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14 Commits
Author SHA1 Message Date
That-Canadian a012113d63 Split common (#3429)
* Line ending stuff again

* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)

* Added personal keymap, updated some of the EH files

* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional

* Added split code from lets_split, removed pro micro imports and LED code

THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT

* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now

* Updated eh.c

* More rework of the I2C code, added global flags for split boards.

* Introduced RGB over I2C, having weird edge case issues at the moment though

* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..

* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C

* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.

- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed

* Updated documentation for the new makefile options and #defines specific to split keyboards

* Added a bit more info to docs, so people aren't confused

* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder

* Removed some debugging from eh.c

* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).

* Added a README file to the Let's Split Eh?

* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c

* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.

* Fixed lets_split_eh not having a default version

* Removed "eh" references from lets_split folder for now

* Took lets_split folder from master to fix travis build errors, weird my local was overriding.

* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others

* Removed rules.mk from my lets_split keymap, not needed

* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"

* Fixed split_common assuming I2C for RGB and Backlight. Added serial backlight support (stole from bakingpy's Levinson code ;) ) Serial RGB not implemented yet. Also Added "USE_IC2" to the lets_split_eh/eh as that was looked over.

* Fixed stupid mistake, forgot to set BACKLIT_DIRTY to false after setting slave backlit settings for serial

* Updated backlight data block to be cleaner (thanks drashna ;) )
2018-07-17 14:54:07 -04:00
noroadsleft c691396ae5 Keyboard: Noxary 268 refactor and Configurator update (#3426)
* Rename LAYOUT to LAYOUT_all

* Repair LAYOUT_all object in info.json (element count mismatch)

* Added LAYOUT_iso and LAYOUT_ansi matrices, with sample keymaps

* Added LAYOUT_iso and LAYOUT_ansi to info.json

* Added block comment regarding layout options to 268.h

* Readme cleanup (GitHub markdown parsing)
2018-07-17 08:19:40 -07:00
Mark Kuba 860f6d65b8 Keyboard: Add tada68 flashing instructions for Mac (#3424) 2018-07-17 08:18:11 -07:00
Konstantin Lepa 85d2d4fee5 Keymap: Change Satan layout lepa (rev 2) (#3427)
* Change Satan keymap lepa (rev 2)

* Remove unused code from satan keymap lepa.
2018-07-17 08:16:01 -07:00
NeonSpork a57c9648e9 Keymap: a Nordic layout for UT47 (#3422)
* Add files via upload

Added a nordic layout for UT47

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Update to readme and keymap files

* Update readme.md

Changed cover image

* Update readme.md

typo fix

* Delete config.h

* Delete keymap.c

* Delete readme.md

* Delete rules.mk

* Updated cover image in readme.md

Fixed typo in image of keymaps

* Update keymap.c

Changed backslash to forward slash in first function layer.

* Add files via upload

* Delete config.h

deleting files so I can upload to a folder with lower case name

* Delete keymap.c

deleting file so I can change to lower case name

* Delete readme.md

deleting file so I can change to lower case name

* Add files via upload

* Update keymap.c

Cleaned up definitions in beginning of file.
2018-07-17 07:56:26 -07:00
Fredric Silberberg e9755521ab Update README with rules.mk ordering information. 2018-07-17 00:10:42 -04:00
Fredric Silberberg bbecd276d2 Correct parsing of rules.mk for keyboard revisions
Previously, when looking for rules.mk files, we'd parse the individual
folders (A/B/C/D/E) into 5 variables, (A/B/C/D/E, A/B/C/D, A/B/C, A/B,
and A). Then, we'd get the final directory names and store _those_ in 5
new variables (A, B, C, D, and E). Then, when looking for the rules.mk,
we'd look in root_dir/keyboards/(A|B|C|D|E)/rules.mk, instead of looking
in root_dir/keyboards(A|A/B|A/B/C|A/B/C/D|A/B/C/D/E)/rules.mk. This
commit changes that logic from the former to the latter.
2018-07-17 00:10:42 -04:00
marksard 4d4b845cf5 Keymap: Modified of 'Helix five rows JIS" keymap (#3425)
* Change key layout in raise-layer.
* Improvement update cycle to mouse key changes.

* Update the readme.md
2018-07-16 20:08:31 -07:00
That-Canadian 0fab3bbde3 Lets split eh (#3120)
* Line ending stuff again

* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)

* Added personal keymap, updated some of the EH files

* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional

* Added split code from lets_split, removed pro micro imports and LED code

THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT

* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now

* Updated eh.c

* More rework of the I2C code, added global flags for split boards.

* Introduced RGB over I2C, having weird edge case issues at the moment though

* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..

* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C

* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.

- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed

* Updated documentation for the new makefile options and #defines specific to split keyboards

* Added a bit more info to docs, so people aren't confused

* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder

* Removed some debugging from eh.c

* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).

* Added a README file to the Let's Split Eh?

* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c

* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.

* Fixed lets_split_eh not having a default version

* Removed "eh" references from lets_split folder for now

* Took lets_split folder from master to fix travis build errors, weird my local was overriding.

* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others

* Removed rules.mk from my lets_split keymap, not needed

* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
2018-07-16 22:25:02 -04:00
Drashna Jaelre b2877470ce Update to drashna userspace and keymaps (#3172)
* Use string with delay

* Add skipped region to ergodox

* Add send string config

* Use default_layer_state instead of function

* Fully generalize keyboards

* old iris cleanup

* Fix Drashna keymap compile issues

By checking to see if secret.c exists before actually trying to add it

* Remove unnecessary references

* Add 4x12 ortho board

* Update userspace readme for secrets

* Make RGB more modular

* Fix iris keymap, since we don't need the lower left (Function keys)

* Fix includes

* Add Blanks

* Fix Ergodox lower layer

* Add suspend commands

* Add Maltron Layout

* Add additional layouts

* Finish adding gamepad to Iris

* Tweaks to iris gamepag layer

* make gaming layers more friendly

* minor gaming layer tweak

* Add Carplax

* Add modded key timer function

* Cleanup and macro documentation

* Add QMK DFU info

* Add 'old' keymap for 12 LED spare

* Update Pro Micro documentation

* Disable twinkling so it fits in firmware space

* Switch to QMK DFU bootloader, since it's better anyhow

* Write default layer state colors to EEPROM

Since we are writing to EEPROM anyways, and this way, it sticks on reboot

* Fix QMK DFU bootloader options

* More updates for QMK DFU support

* Use matrix scanning hack for startup_user until #3113 gets merged

* Fix indicator light consistency issue

* Add/readd ifdefs to indicators

* Add/readd alt indicator

* Remove RGB Twinkling from Viterbi macro pad

* Fix default layer color detection

* Fix rebase and detection issues

* Cleanup code so it will compile if RGBLIGHT is disabled

* Revert vsode settings

* Use Pragma Once instead of boilerplate code
2018-07-16 21:04:32 -04:00
Drashna Jaelre e0c9cfad86 Fix sidebard doc 2018-07-16 21:04:12 -04:00
Konstantin Lepa 5a34ec7565 Keymap: Add satan keymap lepa (#3423) 2018-07-16 15:39:04 -07:00
MechMerlin 237da3ac8d E6V2 LE: Top Right Keys are Reversed (#3420) 2018-07-16 10:50:15 -07:00
Jack Humbert ade22f8e2c Adds support for Planck Rev 6 (#2666)
* initial files for rev 6 with encoder

* music map init, dip scan added

* adds ws2812 driver for arm

* flesh out dip and encoder support

* adds default encoder res

* adds default encoder res

* start muse implementation

* muse working with encoder as control

* flip direction

* try mouse wheel again

* dont break other revs

* dont break other revs

* conditional autio

* pwm ws driver (not working)

* update build includes for chibios

* update ws2812 driver/config

* last commit for glasser code

* working example

* remove rgb for now

* finish up rev6

* working encoder keycodes

* add warnings to planck keymaps about the LAYOUT
2018-07-16 11:48:31 -04:00
210 changed files with 8182 additions and 1191 deletions

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+10 -15
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@@ -307,11 +307,6 @@ define PARSE_KEYBOARD
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2))) KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3))) KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4))) KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
KEYMAPS := KEYMAPS :=
# get a list of all keymaps # get a list of all keymaps
@@ -325,29 +320,29 @@ define PARSE_KEYBOARD
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS))) $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
KEYBOARD_LAYOUTS := KEYBOARD_LAYOUTS :=
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","") ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
LAYOUTS := LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk) $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","") ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
LAYOUTS := LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk) $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","") ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
LAYOUTS := LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk) $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","") ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
LAYOUTS := LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk) $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","") ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
LAYOUTS := LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk) $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif endif
+6 -5
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@@ -3,16 +3,16 @@ include message.mk
# Directory common source files exist # Directory common source files exist
TOP_DIR = . TOP_DIR = .
TMK_DIR = tmk_core TMK_DIR = tmk_core
TMK_PATH = $(TOP_DIR)/$(TMK_DIR) TMK_PATH = $(TMK_DIR)
LIB_PATH = $(TOP_DIR)/lib LIB_PATH = lib
QUANTUM_DIR = quantum QUANTUM_DIR = quantum
QUANTUM_PATH = $(TOP_DIR)/$(QUANTUM_DIR) QUANTUM_PATH = $(QUANTUM_DIR)
DRIVER_DIR = drivers DRIVER_DIR = drivers
DRIVER_PATH = $(TOP_DIR)/$(DRIVER_DIR) DRIVER_PATH = $(DRIVER_DIR)
BUILD_DIR := $(TOP_DIR)/.build BUILD_DIR := .build
COMMON_VPATH := $(TOP_DIR) COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH) COMMON_VPATH += $(TMK_PATH)
@@ -21,4 +21,5 @@ COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/split_common
COMMON_VPATH += $(DRIVER_PATH) COMMON_VPATH += $(DRIVER_PATH)
+13 -1
View File
@@ -210,5 +210,17 @@ QUANTUM_SRC:= \
$(QUANTUM_DIR)/process_keycode/process_leader.c $(QUANTUM_DIR)/process_keycode/process_leader.c
ifndef CUSTOM_MATRIX ifndef CUSTOM_MATRIX
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
OPT_DEFS += -DSPLIT_KEYBOARD
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_flags.c \
$(QUANTUM_DIR)/split_common/split_util.c \
$(QUANTUM_DIR)/split_common/i2c.c \
$(QUANTUM_DIR)/split_common/serial.c
endif endif
+6 -2
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@@ -55,18 +55,22 @@
* [Userspace](feature_userspace.md) * [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md) * [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md) * [Basic](keycodes_basic.md)
* [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes) * [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes) * [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers) * [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys) * [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap) * [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [Mouse Keys](feature_mouse_keys.md#mapping-mouse-actions-to-keyboard-keys)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys) * [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes) * [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [RGB Matrix](feature_rgb_matrix.md#keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes) * [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference) * [Stenography](feature_stenography.md#keycode-reference)
* [Swap Hands](feature_swap_hands.md#swap-keycodes)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes) * [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md) * [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
+4 -2
View File
@@ -43,7 +43,9 @@
* [Pointing Device](feature_pointing_device.md) * [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md) * [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md) * [RGB Lighting](feature_rgblight.md)
* [Space Cadet](feature_space_cadet.md) * [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet.md)
* [Space Cadet Shift Enter](feature_space_shift_cadet.md)
* [Stenography](feature_stenography.md) * [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md) * [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md) * [Tap Dance](feature_tap_dance.md)
@@ -57,8 +59,8 @@
* [Quantum](quantum_keycodes.md) * [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes) * [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes) * [Backlight](feature_backlight.md#backlight-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes) * [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers) * [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys) * [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap) * [Mod Tap](feature_advanced_keycodes.md#mod-tap)
+12
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@@ -179,6 +179,16 @@ If you define these options you will enable the associated feature, which may in
* `#define MOUSEKEY_MAX_SPEED 7` * `#define MOUSEKEY_MAX_SPEED 7`
* `#define MOUSEKEY_WHEEL_DELAY 0` * `#define MOUSEKEY_WHEEL_DELAY 0`
## Split Keyboard Options
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
* `#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
* `#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
# The `rules.mk` File # The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features. This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
@@ -232,3 +242,5 @@ Use these to enable or disable building certain features. The more you have enab
* Unicode * Unicode
* `BLUETOOTH_ENABLE` * `BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID * Enable Bluetooth with the Adafruit EZ-Key HID
* `SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
+14
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@@ -31,6 +31,20 @@ The reason for this, is that `<name>.h` won't be added in time to add settings (
So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings. So you should use the `config.h` for QMK settings, and the `<name>.h` file for user or keymap specific settings.
`/users/<name>/rules.mk` will be included in the build _after_ the `rules.mk` from your keymap. This allows you to have features in your userspace `rules.mk` that depend on individual QMK features that may or may not be available on a specific keyboard. For example, if you have RGB control features shared between all your keyboards that support RGB lighting, you can `define RGB_ENABLE` in your keymap `rules.mk` and then check for the variable in your userspace `rules.mk` like this:
```make
ifdef RGB_ENABLE
# Include my fancy rgb functions source here
endif
```
Because of this, any time you turn on QMK features in your `users/<name>/rules.mk`, you should conditionally enable them only if the flag isn't already defined, like this:
```make
ifndef TAP_DANCE_ENABLE
TAP_DANCE_ENABLE = yes
endif
```
This will ensure that you can explicitly turn off features for an individual keymap.
## Readme ## Readme
Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses). Please include authorship (your name, github username, email), and optionally [a license that's GPL compatible](https://www.gnu.org/licenses/license-list.html#GPLCompatibleLicenses).
+4
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@@ -133,6 +133,10 @@ This consumes about 5390 bytes.
This enables [key lock](feature_key_lock.md). This consumes an additional 260 bytes. This enables [key lock](feature_key_lock.md). This consumes an additional 260 bytes.
`SPLIT_KEYBOARD`
This enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
## Customizing Makefile Options on a Per-Keymap Basis ## Customizing Makefile Options on a Per-Keymap Basis
If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard. If your keymap directory has a file called `rules.mk` any options you set in that file will take precedence over other `rules.mk` options for your particular keyboard.
+1 -1
View File
@@ -4,7 +4,7 @@
#include "../e6v2.h" #include "../e6v2.h"
#define LAYOUT( \ #define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0E, K0D, \
K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \ K10, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
@@ -114,4 +114,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USB_MAX_POWER_CONSUMPTION 100 #define USB_MAX_POWER_CONSUMPTION 100
#endif #endif
#ifdef MOUSEKEY_ENABLE
#undef MOUSEKEY_INTERVAL
#define MOUSEKEY_INTERVAL 0
#undef MOUSEKEY_TIME_TO_MAX
#define MOUSEKEY_TIME_TO_MAX 150
#undef MOUSEKEY_MAX_SPEED
#define MOUSEKEY_MAX_SPEED 3
#undef MOUSEKEY_MOVE_DELTA
#define MOUSEKEY_MOVE_DELTA 5
#undef MOUSEKEY_DELAY
#define MOUSEKEY_DELAY 0
#endif
#endif /* CONFIG_USER_H */ #endif /* CONFIG_USER_H */
@@ -159,9 +159,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Raise JIS Normal /* Raise JIS Normal
* ,-----------------------------------------. ,-----------------------------------------. * ,-----------------------------------------. ,-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | Home |PageUp| * | | | | | | | | F12 | | | | Home |PageUp|
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | End |PageDn| * | | | | | | | | | | | | End |PageDn|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@@ -171,8 +171,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-------------------------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------------------------'
*/ */
[_RAISE] = LAYOUT( \ [_RAISE] = LAYOUT( \
KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \ _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F12 , XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGUP, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, \ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_END, KC_PGDN, \
_______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, \ _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, \
_______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R \ _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R \
@@ -180,9 +180,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Raise JIS Exchange L and R /* Raise JIS Exchange L and R
* ,-----------------------------------------. ,-----------------------------------------. * ,-----------------------------------------. ,-----------------------------------------.
* | F7 | F8 | F9 | F10 | F11 | F12 | | F1 | F2 | F3 | F4 | F5 | F6 | * | F6 | F7 | F8 | F9 | F10 | F11 | | | F1 | F2 | F3 | F4 | F5 |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | | * | F12 | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------| * |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | | * | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@@ -192,8 +192,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-------------------------------------------------------------------------------------------------' * `-------------------------------------------------------------------------------------------------'
*/ */
[_RAI_E] = LAYOUT( \ [_RAI_E] = LAYOUT( \
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, \ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F1 , KC_F2, KC_F3, KC_F4, KC_F5, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MS_U, XXXXXXX, XXXXXXX, _______, KC_BTN1, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, _______, XXXXXXX, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX \ _______, _______, XXXXXXX, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, XXXXXXX, _______, XXXXXXX \
@@ -221,194 +221,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
#elif HELIX_ROWS == 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Do it yourself :)
};
#else #else
#error "undefined keymaps" #error "undefined keymaps"
#endif #endif
#ifdef SSD1306OLED
char keylog[20] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
inline void set_keylog(uint16_t keycode, keyrecord_t *record)
{
char name = ' ';
uint8_t leds = host_keyboard_leds();
if (keycode < 60)
{
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog, sizeof(keylog), "\n%dx%d %2x %c %c %c %c",
record->event.key.row,
record->event.key.col,
keycode,
name,
(leds & (1<<USB_LED_NUM_LOCK)) ? 'N' : ' ',
(leds & (1<<USB_LED_CAPS_LOCK)) ? 'C' : ' ',
(leds & (1<<USB_LED_SCROLL_LOCK)) ? 'S' : ' '
);
}
#endif
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND); float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef ADJUST_MACRO_ENABLE
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
#endif
void toggle_lower_raise_layer(bool pressed, uint16_t dist_layer, uint16_t lower_layer, uint16_t raise_layer) {
if (pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (!TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
if (dist_layer == _LOWER || dist_layer == _LOW_E) {
rgblight_mode(16);
} else {
rgblight_mode(15);
}
#endif
}
layer_on(dist_layer);
#ifdef ADJUST_MACRO_ENABLE
update_tri_layer_RGB(lower_layer, raise_layer, _ADJUST);
#endif
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(dist_layer);
#ifdef ADJUST_MACRO_ENABLE
update_tri_layer_RGB(lower_layer, raise_layer, _ADJUST);
#endif
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BASE:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_BASE);
}
return false;
break;
case BAS_E:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_BAS_E);
}
return false;
break;
case LOWER:
toggle_lower_raise_layer(record->event.pressed, _LOWER, _LOWER, _RAISE);
return false;
break;
case LOW_E:
toggle_lower_raise_layer(record->event.pressed, _LOW_E, _LOW_E, _RAI_E);
return false;
break;
case RAISE:
toggle_lower_raise_layer(record->event.pressed, _RAISE, _LOWER, _RAISE);
return false;
break;
case RAI_E:
toggle_lower_raise_layer(record->event.pressed, _RAI_E, _LOW_E, _RAI_E);
return false;
break;
case ADJUST:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(14);
#endif
layer_on(_ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode);
#endif
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui==false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
#ifdef KANA_ENABLE
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
#endif
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
// return process_layer_control(keycode, record, false) ? process_layer_control(keycode, record, true) : true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
#ifdef AUDIO_ENABLE
void startup_user() void startup_user()
{ {
@@ -431,8 +283,168 @@ void music_scale_user(void)
PLAY_SONG(music_scale); PLAY_SONG(music_scale);
} }
#else
float tone_qwerty;
float music_scale;
#define PLAY_SONG(tone)
#endif #endif
// define variables for reactive RGB
int RGB_current_mode;
#ifdef ADJUST_MACRO_ENABLE
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
RGBLIGHT(RGB_current_mode);
layer_on(layer3);
} else {
layer_off(layer3);
}
}
#define ADJUST_MACRO(layer1, layer2, layer3) update_tri_layer_RGB(layer1, layer2, layer3)
#else
#define ADJUST_MACRO(layer1, layer2, layer3)
#endif
#ifdef RGBLIGHT_ENABLE
#define RGBLIGHT(mode) rgblight_mode(mode)
#else
#define RGBLIGHT(mode)
#endif
inline void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool TOG_STATUS = false;
void toggle_lower_raise_layer(bool pressed, uint16_t dist_layer, uint16_t lower_layer, uint16_t raise_layer) {
if (pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (!TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
rgblight_mode((dist_layer == _LOWER || dist_layer == _LOW_E) ? 16 : 15);
#endif
}
layer_on(dist_layer);
ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
} else {
RGBLIGHT(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
TOG_STATUS = false;
layer_off(dist_layer);
ADJUST_MACRO(lower_layer, raise_layer, _ADJUST);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef SSD1306OLED
if (record->event.pressed) {
set_keylog(keycode, record);
}
#endif
switch (keycode) {
case BASE:
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
persistent_default_layer_set(1UL<<_BASE);
}
break;
case BAS_E:
if (record->event.pressed) {
PLAY_SONG(tone_qwerty);
persistent_default_layer_set(1UL<<_BAS_E);
}
break;
case LOWER:
toggle_lower_raise_layer(record->event.pressed, _LOWER, _LOWER, _RAISE);
break;
case LOW_E:
toggle_lower_raise_layer(record->event.pressed, _LOW_E, _LOW_E, _RAI_E);
break;
case RAISE:
toggle_lower_raise_layer(record->event.pressed, _RAISE, _LOWER, _RAISE);
break;
case RAI_E:
toggle_lower_raise_layer(record->event.pressed, _RAI_E, _LOW_E, _RAI_E);
break;
case ADJUST:
if (record->event.pressed) {
RGBLIGHT(14);
layer_on(_ADJUST);
} else {
RGBLIGHT(RGB_current_mode);
layer_off(_ADJUST);
}
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
case EISU:
if (record->event.pressed) {
if (keymap_config.swap_lalt_lgui==false) {
register_code(KC_LANG2);
} else {
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
break;
#ifdef KANA_ENABLE
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
break;
#endif
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
default:
return true;
}
return false;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED #ifdef SSD1306OLED
@@ -441,7 +453,7 @@ void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously iota_gfx_task(); // this is what updates the display continuously
} }
void matrix_update(struct CharacterMatrix *dest, inline void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) { const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) { if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display)); memcpy(dest->display, source->display, sizeof(dest->display));
@@ -459,76 +471,62 @@ void matrix_update(struct CharacterMatrix *dest,
#define L_RAI_E (1<<_RAI_E) #define L_RAI_E (1<<_RAI_E)
#define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E) #define L_ADJUST_TRIE (L_ADJUST|L_RAI_E|L_LOW_E)
static void render_logo(struct CharacterMatrix *matrix) { const char helix_logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
inline void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={ matrix_write(matrix, helix_logo);
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
} }
const char mac_win_logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
inline void render_status(struct CharacterMatrix *matrix) {
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon // Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){ if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]); matrix_write(matrix, mac_win_logo[0][0]);
matrix_write_P(matrix, PSTR("\n")); matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]); matrix_write(matrix, mac_win_logo[0][1]);
} else { } else {
matrix_write(matrix, logo[1][0]); matrix_write(matrix, mac_win_logo[1][0]);
matrix_write_P(matrix, PSTR("\n")); matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]); matrix_write(matrix, mac_win_logo[1][1]);
} }
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[16]; char buf[20];
matrix_write_P(matrix, PSTR("\nLayer: ")); matrix_write_P(matrix, PSTR("\nLayer: "));
switch (layer_state) { switch (layer_state) {
case L_BASE: case L_BASE:
if (default_layer_state == (1UL<<_BAS_E)) { matrix_write_P(matrix, default_layer_state == (1UL<<_BAS_E) ? PSTR("BaseEx") : PSTR("Base"));
matrix_write_P(matrix, PSTR("Base_Ex")); break;
} else { case L_RAISE:
matrix_write_P(matrix, PSTR("Base")); matrix_write_P(matrix, PSTR("Raise"));
} break;
break; case L_RAI_E:
case L_RAISE: matrix_write_P(matrix, PSTR("RaiseEx"));
matrix_write_P(matrix, PSTR("Raise")); break;
break; case L_LOWER:
case L_RAI_E: matrix_write_P(matrix, PSTR("Lower"));
matrix_write_P(matrix, PSTR("Raise_Ex")); break;
break; case L_LOW_E:
case L_LOWER: matrix_write_P(matrix, PSTR("LowerEx"));
matrix_write_P(matrix, PSTR("Lower")); break;
break; case L_ADJUST:
case L_LOW_E: case L_ADJUST_TRI:
matrix_write_P(matrix, PSTR("Lower_Ex")); case L_ADJUST_TRIE:
break; matrix_write_P(matrix, PSTR("Adjust"));
case L_ADJUST: break;
case L_ADJUST_TRI: default:
case L_ADJUST_TRIE: snprintf(buf, sizeof(buf), "%d", (short)layer_state);
matrix_write_P(matrix, PSTR("Adjust")); matrix_write(matrix, buf);
break; }
default:
snprintf(buf, sizeof(buf), "Undef-%d", (short)layer_state);
matrix_write(matrix, buf);
}
// Host Keyboard LED Status matrix_write(matrix, keylog);
char led[32];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
} }
void iota_gfx_task_user(void) { void iota_gfx_task_user(void) {
struct CharacterMatrix matrix; struct CharacterMatrix matrix;
@@ -61,9 +61,9 @@ Raise Layer
``` ```
,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | Home |PageUp| | | | | | | | | F12 | | | | Home |PageUp|
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | End |PageDn| | | | | | | | | | | | | End |PageDn|
|------+------+------+------+------+------+------+------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@@ -113,9 +113,9 @@ Raise Layer
``` ```
,-----------------------------------------.,-----------------------------------------. ,-----------------------------------------.,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 || F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || F12 | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || | | | | | |
,------+------+------+------+------+------+------||------+------+------+------+------+------+------. ,------+------+------+------+------+------+------||------+------+------+------+------+------+------.
@@ -67,9 +67,9 @@ Raiseレイヤー
``` ```
,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------. ,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | Home |PageUp| | | | | | | | | F12 | | | | Home |PageUp|
|------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | | | | | End |PageDn| | | | | | | | | | | | | End |PageDn|
|------+------+------+------+------+------+------+------+------+------+------+------+------+------| |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
@@ -129,9 +129,9 @@ Raiseレイヤー
``` ```
,-----------------------------------------.,-----------------------------------------. ,-----------------------------------------.,-----------------------------------------.
| F1 | F2 | F3 | F4 | F5 | F6 || F7 | F8 | F9 | F10 | F11 | F12 | | | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F11 |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || F12 | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------| |------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | | | | | | | | | | | || | | | | | |
,------+------+------+------+------+------+------||------+------+------+------+------+------+------. ,------+------+------+------+------+------+------||------+------+------+------+------+------+------.
+7 -7
View File
@@ -15,10 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_USER_H #pragma once
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */ /* Use I2C or Serial, not both */
@@ -52,6 +49,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif //RGBLIGHT_ENABLE #endif //RGBLIGHT_ENABLE
#endif //AUDIO_ENABLE #endif //AUDIO_ENABLE
#define QMK_ESC_OUTPUT F6 // usually COL
#define QMK_ESC_INPUT D7 // usually ROW
#define QMK_LED B0
#define QMK_SPEAKER C6
#undef PRODUCT #undef PRODUCT
#ifdef KEYBOARD_iris_rev2 #ifdef KEYBOARD_iris_rev2
@@ -64,7 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CTRL_LED1 7 #define CTRL_LED1 7
#define CTRL_LED2 10 #define CTRL_LED2 10
#define GUI_LED1 8 #define ALT_LED1 8
#define GUI_LED2 9 #define GUI_LED1 9
#endif
+25 -25
View File
@@ -43,47 +43,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
), ),
[_GAMEPAD] = LAYOUT_wrapper(
KC_ESC, KC_NO, KC_1, KC_2, KC_3, KC_P, _______, _______, _______, _______, _______, _______,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_H, TG_GAME, _______, _______, _______, _______, _______, _______, _______,
LOWER, KC_V, KC_SPC, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper( [_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______, _______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, ___________________BLANK___________________, _________________LOWER_R2__________________, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, ___________________BLANK___________________, _______, _______, _________________LOWER_R3__________________, _______,
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
), ),
[_RAISE] = LAYOUT_wrapper( [_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______, _______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, _______, KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _________________RAISE_L3__________________, _______, _______, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
), ),
[_ADJUST] = LAYOUT_wrapper( [_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST, KC_MAKE, _______, _______, _______, _______, _______, _________________ADJUST_R1_________________, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_NUKE, _______, _______, _______, _______, EPRM, VRSN, _________________ADJUST_L1_________________, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, TG(_MODS), _______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, TG_MODS,
_______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, _______, _________________ADJUST_L3_________________, TG_GAME, _______, _________________ADJUST_R3_________________, KC_MPLY,
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
) )
}; };
bool indicator_is_this_led_used(uint8_t index) { void matrix_init_keymap(void) {
switch (index) { DDRD &= ~(1<<5);
#ifdef INDICATOR_LIGHTS PORTD &= ~(1<<5);
case SHFT_LED1:
case SHFT_LED2: DDRB &= ~(1<<0);
case CTRL_LED1: PORTB &= ~(1<<0);
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
default:
return false;
}
} }
+2
View File
@@ -13,3 +13,5 @@ SWAP_HANDS_ENABLE = no
INDICATOR_LIGHTS = yes INDICATOR_LIGHTS = yes
MACROS_ENABLED = no MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes RGBLIGHT_TWINKLE = yes
BOOTLOADER = qmk-dfu
+6 -2
View File
@@ -52,6 +52,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif //RGBLIGHT_ENABLE #endif //RGBLIGHT_ENABLE
#endif //AUDIO_ENABLE #endif //AUDIO_ENABLE
#define QMK_ESC_OUTPUT F6 // usually COL
#define QMK_ESC_INPUT D7 // usually ROW
#define QMK_LED B0
#define QMK_SPEAKER C6
#undef PRODUCT #undef PRODUCT
#ifdef KEYBOARD_iris_rev2 #ifdef KEYBOARD_iris_rev2
@@ -64,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CTRL_LED1 6 #define CTRL_LED1 6
#define CTRL_LED2 9 #define CTRL_LED2 9
#define GUI_LED1 7 #define ALT_LED1 7
#define GUI_LED2 8 #define GUI_LED1 8
#endif #endif
+1 -89
View File
@@ -1,89 +1 @@
// placeholder
#include QMK_KEYBOARD_H
#include "drashna.h"
#define KC_ALAP ALT_T(KC_APP)
#define KC_OSLG OSM(MOD_LGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_CCCV, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_OSLG, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_CCCV, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_OSLG, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_CCCV, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_OSLG, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_CCCV, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_OSLG, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_NUKE, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, TG(_MODS),
_______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
bool indicator_is_this_led_used(uint8_t index) {
switch (index) {
#ifdef INDICATOR_LIGHTS
case SHFT_LED1:
case SHFT_LED2:
case CTRL_LED1:
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
default:
return false;
}
}
@@ -15,3 +15,7 @@ SWAP_HANDS_ENABLE = no
INDICATOR_LIGHTS = yes INDICATOR_LIGHTS = yes
MACROS_ENABLED = no MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes RGBLIGHT_TWINKLE = yes
SRC += ../drashna/keymap.c
BOOTLOADER = qmk-dfu
@@ -0,0 +1,32 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#endif
@@ -0,0 +1,163 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | RESET| Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Backlt| Ctrl | GUI | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
RESET, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
RGB_TOG, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
BACKLIT, KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
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# Let's Split Eh?
![Let's Split Eh?](https://i.imgur.com/VMQG4qw.jpg?1)
This is a split 40% ortho board. It is the exact same footprint and the Let's Split keyboard by wootpatoot. This board has USB-C / RGB Underglow / and is all on-board. Meant as a drop-in replacement for the V2 Let's Split.
Keyboard Maintainer: [Christopher Poole (That-Canadian)](https://github.com/That-Canadian)
Make example for this keyboard (after setting up your build environment):
make lets_split_eh/eh:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
+44
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@@ -0,0 +1,44 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xE401
#define DEVICE_VER 0x0E41
#define MANUFACTURER That-Canadian
#define PRODUCT Lets Split Eh?
#define DESCRIPTION An on-board component Lets Split w/ USB-C
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif
+49
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@@ -0,0 +1,49 @@
/*
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef EH_CONFIG_H
#define EH_CONFIG_H
// To let configuration know this is of type EH, which will force I2C irregardless of user config
#define EH
// The 'EH' only uses I2C
#define USE_I2C
#include "config_common.h"
/* Let's Split EH? pin-out */
#define MATRIX_ROW_PINS { B1, B3, D7, B4 }
#define MATRIX_COL_PINS { F4, F5, C6, B6, B5, D5 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* ws2812 RGB LED */
#define RGB_DI_PIN B2
#define RGBLED_NUM 6 // Number of LEDs (each hand)
/* Split Defines */
#define SPLIT_HAND_PIN D3
#endif
+14
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#include "lets_split_eh.h"
void matrix_init_kb(void) {
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
// Undo init of RX LED, we use that port currently
// DDRB &= ~(1<<0);
matrix_init_user();
};
+27
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@@ -0,0 +1,27 @@
#ifndef EH_H
#define EH_H
#include "lets_split_eh.h"
#include "quantum.h"
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 } \
}
#define LAYOUT_ortho_4x12 LAYOUT
#endif
+4
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@@ -0,0 +1,4 @@
BOOTLOADER = atmel-dfu
BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
@@ -0,0 +1,26 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif
@@ -0,0 +1,170 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _FUNCTION 15
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ` | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE, \
_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | , | 0 | . |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS, \
_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | |Qwerty|RGBVAD|RGBSAD|RGBHUD|RGBTOG|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | |BLSTEP|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | RESET|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
TSKMGR, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \
_______, _______, _______, _______, _______, _______, _______, QWERTY, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | Up | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Caps | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,26 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif
@@ -0,0 +1,170 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _FUNCTION 15
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ` | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT( \
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE, \
_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | , | 0 | . |Lower | Bksp | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, \
KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS, \
_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* |Taskmg| | | | | | | |RGBVAI|RGBSAI|RGBHUI|caltde|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | |Qwerty|RGBVAD|RGBSAD|RGBHUD|RGBTOG|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | |BLSTEP|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | RESET|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT( \
TSKMGR, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_SAI, RGB_HUI, CALTDEL, \
_______, _______, _______, _______, _______, _______, _______, QWERTY, RGB_VAD, RGB_SAD, RGB_HUD, RGB_TOG, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET \
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | Up | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Caps | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = LAYOUT( \
_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+1
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@@ -0,0 +1 @@
#include "lets_split_eh.h"
+27
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@@ -0,0 +1,27 @@
#ifndef LETS_SPLIT_EH_H
#define LETS_SPLIT_EH_H
#include "quantum.h"
#ifdef KEYBOARD_lets_split_eh_eh
#include "eh.h"
#endif
// Used to create a keymap using only KC_ prefixed keys
#define LAYOUT_kc( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
LAYOUT( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
)
#define LAYOUT_kc_ortho_4x12 LAYOUT_kc
#endif
+70
View File
@@ -0,0 +1,70 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = atmel-dfu
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
SPLIT_KEYBOARD = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
DEFAULT_FOLDER = lets_split_eh/eh
+74 -11
View File
@@ -3,18 +3,81 @@
#include "quantum.h" #include "quantum.h"
#define LAYOUT( \ // readability
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \ #define ____ KC_NO
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, \ /*
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, \ * LAYOUT OPTIONS
K400, K401, K402, K406, K410, K411, K412, K413, K414, K415 \ *
* Not all of these options are supported by the plates offered during the
* October 2017 group buy, but all of them are supported by the PCB.
*
* See the pull request for more information:
* https://github.com/qmk/qmk_firmware/pull/3426
*
*
* Backspace
* - Split Backspace = K013 and K014
* - 2u Backspace = K014, delete K013
*
* Enter
* - ANSI Enter = K214, delete K212 (KC_NUHS)
* - ISO Enter = K214, delete K114 (ANSI Backslash)
*
* Left Shift
* - ANSI 2.25u: K300, delete K301 (KC_NUBS)
* - ISO 1.25u: K300, K301 is KC_NUBS
*
* Right Shift:
* - Full 2.75u = K313, delete K312 and K314
* - Split 1.75u + 1u = K312 and K314, delete K313
*
* Right Ctrl
* - K412 in the default keymap, but not supported with the plates offered
* during the October 2017 group buy.
*
*/
#define LAYOUT_all( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, \
K400, K401, K402, K406, K410, K411, K412, K413, K414, K415 \
) { \ ) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \ { K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO, K114, K115 }, \ { K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, ____, K114, K115 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO, K214, K215 }, \ { K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, ____, K214, K215 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315 }, \ { K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315 }, \
{ K400, K401, K402, KC_NO, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, K412, K413, K414, K415 } \ { K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, K412, K413, K414, K415 } \
}
#define LAYOUT_iso( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K314, K315, \
K400, K401, K402, K406, K410, K411, K413, K414, K415 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, ____, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, ____, ____, K115 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, ____, K214, K215 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \
{ K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 } \
}
#define LAYOUT_ansi( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K114, K115, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K214, K215, \
K300, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K314, K315, \
K400, K401, K402, K406, K410, K411, K413, K414, K415 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, ____, K014, K015 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, ____, K114, K115 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, ____, ____, K214, K215 }, \
{ K300, ____, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \
{ K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 } \
} }
#endif #endif
+11 -3
View File
@@ -2,12 +2,20 @@
"keyboard_name": "Noxary 268", "keyboard_name": "Noxary 268",
"url": "https://www.instagram.com/noxaryco/", "url": "https://www.instagram.com/noxaryco/",
"maintainer": "QMK Community", "maintainer": "QMK Community",
"bootloader": "DFU",
"width": 16, "width": 16,
"height": 5, "height": 5,
"layouts": { "layouts": {
"LAYOUT": { "LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"\\", "x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"x":15, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":15, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}] "key_count": 72,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"1", "x":1, "y":0}, {"label":"2", "x":2, "y":0}, {"label":"3", "x":3, "y":0}, {"label":"4", "x":4, "y":0}, {"label":"5", "x":5, "y":0}, {"label":"6", "x":6, "y":0}, {"label":"7", "x":7, "y":0}, {"label":"8", "x":8, "y":0}, {"label":"9", "x":9, "y":0}, {"label":"0", "x":10, "y":0}, {"label":"- _", "x":11, "y":0}, {"label":"= +", "x":12, "y":0}, {"label":"Back Space", "x":13, "y":0}, {"label":"Back Space", "x":14, "y":0}, {"label":"` ~", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"[ {", "x":11.5, "y":1}, {"label":"] }", "x":12.5, "y":1}, {"label":"\\ |", "x":13.5, "y":1, "w":1.5}, {"label":"Delete", "x":15, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":"; :", "x":10.75, "y":2}, {"label":"' \"", "x":11.75, "y":2}, {"label":"# ~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Page Up", "x":15, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"\\ |", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":", <", "x":9.25, "y":3}, {"label":". >", "x":10.25, "y":3}, {"label":"/ ?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3}, {"label":"Shift", "x":13.25, "y":3, "w":0.75}, {"label":"Up", "x":14, "y":3}, {"label":"Page Down", "x":15, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4}, {"label":"Fn", "x":11, "y":4}, {"label":"Ctrl", "x":12, "y":4}, {"label":"Left", "x":13, "y":4}, {"label":"Down", "x":14, "y":4}, {"label":"Right", "x":15, "y":4}]
},
"LAYOUT_iso": {
"key_count": 68,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"&pound;", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"~", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"Delete", "x":15, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"PgUp", "x":15, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"\u2191", "x":14, "y":3}, {"label":"PgDn", "x":15, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Fn", "x":11.25, "y":4, "w":1.25}, {"label":"\u2190", "x":13, "y":4}, {"label":"\u2193", "x":14, "y":4}, {"label":"\u2192", "x":15, "y":4}]
},
"LAYOUT_ansi": {
"key_count": 67,
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"~", "x":15, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Delete", "x":15, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"PgUp", "x":15, "y":2}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"\u2191", "x":14, "y":3}, {"label":"PgDn", "x":15, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"GUI", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Fn", "x":11.25, "y":4, "w":1.25}, {"label":"\u2190", "x":13, "y":4}, {"label":"\u2193", "x":14, "y":4}, {"label":"\u2192", "x":15, "y":4}]
} }
} }
} }
+103
View File
@@ -0,0 +1,103 @@
#include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer (Default)
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv|
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | Del|
* |----------------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Enter|PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght|
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
),
/* _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| |
* |----------------------------------------------------------------|
* | | | | |RST| | | | | | | | | | Ins|
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | |Home|
* |----------------------------------------------------------------|
* | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End|
* |----------------------------------------------------------------|
* | | | | BL_Toggle | | |▓| |Vol-| |
* `----------------------------------------------------------------'
*/
[_FL1] = LAYOUT_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
_______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6);
PORTB |= (1 << 6);
} else {
DDRB &= ~(1 << 6);
PORTB &= ~(1 << 6);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
@@ -0,0 +1,5 @@
# ansi
A sample keymap for the Noxary 268 in ANSI.
[Key Layout](http://www.keyboard-layout-editor.com/##@@=Esc&=!%0A1&=/@%0A2&=#%0A3&=$%0A4&=%25%0A5&=%5E%0A6&=/&%0A7&=*%0A8&=(%0A9&=)%0A0&=/_%0A-&=+%0A/=&_w:2;&=Backspace&=~%0A%60;&@_w:1.5;&=Tab&=Q&=W&=E&=R&=T&=Y&=U&=I&=O&=P&=%7B%0A%5B&=%7D%0A%5D&_w:1.5;&=%7C%0A%5C&=Delete;&@_w:1.75;&=Caps%20Lock&=A&=S&=D&=F&=G&=H&=J&=K&=L&=/:%0A/;&=%22%0A%27&_w:2.25;&=Enter&=PgUp;&@_w:2.25;&=Shift&=Z&=X&=C&=V&=B&=N&=M&=%3C%0A,&=%3E%0A.&=?%0A//&_w:1.75;&=Shift&=%E2%86%91&=PgDn;&@_w:1.25;&=Ctrl&_w:1.25;&=GUI&_w:1.25;&=Alt&_a:7&w:6.25;&=&_a:4&w:1.25;&=Alt&_w:1.25;&=Fn&_x:0.5;&=%E2%86%90&=%E2%86%93&=%E2%86%92)
@@ -1,4 +1,4 @@
#include "268.h" #include QMK_KEYBOARD_H
// Helpful defines // Helpful defines
#define _______ KC_TRNS #define _______ KC_TRNS
@@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow|Rght| * |Ctrl|Win |Alt | Space |Alt|Mo(1)|Ctrl|Lef|Dow|Rght|
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_BL] = LAYOUT( [_BL] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
@@ -44,7 +44,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | BL_Toggle | | | | |Vol-| | * | | | | BL_Toggle | | | | |Vol-| |
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_FL1] = LAYOUT( [_FL1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
@@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | * | | | | | | | | | | |
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_FL2] = LAYOUT( [_FL2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+103
View File
@@ -0,0 +1,103 @@
#include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer (Default)
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv|
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Enter| Del|
* |------------------------------------------------------. |----|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| #| |PgUp|
* |----------------------------------------------------------------|
* |Sft | \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght|
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
),
/* _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| |
* |----------------------------------------------------------------|
* | | | | |RST| | | | | | | | | | Ins|
* |------------------------------------------------------. |----|
* | | | | | | | | | | | | | | |Home|
* |----------------------------------------------------------------|
* | | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End|
* |----------------------------------------------------------------|
* | | | | BL_Toggle | | |▓| |Vol-| |
* `----------------------------------------------------------------'
*/
[_FL1] = LAYOUT_iso(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
_______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
),
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6);
PORTB |= (1 << 6);
} else {
DDRB &= ~(1 << 6);
PORTB &= ~(1 << 6);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
@@ -0,0 +1,5 @@
# iso
A sample keymap for the Noxary 268 in ISO.
[Key Layout](http://www.keyboard-layout-editor.com/##@@=Esc&=!%0A1&=%22%0A2&=/&pound/;%0A3&=$%0A4&=%25%0A5&=%5E%0A6&=/&%0A7&=*%0A8&=(%0A9&=)%0A0&=/_%0A-&=+%0A/=&_w:2;&=Backspace&=~%0A%60;&@_w:1.5;&=Tab&=Q&=W&=E&=R&=T&=Y&=U&=I&=O&=P&=%7B%0A%5B&=%7D%0A%5D&_x:0.25&w:1.25&h:2&w2:1.5&h2:1&x2:-0.25;&=Enter&=Delete;&@_w:1.75;&=Caps%20Lock&=A&=S&=D&=F&=G&=H&=J&=K&=L&=/:%0A/;&=/@%0A%27&=~%0A#&_x:1.25;&=PgUp;&@_w:1.25;&=Shift&=%7C%0A%5C&=Z&=X&=C&=V&=B&=N&=M&=%3C%0A,&=%3E%0A.&=?%0A//&_w:1.75;&=Shift&=%E2%86%91&=PgDn;&@_w:1.25;&=Ctrl&_w:1.25;&=GUI&_w:1.25;&=Alt&_a:7&w:6.25;&=&_a:4&w:1.25;&=Alt&_w:1.25;&=Fn&_x:0.5;&=%E2%86%90&=%E2%86%93&=%E2%86%92)
@@ -1,4 +1,4 @@
#include "268.h" #include QMK_KEYBOARD_H
// Helpful defines // Helpful defines
#define _______ KC_TRNS #define _______ KC_TRNS
@@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl|Win |Alt | Space |Win|Ctrl|Ctrl|Lef |Dow|Rght| * |Ctrl|Win |Alt | Space |Win|Ctrl|Ctrl|Lef |Dow|Rght|
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_BL] = LAYOUT( [_BL] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_DEL, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
@@ -44,8 +44,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | BL_Toggle | | | | |Vol-| | * | | | | BL_Toggle | | | | |Vol-| |
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_FL1] = LAYOUT( [_FL1] = LAYOUT_all(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, KC_INS, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, KC_INS,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_MUTE, KC_VOLU, _______,
@@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | * | | | | | | | | | | |
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_FL2] = LAYOUT( [_FL2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+1 -1
View File
@@ -4,4 +4,4 @@ All files related to firmware of Noxary Keyboards designed by Rozakiin.
### Keyboards ### Keyboards
1. 268. Original repo [here](https://github.com/Rozakiin/Noxary_Firmware). Imported by kind [permission](https://github.com/Rozakiin/Noxary_Firmware/issues/1) of @rozakiin - [268](./268/): Original repo [here](https://github.com/Rozakiin/Noxary_Firmware). Imported by kind [permission](https://github.com/Rozakiin/Noxary_Firmware/issues/1) of @rozakiin
+7 -7
View File
@@ -19,10 +19,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#ifndef CONFIG_USER_H #pragma once
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */ /* Use I2C or Serial, not both */
@@ -72,7 +69,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif #endif
#define QMK_ESC_OUTPUT D7 // usually COL #define QMK_ESC_OUTPUT D7 // usually COL
#ifdef KEYBOARD_orthodox_rev1
#define QMK_ESC_INPUT D4 // usually ROW #define QMK_ESC_INPUT D4 // usually ROW
#else
#define QMK_ESC_INPUT D2 // usually ROW
#endif
#define QMK_LED B0 #define QMK_LED B0
#define QMK_SPEAKER C6 #define QMK_SPEAKER C6
@@ -83,7 +84,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define CTRL_LED1 6 #define CTRL_LED1 6
#define CTRL_LED2 9 #define CTRL_LED2 9
#define GUI_LED1 7 #define GUI_LED1 8
#define GUI_LED2 8 #define ALT_LED1 7
#endif
+22 -34
View File
@@ -45,25 +45,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(\ [_QWERTY] = LAYOUT_wrapper(\
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
KC_TAB, _________________QWERTY_L2_________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________QWERTY_R2_________________, KC_QUOT, KC_TAB, _________________QWERTY_L2_________________, ___________ORTHODOX_THUMP_TOP_____________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_MRSF KC_MLSF, _________________QWERTY_L3_________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________QWERTY_R3_________________, KC_MRSF
), ),
[_COLEMAK] = LAYOUT_wrapper(\ [_COLEMAK] = LAYOUT_wrapper(\
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
KC_TAB, _________________COLEMAK_L2________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________COLEMAK_R2________________, KC_QUOT, KC_TAB, _________________COLEMAK_L2________________, ___________ORTHODOX_THUMP_TOP_____________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_MRSF KC_MLSF, _________________COLEMAK_L3________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________COLEMAK_R3________________, KC_MRSF
), ),
[_DVORAK] = LAYOUT_wrapper(\ [_DVORAK] = LAYOUT_wrapper(\
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
KC_TAB, _________________DVORAK_L2_________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________DVORAK_R2_________________, KC_MINS, KC_TAB, _________________DVORAK_L2_________________, ___________ORTHODOX_THUMP_TOP_____________, _________________DVORAK_R2_________________, KC_MINS,
KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_MRSF KC_MLSF, _________________DVORAK_L3_________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________DVORAK_R3_________________, KC_MRSF
), ),
[_WORKMAN] = LAYOUT_wrapper(\ [_WORKMAN] = LAYOUT_wrapper(\
KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
KC_TAB, _________________WORKMAN_L2________________, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, _________________WORKMAN_R2________________, KC_MINS, KC_TAB, _________________WORKMAN_L2________________, ___________ORTHODOX_THUMP_TOP_____________, _________________WORKMAN_R2________________, KC_MINS,
KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_MRSF KC_MLSF, _________________WORKMAN_L3________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________WORKMAN_R3________________, KC_MRSF
), ),
[_MODS] = LAYOUT_wrapper(\ [_MODS] = LAYOUT_wrapper(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@@ -72,40 +72,28 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
[_LOWER] = LAYOUT_wrapper(\ [_LOWER] = LAYOUT_wrapper(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, KC_TILD, _________________LOWER_L1__________________, _________________LOWER_R1__________________, KC_BSPC,
KC_F11, _________________FUNC_LEFT_________________, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_F11, _________________LOWER_L2__________________, _______, _______, _______, _______, _________________LOWER_R2__________________, KC_PIPE,
KC_F12, _________________FUNC_RIGHT________________, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ KC_F12, _________________LOWER_L3__________________, _______, _______, _______, _______, _______, _______, _________________LOWER_R3__________________, _______
), ),
[_RAISE] = LAYOUT_wrapper(\ [_RAISE] = LAYOUT_wrapper(\
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC, KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, _______, _________________RAISE_L2__________________, _______, _______, _______, _______, _________________RAISE_R2__________________, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______ _______, _________________RAISE_L3__________________, _______, _______, _______, _______, _______, _______, _________________RAISE_R3__________________, _______
), ),
[_ADJUST] = LAYOUT_wrapper(\ [_ADJUST] = LAYOUT_wrapper(\
KC_MAKE, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RESET, KC_MAKE, _________________ADJUST_L1_________________, _________________ADJUST_R1_________________, KC_RESET,
VRSN, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, KC_NUKE, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, EPRM, VRSN, _________________ADJUST_L2_________________, _______, _______, _______, KC_NUKE, _________________ADJUST_R2_________________, EPRM,
TG(_MODS),RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY TG_MODS, _________________ADJUST_L3_________________, _______, _______, _______, _______, _______, _______, _________________ADJUST_R3_________________, KC_MPLY
) )
}; };
void matrix_init_keymap(void) {
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
bool indicator_is_this_led_used(uint8_t index) { DDRB &= ~(1<<0);
switch (index) { PORTB &= ~(1<<0);
#ifdef INDICATOR_LIGHTS
case SHFT_LED1:
case SHFT_LED2:
case CTRL_LED1:
case CTRL_LED2:
case GUI_LED1:
case GUI_LED2:
return true;
break;
#endif
default:
return false;
}
} }
@@ -11,3 +11,5 @@ NKRO_ENABLE = yes
INDICATOR_LIGHTS = yes INDICATOR_LIGHTS = yes
MACROS_ENABLED = no MACROS_ENABLED = no
RGBLIGHT_TWINKLE = yes RGBLIGHT_TWINKLE = yes
BOOTLOADER = qmk-dfu
+1
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@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
+1
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@@ -1,4 +1,5 @@
#include "keymap.h" #include "keymap.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "backlight.h" #include "backlight.h"
+1
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@@ -67,6 +67,7 @@
#include "config.h" #include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef STENO_ENABLE #ifdef STENO_ENABLE
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+2 -1
View File
@@ -4,7 +4,8 @@
* Designed for aeronautical data entry on the OLKB Planck. * Designed for aeronautical data entry on the OLKB Planck.
*/ */
#include "planck.h" #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#include "action_layer.h" #include "action_layer.h"
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
@@ -6,6 +6,7 @@
* Check qmk_firmware/users/bbaserdem for the main part of the code * Check qmk_firmware/users/bbaserdem for the main part of the code
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "bbaserdem.h" #include "bbaserdem.h"
+40 -39
View File
@@ -1,4 +1,5 @@
#include "planck.h" #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h"
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
#include "backlight.h" #include "backlight.h"
#endif #endif
@@ -36,11 +37,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[0] = { [0] = {
{ DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q }, { DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
//{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, //{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) }, { MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT }, { KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL } { KC_LCTL, KC_LGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
}, },
/* M1 Special Characters /* M1 Special Characters
@@ -56,10 +57,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[1] = { [1] = {
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT }, { DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ }, { _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
{ _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ }, { _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ } { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
}, },
/* M2 Navigation & Number Blocks /* M2 Navigation & Number Blocks
@@ -75,10 +76,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[2] = { [2] = {
{ XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS }, { XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT }, { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
{ _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ }, { _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ } { _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
}, },
/* M3 Switched Navigation & Number Blocks for one handed use /* M3 Switched Navigation & Number Blocks for one handed use
@@ -95,10 +96,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
[3] = { [3] = {
{ KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX }, { KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
{ _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ }, { _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ }, { _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
{ _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ } { _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
}, },
@@ -114,10 +115,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[4] = { [4] = {
{ XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX }, { XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
{ KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT }, { KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
{ _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ }, { _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ } { _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
}, },
@@ -134,10 +135,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[5] = { [5] = {
{ XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX }, { XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
{ _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ }, { _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ }, { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
{ _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ } { _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
} }
}; };
@@ -148,19 +149,19 @@ const uint16_t PROGMEM fn_actions[] = {
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
switch (id) { switch (id) {
case 0: case 0:
if (record->event.pressed) { if (record->event.pressed) {
register_code(KC_RSFT); register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
backlight_step(); backlight_step();
#endif #endif
} }
else { else {
unregister_code(KC_RSFT); unregister_code(KC_RSFT);
} }
break; break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
#include "backlight.h" #include "backlight.h"
+1
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@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+83 -82
View File
@@ -1,5 +1,6 @@
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6 // Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@@ -21,21 +22,21 @@ extern keymap_config_t keymap_config;
#define _FUNCTN 5 #define _FUNCTN 5
enum planck_keycodes { enum planck_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
DVORAK, DVORAK,
NUMBER, NUMBER,
ACTION ACTION
}; };
// Key code names // Key code names
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift #define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1) #define LOCK FUNC(1)
#define KC_PSTE KC_PASTE #define KC_PSTE KC_PASTE
#define _______ KC_TRNS #define _______ KC_TRNS
#define XXXXXXX KC_NO #define XXXXXXX KC_NO
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
#define SFT_CAP TD(0) // Left shift, double tap for caps #define SFT_CAP TD(0) // Left shift, double tap for caps
#endif #endif
#ifndef TAP_DANCE_ENABLE #ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift #define SFT_CAP KC_LSFT // Regular left shift
@@ -44,14 +45,14 @@ enum planck_keycodes {
// Tap Dance Definitions // Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
}; };
#endif #endif
// Function definitions // Function definitions
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED) [1] = ACTION_LAYER_TOGGLE(_LOCKED)
}; };
// Layout definitions // Layout definitions
@@ -69,10 +70,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QWERTY] = { [_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT}, {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT} {KC_LCTL, KC_LALT, KC_LGUI, KC_VOLD, ACTION, KC_SPC, KC_SPC, NUMBER, KC_VOLU, KC_LEFT, KC_DOWN, KC_RGHT}
}, },
/* DVORAK /* DVORAK
@@ -87,10 +88,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_DVORAK] = { [_DVORAK] = {
{_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______}, {_______, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, _______},
{_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z }, {_______, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_Z },
{_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______}, {_______, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
/* LOCK /* LOCK
@@ -105,10 +106,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LOCKED] = { [_LOCKED] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
/* NUMBERS /* NUMBERS
@@ -123,10 +124,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_NUMBER] = { [_NUMBER] = {
{_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______}, {_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH}, {_______, KC_TILD, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_QUES, KC_SLSH},
{_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______}, {_______, KC_GRV, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______, _______},
{_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______}
}, },
/* ACTIONS /* ACTIONS
@@ -141,10 +142,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ACTION] = { [_ACTION] = {
{_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL }, {_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT }, {KC_CAPS, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_ENT },
{_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END } {_______, _______, _______, KC_MUTE, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
}, },
/* FUNCTIONS /* FUNCTIONS
@@ -159,10 +160,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_FUNCTN] = { [_FUNCTN] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 }, {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 }, {KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QWERTY, DVORAK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX} {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
} }
}; };
@@ -177,56 +178,56 @@ float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case QWERTY: case QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
if (IS_LAYER_ON(_DVORAK)) { if (IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty); PLAY_SONG(tone_qwerty);
#endif #endif
layer_off(_DVORAK); layer_off(_DVORAK);
} }
} }
return false; return false;
break; break;
case DVORAK: case DVORAK:
if (record->event.pressed) { if (record->event.pressed) {
if (!IS_LAYER_ON(_DVORAK)) { if (!IS_LAYER_ON(_DVORAK)) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak); PLAY_SONG(tone_dvorak);
#endif #endif
layer_on(_DVORAK); layer_on(_DVORAK);
} }
} }
return false; return false;
break; break;
case NUMBER: case NUMBER:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_NUMBER); layer_on(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN); update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else { } else {
layer_off(_NUMBER); layer_off(_NUMBER);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN); update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} }
return false; return false;
break; break;
case ACTION: case ACTION:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_ACTION); layer_on(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN); update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} else { } else {
layer_off(_ACTION); layer_off(_ACTION);
update_tri_layer(_NUMBER, _ACTION, _FUNCTN); update_tri_layer(_NUMBER, _ACTION, _FUNCTN);
} }
return false; return false;
break; break;
} }
return true; return true;
} }
void matrix_init_user(void) { void matrix_init_user(void) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
startup_user(); startup_user();
#endif #endif
} }
@@ -234,25 +235,25 @@ void matrix_init_user(void) {
void startup_user() void startup_user()
{ {
_delay_ms(20); // gets rid of tick _delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup); PLAY_SONG(tone_startup);
} }
void shutdown_user() void shutdown_user()
{ {
PLAY_SONG(tone_goodbye); PLAY_SONG(tone_goodbye);
_delay_ms(150); _delay_ms(150);
stop_all_notes(); stop_all_notes();
} }
void music_on_user(void) void music_on_user(void)
{ {
music_scale_user(); music_scale_user();
} }
void music_scale_user(void) void music_scale_user(void)
{ {
PLAY_SONG(music_scale); PLAY_SONG(music_scale);
} }
#endif #endif
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+1
View File
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
//alias for clarity in layering //alias for clarity in layering
@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+142 -141
View File
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@@ -5,170 +6,170 @@
#endif #endif
enum planck_layers { enum planck_layers {
_DVORAK, _DVORAK,
_NUMBERS, _NUMBERS,
_SYMBOLS, _SYMBOLS,
_ACTIONS, _ACTIONS,
_SPECIAL _SPECIAL
}; };
enum planck_keycodes { enum planck_keycodes {
DVORAK, DVORAK,
NUMBERS, NUMBERS,
SYMBOLS, SYMBOLS,
ACTIONS, ACTIONS,
SPECIAL SPECIAL
}; };
enum tap_dance_codes { enum tap_dance_codes {
CT_SC_LP = 0, CT_SC_LP = 0,
CT_Q_LBRC, CT_Q_LBRC,
CT_J_LBRK, CT_J_LBRK,
CT_W_RBRK, CT_W_RBRK,
CT_V_RBRC, CT_V_RBRC,
CT_Z_RP, CT_Z_RP,
CT_DEL_ESC CT_DEL_ESC
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//keyevent_t event = record->event; //keyevent_t event = record->event;
switch (id) { switch (id) {
} }
return MACRO_NONE; return MACRO_NONE;
} }
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_LPRN), [0] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_LPRN),
[1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_LCBR), [1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_LCBR),
[2] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_LBRC), [2] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_LBRC),
[3] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_RBRC), [3] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_RBRC),
[4] = ACTION_TAP_DANCE_DOUBLE(KC_V, KC_RCBR), [4] = ACTION_TAP_DANCE_DOUBLE(KC_V, KC_RCBR),
[5] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_RPRN) [5] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_RPRN)
}; };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak /* Dvorak
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Tab | '" | ,< | .> | P | Y | F | G | C | R | L | BS | * | Tab | '" | ,< | .> | P | Y | F | G | C | R | L | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | /? | * | Esc | A | O | E | U | I | D | H | T | N | S | /? |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* |LShift| ;:/( | Q/{ | J/[ | K | X | B | M | W/] | V/} | Z/) |RS/Ent| * |LShift| ;:/( | Q/{ | J/[ | K | X | B | M | W/] | V/} | Z/) |RS/Ent|
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* |Action| Ctrl | GUI | Alt |Number| Space/Enter |Symbol| Left | Down | Up | Right| * |Action| Ctrl | GUI | Alt |Number| Space/Enter |Symbol| Left | Down | Up | Right|
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_DVORAK] = { [_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE}, {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH},
{KC_LSFT, TD(0), TD(1), TD(2), KC_K, KC_X, KC_B, KC_M, TD(3), TD(4), TD(5), MT(MOD_RSFT, KC_ENT)}, {KC_LSFT, TD(0), TD(1), TD(2), KC_K, KC_X, KC_B, KC_M, TD(3), TD(4), TD(5), MT(MOD_RSFT, KC_ENT)},
{MO(ACTIONS), KC_LCTRL, KC_LGUI, KC_LALT, NUMBERS, KC_SPACE, KC_SPACE, SYMBOLS,KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}, {MO(ACTIONS), KC_LCTRL, KC_LGUI, KC_LALT, NUMBERS, KC_SPACE, KC_SPACE, SYMBOLS,KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT},
}, },
/* Numbers /* Numbers
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | 7 | 8 | 9 | * | | * | | F1 | F2 | F3 | F4 | F5 | F6 | 7 | 8 | 9 | * | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 4 | 5 | 6 | - | | * | | F7 | F8 | F9 | F10 | F11 | F12 | 4 | 5 | 6 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | 0 | 1 | 2 | 3 | + | | * | | | | | | | 0 | 1 | 2 | 3 | + | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_NUMBERS] = { [_NUMBERS] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_KP_ASTERISK, _______}, {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_KP_ASTERISK, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_KP_MINUS, _______}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_KP_MINUS, _______},
{_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_KP_PLUS, _______}, {_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_KP_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}, },
/* Symbols /* Symbols
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | `~ | ! | @ | # | $ | % | ^ | & | * | | | Del | * | `~ | ! | @ | # | $ | % | ^ | & | * | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | Ins | Pgup | | | | _ | + | | | \| | * | Caps | | Ins | Pgup | | | | _ | + | | | \| |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | Pgdn | | | | - | = | | | | * | | Home | End | Pgdn | | | | - | = | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_SYMBOLS] = { [_SYMBOLS] = {
{KC_GRV, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_DEL}, {KC_GRV, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_DEL},
{KC_CAPS, _______, KC_INS, KC_PGUP, _______, _______, _______, KC_UNDS, KC_PLUS, _______, _______, KC_BSLS}, {KC_CAPS, _______, KC_INS, KC_PGUP, _______, _______, _______, KC_UNDS, KC_PLUS, _______, _______, KC_BSLS},
{_______, KC_HOME, KC_END, KC_PGDN, _______, _______, _______, KC_MINUS, KC_EQL, _______, _______, _______}, {_______, KC_HOME, KC_END, KC_PGDN, _______, _______, _______, KC_MINUS, KC_EQL, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}, },
/* Actions /* Actions
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | LED | | | | | Sleep|Reset | | | | | Del | * | LED | | | | | Sleep|Reset | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Redo | | | | | | Play | << | >> | | | * | | Redo | | | | | | Play | << | >> | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy | Paste| | | Mute | Vol- | Vol+ | | | * | | Undo | Cut | Copy | Paste| | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ACTIONS] = { [_ACTIONS] = {
{BL_STEP, _______, _______, _______, _______, KC_SLEP, RESET, _______, _______, _______, _______, KC_DEL}, {BL_STEP, _______, _______, _______, _______, KC_SLEP, RESET, _______, _______, _______, _______, KC_DEL},
{_______, LCTL(KC_Y), _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______}, {_______, LCTL(KC_Y), _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______},
{_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______}, {_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}, },
/* Special /* Special
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_SPECIAL] = { [_SPECIAL] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
} }
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case DVORAK: case DVORAK:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK); set_single_persistent_default_layer(_DVORAK);
} }
return false; return false;
break; break;
case SYMBOLS: case SYMBOLS:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_SYMBOLS); layer_on(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL); update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else { } else {
layer_off(_SYMBOLS); layer_off(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL); update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} }
return false; return false;
break; break;
case NUMBERS: case NUMBERS:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_NUMBERS); layer_on(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL); update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else { } else {
layer_off(_NUMBERS); layer_off(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL); update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} }
return false; return false;
break; break;
} }
return true; return true;
} }
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "keymap_steno.h" #include "keymap_steno.h"
@@ -37,4 +37,7 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2 //#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
#endif #endif
+118 -42
View File
@@ -16,6 +16,7 @@
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "muse.h"
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
@@ -54,12 +55,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QWERTY] = { [_QWERTY] = LAYOUT_planck_grid(
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
}, ),
/* Colemak /* Colemak
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -72,12 +73,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_COLEMAK] = { [_COLEMAK] = LAYOUT_planck_grid(
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC}, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
}, ),
/* Dvorak /* Dvorak
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -90,12 +91,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_DVORAK] = { [_DVORAK] = LAYOUT_planck_grid(
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT ,
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
}, ),
/* Lower /* Lower
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -108,12 +109,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LOWER] = { [_LOWER] = LAYOUT_planck_grid(
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______}, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
}, ),
/* Raise /* Raise
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -126,12 +127,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_RAISE] = { [_RAISE] = LAYOUT_planck_grid(
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______}, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
}, ),
/* Plover layer (http://opensteno.org) /* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -145,12 +146,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_PLOVER] = { [_PLOVER] = LAYOUT_planck_grid(
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 }, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 ,
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC}, XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX} EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
}, ),
/* Adjust (Lower + Raise) /* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
@@ -163,12 +164,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | * | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ADJUST] = { [_ADJUST] = LAYOUT_planck_grid(
{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL }, _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______}, _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______,
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______}, _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
} )
}; };
@@ -252,6 +253,81 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true; return true;
} }
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_song);
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) { bool music_mask_user(uint16_t keycode) {
switch (keycode) { switch (keycode) {
case RAISE: case RAISE:
@@ -0,0 +1 @@
SRC += muse.c
+1
View File
@@ -1,6 +1,7 @@
// Can't Remember Sh*t Keymap for Planck // Can't Remember Sh*t Keymap for Planck
// http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7 // http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+1
View File
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+1
View File
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+110 -109
View File
@@ -1,5 +1,6 @@
// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6 // Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@@ -23,19 +24,19 @@ extern keymap_config_t keymap_config;
#define _ONESHOT 7 #define _ONESHOT 7
enum planck_keycodes { enum planck_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
NUMPAD, NUMPAD,
RAISE, RAISE,
LOWER, LOWER,
MEDIA, MEDIA,
ONESHOT, ONESHOT,
DYNAMIC_MACRO_RANGE DYNAMIC_MACRO_RANGE
}; };
#include "dynamic_macro.h" #include "dynamic_macro.h"
// Key code names // Key code names
#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift #define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
#define LOCK FUNC(1) #define LOCK FUNC(1)
#define KC_PSTE KC_PASTE #define KC_PSTE KC_PASTE
#define _______ KC_TRNS #define _______ KC_TRNS
@@ -45,7 +46,7 @@ enum planck_keycodes {
#define ZOOM_NML LCTL(KC_0) #define ZOOM_NML LCTL(KC_0)
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
#define SFT_CAP TD(0) // Left shift, double tap for caps #define SFT_CAP TD(0) // Left shift, double tap for caps
#endif #endif
#ifndef TAP_DANCE_ENABLE #ifndef TAP_DANCE_ENABLE
#define SFT_CAP KC_LSFT // Regular left shift #define SFT_CAP KC_LSFT // Regular left shift
@@ -54,14 +55,14 @@ enum planck_keycodes {
// Tap Dance Definitions // Tap Dance Definitions
#ifdef TAP_DANCE_ENABLE #ifdef TAP_DANCE_ENABLE
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) [0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
}; };
#endif #endif
// Function definitions // Function definitions
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), [0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
[1] = ACTION_LAYER_TOGGLE(_LOCKED) [1] = ACTION_LAYER_TOGGLE(_LOCKED)
}; };
// Layout definitions // Layout definitions
@@ -79,10 +80,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QWERTY] = { [_QWERTY] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT}, {SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
{KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT} {KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
}, },
/* NUMPAD /* NUMPAD
@@ -115,10 +116,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LOCKED] = { [_LOCKED] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT}, {KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
/* RAISE /* RAISE
@@ -169,10 +170,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_MEDIA] = { [_MEDIA] = {
{XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX}, {XXXXXXX, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 }, {XXXXXXX, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2 },
{KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP }, {KC_LSFT, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ZOOM_OUT, ZOOM_IN, KC_MPRV, DYN_REC_STOP },
{ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY } {ONESHOT, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, ZOOM_NML, KC_MSTP, KC_MNXT, KC_MPLY }
}, },
/* ONESHOT /* ONESHOT
@@ -187,10 +188,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ONESHOT] = { [_ONESHOT] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
/* FUNCTIONS /* FUNCTIONS
@@ -205,10 +206,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_FUNCTN] = { [_FUNCTN] = {
{KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR }, {KC_SLEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PWR },
{KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX }, {KC_WAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ}, {XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP} {RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
} }
}; };
@@ -230,92 +231,92 @@ void press_key(uint16_t key) {
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode); // uint16_t macro_kc = (keycode == ONESHOT ? DYN_REC_STOP : keycode);
if (!process_record_dynamic_macro(keycode, record)) { if (!process_record_dynamic_macro(keycode, record)) {
switch(keycode) { switch(keycode) {
case DYN_REC_START1: case DYN_REC_START1:
case DYN_REC_START2: case DYN_REC_START2:
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_rec); PLAY_SONG(tone_dyn_macro_rec);
#endif #endif
break; break;
case DYN_REC_STOP: case DYN_REC_STOP:
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_dyn_macro_stop); PLAY_SONG(tone_dyn_macro_stop);
#endif #endif
break; break;
} }
return false; return false;
} }
switch (keycode) { switch (keycode) {
case ONESHOT: case ONESHOT:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_ONESHOT); layer_on(_ONESHOT);
set_oneshot_layer(_ONESHOT, ONESHOT_START); set_oneshot_layer(_ONESHOT, ONESHOT_START);
clear_oneshot_layer_state(ONESHOT_PRESSED); clear_oneshot_layer_state(ONESHOT_PRESSED);
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_oneshot); PLAY_SONG(tone_oneshot);
#endif #endif
} }
return false; return false;
break; break;
case QWERTY: case QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
if (IS_LAYER_ON(_NUMPAD)) { if (IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty); PLAY_SONG(tone_qwerty);
#endif #endif
layer_off(_NUMPAD); layer_off(_NUMPAD);
} }
} }
return false; return false;
break; break;
case NUMPAD: case NUMPAD:
if (record->event.pressed) { if (record->event.pressed) {
if (!IS_LAYER_ON(_NUMPAD)) { if (!IS_LAYER_ON(_NUMPAD)) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_numpad); PLAY_SONG(tone_numpad);
#endif #endif
layer_on(_NUMPAD); layer_on(_NUMPAD);
} }
} }
return false; return false;
break; break;
case RAISE: case RAISE:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_RAISE); layer_on(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN); update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else { } else {
layer_off(_RAISE); layer_off(_RAISE);
update_tri_layer(_RAISE, _LOWER, _FUNCTN); update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} }
return false; return false;
break; break;
case LOWER: case LOWER:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_LOWER); layer_on(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN); update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} else { } else {
layer_off(_LOWER); layer_off(_LOWER);
update_tri_layer(_RAISE, _LOWER, _FUNCTN); update_tri_layer(_RAISE, _LOWER, _FUNCTN);
} }
return false; return false;
break; break;
case MEDIA: case MEDIA:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_MEDIA); layer_on(_MEDIA);
} else { } else {
layer_off(_MEDIA); layer_off(_MEDIA);
} }
return false; return false;
break; break;
} }
return true; return true;
} }
void matrix_init_user(void) { void matrix_init_user(void) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
startup_user(); startup_user();
#endif #endif
} }
@@ -323,25 +324,25 @@ void matrix_init_user(void) {
void startup_user() void startup_user()
{ {
_delay_ms(20); // gets rid of tick _delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup); PLAY_SONG(tone_startup);
} }
void shutdown_user() void shutdown_user()
{ {
PLAY_SONG(tone_goodbye); PLAY_SONG(tone_goodbye);
_delay_ms(150); _delay_ms(150);
stop_all_notes(); stop_all_notes();
} }
void music_on_user(void) void music_on_user(void)
{ {
music_scale_user(); music_scale_user();
} }
void music_scale_user(void) void music_scale_user(void)
{ {
PLAY_SONG(music_scale); PLAY_SONG(music_scale);
} }
#endif #endif
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "backlight.h" #include "backlight.h"
#include "config.h" #include "config.h"
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
+1
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@@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard, // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate. // this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "keymap_steno.h" #include "keymap_steno.h"
+1
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@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
@@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_code.h" #include "action_code.h"
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+1
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@@ -16,6 +16,7 @@
/* modified by Gun Pinyo */ /* modified by Gun Pinyo */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+1
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@@ -67,6 +67,7 @@
#include "config.h" #include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef STENO_ENABLE #ifdef STENO_ENABLE
+1
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@@ -67,6 +67,7 @@
#include "config.h" #include "config.h"
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef STENO_ENABLE #ifdef STENO_ENABLE
@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+1
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@@ -1,6 +1,7 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard, // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate. // this is the style you want to emulate.
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
// #include "dynamic_macro.h" // #include "dynamic_macro.h"
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_ENABLE
+1
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@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@@ -3,6 +3,7 @@
// Configuration options // Configuration options
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
@@ -1,4 +1,5 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
+1
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@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
@@ -14,6 +14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
+1
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@@ -1,3 +1,4 @@
#pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
#include "planck.h" #include "planck.h"
#include "action_layer.h" #include "action_layer.h"
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
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