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14 lines
327 B
C#
14 lines
327 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PlatformTrigger : Trigger
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{
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public GameObject platform;
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public override void Action()
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{
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platform.GetComponent<Platform>().isMoving = true;
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platform.GetComponent<Platform>().Activate();
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}
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}
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