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9 Commits
Author SHA1 Message Date
Joel Challis d8d2a09674 Fix LT() crashing some ARM keyboards (#6529) 2019-08-13 10:23:14 -07:00
Jarred Steenvoorden 576b138c6e Add romac keymap (#6523) 2019-08-12 19:57:00 -07:00
くまお工房 38ad0d2673 Modified imcomplete keymap for kudox jis. (#6524) 2019-08-12 19:56:25 -07:00
George Petri ed65881565 update arrows on lower layer (#6517) 2019-08-10 16:08:53 -07:00
Luciano Malavasiandnoroadsleft b93e1309e5 [Keyboard] Add meson keyboard (#6482)
* Add meson keyboard

* Apply suggestions from code review

Co-Authored-By: noroadsleft <[email protected]>

* Added soft reset and layer 3

* bootmagic light

Co-Authored-By: noroadsleft <[email protected]>
2019-08-09 18:38:13 -07:00
Sascha Grunert 9114d6ebe9 Update keymap (#6515)
Signed-off-by: Sascha Grunert <[email protected]>
2019-08-09 17:20:43 -07:00
Florian B c0e6734d3f [Keymap] removes gamelayer, finally got rgb working (#5817)
* removes gamelayer, finally got rgb working

* lowercasing readme

* changed to layout_ortho_4x12

* rules.mk: Removed BACKLIGHT_CUSTOM_DRIVER
2019-08-08 14:17:49 -07:00
fauxpark 406f03bb0c Mask off TD() parameter properly (#6143)
* Mask off TD() parameter properly

* More parentheses
2019-08-08 14:15:34 -07:00
fauxparkandDrashna Jaelre 405dea01be Add some defaults for ATmega32A to mcu_selection.mk (#6253)
* Add some defaults for ATmega32A to mcu_selection.mk

* Remove boilerplate from templates

* Relax INTERRUPT_CONTROL_ENDPOINT and PROGRAM_CMD

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <[email protected]>
2019-08-08 14:09:54 -07:00
22 changed files with 670 additions and 100 deletions

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+10 -25
View File
@@ -4,15 +4,13 @@ extern keymap_config_t keymap_config;
#define _QWERTY 0 #define _QWERTY 0
#define _DVORAK 1 #define _DVORAK 1
#define _GAME 2 #define _LEFTY 2
#define _LEFTY 3 #define _RIGHTY 3
#define _RIGHTY 4 #define _DUAL 4
#define _DUAL 5
enum jj40_keycodes { enum jj40_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
DVORAK, DVORAK,
GAME,
LEFTY, LEFTY,
RIGHTY, RIGHTY,
DUAL, DUAL,
@@ -28,21 +26,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \ CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_PSCR, KC_BSPC, KC_LALT, _______, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
), ),
[_DVORAK] = LAYOUT_ortho_4x12( \ [_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \ CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \
KC_PSCR, KC_LGUI, KC_LALT, KC_CAPS, LEFTY, KC_BSPC, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_GAME] = LAYOUT_ortho_4x12( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, _______, _______, QWERTY, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, _______, _______, _______, \
KC_LCTL, KC_1, KC_2, KC_3, LEFTY, KC_SPC, KC_BSPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
), ),
[_LEFTY] = LAYOUT_ortho_4x12( \ [_LEFTY] = LAYOUT_ortho_4x12( \
@@ -59,11 +50,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \ _______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \
), ),
[_DUAL] = LAYOUT_ortho_4x12( \ [_DUAL] = LAYOUT_ortho_4x12( \
RESET, _______, _______, _______, _______, QWERTY, GAME, _______, _______, _______, BL_BRTG, RESET, \ RESET, _______, _______, _______, _______, QWERTY, DVORAK, _______, _______, RGB_HUD, RGB_TOG, RESET, \
_______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, _______, BL_TOGG, _______, \ _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, RGB_HUI, RGB_MOD, _______, \
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, _______, _______, _______, \ _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, RGB_SAD, RGB_VAD, _______, \
_______, _______, _______, _______, _______, _______, DVORAK, _______, _______, _______, _______, _______ \ _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAI, _______ \
) )
}; };
@@ -86,12 +77,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
} }
return false; return false;
break; break;
case GAME:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_GAME);
}
return false;
break;
case LEFTY: case LEFTY:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_LEFTY); layer_on(_LEFTY);
@@ -6,11 +6,15 @@
I currently have the following layers in my keymap: I currently have the following layers in my keymap:
* Qwerty (as default) * Qwerty (as default)
* Dvorak (still learning this type of layout, so not really used much) * Dvorak (still learning this type of layout, so not really used much)
* Gaming (WIP! I tried some I found, but didn't like them, so I'm in the progress of making my own)
* Lefty (lower) * Lefty (lower)
* Righty (raise) * Righty (raise)
* Dual (adjust) * Dual (adjust)
### Note to self:
YOU NEED TO USE [bootloadHID -r jj40_waples.hex](https://github.com/qmk/qmk_firmware/tree/master/keyboards/jj40)
## the stuff below is out of date and I think about removing them from this readme
#### QWERTY #### QWERTY
| Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp | | Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp |
|C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent| |C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent|
@@ -24,14 +28,6 @@ I currently have the following layers in my keymap:
| Sft | ; | Q | J | K | X | B | M | W | V | Z | / | | Sft | ; | Q | J | K | X | B | M | W | V | Z | / |
|P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt | |P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
#### GAMING
| Tab | Q | W | E | R | T | | | | | |QWERT|
| Esc | A | S | D | F | G | | | | | | |
| Sft | Z | X | C | V | B | | | | | | |
| Ctl | 1 | 2 | 3 | ^L^ | Spc | Bsp | ^R^ | Lft | Dwn | Up | Rgt |
#### LEFTY (lower) #### LEFTY (lower)
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp | | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp |
| Del | | | | | | | ( | ) | [ | ] | | | Del | | | | | | | ( | ) | [ | ] | |
@@ -51,5 +47,3 @@ I currently have the following layers in my keymap:
| | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | | | | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | |
| | | Mte | Vol-| Vol+| | NKRO| | | | | | | | | Mte | Vol-| Vol+| | NKRO| | | | | |
| | | | | | |DVORK| | | | | | | | | | | | |DVORK| | | | | |
-1
View File
@@ -5,7 +5,6 @@ EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no CONSOLE_ENABLE = no
COMMAND_ENABLE = yes COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = yes
BACKLIGHT_CUSTOM_DRIVER = yes
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes RGBLIGHT_CUSTOM_DRIVER = yes
KEY_LOCK_ENABLE = yes KEY_LOCK_ENABLE = yes
@@ -34,9 +34,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______, _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F11 , KC_F12 , _______, _______, _______, _______, KC_MINS, KC_EQL , KC_LBRC, KC_RBRC, KC_BSLS,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL , KC_LBRC, KC_RBRC, KC_BSLS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, KC_HOME, KC_END , _______,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
@@ -26,9 +26,9 @@ Features a dedicated navigation layer on rise and current layer status on rgb un
┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐
│ │ F1 │ F2 │ F3 │ F4 │ F5 │ │ F6 │ F7 │ F8 │ F9 │ F10 │ │ │ │ F1 │ F2 │ F3 │ F4 │ F5 │ │ F6 │ F7 │ F8 │ F9 │ F10 │ │
├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤
│ │ F11 │ F12 │ │ │ │ │ │ │ │ │ │ │ │ │ F11 │ F12 │ │ │ │ │ │ MINS│ EQL │ LBRC│ RBRC│ BSLS │
├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤
│ │ │ │ │ │ │ │ │ MINS│ EQL │ LBRC│ RBRC│ BSLS │ │ │ │ │ │ │ │ │ LEFT │ DOWN │ UP │ RGHT │ │ │
├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤
│ │ │ │ │ │ │ │ │ PGDN│ PGUP │ HOME│ END │ │ │ │ │ │ │ │ │ │ │ PGDN│ PGUP │ HOME│ END │ │
├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┤
+6 -5
View File
@@ -1,4 +1,5 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include"keymap_jp.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -21,23 +22,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC , KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_AT ,KC_BSLS , KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_COLN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT , KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_SLSH ,KC_N ,KC_M ,KC_MINS ,KC_UP ,SYM_L , KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_SLSH ,KC_N ,KC_M ,KC_MINS ,KC_UP ,SYM_L ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_LGUI ,KC_LALT ,KC_ENT ,KC_LANG2,KC_SPC ,KC_SPC , KC_COMM ,KC_DOT ,KC_L1SYM,KC_LEFT ,KC_DOWN ,KC_RGHT ,KC_COLN KC_ALES ,KC_LGUI ,KC_LALT ,KC_ENT ,KC_LANG2,KC_SPC ,KC_SPC , KC_COMM ,KC_DOT ,KC_L1SYM,KC_LEFT ,KC_DOWN ,KC_RGHT ,JP_BSLS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
), ),
[_SYMB] = LAYOUT( [_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , XXXXXXX ,KC_CIRC ,KC_JYEN ,KC_TILD ,KC_PIPE ,KC_DEL , KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , XXXXXXX ,JP_CIRC ,JP_YEN ,JP_TILD ,JP_PIPE ,KC_DEL ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ , KC_LT ,KC_GT ,KC_LBRC ,KC_RBRC ,KC_LCBR ,KC_RCBR ,XXXXXXX , _______ ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,_______ , KC_LT ,KC_GT ,JP_LBRC ,JP_RBRC ,JP_LCBR ,JP_RCBR ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,KC_PLUS ,KC_ASTR ,KC_SCLN ,KC_COLN ,_______ , _______ ,KC_F11 ,KC_F12 ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,JP_PLUS ,JP_ASTR ,KC_SCLN ,JP_COLN ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______ ,KC_VOLU ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______ ,KC_VOLU ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
+172
View File
@@ -0,0 +1,172 @@
/*
Copyright 2019 Luciano M
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Luciano M
#define PRODUCT Meson
#define DESCRIPTION 3x14 split keyboard with two thumb keys per side
/* key matrix size */
#define MATRIX_ROWS 8 // 4 rows each half
#define MATRIX_COLS 7
#define MATRIX_ROW_PINS { F7, C6, F6, F5 }
#define MATRIX_COL_PINS { D4, D7, E6, B3, B2, B6, F4 }
// #define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define USE_I2C
#define SOFT_SERIAL_PIN D0
#define RGB_DI_PIN B5
#ifdef RGB_DI_PIN
#define RGBLED_NUM 10
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 5, 5 }
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
+108
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@@ -0,0 +1,108 @@
{
"keyboard_name": "Meson",
"keyboard_folder": "meson",
"maintainer": "qmk",
"width": 15.5,
"height": 4,
"layouts": {
"LAYOUT": {
"layout": [
{"label": "", "x": 0, "y": 0},
{"label": "", "x": 1, "y": 0},
{"label": "", "x": 2, "y": 0},
{"label": "", "x": 3, "y": 0},
{"label": "", "x": 4, "y": 0},
{"label": "", "x": 5, "y": 0},
{"label": "", "x": 6, "y": 0},
{"label": "", "x": 8.5, "y": 0},
{"label": "", "x": 9.5, "y": 0},
{"label": "", "x": 10.5, "y": 0},
{"label": "", "x": 11.5, "y": 0},
{"label": "", "x": 12.5, "y": 0},
{"label": "", "x": 13.5, "y": 0},
{"label": "", "x": 14.5, "y": 0},
{"label": "", "x": 0, "y": 1},
{"label": "", "x": 1, "y": 1},
{"label": "", "x": 2, "y": 1},
{"label": "", "x": 3, "y": 1},
{"label": "", "x": 4, "y": 1},
{"label": "", "x": 5, "y": 1},
{"label": "", "x": 6, "y": 1},
{"label": "", "x": 8.5, "y": 1},
{"label": "", "x": 9.5, "y": 1},
{"label": "", "x": 10.5, "y": 1},
{"label": "", "x": 11.5, "y": 1},
{"label": "", "x": 12.5, "y": 1},
{"label": "", "x": 13.5, "y": 1},
{"label": "", "x": 14.5, "y": 1},
{"label": "", "x": 0, "y": 2},
{"label": "", "x": 1, "y": 2},
{"label": "", "x": 2, "y": 2},
{"label": "", "x": 3, "y": 2},
{"label": "", "x": 4, "y": 2},
{"label": "", "x": 5, "y": 2},
{"label": "", "x": 6, "y": 2},
{"label": "", "x": 8.5, "y": 2},
{"label": "", "x": 9.5, "y": 2},
{"label": "", "x": 10.5, "y": 2},
{"label": "", "x": 11.5, "y": 2},
{"label": "", "x": 12.5, "y": 2},
{"label": "", "x": 13.5, "y": 2},
{"label": "", "x": 14.5, "y": 2},
{"label": "", "x": 4, "y": 3},
{"label": "", "x": 5, "y": 3},
{"label": "", "x": 9.5, "y": 3},
{"label": "", "x": 10.5, "y": 3}
]
},
"LAYOUT_2u": {
"layout": [
{"label": "", "x": 0, "y": 0},
{"label": "", "x": 1, "y": 0},
{"label": "", "x": 2, "y": 0},
{"label": "", "x": 3, "y": 0},
{"label": "", "x": 4, "y": 0},
{"label": "", "x": 5, "y": 0},
{"label": "", "x": 6, "y": 0},
{"label": "", "x": 8.5, "y": 0},
{"label": "", "x": 9.5, "y": 0},
{"label": "", "x": 10.5, "y": 0},
{"label": "", "x": 11.5, "y": 0},
{"label": "", "x": 12.5, "y": 0},
{"label": "", "x": 13.5, "y": 0},
{"label": "", "x": 14.5, "y": 0},
{"label": "", "x": 0, "y": 1},
{"label": "", "x": 1, "y": 1},
{"label": "", "x": 2, "y": 1},
{"label": "", "x": 3, "y": 1},
{"label": "", "x": 4, "y": 1},
{"label": "", "x": 5, "y": 1},
{"label": "", "x": 6, "y": 1},
{"label": "", "x": 8.5, "y": 1},
{"label": "", "x": 9.5, "y": 1},
{"label": "", "x": 10.5, "y": 1},
{"label": "", "x": 11.5, "y": 1},
{"label": "", "x": 12.5, "y": 1},
{"label": "", "x": 13.5, "y": 1},
{"label": "", "x": 14.5, "y": 1},
{"label": "", "x": 0, "y": 2},
{"label": "", "x": 1, "y": 2},
{"label": "", "x": 2, "y": 2},
{"label": "", "x": 3, "y": 2},
{"label": "", "x": 4, "y": 2},
{"label": "", "x": 5, "y": 2},
{"label": "", "x": 6, "y": 2},
{"label": "", "x": 8.5, "y": 2},
{"label": "", "x": 9.5, "y": 2},
{"label": "", "x": 10.5, "y": 2},
{"label": "", "x": 11.5, "y": 2},
{"label": "", "x": 12.5, "y": 2},
{"label": "", "x": 13.5, "y": 2},
{"label": "", "x": 14.5, "y": 2},
{"label": "", "x": 4, "y": 3, "w": 2},
{"label": "", "x": 9.5, "y": 3, "w": 2}
]
}
}
}
+19
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@@ -0,0 +1,19 @@
/* Copyright 2019 Luciano M
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
+78
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@@ -0,0 +1,78 @@
/* Copyright 2019 Luciano M
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
MESON = SAFE_RANGE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TAB, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LALT, KC_GRV, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
MO(1), KC_SPC, KC_SPC, MO(2)
),
[1] = LAYOUT( /* Symbols */
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TAB, KC_BSLS, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, RGB_VAI,
KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RGB_VAD,
KC_LSFT, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_LGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, MESON, RGB_MOD,
MO(1), KC_SPC, KC_SPC, MO(3)
),
[2] = LAYOUT( /* Numbers */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_BSLS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_VOLU,
KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_VOLD,
KC_LSFT, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_LGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_MPRV, KC_MNXT, KC_MPLY,
MO(3), KC_SPC, KC_SPC, MO(2)
),
[3] = LAYOUT( /* Reset, other functions if you want */
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MESON:
if (record->event.pressed) {
// when keycode MESON is pressed
SEND_STRING("Meson macro working");
} else {
// when keycode MESON is released
}
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
@@ -0,0 +1 @@
# The default keymap for meson
+51
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@@ -0,0 +1,51 @@
/* Copyright 2019 Luciano M
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "meson.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/
+56
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/* Copyright 2019 Luciano M
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, \
L30, L31, R31, R30 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06}, \
{ L10, L11, L12, L13, L14, L15, L16}, \
{ L20, L21, L22, L23, L24, L25, L26}, \
{ ___, ___, ___, ___, L30, L31, ___}, \
{ R00, R01, R02, R03, R04, R05, R06}, \
{ R10, R11, R12, R13, R14, R15, R16}, \
{ R20, R21, R22, R23, R24, R25, R26}, \
{ ___, ___, ___, ___, R30, R31, ___}, \
}
// 2u SPACEBAR LAYOUT, DON'T FORGET TO CHANGE NAME OF LAYOUTS IN KEYMAP.C
#define LAYOUT_2u( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, \
L30, R30 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06}, \
{ L10, L11, L12, L13, L14, L15, L16}, \
{ L20, L21, L22, L23, L24, L25, L26}, \
{ ___, ___, ___, ___, L30, ___, ___},\
{ R00, R01, R02, R03, R04, R05, R06}, \
{ R10, R11, R12, R13, R14, R15, R16}, \
{ R20, R21, R22, R23, R24, R25, R26}, \
{ ___, ___, ___, ___, R30, ___, ___},\
}
+13
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@@ -0,0 +1,13 @@
# meson
A 3x14 split keyboard with two thumb keys on each half. Supports MX, Alps, and Choc reversible.
Keyboard Maintainer: [PyroL](https://github.com/PyrooL)
Hardware Supported: Meson PCBs, Pro Micro
Hardware Availability: [open source at PyroL's Github](https://github.com/PyrooL/Meson)
Make example for this keyboard (after setting up your build environment):
make meson:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+81
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@@ -0,0 +1,81 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = caterina
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
SPLIT_KEYBOARD = yes
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
+2 -2
View File
@@ -24,14 +24,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
* │ ` │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ü │ ö │ ä │ * │ ` │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ü │ ö │ ä │
* ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
* │ SINS │ ♥ │ ≈ │ ✓ │ ✗ │ ← │ → │ € │ ß │ Ü │ Ö │ Ä │ * │ SINS │ ♥ │ ’ │ “ │ ” │ ← │ → │ € │ ß │ Ü │ Ö │ Ä │
* ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤ * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
* │ Rset │ BLSt │ F1 │ Home │ End │ PgUp │ PgDn │ Left │ Down │ Up │ Rght │ │ * │ Rset │ BLSt │ F1 │ Home │ End │ PgUp │ PgDn │ Left │ Down │ Up │ Rght │ │
* └──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘ * └──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘
*/ */
KC_TILD , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL, KC_TILD , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL,
KC_GRV , KC_EXLM , KC_AT , KC_HASH , KC_DLR , KC_PERC , KC_CIRC , KC_AMPR , KC_ASTR , UC(L'ü') , UC(L'ö') , UC(L'ä'), KC_GRV , KC_EXLM , KC_AT , KC_HASH , KC_DLR , KC_PERC , KC_CIRC , KC_AMPR , KC_ASTR , UC(L'ü') , UC(L'ö') , UC(L'ä'),
S(KC_INS) , UC(L'♥') , UC(L'≈') , UC(L'✓') , UC(L'✗') , UC(L'←') , UC(L'→') , UC(L'€') , UC(L'ß') , UC(L'Ü') , UC(L'Ö') , UC(L'Ä'), S(KC_INS) , UC(L'♥') , UC(L'’') , UC(L'“') , UC(L'”') , UC(L'←') , UC(L'→') , UC(L'€') , UC(L'ß') , UC(L'Ü') , UC(L'Ö') , UC(L'Ä'),
RESET , BL_STEP , KC_F1 , KC_HOME , KC_END , KC_PGUP , KC_PGDN , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT , KC_TRNS RESET , BL_STEP , KC_F1 , KC_HOME , KC_END , KC_PGUP , KC_PGDN , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT , KC_TRNS
) )
}; };
+37
View File
@@ -0,0 +1,37 @@
/* Copyright 2019 Jarred Steenvoorden
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define _BASE 0
#define _FN1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_7, KC_8, KC_9, \
KC_4, KC_5, KC_6, \
KC_1, KC_2, KC_3, \
LT(_FN1, KC_0), KC_ENT, KC_DOT \
),
[_FN1] = LAYOUT(
KC_HOME, KC_UP , KC_PGUP , \
KC_LEFT, KC_DOWN, KC_RIGHT, \
KC_END , KC_BSPC, KC_PGDN , \
KC_TRNS, XXXXXXX, KC_DEL \
)
};
+24 -2
View File
@@ -1,4 +1,3 @@
ifneq ($(findstring STM32F303, $(MCU)),) ifneq ($(findstring STM32F303, $(MCU)),)
## chip/board settings ## chip/board settings
# - the next two should match the directories in # - the next two should match the directories in
@@ -54,7 +53,7 @@ ifneq (,$(filter $(MCU),atmega32u4 at90usb1286))
# LUFA specific # LUFA specific
# #
# Target architecture (see library "Board Types" documentation). # Target architecture (see library "Board Types" documentation).
ARCH ?= AVR8 ARCH = AVR8
# Input clock frequency. # Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the # This will define a symbol, F_USB, in all source code files equal to the
@@ -68,4 +67,27 @@ ifneq (,$(filter $(MCU),atmega32u4 at90usb1286))
# If no clock division is performed on the input clock inside the AVR (via the # If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB ?= $(F_CPU) F_USB ?= $(F_CPU)
# Interrupt driven control endpoint task
ifeq (,$(filter $(NO_INTERRUPT_CONTROL_ENDPOINT),yes))
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
endif
endif
ifneq (,$(filter $(MCU),atmega32a))
PROTOCOL = VUSB
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
F_CPU ?= 12000000
# unsupported features for now
NO_UART ?= yes
NO_SUSPEND_POWER_DOWN ?= yes
# Programming options
PROGRAM_CMD ?= ./util/atmega32a_program.py $(TARGET).hex
endif endif
+1 -1
View File
@@ -34,7 +34,7 @@ typedef struct
bool finished; bool finished;
} qk_tap_dance_state_t; } qk_tap_dance_state_t;
#define TD(n) (QK_TAP_DANCE + n) #define TD(n) (QK_TAP_DANCE | ((n) & 0xFF))
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data); typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data);
-36
View File
@@ -1,42 +1,6 @@
# MCU name # MCU name
MCU = atmega32u4 MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection # Bootloader selection
# Teensy halfkay # Teensy halfkay
-11
View File
@@ -1,13 +1,5 @@
# MCU name # MCU name
MCU = atmega32a MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# Bootloader # Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of # This definition is optional, and if your keyboard supports multiple bootloaders of
@@ -28,6 +20,3 @@ RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0 OPT_DEFS = -DDEBUG_LEVEL=0
SRC += i2c_master.c SRC += i2c_master.c
# programming options
PROGRAM_CMD = ./util/atmega32a_program.py $(TARGET).hex
+2 -2
View File
@@ -13,8 +13,8 @@ extern "C" {
# define wait_us(us) _delay_us(us) # define wait_us(us) _delay_us(us)
#elif defined PROTOCOL_CHIBIOS #elif defined PROTOCOL_CHIBIOS
# include "ch.h" # include "ch.h"
# define wait_ms(ms) chThdSleepMilliseconds(ms) # define wait_ms(ms) do { if (ms != 0) { chThdSleepMilliseconds(ms); } else { chThdSleepMicroseconds(1); } } while (0)
# define wait_us(us) chThdSleepMicroseconds(us) # define wait_us(us) do { if (us != 0) { chThdSleepMicroseconds(us); } else { chThdSleepMicroseconds(1); } } while (0)
#elif defined PROTOCOL_ARM_ATSAM #elif defined PROTOCOL_ARM_ATSAM
# include "clks.h" # include "clks.h"
# define wait_ms(ms) CLK_delay_ms(ms) # define wait_ms(ms) CLK_delay_ms(ms)