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15 Commits
Author SHA1 Message Date
QMK Bot d511e52c1f format code according to conventions [skip ci] 2020-03-21 23:44:27 +00:00
Joel Challis 789e199450 Add support for Bootmagic lite when using SPLIT_HAND_PIN (#8347)
* Add support for Bootmagic lite when using SPLIT_HAND_PIN

* Deduplicate bootmagic_lite logic from within via

* Revert location of defaults so that user overrides still work for now

* Tidy up code slightly
2020-03-21 23:10:39 +00:00
James Young a747c1c3de FLX Lodestone: add ANSI and ISO layout data and keymaps (#8481)
* Lodestone: add ANSI and ISO layout data and keymaps

* rename layout macros

LAYOUT_ansi -> LAYOUT_65_ansi_blocker_split_bs
LAYOUT_iso -> LAYOUT_65_iso_blocker_split_bs

* use four-space indent on the new keymaps

* add 65_ansi_blocker and 65_iso_blocker layouts
2020-03-21 15:36:27 -07:00
James Young a521fc2b6c [Docs] Fixes for feature_rgblight.md (#8514)
* remove extra comma that breaks the RGBLight Layers example

* linting

- use four spaces instead of tabs for indenting
- remove trailing spaces
2020-03-21 20:11:06 +00:00
James Young 8651eef298 Claw44 rev1 Configurator layout support (#8488) 2020-03-21 12:43:27 -07:00
Ryan f4799481cd Fix formatting for report.h (#8512) 2020-03-22 06:19:01 +11:00
Wilba 675b153525 Fix build of Equinox (#8505)
* Remove rules.mk from equinox dir

* Add explicit rules.mk to rev0 and rev1 dirs
2020-03-21 10:34:23 -07:00
Drashna Jaelre 5df2424651 [Docs] Update layer documentation (#8371)
* [Docs] Update layer documentation

* Add layer_state_cmp functions

* Fix cut/copy/paste issue

* Add id tags

* Apply noroads corrections

* Move Layers section to separate document

* Fix ID tag for layers

* Use better name for summary/side bar

* Fix feature page linkage

As well as a small spell error close by

* Remove paper analogy for now
2020-03-21 10:17:02 -07:00
QMK Bot f9c53ca71a format code according to conventions [skip ci] 2020-03-21 12:58:19 +00:00
Ryan 0d189582c1 Update newbs installation procedure for MSYS2 (#8423) 2020-03-21 19:00:44 +11:00
Takashi Shibusawa c6b667623a [Keyboard] Palette1202 fix encoder rotate direction (#8489)
* revised hardware availability - URL

* fixed encoder rotate direction (reversed)
2020-03-20 23:22:08 -07:00
Joel Challis d96380e654 Initial arm->chibios pass - simplify some platform logic (#8450) 2020-03-21 16:20:04 +11:00
Ryan 7e80686f1e Tidy up report.h (#8486)
* Tidy up report.h

* Add link to Review Request 41 for brightness controls
2020-03-21 16:19:15 +11:00
Ryan e967471c4f Remove ACT_COMMAND (#8487)
* Remove ACT_COMMAND

* And from action_t as well
2020-03-21 16:17:43 +11:00
worldspawn00 eca3f9d935 fixing matrix layout (#8504) 2020-03-21 16:07:39 +11:00
50 changed files with 899 additions and 367 deletions

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+4 -1
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@@ -231,13 +231,16 @@ endif
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's # We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA # not used for LUFA
ifdef MCU_FAMILY ifdef MCU_FAMILY
FIRMWARE_FORMAT?=bin
PLATFORM=CHIBIOS PLATFORM=CHIBIOS
PLATFORM_KEY=chibios
FIRMWARE_FORMAT?=bin
else ifdef ARM_ATSAM else ifdef ARM_ATSAM
PLATFORM=ARM_ATSAM PLATFORM=ARM_ATSAM
PLATFORM_KEY=arm_atsam
FIRMWARE_FORMAT=bin FIRMWARE_FORMAT=bin
else else
PLATFORM=AVR PLATFORM=AVR
PLATFORM_KEY=avr
FIRMWARE_FORMAT?=hex FIRMWARE_FORMAT?=hex
endif endif
+1
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@@ -41,6 +41,7 @@ all: elf
VPATH += $(COMMON_VPATH) VPATH += $(COMMON_VPATH)
PLATFORM:=TEST PLATFORM:=TEST
PLATFORM_KEY:=test
ifneq ($(filter $(FULL_TESTS),$(TEST)),) ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include tests/$(TEST)/rules.mk include tests/$(TEST)/rules.mk
+2 -10
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@@ -35,11 +35,7 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
MUSIC_ENABLE := 1 MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
ifeq ($(PLATFORM),AVR) SRC += $(QUANTUM_DIR)/audio/audio_$(PLATFORM_KEY).c
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/voices.c SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c SRC += $(QUANTUM_DIR)/audio/luts.c
endif endif
@@ -315,11 +311,7 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
else else
SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c
ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm) ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm)
ifeq ($(PLATFORM),AVR) SRC += $(QUANTUM_DIR)/backlight/backlight_$(PLATFORM_KEY).c
SRC += $(QUANTUM_DIR)/backlight/backlight_avr.c
else
SRC += $(QUANTUM_DIR)/backlight/backlight_arm.c
endif
else else
SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c
endif endif
+2 -1
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@@ -52,7 +52,7 @@
* Simple Keycodes * Simple Keycodes
* [Full List](keycodes.md) * [Full List](keycodes.md)
* [Basic Keycodes](keycodes_basic.md) * [Basic Keycodes](keycodes_basic.md)
* [Layer Switching](feature_advanced_keycodes.md) * [Modifier Keys](feature_advanced_keycodes.md)
* [Quantum Keycodes](quantum_keycodes.md) * [Quantum Keycodes](quantum_keycodes.md)
* Advanced Keycodes * Advanced Keycodes
@@ -71,6 +71,7 @@
* [Combos](feature_combo.md) * [Combos](feature_combo.md)
* [Debounce API](feature_debounce_type.md) * [Debounce API](feature_debounce_type.md)
* [Key Lock](feature_key_lock.md) * [Key Lock](feature_key_lock.md)
* [Layers](feature_layers.md)
* [One Shot Keys](one_shot_keys.md) * [One Shot Keys](one_shot_keys.md)
* [Pointing Device](feature_pointing_device.md) * [Pointing Device](feature_pointing_device.md)
* [Swap Hands](feature_swap_hands.md) * [Swap Hands](feature_swap_hands.md)
+5 -44
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@@ -1,46 +1,3 @@
# Switching and Toggling Layers :id=switching-and-toggling-layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers). When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](one_shot_keys.md) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
## Caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
# Working with Layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
## Beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
## Intermediate Users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
## Advanced Users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
# Modifier Keys :id=modifier-keys # Modifier Keys :id=modifier-keys
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent. These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
@@ -63,10 +20,14 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress. You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Legacy Content # Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for. This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.
## Layers :id=switching-and-toggling-layers
* [Layers](feature_layers.md)
## Mod-Tap :id=mod-tap ## Mod-Tap :id=mod-tap
* [Mod-Tap](mod_tap.md) * [Mod-Tap](mod_tap.md)
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@@ -123,7 +123,7 @@ If you would like to change the hotkey assignments for Bootmagic, `#define` thes
# Bootmagic Lite :id=bootmagic-lite # Bootmagic Lite :id=bootmagic-lite
In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause. In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause.
To enable this version of Bootmagic, you need to enable it in your `rules.mk` with: To enable this version of Bootmagic, you need to enable it in your `rules.mk` with:
@@ -131,7 +131,7 @@ To enable this version of Bootmagic, you need to enable it in your `rules.mk` wi
BOOTMAGIC_ENABLE = lite BOOTMAGIC_ENABLE = lite
``` ```
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file: Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
```c ```c
#define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_ROW 0
@@ -144,9 +144,20 @@ And to trigger the bootloader, you hold this key down when plugging the keyboard
!> Using bootmagic lite will **always reset** the EEPROM, so you will lose any settings that have been saved. !> Using bootmagic lite will **always reset** the EEPROM, so you will lose any settings that have been saved.
## Split Keyboards
When handedness is predetermined via an option like `SPLIT_HAND_PIN`, you might need to configure a different key between halves. This To do so, add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW_RIGHT 4
#define BOOTMAGIC_LITE_COLUMN_RIGHT 1
```
By default, these values are not set.
## Advanced Bootmagic Lite ## Advanced Bootmagic Lite
The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed. The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed.
To replace the function, all you need to do is add something like this to your code: To replace the function, all you need to do is add something like this to your code:
@@ -163,4 +174,4 @@ void bootmagic_lite(void) {
} }
``` ```
You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware. You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.
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@@ -0,0 +1,94 @@
# Layers :id=layers
One of the most powerful and well used features of QMK Firmware is the ability to use layers. For most people, this amounts to a function key that allows for different keys, much like what you would see on a laptop or tablet keyboard.
For a detailed explanation of how the layer stack works, checkout [Keymap Overview](keymap.md#keymap-and-layers).
## Switching and Toggling Layers :id=switching-and-toggling-layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](one_shot_keys.md) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
### Caveats :id=caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Specifically, dual function keys like `LT` and `MT` use a 16 bit keycode. 4 bits are used for the function identifier, the next 12 are divided into the parameters. Layer Tap uses 4 bits for the layer (and is why it's limited to layers 0-16, actually), while Mod Tap does the same, 4 bits for the identifier, 4 bits for which mods are used, and all of them use 8 bits for the keycode. Because of this, the keycode used is limited to `0xFF` (0-255), which are the basic keycodes only.
Expanding this would be complicated, at best. Moving to a 32-bit keycode would solve a lot of this, but would double the amount of space that the keymap matrix uses. And it could potentially cause issues, too. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
## Working with Layers :id=working-with-layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners :id=beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users :id=intermediate-users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users :id=advanced-users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
## Functions :id=functions
There are a number of functions (and variables) related to how you can use or manipulate the layers.
|Function |Description |
|----------------------------------------------|---------------------------------------------------------------------------------------------------------|
| `layer_state_set(layer_mask)` | Directly sets the layer state (recommended, do not use unless you know what you are doing). |
| `layer_clear()` | Clears all layers (turns them all off). |
| `layer_move(layer)` | Turns specified layer on, and all other layers off. |
| `layer_on(layer)` | Turns specified layer on, leaves all other layers in existing state. |
| `layer_off(layer)` | Turns specified layer off, leaves all other layers in existing state. |
| `layer_invert(layer)` | Interverts/toggles the state of the specified layer |
| `layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing layer state. |
| `layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing layer state. |
| `layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing layer state. |
| `layer_debug(layer_mask)` | Prints out the current bit mask and highest active layer to debugger console. |
| `default_layer_set(layer_mask)` | Directly sets the default layer state (recommended, do not use unless you know what you are doing). |
| `default_layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing default layer state. |
| `default_layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing default layer state. |
| `default_layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing default layer state. |
| `default_layer_debug(layer_mask)` | Prints out the current bit mask and highest active default layer to debugger console. |
| [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) | Sets the default layer and writes it to persistent memory (EEPROM). |
| [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
| [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
In additional to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passed the layer state to the function, which can be read or modified.
|Callbacks |Description |
|-----------------------------------------------------|----------------------------------------------------------------------------------------|
| `layer_state_set_kb(layer_state_t state)` | Callback for layer functions, for keyboard. |
| `layer_state_set_user(layer_state_t state)` | Callback for layer functions, for users. |
| `default_layer_state_set_kb(layer_state_t state)` | Callback for default layer functions, for keyboard. Called on keyboard initialization. |
| `default_layer_state_set_user(layer_state_t state)` | Callback for default layer functions, for users. Called on keyboard initialization. |
?> For additional details on how you can use these callbacks, check out the [Layer Change Code](custom_quantum_functions.md#layer-change-code) document.
|Check functions |Description |
|-------------------------------------------|------------------------------------------------------------------------------|
| `layer_state_cmp(cmp_layer_state, layer)` | This checks the `cmp_layer_state` to see if the specific `layer` is enabled. This is meant for use with the layer callbacks. |
| `layer_state_is(layer)` | This checks the layer state to see if the specific `layer` is enabled. (calls `layer_state_cmp` for the global layer state). |
!> There is `IS_LAYER_ON(layer)` as well, however the `layer_state_cmp` function has some additional handling to ensure that on layer 0 that it returns the correct value. Otherwise, if you check to see if layer 0 is on, you may get an incorrect value returned.
+2 -2
View File
@@ -74,9 +74,9 @@ SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
## Strict Key Processing ## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_advanced_keycodes.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users. By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_layers.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This well then disable the filtering, and you'll need to specify the whole keycode. While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This will then disable the filtering, and you'll need to specify the whole keycode.
## Customization ## Customization
+15 -15
View File
@@ -182,16 +182,16 @@ To define a layer, we modify `keymap.c` to list out LED ranges and the colors we
```c ```c
// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore! // Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6 {6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6
{12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12 {12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12
); );
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{9, 2, HSV_CYAN} {9, 2, HSV_CYAN}
); );
// Light LEDs 11 & 12 in purple when keyboard layer 2 is active // Light LEDs 11 & 12 in purple when keyboard layer 2 is active
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{11, 2, HSV_PURPLE}, {11, 2, HSV_PURPLE}
); );
// etc.. // etc..
``` ```
@@ -201,14 +201,14 @@ We combine these layers into an array using the `RGBLIGHT_LAYERS_LIST` macro, an
```c ```c
// Now define the array of layers. Later layers take precedence // Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_capslock_layer, my_capslock_layer,
my_layer1_layer, // Overrides caps lock layer my_layer1_layer, // Overrides caps lock layer
my_layer2_layer // Overrides other layers my_layer2_layer // Overrides other layers
); );
void keyboard_post_init_user(void) { void keyboard_post_init_user(void) {
// Enable the LED layers // Enable the LED layers
rgblight_layers = my_rgb_layers; rgblight_layers = my_rgb_layers;
} }
``` ```
@@ -216,15 +216,15 @@ Finally, we enable and disable the lighting layers whenever the state of the key
```c ```c
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
// Both layers will light up if both kb layers are active // Both layers will light up if both kb layers are active
rgblight_set_layer_state(1, layer_state_cmp(state, 1)); rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2)); rgblight_set_layer_state(2, layer_state_cmp(state, 2));
return state; return state;
} }
bool led_update_user(led_t led_state) { bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock); rgblight_set_layer_state(0, led_state.caps_lock);
return true; return true;
} }
``` ```
+1 -1
View File
@@ -326,7 +326,7 @@ See also: [Key Lock](feature_key_lock.md)
## Layer Switching :id=layer-switching ## Layer Switching :id=layer-switching
See also: [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers) See also: [Layer Switching](feature_layers.md#switching-and-toggling-layers)
|Key |Description | |Key |Description |
|----------------|----------------------------------------------------------------------------------| |----------------|----------------------------------------------------------------------------------|
+6 -2
View File
@@ -42,9 +42,13 @@ We've tried to make QMK as easy to set up as possible. You only have to prepare
You will need to install MSYS2, Git, and the QMK CLI. You will need to install MSYS2, Git, and the QMK CLI.
* Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org). * Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org).
* Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal. * Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal. NOTE: This is **not** the same as the MSYS terminal that opens when installation is completed.
After opening a new MSYS2 MinGW 64-bit terminal run these commands: After opening a new MSYS2 MinGW 64-bit terminal, make sure `pacman` is up to date with:
pacman -Syu
You may be asked to close and reopen the window. Do this and keep running the above command until it says `there is nothing to do`. Then run the following:
pacman -S git python3-pip pacman -S git python3-pip
python3 -m pip install qmk python3 -m pip install qmk
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
+33 -1
View File
@@ -1 +1,33 @@
# Dummy rules.mk, rev0 uses parent rules.mk as is # MCU name
MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+33 -1
View File
@@ -1 +1,33 @@
# Dummy rules.mk, rev1 uses parent rules.mk as is # MCU name
MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-33
View File
@@ -1,33 +0,0 @@
# MCU name
MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+57
View File
@@ -0,0 +1,57 @@
{
"keyboard_name": "Claw44 rev1",
"url": "",
"maintainer": "yfuku",
"width": 17.5,
"height": 4.5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"L00", "x":0, "y":1.18},
{"label":"L01", "x":1, "y":1.03},
{"label":"L02", "x":2, "y":0.35},
{"label":"L03", "x":3, "y":0},
{"label":"L04", "x":4, "y":0.05},
{"label":"L05", "x":5, "y":0.10},
{"label":"R00", "x":11.5, "y":0.10},
{"label":"R01", "x":12.5, "y":0.05},
{"label":"R02", "x":13.5, "y":0},
{"label":"R03", "x":14.5, "y":0.35},
{"label":"R04", "x":15.5, "y":1.08},
{"label":"R05", "x":16.5, "y":1.18},
{"label":"L10", "x":0, "y":2.18},
{"label":"L11", "x":1, "y":2.03},
{"label":"L12", "x":2, "y":1.35},
{"label":"L13", "x":3, "y":1},
{"label":"L14", "x":4, "y":1.05},
{"label":"L15", "x":5, "y":1.10},
{"label":"R10", "x":11.5, "y":1.10},
{"label":"R11", "x":12.5, "y":1.05},
{"label":"R12", "x":13.5, "y":1},
{"label":"R13", "x":14.5, "y":1.35},
{"label":"R14", "x":15.5, "y":2.03},
{"label":"R15", "x":16.5, "y":2.18},
{"label":"L20", "x":0, "y":3.18},
{"label":"L21", "x":1, "y":3.03},
{"label":"L22", "x":2, "y":2.35},
{"label":"L23", "x":3, "y":2},
{"label":"L24", "x":4, "y":2.05},
{"label":"L25", "x":5, "y":2.10},
{"label":"R20", "x":11.5, "y":2.10},
{"label":"R21", "x":12.5, "y":2.05},
{"label":"R22", "x":13.5, "y":2},
{"label":"R23", "x":14.5, "y":2.35},
{"label":"R24", "x":15.5, "y":3.03},
{"label":"R25", "x":16.5, "y":3.18},
{"label":"L30", "x":4, "y":3.05},
{"label":"L31", "x":5, "y":3.10},
{"label":"L32", "x":6, "y":3.20, "w":1.25},
{"label":"L33", "x":7.25, "y":3.50},
{"label":"R30", "x":9.25, "y":3.50},
{"label":"R31", "x":10.25, "y":3.20, "w":1.25},
{"label":"R32", "x":11.5, "y":3.10},
{"label":"R33", "x":12.5, "y":3.05}
]
}
}
}
+363 -76
View File
@@ -6,79 +6,366 @@
"height": 5, "height": 5,
"layouts": { "layouts": {
"LAYOUT_all": { "LAYOUT_all": {
"layout": [ "layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0}, {"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0}, {"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0}, {"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0}, {"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0}, {"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0}, {"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0}, {"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0}, {"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0}, {"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0}, {"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0}, {"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0}, {"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0}, {"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0}, {"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0}, {"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0}, {"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5}, {"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1}, {"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1}, {"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1}, {"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1}, {"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1}, {"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1}, {"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1}, {"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1}, {"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1}, {"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1}, {"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1}, {"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1}, {"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5}, {"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1}, {"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75}, {"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2}, {"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2}, {"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2}, {"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2}, {"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2}, {"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2}, {"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2}, {"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2}, {"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2}, {"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2}, {"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2}, {"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2}, {"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":2, "w":1.25}, {"label":"K2D (F0,B6)", "x":13.75, "y":2, "w":1.25},
{"label":"K2F (F0,C7)", "x":15, "y":2}, {"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25}, {"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3}, {"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3}, {"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3}, {"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3}, {"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3}, {"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3}, {"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3}, {"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3}, {"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3}, {"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3}, {"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3}, {"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75}, {"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3}, {"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3}, {"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225}, {"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25}, {"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25}, {"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25}, {"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25}, {"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25}, {"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4}, {"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4}, {"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4} {"label":"K4F (F4,C7)", "x":15, "y":4}
] ]
} },
} "LAYOUT_65_ansi_blocker": {
} "layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0, "w":2},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2D (F0,B6)", "x":12.75, "y":2, "w":2.25},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":2.25},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_ansi_blocker_split_bs": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2D (F0,B6)", "x":12.75, "y":2, "w":2.25},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":2.25},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_iso_blocker": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0, "w":2},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_iso_blocker_split_bs": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
}
}
}
@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_65_ansi_blocker_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_65_ansi_blocker_split_bs(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default ANSI keymap for Lodestone
@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_65_iso_blocker_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_65_iso_blocker_split_bs(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default ISO keymap for Lodestone
+56
View File
@@ -35,3 +35,59 @@
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \ { K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
} }
#define LAYOUT_65_ansi_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, ___, K2F }, \
{ K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_ansi_blocker_split_bs( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, ___, K2F }, \
{ K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_iso_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, ___, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_iso_blocker_split_bs( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, ___, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
+2
View File
@@ -31,3 +31,5 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = yes LTO_ENABLE = yes
LAYOUTS = 65_ansi_blocker 65_iso_blocker
+1 -1
View File
@@ -30,4 +30,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+1 -1
View File
@@ -28,4 +28,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+1 -1
View File
@@ -30,4 +30,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+1 -1
View File
@@ -30,4 +30,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+3
View File
@@ -41,6 +41,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Encoders */ /* Encoders */
#define ENCODERS_PAD_A { F4, F6 } #define ENCODERS_PAD_A { F4, F6 }
#define ENCODERS_PAD_B { F5, F7 } #define ENCODERS_PAD_B { F5, F7 }
#define ENCODER_RESOLUTION 2
// if you want to reverse encoder direction
// #define ENCODER_DIRECTION_FLIP
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
+20 -20
View File
@@ -116,55 +116,55 @@ void encoder_update_user(uint8_t index, bool clockwise) {
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// Zoom // Zoom
tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS)); tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
} else { } else {
// Fn Layer // Fn Layer
// rotate canvas // rotate canvas
tap_code(!clockwise ? KC_QUOT : KC_MINS); tap_code(!clockwise ? KC_MINS : KC_QUOT);
} }
break; break;
case MAC_PS_1: case MAC_PS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// Zoom // Zoom
tap_code16(!clockwise ? G(KC_EQL) : G(KC_MINS)); tap_code16(!clockwise ? G(KC_MINS) : G(KC_EQL));
} else { } else {
// Fn Layer // Fn Layer
// undo / redo // undo / redo
tap_code16(!clockwise ? S(G(KC_Z)) : G(KC_Z)); tap_code16(!clockwise ? G(KC_Z) : S(G(KC_Z)));
} }
break; break;
case WIN_CS_1: case WIN_CS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// Zoom // Zoom
tap_code16(!clockwise ? C(KC_EQL) : C(KC_MINS)); tap_code16(!clockwise ? C(KC_MINS) : C(KC_EQL));
} else { } else {
// Fn Layer // Fn Layer
// rotate canvas // rotate canvas
tap_code(!clockwise ? KC_QUOT : KC_MINS); tap_code(!clockwise ? KC_MINS : KC_QUOT);
} }
break; break;
case WIN_PS_1: case WIN_PS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// Zoom // Zoom
tap_code16(!clockwise ? C(KC_SCLN) : C(KC_MINS)); tap_code16(!clockwise ? C(KC_MINS) : C(KC_SCLN));
} else { } else {
// Fn Layer // Fn Layer
// undo / redo // undo / redo
tap_code16(!clockwise ? C(S(KC_Z)) : C(KC_Z)); tap_code16(!clockwise ? C(KC_Z) : C(S(KC_Z)));
} }
break; break;
case IOS_CS_1: case IOS_CS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// Zoom // Zoom
tap_code16(!clockwise ? G(KC_SCLN) : G(KC_MINS)); tap_code16(!clockwise ? G(KC_MINS) : G(KC_SCLN));
} else { } else {
// Fn Layer // Fn Layer
// rotate canvas // rotate canvas
tap_code(!clockwise ? KC_EQL : KC_MINS); tap_code(!clockwise ? KC_MINS : KC_EQL);
} }
break; break;
default: default:
@@ -176,55 +176,55 @@ void encoder_update_user(uint8_t index, bool clockwise) {
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// size of brush // size of brush
tap_code(!clockwise ? KC_RBRC : KC_LBRC); tap_code(!clockwise ? KC_LBRC : KC_RBRC);
} else { } else {
// Fn Layer // Fn Layer
// opacity of brush // opacity of brush
tap_code16(!clockwise ? G(KC_RBRC) : G(KC_LBRC)); tap_code16(!clockwise ? G(KC_LBRC) : G(KC_RBRC));
} }
break; break;
case MAC_PS_1: case MAC_PS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// size of brush // size of brush
tap_code(!clockwise ? KC_RBRC : KC_LBRC); tap_code(!clockwise ? KC_LBRC : KC_RBRC);
} else { } else {
// Fn Layer // Fn Layer
// opacity of brush // opacity of brush
tap_code16(!clockwise ? KC_RCBR : KC_LCBR); tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
} }
break; break;
case WIN_CS_1: case WIN_CS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// rotate canvas // rotate canvas
tap_code(!clockwise ? KC_RBRC : KC_LBRC); tap_code(!clockwise ? KC_LBRC : KC_RBRC);
} else { } else {
// Fn Layer // Fn Layer
// opacity of brush // opacity of brush
tap_code16(!clockwise ? C(KC_RBRC) : C(KC_LBRC)); tap_code16(!clockwise ? C(KC_LBRC) : C(KC_RBRC));
} }
break; break;
case WIN_PS_1: case WIN_PS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// rotate canvas // rotate canvas
tap_code(!clockwise ? KC_RBRC : KC_LBRC); tap_code(!clockwise ? KC_LBRC : KC_RBRC);
} else { } else {
// Fn Layer // Fn Layer
// opacity of brush // opacity of brush
tap_code16(!clockwise ? KC_RCBR : KC_LCBR); tap_code16(!clockwise ? KC_LCBR : KC_RCBR);
} }
break; break;
case IOS_CS_1: case IOS_CS_1:
if (currentLayer % 2 == 0) { if (currentLayer % 2 == 0) {
// default layer // default layer
// size of brush // size of brush
tap_code(!clockwise ? KC_BSLS : KC_RBRC); tap_code(!clockwise ? KC_RBRC : KC_BSLS);
} else { } else {
// Fn Layer // Fn Layer
// opacity of brush // opacity of brush
tap_code16(!clockwise ? G(KC_BSLS) : G(KC_RBRC)); tap_code16(!clockwise ? G(KC_RBRC) : G(KC_BSLS));
} }
break; break;
default: default:
+1 -1
View File
@@ -6,7 +6,7 @@ A left hand device with rotary encoder, for artists.
* Keyboard Maintainer: [niltea](https://github.com/niltea) * Keyboard Maintainer: [niltea](https://github.com/niltea)
* Hardware Supported: Palette1202 * Hardware Supported: Palette1202
* Hardware Availability: [Pixiv Booth](https://booth.pm/) * Hardware Availability: [Pixiv Booth](https://niltea.booth.pm/)
* [PCB & Case](https://github.com/niltea/Palette1202) * [PCB & Case](https://github.com/niltea/Palette1202)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
+1 -1
View File
@@ -49,7 +49,7 @@
#else #else
#include "ch.h" #include "ch.h"
#include "hal.h" #include "hal.h"
#include "drivers/arm/i2c_master.h" #include "drivers/chibios/i2c_master.h"
#endif #endif
#if defined(RGB_BACKLIGHT_DAWN60) #if defined(RGB_BACKLIGHT_DAWN60)
+12 -12
View File
@@ -3,18 +3,18 @@
#include "quantum.h" #include "quantum.h"
#define LAYOUT( \ #define LAYOUT( \
K00, K01, K02, K03, K04, K05, K20, K21, K22, K23, K24, K25, \ K00, K01, K02, K03, K04, K05, K40, K41, K42, K43, K44, K45,\
K40, K41, K42, K43, K44, K45, K60, K61, K62, K63, K64, K65, \ K10, K11, K12, K13, K14, K15, K50, K51, K52, K53, K54, K55,\
K10, K11, K12, K13, K14, K15, K30, K31, K32, K33, K34, K35, \ K20, K21, K22, K23, K24, K25, K60, K61, K62, K63, K64, K65,\
K50, K51, K52, K53, K54, K55, K70, K71, K72, K73, K74, K75 \ K30, K31, K32, K33, K34, K35, K70, K71, K72, K73, K74, K75 \
) { \ ) { \
{ K00, K01, K02, K03, K04, K05 }, \ { K00, K01, K02, K03, K04, K05 }, \
{ K10, K11, K12, K13, K14, K15 }, \ { K10, K11, K12, K13, K14, K15 }, \
{ K20, K21, K22, K23, K24, K25 }, \ { K20, K21, K22, K23, K24, K25 }, \
{ K30, K31, K32, K33, K34, K35 }, \ { K30, K31, K32, K33, K34, K35 }, \
{ K40, K41, K42, K43, K44, K45 }, \ { K40, K41, K42, K43, K44, K45 }, \
{ K50, K51, K52, K53, K54, K55 }, \ { K50, K51, K52, K53, K54, K55 }, \
{ K60, K61, K62, K63, K64, K65 }, \ { K60, K61, K62, K63, K64, K65 }, \
{ K70, K71, K72, K73, K74, K75 } \ { K70, K71, K72, K73, K74, K75 } \
} }
File renamed without changes.
File renamed without changes.
File renamed without changes.
-26
View File
@@ -581,32 +581,6 @@ void tap_random_base64(void) {
} }
} }
__attribute__((weak)) void bootmagic_lite(void) {
// The lite version of TMK's bootmagic based on Wilba.
// 100% less potential for accidentally making the
// keyboard do stupid things.
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
#if defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
#else
wait_ms(30);
#endif
matrix_scan();
// If the Esc and space bar are held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// Assumes Esc is at [0,0].
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
eeconfig_disable();
// Jump to bootloader.
bootloader_jump();
}
}
void matrix_init_quantum() { void matrix_init_quantum() {
#ifdef BOOTMAGIC_LITE #ifdef BOOTMAGIC_LITE
bootmagic_lite(); bootmagic_lite();
-30
View File
@@ -92,36 +92,6 @@ void via_eeprom_reset(void) {
eeconfig_disable(); eeconfig_disable();
} }
// Override bootmagic_lite() so it can flag EEPROM as invalid
// as well as jump to bootloader, thus performing a "factory reset"
// of dynamic keymaps and optionally backlight/other settings.
void bootmagic_lite(void) {
// The lite version of TMK's bootmagic based on Wilba.
// 100% less potential for accidentally making the
// keyboard do stupid things.
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
#if defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
#else
wait_ms(30);
#endif
matrix_scan();
// If the Esc and space bar are held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// Assumes Esc is at [0,0].
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
// This is the only difference from the default implementation.
via_eeprom_reset();
// Jump to bootloader.
bootloader_jump();
}
}
// Override this at the keyboard code level to check // Override this at the keyboard code level to check
// VIA's EEPROM valid state and reset to defaults as needed. // VIA's EEPROM valid state and reset to defaults as needed.
// Used by keyboards that store their own state in EEPROM, // Used by keyboards that store their own state in EEPROM,
+1 -1
View File
@@ -179,7 +179,7 @@ HEX = $(OBJCOPY) -O $(FORMAT)
EEP = EEP =
BIN = $(OBJCOPY) -O binary BIN = $(OBJCOPY) -O binary
COMMON_VPATH += $(DRIVER_PATH)/arm COMMON_VPATH += $(DRIVER_PATH)/chibios
THUMBFLAGS = -DTHUMB_PRESENT -mno-thumb-interwork -DTHUMB_NO_INTERWORKING -mthumb -DTHUMB THUMBFLAGS = -DTHUMB_PRESENT -mno-thumb-interwork -DTHUMB_NO_INTERWORKING -mthumb -DTHUMB
+4 -12
View File
@@ -1,13 +1,5 @@
COMMON_DIR = common COMMON_DIR = common
ifeq ($(PLATFORM),AVR) PLATFORM_COMMON_DIR = $(COMMON_DIR)/$(PLATFORM_KEY)
PLATFORM_COMMON_DIR = $(COMMON_DIR)/avr
else ifeq ($(PLATFORM),CHIBIOS)
PLATFORM_COMMON_DIR = $(COMMON_DIR)/chibios
else ifeq ($(PLATFORM),ARM_ATSAM)
PLATFORM_COMMON_DIR = $(COMMON_DIR)/arm_atsam
else
PLATFORM_COMMON_DIR = $(COMMON_DIR)/test
endif
TMK_COMMON_SRC += $(COMMON_DIR)/host.c \ TMK_COMMON_SRC += $(COMMON_DIR)/host.c \
$(COMMON_DIR)/keyboard.c \ $(COMMON_DIR)/keyboard.c \
@@ -42,6 +34,8 @@ ifneq ($(strip $(BOOTMAGIC_ENABLE)), no)
endif endif
ifeq ($(strip $(BOOTMAGIC_ENABLE)), lite) ifeq ($(strip $(BOOTMAGIC_ENABLE)), lite)
TMK_COMMON_DEFS += -DBOOTMAGIC_LITE TMK_COMMON_DEFS += -DBOOTMAGIC_LITE
TMK_COMMON_SRC += $(COMMON_DIR)/bootmagic_lite.c
TMK_COMMON_DEFS += -DMAGIC_ENABLE TMK_COMMON_DEFS += -DMAGIC_ENABLE
TMK_COMMON_SRC += $(COMMON_DIR)/magic.c TMK_COMMON_SRC += $(COMMON_DIR)/magic.c
else else
@@ -179,6 +173,4 @@ endif
# Search Path # Search Path
VPATH += $(TMK_PATH)/$(COMMON_DIR) VPATH += $(TMK_PATH)/$(COMMON_DIR)
ifeq ($(PLATFORM),CHIBIOS) VPATH += $(TMK_PATH)/$(PLATFORM_COMMON_DIR)
VPATH += $(TMK_PATH)/$(COMMON_DIR)/chibios
endif
-5
View File
@@ -562,8 +562,6 @@ void process_action(keyrecord_t *record, action_t action) {
action_macro_play(action_get_macro(record, action.func.id, action.func.opt)); action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break; break;
#endif #endif
case ACT_COMMAND:
break;
#ifdef SWAP_HANDS_ENABLE #ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS: case ACT_SWAP_HANDS:
switch (action.swap.code) { switch (action.swap.code) {
@@ -1041,9 +1039,6 @@ void debug_action(action_t action) {
case ACT_MACRO: case ACT_MACRO:
dprint("ACT_MACRO"); dprint("ACT_MACRO");
break; break;
case ACT_COMMAND:
dprint("ACT_COMMAND");
break;
case ACT_FUNCTION: case ACT_FUNCTION:
dprint("ACT_FUNCTION"); dprint("ACT_FUNCTION");
break; break;
+1 -11
View File
@@ -87,9 +87,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* 1100|1111| id(8) Macro record? * 1100|1111| id(8) Macro record?
* *
* 1101|xxxx xxxx xxxx (reserved) * 1101|xxxx xxxx xxxx (reserved)
* * 1110|xxxx xxxx xxxx (reserved)
* ACT_COMMAND(1110):
* 1110|opt | id(8) Built-in Command exec
* *
* ACT_FUNCTION(1111): * ACT_FUNCTION(1111):
* 1111| address(12) Function? * 1111| address(12) Function?
@@ -115,7 +113,6 @@ enum action_kind_id {
ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */ ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
/* Extensions */ /* Extensions */
ACT_MACRO = 0b1100, ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
ACT_FUNCTION = 0b1111 ACT_FUNCTION = 0b1111
}; };
@@ -167,11 +164,6 @@ typedef union {
uint8_t page : 2; uint8_t page : 2;
uint8_t kind : 4; uint8_t kind : 4;
} usage; } usage;
struct action_command {
uint8_t id : 8;
uint8_t opt : 4;
uint8_t kind : 4;
} command;
struct action_function { struct action_function {
uint8_t id : 8; uint8_t id : 8;
uint8_t opt : 4; uint8_t opt : 4;
@@ -287,8 +279,6 @@ enum layer_param_tap_op {
#define ACTION_MACRO(id) ACTION(ACT_MACRO, (id)) #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
#define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP << 8 | (id)) #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP << 8 | (id))
#define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt) << 8 | (id)) #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt) << 8 | (id))
/* Command */
#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt) << 8 | (id))
/* Function */ /* Function */
enum function_opts { enum function_opts {
FUNC_TAP = 0x8, /* indciates function is tappable */ FUNC_TAP = 0x8, /* indciates function is tappable */
+51
View File
@@ -0,0 +1,51 @@
#include "quantum.h"
bool is_keyboard_left(void);
/** \brief Reset eeprom
*
* ...just incase someone wants to only change the eeprom behaviour
*/
__attribute__((weak)) void bootmagic_lite_reset_eeprom(void) {
#if defined(VIA_ENABLE)
via_eeprom_reset();
#else
eeconfig_disable();
#endif
}
/** \brief The lite version of TMK's bootmagic based on Wilba.
*
* 100% less potential for accidentally making the keyboard do stupid things.
*/
__attribute__((weak)) void bootmagic_lite(void) {
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
#if defined(DEBOUNCE) && DEBOUNCE > 0
wait_ms(DEBOUNCE * 2);
#else
wait_ms(30);
#endif
matrix_scan();
// If the configured key (commonly Esc) is held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
uint8_t row = BOOTMAGIC_LITE_ROW;
uint8_t col = BOOTMAGIC_LITE_COLUMN;
#if defined(SPLIT_KEYBOARD) && defined(BOOTMAGIC_LITE_ROW_RIGHT) && defined(BOOTMAGIC_LITE_COLUMN_RIGHT)
if (!is_keyboard_left()) {
row = BOOTMAGIC_LITE_ROW_RIGHT;
col = BOOTMAGIC_LITE_COLUMN_RIGHT;
}
#endif
if (matrix_get_row(row) & (1 << col)) {
bootmagic_lite_reset_eeprom();
// Jump to bootloader.
bootloader_jump();
}
}
+68 -53
View File
@@ -15,66 +15,83 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef REPORT_H #pragma once
#define REPORT_H
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include "keycode.h" #include "keycode.h"
/* report id */ // clang-format off
#define REPORT_ID_KEYBOARD 1
#define REPORT_ID_MOUSE 2
#define REPORT_ID_SYSTEM 3
#define REPORT_ID_CONSUMER 4
#define REPORT_ID_NKRO 5
/* mouse buttons */ /* HID report IDs */
#define MOUSE_BTN1 (1 << 0) enum hid_report_ids {
#define MOUSE_BTN2 (1 << 1) REPORT_ID_KEYBOARD = 1,
#define MOUSE_BTN3 (1 << 2) REPORT_ID_MOUSE,
#define MOUSE_BTN4 (1 << 3) REPORT_ID_SYSTEM,
#define MOUSE_BTN5 (1 << 4) REPORT_ID_CONSUMER,
REPORT_ID_NKRO
};
/* Consumer Page(0x0C) /* Mouse buttons */
* following are supported by Windows: http://msdn.microsoft.com/en-us/windows/hardware/gg463372.aspx enum mouse_buttons {
* see also https://docs.microsoft.com/en-us/windows-hardware/drivers/hid/display-brightness-control MOUSE_BTN1 = (1 << 0),
MOUSE_BTN2 = (1 << 1),
MOUSE_BTN3 = (1 << 2),
MOUSE_BTN4 = (1 << 3),
MOUSE_BTN5 = (1 << 4)
};
/* Consumer Page (0x0C)
*
* See https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf#page=75
*/ */
#define AUDIO_MUTE 0x00E2 enum consumer_usages {
#define AUDIO_VOL_UP 0x00E9 // 15.5 Display Controls (https://www.usb.org/sites/default/files/hutrr41_0.pdf)
#define AUDIO_VOL_DOWN 0x00EA BRIGHTNESS_UP = 0x06F,
#define TRANSPORT_NEXT_TRACK 0x00B5 BRIGHTNESS_DOWN = 0x070,
#define TRANSPORT_PREV_TRACK 0x00B6 // 15.7 Transport Controls
#define TRANSPORT_STOP 0x00B7 TRANSPORT_RECORD = 0x0B2,
#define TRANSPORT_STOP_EJECT 0x00CC TRANSPORT_FAST_FORWARD = 0x0B3,
#define TRANSPORT_PLAY_PAUSE 0x00CD TRANSPORT_REWIND = 0x0B4,
#define BRIGHTNESS_UP 0x006F TRANSPORT_NEXT_TRACK = 0x0B5,
#define BRIGHTNESS_DOWN 0x0070 TRANSPORT_PREV_TRACK = 0x0B6,
/* application launch */ TRANSPORT_STOP = 0x0B7,
#define AL_CC_CONFIG 0x0183 TRANSPORT_EJECT = 0x0B8,
#define AL_EMAIL 0x018A TRANSPORT_STOP_EJECT = 0x0CC,
#define AL_CALCULATOR 0x0192 TRANSPORT_PLAY_PAUSE = 0x0CD,
#define AL_LOCAL_BROWSER 0x0194 // 15.9.1 Audio Controls - Volume
/* application control */ AUDIO_MUTE = 0x0E2,
#define AC_SEARCH 0x0221 AUDIO_VOL_UP = 0x0E9,
#define AC_HOME 0x0223 AUDIO_VOL_DOWN = 0x0EA,
#define AC_BACK 0x0224 // 15.15 Application Launch Buttons
#define AC_FORWARD 0x0225 AL_CC_CONFIG = 0x183,
#define AC_STOP 0x0226 AL_EMAIL = 0x18A,
#define AC_REFRESH 0x0227 AL_CALCULATOR = 0x192,
#define AC_BOOKMARKS 0x022A AL_LOCAL_BROWSER = 0x194,
/* supplement for Bluegiga iWRAP HID(not supported by Windows?) */ AL_LOCK = 0x19E,
#define AL_LOCK 0x019E // 15.16 Generic GUI Application Controls
#define TRANSPORT_RECORD 0x00B2 AC_MINIMIZE = 0x206,
#define TRANSPORT_FAST_FORWARD 0x00B3 AC_SEARCH = 0x221,
#define TRANSPORT_REWIND 0x00B4 AC_HOME = 0x223,
#define TRANSPORT_EJECT 0x00B8 AC_BACK = 0x224,
#define AC_MINIMIZE 0x0206 AC_FORWARD = 0x225,
AC_STOP = 0x226,
AC_REFRESH = 0x227,
AC_BOOKMARKS = 0x22A
};
/* Generic Desktop Page(0x01) - system power control */ /* Generic Desktop Page (0x01)
#define SYSTEM_POWER_DOWN 0x0081 *
#define SYSTEM_SLEEP 0x0082 * See https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf#page=26
#define SYSTEM_WAKE_UP 0x0083 */
enum desktop_usages {
// 4.5.1 System Controls - Power Controls
SYSTEM_POWER_DOWN = 0x81,
SYSTEM_SLEEP = 0x82,
SYSTEM_WAKE_UP = 0x83
};
// clang-format on
#define NKRO_SHARED_EP #define NKRO_SHARED_EP
/* key report size(NKRO or boot mode) */ /* key report size(NKRO or boot mode) */
@@ -253,5 +270,3 @@ void clear_keys_from_report(report_keyboard_t* keyboard_report);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
#endif