Files
FebGameJam/Assets/Scripts/ActivateScript.cs
T
2022-02-27 01:48:56 -06:00

14 lines
269 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ActivateScript : Trigger
{
public GameObject obj;
public bool deactivate;
public override void Action() {
obj.SetActive(!deactivate);
}
}