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14 lines
269 B
C#
14 lines
269 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ActivateScript : Trigger
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{
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public GameObject obj;
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public bool deactivate;
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public override void Action() {
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obj.SetActive(!deactivate);
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}
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}
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