Files
FebGameJam/Assets/Scripts/bettertransform.cs
T
2022-02-27 00:46:20 -06:00

32 lines
810 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class bettertransform : MonoBehaviour
{
public float HorizontalSpeed = 1;
public float MaxHorizontalPosition = 200;
public float MinHorizontalPosition = -200;
// Please, name correctly your variables.
// Yourself, in 3 months will be grateful
private RectTransform rectTransform;
void Start()
{
rectTransform = GetComponent<RectTransform>();
}
void Update()
{
Vector2 position = rectTransform.anchoredPosition;
position.x += HorizontalSpeed * Time.deltaTime;
if (position.x > MaxHorizontalPosition)
position.x = MinHorizontalPosition;
rectTransform.anchoredPosition = position;
}
}