Instead of `&& false`, explicitly `exit 1` to make the rules using these macros
fail. This fixes#571, and likely breaks Travis badly.
Signed-off-by: Gergely Nagy <[email protected]>
Removes a number of duplicated code, by passing actions around instead
of keycodes, so the various dance action functions do not have to look
up the action, but the caller does that for them.
Signed-off-by: Gergely Nagy <[email protected]>
Refactored the code a little, so all callbacks now receive a `user_data`
pointer, which can be anything. As an example, the key pairs from
`ACTION_TAP_DANCE_DOUBLE` now use this, and custom, built-in functions.
This makes it easier to extend the tap dance functionality, and also
simplifies the code a little.
Signed-off-by: Gergely Nagy <[email protected]>
With this change, tap dance will now store the pressed state of the
tap-dance key, and allow one to make an action sooner, while the key is
still held, and only unregister when the key is released.
The registration must happen in the `on_dance_finished` callback, while
unregistering goes to `on_reset`. The surrounding code makes sure not to
call either multiple times.
Signed-off-by: Gergely Nagy <[email protected]>
This updates my ErgoDox EZ layout to v1.3, which has the following
noteworthy changes:
* Added support for logging keys, by pressing `LEAD d`. Also included is
a tool to generate a **heatmap** out of the logs.
* The arrow and navigation keys were rearranged again, and now require
an additional key being held to activate. See the **base layer** for
an image that shows where arrows are.
* The **experimental** layer has been redone, and is now
called **ADORE**, and as such, can be enabled by `LEAD a` now.
* Switching between Dvorak and ADORE is now persisted into EEPROM, and
survives a reboot.
Signed-off-by: Gergely Nagy <[email protected]>
Noticeable changes since the last pull request:
* The forced NKRO mode can be easily toggled off at compile-time, to
make the firmware compatible with certain operating systems.
* The `:;` key has changed behaviour: to access the `;` symbol, the key
needs to be double-tapped, instead of shifted.
* The `=` and `\` keys were swapped, `=` moved to the home row, on both
the **base** and the **experimental** layers.
* The arrow and navigation keys were redone, they are now more
accessible, but the navigation keys require an extra tap to access.
* The **Emacs** layer is gone, replaced by a simplified
**navigation and media** layer.
* `LEAD v` types the firmware version, and the keymap version.
* On the **experimental** layer, the `L` and `Q`, and the `K` and `G`
keys were swapped.
* The **Steno** layer gained a few more `#` and `*` keys, to make it
easier on my fingers.
Signed-off-by: Gergely Nagy <[email protected]>
This is a squashed up version of the layout I have been working on for
the past month or so. Based on Dvorak, with a lot of unconventional
stuff thrown in for good measures.
Signed-off-by: Gergely Nagy <[email protected]>