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15 lines
288 B
C#
15 lines
288 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class BookTrigger : Trigger
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{
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public GameObject bookFinder;
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public override void Action()
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{
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bookFinder.GetComponent<WorldScreenController>().OpenBook();
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}
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}
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