From e19a363e4295b157c3ee71227a594e3b242bf5d3 Mon Sep 17 00:00:00 2001 From: Zoe J Date: Tue, 22 Feb 2022 09:01:41 -0600 Subject: [PATCH] Tweaked pause menu to stop and resume time --- Assets/MenuController.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Assets/MenuController.cs b/Assets/MenuController.cs index 75cfa18..731948e 100644 --- a/Assets/MenuController.cs +++ b/Assets/MenuController.cs @@ -7,11 +7,6 @@ public class MenuController : MonoBehaviour { public GameObject pauseMenu; public bool isPaused; - // Start is called before the first frame update - void Start() - { - - } // Update is called once per frame void Update() @@ -41,6 +36,7 @@ public class MenuController : MonoBehaviour public void ReturnToMain() { + Time.timeScale = 1f; SceneManager.LoadScene("Main Menu"); } }