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66 Commits
Author SHA1 Message Date
Joel Challis 6ceaae30f5 Run clang-format manually to fix recently changed files (#8552) 2020-03-25 14:39:53 +11:00
Drashna JaelreandJames Young 5075a1d9e4 [Docs] Update RGB Matrix docs with function refs (#8367)
* [Docs] Update RGB Matrix docs with function refs

* Fix up code samples

* suggestions by noroadsleft

* Fix small typo

Co-authored-by: James Young <[email protected]>
2020-03-24 18:54:38 -07:00
くまお工房 3587e20e70 [Keyboard] Add kudox game rev2 (#8529)
* Add Kudox Game rev2.

* Add the keymap of Kudox Game a layer for regulating RGB.

* Modified rgblight_init when RGBLIGHT_ENABLE=no.

* Remove invalid codes.

* Modified *init* function right intention of framework.
2020-03-24 13:02:41 -07:00
shela 963bba1fc3 [Docs] Update Japanese translation of custom_quantum_functions.md (#8520) 2020-03-24 11:59:31 -07:00
shela 571a589cfa [Docs] Update Japanese translation of _summary.md (#8508)
* Update Japanese translation of _summary.md

* Update translation

* Update translation
2020-03-24 11:51:45 -07:00
shelaandTakeshi ISHII 3c2d5599b9 [Docs] Update Japanese translation of README.md (#8507)
* Update Japanese translation of README.md

* Apply suggestions from code review

* Apply suggestions from code review

* Update translation

Co-authored-by: Takeshi ISHII <[email protected]>
2020-03-24 01:05:08 -07:00
Hoàng Vương 3b05f25221 [Keymap] shadowprogr's personal keymap (#8497)
* Add personal keymap

* Add keymap readme.md

* Update keymap
2020-03-24 00:13:45 -07:00
shela e05e671871 Update Japanese translation of flashing.md 2020-03-24 14:26:11 +09:00
shela 2d5b492550 Update Japanese translation of keymap.md 2020-03-24 14:24:19 +09:00
shela ad8774d6fa Update Japanese translation of contributing.md 2020-03-24 14:19:25 +09:00
Ryan 297aad6ebd Set backlight and RGB pins for AVR onekeys (#8533)
* Set backlight and RGB pins for AVR onekeys

* Set pin for ADC as well

* Define ADC_PIN for F4 blackpills

* Use A0 for F4 ADCs

* Set ADC pins for F0 and F1
2020-03-24 03:32:23 +00:00
8f69983c58 [Keymap] Minidox Bepo layout (#8515)
* [Keymap] Minidox Bepo layout

Todo :
Lower
Adjust
Update Lower E and Lower S on schema

* Added config.h

* Code review, update config.h

Co-Authored-By: Ryan <[email protected]>

Co-authored-by: dolie <[email protected]>
Co-authored-by: Ryan <[email protected]>
2020-03-24 00:51:49 +00:00
horza21 b779078c60 [Keyboard] Add support for Southpaw Extended 65% (#8465)
* Add support for Southpaw Extended 65%

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/southpaw_65.c

* Update keyboards/switchplate/southpaw_65/rules.mk

* Cleaned up keymaps
-Removed default2 keymap
-Removed default_iso2 keymap
-Rename default keymap directory to default_ansi to reflect correct keymap name

* Update readme.md for default_ansi keymap directory change

* Add layout_all for configurator and correct maximum number of keys supported in readme.md

* Update keyboards/switchplate/southpaw_65/info.json

Forgot to change name to LAYOUT_all

* Update keyboards/switchplate/southpaw_65/info.json

* Update keyboards/switchplate/southpaw_65/readme.md

* Update keyboards/switchplate/southpaw_65/rules.mk

* Add LAYOUT_all keymap

* Update keyboards/switchplate/southpaw_65/keymaps/default/keymap.c

* Update keyboards/switchplate/southpaw_65/info.json
2020-03-23 15:26:22 -07:00
Xelus22andXelus22 b936048b0b [Keyboard] Snap96 Keyboard (#8416)
* snap96

* fix readme

* small fixes

* remove 4th layer

* moved via config to via folder

* remove suspend

* via  config.h

* kc_nubs

* remove kc_trns to define and remove layer 2

* remove merge conflicts

* remove define and add 3rd layer for VIA keymap

* fix comma

Co-authored-by: Xelus22 <[email protected]>
2020-03-22 21:27:00 -07:00
7e0dc5376f [Keymap] Add spidey3 keymap for 75_ansi, and a spidey3 userspace (#8470)
* First cut at Josh Diamond's KBD75 customizations.
Includes:
* My unique keymap with ChromeOS specific keys
* Use RGB underglow to indicate Caps Lock
* Some unicode bindings
* Some changes to make debugging easier

* Updated spidey3 to be applicable to all 75_ansi boards

* Sadly, ChromeOS doesn't pay attention to most consumer codes

* Add mac layer; fix flakeyness in CAPS_LOCK underglow.

* Make layers.json match the keymap (to the extent possible)

* Major cleanup; fix broken debug persistence

* Cleanup some whitespace issues

* Fix incorrect log message.

* Rework layer indication to user RGBLIGHT_LAYERS

* Update layouts/community/75_ansi/spidey3/keymap.c

Co-Authored-By: Drashna Jaelre <[email protected]>

* Rename users/spidey3/rgblight.c to layer_rgb.c per suggestion

* Refactor to use set_single_persistant_default_layer().

* Use dprint/f to make logging more elegant.

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <[email protected]>

* Update users/spidey3/config.h

Co-Authored-By: Drashna Jaelre <[email protected]>

* Update layouts/community/75_ansi/spidey3/rules.mk

Co-Authored-By: Ryan <[email protected]>

* Update users/spidey3/spidey3.c

Co-Authored-By: Ryan <[email protected]>

* Update users/spidey3/layer_rgb.c

Co-Authored-By: Ryan <[email protected]>

* Update users/spidey3/init.c

Co-Authored-By: Ryan <[email protected]>

* Changes from code review

Co-authored-by: Joshua Diamond <[email protected]>
Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
2020-03-22 21:11:41 -07:00
Ryan 6d1af63842 Add Irish keymap (#8528) 2020-03-22 17:32:43 -07:00
Ryan 6c4a744a1b Add Czech keymap (#8526) 2020-03-22 17:31:19 -07:00
f7722ef9ca [Keyboard] Added two new layouts for the cospad (#8502)
* creation

new numpad layout for 23 keys
creation of new keymap

* Update cospad.h

* Update info.json

* Update keymap.c

* Update keymap.c

Added a macro for the "00" key.

* added two new keymap. one for each new layout.

The new keymaps are based on the default keymap but focus on

* Update keyboards/cospad/cospad.h

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/cospad.h

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keymap.c

layout name fix.

* Update keyboards/cospad/keymaps/johannbl/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/cospad/keymaps/johannbl/keymap.c

Co-Authored-By: James Young <[email protected]>

* Delete keymap.c

* Rename keyboards/cospad/keymaps/johannbl/numpad2/keymap.c to keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c

* Rename keyboards/cospad/keymaps/johannbl/numpad3/keymap.c to keyboards/cospad/keymaps/johannbl/split_zero/keymap.c

* Rename keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c to keyboards/cospad/keymaps/split_plus_and_zero/keymap.c

* Rename keyboards/cospad/keymaps/johannbl/split_zero/keymap.c to keyboards/cospad/keymaps/split_zero/keymap.c

* Update keyboards/cospad/keymaps/split_plus_and_zero/keymap.c

Co-Authored-By: Nick Brassel <[email protected]>

Co-authored-by: James Young <[email protected]>
Co-authored-by: Nick Brassel <[email protected]>
2020-03-22 17:28:11 -07:00
QMK Bot 76cb2b1160 format code according to conventions [skip ci] 2020-03-22 14:03:14 +00:00
Drashna Jaelre 5117dff6a2 Add Post Processing to process_record (#4892)
* Improve process_record system

Code based on @colinta's

* Rename and better handle functions

* Fix incorrect function call to process_record_user

* Add documentation for post_process_record

* Add both get_event_keycode and get_record_keycode functions

And add some comments about these functions

* Update code format

* Cleanup merge artifacts
2020-03-23 00:29:05 +11:00
Jeremy BernhardtandDamien Rajon e5d34fd084 Variable combo (#8120)
* keymap(gergo): colemak

* added flipped numbers

* add STENO_DISABLE_VIRTSER

* add STENO_DISABLE_VIRTSER

* Added GergoPlex and Faunchpad

* push retab

* push retab

* added variable option for combos

* removed accidental commit

* removed accidental commit

* More accidental deletions! (╯°□°)╯︵ ┻━┻

Co-authored-by: Damien Rajon <[email protected]>
2020-03-23 00:17:26 +11:00
brickbotsandJames Young bfb2f8e0a8 Add Word Per Minute calculation feature (#8054)
* Add Word Per Minute calculation feature

* Fix copyright info

* Remove header from quantum.c, setup overloadable keycode inclusion for WPM, update docs

* Simplify logic for keycode filtering

* Adding link from summary to wpm_feature info

* Update docs/feature_wpm.md

Typo in function prototype example in docs

Co-Authored-By: James Young <[email protected]>

* Add WPM transport via i2c

Co-authored-by: James Young <[email protected]>
2020-03-23 00:06:16 +11:00
Joel Challis d8f3c28a37 Align some ChibiOS build logic (#8461)
* Align some ChibiOS build logic

* infer more makefile logic

* Move bootloader logic to chibios file
2020-03-22 20:48:17 +11:00
Ryan eef0cb2f90 Add US International keymap (#8493)
* Add US International keymap

* Add extra spacing to UK AltGr keycode comments
2020-03-22 20:45:27 +11:00
Ryan 63e4ad13c8 Add Icelandic keymap and sendstring LUT (#8494) 2020-03-22 20:16:24 +11:00
Ryan f9e67338a4 Add Finnish keymap and sendstring LUT (#8495) 2020-03-22 19:52:54 +11:00
Joel ChallisandRyan 5f9f62fb8c Reorder logic within common_features.mk (#8517)
* Reorder logic within common_features.mk

* Revert haptic logic

* Add back path to make tests happy

* Update common_features.mk

Co-Authored-By: Ryan <[email protected]>

Co-authored-by: Ryan <[email protected]>
2020-03-22 19:34:23 +11:00
Ryan 147bc6ec43 Remove BOOTLOADER_SIZE stuff from template (#8516) 2020-03-22 08:50:37 +01:00
shela bea62add55 [Docs] Trivial documentation fix (#8509)
* Trivial documentation fix

* fix

* fix

* fix translation
2020-03-22 13:53:58 +11:00
QMK Bot d511e52c1f format code according to conventions [skip ci] 2020-03-21 23:44:27 +00:00
Joel Challis 789e199450 Add support for Bootmagic lite when using SPLIT_HAND_PIN (#8347)
* Add support for Bootmagic lite when using SPLIT_HAND_PIN

* Deduplicate bootmagic_lite logic from within via

* Revert location of defaults so that user overrides still work for now

* Tidy up code slightly
2020-03-21 23:10:39 +00:00
James Young a747c1c3de FLX Lodestone: add ANSI and ISO layout data and keymaps (#8481)
* Lodestone: add ANSI and ISO layout data and keymaps

* rename layout macros

LAYOUT_ansi -> LAYOUT_65_ansi_blocker_split_bs
LAYOUT_iso -> LAYOUT_65_iso_blocker_split_bs

* use four-space indent on the new keymaps

* add 65_ansi_blocker and 65_iso_blocker layouts
2020-03-21 15:36:27 -07:00
James Young a521fc2b6c [Docs] Fixes for feature_rgblight.md (#8514)
* remove extra comma that breaks the RGBLight Layers example

* linting

- use four spaces instead of tabs for indenting
- remove trailing spaces
2020-03-21 20:11:06 +00:00
James Young 8651eef298 Claw44 rev1 Configurator layout support (#8488) 2020-03-21 12:43:27 -07:00
Ryan f4799481cd Fix formatting for report.h (#8512) 2020-03-22 06:19:01 +11:00
Wilba 675b153525 Fix build of Equinox (#8505)
* Remove rules.mk from equinox dir

* Add explicit rules.mk to rev0 and rev1 dirs
2020-03-21 10:34:23 -07:00
Drashna Jaelre 5df2424651 [Docs] Update layer documentation (#8371)
* [Docs] Update layer documentation

* Add layer_state_cmp functions

* Fix cut/copy/paste issue

* Add id tags

* Apply noroads corrections

* Move Layers section to separate document

* Fix ID tag for layers

* Use better name for summary/side bar

* Fix feature page linkage

As well as a small spell error close by

* Remove paper analogy for now
2020-03-21 10:17:02 -07:00
QMK Bot f9c53ca71a format code according to conventions [skip ci] 2020-03-21 12:58:19 +00:00
Ryan 0d189582c1 Update newbs installation procedure for MSYS2 (#8423) 2020-03-21 19:00:44 +11:00
Takashi Shibusawa c6b667623a [Keyboard] Palette1202 fix encoder rotate direction (#8489)
* revised hardware availability - URL

* fixed encoder rotate direction (reversed)
2020-03-20 23:22:08 -07:00
Joel Challis d96380e654 Initial arm->chibios pass - simplify some platform logic (#8450) 2020-03-21 16:20:04 +11:00
Ryan 7e80686f1e Tidy up report.h (#8486)
* Tidy up report.h

* Add link to Review Request 41 for brightness controls
2020-03-21 16:19:15 +11:00
Ryan e967471c4f Remove ACT_COMMAND (#8487)
* Remove ACT_COMMAND

* And from action_t as well
2020-03-21 16:17:43 +11:00
worldspawn00 eca3f9d935 fixing matrix layout (#8504) 2020-03-21 16:07:39 +11:00
Nick Snyder 44c62117ee Highlight .inc files as .c files (#8496) 2020-03-20 09:48:55 +01:00
Wilba f235822fba Add VIA support to Leaf 60 (#8490) 2020-03-19 22:36:54 -07:00
Ryan 5d5ff807c6 Update JIS keymap and sendstring LUT (#8457) 2020-03-20 12:27:52 +11:00
Diego Song 1c7c5daad4 VIA Support for GH60 (#8442)
* VIA Support: GH60 Rev C and GH60 Satan

* Corrected GH60 VIA default keymap

* Corrected GH60 VIA default keymap pt 2

* Copied default keymap over via default keymap

* Satan GH60 default corrected for VIA

* Satan GH60 default corrected for VIA pt 2

* Satan GH60 LTO enable for size

* Transparent 4th dynamic layer for GH60 Via support

* Update keyboards/gh60/revc/info.json

* Update keyboards/gh60/satan/info.json

* Update keyboards/gh60/satan/info.json

* Removed deprecated JSON keys gh60/revc/info.json

* Removed inline comment next to VID for GH60 Satan
2020-03-19 16:33:13 -07:00
tw1t611andDaniel Schindler aeab11da88 Add tw1t611 ergodash keymap. (#8377)
* Add tw1t611 ergodash keymap.

* Fix keycodes. Change kc_rctl to kcb rsft.

* Change block to enum layers.

* Remove blackslahs.

* Remove last slash. Align row.

* Use new german keymap.

* Fix typo.

Co-authored-by: Daniel Schindler <[email protected]>
2020-03-19 14:08:36 +11:00
jotixandjotix b53934805a Jotix (#8480)
* jotix ortho_4x12 layout

* jotix ortho_4x12 layout

* jotix ortho_4x12 layout

Co-authored-by: jotix <[email protected]>
2020-03-19 13:32:30 +11:00
Ryan 6bfbdc30ca Fix missing deprecated keycodes for keymap_swedish (#8483) 2020-03-19 02:13:05 +00:00
02eb949479 VIA Support: PDXKBC Macropad (#8431)
* add via support for pdxkbc macropad

* add VIA support for the pdxkbc

* clean out some commented code

* remove unused files

* comment the vendor ID

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Ryan <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Ryan <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Ryan <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Ryan <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Joel Challis <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Joel Challis <[email protected]>

* Update keyboards/pdxkbc/keymaps/via/keymap.c

Co-Authored-By: Joel Challis <[email protected]>

Co-authored-by: Ryan <[email protected]>
Co-authored-by: Joel Challis <[email protected]>
2020-03-19 01:46:52 +00:00
Ryan 3a0f11eb27 Set MCU for some F103 boards (#8459) 2020-03-19 01:33:17 +00:00
James Young c2013f0b7c Allow RGBLIGHT_ANIMATIONS to work on keebio/iris configurator builds (#8482)
* Allow RGBLIGHT_ANIMATIONS to work on keebio/iris configurator builds

* Also align rules.mk
2020-03-18 18:13:34 -07:00
TerryMathews 19d7cbc858 M0lly: refactor OLED support and qmk-dfu bootloader (#8475) 2020-03-19 01:13:12 +00:00
Ryan Miguel 73f903906e VIA support for projectkb/alice (#8474)
* Create rules.mk

Added rules.mk in keymaps/via

* Update rules.mk

Added new line at the end of the file

* Create via\keymap.c

Added keymap.c inside the via directory

* Update config.h in projectkb/alice

Defined VIA eeprom layout size to 2 bits to allow for 4 layout options
2020-03-19 01:10:28 +00:00
zvecr d235612e48 Also align rules.mk 2020-03-19 00:57:02 +00:00
zvecr 6ad3328b83 Allow RGBLIGHT_ANIMATIONS to work on keebio/iris configurator builds 2020-03-19 00:43:20 +00:00
Flexerm 13d736d6ab [Keyboard] FLX Lodestone (#8451)
* Add Lodestone PCB

Working Firmware for Lodestone PCB tested on physical PCB prototypes.

* Update keyboards/flx/lodestone/lodestone.c

* Update keyboards/flx/lodestone/keymaps/default/config.h

* Update keyboards/flx/lodestone/rules.mk

* Update keyboards/flx/lodestone/readme.md

* Delete config.h

* Update keyboards/flx/lodestone/info.json

Suggested by noroadsleft

* Update keyboards/flx/lodestone/info.json

* Update keyboards/flx/lodestone/info.json

Changed maintainer name as suggested.

* Update keyboards/flx/lodestone/keymaps/default/readme.md

* Update keyboards/flx/lodestone/info.json

* Update keyboards/flx/lodestone/rules.mk

Changed Link_Time_Optimization to LTO didn't know this was a thing :)

* Update keyboards/flx/lodestone/keymaps/default/keymap.c

Removed 2 unessisary layers from the default map.

* Update keyboards/flx/lodestone/readme.md

* Update keyboards/flx/lodestone/info.json

* Changed from LAYOUT to LAYOUT_all

AS suggested by noroadsleft, changed 4 files to match, and re-testeed on my hardware to confirm working.

* Update keyboards/flx/lodestone/config.h

Cleaned up Manu, Product and Descriptor as suggested.

* Update keyboards/flx/lodestone/readme.md
2020-03-18 12:56:22 -07:00
QMK Bot 0b810bdff3 format code according to conventions [skip ci] 2020-03-18 19:12:13 +00:00
yohewi 3f19117124 [Keyboard] uranuma (#8343)
* uranuma

* Update keyboards/uranuma/keymaps/default/keymap.c

* Update keyboards/uranuma/rules.mk

* Update keyboards/uranuma/keymaps/default/keymap.c

* Update keyboards/uranuma/keymaps/default/keymap.c

* Update keyboards/uranuma/keymaps/default/keymap.c

* Update keyboards/uranuma/uranuma.h

* Update keyboards/uranuma/keymaps/default/keymap.c

* Update keyboards/uranuma/keymaps/default/keymap.c

* 20200316change
2020-03-18 12:09:53 -07:00
TerryMathews fe3e5cba69 [Keyboard] Wheatfield Blocked65% (#8339)
* Initial support for Wheatfield Blocked65%

* Update keyboards/wheatfield/blocked65/blocked65.c

* Update keyboards/wheatfield/blocked65/blocked65.h

* Update keyboards/wheatfield/blocked65/blocked65.h

* Update keyboards/wheatfield/blocked65/info.json

* Update keyboards/wheatfield/blocked65/info.json

* Update keyboards/wheatfield/blocked65/keymaps/default/keymap.c

* Update keyboards/wheatfield/blocked65/keymaps/default/keymap.c

* Update keyboards/wheatfield/blocked65/readme.md

* Update keyboards/wheatfield/blocked65/readme.md

* Update keyboards/wheatfield/blocked65/rules.mk

* Update keyboards/wheatfield/blocked65/keymaps/default/keymap.c
2020-03-18 11:43:25 -07:00
Takeshi ISHII 6ba383cc5f [Docs] Japanese translation of docs/custom_matrix.md (#8463)
* add docs/ja/custom_matrix.md

* add original document TAG

* update ja/custom_matrix.md

* 「マトリクス」to 「マトリックス」

* docs/ja/custom_matrix.md:update section title

* update docs/ja/custom_matrix.md

* update docs/ja/custom_matrix.md
2020-03-18 11:37:59 -07:00
Derek d44ca60cb0 [Keyboard] Splitreus62 (#8383)
* added splitreus62

* fixed rules.mk

* Update keymap.c

* Updated RGBLIGHT_ENABLE

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Updated NKRO

* added splitreus62

* fixed rules.mk

* Update keymap.c

* Updated RGBLIGHT_ENABLE

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Updated NKRO

* Update config.h

* Update keyboards/splitreus62/rules.mk

* Update keyboards/splitreus62/splitreus62.c

* Update keyboards/splitreus62/splitreus62.h

* Update keyboards/splitreus62/readme.md

* Update keyboards/splitreus62/rules.mk

* Update config.h

* Update keyboards/splitreus62/readme.md

* Update keyboards/splitreus62/rules.mk

* Update keyboards/splitreus62/splitreus62.h

* Update keyboards/splitreus62/keymaps/default/keymap.c

* Update keyboards/splitreus62/readme.md
2020-03-18 11:36:22 -07:00
Naoto TakaiandJames Young 42b0e95ae6 [Keymap] Update default keymap for Choco60 (#8453)
* Update default keymap for Choco60

* Update keyboards/choco60/keymaps/default/keymap.c

Co-Authored-By: James Young <[email protected]>

Co-authored-by: James Young <[email protected]>
2020-03-18 11:16:15 -07:00
Joel Challis b6316c5024 [Keymap] I2C scanner (#8454)
* Add i2c scanner keymap

* Add bodge for chibios

* Fix readme title

* make chibios bodge a little cleaner

* fix typo in readme
2020-03-18 11:14:45 -07:00
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@@ -11,6 +11,7 @@
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"*.h": "c", "*.h": "c",
"*.c": "c", "*.c": "c",
"*.inc": "c",
"*.cpp": "cpp", "*.cpp": "cpp",
"*.hpp": "cpp", "*.hpp": "cpp",
"xstddef": "c", "xstddef": "c",
+12 -48
View File
@@ -231,44 +231,19 @@ endif
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's # We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA # not used for LUFA
ifdef MCU_FAMILY ifdef MCU_FAMILY
FIRMWARE_FORMAT?=bin
PLATFORM=CHIBIOS PLATFORM=CHIBIOS
PLATFORM_KEY=chibios
FIRMWARE_FORMAT?=bin
else ifdef ARM_ATSAM else ifdef ARM_ATSAM
PLATFORM=ARM_ATSAM PLATFORM=ARM_ATSAM
PLATFORM_KEY=arm_atsam
FIRMWARE_FORMAT=bin FIRMWARE_FORMAT=bin
else else
PLATFORM=AVR PLATFORM=AVR
PLATFORM_KEY=avr
FIRMWARE_FORMAT?=hex FIRMWARE_FORMAT?=hex
endif endif
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/chibios.mk
OPT_OS = chibios
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_5)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_4)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_3)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_2)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/bootloader_defs.h
else ifneq ("$(wildcard $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(KEYBOARD_PATH_1)/boards/$(BOARD)/bootloader_defs.h
else ifneq ("$(wildcard $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h)","")
OPT_DEFS += -include $(TOP_DIR)/drivers/boards/$(BOARD)/bootloader_defs.h
endif
endif
# Find all of the config.h files and add them to our CONFIG_H define. # Find all of the config.h files and add them to our CONFIG_H define.
CONFIG_H := CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","") ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
@@ -304,11 +279,6 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
endif endif
# Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
# Userspace setup and definitions # Userspace setup and definitions
ifeq ("$(USER_NAME)","") ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP) USER_NAME := $(KEYMAP)
@@ -354,23 +324,17 @@ SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS) OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS) EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR) include $(TMK_PATH)/$(PLATFORM_KEY).mk
ifeq ($(strip $(PROTOCOL)), VUSB) ifneq ($(strip $(PROTOCOL)),)
include $(TMK_PATH)/protocol/vusb.mk include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
else else
include $(TMK_PATH)/protocol/lufa.mk include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
endif
include $(TMK_PATH)/avr.mk
endif endif
ifeq ($(PLATFORM),ARM_ATSAM) # TODO: remove this bodge?
include $(TMK_PATH)/arm_atsam.mk PROJECT_DEFS := $(OPT_DEFS)
include $(TMK_PATH)/protocol/arm_atsam.mk PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
endif PROJECT_CONFIG := $(CONFIG_H)
ifeq ($(PLATFORM),CHIBIOS)
include $(TMK_PATH)/protocol/chibios.mk
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes) ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
+1
View File
@@ -41,6 +41,7 @@ all: elf
VPATH += $(COMMON_VPATH) VPATH += $(COMMON_VPATH)
PLATFORM:=TEST PLATFORM:=TEST
PLATFORM_KEY:=test
ifneq ($(filter $(FULL_TESTS),$(TEST)),) ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include tests/$(TEST)/rules.mk include tests/$(TEST)/rules.mk
+102 -109
View File
@@ -13,52 +13,42 @@
# You should have received a copy of the GNU General Public License # You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>. # along with this program. If not, see <http://www.gnu.org/licenses/>.
SERIAL_DIR := $(QUANTUM_DIR)/serial_link
SERIAL_PATH := $(QUANTUM_PATH)/serial_link SERIAL_PATH := $(QUANTUM_PATH)/serial_link
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c) QUANTUM_SRC += \
SERIAL_DEFS += -DSERIAL_LINK_ENABLE $(QUANTUM_DIR)/quantum.c \
COMMON_VPATH += $(SERIAL_PATH) $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
ifeq ($(strip $(API_SYSEX_ENABLE)), yes) ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE OPT_DEFS += -DAPI_SYSEX_ENABLE
SRC += $(QUANTUM_DIR)/api/api_sysex.c
OPT_DEFS += -DAPI_ENABLE OPT_DEFS += -DAPI_ENABLE
SRC += $(QUANTUM_DIR)/api.c
MIDI_ENABLE=yes MIDI_ENABLE=yes
SRC += $(QUANTUM_DIR)/api/api_sysex.c
SRC += $(QUANTUM_DIR)/api.c
endif endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes) ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1 MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
ifeq ($(PLATFORM),AVR) SRC += $(QUANTUM_DIR)/audio/audio_$(PLATFORM_KEY).c
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/voices.c SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c SRC += $(QUANTUM_DIR)/audio/luts.c
endif endif
ifeq ($(strip $(MIDI_ENABLE)), yes) ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1 MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif endif
ifeq ($(MUSIC_ENABLE), 1) MUSIC_ENABLE ?= no
ifeq ($(MUSIC_ENABLE), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(STENO_ENABLE)), yes) ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE ?= yes VIRTSER_ENABLE ?= yes
@@ -80,28 +70,6 @@ ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/pointing_device.c SRC += $(QUANTUM_DIR)/pointing_device.c
endif endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c
EEPROM_DRIVER ?= vendor EEPROM_DRIVER ?= vendor
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),) ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
@@ -249,31 +217,18 @@ ifeq ($(strip $(RGB_KEYCODES_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_rgb.c SRC += $(QUANTUM_DIR)/process_keycode/process_rgb.c
endif endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
endif
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
OPT_DEFS += -DKEY_LOCK_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
endif
ifeq ($(strip $(PRINTING_ENABLE)), yes) ifeq ($(strip $(PRINTING_ENABLE)), yes)
OPT_DEFS += -DPRINTING_ENABLE OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c SRC += $(TMK_DIR)/protocol/serial_uart.c
endif endif
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
OPT_DEFS += -DAUTO_SHIFT_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
endif
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes) ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
COMMON_VPATH += $(SERIAL_PATH)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC)) SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS) OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH) VAPTH += $(SERIAL_PATH)
@@ -315,11 +270,7 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
else else
SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c
ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm) ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm)
ifeq ($(PLATFORM),AVR) SRC += $(QUANTUM_DIR)/backlight/backlight_$(PLATFORM_KEY).c
SRC += $(QUANTUM_DIR)/backlight/backlight_avr.c
else
SRC += $(QUANTUM_DIR)/backlight/backlight_arm.c
endif
else else
SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c
endif endif
@@ -371,34 +322,16 @@ ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk include $(TMK_DIR)/protocol/usb_hid.mk
endif endif
ifeq ($(strip $(WPM_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/wpm.c
OPT_DEFS += -DWPM_ENABLE
endif
ifeq ($(strip $(ENCODER_ENABLE)), yes) ifeq ($(strip $(ENCODER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/encoder.c SRC += $(QUANTUM_DIR)/encoder.c
OPT_DEFS += -DENCODER_ENABLE OPT_DEFS += -DENCODER_ENABLE
endif endif
HAPTIC_ENABLE ?= no
ifneq ($(strip $(HAPTIC_ENABLE)),no)
COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += haptic.c
OPT_DEFS += -DHAPTIC_ENABLE
endif
ifneq ($(filter DRV2605L, $(HAPTIC_ENABLE)), )
SRC += DRV2605L.c
QUANTUM_LIB_SRC += i2c_master.c
OPT_DEFS += -DDRV2605L
endif
ifneq ($(filter SOLENOID, $(HAPTIC_ENABLE)), )
SRC += solenoid.c
OPT_DEFS += -DSOLENOID_ENABLE
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
ifeq ($(strip $(VELOCIKEY_ENABLE)), yes) ifeq ($(strip $(VELOCIKEY_ENABLE)), yes)
OPT_DEFS += -DVELOCIKEY_ENABLE OPT_DEFS += -DVELOCIKEY_ENABLE
SRC += $(QUANTUM_DIR)/velocikey.c SRC += $(QUANTUM_DIR)/velocikey.c
@@ -417,26 +350,11 @@ ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/dynamic_keymap.c SRC += $(QUANTUM_DIR)/dynamic_keymap.c
endif endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
ifeq ($(strip $(DIP_SWITCH_ENABLE)), yes) ifeq ($(strip $(DIP_SWITCH_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/dip_switch.c OPT_DEFS += -DDIP_SWITCH_ENABLE
OPT_DEFS += -DDIP_SWITCH_ENABLE SRC += $(QUANTUM_DIR)/dip_switch.c
endif endif
include $(DRIVER_PATH)/qwiic/qwiic.mk
QUANTUM_SRC:= \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
VALID_CUSTOM_MATRIX_TYPES:= yes lite no VALID_CUSTOM_MATRIX_TYPES:= yes lite no
CUSTOM_MATRIX ?= no CUSTOM_MATRIX ?= no
@@ -494,6 +412,29 @@ ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
COMMON_VPATH += $(QUANTUM_PATH)/split_common COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif endif
HAPTIC_ENABLE ?= no
ifneq ($(strip $(HAPTIC_ENABLE)),no)
COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += haptic.c
OPT_DEFS += -DHAPTIC_ENABLE
endif
ifneq ($(filter DRV2605L, $(HAPTIC_ENABLE)), )
SRC += DRV2605L.c
QUANTUM_LIB_SRC += i2c_master.c
OPT_DEFS += -DDRV2605L
endif
ifneq ($(filter SOLENOID, $(HAPTIC_ENABLE)), )
SRC += solenoid.c
OPT_DEFS += -DSOLENOID_ENABLE
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes) ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
OPT_DEFS += -DOLED_DRIVER_ENABLE OPT_DEFS += -DOLED_DRIVER_ENABLE
COMMON_VPATH += $(DRIVER_PATH)/oled COMMON_VPATH += $(DRIVER_PATH)/oled
@@ -501,10 +442,34 @@ ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
SRC += oled_driver.c SRC += oled_driver.c
endif endif
include $(DRIVER_PATH)/qwiic/qwiic.mk
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
SPACE_CADET_ENABLE ?= yes SPACE_CADET_ENABLE ?= yes
ifeq ($(strip $(SPACE_CADET_ENABLE)), yes) ifeq ($(strip $(SPACE_CADET_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c
OPT_DEFS += -DSPACE_CADET_ENABLE OPT_DEFS += -DSPACE_CADET_ENABLE
endif endif
MAGIC_ENABLE ?= yes MAGIC_ENABLE ?= yes
@@ -523,3 +488,31 @@ ifeq ($(strip $(DYNAMIC_MACRO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_dynamic_macro.c SRC += $(QUANTUM_DIR)/process_keycode/process_dynamic_macro.c
OPT_DEFS += -DDYNAMIC_MACRO_ENABLE OPT_DEFS += -DDYNAMIC_MACRO_ENABLE
endif endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
OPT_DEFS += -DCOMBO_ENABLE
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
OPT_DEFS += -DTAP_DANCE_ENABLE
endif
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
OPT_DEFS += -DKEY_LOCK_ENABLE
endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
OPT_DEFS += -DAUTO_SHIFT_ENABLE
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
endif
endif
+3 -1
View File
@@ -52,7 +52,7 @@
* Simple Keycodes * Simple Keycodes
* [Full List](keycodes.md) * [Full List](keycodes.md)
* [Basic Keycodes](keycodes_basic.md) * [Basic Keycodes](keycodes_basic.md)
* [Layer Switching](feature_advanced_keycodes.md) * [Modifier Keys](feature_advanced_keycodes.md)
* [Quantum Keycodes](quantum_keycodes.md) * [Quantum Keycodes](quantum_keycodes.md)
* Advanced Keycodes * Advanced Keycodes
@@ -71,6 +71,7 @@
* [Combos](feature_combo.md) * [Combos](feature_combo.md)
* [Debounce API](feature_debounce_type.md) * [Debounce API](feature_debounce_type.md)
* [Key Lock](feature_key_lock.md) * [Key Lock](feature_key_lock.md)
* [Layers](feature_layers.md)
* [One Shot Keys](one_shot_keys.md) * [One Shot Keys](one_shot_keys.md)
* [Pointing Device](feature_pointing_device.md) * [Pointing Device](feature_pointing_device.md)
* [Swap Hands](feature_swap_hands.md) * [Swap Hands](feature_swap_hands.md)
@@ -79,6 +80,7 @@
* [Terminal](feature_terminal.md) * [Terminal](feature_terminal.md)
* [Unicode](feature_unicode.md) * [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md) * [Userspace](feature_userspace.md)
* [WPM Calculation](feature_wpm.md)
* Hardware Features * Hardware Features
* Displays * Displays
+5 -44
View File
@@ -1,46 +1,3 @@
# Switching and Toggling Layers :id=switching-and-toggling-layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. For a detailed explanation of layers, see [Keymap Overview](keymap.md#keymap-and-layers). When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](one_shot_keys.md) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
## Caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Modifiers specified as part of a Layer Tap or Mod Tap's keycode will be ignored. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
# Working with Layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
## Beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
## Intermediate Users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
## Advanced Users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
# Modifier Keys :id=modifier-keys # Modifier Keys :id=modifier-keys
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent. These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
@@ -63,10 +20,14 @@ These allow you to combine a modifier with a keycode. When pressed, the keydown
You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress. You can also chain them, for example `LCTL(LALT(KC_DEL))` makes a key that sends Control+Alt+Delete with a single keypress.
# Legacy Content # Legacy Content :id=legacy-content
This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for. This page used to encompass a large set of features. We have moved many sections that used to be part of this page to their own pages. Everything below this point is simply a redirect so that people following old links on the web find what they're looking for.
## Layers :id=switching-and-toggling-layers
* [Layers](feature_layers.md)
## Mod-Tap :id=mod-tap ## Mod-Tap :id=mod-tap
* [Mod-Tap](mod_tap.md) * [Mod-Tap](mod_tap.md)
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@@ -123,7 +123,7 @@ If you would like to change the hotkey assignments for Bootmagic, `#define` thes
# Bootmagic Lite :id=bootmagic-lite # Bootmagic Lite :id=bootmagic-lite
In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause. In addition to the full blown Bootmagic feature, is the Bootmagic Lite feature that only handles jumping into the bootloader. This is great for boards that don't have a physical reset button but you need a way to jump into the bootloader, and don't want to deal with the headache that Bootmagic can cause.
To enable this version of Bootmagic, you need to enable it in your `rules.mk` with: To enable this version of Bootmagic, you need to enable it in your `rules.mk` with:
@@ -131,7 +131,7 @@ To enable this version of Bootmagic, you need to enable it in your `rules.mk` wi
BOOTMAGIC_ENABLE = lite BOOTMAGIC_ENABLE = lite
``` ```
Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file: Additionally, you may want to specify which key to use. This is especially useful for keyboards that have unusual matrices. To do so, you need to specify the row and column of the key that you want to use. Add these entries to your `config.h` file:
```c ```c
#define BOOTMAGIC_LITE_ROW 0 #define BOOTMAGIC_LITE_ROW 0
@@ -144,9 +144,20 @@ And to trigger the bootloader, you hold this key down when plugging the keyboard
!> Using bootmagic lite will **always reset** the EEPROM, so you will lose any settings that have been saved. !> Using bootmagic lite will **always reset** the EEPROM, so you will lose any settings that have been saved.
## Split Keyboards
When handedness is predetermined via an option like `SPLIT_HAND_PIN`, you might need to configure a different key between halves. This To do so, add these entries to your `config.h` file:
```c
#define BOOTMAGIC_LITE_ROW_RIGHT 4
#define BOOTMAGIC_LITE_COLUMN_RIGHT 1
```
By default, these values are not set.
## Advanced Bootmagic Lite ## Advanced Bootmagic Lite
The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed. The `bootmagic_lite` function is defined weakly, so that you can replace this in your code, if you need. A great example of this is the Zeal60 boards that have some additional handling needed.
To replace the function, all you need to do is add something like this to your code: To replace the function, all you need to do is add something like this to your code:
@@ -163,4 +174,4 @@ void bootmagic_lite(void) {
} }
``` ```
You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware. You can additional feature here. For instance, resetting the eeprom or requiring additional keys to be pressed to trigger bootmagic. Keep in mind that `bootmagic_lite` is called before a majority of features are initialized in the firmware.
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@@ -0,0 +1,94 @@
# Layers :id=layers
One of the most powerful and well used features of QMK Firmware is the ability to use layers. For most people, this amounts to a function key that allows for different keys, much like what you would see on a laptop or tablet keyboard.
For a detailed explanation of how the layer stack works, checkout [Keymap Overview](keymap.md#keymap-and-layers).
## Switching and Toggling Layers :id=switching-and-toggling-layers
These functions allow you to activate layers in various ways. Note that layers are not generally independent layouts -- multiple layers can be activated at once, and it's typical for layers to use `KC_TRNS` to allow keypresses to pass through to lower layers. When using momentary layer switching with MO(), LM(), TT(), or LT(), make sure to leave the key on the above layers transparent or it may not work as intended.
* `DF(layer)` - switches the default layer. The default layer is the always-active base layer that other layers stack on top of. See below for more about the default layer. This might be used to switch from QWERTY to Dvorak layout. (Note that this is a temporary switch that only persists until the keyboard loses power. To modify the default layer in a persistent way requires deeper customization, such as calling the `set_single_persistent_default_layer` function inside of [process_record_user](custom_quantum_functions.md#programming-the-behavior-of-any-keycode).)
* `MO(layer)` - momentarily activates *layer*. As soon as you let go of the key, the layer is deactivated.
* `LM(layer, mod)` - Momentarily activates *layer* (like `MO`), but with modifier(s) *mod* active. Only supports layers 0-15 and the left modifiers: `MOD_LCTL`, `MOD_LSFT`, `MOD_LALT`, `MOD_LGUI` (note the use of `MOD_` constants instead of `KC_`). These modifiers can be combined using bitwise OR, e.g. `LM(_RAISE, MOD_LCTL | MOD_LALT)`.
* `LT(layer, kc)` - momentarily activates *layer* when held, and sends *kc* when tapped. Only supports layers 0-15.
* `OSL(layer)` - momentarily activates *layer* until the next key is pressed. See [One Shot Keys](one_shot_keys.md) for details and additional functionality.
* `TG(layer)` - toggles *layer*, activating it if it's inactive and vice versa
* `TO(layer)` - activates *layer* and de-activates all other layers (except your default layer). This function is special, because instead of just adding/removing one layer to your active layer stack, it will completely replace your current active layers, uniquely allowing you to replace higher layers with a lower one. This is activated on keydown (as soon as the key is pressed).
* `TT(layer)` - Layer Tap-Toggle. If you hold the key down, *layer* is activated, and then is de-activated when you let go (like `MO`). If you repeatedly tap it, the layer will be toggled on or off (like `TG`). It needs 5 taps by default, but you can change this by defining `TAPPING_TOGGLE` -- for example, `#define TAPPING_TOGGLE 2` to toggle on just two taps.
### Caveats :id=caveats
Currently, `LT()` and `MT()` are limited to the [Basic Keycode set](keycodes_basic.md), meaning you can't use keycodes like `LCTL()`, `KC_TILD`, or anything greater than `0xFF`. Specifically, dual function keys like `LT` and `MT` use a 16 bit keycode. 4 bits are used for the function identifier, the next 12 are divided into the parameters. Layer Tap uses 4 bits for the layer (and is why it's limited to layers 0-16, actually), while Mod Tap does the same, 4 bits for the identifier, 4 bits for which mods are used, and all of them use 8 bits for the keycode. Because of this, the keycode used is limited to `0xFF` (0-255), which are the basic keycodes only.
Expanding this would be complicated, at best. Moving to a 32-bit keycode would solve a lot of this, but would double the amount of space that the keymap matrix uses. And it could potentially cause issues, too. If you need to apply modifiers to your tapped keycode, [Tap Dance](feature_tap_dance.md#example-5-using-tap-dance-for-advanced-mod-tap-and-layer-tap-keys) can be used to accomplish this.
Additionally, if at least one right-handed modifier is specified in a Mod Tap or Layer Tap, it will cause all modifiers specified to become right-handed, so it is not possible to mix and match the two.
## Working with Layers :id=working-with-layers
Care must be taken when switching layers, it's possible to lock yourself into a layer with no way to deactivate that layer (without unplugging your keyboard.) We've created some guidelines to help users avoid the most common problems.
### Beginners :id=beginners
If you are just getting started with QMK you will want to keep everything simple. Follow these guidelines when setting up your layers:
* Setup layer 0 as your default, "base" layer. This is your normal typing layer, and could be whatever layout you want (qwerty, dvorak, colemak, etc.). It's important to set this as the lowest layer since it will typically have most or all of the keyboard's keys defined, so would block other layers from having any effect if it were above them (i.e., had a higher layer number).
* Arrange your layers in a "tree" layout, with layer 0 as the root. Do not try to enter the same layer from more than one other layer.
* In a layer's keymap, only reference higher-numbered layers. Because layers are processed from the highest-numbered (topmost) active layer down, modifying the state of lower layers can be tricky and error-prone.
### Intermediate Users :id=intermediate-users
Sometimes you need more than one base layer. For example, if you want to switch between QWERTY and Dvorak, switch between layouts for different countries, or switch your layout for different videogames. Your base layers should always be the lowest numbered layers. When you have multiple base layers you should always treat them as mutually exclusive. When one base layer is on the others are off.
### Advanced Users :id=advanced-users
Once you have a good feel for how layers work and what you can do, you can get more creative. The rules listed in the beginner section will help you be successful by avoiding some of the tricker details but they can be constraining, especially for ultra-compact keyboard users. Understanding how layers work will allow you to use them in more advanced ways.
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action_layer.h).
## Functions :id=functions
There are a number of functions (and variables) related to how you can use or manipulate the layers.
|Function |Description |
|----------------------------------------------|---------------------------------------------------------------------------------------------------------|
| `layer_state_set(layer_mask)` | Directly sets the layer state (recommended, do not use unless you know what you are doing). |
| `layer_clear()` | Clears all layers (turns them all off). |
| `layer_move(layer)` | Turns specified layer on, and all other layers off. |
| `layer_on(layer)` | Turns specified layer on, leaves all other layers in existing state. |
| `layer_off(layer)` | Turns specified layer off, leaves all other layers in existing state. |
| `layer_invert(layer)` | Interverts/toggles the state of the specified layer |
| `layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing layer state. |
| `layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing layer state. |
| `layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing layer state. |
| `layer_debug(layer_mask)` | Prints out the current bit mask and highest active layer to debugger console. |
| `default_layer_set(layer_mask)` | Directly sets the default layer state (recommended, do not use unless you know what you are doing). |
| `default_layer_or(layer_mask)` | Turns on layers based on matching bits between specifed layer and existing default layer state. |
| `default_layer_and(layer_mask)` | Turns on layers based on matching enabled bits between specifed layer and existing default layer state. |
| `default_layer_xor(layer_mask)` | Turns on layers based on non-matching bits between specifed layer and existing default layer state. |
| `default_layer_debug(layer_mask)` | Prints out the current bit mask and highest active default layer to debugger console. |
| [`set_single_persistent_default_layer(layer)`](ref_functions.md#setting-the-persistent-default-layer) | Sets the default layer and writes it to persistent memory (EEPROM). |
| [`update_tri_layer(x, y, z)`](ref_functions.md#update_tri_layerx-y-z) | Checks if layers `x` and `y` are both on, and sets `z` based on that (on if both on, otherwise off). |
| [`update_tri_layer_state(state, x, y, z)`](ref_functions.md#update_tri_layer_statestate-x-y-z) | Does the same as `update_tri_layer(x, y, z)`, but from `layer_state_set_*` functions. |
In additional to the functions that you can call, there are a number of callback functions that get called every time the layer changes. This passed the layer state to the function, which can be read or modified.
|Callbacks |Description |
|-----------------------------------------------------|----------------------------------------------------------------------------------------|
| `layer_state_set_kb(layer_state_t state)` | Callback for layer functions, for keyboard. |
| `layer_state_set_user(layer_state_t state)` | Callback for layer functions, for users. |
| `default_layer_state_set_kb(layer_state_t state)` | Callback for default layer functions, for keyboard. Called on keyboard initialization. |
| `default_layer_state_set_user(layer_state_t state)` | Callback for default layer functions, for users. Called on keyboard initialization. |
?> For additional details on how you can use these callbacks, check out the [Layer Change Code](custom_quantum_functions.md#layer-change-code) document.
|Check functions |Description |
|-------------------------------------------|------------------------------------------------------------------------------|
| `layer_state_cmp(cmp_layer_state, layer)` | This checks the `cmp_layer_state` to see if the specific `layer` is enabled. This is meant for use with the layer callbacks. |
| `layer_state_is(layer)` | This checks the layer state to see if the specific `layer` is enabled. (calls `layer_state_cmp` for the global layer state). |
!> There is `IS_LAYER_ON(layer)` as well, however the `layer_state_cmp` function has some additional handling to ensure that on layer 0 that it returns the correct value. Otherwise, if you check to see if layer 0 is on, you may get an incorrect value returned.
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@@ -74,9 +74,9 @@ SEQ_THREE_KEYS(KC_C, KC_C, KC_C) {
## Strict Key Processing ## Strict Key Processing
By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_advanced_keycodes.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users. By default, the Leader Key feature will filter the keycode out of [`Mod-Tap`](mod_tap.md) and [`Layer Tap`](feature_layers.md#switching-and-toggling-layers) functions when checking for the Leader sequences. That means if you're using `LT(3, KC_A)`, it will pick this up as `KC_A` for the sequence, rather than `LT(3, KC_A)`, giving a more expected behavior for newer users.
While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This well then disable the filtering, and you'll need to specify the whole keycode. While, this may be fine for most, if you want to specify the whole keycode (eg, `LT(3, KC_A)` from the example above) in the sequence, you can enable this by added `#define LEADER_KEY_STRICT_KEY_PROCESSING` to your `config.h` file. This will then disable the filtering, and you'll need to specify the whole keycode.
## Customization ## Customization
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@@ -88,6 +88,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
``` ```
### Advanced Macros
In addition to the `process_record_user()` function, is the `post_process_record_user()` function. This runs after `process_record` and can be used to do things after a keystroke has been sent. This is useful if you want to have a key pressed before and released after a normal key, for instance.
In this example, we modify most normal keypresses so that `F22` is pressed before the keystroke is normally sent, and release it __only after__ it's been released.
```c
static uint8_t f22_tracker;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A ... KC_F21: //notice how it skips over F22
case KC_F23 ... KC_EXSEL: //exsel is the last one before the modifier keys
if (record->event.pressed) {
register_code(KC_F22); //this means to send F22 down
f22_tracker++;
register_code(keycode);
return false;
}
break;
}
return true;
}
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A ... KC_F21: //notice how it skips over F22
case KC_F23 ... KC_EXSEL: //exsel is the last one before the modifier keys
if (!record->event.pressed) {
f22_tracker--;
if (!f22_tracker) {
unregister_code(KC_F22); //this means to send F22 up
}
}
break;
}
}
```
### TAP, DOWN and UP ### TAP, DOWN and UP
You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`. You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`.
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@@ -396,18 +396,88 @@ The EEPROM for it is currently shared with the RGBLIGHT system (it's generally a
Where `28` is an unused index from `eeconfig.h`. Where `28` is an unused index from `eeconfig.h`.
## Suspended state :id=suspended-state ## Functions :id=functions
To use the suspend feature, add this to your `<keyboard>.c`: ### Direct Operation :id=direct-operation
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_set_color_all(r, g, b)` |Set all of the LEDs to the given RGB value, where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgb_matrix_set_color(index, r, g, b)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255, and `index` is between 0 and `DRIVER_LED_TOTAL` (not written to EEPROM) |
### Disable/Enable Effects :id=disable-enable-effects
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_toggle()` |Toggle effect range LEDs between on and off |
|`rgb_matrix_toggle_noeeprom()` |Toggle effect range LEDs between on and off (not written to EEPROM) |
|`rgb_matrix_enable()` |Turn effect range LEDs on, based on their previous state |
|`rgb_matrix_enable_noeeprom()` |Turn effect range LEDs on, based on their previous state (not written to EEPROM) |
|`rgb_matrix_disable()` |Turn effect range LEDs off |
|`rgb_matrix_disable_noeeprom()` |Turn effect range LEDs off (not written to EEPROM) |
### Change Effect Mode :id=change-effect-mode
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_mode(mode)` |Set the mode, if RGB animations are enabled |
|`rgb_matrix_mode_noeeprom(mode)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|`rgb_matrix_step()` |Change the mode to the next RGB animation in the list of enabled RGB animations |
|`rgb_matrix_step_reverse()` |Change the mode to the previous RGB animation in the list of enabled RGB animations |
|`rgb_matrix_increase_speed()` |Increases the speed of the animations |
|`rgb_matrix_decrease_speed()` |Decreases the speed of the animations |
### Change Color :id=change-color
|Function |Description |
|--------------------------------------------|-------------|
|`rgb_matrix_increase_hue()` |Increase the hue for effect range LEDs. This wraps around at maximum hue |
|`rgb_matrix_decrease_hue()` |Decrease the hue for effect range LEDs. This wraps around at minimum hue |
|`rgb_matrix_increase_sat()` |Increase the saturation for effect range LEDs. This wraps around at maximum saturation |
|`rgb_matrix_decrease_sat()` |Decrease the saturation for effect range LEDs. This wraps around at minimum saturation |
|`rgb_matrix_increase_val()` |Increase the value for effect range LEDs. This wraps around at maximum value |
|`rgb_matrix_decrease_val()` |Decrease the value for effect range LEDs. This wraps around at minimum value |
|`rgb_matrix_sethsv(h, s, v)` |Set LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 |
|`rgb_matrix_sethsv_noeeprom(h, s, v)` |Set LEDs to the given HSV value where `h`/`s`/`v` are between 0 and 255 (not written to EEPROM) |
### Query Current Status :id=query-current-status
|Function |Description |
|-----------------------|-----------------|
|`rgb_matrix_get_mode()` |Get current mode |
|`rgb_matrix_get_hue()` |Get current hue |
|`rgb_matrix_get_sat()` |Get current sat |
|`rgb_matrix_get_val()` |Get current val |
## Callbacks :id=callbacks
### Indicators :id=indicators
If you want to set custom indicators, such as an LED for Caps Lock, or layer indication, you can use the `rgb_matrix_indicators_kb` or `rgb_matrix_indicators_user` function for that:
```c
void rgb_matrix_indicators_kb(void) {
rgb_matrix_set_color(index, red, green, blue);
}
```
### Suspended state :id=suspended-state
To use the suspend feature, make sure that `#define RGB_DISABLE_WHEN_USB_SUSPENDED true` is added to the `config.h` file.
Additionally add this to your `<keyboard>.c`:
```c ```c
void suspend_power_down_kb(void) void suspend_power_down_kb(void) {
{ rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
```
or add this to your `keymap.c`:
```c
void suspend_power_down_user(void) {
rgb_matrix_set_suspend_state(true); rgb_matrix_set_suspend_state(true);
} }
void suspend_wakeup_init_kb(void) void suspend_wakeup_init_user(void) {
{
rgb_matrix_set_suspend_state(false); rgb_matrix_set_suspend_state(false);
} }
``` ```
+16 -16
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@@ -175,23 +175,23 @@ const uint8_t RGBLED_GRADIENT_RANGES[] PROGMEM = {255, 170, 127, 85, 64};
## Lighting Layers ## Lighting Layers
By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make By including `#define RGBLIGHT_LAYERS` in your `config.h` file you can enable lighting layers. These make
it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do. it easy to use your underglow LEDs as status indicators to show which keyboard layer is currently active, or the state of caps lock, all without disrupting any animations. [Here's a video](https://youtu.be/uLGE1epbmdY) showing an example of what you can do.
To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently: To define a layer, we modify `keymap.c` to list out LED ranges and the colors we want to overlay on them using an array of `rgblight_segment_t` using the `RGBLIGHT_LAYER_SEGMENTS` macro. We can define multiple layers and enable/disable them independently:
```c ```c
// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore! // Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6 {6, 4, HSV_RED}, // Light 4 LEDs, starting with LED 6
{12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12 {12, 4, HSV_RED} // Light 4 LEDs, starting with LED 12
); );
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active // Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{9, 2, HSV_CYAN} {9, 2, HSV_CYAN}
); );
// Light LEDs 11 & 12 in purple when keyboard layer 2 is active // Light LEDs 11 & 12 in purple when keyboard layer 2 is active
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{11, 2, HSV_PURPLE}, {11, 2, HSV_PURPLE}
); );
// etc.. // etc..
``` ```
@@ -201,14 +201,14 @@ We combine these layers into an array using the `RGBLIGHT_LAYERS_LIST` macro, an
```c ```c
// Now define the array of layers. Later layers take precedence // Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_capslock_layer, my_capslock_layer,
my_layer1_layer, // Overrides caps lock layer my_layer1_layer, // Overrides caps lock layer
my_layer2_layer // Overrides other layers my_layer2_layer // Overrides other layers
); );
void keyboard_post_init_user(void) { void keyboard_post_init_user(void) {
// Enable the LED layers // Enable the LED layers
rgblight_layers = my_rgb_layers; rgblight_layers = my_rgb_layers;
} }
``` ```
@@ -216,15 +216,15 @@ Finally, we enable and disable the lighting layers whenever the state of the key
```c ```c
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
// Both layers will light up if both kb layers are active // Both layers will light up if both kb layers are active
rgblight_set_layer_state(1, layer_state_cmp(state, 1)); rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2)); rgblight_set_layer_state(2, layer_state_cmp(state, 2));
return state; return state;
} }
bool led_update_user(led_t led_state) { bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock); rgblight_set_layer_state(0, led_state.caps_lock);
return true; return true;
} }
``` ```
+25
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@@ -0,0 +1,25 @@
# Word Per Minute (WPM) Calculcation
The WPM feature uses time between keystrokes to compute a rolling average words
per minute rate and makes this available for various uses.
Enable the WPM system by adding this to your `rules.mk`:
WPM_ENABLE = yes
For split keyboards using soft serial, the computed WPM
score will be available on the master AND slave half.
## Public Functions
`uint8_t get_current_wpm(void);`
This function returns the current WPM as an unsigned integer.
## Customized keys for WPM calc
By default, the WPM score only includes letters, numbers, space and some
punctuation. If you want to change the set of characters considered as part of
the WPM calculation, you can implement `wpm_keycode_user(uint16_t keycode)`
and return true for any characters you would like included in the calculation,
or false to not count that particular keycode.
+25 -14
View File
@@ -1,8 +1,8 @@
# Quantum Mechanical Keyboard Firmware # Quantum Mechanical Keyboard Firmware
<!--- <!---
original document: eae21eed7:docs/README.md original document: 0.8.58:docs/README.md
git diff eae21eed7 HEAD -- docs/README.md | cat git diff 0.8.58 HEAD -- docs/README.md | cat
--> -->
[![現在のバージョン](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags) [![現在のバージョン](https://img.shields.io/github/tag/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/tags)
@@ -12,26 +12,37 @@
[![GitHub 貢献者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly) [![GitHub 貢献者](https://img.shields.io/github/contributors/qmk/qmk_firmware.svg)](https://github.com/qmk/qmk_firmware/pulse/monthly)
[![GitHub フォーク](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/) [![GitHub フォーク](https://img.shields.io/github/forks/qmk/qmk_firmware.svg?style=social&label=Fork)](https://github.com/qmk/qmk_firmware/)
## QMK ファームウェアとは何か? ## QMK ファームウェアとは何でしょうか?
QMK (*Quantum Mechanical Keyboard*)は QMK ファームウェア、QMK ツールボックス、qmk.fm およびそれらのドキュメントを保守するオープンソースコミュニティです。QMK ファームウェアは[tmk\_keyboard](http://github.com/tmk/tmk_keyboard) を元にしたキーボードファームウェアで、Atmel AVR コントローラ、より具体的には [OLKB 製品](http://olkb.com)、[ErgoDox EZ](http://www.ergodox-ez.com) キーボードおよび [Clueboard 製品](http://clueboard.co/) のための幾つかの便利な機能を持ちます。また、ChibiOS を使って ARM チップに移植されています。これを使ってあなたの作った手配線のキーボードあるいはカスタムキーボード PCB で作ったキーボードを動かすことができます。 QMK (*Quantum Mechanical Keyboard*)は、コンピュータ入力デバイスの開発を中心としたオープンソースコミュニティです。コミュニティには、キーボード、マウス、MIDI デバイスなど、全ての種類の入力デバイスが含まれます。協力者の中心グループは、[QMK ファームウェア](https://github.com/qmk/qmk_firmware)、[QMK Configurator](https://config.qmk.fm)、[QMK ツールボックス](https://github.com/qmk/qmk_toolbox)、[qmk.fm](https://qmk.fm)、そして、このドキュメントを、あなたのようなコミュニティメンバーの助けを借りて保守しています。
## 入手方法 ## 始めましょう
QMK のキーマップ、キーボード、機能に貢献をする予定がある場合、最も簡単なのは、[Github を介してリポジトリをフォークし](https://github.com/qmk/qmk_firmware#fork-destination-box)、リポジトリをあなたの開発環境にクローンして変更を加え、それらをプッシュし、[プルリクエスト](https://github.com/qmk/qmk_firmware/pulls)を開くことです。 QMK は初めてですか?始めるには2つの方法があります:
それ以外の場合は、`git clone https://github.com/qmk/qmk_firmware` を介して直接クローンすることができます。zip または tar ファイルをダウンロードしないでください。コンパイルするためのサブモジュールをダウンロードするために git リポジトリが必要です。 * 基本: [QMK Configurator](https://config.qmk.fm)
* ドロップダウンからあなたのキーボードを選択し、キーボードをプログラムします。
* 見ることができる [紹介ビデオ](https://www.youtube.com/watch?v=-imgglzDMdY) があります。
* 読むことができる概要 [ドキュメント](ja/newbs_building_firmware_configurator.md) があります。
* 発展: [ソースを使用します](ja/newbs.md)
* より強力ですが、使うのはより困難です。
## コンパイル方法 ## 自分用にアレンジします
コンパイルをする前に、AVR または ARM 開発のための[環境をインストール](ja/getting_started_build_tools.md)する必要があります。それが完了したら、`make` コマンドを使用して、以下の表記でキーボードとキーマップをビルドします。 QMK には、探求すべき多くの[機能](ja/features.md)と、深く知るためのリファレンスドキュメントがたくさんあります。ほとんどの機能は[キーマップ](ja/keymap.md)を変更し、[キーコード](ja/keycodes.md)を変更することで活用されます。
make planck/rev4:default ## 手助けが必要ですか?
これは、`planck` の `rev4` リビジョンを `default` キーマップでビルドします。全てのキーボードにリビジョン(サブプロジェクトまたはフォルダとも呼ばれます)があるわけではありません。その場合は省略されます: [サポートページ](ja/support.md) をチェックして、QMK の使い方について手助けを得る方法を確認してください。
make preonic:default ## 貢献する
## カスタマイズ方法 QMK コミュニティに貢献する方法はたくさんあります。始める最も簡単な方法は、それを使って友人に QMK という単語を広めることです。
QMK には、探求すべき多くの[機能](ja/features.md)と、深堀りするための[リファレンス ドキュメント](http://docs.qmk.fm)がたくさんあります。ほとんどの機能は[キーマップ](ja/keymap.md)を変更し、[キーコード](ja/keycodes.md)を変更することで活用されます。 * フォーラムやチャットルームで人々を支援します:
* [/r/olkb](https://www.reddit.com/r/olkb/)
* [Discord サーバ](https://discord.gg/Uq7gcHh)
* 下にある「Edit This Page」をクリックしてドキュメントに貢献します
* [ドキュメントをあなたの言語に翻訳します](ja/translating.md)
* [バグを報告します](https://github.com/qmk/qmk_firmware/issues/new/choose)
* [プルリクエストを開きます](ja/contributing.md)
+151 -119
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@@ -1,130 +1,162 @@
* [完全な初心者のガイド](ja/newbs.md) * チュートリアル
* [はじめに](ja/newbs_getting_started.md) * [入門](ja/newbs.md)
* [初めてのファームウェアの構築](ja/newbs_building_firmware.md) * [セットアップ](ja/newbs_getting_started.md)
* [ファームウェアのフラッシュ](ja/newbs_flashing.md) * [初めてのファームウェアの構築](ja/newbs_building_firmware.md)
* [テストとデバッグ](ja/newbs_testing_debugging.md) * [ファームウェアのフラッシュ](ja/newbs_flashing.md)
* [QMK における Git 運用作法](ja/newbs_git_best_practices.md) * [テストとデバッグ](ja/newbs_testing_debugging.md)
* [あなたのフォークの master ブランチ](ja/newbs_git_using_your_master_branch.md) * [手助けを得る/サポート](ja/support.md)
* [マージの競合の解決](ja/newbs_git_resolving_merge_conflicts.md) * [他のリソース](ja/newbs_learn_more_resources.md)
* [同期のとれていない git ブランチの再同期](ja/newbs_git_resynchronize_a_branch.md)
* [学習リソース](ja/newbs_learn_more_resources.md)
* [QMKの基本](ja/README.md) * FAQ
* [QMK の導入](ja/getting_started_introduction.md) * [一般的な FAQ](ja/faq_general.md)
* [QMK CLI](ja/cli.md) * [QMK のビルド/コンパイル](ja/faq_build.md)
* [QMK CLI 設定](ja/cli_configuration.md) * [QMK のデバッグ/トラブルシューティング](ja/faq_debug.md)
* [QMK への貢献](ja/contributing.md) * [キーマップ FAQ](ja/faq_keymap.md)
* [Github の使い方](ja/getting_started_github.md) * [用語](ja/reference_glossary.md)
* [ヘルプ](ja/getting_started_getting_help.md)
* [破壊的な変更](ja/breaking_changes.md) * Configurator
* [プルリクエストにフラグが付けられた](ja/breaking_changes_instructions.md) * [概要](ja/newbs_building_firmware_configurator.md)
* [2019年8月30日](ja/ChangeLog/20190830.md) * [ステップ・バイ・ステップ](ja/configurator_step_by_step.md)
* [トラブルシューティング](ja/configurator_troubleshooting.md)
* QMK API
* [概要](ja/api_overview.md)
* [API ドキュメント](ja/api_docs.md)
* [キーボードサポート](ja/reference_configurator_support.md)
* [FAQ](ja/faq.md) * CLI
* [一般的な FAQ](ja/faq_general.md) * [概要](ja/cli.md)
* [QMK のビルド/コンパイル](ja/faq_build.md) * [設定](ja/cli_configuration.md)
* [QMK のデバッグ/トラブルシューティング](ja/faq_debug.md) * [コマンド](ja/cli_commands.md)
* [キーマップ](ja/faq_keymap.md)
* [Zadig を使ったドライバのインストール](ja/driver_installation_zadig.md)
* 詳細なガイド * QMK を使う
* [ビルドツールのインストール](ja/getting_started_build_tools.md) * ガイド
* [Vagrant のガイド](ja/getting_started_vagrant.md) * [機能のカスタマイズ](ja/custom_quantum_functions.md)
* [ビルド/コンパイルの説明](ja/getting_started_make_guide.md) * [Zadig を使ったドライバのインストール](ja/driver_installation_zadig.md)
* [ファームウェアのフラッシュ](ja/flashing.md) * [キーマップの概要](ja/keymap.md)
* [機能のカスタマイズ](ja/custom_quantum_functions.md) * [Vagrant のガイド](ja/getting_started_vagrant.md)
* [キーマップの概要](ja/keymap.md) * 書き込み
* [書き込み](ja/flashing.md)
* [ATmega32A の書き込み (ps2avrgb)](ja/flashing_bootloadhid.md)
* IDE
* [Eclipse で QMK を使用](ja/other_eclipse.md)
* [VSCode で QMK を使用](ja/other_vscode.md)
* Git のベストプラクティス
* [入門](ja/newbs_git_best_practices.md)
* [フォーク](ja/newbs_git_using_your_master_branch.md)
* [マージの競合の解決](ja/newbs_git_resolving_merge_conflicts.md)
* [ブランチの修正](ja/newbs_git_resynchronize_a_branch.md)
* キーボードを作る
* [Hand Wiring ガイド](ja/hand_wire.md)
* [ISP 書き込みガイド](ja/isp_flashing_guide.md)
* [ハードウェア](ja/hardware.md) * 単純なキーコード
* [互換性のあるマイクロコントローラ](ja/compatible_microcontrollers.md) * [完全なリスト](ja/keycodes.md)
* [AVR プロセッサ](ja/hardware_avr.md) * [基本的なキーコード](ja/keycodes_basic.md)
* [ドライバ](ja/hardware_drivers.md) * [修飾キー](ja/feature_advanced_keycodes.md)
* [Quantum キーコード](ja/quantum_keycodes.md)
* リファレンス * 高度なキーコード
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md) * [コマンド](ja/feature_command.md)
* [設定オプション](ja/config_options.md) * [動的マクロ](ja/feature_dynamic_macros.md)
* [キーコード](ja/keycodes.md) * [グレイブ エスケープ](ja/feature_grave_esc.md)
* [コーディング規約 - C](ja/coding_conventions_c.md) * [リーダーキー](ja/feature_leader_key.md)
* [コーディング規約 - Python](ja/coding_conventions_python.md) * [モッドタップ](ja/mod_tap.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md) * [マクロ](ja/feature_macros.md)
* [ドキュメント テンプレート](ja/documentation_templates.md) * [マウスキー](ja/feature_mouse_keys.md)
* [用語](ja/reference_glossary.md) * [Space Cadet Shift](ja/feature_space_cadet.md)
* [ユニットテスト](ja/unit_testing.md) * [US ANSI シフトキー](ja/keycodes_us_ansi_shifted.md)
* [便利な関数](ja/ref_functions.md)
* [Configurator サポート](ja/reference_configurator_support.md)
* [info.json 形式](ja/reference_info_json.md)
* [Python CLI 開発](ja/cli_development.md)
* [機能](ja/features.md) * ソフトウェア機能
* [基本的なキーコード](ja/keycodes_basic.md) * [自動シフト](ja/feature_auto_shift.md)
* [US ANSI シフトキー](ja/keycodes_us_ansi_shifted.md) * [コンボ](ja/feature_combo.md)
* [Quantum キーコード](ja/quantum_keycodes.md) * [デバウンス API](ja/feature_debounce_type.md)
* [Advanced キーコード](ja/feature_advanced_keycodes.md) * [キーロック](ja/feature_key_lock.md)
* [オーディオ](ja/feature_audio.md) * [レイヤー](ja/feature_layers.md)
* [自動シフト](ja/feature_auto_shift.md) * [One Shot Keys](ja/one_shot_keys.md)
* [バックライト](ja/feature_backlight.md) * [ポインティング デバイス](ja/feature_pointing_device.md)
* [ブルートゥース](ja/feature_bluetooth.md) * [Swap Hands](ja/feature_swap_hands.md)
* [ブートマジック](ja/feature_bootmagic.md) * [タップダンス](ja/feature_tap_dance.md)
* [コンボ](ja/feature_combo.md) * [タップホールド設定](ja/tap_hold.md)
* [コマンド](ja/feature_command.md) * [ターミナル](ja/feature_terminal.md)
* [デバウンス API](ja/feature_debounce_type.md) * [ユニコード](ja/feature_unicode.md)
* [DIP スイッチ](ja/feature_dip_switch.md) * [ユーザスペース](ja/feature_userspace.md)
* [動的マクロ](ja/feature_dynamic_macros.md) * [WPM 計算](ja/feature_wpm.md)
* [エンコーダ](ja/feature_encoders.md)
* [グレイブ エスケープ](ja/feature_grave_esc.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [HD44780 LCD コントローラ](ja/feature_hd44780.md)
* [キーロック](ja/feature_key_lock.md)
* [レイアウト](ja/feature_layouts.md)
* [リーダー キー](ja/feature_leader_key.md)
* [LED マトリクス](ja/feature_led_matrix.md)
* [マクロ](ja/feature_macros.md)
* [マウスキー](ja/feature_mouse_keys.md)
* [OLED ドライバ](ja/feature_oled_driver.md)
* [One Shot Keys](ja/one_shot_keys.md)
* [ポインティング デバイス](ja/feature_pointing_device.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [RGB ライト](ja/feature_rgblight.md)
* [RGB マトリクス](ja/feature_rgb_matrix.md)
* [Space Cadet](ja/feature_space_cadet.md)
* [分割キーボード](ja/feature_split_keyboard.md)
* [Stenography](ja/feature_stenography.md)
* [Swap Hands](ja/feature_swap_hands.md)
* [タップ ダンス](ja/feature_tap_dance.md)
* [ターミナル](ja/feature_terminal.md)
* [感熱式プリンタ](ja/feature_thermal_printer.md)
* [ユニコード](ja/feature_unicode.md)
* [ユーザスペース](ja/feature_userspace.md)
* [Velocikey](ja/feature_velocikey.md)
* メーカーおよびモッダーのために * ハードウェア機能
* [Hand Wiring ガイド](ja/hand_wire.md) * 表示
* [ISP 書き込みガイド](ja/isp_flashing_guide.md) * [HD44780 LCD コントローラ](ja/feature_hd44780.md)
* [ARM デバッグ ガイド](ja/arm_debugging.md) * [OLED ドライバ](ja/feature_oled_driver.md)
* [ADC ドライバ](ja/adc_driver.md) * 電飾
* [I2C ドライバ](ja/i2c_driver.md) * [バックライト](ja/feature_backlight.md)
* [WS2812 ドライバ](ja/ws2812_driver.md) * [LED マトリックス](ja/feature_led_matrix.md)
* [EEPROM ドライバ](ja/eeprom_driver.md) * [RGB ライト](ja/feature_rgblight.md)
* [GPIO コントロール](ja/internals_gpio_control.md) * [RGB マトリックス](ja/feature_rgb_matrix.md)
* [カスタムマトリックス](ja/custom_matrix.md) * [オーディオ](ja/feature_audio.md)
* [Proton C 規約](ja/proton_c_conversion.md) * [Bluetooth](ja/feature_bluetooth.md)
* [ブートマジック](ja/feature_bootmagic.md)
* [カスタムマトリックス](ja/custom_matrix.md)
* [DIP スイッチ](ja/feature_dip_switch.md)
* [エンコーダ](ja/feature_encoders.md)
* [触覚フィードバック](ja/feature_haptic_feedback.md)
* [Proton C 規約](ja/proton_c_conversion.md)
* [PS/2 マウス](ja/feature_ps2_mouse.md)
* [分割キーボード](ja/feature_split_keyboard.md)
* [Stenography](ja/feature_stenography.md)
* [感熱式プリンタ](ja/feature_thermal_printer.md)
* [Velocikey](ja/feature_velocikey.md)
* より深く知るために * QMK の開発
* [キーボードがどのように動作するか](ja/how_keyboards_work.md) * 破壊的な変更
* [QMK の理解](ja/understanding_qmk.md) * [概要](ja/breaking_changes.md)
* [プルリクエストにフラグが付けられた](ja/breaking_changes_instructions.md)
* 履歴
* [2020年2月29日](ja/ChangeLog/20200229.md)
* [2019年8月30日](ja/ChangeLog/20190830.md)
* 他の話題 * C 開発
* [Eclipse で QMK を使用](ja/other_eclipse.md) * [ARM デバッグ ガイド](ja/arm_debugging.md)
* [VSCode で QMK を使用](ja/other_vscode.md) * [AVR プロセッサ](ja/hardware_avr.md)
* [サポート](ja/getting_started_getting_help.md) * [コーディング規約](ja/coding_conventions_c.md)
* [翻訳を追加する方法](ja/translating.md) * [互換性のあるマイクロコントローラ](ja/compatible_microcontrollers.md)
* [ドライバ](ja/hardware_drivers.md)
* [ADC ドライバ](ja/adc_driver.md)
* [I2C ドライバ](ja/i2c_driver.md)
* [WS2812 ドライバ](ja/ws2812_driver.md)
* [EEPROM ドライバ](ja/eeprom_driver.md)
* [GPIO コントロール](ja/internals_gpio_control.md)
* [キーボード ガイドライン](ja/hardware_keyboard_guidelines.md)
* QMK の内部詳細(作成中) * Python 開発
* [定義](ja/internals_defines.md) * [コーディング規約](ja/coding_conventions_python.md)
* [Input Callback Reg](ja/internals_input_callback_reg.md) * [QMK CLI 開発](ja/cli_development.md)
* [Midi ドライバ](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md) * Configurator 開発
* [Midi ユーティリティ](ja/internals_midi_util.md) * QMK API
* [Send Functions](ja/internals_send_functions.md) * [開発環境](ja/api_development_environment.md)
* [Sysex Tools](ja/internals_sysex_tools.md) * [アーキテクチャの概要](ja/api_development_overview.md)
* QMK Reference
* [QMK への貢献](ja/contributing.md)
* [QMK ドキュメントの翻訳](ja/translating.md)
* [設定オプション](ja/config_options.md)
* [Make ドキュメント](ja/getting_started_make_guide.md)
* [ドキュメント ベストプラクティス](ja/documentation_best_practices.md)
* [ドキュメント テンプレート](ja/documentation_templates.md)
* [コミュニティレイアウト](ja/feature_layouts.md)
* [ユニットテスト](ja/unit_testing.md)
* [便利な関数](ja/ref_functions.md)
* [info.json 形式](ja/reference_info_json.md)
* より深く知るために
* [キーボードがどのように動作するか](ja/how_keyboards_work.md)
* [マトリックスがどのように動作するか](ja/how_a_matrix_works.md)
* [QMK を理解する](ja/understanding_qmk.md)
* QMK の内部詳細(作成中)
* [定義](ja/internals_defines.md)
* [Input Callback Reg](ja/internals_input_callback_reg.md)
* [Midi デバイス](ja/internals_midi_device.md)
* [Midi デバイスのセットアップ手順](ja/internals_midi_device_setup_process.md)
* [Midi ユーティリティ](ja/internals_midi_util.md)
* [Send Functions](ja/internals_send_functions.md)
* [Sysex Tools](ja/internals_sysex_tools.md)
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@@ -1,8 +1,8 @@
# Eclipse を使った ARM デバッグ # Eclipse を使った ARM デバッグ
<!--- <!---
original document: eae21eed7:docs/arm_debugging.md original document: 0.8.58:docs/arm_debugging.md
git diff eae21eed7 HEAD -- docs/arm_debugging.md | cat git diff 0.8.58 HEAD -- docs/arm_debugging.md | cat
--> -->
このページでは、SWD アダプタとオープンソース/フリーツールを使って ARM MCU をデバッグするためのセットアップ方法について説明します。このガイドでは、GNU MCU Eclipse IDE for C/C++ Developers および OpenOCD を必要な依存関係と一緒にインストールします。 このページでは、SWD アダプタとオープンソース/フリーツールを使って ARM MCU をデバッグするためのセットアップ方法について説明します。このガイドでは、GNU MCU Eclipse IDE for C/C++ Developers および OpenOCD を必要な依存関係と一緒にインストールします。
@@ -60,7 +60,7 @@ Java は Eclipse で必要とされるため、[ここ](https://www.oracle.com/t
Eclipse に QMK をビルドしようとするデバイスを教える必要があります。QMK フォルダを右クリック -> Properties -> C/C++ Build -> Settings を選択します。Devices タブを選択し、Devices の下から MCU の適切な種類を選択します。私の例では、STM32F303CC です。 Eclipse に QMK をビルドしようとするデバイスを教える必要があります。QMK フォルダを右クリック -> Properties -> C/C++ Build -> Settings を選択します。Devices タブを選択し、Devices の下から MCU の適切な種類を選択します。私の例では、STM32F303CC です。
この間に、Build コマンドもセットアップしましょう。C/C++ Build を選択し、Behavior タブを選択します。build コマンドのところで、`all` を必要な make コマンドに置き換えます。例えば、rev6 Planck の default キーマップの場合、これは `planck/rev6:default` になります。Apply and Close を選択します。 この間に、Build コマンドもセットアップしましょう。C/C++ Build を選択し、Behavior タブを選択します。Build コマンドのところで、`all` を必要な make コマンドに置き換えます。例えば、rev6 Planck の default キーマップの場合、これは `planck/rev6:default` になります。Apply and Close を選択します。
## ビルド ## ビルド
@@ -70,13 +70,13 @@ Eclipse に QMK をビルドしようとするデバイスを教える必要が
### デバッガの接続 ### デバッガの接続
ARM MCU は、クロック信号(SWCLK) とデータ信号(SWDIO) で構成される Single Wire Debug (SWD) プロトコルを使います。MCU を 完全に操作するには、この2本のワイヤとグラウンドを接続するだけで十分です。ここでは、キーボードは USB を介して電力が供給されると想定しています。手動でリセットボタンを使えるため、RESET 信号は必要ありません。より高度なセットアップのために printf と scanf をホストに非同期にパイプする SWO 信号を使用できますが、私たちのセットアップでは無視します。 ARM MCU は、クロック信号(SWCLK) とデータ信号(SWDIO) で構成される Single Wire Debug (SWD) プロトコルを使います。MCU を完全に操作するには、この2本のワイヤとグラウンドを接続するだけで十分です。ここでは、キーボードは USB を介して電力が供給されると想定しています。手動でリセットボタンを使えるため、RESET 信号は必要ありません。より高度なセットアップのために printf と scanf をホストに非同期にパイプする SWO 信号を使用できますが、私たちのセットアップでは無視します。
注意: SWCLK と SWDIO ピンがキーボードのマトリックスで使われていないことを確認してください。もし使われている場合は、一時的に他のピンに切り替えることができます。 注意: SWCLK と SWDIO ピンがキーボードのマトリックスで使われていないことを確認してください。もし使われている場合は、一時的に他のピンに切り替えることができます。
### デバッガの設定 ### デバッガの設定
QMK フォルダを右クリックし、Debug As -> Debug Configurations... を選択します。ここで、GDB OpenOCD Debugging をダブルクリックします。Debugger タブを選択し、MCU に必要な設定を入力します。これを見つけるにはいじったりググったりする必要があるかもしれません。STM32F3 用のデフォルトスクリプトは stm32f3discovery.cfg と呼ばれます。OpenOCD に伝えるには、Config options で `-f board/stm32f3discovery.cfg` と入力します。 QMK フォルダを右クリックし、Debug As -> Debug Configurations... を選択します。ここで、GDB OpenOCD Debugging をダブルクリックします。Debugger タブを選択し、MCU に必要な設定を入力します。これを見つけるにはいじったりググったりする必要があるかもしれません。STM32F3 用のデフォルトスクリプトは `stm32f3discovery.cfg` と呼ばれます。OpenOCD に伝えるには、Config options で `-f board/stm32f3discovery.cfg` と入力します。
注意: 私の場合、この設定スクリプトはリセット操作を無効にするために編集が必要です。スクリプトの場所は、通常はパス `openocd/version/.content/scripts/board` の下の実際の実行可能フィールドの中で見つかります。ここで、私は `reset_config srst_only` を `reset_config none` に編集しました。 注意: 私の場合、この設定スクリプトはリセット操作を無効にするために編集が必要です。スクリプトの場所は、通常はパス `openocd/version/.content/scripts/board` の下の実際の実行可能フィールドの中で見つかります。ここで、私は `reset_config srst_only` を `reset_config none` に編集しました。
@@ -86,7 +86,7 @@ Apply and Close を選択します。
キーボードをリセットしてください。 キーボードをリセットしてください。
虫アイコンをクリックし、もし全てうまく行けば Debug パースペクティブに移動します。ここでは、main 関数の最初でプログラムカウンタが停止するので、Play ボタンを押します。全てのデバッガのほとんどの機能は ARM MCU で動作しますが、正確な詳細については google があなたのお友達です! 虫アイコンをクリックし、もし全てうまく行けば Debug パースペクティブに移動します。ここでは、main 関数の最初でプログラムカウンタが停止し、Play ボタンが押されるのを待ちます。全てのデバッガのほとんどの機能は Arm MCU で動作しますが、正確な詳細については Google があなたのお友達です!
ハッピーデバッギング! ハッピーデバッギング!
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@@ -1,8 +1,8 @@
# 貢献方法 # 貢献方法
<!--- <!---
original document: d47809575:docs/contributing.md original document: 0.8.62:docs/contributing.md
git diff d47809575 HEAD -- docs/contributing.md | cat git diff 0.8.62 HEAD -- docs/contributing.md | cat
--> -->
👍🎉 まず、これを読み貢献する時間を作ってくれてありがとうございます!🎉👍 👍🎉 まず、これを読み貢献する時間を作ってくれてありがとうございます!🎉👍
@@ -106,7 +106,7 @@ enum my_keycodes {
}; };
``` ```
### ドキュメントのプレビュー ### ドキュメントのプレビュー :id=previewing-the-documentation
開発環境をセットアップした場合は、プルリクエストを開く前に以下のコマンドを `qmk_firmware/` フォルダから実行することで、あなたの変更をプレビューすることができます: 開発環境をセットアップした場合は、プルリクエストを開く前に以下のコマンドを `qmk_firmware/` フォルダから実行することで、あなたの変更をプレビューすることができます:
@@ -122,7 +122,7 @@ enum my_keycodes {
ほとんどの初めての QMK 貢献者は、個人のキーマップから始めます。キーマップの標準はかなりカジュアルなものにしようとしています(キーマップは結局のところ作成者の性格を反映しています)が、他の人があなたのキーマップを簡単に見つけて学ぶことができるように、これらのガイドラインに従うようにお願いします。 ほとんどの初めての QMK 貢献者は、個人のキーマップから始めます。キーマップの標準はかなりカジュアルなものにしようとしています(キーマップは結局のところ作成者の性格を反映しています)が、他の人があなたのキーマップを簡単に見つけて学ぶことができるように、これらのガイドラインに従うようにお願いします。
* [the template](documentation_templates.md) を使って `readme.md` を書きます。 * [テンプレート](documentation_templates.md) を使って `readme.md` を書きます。
* 全てのキーマップの PR は squash されるため、コミットがどのように squash されるかを気にする場合は、自分で行う必要があります。 * 全てのキーマップの PR は squash されるため、コミットがどのように squash されるかを気にする場合は、自分で行う必要があります。
* キーマップの PR に機能をまとめないでください。最初に機能をサブミットし、次にキーマップのための2つ目の PR をサブミットします。 * キーマップの PR に機能をまとめないでください。最初に機能をサブミットし、次にキーマップのための2つ目の PR をサブミットします。
* `Makefile` をキーマップフォルダに含めないでください(もう使われていません)。 * `Makefile` をキーマップフォルダに含めないでください(もう使われていません)。
@@ -134,7 +134,7 @@ enum my_keycodes {
また以下のガイドラインに従うことをお願いします: また以下のガイドラインに従うことをお願いします:
* [the template](ja/documentation_templates.md) を使って `readme.md` を書きます。 * [テンプレート](ja/documentation_templates.md) を使って `readme.md` を書きます。
* コミットの数を適切に保ってください。そうでなければあなたの PR を squash します。 * コミットの数を適切に保ってください。そうでなければあなたの PR を squash します。
* コア機能を新しいキーボードにまとめないでください。最初に機能をサブミットし、次にキーボード用に別の PR をサブミットしてください。 * コア機能を新しいキーボードにまとめないでください。最初に機能をサブミットし、次にキーボード用に別の PR をサブミットしてください。
* `.c`/`.h` ファイルにすぐ上の親フォルダに従って名前を付けます。例えば、`/keyboards/<kb1>/<kb2>/<kb2>.[ch]` * `.c`/`.h` ファイルにすぐ上の親フォルダに従って名前を付けます。例えば、`/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
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@@ -0,0 +1,114 @@
# カスタムマトリックス
<!---
grep --no-filename "^[ ]*git diff" docs/ja/*.md | sh
original document: 0.8.46:docs/custom_matrix.md
git diff 0.8.46 HEAD -- docs/custom_matrix.md | cat
-->
QMKは、デフォルトのマトリックススキャンルーチンを独自のコードで部分的に入れ替えたり全部入れ替えたりしたりするメカニズムを提供します。
この機能を使用する理由は次のとおりです:
* キーボードのスイッチと MCU ピンの間に追加のハードウェアがある場合
* I/O マルチプレクサ
* ラインデコーダー
* 一般的ではないキースイッチマトリックス
* `COL2ROW` と `ROW2COL` の同時使用
## 前提条件
カスタムマトリックスの実装には、通常、追加のソースファイルのコンパイルが含まれます。
一貫性を保つために、このソースファイルのファイル名は `matrix.c` とすることをお勧めします。
あなたのキーボードディレクトリに新しいファイルを追加します:
```text
keyboards/<keyboard>/matrix.c
```
そして、新しいファイルのコンパイルを指定するため、以下を `rules.mk` に追加します
```make
SRC += matrix.c
```
## マトリックスコードの部分置き換え
カスタムマトリックスを実装する際、定型コードを書かなくてすむように、さまざまなスキャン関数のデフォルト実装を提供しています。
設定するには、以下を `rules.mk` に追加します:
```make
CUSTOM_MATRIX = lite
```
そして、キーボードディレクトリの `matrix.c` ファイルに次の関数を実装します。
```c
void matrix_init_custom(void) {
// TODO: ここでハードウェアの初期化をする
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool matrix_has_changed = false;
// TODO: ここで、マトリックススキャンを行なう
return matrix_has_changed;
}
```
## マトリックスコードの全面置き換え
スキャンルーチンをさらに変更する必要がある場合は、完全なスキャンルーチンを実装することを選択できます。
設定するには、以下を `rules.mk` に追加します:
```make
CUSTOM_MATRIX = yes
```
そして、キーボードディレクトリの `matrix.c` ファイルに次の関数を実装します。
```c
matrix_row_t matrix_get_row(uint8_t row) {
// TODO: 要求された行データを返します
}
void matrix_print(void) {
// TODO: printf() を使って現在のマトリックスの状態をコンソールにダンプします
}
void matrix_init(void) {
// TODO: ここでハードウェアとグローバルマトリックスの状態を初期化します
// ハードウェアによるデバウンスがない場合 - 設定されているデバウンスルーチンを初期化します
debounce_init(MATRIX_ROWS);
// 正しいキーボード動作のためにこれを呼び出す*必要があります*
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
bool matrix_has_changed = false;
// TODO: ここにマトリックススキャンルーチンを追加します
// ハードウェアによるデバウンスがない場合 - 設定されているデバウンスルーチンを使用します
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
// 正しいキーボード動作のためにこれを呼び出す*必要があります*
matrix_scan_quantum();
return matrix_has_changed;
}
```
また、次のコールバックのデフォルトも提供します。
```c
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
__attribute__((weak)) void matrix_init_user(void) {}
__attribute__((weak)) void matrix_scan_user(void) {}
```
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# キーボードの挙動をカスタマイズする方法 # キーボードの挙動をカスタマイズする方法
<!--- <!---
original document: 7494490d6:docs/custom_quantum_functions.md original document: 0.8.62:docs/custom_quantum_functions.md
git diff 7494490d6 HEAD -- docs/custom_quantum_functions.md | cat git diff 0.8.62 HEAD -- docs/custom_quantum_functions.md | cat
--> -->
多くの人にとって、カスタムキーボードはボタンの押下をコンピュータに送信するだけではありません。単純なボタンの押下やマクロよりも複雑なことを実行できるようにしたいでしょう。QMK にはコードを挿入したり、機能を上書きしたり、様々な状況でキーボードの挙動をカスタマイズできるフックがあります。 多くの人にとって、カスタムキーボードはボタンの押下をコンピュータに送信するだけではありません。単純なボタンの押下やマクロよりも複雑なことを実行できるようにしたいでしょう。QMK にはコードを挿入したり、機能を上書きしたり、様々な状況でキーボードの挙動をカスタマイズできるフックがあります。
@@ -39,7 +39,7 @@ enum my_keycodes {
}; };
``` ```
## 任意のキーコードの挙動のプログラミング ## 任意のキーコードの挙動のプログラミング :id=programming-the-behavior-of-any-keycode
既存のキーの挙動を上書きしたい場合、あるいは新しいキーについて挙動を定義する場合、`process_record_kb()` および `process_record_user()` 関数を使うべきです。これらは実際のキーイベントが処理される前のキー処理中に QMK によって呼び出されます。これらの関数が `true` を返す場合、QMK はキーコードを通常通りに処理します。これは、キーを置き換えるのではなく、キーの機能を拡張するのに便利です。これらの関数が `false` を返す場合、QMK は通常のキー処理をスキップし、必要なキーのアップまたはダウンイベントを送信するのかはユーザ次第です。 既存のキーの挙動を上書きしたい場合、あるいは新しいキーについて挙動を定義する場合、`process_record_kb()` および `process_record_user()` 関数を使うべきです。これらは実際のキーイベントが処理される前のキー処理中に QMK によって呼び出されます。これらの関数が `true` を返す場合、QMK はキーコードを通常通りに処理します。これは、キーを置き換えるのではなく、キーの機能を拡張するのに便利です。これらの関数が `false` を返す場合、QMK は通常のキー処理をスキップし、必要なキーのアップまたはダウンイベントを送信するのかはユーザ次第です。
@@ -316,7 +316,7 @@ void suspend_wakeup_init_user(void) {
* キーボード/リビジョン : `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)` * キーボード/リビジョン : `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)`
* キーマップ: `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)` * キーマップ: `void suspend_power_down_kb(void)` および `void suspend_wakeup_init_user(void)`
# レイヤー切り替えコード # レイヤー切り替えコード :id=layer-change-code
これはレイヤーが切り替えられるたびにコードを実行します。レイヤー表示あるいはカスタムレイヤー処理に役立ちます。 これはレイヤーが切り替えられるたびにコードを実行します。レイヤー表示あるいはカスタムレイヤー処理に役立ちます。
@@ -491,14 +491,24 @@ void eeconfig_init_user(void) { // EEPROM がリセットされます!
# カスタムタッピング期間 # カスタムタッピング期間
デフォルトでは、タッピング期間はグローバルに設定されていて、キーでは設定することができません。ほとんどのユーザにとって、これは全然問題ありません。しかし、場合によっては、`LT` キーとは異なるタイムアウトによって、デュアルファンクションキーが大幅に改善されます。なぜなら、一部のキーは他のキーよりも押し続けやすいためです。それぞれにカスタムキーコードを使う代わりに、キーごとに設定可能な `TAPPING_TERM` を使用できます。 デフォルトでは、タッピング期間と(`IGNORE_MOD_TAP_INTERRUPT` のような)関連オプションはグローバルに設定されていて、キーでは設定することができません。ほとんどのユーザにとって、これは全然問題ありません。しかし、場合によっては、`LT` キーとは異なるタイムアウトによって、デュアルファンクションキーが大幅に改善されます。なぜなら、一部のキーは他のキーよりも押し続けやすいためです。それぞれにカスタムキーコードを使う代わりに、キーごとに設定可能なタイムアウトの挙動を設定できます。
この機能を有効にするには、最初に `config.h` に `#define TAPPING_TERM_PER_KEY` を追加する必要があります。 キーごとのタイムアウトの挙動を制御するための2つの設定可能なオプションがあります:
- `TAPPING_TERM_PER_KEY`
- `IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
必要な機能ごとに、`config.h` に `#define` 行を追加する必要があります。
```
#define TAPPING_TERM_PER_KEY
#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
```
## `get_tapping_term` の実装例 ## `get_tapping_term` の実装例
キーコードに基づいて `TAPPING TERM` を変更するには、次のようなものを `keymap.c` ファイルに追加します: キーコードに基づいて `TAPPING_TERM` を変更するには、次のようなものを `keymap.c` ファイルに追加します:
```c ```c
uint16_t get_tapping_term(uint16_t keycode) { uint16_t get_tapping_term(uint16_t keycode) {
@@ -513,6 +523,21 @@ uint16_t get_tapping_term(uint16_t keycode) {
} }
``` ```
### `get_tapping_term` 関数のドキュメント ## `get_ignore_mod_tap_interrupt` の実装例
キーコードに基づいて `IGNORE_MOD_TAP_INTERRUPT` の値を変更するには、次のようなものを `keymap.c` ファイルに追加します:
```c
bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
switch (keycode) {
case SFT_T(KC_SPC):
return true;
default:
return false;
}
}
```
## `get_tapping_term` / `get_ignore_mod_tap_interrupt` 関数のドキュメント
ここにある他の多くの関数とは異なり、quantum あるいはキーボードレベルの関数を持つ必要はありません (または理由さえありません)。ここではユーザレベルの関数だけが有用なため、そのようにマークする必要はありません。 ここにある他の多くの関数とは異なり、quantum あるいはキーボードレベルの関数を持つ必要はありません (または理由さえありません)。ここではユーザレベルの関数だけが有用なため、そのようにマークする必要はありません。
+4 -4
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@@ -1,13 +1,13 @@
# 書き込みの手順とブートローダ情報 # 書き込みの手順とブートローダ情報
<!--- <!---
original document: 7494490d6:docs/flashing.md original document: 0.8.62:docs/flashing.md
git diff 7494490d6 HEAD -- docs/flashing.md | cat git diff 0.8.62 HEAD -- docs/flashing.md | cat
--> -->
キーボードが使用するブートローダにはかなり多くの種類があり、ほぼ全てが異なる書き込みの方法を使います。幸いなことに、[QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) のようなプロジェクトは、あまり深く考える必要無しに様々なタイプと互換性を持つことを目指していますが、この文章では様々なタイプのブートローダとそれらを書き込むために利用可能な方法について説明します。 キーボードが使用するブートローダにはかなり多くの種類があり、ほぼ全てが異なる書き込みの方法を使います。幸いなことに、[QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) のようなプロジェクトは、あまり深く考える必要無しに様々なタイプと互換性を持つことを目指していますが、この文章では様々なタイプのブートローダとそれらを書き込むために利用可能な方法について説明します。
`rules.mk` の `BOOTLOADER` 変数で選択されたブートローダがある場合、QMK は .hex ファイルがデバイスに書き込むのに適切なサイズかどうかを自動的に計算し、合計サイズをバイト単位で(最大値とともに)出力します。この処理を手動で実行するには、`check-size` を付けてコンパイルします。例えば、`make planck/rev4:default:check-size`。 `rules.mk` の `BOOTLOADER` 変数で選択されたブートローダがある場合、QMK は .hex ファイルがデバイスに書き込むのに適切なサイズかどうかを自動的に計算し、合計サイズをバイト単位で(最大値とともに)出力します。
## DFU ## DFU
@@ -105,7 +105,7 @@ BOOTLOADER = caterina
make <keyboard>:<keymap>:avrdude make <keyboard>:<keymap>:avrdude
#### Caterina コマンド ### Caterina コマンド
ファームウェアを DFU デバイスに書き込むために使用できる DFU コマンドがいくつかあります。 ファームウェアを DFU デバイスに書き込むために使用できる DFU コマンドがいくつかあります。
+5 -4
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@@ -1,14 +1,14 @@
# キーマップの概要 # キーマップの概要
<!--- <!---
original document: 7494490d6:docs/keymap.md original document: 0.8.62:docs/keymap.md
git diff 7494490d6 HEAD -- docs/keymap.md | cat git diff 0.8.62 HEAD -- docs/keymap.md | cat
--> -->
QMK のキーマップは C のソースファイルの中で定義されます。そのデータ構造は配列の配列です。外側はレイヤーを要素とする配列で、レイヤーはキーを要素とする配列。ほとんどのキーボードは `LAYOUT()` マクロを定義して、この配列の配列を作成しやすくしています。 QMK のキーマップは C のソースファイルの中で定義されます。そのデータ構造は配列の配列です。外側はレイヤーを要素とする配列で、レイヤーはキーを要素とする配列。ほとんどのキーボードは `LAYOUT()` マクロを定義して、この配列の配列を作成しやすくしています。
## キーマップとレイヤー ## キーマップとレイヤー :id=keymap-and-layers
QMKでは、**`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`**は、**アクションコード**を保持している **16 bit** データの中でキーマップ情報の複数の**レイヤー**を保持します。最大で**32個のレイヤー**を定義することができます。 QMKでは、**`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`**は、**アクションコード**を保持している **16 bit** データの中でキーマップ情報の複数の**レイヤー**を保持します。最大で**32個のレイヤー**を定義することができます。
普通のキー定義の場合、**アクションコード**の上位8ビットは全て0で、下位8ビットは**キーコード**としてキーによって生成された USB HID usage コードを保持します。 普通のキー定義の場合、**アクションコード**の上位8ビットは全て0で、下位8ビットは**キーコード**としてキーによって生成された USB HID usage コードを保持します。
@@ -32,7 +32,8 @@ QMKでは、**`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`**は
TMK の歴史的経緯から、キーマップに保存されたアクションコードは、一部のドキュメントではキーコードと呼ばれる場合があります。 TMK の歴史的経緯から、キーマップに保存されたアクションコードは、一部のドキュメントではキーコードと呼ばれる場合があります。
### キーマップレイヤーステータス ### キーマップレイヤーステータス :id=keymap-layer-status
キーマップレイヤーの状態は、2つの32ビットパラメータによって決定されます。 キーマップレイヤーの状態は、2つの32ビットパラメータによって決定されます。
* **`default_layer_state`** は、常に有効で参照される基本キーマップレイヤー (0-31) を示します (デフォルトレイヤー)。 * **`default_layer_state`** は、常に有効で参照される基本キーマップレイヤー (0-31) を示します (デフォルトレイヤー)。
+1 -1
View File
@@ -326,7 +326,7 @@ See also: [Key Lock](feature_key_lock.md)
## Layer Switching :id=layer-switching ## Layer Switching :id=layer-switching
See also: [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers) See also: [Layer Switching](feature_layers.md#switching-and-toggling-layers)
|Key |Description | |Key |Description |
|----------------|----------------------------------------------------------------------------------| |----------------|----------------------------------------------------------------------------------|
+6 -2
View File
@@ -42,9 +42,13 @@ We've tried to make QMK as easy to set up as possible. You only have to prepare
You will need to install MSYS2, Git, and the QMK CLI. You will need to install MSYS2, Git, and the QMK CLI.
* Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org). * Follow the installation instructions on the [MSYS2 homepage](http://www.msys2.org).
* Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal. * Close any open MSYS2 terminals and open a new MSYS2 MinGW 64-bit terminal. NOTE: This is **not** the same as the MSYS terminal that opens when installation is completed.
After opening a new MSYS2 MinGW 64-bit terminal run these commands: After opening a new MSYS2 MinGW 64-bit terminal, make sure `pacman` is up to date with:
pacman -Syu
You may be asked to close and reopen the window. Do this and keep running the above command until it says `there is nothing to do`. Then run the following:
pacman -S git python3-pip pacman -S git python3-pip
python3 -m pip install qmk python3 -m pip install qmk
+9
View File
@@ -162,6 +162,15 @@ The `process_record()` function itself is deceptively simple, but hidden within
At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing. At any step during this chain of events a function (such as `process_record_kb()`) can `return false` to halt all further processing.
After this is called, `post_process_record()` is called, which can be used to handle additional cleanup that needs to be run after the keycode is normally handled.
* [`void post_process_record(keyrecord_t *record)`]()
* [`void post_process_record_quantum(keyrecord_t *record)`]()
* [Map this record to a keycode]()
* [`void post_process_clicky(uint16_t keycode, keyrecord_t *record)`]()
* [`void post_process_record_kb(uint16_t keycode, keyrecord_t *record)`]()
* [`void post_process_record_user(uint16_t keycode, keyrecord_t *record)`]()
<!-- <!--
#### Mouse Handling #### Mouse Handling
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
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+33 -1
View File
@@ -1 +1,33 @@
# Dummy rules.mk, rev0 uses parent rules.mk as is # MCU name
MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+33 -1
View File
@@ -1 +1,33 @@
# Dummy rules.mk, rev1 uses parent rules.mk as is # MCU name
MCU = atmega32u2
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
+10 -10
View File
@@ -25,17 +25,17 @@ enum layer_names {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT( [_BASE] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_BSLASH, KC_GRAVE, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRACKET, KC_RBRACKET, KC_BSPACE, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE, KC_ENTER, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSHIFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSHIFT, KC_FN, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_FN,
KC_LALT, KC_LGUI, KC_SPACE, KC_SPACE, KC_SPACE, KC_RGUI, KC_RALT KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT
), ),
[_FN] = LAYOUT( [_FN] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INSERT, KC_DELETE, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_UP, KC_RBRACKET, KC_BSPACE, KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_ENTER, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDOWN, KC_DOWN, KC_RSHIFT, KC_FN, _______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, _______, _______, KC_STOP, _______ _______, _______, _______, _______, _______, KC_STOP, RESET
) )
}; };
+57
View File
@@ -0,0 +1,57 @@
{
"keyboard_name": "Claw44 rev1",
"url": "",
"maintainer": "yfuku",
"width": 17.5,
"height": 4.5,
"layouts": {
"LAYOUT": {
"layout": [
{"label":"L00", "x":0, "y":1.18},
{"label":"L01", "x":1, "y":1.03},
{"label":"L02", "x":2, "y":0.35},
{"label":"L03", "x":3, "y":0},
{"label":"L04", "x":4, "y":0.05},
{"label":"L05", "x":5, "y":0.10},
{"label":"R00", "x":11.5, "y":0.10},
{"label":"R01", "x":12.5, "y":0.05},
{"label":"R02", "x":13.5, "y":0},
{"label":"R03", "x":14.5, "y":0.35},
{"label":"R04", "x":15.5, "y":1.08},
{"label":"R05", "x":16.5, "y":1.18},
{"label":"L10", "x":0, "y":2.18},
{"label":"L11", "x":1, "y":2.03},
{"label":"L12", "x":2, "y":1.35},
{"label":"L13", "x":3, "y":1},
{"label":"L14", "x":4, "y":1.05},
{"label":"L15", "x":5, "y":1.10},
{"label":"R10", "x":11.5, "y":1.10},
{"label":"R11", "x":12.5, "y":1.05},
{"label":"R12", "x":13.5, "y":1},
{"label":"R13", "x":14.5, "y":1.35},
{"label":"R14", "x":15.5, "y":2.03},
{"label":"R15", "x":16.5, "y":2.18},
{"label":"L20", "x":0, "y":3.18},
{"label":"L21", "x":1, "y":3.03},
{"label":"L22", "x":2, "y":2.35},
{"label":"L23", "x":3, "y":2},
{"label":"L24", "x":4, "y":2.05},
{"label":"L25", "x":5, "y":2.10},
{"label":"R20", "x":11.5, "y":2.10},
{"label":"R21", "x":12.5, "y":2.05},
{"label":"R22", "x":13.5, "y":2},
{"label":"R23", "x":14.5, "y":2.35},
{"label":"R24", "x":15.5, "y":3.03},
{"label":"R25", "x":16.5, "y":3.18},
{"label":"L30", "x":4, "y":3.05},
{"label":"L31", "x":5, "y":3.10},
{"label":"L32", "x":6, "y":3.20, "w":1.25},
{"label":"L33", "x":7.25, "y":3.50},
{"label":"R30", "x":9.25, "y":3.50},
{"label":"R31", "x":10.25, "y":3.20, "w":1.25},
{"label":"R32", "x":11.5, "y":3.10},
{"label":"R33", "x":12.5, "y":3.05}
]
}
}
}
+64
View File
@@ -125,6 +125,70 @@
{ k50, ___, k52, ___ } \ { k50, ___, k52, ___ } \
} }
/* 6x4 numpad with split Plus and 0 keys
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | 23 |
* |----|----|----|----|
* | 30 | 31 | 32 | 33 |
* |----|----|----|----|
* | 40 | 41 | 42 | |
* |----|----|----| 43 |
* | 50 | 51 | 52 | |
* `-------------------'
*/
#define LAYOUT_numpad_6x4_split_plus_zero( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k42, \
k50, k51, k52, k43 \
) \
{ \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, k33 }, \
{ k40, k41, k42, k43 }, \
{ k50, k51, k52, ___ } \
}
/* 6x4 numpad with split 0 key
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | |
* |----|----|----| 23 |
* | 30 | 31 | 32 | |
* |----|----|----|----|
* | 40 | 41 | 42 | |
* |----|----|----| 43 |
* | 50 | 51 | 52 | |
* `-------------------'
*/
#define LAYOUT_numpad_6x4_split_zero( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, \
k30, k31, k32, k23, \
k40, k41, k42, \
k50, k51, k52, k43 \
) \
{ \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, ___ }, \
{ k40, k41, k42, k43 }, \
{ k50, k51, k52, ___ } \
}
// Add backwards compatibility for existing keymaps // Add backwards compatibility for existing keymaps
#define cospad_bl_led_on backlight_enable #define cospad_bl_led_on backlight_enable
#define cospad_bl_led_off backlight_disable #define cospad_bl_led_off backlight_disable
+66 -1
View File
@@ -102,6 +102,71 @@
{"x":2, "y":5}, {"x":2, "y":5},
{"x":3, "y":5} {"x":3, "y":5}
] ]
} },
"LAYOUT_numpad_6x4_split_plus_zero": {
"key_count": 23,
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":3, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":3},
{"x":0, "y":4},
{"x":1, "y":4},
{"x":2, "y":4},
{"x":0, "y":5},
{"x":1, "y":5},
{"x":2, "y":5},
{"x":3, "y":4, "h":2}
]
},
"LAYOUT_numpad_6x4_split_zero": {
"key_count": 22,
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":0, "y":1},
{"x":1, "y":1},
{"x":2, "y":1},
{"x":3, "y":1},
{"x":0, "y":2},
{"x":1, "y":2},
{"x":2, "y":2},
{"x":0, "y":3},
{"x":1, "y":3},
{"x":2, "y":3},
{"x":3, "y":2, "h":2},
{"x":0, "y":4},
{"x":1, "y":4},
{"x":2, "y":4},
{"x":0, "y":5},
{"x":1, "y":5},
{"x":2, "y":5},
{"x":3, "y":4, "h":2}
]
}
} }
} }
@@ -0,0 +1,81 @@
#include QMK_KEYBOARD_H
/*
* This keymap is based on the default keymap for the cospad.
* It was adapted for the split Plus and split 0 layout focusing on the "00" key.
*/
enum custom_keycodes {
DBL_ZRO = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DBL_ZRO:
if (record->event.pressed) {
// when keycode DBL_ZRO is pressed
SEND_STRING("00");
} else {
// when keycode DBL_ZRO is released
}
break;
}
return true;
};
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BL,
_FL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |TAB | FN | BS |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | ~ |
* |----|----|----|----|
* | 4 | 5 | 6 | + |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | 00 | . | |
* `-------------------'
*/
[_BL] = LAYOUT_numpad_6x4_split_plus_zero(
KC_ESC, KC_TAB, MO(_FL), KC_BSPC,
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_TILD,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, DBL_ZRO, KC_PDOT, KC_PENT
),
/* Keymap _FL: Function Layer
* ,-------------------.
* |RGBT| | | |
* |----|----|----|----|
* |RGBM|RGBP|BTOG| |
* |----|----|----|----|
* |HUD |HUI |BON | |
* |----|----|----|----|
* |SAD |SAI |BOFF| |
* |----|----|----|----|
* |VAD |VAS |BSTP| |
* |----|----|----| |
* | | |RST | |
* `-------------------'
*/
[_FL] = LAYOUT_numpad_6x4_split_plus_zero(
RGB_TOG, _______, _______, _______,
RGB_MOD, RGB_M_P, BL_TOGG, _______,
RGB_HUD, RGB_HUI, BL_ON, _______,
RGB_SAD, RGB_SAI, BL_OFF, _______,
RGB_VAD, RGB_VAI, BL_STEP,
_______, _______, RESET, _______
)
};
@@ -0,0 +1,81 @@
#include QMK_KEYBOARD_H
/*
* This keymap is based on the default keymap for the cospad.
* It was adapted for the split 0 layout focusing on the "00" key.
*/
enum custom_keycodes {
DBL_ZRO = SAFE_RANGE,
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DBL_ZRO:
if (record->event.pressed) {
// when keycode DBL_ZRO is pressed
SEND_STRING("00");
} else {
// when keycode DBL_ZRO is released
}
break;
}
return true;
};
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BL,
_FL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |TAB | FN | BS |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----| + |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | 00 | . | |
* `-------------------'
*/
[_BL] = LAYOUT_numpad_6x4_split_zero(
KC_ESC, KC_TAB, MO(_FL), KC_BSPC,
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3,
KC_P0, DBL_ZRO, KC_PDOT, KC_PENT
),
/* Keymap _FL: Function Layer
* ,-------------------.
* |RGBT| | | |
* |----|----|----|----|
* |RGBM|RGBP|BTOG| |
* |----|----|----|----|
* |HUD |HUI |BON | |
* |----|----|----| |
* |SAD |SAI |BOFF| |
* |----|----|----|----|
* |VAD |VAS |BSTP| |
* |----|----|----| |
* | | |RST | |
* `-------------------'
*/
[_FL] = LAYOUT_numpad_6x4_split_zero(
RGB_TOG, _______, _______, _______,
RGB_MOD, RGB_M_P, BL_TOGG, _______,
RGB_HUD, RGB_HUI, BL_ON,
RGB_SAD, RGB_SAI, BL_OFF, _______,
RGB_VAD, RGB_VAI, BL_STEP,
_______, _______, RESET, _______
)
};
@@ -0,0 +1,36 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define LEADER_PER_KEY_TIMING
#define LEADER_TIMEOUT 250
@@ -0,0 +1,199 @@
#include QMK_KEYBOARD_H
enum layers {
_WINDOWS,
_LINUX,
_NUMPAD,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
WINDOWS = SAFE_RANGE,
LINUX,
NUMPAD,
LOWER,
RAISE,
ADJUST
};
#define CTL_ENT MT(MOD_RCTL, KC_PENT)
#define NUMPAD MO(_NUMPAD)
#define SHELL LCA(KC_T)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Windows Qwerty
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| F5 | RAlt | RGui |Ctl/Ent|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_WINDOWS] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MINS, KC_EQL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, LOWER, KC_ENT, KC_ENT, RAISE, KC_BSPC, KC_F5, KC_RALT, KC_RGUI, CTL_ENT \
),
/* Linux Qwerty
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| Shell | RAlt | RGui |Ctl/Ent|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_LINUX] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MINS, KC_EQL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, LOWER, KC_ENT, KC_ENT, RAISE, KC_BSPC, SHELL, KC_RALT, KC_RGUI, CTL_ENT \
),
/* Numpad
* .---------------------------------------------------------------------------------------------------------------------------------------.
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|NumLock| / | * | - |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 7 | 8 | 9 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ + +-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 4 | 5 | 6 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 1 | 2 | 3 | |XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ Enter +-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|Numpad |||||||||XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX||||||||| 0 | . | | Enter |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_NUMPAD] = LAYOUT( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_BSPC, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, NUMPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_KP_0, KC_PDOT, KC_PENT, KC_PENT \
),
/* Lower
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ( | { | [ | | | | ] | } | ) | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | |PageUp | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | |VolDown| VolUp | | |PageDwn| | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_LOWER] = LAYOUT( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, KC_LPRN, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, KC_RPRN, _______, _______, _______, \
_______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, KC_VOLD, KC_VOLU, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______, _______, KC_CAPS, \
_______, _______, _______, _______, _______, LOWER, _______, _______, RAISE, _______, _______, _______, _______, _______ \
),
/* Raise
* .---------------------------------------------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ( | { | [ | | | | ] | } | ) | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | End | | | Left | Down | Up | Right | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_RAISE] = LAYOUT( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12, \
_______, _______, _______, KC_LPRN, KC_LCBR, KC_LBRC, _______, _______, KC_RBRC, KC_RCBR, KC_RPRN, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_END, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, KC_CAPS, \
_______, _______, _______, _______, _______, LOWER, _______, _______, RAISE, _______, _______, _______, _______, _______ \
),
/* Adjust
* .---------------------------------------------------------------------------------------------------------------------------------------.
* |XXXXXXX|Windows| Linux |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX| Cycle |On/Off |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|On/Off | Cycle |XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* | Reset |XXXXXXX|XXXXXXX|Breathe| Inc |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue inc|Sat inc| Inc |XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| Dec |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue dec|Sat dec| Dec |XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX| Lower |XXXXXXX|||||||||XXXXXXX| Raise |XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
* .---------------------------------------------------------------------------------------------------------------------------------------.
*/
[_ADJUST] = LAYOUT( \
XXXXXXX, WINDOWS, LINUX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, BL_STEP, BL_TOGG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, \
RESET, XXXXXXX, XXXXXXX, BL_BRTG, BL_INC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WINDOWS:
if (record->event.pressed) {
set_single_persistent_default_layer(_WINDOWS);
}
return false;
break;
case LINUX:
if (record->event.pressed) {
set_single_persistent_default_layer(_LINUX);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,89 @@
# ShadowProgr's layout for ErgoDash
There are 2 different QWERTY base layers for use with Windows and Linux OSes. Beside those 2 there are also a numpad layer and 3 modifier layers (lower, raise and adjust).
## Layouts
### Windows
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| F5 | RAlt | RGui |Ctl/Ent|
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Linux
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | - | | = | 6 | 7 | 8 | 9 | 0 |BSpace |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Esc | A | S | D | F | G | Home | | Del | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | - | | = | N | M | , | . | / | Shift |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| LCtrl | LGUI | LAlt |Numpad ||||||||| Space | Lower | Enter ||||||||| Enter | Raise |BSpace ||||||||| Shell | RAlt | RGui |Ctl/Ent|
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Numpad
```
.---------------------------------------------------------------------------------------------------------------------------------------.
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|NumLock| / | * | - |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 7 | 8 | 9 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ + +-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 4 | 5 | 6 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| 1 | 2 | 3 | |XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+ Enter +-------|
|XXXXXXX|XXXXXXX|XXXXXXX|Numpad |||||||||XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX||||||||| 0 | . | | Enter |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Lower
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ( | { | [ | | | | ] | } | ) | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | |PageUp | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| |VolDown| VolUp | | |PageDwn| | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Raise
```
.---------------------------------------------------------------------------------------------------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F12 |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ( | { | [ | | | | ] | } | ) | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | | | End | | | Left | Down | Up | Right | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | | | | | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| | | | ||||||||| | Lower | ||||||||| | Raise | ||||||||| | | | |
.---------------------------------------------------------------------------------------------------------------------------------------.
```
### Adjust
```
.---------------------------------------------------------------------------------------------------------------------------------------.
|XXXXXXX|Windows| Linux |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX| Cycle |On/Off |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|On/Off | Cycle |XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
| Reset |XXXXXXX|XXXXXXX|Breathe| Inc |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue inc|Sat inc| Inc |XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| Dec |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|Hue dec|Sat dec| Dec |XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------+-----------------------+-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|||||||||XXXXXXX| Lower |XXXXXXX|||||||||XXXXXXX| Raise |XXXXXXX|||||||||XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
.---------------------------------------------------------------------------------------------------------------------------------------.
```
@@ -1,2 +1,3 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
@@ -0,0 +1,33 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
@@ -0,0 +1,24 @@
#include QMK_KEYBOARD_H
#include "keymap_german.h"
enum layers {
_QWERTZ,
_MOD,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTZ] = LAYOUT(
_______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , KC_RSFT ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
KC_ESC ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_BSPC , KC_DEL ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,DE_ADIA ,
KC_TAB ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,DE_UNDS , KC_LALT ,KC_H ,KC_J ,KC_K ,KC_L ,DE_EQL ,DE_ODIA ,
_______ ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_SPC , KC_ENT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,DE_SS ,DE_UDIA ,
_______ ,_______ ,_______ ,_______ , KC_LCTL ,KC_SPC ,KC_LSFT , MO(_MOD),KC_ENT ,KC_LGUI , _______ ,_______ ,_______ ,_______
),
[_MOD] = LAYOUT(
KC_F11 ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,RGB_MOD , RESET ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F12 ,
DE_CIRC ,DE_QUOT ,DE_DQUO ,DE_LCBR ,DE_RCBR ,DE_GRV ,RGB_TOG , _______ ,DE_PERC ,DE_PLUS ,DE_MINS ,DE_ASTR ,DE_SLSH ,DE_BSLS ,
DE_TILD ,DE_EXLM ,DE_DLR ,DE_LPRN ,DE_RPRN ,DE_AMPR ,RGB_M_P , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT ,DE_QUES ,DE_PIPE ,
_______ ,DE_AT ,DE_EURO ,DE_LBRC ,DE_RBRC ,_______ ,_______ , _______ ,DE_HASH ,DE_LABK ,DE_SCLN ,DE_COLN ,DE_RABK ,DE_SECT ,
_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______
),
};
@@ -0,0 +1,4 @@
# Tw1t611 Ergodash Layout
This is a german layout for the ergodash keyboard. The Umlauts are placed on the right side.
It uses two layers and has vim like aligned arrow keys.
@@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
AUDIO_ENABLE = no
+7 -18
View File
@@ -1,24 +1,11 @@
SRC += matrix.c # MCU name
QUANTUM_LIB_SRC += i2c_master.c MCU = STM32F103
CFLAGS += "-Wno-error=deprecated"
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
MCU_LDSCRIPT = stm32f103_bootloader MCU_LDSCRIPT = stm32f103_bootloader
MCU_STARTUP = stm32f1xx
BOARD = ERGODOX_STM32_BOARD BOARD = ERGODOX_STM32_BOARD
MCU = cortex-m3 CFLAGS += "-Wno-error=deprecated"
EXTRAFLAGS = -O0 -g
ARMV = 7
OPT_DEFS =
EXTRAFLAGS=-O0 -g
BOOTMAGIC_ENABLE = no BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = no # Mouse keys MOUSEKEY_ENABLE = no # Mouse keys
@@ -31,6 +18,8 @@ CUSTOM_MATRIX = yes # Custom matrix file
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
UNICODE_ENABLE = yes # Unicode UNICODE_ENABLE = yes # Unicode
# Enter lower-power sleep mode when on the ChibiOS idle thread # Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
SRC += matrix.c
QUANTUM_LIB_SRC += i2c_master.c
+70
View File
@@ -0,0 +1,70 @@
/* Copyright 2020 Shaun Mitchell (Flex)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4658 //FX
#define PRODUCT_ID 0x4C53 //LS
#define DEVICE_VER 0x0001
#define MANUFACTURER FLX
#define PRODUCT Lodestone
#define DESCRIPTION FLX Lodestone
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B7, F0, F1, F4 }
#define MATRIX_COL_PINS { B2, F5, F6, D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
+371
View File
@@ -0,0 +1,371 @@
{
"keyboard_name": "lodestone",
"url": "https://prototypist.net/",
"maintainer": "Flexerm",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":2, "w":1.25},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_ansi_blocker": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0, "w":2},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2D (F0,B6)", "x":12.75, "y":2, "w":2.25},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":2.25},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_ansi_blocker_split_bs": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1D (B7,B6)", "x":13.5, "y":1, "w":1.5},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2D (F0,B6)", "x":12.75, "y":2, "w":2.25},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":2.25},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_iso_blocker": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0, "w":2},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
},
"LAYOUT_65_iso_blocker_split_bs": {
"layout": [
{"label":"K00 (B3,B2)", "x":0, "y":0},
{"label":"K01 (B3,F5)", "x":1, "y":0},
{"label":"K02 (B3,F6)", "x":2, "y":0},
{"label":"K03 (B3,D0)", "x":3, "y":0},
{"label":"K04 (B3,D1)", "x":4, "y":0},
{"label":"K05 (B3,D2)", "x":5, "y":0},
{"label":"K06 (B3,D3)", "x":6, "y":0},
{"label":"K07 (B3,D5)", "x":7, "y":0},
{"label":"K08 (B3,D4)", "x":8, "y":0},
{"label":"K09 (B3,D6)", "x":9, "y":0},
{"label":"K0A (B3,D7)", "x":10, "y":0},
{"label":"K0B (B3,B4)", "x":11, "y":0},
{"label":"K0C (B3,B5)", "x":12, "y":0},
{"label":"K0D (B3,B6)", "x":13, "y":0},
{"label":"K0E (B3,C6)", "x":14, "y":0},
{"label":"K0F (B3,C7)", "x":15, "y":0},
{"label":"K10 (B7,B2)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B7,F5)", "x":1.5, "y":1},
{"label":"K12 (B7,F6)", "x":2.5, "y":1},
{"label":"K13 (B7,D0)", "x":3.5, "y":1},
{"label":"K14 (B7,D1)", "x":4.5, "y":1},
{"label":"K15 (B7,D2)", "x":5.5, "y":1},
{"label":"K16 (B7,D3)", "x":6.5, "y":1},
{"label":"K17 (B7,D5)", "x":7.5, "y":1},
{"label":"K18 (B7,D4)", "x":8.5, "y":1},
{"label":"K19 (B7,D6)", "x":9.5, "y":1},
{"label":"K1A (B7,D7)", "x":10.5, "y":1},
{"label":"K1B (B7,B4)", "x":11.5, "y":1},
{"label":"K1C (B7,B5)", "x":12.5, "y":1},
{"label":"K1F (B7,C7)", "x":15, "y":1},
{"label":"K20 (F0,B2)", "x":0, "y":2, "w":1.75},
{"label":"K21 (F0,F5)", "x":1.75, "y":2},
{"label":"K22 (F0,F6)", "x":2.75, "y":2},
{"label":"K23 (F0,D0)", "x":3.75, "y":2},
{"label":"K24 (F0,D1)", "x":4.75, "y":2},
{"label":"K25 (F0,D2)", "x":5.75, "y":2},
{"label":"K26 (F0,D3)", "x":6.75, "y":2},
{"label":"K27 (F0,D5)", "x":7.75, "y":2},
{"label":"K28 (F0,D4)", "x":8.75, "y":2},
{"label":"K29 (F0,D6)", "x":9.75, "y":2},
{"label":"K2A (F0,D7)", "x":10.75, "y":2},
{"label":"K2B (F0,B4)", "x":11.75, "y":2},
{"label":"K2C (F0,B5)", "x":12.75, "y":2},
{"label":"K2D (F0,B6)", "x":13.75, "y":1, "w":1.25, "h":2},
{"label":"K2F (F0,C7)", "x":15, "y":2},
{"label":"K30 (F1,B2)", "x":0, "y":3, "w":1.25},
{"label":"K31 (F1,F5)", "x":1.25, "y":3},
{"label":"K32 (F1,F6)", "x":2.25, "y":3},
{"label":"K33 (F1,D0)", "x":3.25, "y":3},
{"label":"K34 (F1,D1)", "x":4.25, "y":3},
{"label":"K35 (F1,D2)", "x":5.25, "y":3},
{"label":"K36 (F1,D3)", "x":6.25, "y":3},
{"label":"K37 (F1,D5)", "x":7.25, "y":3},
{"label":"K38 (F1,D4)", "x":8.25, "y":3},
{"label":"K39 (F1,D6)", "x":9.25, "y":3},
{"label":"K3A (F1,D7)", "x":10.25, "y":3},
{"label":"K3B (F1,B4)", "x":11.25, "y":3},
{"label":"K3C (F1,B5)", "x":12.25, "y":3, "w":1.75},
{"label":"K3E (F1,C6)", "x":14, "y":3},
{"label":"K3F (F1,C7)", "x":15, "y":3},
{"label":"K40 (F4,B2)", "x":0, "y":4, "w":1.225},
{"label":"K41 (F4,F5)", "x":1.25, "y":4, "w":1.25},
{"label":"K42 (F4,F6)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F4,D3)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F4,D7)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F4,B4)", "x":11.25, "y":4, "w":1.25},
{"label":"K4D (F4,B6)", "x":13, "y":4},
{"label":"K4E (F4,C6)", "x":14, "y":4},
{"label":"K4F (F4,C7)", "x":15, "y":4}
]
}
}
}
@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default keymap for Lodestone
@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_65_ansi_blocker_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_65_ansi_blocker_split_bs(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default ANSI keymap for Lodestone
@@ -0,0 +1,20 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_65_iso_blocker_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_65_iso_blocker_split_bs(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default ISO keymap for Lodestone
@@ -0,0 +1,37 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default layer
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_BSLS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
// Fn1 Layer
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, KC_TRNS,
KC_CAPS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
// Fn2 Layer
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
// Fn3 Layer
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default VIA keymap for Lodestone
@@ -0,0 +1 @@
VIA_ENABLE = yes
@@ -1,4 +1,4 @@
/* Copyright 2017 Mathias Andersson <[email protected]> /* Copyright 2020 Shaun Mitchell (Flex)
* *
* This program is free software: you can redistribute it and/or modify * This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@@ -14,11 +14,4 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once #include "lodestone.h"
#define USE_I2C
#define SSD1306OLED
//#define OLED_ROTATE180
#define SSD1306_ADDRESS 0x3C
// place overrides here
+93
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@@ -0,0 +1,93 @@
/* Copyright 2020 Shaun Mitchell (Flex)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
// standard 65% layout ANSI + ISO
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_ansi_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, ___, K2F }, \
{ K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_ansi_blocker_split_bs( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, ___, K2F }, \
{ K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_iso_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, ___, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, ___, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
#define LAYOUT_65_iso_blocker_split_bs( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1F, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3E, K3F, \
K40, K41, K42, K46, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, ___, ___, K1F }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, ___, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, ___, K3E, K3F }, \
{ K40, K41, K42, ___, ___, ___, K46, ___, ___, ___, K4A, K4B, ___, K4D, K4E, K4F }, \
}
+13
View File
@@ -0,0 +1,13 @@
# FLX & proto[Typist] Lodestone
Lodestone is a keyboard PCB supporting 65% layout with one bottom row blocker, designed by Flex of FLX Keyboards. [More info at proto[Typist]](https://prototypist.net/)
* Keyboard Maintainer: [Flexerm](https://github.com/Flexerm)
* Hardware Supported: FLX - Lodestone (LS65) PCB
* Hardware Availability: [proto[Typist]](https://prototypist.net/)
Make example for this keyboard (after setting up your build environment):
make flx/lodestone:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
@@ -1,5 +1,5 @@
# MCU name # MCU name
MCU = atmega32u2 MCU = atmega32u4
# Bootloader selection # Bootloader selection
# Teensy halfkay # Teensy halfkay
@@ -18,16 +18,18 @@ BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support MIDI_ENABLE = no # MIDI support
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = yes
LAYOUTS = 65_ansi_blocker 65_iso_blocker
+3 -3
View File
@@ -20,11 +20,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0x464C // "FL"
#define PRODUCT_ID 0x0000 #define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER Fox Lab #define MANUFACTURER Fox Lab
#define PRODUCT Leaf60 Hotswap #define PRODUCT Leaf 60 Hotswap
#define DESCRIPTION A custom hotswap 60% keyboard #define DESCRIPTION A custom hotswap 60% keyboard
/* key matrix size */ /* key matrix size */
@@ -0,0 +1,48 @@
/* Copyright 2019 Fox Lab
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_tsangan_hhkb(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSLS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RCTL),
LAYOUT_60_tsangan_hhkb(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_60_tsangan_hhkb(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_60_tsangan_hhkb(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
@@ -0,0 +1 @@
VIA_ENABLE = yes
+3 -3
View File
@@ -20,11 +20,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0x464C // "FL"
#define PRODUCT_ID 0x0000 #define PRODUCT_ID 0x0002
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER Fox Lab #define MANUFACTURER Fox Lab
#define PRODUCT Leaf60 Universal #define PRODUCT Leaf 60 Universal
#define DESCRIPTION A custom 60% keyboard #define DESCRIPTION A custom 60% keyboard
/* key matrix size */ /* key matrix size */
@@ -0,0 +1,48 @@
/* Copyright 2019 Fox Lab
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL),
LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
@@ -0,0 +1 @@
VIA_ENABLE = yes
+6 -3
View File
@@ -14,14 +14,17 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma once
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0x4335 // GEEKhack
#define PRODUCT_ID 0x6060 #define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER geekhack #define MANUFACTURER geekhack
#define PRODUCT GH60 #define PRODUCT GH60 Rev C
#define DESCRIPTION t.m.k. keyboard firmware for GH60 #define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */ /* key matrix size */
+2 -5
View File
@@ -1,10 +1,7 @@
{ {
"keyboard_name": "GH60", "keyboard_name": "GH60 Rev C",
"url": "http://qmk.fm/keyboards/gh60", "url": "",
"maintainer": "qmk", "maintainer": "qmk",
"keyboard_folder": "gh60",
"processor": "atmega32u4",
"manufacturer": "geekhack",
"width": 15, "width": 15,
"height": 5, "height": 5,
"layouts": { "layouts": {
+53
View File
@@ -0,0 +1,53 @@
/* Copyright 2020 Diego Song
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* 0: qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, TG(2), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL
),
[1] = LAYOUT_all( /* 1: fn */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all( /* 2: arrows */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
+1
View File
@@ -0,0 +1 @@
VIA_ENABLE = yes
+3 -3
View File
@@ -20,11 +20,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h" #include "config_common.h"
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0x4335
#define PRODUCT_ID 0x6060 #define PRODUCT_ID 0x0002
#define DEVICE_VER 0x0003 #define DEVICE_VER 0x0003
#define MANUFACTURER SATAN #define MANUFACTURER SATAN
#define PRODUCT GH60 #define PRODUCT GH60 Satan
#define DESCRIPTION 60% keyboard with backlight and WS2812 support #define DESCRIPTION 60% keyboard with backlight and WS2812 support
/* key matrix size */ /* key matrix size */
+1 -1
View File
@@ -1,5 +1,5 @@
{ {
"keyboard_name": "Satan GH60", "keyboard_name": "GH60 Satan",
"url": "", "url": "",
"maintainer": "qmk", "maintainer": "qmk",
"width": 15, "width": 15,
+53
View File
@@ -0,0 +1,53 @@
/* Copyright 2020 Diego Song
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all( /* 0: qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT,
KC_LSFT, TG(2), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
[1] = LAYOUT_all( /* 1: fn */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all( /* 2: arrows */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
@@ -0,0 +1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes
@@ -1,51 +1,9 @@
# project specific files # MCU name
SRC = matrix.c \ MCU = STM32F103
led.c
# GENERIC STM32F103C8T6 board - stm32duino bootloader
#OPT_DEFS = -DCORTEX_VTOR_INIT=0x2000
#MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
#BOARD = GENERIC_STM32_F103
# GENERIC STM32F103C8T6 board - no bootloader (programmer over serial or SWD) // Modified by Xydane
OPT_DEFS =
MCU_LDSCRIPT = STM32F103x8
BOARD = GENERIC_STM32_F103
# MAPLE MINI
# OPT_DEFS = -DCORTEX_VTOR_INIT=0x5000
# MCU_LDSCRIPT = STM32F103xB_maplemini_bootloader
# BOARD = MAPLEMINI_STM32_F103
## chip/board settings
# the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# linker script to use
# it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# startup code to use
# is should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
# If you want to be able to jump to bootloader from firmware on STM32 MCUs,
# set the correct BOOTLOADER_ADDRESS. Either set it here, or define it in
# ./bootloader_defs.h or in ./boards/<FOO>/bootloader_defs.h (if you have
# a custom board definition that you plan to reuse).
# If you're not setting it here, leave it commented out.
# It is chip dependent, the correct number can be looked up here (page 175):
# http://www.st.com/web/en/resource/technical/document/application_note/CD00167594.pdf
# This also requires a patch to chibios:
# <tmk_dir>/tmk_core/tool/chibios/ch-bootloader-jump.patch
#STM32_BOOTLOADER_ADDRESS = 0x1FFFC800
# Enter lower-power sleep mode when on the ChibiOS idle thread # Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
# project specific files
SRC = matrix.c \
led.c
@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1 #define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1 #define RGB_DI_PIN A1
#define ADC_PIN A0
@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1 #define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1 #define RGB_DI_PIN A1
#define ADC_PIN A0
@@ -27,3 +27,5 @@
#define BACKLIGHT_PWM_CHANNEL 1 #define BACKLIGHT_PWM_CHANNEL 1
#define RGB_DI_PIN A1 #define RGB_DI_PIN A1
#define ADC_PIN A0
@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 } #define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 } #define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS #define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6
@@ -1 +0,0 @@
#pragma once
@@ -2,10 +2,6 @@
#include "analog.h" #include "analog.h"
#include <stdio.h> #include <stdio.h>
#ifndef ADC_PIN
# define ADC_PIN A0
#endif
enum custom_keycodes { enum custom_keycodes {
ADC_SAMPLE = SAFE_RANGE, ADC_SAMPLE = SAFE_RANGE,
}; };
@@ -0,0 +1,6 @@
#pragma once
// AVR: can change to other supported values
#define F_SCL 100000UL
// TODO: add some default ARM configs for i2cv1 and i2cv2
@@ -0,0 +1,66 @@
#include QMK_KEYBOARD_H
#include "i2c_master.h"
#include "debug.h"
#define TIMEOUT 50
// TODO: remove patch
#ifdef PROTOCOL_CHIBIOS
# pragma message("ChibiOS is currently 'best effort' and might not report accurate results")
i2c_status_t i2c_start_bodge(uint8_t address, uint16_t timeout) {
i2c_start(address);
// except on ChibiOS where the only way is do do "something"
uint8_t data = 0;
return i2c_readReg(address, 0, &data, sizeof(data), TIMEOUT);
}
# define i2c_start i2c_start_bodge
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(KC_A) //
};
void do_scan(void) {
uint8_t nDevices = 0;
dprintf("Scanning...\n");
for (uint8_t address = 1; address < 127; address++) {
// The i2c_scanner uses the return value of
// i2c_start to see if a device did acknowledge to the address.
i2c_status_t error = i2c_start(address << 1, TIMEOUT);
if (error == I2C_STATUS_SUCCESS) {
i2c_stop();
dprintf(" I2C device found at address 0x%02X\n", address);
nDevices++;
} else {
// dprintf(" Unknown error (%u) at address 0x%02X\n", error, address);
}
}
if (nDevices == 0)
dprintf("No I2C devices found\n");
else
dprintf("done\n");
}
uint16_t scan_timer = 0;
void matrix_scan_user(void) {
if (timer_elapsed(scan_timer) > 5000) {
do_scan();
scan_timer = timer_read();
}
}
void keyboard_post_init_user(void) {
debug_enable = true;
debug_matrix = true;
i2c_init();
scan_timer = timer_read();
}
@@ -0,0 +1,36 @@
# i2c_scanner
Aiming to provide a more qmk friendly version of <https://playground.arduino.cc/Main/I2cScanner/>
> This very simple ~~sketch~~ keymap scans the I2C-bus for devices. If a device is found, it is reported to the ~~Arduino serial monitor~~ console.
## Flashing
Pick a target that is aligned to the MCU you want to test:
```console
make handwired/onekey/elite_c:i2c_scanner:flash # also 32u4 + dfu bootloader
make handwired/onekey/promicro:i2c_scanner:flash
make handwired/onekey/teensy_2:i2c_scanner:flash
# ChibiOS is currently 'best effort' and might not report accurate results
make handwired/onekey/proton_c:i2c_scanner:flash
```
others might work with additional configuration.
## Usage
Output is viewable through a compatible tool <https://docs.qmk.fm/#/newbs_testing_debugging?id=debugging-tools>.
You can change the wires, and plug-in I2C devices while the i2c_scanner is running.
The output of the console will look like this:
```
Listening:
Scanning...
I2C device found at address 0x20
done
```
@@ -0,0 +1,3 @@
CONSOLE_ENABLE = yes
QUANTUM_LIB_SRC += i2c_master.c
@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 } #define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 } #define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS #define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6
+5 -3
View File
@@ -18,8 +18,8 @@
#include "config_common.h" #include "config_common.h"
#define MATRIX_COL_PINS { A3 } #define MATRIX_COL_PINS { A2 }
#define MATRIX_ROW_PINS { A2 } #define MATRIX_ROW_PINS { A1 }
#define UNUSED_PINS #define UNUSED_PINS
#define BACKLIGHT_PIN B8 #define BACKLIGHT_PIN B8
@@ -27,4 +27,6 @@
#define BACKLIGHT_PWM_CHANNEL 3 #define BACKLIGHT_PWM_CHANNEL 3
#define BACKLIGHT_PAL_MODE 2 #define BACKLIGHT_PAL_MODE 2
#define RGB_DI_PIN A1 #define RGB_DI_PIN A0
#define ADC_PIN A0
@@ -28,3 +28,5 @@
#define BACKLIGHT_PAL_MODE 0 #define BACKLIGHT_PAL_MODE 0
#define RGB_DI_PIN B15 #define RGB_DI_PIN B15
#define ADC_PIN A0
@@ -21,3 +21,9 @@
#define MATRIX_COL_PINS { F4 } #define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { F5 } #define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS #define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6
@@ -18,6 +18,12 @@
#include "config_common.h" #include "config_common.h"
#define MATRIX_COL_PINS { B2 } #define MATRIX_COL_PINS { F4 }
#define MATRIX_ROW_PINS { B1 } #define MATRIX_ROW_PINS { F5 }
#define UNUSED_PINS #define UNUSED_PINS
#define BACKLIGHT_PIN B6
#define RGB_DI_PIN F6
#define ADC_PIN F6
+1 -1
View File
@@ -30,4 +30,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+1 -1
View File
@@ -28,4 +28,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+1 -1
View File
@@ -30,4 +30,4 @@ SRC = keyboards/wilba_tech/wt_main.c \
keyboards/wilba_tech/wt_rgb_backlight.c \ keyboards/wilba_tech/wt_rgb_backlight.c \
drivers/issi/is31fl3733.c \ drivers/issi/is31fl3733.c \
quantum/color.c \ quantum/color.c \
drivers/arm/i2c_master.c drivers/chibios/i2c_master.c
+6 -39
View File
@@ -1,41 +1,9 @@
# project specific files # MCU name
SRC = matrix.c \ MCU = STM32F103
led.c
## chip/board settings
# - the next two should match the directories in
# <chibios>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = STM32
MCU_SERIES = STM32F1xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <this_dir>/ld/
# - NOTE: a custom ld script is needed for EEPROM on Teensy LC
MCU_LDSCRIPT = jm60_bootloader MCU_LDSCRIPT = jm60_bootloader
# Startup code to use
# - it should exist in <chibios>/os/common/ports/ARMCMx/compilers/GCC/mk/
MCU_STARTUP = stm32f1xx
# Board: it should exist either in <chibios>/os/hal/boards/
# or <this_dir>/boards
BOARD = JM60_BOARD BOARD = JM60_BOARD
# Cortex version
# Teensy LC is cortex-m0; Teensy 3.x are cortex-m4
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
# I.e. 6 for Teensy LC; 7 for Teensy 3.x
ARMV = 7
# Vector table for application
# 0x00000000-0x00001000 area is occupied by bootlaoder.*/
# The CORTEX_VTOR... is needed only for MCHCK/Infinity KB
#OPT_DEFS = -DCORTEX_VTOR_INIT=0x00001000
OPT_DEFS =
# Build Options # Build Options
# comment out to disable the options. # comment out to disable the options.
# #
@@ -51,10 +19,9 @@ CUSTOM_MATRIX = yes # Custom matrix file
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = no
VISUALIZER_ENABLE = no VISUALIZER_ENABLE = no
#LED_DRIVER = is31fl3731c
#LED_WIDTH = 16
#LED_HEIGHT = 5
# Enter lower-power sleep mode when on the ChibiOS idle thread # Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
# project specific files
SRC = matrix.c \
led.c
@@ -19,10 +19,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define USE_I2C // #define USE_I2C
#define EE_HANDS #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
+1
View File
@@ -60,3 +60,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 12 // Number of LEDs #define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
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