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67 Commits
Author SHA1 Message Date
Joel Challis 65f7bfcc8d Fix unknown key 'IndentPPDirectives' on CI (#7933) 2020-01-19 13:59:57 -08:00
Rossman360 4da241968c [Keyboard] Rebound keyboard add (#7886)
* create Rebound keyboard

* proofread

* update decade

* layer enums

* revert enum layer changes

* line spacing and such

* product ID and punctuation

* terminating terminating slashes

* layer enums

* remove slashes

* rules change, rgb and spacing

* plural layouts rgb rulez
2020-01-19 13:08:09 -08:00
Rossman360 dd2b793c0c [Keyboard] Rebound keyboard add (#7886)
* create Rebound keyboard

* proofread

* update decade

* layer enums

* revert enum layer changes

* line spacing and such

* product ID and punctuation

* terminating terminating slashes

* layer enums

* remove slashes

* rules change, rgb and spacing

* plural layouts rgb rulez
2020-01-19 13:07:34 -08:00
ef33befa06 [Keyboard] Add Tartan keyboard (#7917)
* first commit

* update keymap and key layout

* Update for release

* Update keyboards/tartan/config.h

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/info.json

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/keymaps/default/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/keymaps/default/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/keymaps/default/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/keymaps/test/keymap.c

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/keymaps/test/keymap.c

Co-Authored-By: James Young <[email protected]>

* Delete tartan/keymaps/test

* Update keyboards/tartan/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/readme.md

Co-Authored-By: James Young <[email protected]>

* Delete tartan/keymaps/default/config.h

* Update keyboards/tartan/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/rules.mk

Co-Authored-By: James Young <[email protected]>

* Update keyboards/tartan/rules.mk

Co-Authored-By: James Young <[email protected]>

* Delete unneccesary settings

* Fix tartan/rules.mk

* Delete unnecessary code from tartan.c

* Rearrange layout order in tartan.h

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

* Update usb config

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

* Delete unused defines

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/tartan/usbconfig.h

Co-Authored-By: fauxpark <[email protected]>

Co-authored-by: James Young <[email protected]>
Co-authored-by: fauxpark <[email protected]>
2020-01-19 10:54:04 -08:00
fauxpark 2bddfb986d Remove tmk_core gitignore and gitmodules 2020-01-19 10:52:29 -08:00
Joel Challis 667045b492 Run clang-format manually to fix recently changed files (#7934)
* Run clang-format manually to fix recently changed files

* Run clang-format manually to fix recently changed files - revert template files

* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
2020-01-19 16:30:34 +00:00
fauxpark f5209aa4e9 Remove custom backlight code for PS2AVRGB boards (#7775)
* Remove custom backlight code for PS2AVRGB boards

* Remove custom driver setting

* BACKLIGHT_BREATHING goes in config.h, not here

* Don't need to include backlight.c again here either

* Turn on backlight for Canoe

* Disable console on a few boards due to oversize
2020-01-18 23:00:32 -08:00
fauxpark eb5d267e63 Enforce definition of DIODE_DIRECTION for non-custom matrix boards (#7915)
* Enforce definition of `DIODE_DIRECTION` for non-custom matrix boards

* Define diode direction for failing boards

* Matching parentheses

* Put onekey diode directions in top level config
2020-01-19 14:11:57 +11:00
James Young eaed517c0b Added keymap for Space65 (#7562)
* Initial commit

* Modified keymap and updated readme.

* fixed numbering in readme

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Made requested changes in PR.

* Rename README.md to readme.md

* swapped media control keys

* updated right alt key to apply shift key for emacs

* updated R_Alt to remove shift

* Updated readme

* add layout 2 and rename existing folder to layout 4

- renamed existing folder with directional layout to layout 4
- udpated existing readme
- Added layout_60_2

* update flash script per pull request review

* Added keymap profile to space65

- This keymap profile is for MacOS with VIM key bindings
- See readme for more information

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/gray_studio/space65/keymaps/billiams/readme.md

Co-Authored-By: James Young <[email protected]>

* Update keyboards/gray_studio/space65/keymaps/billiams/keymap.c

Co-Authored-By: James Young <[email protected]>

* remove unnecessary code from keymap

* updated keys and cleaned up readme

Co-authored-by: James Young <[email protected]>
2020-01-18 17:00:09 -08:00
Joel Challis ba628a28bc Move rgblight and backlight task to common location (#7733) 2020-01-19 00:59:09 +00:00
Rob Haswell a1452db98a Configuration values for starting HSV and speed (#7740)
* Define default HSV and speed for RGB matrix.

* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.

* Document RGB_MATRIX_STARTUP_SPD.

* Preserve the ordering.
2020-01-18 20:11:33 +00:00
M. de Verteuil 9b9a0f0bcb [Keymap] Added mverteuil keymaps and userspace common code (#7876)
* Added mverteuil content

- Userspace
- Knops keymap
- Preonic keymaps

* Simplified and replaced some magic numbers

* Convert tabs to spaces

* Clean up LED handling, better animation, better layer init

* Use get_highest_layer per @drashna suggestion

* Reorder prototypes/reformat

* Simplified/more expessive and fixed initial layer LED

* Remove changes to git ignored files
2020-01-18 11:24:56 -08:00
Nathan Gray 6b17067b15 [Keyboard] Fix the order of underglow LEDs on ergodash/rev1 (#7791)
On the v1.2 PCB the slave half leds go in reverse order compared to the master half.
With this change, the leds are all in order from left to right, so animations like
Knight Rider look like you'd expect.
2020-01-17 20:26:30 -08:00
fauxpark 055e940f06 [Keyboard] Wasdat matrix cleanup (#7909)
* Wasdat matrix cleanup

* Use _custom functions

* More deduping, and signature fix
2020-01-17 20:01:17 -08:00
3dd43d9cab [Keyboard] Support for a Southpaw Keyboard KVT (#7892)
* Support for KVT

This branch adds support for the southpaw keyboard KVT

* Updated readme.md and keymap.c

* Update readme.md

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/rules.mk

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/rules.mk

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Update keyboards/kv/revT/readme.md

Co-Authored-By: fauxpark <[email protected]>

* Updated from suggestions from pull request

* Update readme.md

* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update rules.mk

* Update revT.c

* Update readme.md

* changing T to lowercase

* Change revT to revt

* edit

* Update keyboards/kv/revt/rules.mk

Co-Authored-By: James Young <[email protected]>

* Update readme.md

Co-authored-by: fauxpark <[email protected]>
Co-authored-by: James Young <[email protected]>
2020-01-17 19:56:13 -08:00
Joel Challisandfauxpark 6e710426a4 Add docs for 'CUSTOM_MATRIX = lite' (#7906)
* Add some docs to cover 'CUSTOM_MATRIX = lite'

* Apply suggestions from code review

Co-Authored-By: fauxpark <[email protected]>

* Add 'SRC += matrix.c' docs

* Update docs/custom_matrix.md

Co-Authored-By: fauxpark <[email protected]>

Co-authored-by: fauxpark <[email protected]>
2020-01-18 12:56:33 +11:00
Jeremy Bernhardt d11238f748 switching to you know whats up mode (#7921) 2020-01-17 16:15:58 -05:00
ridingqwertyandGeorgeKoenig 95c24bbaf8 Implement and document TAPPING_FORCE_HOLD_PER_KEY (#7859)
* Implement and document TAPPING_FORCE_HOLD_PER_KEY

* Added "record" parameter to "get_tapping_force_hold"

* Correct typo -- remove 'IGNORE_' from 'IGNORE_TAPPING_FORCE_HOLD_PER_KEY'

Co-authored-by: GeorgeKoenig <[email protected]>
2020-01-17 15:49:23 -05:00
Drashna Jaelre 1b0854fdca Cleanup check for PERMISSIVE_HOLD (#7861)
* Fix bug in PERMISSIVE_HOLD check

caused by #5009 (aka, me)

* Remove check for per key
2020-01-17 15:33:08 -05:00
Callum Oakley 1fcd0b2578 move caps because it can be triggered accidentally by sequences such as '("' (#7923)
Thanks!
2020-01-17 10:59:07 -05:00
Ben 619ee543b8 [Keyboard] Add Plaid-Pad 4x4 numpad (#7900)
* Add Plaid-Pad code

* Move ENCODER_ENABLE under Build Options

* Update keyboards/keycapsss/plaid_pad/info.json

* Update keyboards/keycapsss/plaid_pad/keymaps/default/keymap.c

* Update keyboards/keycapsss/plaid_pad/plaid_pad.h

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/readme.md

* Update keyboards/keycapsss/plaid_pad/readme.md

* Update keyboards/keycapsss/plaid_pad/readme.md

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/config.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/config.h

* Update keyboards/keycapsss/plaid_pad/config.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/usbconfig.h

* Update keyboards/keycapsss/plaid_pad/config.h
2020-01-17 00:30:32 -08:00
Josh Hinnebusch b6d8840915 [Keyboard] add VIA support for hiney PCBs (#7910)
* add VIA support for hiney PCBs

* update LED per request

* update LED text per request

* remove extra stuff
2020-01-16 23:15:08 -08:00
Xyverz d6e6feb377 Further changes to HHKB keymap (#7918)
* Changes to HHKB Keymap for useability

* Changes to HHKB Keymap for useability

* Added KC_GRV to _FL.
2020-01-17 09:34:25 +11:00
Rys Sommefeldt 919d69266e [Keyboard] Graystudio Space65 ISO UK layout and keymap (#7912)
* ISO UK layout for Graystudio Space65

* Quick line on how to build it in the readme

* Update ASCII art layout guide to match reality

* Whoops, space is actually K47, not K46

* Rename to 65_iso_blocker and remove uk designation
2020-01-16 10:06:42 -08:00
fauxpark 1e670f5e67 Remove KEYMAP_SECTION_ENABLE (#7882) 2020-01-17 00:32:09 +11:00
Maarten Dekkers bf397fdd9f [Keyboard] Add Eon40 keyboard (#7885)
* Add Eon40 files

* Make required changes

* Add missing comma

* Update rules.mk
2020-01-15 15:53:09 -08:00
James Young 5153580698 [Keyboard] Xbows Knight: Configurator layout polishing (#7903) 2020-01-15 09:38:17 -08:00
3a69232213 [Keymap] Massdrop ctrl keymap (#7639)
* RGB config overhaul

Changing RGB config from setrgb to sethsv, trying out different color values.

* Merged changes

* Various changes and a couple additions

Added Git Layer with git macros for most operations and LED config to show the macro keys on layer. Activated with FN+3.
Added VIM Layer, this is a normal keycode layer with no macros for now but it has LED config that highlights the navigation and edit keys in VIM.
Added a sticky CTRL and sticky SHIFT layers. I have no idea why I did this actually, it's mildly useful but oneshot and tapdance would be better, will be removed in later commit.
Changed the LED config from setrgb to sethsv and the key by key LED config to array.
Some code improvements in process_record_user.
Better way to manage string macros using char array. Inspired by drashna's secret macros.

* Various keymap changes and added documentation

Updated massdrop/ctrl endgame keymap:
    Added layers for git and vim.
    Better LED config method, using ledmap, similar to what's used in many other keymaps.
    Improved process_record_user() mainly with reduced conditionals.
    Cleaned things up in the header and config.
    Added pretty much all qmk feature headers to rules and config, commented out to be enabled if desired. Firmware size should be considered.
    Not many features added in this commit. Shifting for a while to work on implementing raw hid for the keyboard and expanding qmk terminal.

Added documentation.md for massdrop/ctrl at keyboard level to house all related information for future use.
Added documentation for raw hid in docs, added the doc to feature index. Need some review for this documentation and suggested additions/changes.

* Some fixes

Fixed keymap documentation to include changes.
Removed useless double tap keys and simplified layer maps.

* Fixed error in keymap

* Removed documentation changes. Will present in another PR

* Update keyboards/massdrop/ctrl/DOCUMENTATION.md

Co-Authored-By: fauxpark <[email protected]>

* Update DOCUMENTATION.md

* Update keymap.c

fixed mouse layout incomplete arrow cluster

* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c

Fixed Git layer led config

Co-Authored-By: totolouis <[email protected]>

* Update DOCUMENTATION.md

Remove raw hid details

* Update rules.mk

Remove useless stuff

* fixed malformed led map causing compile fail, indentation fixes

* Update keyboards/massdrop/ctrl/keymaps/endgame/config.h

switch from TG_NKRO to NK_TOGG

Co-Authored-By: fauxpark <[email protected]>

* Update keymap.c

Switching from TG_NKRO to NK_TOGG

* Added yakuake layout

* Update keyboards/massdrop/ctrl/keymaps/endgame/keymap.c

Change biton32(layer_state) to get_highest_layer()

Co-Authored-By: fauxpark <[email protected]>

* Update keymap.c

Change from biton32 to get_highest_layer

* Fixed custom LED not toggling off

Co-authored-by: fauxpark <[email protected]>
Co-authored-by: totolouis <[email protected]>
2020-01-14 21:34:41 -08:00
Xyverz 2a6cb426ef Hhkb keymap (#7907)
* Initial commit of HHKB layout.

* Moved keymap to the correct location.

This keymap is for a hasu alt controller-equipped HHKB, so the keymap was in the wrong place.
Added comments to the keymap.
2020-01-15 16:01:58 +11:00
Joel Challis 2081c5e40e Fix CUSTOM_MATRIX lite matrix_scan return code (#7908) 2020-01-15 15:51:43 +11:00
Joel Challis 48cac9e3c8 Migrate more custom matrix 'lite' code to core (#7863)
* Migrate more custom matrix lite code to core

* Align function names

* fix up MATRIX_MASKED
2020-01-15 01:58:32 +00:00
James Young 537b8713e5 XD68 Configurator Layout Support and Minor Refactor (#7904)
* XD68: QMK Configurator layout support

* elevate backlight breathing settings to keyboard level

* remove empty keymap config.h files

* rules.mk templating

* keymap polishing

- four-space indent
- keycode alignment
2020-01-15 01:31:17 +00:00
William Chang dff4f13c19 updated keys and cleaned up readme 2020-01-01 22:31:00 -08:00
William Chang 051faf4b64 Merge branch 'feature/billiams_space65' of github.com:billiams/qmk_firmware into feature/billiams_space65 2019-12-08 10:41:53 -08:00
William Chang 2d94e02ea1 remove unnecessary code from keymap 2019-12-08 10:39:26 -08:00
William ChangandJames Young 013ac11c95 Update keyboards/gray_studio/space65/keymaps/billiams/keymap.c
Co-Authored-By: James Young <[email protected]>
2019-12-08 10:34:24 -08:00
William ChangandJames Young dc2ed13a1c Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <[email protected]>
2019-12-08 10:33:06 -08:00
William ChangandJames Young 6e463c8084 Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <[email protected]>
2019-12-08 10:32:55 -08:00
William ChangandJames Young 3cd7cb81d4 Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <[email protected]>
2019-12-08 10:32:38 -08:00
William ChangandJames Young d5e0f21798 Update keyboards/gray_studio/space65/keymaps/billiams/readme.md
Co-Authored-By: James Young <[email protected]>
2019-12-08 10:31:33 -08:00
William Chang 1290039d7e Added keymap profile to space65
- This keymap profile is for MacOS with VIM key bindings
- See readme for more information
2019-12-07 12:50:41 -08:00
William Chang e7541faadc update flash script per pull request review 2019-12-06 17:05:36 -08:00
William Chang 6bcaf01c3f add layout 2 and rename existing folder to layout 4
- renamed existing folder with directional layout to layout 4
- udpated existing readme
- Added layout_60_2
2019-11-20 23:03:47 -08:00
William Chang e7f4d56592 Merge remote-tracking branch 'upstream/master' 2019-11-20 22:17:07 -08:00
William Chang 71493b2f9b Merge branch 'master' of https://github.com/qmk/qmk_firmware 2019-07-13 10:18:33 -07:00
William Chang 86ad4988fe Merge branch 'master' of https://github.com/billiams/qmk_firmware 2019-05-10 16:45:29 -07:00
William Chang 10975bd4c0 fixed conflict in readme 2019-05-10 16:44:13 -07:00
William Chang 8d8f2d09cc Merge pull request #2 from billiams/feature/billiams
Updated readme
2019-05-09 21:18:39 -07:00
William Chang 9ce186860e Merge branch 'qmk-master' 2019-05-09 21:16:15 -07:00
William Chang 4b2d3288d0 resolved conflicts 2019-05-09 21:16:06 -07:00
William Chang 7b0200660e Updated readme 2019-05-09 20:59:11 -07:00
William Chang 57a6ea11df updated R_Alt to remove shift 2019-04-25 10:38:18 -07:00
William Chang 89e8e0d277 updated right alt key to apply shift key for emacs 2019-04-25 10:27:04 -07:00
William Chang d7c5cf6e5b Merge branch 'master' of https://github.com/billiams/qmk_firmware 2019-04-22 14:56:41 -07:00
William Chang a41e6804fc swapped media control keys 2019-04-22 14:56:30 -07:00
William Chang da1dc28d31 Rename README.md to readme.md 2019-04-20 17:06:32 -07:00
William Chang b42ca9bc5f Merge branch 'master' of https://github.com/billiams/qmk_firmware 2019-04-20 17:03:57 -07:00
William Chang 42cb78f98e Made requested changes in PR. 2019-04-20 17:01:18 -07:00
William Chang dc3a8ddb6b Update README.md 2019-04-20 13:59:07 -07:00
William Chang 472060d333 Update README.md 2019-04-20 13:11:16 -07:00
William Chang 5b80e10b82 Update README.md 2019-04-20 13:07:59 -07:00
William Chang 7f8b0906c6 Update README.md 2019-04-20 13:06:40 -07:00
William Chang fa73d43818 Update README.md 2019-04-20 13:05:34 -07:00
William Chang 5a86db2259 Update README.md 2019-04-20 13:04:48 -07:00
William Chang a5337b3495 fixed numbering in readme 2019-04-20 12:43:05 -07:00
William Chang cd379c69a0 Modified keymap and updated readme. 2019-04-20 12:41:28 -07:00
William Chang 156fd4e969 Initial commit 2019-04-20 12:09:47 -07:00
303 changed files with 6682 additions and 4456 deletions

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+12 -7
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@@ -12,6 +12,18 @@ env:
- MAKEFLAGS="-j3 --output-sync" - MAKEFLAGS="-j3 --output-sync"
services: services:
- docker - docker
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-7
packages:
- pandoc
- diffutils
- dos2unix
- doxygen
- clang-format-7
- libstdc++-7-dev
install: install:
- npm install -g moxygen - npm install -g moxygen
script: script:
@@ -20,13 +32,6 @@ script:
- bash util/travis_test.sh - bash util/travis_test.sh
- bash util/travis_build.sh - bash util/travis_build.sh
- bash util/travis_docs.sh - bash util/travis_docs.sh
addons:
apt:
packages:
- pandoc
- diffutils
- dos2unix
- doxygen
after_script: after_script:
bash util/travis_compiled_push.sh bash util/travis_compiled_push.sh
notifications: notifications:
+1 -1
View File
@@ -61,7 +61,7 @@ endif
ifeq ($(strip $(STENO_ENABLE)), yes) ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE := yes VIRTSER_ENABLE ?= yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
endif endif
+1
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@@ -105,6 +105,7 @@
* [I2C Driver](i2c_driver.md) * [I2C Driver](i2c_driver.md)
* [WS2812 Driver](ws2812_driver.md) * [WS2812 Driver](ws2812_driver.md)
* [GPIO Controls](internals_gpio_control.md) * [GPIO Controls](internals_gpio_control.md)
* [Custom Matrix](custom_matrix.md)
* [Proton C Conversion](proton_c_conversion.md) * [Proton C Conversion](proton_c_conversion.md)
* For a Deeper Understanding * For a Deeper Understanding
+2
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@@ -149,6 +149,8 @@ If you define these options you will enable the associated feature, which may in
* makes it possible to use a dual role key as modifier shortly after having been tapped * makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#tapping-force-hold) * See [Hold after tap](feature_advanced_keycodes.md#tapping-force-hold)
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle) * Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
* `#define TAPPING_FORCE_HOLD_PER_KEY`
* enables handling for per key `TAPPING_FORCE_HOLD` settings
* `#define LEADER_TIMEOUT 300` * `#define LEADER_TIMEOUT 300`
* how long before the leader key times out * how long before the leader key times out
* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped. * If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
+108
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@@ -0,0 +1,108 @@
# Custom Matrix
QMK provides a mechanism to supplement or replace the default matrix scanning routine with your own code.
The reasons to use this feature include:
* Extra hardware between the keyboard's switches and MCU pins
* I/O multiplexer
* Line decoder
* Irregular switch matrix
* Simultaneous use of `COL2ROW` and `ROW2COL`
## Prerequisites
Implementing custom matrix usually involves compilation of an additional source file. It is recommended that for consistency, this file is called `matrix.c`.
Add a new file to your keyboard directory:
```text
keyboards/<keyboard>/matrix.c
```
And to configure compilation for the new file, add this to your `rules.mk`:
```make
SRC += matrix.c
```
## 'lite'
Provides a default implementation for various scanning functions, reducing the boilerplate code when implementing custom matrix.
To configure it, add this to your `rules.mk`:
```make
CUSTOM_MATRIX = lite
```
And implement the following functions in a `matrix.c` file in your keyboard folder:
```c
void matrix_init_custom(void) {
// TODO: initialize hardware here
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
bool matrix_has_changed = false;
// TODO: add matrix scanning routine here
return matrix_has_changed;
}
```
## Full Replacement
When more control over the scanning routine is required, you can choose to implement the full scanning routine.
To configure it, add this to your rules.mk:
```make
CUSTOM_MATRIX = yes
```
And implement the following functions in a `matrix.c` file in your keyboard folder:
```c
matrix_row_t matrix_get_row(uint8_t row) {
// TODO: return the requested row data
}
void matrix_print(void) {
// TODO: use print() to dump the current matrix state to console
}
void matrix_init(void) {
// TODO: initialize hardware and global matrix state here
// Unless hardware debouncing - Init the configured debounce routine
debounce_init(MATRIX_ROWS);
// This *must* be called for correct keyboard behavior
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
bool matrix_has_changed = false;
// TODO: add matrix scanning routine here
// Unless hardware debouncing - use the configured debounce routine
debounce(raw_matrix, matrix, MATRIX_ROWS, changed);
// This *must* be called for correct keyboard behavior
matrix_scan_quantum();
return matrix_has_changed;
}
```
And also provide defaults for the following callbacks:
```c
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
__attribute__((weak)) void matrix_init_user(void) {}
__attribute__((weak)) void matrix_scan_user(void) {}
```
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@@ -291,6 +291,25 @@ Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` ena
?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`. ?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
For more granular control of this feature, you can add the following to your `config.h`:
```c
#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
```
You can then add the following function to your keymap:
```c
bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
switch (keycode) {
case SFT_T(KC_SPC):
return true;
default:
return false;
}
}
```
## Tapping Force Hold ## Tapping Force Hold
To enable `tapping force hold`, add the following to your `config.h`: To enable `tapping force hold`, add the following to your `config.h`:
@@ -315,6 +334,25 @@ With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allo
!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle). !> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
For more granular control of this feature, you can add the following to your `config.h`:
```c
#define TAPPING_FORCE_HOLD_PER_KEY
```
You can then add the following function to your keymap:
```c
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LT(1, KC_BSPC):
return true;
default:
return false;
}
}
```
## Retro Tapping ## Retro Tapping
To enable `retro tapping`, add the following to your `config.h`: To enable `retro tapping`, add the following to your `config.h`:
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@@ -380,6 +380,10 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set
``` ```
## EEPROM storage ## EEPROM storage
+1 -1
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@@ -135,7 +135,7 @@ As there is no standard split communication driver for ARM-based split keyboards
`CUSTOM_MATRIX` `CUSTOM_MATRIX`
Lets you replace the default matrix scanning routine with your own code. You will need to provide your own implementations of matrix_init() and matrix_scan(). Lets you replace the default matrix scanning routine with your own code. For further details, see the [Custom Matrix page](custom_matrix.md).
`DEBOUNCE_TYPE` `DEBOUNCE_TYPE`
+1 -1
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@@ -217,7 +217,7 @@ void IS31FL3733_update_pwm_buffers(uint8_t addr, uint8_t index) {
// If any of the transactions fail we risk writing dirty PG0, // If any of the transactions fail we risk writing dirty PG0,
// refresh page 0 just in case. // refresh page 0 just in case.
if (!IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index])){ if (!IS31FL3733_write_pwm_buffer(addr, g_pwm_buffer[index])) {
g_led_control_registers_update_required[index] = true; g_led_control_registers_update_required[index] = true;
} }
} }
+2
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@@ -19,6 +19,8 @@
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */ /* number of backlight levels */
#define BACKLIGHT_PIN B5 #define BACKLIGHT_PIN B5
#ifdef BACKLIGHT_PIN #ifdef BACKLIGHT_PIN
+2
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@@ -34,6 +34,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 } #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B5 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B5 }
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
+2
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@@ -33,6 +33,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 } #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
#define DIODE_DIRECTION COL2ROW
#define SOFT_SERIAL_PIN D0 #define SOFT_SERIAL_PIN D0
/* define tapping term */ /* define tapping term */
+2
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@@ -35,6 +35,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5, D6, C2 } #define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5, D6, C2 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+13 -21
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@@ -17,27 +17,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "ares.h" #include "ares.h"
#ifdef BACKLIGHT_ENABLE void keyboard_pre_init_kb(void) {
void backlight_init_ports(void) { led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
} }
void backlight_set(uint8_t level) { void led_init_ports(void) {
if (level == 0) { setPinOutput(D1);
// Turn out the lights writePinHigh(D1);
writePinLow(D0); }
writePinLow(D1);
writePinLow(D4); bool led_update_kb(led_t led_state) {
writePinLow(D6); if (led_update_user(led_state)) {
} else { writePin(D1, !led_state.caps_lock);
// Turn on the lights }
writePinHigh(D0); return true;
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
}
} }
#endif
+2 -1
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@@ -37,7 +37,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define NO_UART 1 #define NO_UART 1
+1 -1
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@@ -17,7 +17,7 @@ MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = no RGBLIGHT_ENABLE = no
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
+13 -24
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@@ -17,30 +17,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "bfake.h" #include "bfake.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
setPinOutput(D0); led_init_ports();
setPinOutput(D1); keyboard_pre_init_user();
setPinOutput(D4);
setPinOutput(D6);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} }
void backlight_set(uint8_t level) { void led_init_ports(void) {
if (level == 0) { setPinOutput(D1);
// Turn out the lights writePinHigh(D1);
writePinLow(D0); }
writePinLow(D1);
writePinLow(D4); bool led_update_kb(led_t led_state) {
writePinLow(D6); if (led_update_user(led_state)) {
} else { writePin(D1, !led_state.caps_lock);
// Turn on the lights }
writePinHigh(D0); return true;
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
}
} }
+3 -5
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@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef BFAKE_CONFIG_H #pragma once
#define BFAKE_CONFIG_H
#include "config_common.h" #include "config_common.h"
@@ -38,9 +37,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define NO_UART 1 #define NO_UART 1
#endif
+1 -1
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@@ -17,7 +17,7 @@ MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = no RGBLIGHT_ENABLE = no
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
+2
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@@ -19,6 +19,8 @@
#define MATRIX_COL_PINS { D0, D1, D2, F7, F6, F5, F4, F1 } #define MATRIX_COL_PINS { D0, D1, D2, F7, F6, F5, F4, F1 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
+2
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@@ -32,6 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2 } #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define RGBLED_NUM 18 #define RGBLED_NUM 18
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
+11 -21
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@@ -16,32 +16,22 @@
#include "budget96.h" #include "budget96.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D0); setPinOutput(D0);
setPinOutput(D1); setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
// turn backlight LEDs on
writePinHigh(D0); writePinHigh(D0);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D0, !led_state.num_lock);
writePinLow(D0); writePin(D1, !led_state.caps_lock);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+2 -1
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@@ -37,5 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
+1 -1
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@@ -15,7 +15,7 @@ BOOTLOADER = bootloadHID
BOOTMAGIC_ENABLE = no BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = yes MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = no
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
@@ -3,7 +3,4 @@
# dfu-programmer atmega32u4 reset # dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory # run this in the qmk_firmware directory
make dz60:billiams make dz60:billiams_layout2:flash
dfu-programmer atmega32u4 erase --force && \
dfu-programmer atmega32u4 flash dz60_billiams.hex && \
dfu-programmer atmega32u4 reset
@@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(1)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | | | |RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_2_function(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC__VOLDOWN, KC__VOLUP,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, KC_MUTE, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______
),
};
@@ -0,0 +1,68 @@
## Billiam's DZ60 60_2 layout (KBDFANS Layout 2 with split backspace and split right shift)
This layout is optimized for MacOS and is for a Build 2 DZ60 with a 2U left shift, 1.75U right shift and no arrow cluster. Don't use this layout if you didn't get Build 2, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is a function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout2 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout2.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | DEL |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Cmd | Alt | Ctrl | Fn |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | Mute | Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | | | RESET |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |
`-----------------------------------------------------------------------------------------'
```
@@ -0,0 +1,6 @@
# dfu-programmer atmega32u4 erase --force
# dfu-programmer atmega32u4 flash /path/to/firmware.hex
# dfu-programmer atmega32u4 reset
# run this in the qmk_firmware directory
make dz60:billiams_layout4:flash
@@ -0,0 +1 @@
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed
@@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . |Tap(/) Shft| U | ESC |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, _______, RSFT_T(KC_SLSH) , KC_UP, KC_ESCAPE,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | Left| Down| Up |Right| | | Play/Pause |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | |Scr- |Scr+ | |PG_UP|RESET|
* |-----------------------------------------------------------------------------------------+
* | | | | | | | HOME|PG_DN| END |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, KC_MUTE, KC__VOLDOWN, KC__VOLUP, KC_MRWD, KC_MFFD,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_BRIU, _______, _______, KC_PGUP, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
),
};
@@ -0,0 +1,71 @@
## Billiam's DZ60 Directional layout
This layout is optimized for MacOS and is for a Build 4 DZ60 with a 2U left shift, 2U right shift and an arrow
cluster in the bottom right. Don't use this layout if you didn't get Build 4, you will enter a world of pain Donny.
Settings:
* The `CAPS LOCK` key is replaced with a second function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* Del is available as `Fn` + `Backspace`
* `/ ?` are available when you tap the right shift. Otherwise RShift is shift when held down
* RESET is available as `Fn`+ ` ESC`
* Underglow toggle is available as `Fn` + `Q`. Yes your keyboard has lights even if you didn't get the LEDs. Bonus!
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps). I copied [StephenGrier](https://github.com/qmk/qmk_firmware/tree/master/keyboards/dz60/keymaps/stephengrier)'s and modified it for DZ60 Build 4 and changed a few things, like the `grave` key, `ESC` and `/`.
3. Build your hex file
```
make dz60:billiams_layout4 # be in the qmk_firmware directory to do this
```
A hex file `dz60_billiams_layout4.hex` will be created in the base qmk_firmware directory
4. Before plugging in your keyboard into your computer, hold `SPACE` and `B` keys down
5. Holding those keys down, plug the keyboard into your computer, which will put the keyboard in bootlegger mode
6. If you are using [QMK toolbox](https://github.com/qmk/qmk_toolbox/releases), upload the .hex file you made above, select it and hit the flash button. For the love of all that is good and holy on Earth, don't hit the load button, that will load the default keymap and that's not what you want! Unless it is, in which case click away.
Note: If you didn't follow my instructions in 4 and accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootleg mode again, hold the `down arrow` key and `\`. The default layout is Build 1 and sets the `MENU` key on that build to `Fn`. `MENU` corresponds to `down arrow` in build 4. Note that you don't have to unplug the keyboard.
Hope this helps!
### 0 Qwerty
```
,-----------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Bkspc |
|-----------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
|-----------------------------------------------------------------------------------------+
| Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
|-----------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | Tap:/ RSh | U | ESC |
|-----------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Alt | Fn | L | D | R |
`-----------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
FN Layer
,-----------------------------------------------------------------------------------------.
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
|-----------------------------------------------------------------------------------------+
| |RBB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Mute | Vol-| Vol+| Prev | Next |
|-----------------------------------------------------------------------------------------+
| | | | | | | Left| Down| Up |Right| | | Play/Pause |
|-----------------------------------------------------------------------------------------+
| | | | | | | | |Scr- |Scr+ | | PG_UP |RESET|
|-----------------------------------------------------------------------------------------+
| | | | | | | HOME | PG_DN | END |
`-----------------------------------------------------------------------------------------'
```
+2
View File
@@ -38,6 +38,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order // #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
#define DIODE_DIRECTION COL2ROW
/* define tapping term */ /* define tapping term */
#define TAPPING_TERM 120 #define TAPPING_TERM 120
+6
View File
@@ -38,6 +38,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
// #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order // #define MATRIX_COL_PINS { B2, B3, B1, F7, F6, F5, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
#define DIODE_DIRECTION COL2ROW
/* define tapping term */ /* define tapping term */
#define TAPPING_TERM 120 #define TAPPING_TERM 120
@@ -69,6 +71,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SPLIT #define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 12, 12 } // Number of LEDs #define RGBLED_SPLIT { 12, 12 } // Number of LEDs
// The LEDs on the slave half go in reverse order
#define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, \
23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12}
#define SOFT_SERIAL_PIN D0 #define SOFT_SERIAL_PIN D0
#define SELECT_SOFT_SERIAL_SPEED 1 #define SELECT_SOFT_SERIAL_SPEED 1
/*Sets the protocol speed when using serial communication*/ /*Sets the protocol speed when using serial communication*/
-7
View File
@@ -25,13 +25,6 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
USB_6KRO_ENABLE = no # USB 6key Rollover USB_6KRO_ENABLE = no # USB 6key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
KEYMAP_IN_EEPROM_ENABLE = no # External keymap in eeprom
KEYMAP_SECTION_ENABLE = no # Fixed address keymap for keymap editor
SOFTPWM_LED_ENABLE = no # Enable SoftPWM to drive backlight
FADING_LED_ENABLE = no # Enable fading backlight
BREATHING_LED_ENABLE = no # Enable breathing backlight
LEDMAP_ENABLE = no # Enable LED mapping
LEDMAP_IN_EEPROM_ENABLE = no # Read LED mapping from eeprom
SWAP_HANDS_ENABLE = no # Disable Onehand SWAP_HANDS_ENABLE = no # Disable Onehand
RGBLIGHT_ENABLE = no RGBLIGHT_ENABLE = no
MIDI_ENABLE = no MIDI_ENABLE = no
+2 -1
View File
@@ -36,4 +36,5 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
+10 -23
View File
@@ -16,32 +16,19 @@
#include "meteor.h" #include "meteor.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D1); setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D1, !led_state.caps_lock);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+3
View File
@@ -45,5 +45,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, C2, C3, C4, C5, D7 } #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, C2, C3, C4, C5, D7 }
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLED_NUM 6 #define RGBLED_NUM 6
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
+10 -23
View File
@@ -16,32 +16,19 @@
#include "le_bmc.h" #include "le_bmc.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D1); setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D1, !led_state.caps_lock);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+2 -2
View File
@@ -17,13 +17,13 @@ BOOTLOADER = bootloadHID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
+3
View File
@@ -45,5 +45,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, C2, C3, C4, C5, D7 } #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, C2, C3, C4, C5, D7 }
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLED_NUM 6 #define RGBLED_NUM 6
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
+10 -23
View File
@@ -16,32 +16,19 @@
#include "oe_bmc.h" #include "oe_bmc.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D1); setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D1, !led_state.caps_lock);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+2 -2
View File
@@ -17,13 +17,13 @@ BOOTLOADER = bootloadHID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700) MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config) MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
+2 -1
View File
@@ -39,7 +39,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define NO_UART 1 #define NO_UART 1
+23
View File
@@ -15,3 +15,26 @@
*/ */
#include "exent.h" #include "exent.h"
void keyboard_pre_init_kb(void) {
led_init_ports();
keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D0);
setPinOutput(D1);
setPinOutput(D6);
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D6);
}
bool led_update_kb(led_t led_state) {
if (led_update_user(led_state)) {
writePin(D0, !led_state.num_lock);
writePin(D1, !led_state.caps_lock);
writePin(D6, !led_state.scroll_lock);
}
return true;
}
+1 -1
View File
@@ -17,7 +17,7 @@ MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
+2 -1
View File
@@ -37,5 +37,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
+15 -24
View File
@@ -17,30 +17,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "facew.h" #include "facew.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
setPinOutput(D0); led_init_ports();
setPinOutput(D1); keyboard_pre_init_user();
setPinOutput(D4);
setPinOutput(D6);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} }
void backlight_set(uint8_t level) { void led_init_ports(void) {
if (level == 0) { setPinOutput(D0);
// Turn out the lights setPinOutput(D1);
writePinLow(D0); writePinHigh(D0);
writePinLow(D1); writePinHigh(D1);
writePinLow(D4); }
writePinLow(D6);
} else { bool led_update_kb(led_t led_state) {
// Turn on the lights if (led_update_user(led_state)) {
writePinHigh(D0); writePin(D1, !led_state.caps_lock);
writePinHigh(D1); }
writePinHigh(D4); return true;
writePinHigh(D6);
}
} }
+1 -1
View File
@@ -15,7 +15,7 @@ BOOTLOADER = bootloadHID
BOOTMAGIC_ENABLE = no BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = yes MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = no
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
+2 -1
View File
@@ -38,7 +38,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 5 #define DEBOUNCE 5
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define NO_UART 1 #define NO_UART 1
+12 -22
View File
@@ -16,32 +16,22 @@
#include "mars80.h" #include "mars80.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
setPinOutput(D1); }
setPinOutput(D4);
setPinOutput(D6);
// turn backlight LEDs on void led_init_ports(void) {
writePinHigh(D0); setPinOutput(D1);
setPinOutput(D6);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6); writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D1, !led_state.caps_lock);
writePinLow(D0); writePin(D6, !led_state.scroll_lock);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+12 -19
View File
@@ -18,32 +18,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "hb85.h" #include "hb85.h"
void backlight_init_ports(void) { void keyboard_pre_init_kb(void) {
// initialize pins D0, D1, D4 and D6 as output led_init_ports();
keyboard_pre_init_user();
}
void led_init_ports(void) {
setPinOutput(D0); setPinOutput(D0);
setPinOutput(D1); setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6); setPinOutput(D6);
// turn backlight LEDs on
writePinHigh(D0); writePinHigh(D0);
writePinHigh(D1); writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6); writePinHigh(D6);
} }
void backlight_set(uint8_t level) { bool led_update_kb(led_t led_state) {
if (level == 0) { if (led_update_user(led_state)) {
// turn backlight LEDs off writePin(D0, !led_state.num_lock);
writePinLow(D0); writePin(D1, !led_state.caps_lock);
writePinLow(D1); writePin(D6, !led_state.scroll_lock);
writePinLow(D4);
writePinLow(D6);
} else {
// turn backlight LEDs on
writePinHigh(D0);
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
} }
return true;
} }
+1 -1
View File
@@ -17,7 +17,7 @@ MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
WS2812_DRIVER = i2c WS2812_DRIVER = i2c
@@ -0,0 +1,20 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
#define GRAVE_ESC_GUI_OVERRIDE # Always send Escape if GUI is pressed
@@ -0,0 +1,85 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | DEL | INS |
* |------------------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc | PGUP |
* |------------------------------------------------------------------------------------------------+
* | Fn1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PGDN |
* |------------------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | Up | ESC |
* |------------------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Alt | Ctrl | Left | Down | Right |
* `------------------------------------------------------------------------------------------------'
*/
[0] = LAYOUT( \
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP, \
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, \
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_ESC, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
/* 1st Layer
* ,------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ | Next |
* |------------------------------------------------------------------------------------------------+
* | |RGB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| | | | | | Prev |
* |------------------------------------------------------------------------------------------------+
* | | RGBP | RGPG | RGPK | | | Left| Down| Up |Right| | | Play/Pause | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | Scr- | Scr+ | | | PGUP | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | Fn2 | HOME | PGDN | END |
* `------------------------------------------------------------------------------------------------'
*/
[1] = LAYOUT( \
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD, KC_VOLU, KC_MFFD, \
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_SPD, RGB_SPI, KC_TRNS, KC_TRNS, KC_TRNS, KC_MRWD, \
KC_TRNS, RGB_M_P, RGB_M_G, RGB_M_K, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BRID, KC_BRIU, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(2), KC_HOME, KC_PGDN, KC_END \
),
/* 2nd Layer
* ,------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | | | RESET |
* |------------------------------------------------------------------------------------------------+
* | | | | | | | | | |
* `------------------------------------------------------------------------------------------------'
*/
[2] = LAYOUT( \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
};
@@ -0,0 +1,80 @@
## Billiam's Space65 layout (with split backspace)
This layout is optimized for vim users on MacOS with a split backspace.
Settings:
* The `CAPS LOCK` key is a function key.
* The `ALT` and `CMD` keys are swapped to replicate the Mac layout.
* RESET is available as `Fn`+ `Right Ctrl` + `ESC`
* Underglow toggle is available as `Fn` + `Q`.
* vim-style arrow key bindings H J K L in layer 1
### Initial Installation
I found the instructions to be longer than they had to be, and I ended up having to Google some steps anyway. These are the steps I took to get my keyboard setup, in case you are new to the process.
1. Fork and Clone the qmk_firmware repo locally
```
# Choose one:
git clone git@github.com:qmk/qmk_firmware.git # OR
git clone https://github.com/qmk/qmk_firmware.git
```
2. Customize your layout by starting with a [keymap](https://github.com/qmk/qmk_firmware/tree/master/keyboards/gray_studio/space65/keymaps). I copied the default and changed it to my liking.
3. Before plugging in your keyboard into your computer, hold `ESC` key down
4. Plug the keyboard into your computer, which will put the keyboard in bootloader mode.
5. Build your hex file and flash your keyboard
```
make gray_studio/space65:billiams:flash # be in the qmk_firmware directory to do this
```
Notes:
- If you are using QMK Toolbox, use `make gray_studio/space65:<keymap>` in the base qmk_firmware directory instead of step 5 above which will create a hex file `gray_studio_space65_billiams.hex` which you can then choose in the toolbox and hit flash
- If you accidentally loaded the default keymap, then to `RESET` the keyboard and kick it into bootloader mode again, hold the `ESC` key and plug the board in.
Hope this helps!
### 0 Qwerty
```
,------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del | INS |
|------------------------------------------------------------------------------------------------+
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc | PGUP |
|------------------------------------------------------------------------------------------------+
| Fn1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter | PGDN |
|------------------------------------------------------------------------------------------------+
| Shift | Z | X | C | V | B | N | M | , | . | ?/ | Shift | up | ESC |
|------------------------------------------------------------------------------------------------+
| Ctrl | Alt | Cmd | Space | Alt | Ctrl | Left | Down | Right |
`------------------------------------------------------------------------------------------------'
```
### 1 Fn Layer
```
,------------------------------------------------------------------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |Vol- |Vol+ | Next |
|------------------------------------------------------------------------------------------------+
| |RGB T|RGB M| Hue-| Hue+| Sat-| Sat+| Val-| Val+| Spd- | Spd+ | | | | Prev |
|------------------------------------------------------------------------------------------------+
| | RGBP | RGBG | RGBK | | | Left| Down| Up |Right| | | Play/Pause | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | Scr- | Scr+ | | |PGUP | |
|------------------------------------------------------------------------------------------------+
| | | | | | Fn2 | HOME | PGDN | END |
`------------------------------------------------------------------------------------------------'
```
### 2 Fn Layer - Just for bootloader mode button
```
,------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | | | | | | | RESET |
|------------------------------------------------------------------------------------------------+
| | | | | | | | | |
`------------------------------------------------------------------------------------------------'
```
@@ -0,0 +1,59 @@
/* Copyright 2020 Rys Sommefeldt
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_iso_blocker(
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ Backsp│ ` │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │     │Del│
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐ Ent├───┤
* │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │    │PUp│
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤
* │Shft│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift│ ↑ │PDn│
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │Ctrl│LGUI│LAlt│      Spaaaaaaace       │RAlt│ L1 │ │ ← │ ↓ │ → │
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_65_iso_blocker(
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
* │RST│ F1│ F2│ F3│ F4│ F5│ F6│ F7│ F8│ F9│F10│F11│F12│       │   │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
* │ TOG │PLN│MOD│HU+│HU-│SA+│SA-│VA+│VA-│   │   │   │   │     │   │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    ├───┤
* │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┼───┤
* │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬─┬───┼───┼───┤
* │    │    │    │                        │    │    │ │   │   │   │
* └────┴────┴────┴────────────────────────┴────┴────┘ └───┴───┴───┘
*/
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
RGB_TOG, RGB_M_P, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
@@ -0,0 +1,3 @@
# ISO keymap for Space65
Make this firmware with `make gray_studio/space65:iso`.
+1 -1
View File
@@ -32,4 +32,4 @@ AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400) HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = 65_ansi_blocker LAYOUTS = 65_ansi_blocker 65_iso_blocker
+13
View File
@@ -55,3 +55,16 @@
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4A, k4B, KC_NO, k4D, k4E, k4F }, \ { k40, k41, KC_NO, k43, KC_NO, KC_NO, KC_NO, k47, KC_NO, KC_NO, k4A, k4B, KC_NO, k4D, k4E, k4F }, \
} }
#define LAYOUT_65_iso_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0F, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K1E, K2D, K2F, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, K3F, \
K40, K41, K43, K47, K4A, K4B, K4D, K4E, K4F \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, KC_NO, K0F }, \
{ K10, KC_NO, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO, K2F }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E, K3F }, \
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, KC_NO, K47, KC_NO, KC_NO, K4A, K4B, KC_NO, K4D, K4E, K4F }, \
}
+2
View File
@@ -39,6 +39,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { E0, E1, C0, C1, C2 } #define MATRIX_ROW_PINS { E0, E1, C0, C1, C2 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
@@ -37,6 +37,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MATRIX_COL_PINS { B5, B4, E6, D7, C6 } // #define MATRIX_COL_PINS { B5, B4, E6, D7, C6 }
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { C6, D7, E6, B4, B5 }
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
@@ -32,6 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED strip input and number of LEDs // WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 12 #define RGBLED_NUM 12
@@ -32,6 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED strip input and number of LEDs // WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 12 #define RGBLED_NUM 12
@@ -32,6 +32,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F5, F6, F7, B1, B3, B2, B6 } #define MATRIX_ROW_PINS { F5, F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED strip input and number of LEDs // WS2812 RGB LED strip input and number of LEDs
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 12 #define RGBLED_NUM 12
@@ -37,6 +37,8 @@
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define DIODE_DIRECTION COL2ROW
// WS2812 RGB LED, normally used to indicate keyboard state: // WS2812 RGB LED, normally used to indicate keyboard state:
#define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
@@ -30,6 +30,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
#define DIODE_DIRECTION COL2ROW
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060 #define PRODUCT_ID 0x3060
@@ -50,7 +50,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL*/ /* COL2ROW, ROW2COL*/
//#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* /*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
+2
View File
@@ -19,6 +19,8 @@
#define MATRIX_ROW_PINS { NO_PIN } #define MATRIX_ROW_PINS { NO_PIN }
#define MATRIX_COL_PINS { B4, B6, B2, D7, B1, F7, F6, F5, F4 } #define MATRIX_COL_PINS { B4, B6, B2, D7, B1, F7, F6, F5, F4 }
#define DIODE_DIRECTION COL2ROW
#define UNUSED_PINS #define UNUSED_PINS
/* ws2812 RGB LED */ /* ws2812 RGB LED */
+2
View File
@@ -36,6 +36,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { B6 } #define MATRIX_ROW_PINS { B6 }
#define UNUSED_PINS #define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+2
View File
@@ -29,6 +29,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 1 #define MATRIX_ROWS 1
#define MATRIX_COLS 1 #define MATRIX_COLS 1
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+2
View File
@@ -33,6 +33,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 2 #define MATRIX_ROWS 2
#define MATRIX_COLS 1 #define MATRIX_COLS 1
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+2
View File
@@ -17,6 +17,8 @@
#define MATRIX_ROW_PINS { B8, A0, A1, A2 } #define MATRIX_ROW_PINS { B8, A0, A1, A2 }
#define MATRIX_COL_PINS { B13, B14, B15, B9, B7, B6, B5, B4, B3, B2, B1, B0 } #define MATRIX_COL_PINS { B13, B14, B15, B9, B7, B6, B5, B4, B3, B2, B1, B0 }
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5 #define DEBOUNCE 5
+137
View File
@@ -0,0 +1,137 @@
/*
Xyverz's HHKB layout
Rev 0.1, initial commit.
This is my initial keymap for the HHKB with Hasu's alternate controller.
The default layer is Dvorak, with Qwerty and Colemak being optional.
Will probably add to it later, but for now I'm going to enjoy this as it is.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_QW,
_DV,
_CM,
_FL,
};
enum planck_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK };
#define FN_TAB LT(_FL, KC_TAB)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* _QW: Qwerty Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |Del|
* |-----------------------------------------------------------|
* |Fn/Tb| Q| W| E| R| T| Y| U| I| O| P| [| ]|BkSpc|
* |-----------------------------------------------------------|
* |Control| A| S| D| F| G| H| J| K| L| ;| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |Fn|
* |-----------------------------------------------------------|
* | |Alt |Gui | Space |Gui |Alt | |
* `-----------------------------------------------------------'
*/
/* Layer 0: Qwerty */
[_QW] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL ,
FN_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL),
KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT
),
/*
* _DV: Dvorak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \ |Del|
* |-----------------------------------------------------------|
* |Fn/Tb| '| ,| .| P| Y| F| G| C| R| L| /| =|BkSpc|
* |-----------------------------------------------------------|
* |Control| A| O| E| U| I| D| H| T| N| S| -| Return|
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z| Shift |Fn|
* |-----------------------------------------------------------|
* | |Alt |Gui | Space |Gui |Alt | |
* `-----------------------------------------------------------'
*/
/* Layer 1: Dvorak */
[_DV] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
FN_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC,
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, MO(_FL),
KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT
),
/*
* _CM: Colemak Layer
* ,-----------------------------------------------------------.
* |ESC | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |Del|
* |-----------------------------------------------------------|
* |Fn/Tb| Q| W| F| P| G| J| L| U| Y| ;| [| ]|BkSpc|
* |-----------------------------------------------------------|
* |Control| A| R| S| T| D| H| N| E| I| O| '| Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /| Shift |Fn|
* |-----------------------------------------------------------|
* | |Alt |Gui | Space |Gui |Alt | |
* `-----------------------------------------------------------'
*/
/* Layer 2: Colemak */
[_CM] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL ,
FN_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL),
KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT
),
/*
* _FL: Function Layer
* ,-----------------------------------------------------------.
* |Grv |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |RST|
* |-----------------------------------------------------------|
* | | |_QW|_DV|_CM| | |PgU| Up|PgD|PSc|SLk|Pau| |
* |-----------------------------------------------------------|
* | | |MPr|MPl|MNx| |Hom| Lt| Dn| Rt| | | |
* |-----------------------------------------------------------|
* |CAPS | |Mut|VlD|VlU| |End| | | | | | |
* |-----------------------------------------------------------|
* | | | | Ins | | | |
* `-----------------------------------------------------------'
*/
/* Layer 3: Functions */
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET ,
_______, _______, QWERTY, DVORAK, COLEMAK, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______,
KC_CAPS, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_END, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______
),
};
// clang-format on
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case DVORAK:
set_single_persistent_default_layer(_DV);
return false;
case QWERTY:
set_single_persistent_default_layer(_QW);
return false;
case COLEMAK:
set_single_persistent_default_layer(_CM);
return false;
}
}
return true;
}
@@ -0,0 +1,63 @@
/* Copyright 2019 hineybush
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k114, k115, \
k200, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213, k214, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k314, k315, \
k400, k401, k402, k403, k404, k405, k406, k407, k408, k409, k410, k411, k412, k414, k415, \
k500, k501, k502, k504, k506, k508, k510, k511, k513, k514, k515 \ */
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_PAUS, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_all(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RGB_TOG,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RGB_MOD,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS
),
[2] = LAYOUT_all(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS
),
[3] = LAYOUT_all(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS
),
};
@@ -0,0 +1 @@
# The default VIA keymap for h75_singa
@@ -0,0 +1 @@
VIA_ENABLE = yes
@@ -0,0 +1,63 @@
/* Copyright 2020 Josh Hinnebusch
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_TRNS, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DEC, BL_INC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DEC, BL_INC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, BL_TOGG, BL_DEC, BL_INC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
void led_init_ports(void) {
setPinOutput(D5);
setPinOutput(E6);
}
bool led_update_user(led_t led_state) {
writePin(D5, !led_state.caps_lock);
writePin(E6, !led_state.scroll_lock);
return true;
}
@@ -0,0 +1 @@
# The default VIA keymap for h87a
@@ -0,0 +1 @@
VIA_ENABLE = yes
@@ -0,0 +1,52 @@
/* Copyright 2020 Josh Hinnebusch
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_0, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_TRNS, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, KC_TRNS, BL_TOGG, BL_DEC, BL_INC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_VOLD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
@@ -0,0 +1 @@
# The default VIA keymap for h88a
@@ -0,0 +1 @@
VIA_ENABLE = yes
+1 -1
View File
@@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
@@ -0,0 +1,60 @@
/* Copyright 2019 hineybush
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, KC_PGUP, KC_PGDN,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PAUS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_TRNS,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(1), KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT
),
[1] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK,KC_HOME, KC_END,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_HUI,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RESET ,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAD, RGB_SAI,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, RGB_VAI,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, RGB_TOG, RGB_MOD,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT, KC_TRNS,KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS
),
};
@@ -0,0 +1,2 @@
# The default VIA keymap for hbcp
@@ -0,0 +1 @@
VIA_ENABLE = yes
+1 -1
View File
@@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
+1 -1
View File
@@ -14,7 +14,7 @@ BOOTLOADER = atmel-dfu
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug
-1
View File
@@ -25,7 +25,6 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
USB_6KRO_ENABLE = no # USB 6key Rollover USB_6KRO_ENABLE = no # USB 6key Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
KEYMAP_SECTION_ENABLE = no # Fixed address keymap for keymap editor
SWAP_HANDS_ENABLE = no # Disable Onehand SWAP_HANDS_ENABLE = no # Disable Onehand
RGBLIGHT_ENABLE = no RGBLIGHT_ENABLE = no
MIDI_ENABLE = no MIDI_ENABLE = no
+3 -1
View File
@@ -32,7 +32,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 } #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4, C3, C2, D7 }
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
#define RGBLED_NUM 16 #define RGBLED_NUM 16
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
+13 -26
View File
@@ -17,32 +17,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "v32a.h" #include "v32a.h"
#ifdef BACKLIGHT_ENABLE void keyboard_pre_init_kb(void) {
void backlight_init_ports(void) { led_init_ports();
setPinOutput(D0); keyboard_pre_init_user();
setPinOutput(D1);
setPinOutput(D4);
setPinOutput(D6);
writePinLow(D0);
writePinLow(D1);
writePinLow(D4);
writePinLow(D6);
} }
void backlight_set(uint8_t level) { void led_init_ports(void) {
if (level == 0) { setPinOutput(D1);
// Turn out the lights writePinHigh(D1);
writePinLow(D0); }
writePinLow(D1);
writePinLow(D4); bool led_update_kb(led_t led_state) {
writePinLow(D6); if (led_update_user(led_state)) {
} else { writePin(D1, !led_state.caps_lock);
// Turn on the lights }
writePinHigh(D0); return true;
writePinHigh(D1);
writePinHigh(D4);
writePinHigh(D6);
}
} }
#endif
+1 -1
View File
@@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PIN D4 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 12 #define BACKLIGHT_LEVELS 12
// #define BACKLIGHT_BREATHING // Requires #4324 to enable hardware pwm for atmega32a #define BACKLIGHT_BREATHING
/* RGB underglow */ /* RGB underglow */
// NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0. // NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0.
+1 -1
View File
@@ -38,7 +38,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define BACKLIGHT_PIN D4 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 12 #define BACKLIGHT_LEVELS 12
// #define BACKLIGHT_BREATHING // Requires #4324 to enable hardware pwm for atmega32a #define BACKLIGHT_BREATHING
/* RGB underglow */ /* RGB underglow */
// NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0. // NOTE: for PS2AVRGB boards, underglow commands are sent via I2C to 0xB0.
-213
View File
@@ -1,213 +0,0 @@
/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#include "backlight.h"
#include "quantum.h"
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include "backlight_custom.h"
#include "breathing_custom.h"
// DEBUG
#include <stdlib.h>
#include <stdio.h>
// Port D: digital pins of the AVR chipset
#define NUMLOCK_PORT (1 << 0) // D0
#define CAPSLOCK_PORT (1 << 1) // D1
#define BACKLIGHT_PORT (1 << 4) // D4
#define SCROLLLOCK_PORT (1 << 6) // D6
#define TIMER_CLK_DIV64 0x03 ///< Timer clocked at F_CPU/64
#define TIMER1PRESCALE TIMER_CLK_DIV64 ///< timer 1 prescaler default
#define TIMER_PRESCALE_MASK 0x07 ///< Timer Prescaler Bit-Mask
#define PWM_MAX 0xFF
#define TIMER_TOP 255 // 8 bit PWM
extern backlight_config_t backlight_config;
/**
* References
* Port Registers: https://www.arduino.cc/en/Reference/PortManipulation
* TCCR1A: https://electronics.stackexchange.com/questions/92350/what-is-the-difference-between-tccr1a-and-tccr1b
* Timers: http://www.avrbeginners.net/architecture/timers/timers.html
* 16-bit timer setup: http://sculland.com/ATmega168/Interrupts-And-Timers/16-Bit-Timer-Setup/
* PS2AVRGB firmware: https://github.com/showjean/ps2avrU/tree/master/firmware
*/
// @Override
// turn LEDs on and off depending on USB caps/num/scroll lock states.
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
// turn on
DDRD |= NUMLOCK_PORT;
PORTD |= NUMLOCK_PORT;
} else {
// turn off
DDRD &= ~NUMLOCK_PORT;
PORTD &= ~NUMLOCK_PORT;
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRD |= CAPSLOCK_PORT;
PORTD |= CAPSLOCK_PORT;
} else {
DDRD &= ~CAPSLOCK_PORT;
PORTD &= ~CAPSLOCK_PORT;
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRD |= SCROLLLOCK_PORT;
PORTD |= SCROLLLOCK_PORT;
} else {
DDRD &= ~SCROLLLOCK_PORT;
PORTD &= ~SCROLLLOCK_PORT;
}
}
#ifdef BACKLIGHT_ENABLE
// sets up Timer 1 for 8-bit PWM
void timer1PWMSetup(void) { // NOTE ONLY CALL THIS ONCE
// default 8 bit mode
TCCR1A &= ~(1 << 1); // cbi(TCCR1A,PWM11); <- set PWM11 bit to HIGH
TCCR1A |= (1 << 0); // sbi(TCCR1A,PWM10); <- set PWM10 bit to LOW
// clear output compare value A
// outb(OCR1AH, 0);
// outb(OCR1AL, 0);
// clear output comparator registers for B
OCR1BH = 0; // outb(OCR1BH, 0);
OCR1BL = 0; // outb(OCR1BL, 0);
}
bool is_init = false;
void timer1Init(void) {
// timer1SetPrescaler(TIMER1PRESCALE)
// set to DIV/64
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | TIMER1PRESCALE;
// reset TCNT1
TCNT1H = 0; // outb(TCNT1H, 0);
TCNT1L = 0; // outb(TCNT1L, 0);
// TOIE1: Timer Overflow Interrupt Enable (Timer 1);
TIMSK |= _BV(TOIE1); // sbi(TIMSK, TOIE1);
is_init = true;
}
void timer1UnInit(void) {
// set prescaler back to NONE
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | 0x00; // TIMERRTC_CLK_STOP
// disable timer overflow interrupt
TIMSK &= ~_BV(TOIE1); // overflow bit?
setPWM(0);
is_init = false;
}
// handle TCNT1 overflow
//! Interrupt handler for tcnt1 overflow interrupt
ISR(TIMER1_OVF_vect, ISR_NOBLOCK)
{
// sei();
// handle breathing here
#ifdef BACKLIGHT_BREATHING
if (is_breathing()) {
custom_breathing_handler();
}
#endif
// TODO call user defined function
}
// enable timer 1 PWM
// timer1PWMBOn()
void timer1PWMBEnable(void) {
// turn on channel B (OC1B) PWM output
// set OC1B as non-inverted PWM
TCCR1A |= _BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
// disable timer 1 PWM
// timer1PWMBOff()
void timer1PWMBDisable(void) {
TCCR1A &= ~_BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
void enableBacklight(void) {
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
}
void disableBacklight(void) {
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
}
void startPWM(void) {
timer1Init();
timer1PWMBEnable();
enableBacklight();
}
void stopPWM(void) {
timer1UnInit();
disableBacklight();
timer1PWMBDisable();
}
void b_led_init_ports(void) {
/* turn backlight on/off depending on user preference */
#if BACKLIGHT_ON_STATE == 0
// DDRx register: sets the direction of Port D
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
#else
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
#endif
timer1PWMSetup();
startPWM();
#ifdef BACKLIGHT_BREATHING
breathing_enable();
#endif
}
void b_led_set(uint8_t level) {
if (level > BACKLIGHT_LEVELS) {
level = BACKLIGHT_LEVELS;
}
setPWM((int)(TIMER_TOP * (float) level / BACKLIGHT_LEVELS));
}
// called every matrix scan
void b_led_task(void) {
// do nothing for now
}
void setPWM(uint16_t xValue) {
if (xValue > TIMER_TOP) {
xValue = TIMER_TOP;
}
OCR1B = xValue; // timer1PWMBSet(xValue);
}
#endif // BACKLIGHT_ENABLE
-15
View File
@@ -1,15 +0,0 @@
/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#ifndef BACKLIGHT_CUSTOM_H
#define BACKLIGHT_CUSTOM_H
#include <avr/pgmspace.h>
void b_led_init_ports(void);
void b_led_set(uint8_t level);
void b_led_task(void);
void setPWM(uint16_t xValue);
#endif // BACKLIGHT_CUSTOM_H
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@@ -1,140 +0,0 @@
/**
* Breathing effect code for PS2AVRGB boards (ATMEGA32A)
* Works in conjunction with `backlight.c`.
*
* Code adapted from `quantum.c` to register with the existing TIMER1 overflow
* handler in `backlight.c` instead of setting up its own timer.
* Kenneth A. (github.com/krusli | krusli.me)
*/
#ifdef BACKLIGHT_ENABLE
#ifdef BACKLIGHT_BREATHING
#include "backlight_custom.h"
#ifndef BREATHING_PERIOD
#define BREATHING_PERIOD 6
#endif
#define breathing_min() do {breathing_counter = 0;} while (0)
#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
// TODO make this share code with quantum.c
#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
#define BREATHING_STEPS 128
static uint8_t breathing_period = BREATHING_PERIOD;
static uint8_t breathing_halt = BREATHING_NO_HALT;
static uint16_t breathing_counter = 0;
static bool breathing = false;
bool is_breathing(void) {
return breathing;
}
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness(uint16_t v) {
if (v <= 5243) // if below 8% of max
return v / 9; // same as dividing by 900%
else {
uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y >> 8;
if (y > 0xFFFFUL) // prevent overflow
return 0xFFFFU;
else
return (uint16_t) y;
}
}
void breathing_enable(void) {
breathing = true;
breathing_counter = 0;
breathing_halt = BREATHING_NO_HALT;
// interrupt already registered
}
void breathing_pulse(void) {
if (get_backlight_level() == 0)
breathing_min();
else
breathing_max();
breathing_halt = BREATHING_HALT_ON;
// breathing_interrupt_enable();
breathing = true;
}
void breathing_disable(void) {
breathing = false;
// backlight_set(get_backlight_level());
b_led_set(get_backlight_level()); // custom implementation of backlight_set()
}
void breathing_self_disable(void)
{
if (get_backlight_level() == 0)
breathing_halt = BREATHING_HALT_OFF;
else
breathing_halt = BREATHING_HALT_ON;
}
void breathing_toggle(void) {
if (is_breathing())
breathing_disable();
else
breathing_enable();
}
void breathing_period_set(uint8_t value)
{
if (!value)
value = 1;
breathing_period = value;
}
void breathing_period_default(void) {
breathing_period_set(BREATHING_PERIOD);
}
void breathing_period_inc(void)
{
breathing_period_set(breathing_period+1);
}
void breathing_period_dec(void)
{
breathing_period_set(breathing_period-1);
}
/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
*/
static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// Use this before the cie_lightness function.
static inline uint16_t scale_backlight(uint16_t v) {
return v / BACKLIGHT_LEVELS * get_backlight_level();
}
void custom_breathing_handler(void) {
uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
uint8_t index = breathing_counter / interval % BREATHING_STEPS;
if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
{
// breathing_interrupt_disable();
}
setPWM(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
}
#endif // BACKLIGHT_BREATHING
#endif // BACKLIGHT_ENABLE
+1 -1
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@@ -38,7 +38,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4 } #define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6, C5, C4 }
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
//#define BACKLIGHT_PIN D4 #define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 12 #define BACKLIGHT_LEVELS 12
#define RGB_DI_PIN E2 #define RGB_DI_PIN E2
-17
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@@ -16,20 +16,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include "jj50.h" #include "jj50.h"
#include "backlight.h"
#include "backlight_custom.h"
#ifdef BACKLIGHT_ENABLE
void backlight_init_ports(void) {
b_led_init_ports();
}
void backlight_task(void) {
b_led_task();
}
void backlight_set(uint8_t level) {
b_led_set(level);
}
#endif
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@@ -29,6 +29,4 @@ SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#OPT_DEFS = -DDEBUG_LEVEL=0 #OPT_DEFS = -DDEBUG_LEVEL=0
SRC = backlight.c
LAYOUTS = ortho_5x12 LAYOUTS = ortho_5x12
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