Tweaked pause menu to stop and resume time

This commit is contained in:
Zoe J committed 2022-02-22 09:01:41 -06:00
1 parent e23a30e099
commit e19a363e42
1 file changed
+1 -5
+1 -5
View File
@@ -7,11 +7,6 @@ public class MenuController : MonoBehaviour
{
public GameObject pauseMenu;
public bool isPaused;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
@@ -41,6 +36,7 @@ public class MenuController : MonoBehaviour
public void ReturnToMain()
{
Time.timeScale = 1f;
SceneManager.LoadScene("Main Menu");
}
}