Fixed player layering in SampleScene

This commit is contained in:
2022-02-20 16:14:58 -06:00
parent 4258b47e2e
commit 2e5e30677f
2 changed files with 6 additions and 3 deletions
+2 -2
View File
@@ -561,8 +561,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 1027733709
m_SortingLayer: 1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: f1a2cb3f7f820294b8bf45a3cf11e89a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
+4 -1
View File
@@ -11,7 +11,7 @@ TagManager:
- Player
- Water
- UI
-
- Background
-
-
-
@@ -41,3 +41,6 @@ TagManager:
- name: Default
uniqueID: 0
locked: 0
- name: Player layer
uniqueID: 1027733709
locked: 0