Files
FebGameJam/Assets/Scripts/GameOver.cs
T
2022-02-26 20:58:20 -06:00

35 lines
740 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameOver : MonoBehaviour
{
public GameObject deathMenu;
// Update is called once per frame
public void Death()
{
deathMenu.SetActive(true);
Time.timeScale = 0f;
}
public void ResumeGame()
{
Time.timeScale = 1f;
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
}
public void ReturnToMain()
{
Time.timeScale = 1f;
SceneManager.LoadScene("Main Menu");
}
public void ReturnToReal()
{
Time.timeScale = 1f;
SceneManager.LoadScene("Real World");
}
}