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34 Commits
Author SHA1 Message Date
jotix c3cf9c0cef Jotpad16 (#5212)
* jotix 4x12 keymap

* readme corrections

* jotix ortho 4x12 keymap

* jotix ortho 4x12 keymap

* jotix ortho 4x12 keymap

* jotix ortho 4x12 keymap

* jotix ortho 4x12 keymap

* jotix ortho 4x12 keymap

* add jotpad keyboard

* add jotpad keyboard

* backlight pin for arduino pro micro

* readme correction

* readme correction

* jotpad16

* Update keyboards/handwired/jotpad16/jotpad16.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/handwired/jotpad16/keymaps/default/keymap.c

Co-Authored-By: jotix <[email protected]>

* Update keyboards/handwired/jotpad16/readme.md

Co-Authored-By: jotix <[email protected]>
2019-02-22 08:08:25 -08:00
Takeshi ISHII e3621c162c fix rgblight_effect_breathing interval time (#5213) 2019-02-22 08:07:31 -08:00
noroadsleft 384fef72d3 Replace instances of KEYMAP with LAYOUT
Many instances in the QMK Docs referenced KEYMAP macros, which is outdated terminology.

Replaced most instances of KEYMAP with LAYOUT, to reflect the desired usage.
2019-02-21 23:19:26 -08:00
SpacebarRacecar 8a2346eda1 [Keymap] Added preonic and mechmini 2 keymaps (#5202)
* added mechmini2 keymap

* added preonic keymap

* changed readme

* correction to mechmini 2 readme

* changes to preonic keymap
2019-02-21 09:39:04 -08:00
noroadsleft 9c73a4a5c6 Grammar cleanup of Flashing Your Keyboard Newbs Guide (#5201)
Fixed references to a "built" (sic) command, and an incorrect word.
2019-02-21 09:24:59 -08:00
jotix 0c607f8bf7 [Keyboard] add jotanck keyboard (#5192)
* add jotanck keyboard

* Update keyboards/jotanck/config.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/config.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/config.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/config.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/jotanck.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/jotanck.h

Co-Authored-By: jotix <[email protected]>

* Update keyboards/jotanck/jotanck.h

Co-Authored-By: jotix <[email protected]>

* requested changes

* Update keyboards/handwired/jotanck/readme.md

Co-Authored-By: jotix <[email protected]>

* add backlight support

* add default keymap image to readme

* add default keymap image to readme
2019-02-21 09:08:28 -08:00
Chris Lewis c1c5922aae Velocikey: Match RGB animation speed to typing speed (#3754)
* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Experimental LED support (untested)

* Draft commit of typing speed RGB control

* More information in the readme

* Support all RGB animation modes (Fixes #1)

* Added support for all RGB light modes to use typing speed

Except christmas lights because that is seizure-inducing at high speeds!

* Introduced a value range specific to each RGB mode

Because some modes are a little too much when running at full speed!

* Update readme.md

* Update readme.md

* Re-arrange typing_speed definitions (Fixes #5) (#6)

* Re-arrange variable definitions to avoid including quantum.h from rgblight.c

* Fix a compilation error when trying to run make test:all

* Tweaks to the typing speed decay rate

* Renamed to momentum; moved implementation into dedicated files

* Groundwork for toggling momentum on/off (currently always on)

* Add EEPROM toggle for momentum-matching

* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic

* Move momentum decay task out of rgblight_task()

* Fix missing momentum.h in lufa.c

* Added documentation

* Renamed feature to velocikey

* Reverted readme to original state

* Correct the readme title

* Updated feature name in the docs

* Update EECONFIG name

* Add compile-time toggles for velocikey

* Update feature documentation

* Revert "Merge branch 'led-support' into master"

This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.

* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE

* Rename decay_task function to decelerate

* Apply suggestions from code review

Co-Authored-By: chrislewisdev <[email protected]>

* Re-order eeconfig definitions

* Apply coding conventions

* Apply #ifdef check in lufa.c

* Refactored interval time checks into one functionc

* Small rename

* Fix unused function error for layouts not using all rgb effects

* Only update EEPROM if Velocikey is enabled

* Incorporate code review feedback

* Small adjustment to top-end decay rate

* Add Velocikey documentation to table of contents

* Bring tetris:default keymap size down by disabling audio
2019-02-21 07:22:46 -08:00
Johannes Jansson 9f1d781fcb Updated hand wiring docs (#5198)
* renamed KEYMAP to LAYOUT in hand wiring docs

* added two additional guides for hand wiring
2019-02-20 17:27:27 -08:00
Chris Lewis de0fb39403 Reduce tetris firmware size by disabling default audio (#5197) 2019-02-20 14:46:30 -08:00
Hannes Hornwall 657b44cb7c Make escape work after changing the backlight settings on the HS60 V2 (#5193) 2019-02-20 12:48:46 -08:00
noroadsleft eb7a821c5b Markdown cleanup on Config Options doc
Descriptions for B5_AUDIO, B6_AUDIO, and B7_AUDIO under Hardware Options were partially italicized when parsed by Docsify, though rendered as intended by GitHub.
2019-02-20 12:06:15 -08:00
tw1t611 b6e1e6aeeb [Keymap] Add kinesis layout. (#5183)
* Add kinesis layout.

* Remove unneeded code.
2019-02-20 08:33:53 -08:00
MechMerlin 67495ae24a [Keyboard] Alf X1.1 QMK Support (#5189)
* initial commit

* get rid of vanilla cookie cutter code  and replace with  more correct info

* edit config file for pins and switch matrix size

* turn on bootmagic lite, and backlight/rgb settings

* copy pasta switch matrix from noroads tool

* create an appropriate keymap (copy pasta)

* disable some features to decrease firmware file size

* add qmk configurator support

* add in support for caps lock, scroll lock, and num lock leds
2019-02-19 20:57:15 -08:00
Ben 8ae83b490e [Docs] Fix typo in RGB Matrix Driver configuration (#5182)
* Fix #3797 firmware not compiling

If DRIVER_COUNT 1 firmware will not compile.

* Fix typo
2019-02-19 20:49:22 -08:00
mechmerlin ffb75b720f move sixshooter into bpiphany directory and edit readme 2019-02-19 20:48:35 -08:00
mechmerlin 33f1259f89 get doro67 led working 2019-02-19 18:48:30 -08:00
zvecr 9a64c6b82e [Keyboard] XD84 fixes for caps lock led, backlight and firmware size (#5178)
* Enable backlight

* Enable Link Time Optimization

* Enable caps lock led
2019-02-18 16:48:52 -08:00
Takeshi ISHII 030faf951c Fix quantum/split_common/matrix.c: select_col()/select_row() (#5174)
* add temporary pdhelix(Patched Helix) code

* add test code into  quantum/split_common/matrix.c

* add test code into keyboards/handwired/pdhelix/

* Revert "add test code into keyboards/handwired/pdhelix/"

This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d.

* Revert "add test code into  quantum/split_common/matrix.c"

This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f.

* Revert "add temporary pdhelix(Patched Helix) code"

This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8.

* fix quantum/split_common/matrix.c: select_col()/select_row()
2019-02-18 13:55:20 -08:00
Drashna Jaelre 100697ebab Stop all notes on startup, if there is no song and audio is disabled to prevent continouse tone (#5173) 2019-02-18 12:32:38 -08:00
Jumail Mundekkat 149015e799 Fixed grep issue in bootloader build target (#3848)
* Changed use of '\s' in grep to '[ \t]' for portability

* Pushed DFU Keyboard.h into a shell script

* Fixed execution permissions on make_dfu_header,sh
2019-02-18 10:00:33 -08:00
upinthecloudz 0cee0764fd Fix Espectro Mac keymap and add new layout option (#4923)
* Fix Espectro Mac keymap and add new layout option

* Fix keymap

* Fix keymap
2019-02-18 09:59:08 -08:00
Drashna Jaelre feee01192e Fix Audio Clicky by adding missing punctuation (#5171) 2019-02-18 09:53:38 -08:00
zvecr 1a6a2a7b75 Relocate usb_detach to utils (#5121)
* Relocate usb_detach to utils

* Relocate usb_detach to utils - fix up files after move
2019-02-18 09:03:44 -08:00
fauxpark 545f95c8f4 Migrate ACTION_LAYER_TAP_TOGGLEs to TT() 2019-02-18 08:52:51 -08:00
Yan-Fa Li efef54032b [Docs] Add section about EEPROM on ARM (#5070)
* [Docs] Add section about EEPROM on ARM

* Add Preonic firmware

* Update docs/faq_build.md

add hyperlink

Co-Authored-By: yanfali <[email protected]>
2019-02-18 08:50:22 -08:00
zvecr fc06986989 Remove CUSTOM_MATRIX option from diode direction (#5090)
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION

* Remove '#define DIODE_DIRECTION CUSTOM_MATRIX'

* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
2019-02-18 08:49:51 -08:00
zwnk 7639edb0ae [Keyboard] handwired dactyl with 2 pro micros added (#5113)
* handwired dactyl with 2 pro micros added

* dactyl_promicro README updated

* dactyl_promicro default layout fixed

* requested changes

* dactyl_promicro README updated

* qmk toolbox link fixed

* layout reflects phys. keys positions
2019-02-18 08:49:11 -08:00
Rys Sommefeldt 0e68b6c1a9 Add UK variant of the SEND_STRING() LUTs 2019-02-18 08:47:31 -08:00
Drashna Jaelre 3d4aabf251 Update Helix 'led_test' keymap (#5168)
Change to use keyboard_post_init_user() hook (#3113)
2019-02-18 08:36:41 -08:00
MechMerlin 66a86bc50c [Keymap] update keymap and readme for my 75% layout (#5166) 2019-02-18 08:36:12 -08:00
MechMerlin f0edc993b7 [Keyboard] Winkeyless Directory (#5163)
* introduce wkl directory and readme

* move bface into winkeyless directory and edit readme for new make instructions

* move bmini into the winkeyless directory and edit readme

* move bmini ex into winkeyless directory

* edit readme some more

* add newbs guide to readmes

* fix path to bface

* temporarily turn off community layout support until we refactor this taking out all the custom ps2avrgb stuff
2019-02-18 08:35:34 -08:00
zvecr 593d08d6ae [Keyboard] Add LAYOUT_75_iso community layout support (#5161)
* Add LAYOUT_75_iso community layout support

* Add LAYOUT_75_iso community layout support - review comments
2019-02-18 08:33:10 -08:00
mtei 2cd2078b9d Update Helix 'led_test' keymap
Change to use keyboard_post_init_user() hook (#3113)
2019-02-18 19:01:37 +09:00
Konstantin Đorđević 5cb713148d Change Command keycode defaults to match corresponding Bootmagic codes (#5078)
* Change Command keycode defaults to match corresponding Bootmagic codes

* Make alternate magic key keycodes consistent

* Reflect changes from previous commit in tmk_core/common/command.c

* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes

* Swap E and BSPACE for MAGIC_KEY_EEPROM

* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT

* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff

* Update Command descriptions
2019-02-17 22:23:32 -08:00
348 changed files with 2684 additions and 798 deletions

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+5
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@@ -266,6 +266,11 @@ ifeq ($(strip $(HD44780_ENABLE)), yes)
OPT_DEFS += -DHD44780_ENABLE OPT_DEFS += -DHD44780_ENABLE
endif endif
ifeq ($(strip $(VELOCIKEY_ENABLE)), yes)
OPT_DEFS += -DVELOCIKEY_ENABLE
SRC += $(QUANTUM_DIR)/velocikey.c
endif
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes) ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
SRC += $(QUANTUM_DIR)/dynamic_keymap.c SRC += $(QUANTUM_DIR)/dynamic_keymap.c
+1
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@@ -76,6 +76,7 @@
* [Thermal Printer](feature_thermal_printer.md) * [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md) * [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md) * [Userspace](feature_userspace.md)
* [Velocikey](feature_velocikey.md)
* For Makers and Modders * For Makers and Modders
* [Hand Wiring Guide](hand_wire.md) * [Hand Wiring Guide](hand_wire.md)
+3 -3
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@@ -68,11 +68,11 @@ This is a C header file that is one of the first things included, and will persi
* `#define C6_AUDIO` * `#define C6_AUDIO`
* enables audio on pin C6 * enables audio on pin C6
* `#define B5_AUDIO` * `#define B5_AUDIO`
* enables audio on pin B5 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO) * enables audio on pin B5 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define B6_AUDIO` * `#define B6_AUDIO`
* enables audio on pin B6 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO) * enables audio on pin B6 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define B7_AUDIO` * `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enables if one of B[5-7]_AUDIO is enabled along with one of C[4-6]_AUDIO) * enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define BACKLIGHT_PIN B7` * `#define BACKLIGHT_PIN B7`
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM * pin of the backlight - B5, B6, B7 use PWM, others use softPWM
* `#define BACKLIGHT_LEVELS 3` * `#define BACKLIGHT_LEVELS 3`
+14 -6
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@@ -38,16 +38,16 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
``` ```
### Serial device is not detected in bootloader mode on Linux ### Serial device is not detected in bootloader mode on Linux
Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as
Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options. Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options.
## Unknown Device for DFU Bootloader ## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue. If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue. Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again. If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
## WINAVR is Obsolete ## WINAVR is Obsolete
It is no longer recommended and may cause some problem. It is no longer recommended and may cause some problem.
@@ -102,9 +102,9 @@ OPT_DEFS += -DBOOTLOADER_SIZE=2048
``` ```
## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS ## `avr-gcc: internal compiler error: Abort trap: 6 (program cc1)` on MacOS
This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled. This is an issue with updating on brew, causing symlinks that avr-gcc depend on getting mangled.
The solution is to remove and reinstall all affected modules. The solution is to remove and reinstall all affected modules.
``` ```
brew rm avr-gcc brew rm avr-gcc
@@ -132,3 +132,11 @@ brew uninstall --force avr-gcc
brew install avr-gcc@7 brew install avr-gcc@7
brew link --force avr-gcc@7 brew link --force avr-gcc@7
``` ```
### I just flashed my keyboard and it does nothing/keypresses don't register - it's also ARM (rev6 planck, clueboard 60, hs60v2, etc...) (Feb 2019)
Due to how EEPROM works on ARM based chips, saved settings may no longer be valid. This affects the default layers, and *may*, under certain circumstances we are still figuring out, make the keyboard unusable. Resetting the EEPROM will correct this.
[Planck rev6 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/539284620861243409/planck_rev6_default.bin) can be used to force an eeprom reset. After flashing this image, flash your normal firmware again which should restore your keyboard to _normal_ working order.
[Preonic rev3 reset EEPROM](https://cdn.discordapp.com/attachments/473506116718952450/537849497313738762/preonic_rev3_default.bin)
If bootmagic is enabled in any form, you should be able to do this too (see [Bootmagic docs](feature_bootmagic.md) and keyboard info for specifics on how to do this).
+2 -2
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@@ -151,13 +151,13 @@ This turns right modifier keys into arrow keys when the keys are tapped while st
*/ */
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */ /* 0: qwerty */
[0] = KEYMAP( \ [0] = LAYOUT( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS,BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \ LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH,FN0, ESC, \
FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3), FN4, LGUI,LALT, SPC, APP, FN2, FN1, FN3),
[1] = KEYMAP( \ [1] = LAYOUT( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,\
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+1 -1
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@@ -11,7 +11,7 @@ People often define custom names using `#define`. For example:
#define ALT_TAB LALT(KC_TAB) #define ALT_TAB LALT(KC_TAB)
``` ```
This will allow you to use `FN_CAPS` and `ALT_TAB` in your `KEYMAP()`, keeping it more readable. This will allow you to use `FN_CAPS` and `ALT_TAB` in your keymap, keeping it more readable.
## Caveats ## Caveats
+7 -6
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@@ -29,9 +29,10 @@ If you would like to change the key assignments for Command, `#define` these in
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console | |`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console | |`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console| |`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP1` |`H` |Print Command help to the console | |`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP2` |`SLASH` |Print Command help to the console (alternate) | |`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer | |`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer | |`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer | |`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer | |`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
@@ -41,10 +42,10 @@ If you would like to change the key assignments for Command, `#define` these in
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer | |`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer | |`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer | |`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Make layer 0 the default layer (alternate) | |`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Make layer 0 the default layer (alternate) | |`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Enter the bootloader |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed | |`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Clear the EEPROM | |`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) | |`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping | |`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
+3 -3
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@@ -183,11 +183,11 @@ A macro can include the following commands:
### Mapping a Macro to a Key ### Mapping a Macro to a Key
Use the `M()` function within your `KEYMAP()` to call a macro. For example, here is the keymap for a 2-key keyboard: Use the `M()` function within your keymap to call a macro. For example, here is the keymap for a 2-key keyboard:
```c ```c
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( [0] = LAYOUT(
M(0), M(1) M(0), M(1)
), ),
}; };
@@ -216,7 +216,7 @@ If you have a bunch of macros you want to refer to from your keymap while keepin
#define M_BYE M(1) #define M_BYE M(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( [0] = LAYOUT(
M_HI, M_BYE M_HI, M_BYE
), ),
}; };
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@@ -67,7 +67,7 @@ Configure the hardware via your `config.h`:
#define DRIVER_ADDR_1 0b1010000 #define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons. #define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 1 #define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 64 #define DRIVER_1_LED_TOTAL 64
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
@@ -102,8 +102,8 @@ From this point forward the configuration is the same for all the drivers.
The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is: The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is:
x = 224 / ( NUMBER_OF_ROWS - 1 ) * ROW_POSITION x = 224 / ( NUMBER_OF_COLS - 1 ) * ROW_POSITION
y = 64 / (NUMBER_OF_COLS - 1 ) * COL_POSITION y = 64 / (NUMBER_OF_ROWS - 1 ) * COL_POSITION
Where all variables are decimels/floats. Where all variables are decimels/floats.
+30
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@@ -0,0 +1,30 @@
# Velocikey
Velocikey is a feature that lets you control the speed of lighting effects (like the Rainbow Swirl effect) with the speed of your typing. The faster you type, the faster the lights will go!
## Usage
For Velocikey to take effect, there are two steps. First, when compiling your keyboard, you'll need to set `VELOCIKEY_ENABLE=yes` in `rules.mk`, e.g.:
```
BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = no
STENO_ENABLE = no
EXTRAKEY_ENABLE = yes
VELOCIKEY_ENABLE = yes
```
Then, while using your keyboard, you need to also turn it on with the VLK_TOG keycode, which toggles the feature on and off.
The following light effects will all be controlled by Velocikey when it is enabled:
- RGB Breathing
- RGB Rainbow Mood
- RGB Rainbow Swirl
- RGB Snake
- RGB Knight
Support for LED breathing effects is planned but not available yet.
As long as Velocikey is enabled, it will control the speed regardless of any other speed setting that your RGB lights are currently on.
## Configuration
Velocikey doesn't currently support any configuration via keyboard settings. If you want to adjust something like the speed increase or decay rate, you would need to edit `velocikey.c` and adjust the values there to achieve the kinds of speeds that you like.
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@@ -185,6 +185,13 @@ When you're done with the columns, start with the rows in the same process, from
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain! As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
## Additional guides
If you're more of a visual learner, or want some additional tips and something more to follow along, these two visual step by step guides may be helpful:
- [BrownFox's step by step guide](https://deskthority.net/viewtopic.php?f=7&t=6050)
- [Cribbit's modern hand wiring guide](https://geekhack.org/index.php?topic=87689.0)
# Getting Some Basic Firmware Set Up # Getting Some Basic Firmware Set Up
From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch. From here, you should have a working keyboard once you program a firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
@@ -209,7 +216,7 @@ Farther down are `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`. Change their definitio
### `<project_name>.h` ### `<project_name>.h`
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix. The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `LAYOUT` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
We'll dive into how this will work with the following example. Say we have a keyboard like this: We'll dive into how this will work with the following example. Say we have a keyboard like this:
@@ -231,10 +238,10 @@ This can be described by saying the top row is 3 1u keys, and the bottom row is
└─────┴─────┘ └─────┴─────┘
``` ```
The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this: The middle column is unused on the bottom row in this example. Our `LAYOUT` definition would look like this:
``` ```
#define KEYMAP( \ #define LAYOUT( \
k00, k01, k02, \ k00, k01, k02, \
k10, k11, \ k10, k11, \
) \ ) \
@@ -256,10 +263,10 @@ Let's say that instead, we wired our keyboard like this (a fair thing to do):
└─────┴─────┘ └─────┴─────┘
``` ```
This would require our `KEYMAP` definition to look like this: This would require our `LAYOUT` definition to look like this:
``` ```
#define KEYMAP( \ #define LAYOUT( \
k00, k01, k02, \ k00, k01, k02, \
k10, k11, \ k10, k11, \
) \ ) \
@@ -269,7 +276,7 @@ This would require our `KEYMAP` definition to look like this:
} }
``` ```
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it. Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `LAYOUT` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
### `keymaps/<variant>/default.c` ### `keymaps/<variant>/default.c`
@@ -291,7 +298,7 @@ This can be accomplished by using the following `keymaps` definition:
``` ```
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Base */ [0] = LAYOUT( /* Base */
KC_A, KC_1, KC_H, \ KC_A, KC_1, KC_H, \
KC_TAB, KC_SPC \ KC_TAB, KC_SPC \
), ),
@@ -300,7 +307,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [Keycodes](keycodes.md) - there are also a lot of aliases to condense your keymap file. Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [Keycodes](keycodes.md) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring. It's also important to use the `LAYOUT` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
## Compiling Your Firmware ## Compiling Your Firmware
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@@ -87,7 +87,7 @@ Once you've defined the size of your matrix you need to define which pins on you
The number of `MATRIX_ROW_PINS` entries must be the same as the number you assigned to `MATRIX_ROWS`, and likewise for `MATRIX_COL_PINS` and `MATRIX_COLS`. You do not have to specify `UNUSED_PINS`, but you can if you want to document what pins are open. The number of `MATRIX_ROW_PINS` entries must be the same as the number you assigned to `MATRIX_ROWS`, and likewise for `MATRIX_COL_PINS` and `MATRIX_COLS`. You do not have to specify `UNUSED_PINS`, but you can if you want to document what pins are open.
Finally, you can specify the direction your diodes point. This can be `COL2ROW`, `ROW2COL`, or `CUSTOM_MATRIX`. Finally, you can specify the direction your diodes point. This can be `COL2ROW` or `ROW2COL`.
```c ```c
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
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@@ -1,6 +1,6 @@
# Keymap Overview # Keymap Overview
QMK keymaps are defined inside a C source file. The data structure is an array of arrays. The outer array is a list of layer arrays while the inner layer array is a list of keys. Most keyboards define a `KEYMAP()` macro to help you create this array of arrays. QMK keymaps are defined inside a C source file. The data structure is an array of arrays. The outer array is a list of layer arrays while the inner layer array is a list of keys. Most keyboards define a `LAYOUT()` macro to help you create this array of arrays.
## Keymap and Layers ## Keymap and Layers
@@ -119,7 +119,7 @@ The main part of this file is the `keymaps[]` definition. This is where you list
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
After this you'll find a list of KEYMAP() macros. A KEYMAP() is simply a list of keys to define a single layer. Typically you'll have one or more "base layers" (such as QWERTY, Dvorak, or Colemak) and then you'll layer on top of that one or more "function" layers. Due to the way layers are processed you can't overlay a "lower" layer on top of a "higher" layer. After this you'll find a list of LAYOUT() macros. A LAYOUT() is simply a list of keys to define a single layer. Typically you'll have one or more "base layers" (such as QWERTY, Dvorak, or Colemak) and then you'll layer on top of that one or more "function" layers. Due to the way layers are processed you can't overlay a "lower" layer on top of a "higher" layer.
`keymaps[][MATRIX_ROWS][MATRIX_COLS]` in QMK holds the 16 bit action code (sometimes referred as the quantum keycode) in it. For the keycode representing typical keys, its high byte is 0 and its low byte is the USB HID usage ID for keyboard. `keymaps[][MATRIX_ROWS][MATRIX_COLS]` in QMK holds the 16 bit action code (sometimes referred as the quantum keycode) in it. For the keycode representing typical keys, its high byte is 0 and its low byte is the USB HID usage ID for keyboard.
@@ -131,7 +131,7 @@ Here is an example of the Clueboard's base layer:
/* Keymap _BL: Base Layer (Default Layer) /* Keymap _BL: Base Layer (Default Layer)
*/ */
[_BL] = KEYMAP( [_BL] = LAYOUT(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
@@ -149,7 +149,7 @@ Some interesting things to note about this:
Our function layer is, from a code point of view, no different from the base layer. Conceptually, however, you will build that layer as an overlay, not a replacement. For many people this distinction does not matter, but as you build more complicated layering setups it matters more and more. Our function layer is, from a code point of view, no different from the base layer. Conceptually, however, you will build that layer as an overlay, not a replacement. For many people this distinction does not matter, but as you build more complicated layering setups it matters more and more.
[_FL] = KEYMAP( [_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
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@@ -86,7 +86,7 @@ If you know what bootloader that you're using, then when compiling the firmware,
### DFU ### DFU
For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the built command: For the DFU bootloader, when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
make <my_keyboard>:<my_keymap>:dfu make <my_keyboard>:<my_keymap>:dfu
@@ -133,7 +133,7 @@ If you have any issues with this, you may need to this:
### Caterina ### Caterina
For Arduino boards and their close (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the built command: For Arduino boards and their clones (such as the SparkFun ProMicro), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
make <my_keyboard>:<my_keymap>:avrdude make <my_keyboard>:<my_keymap>:avrdude
@@ -201,7 +201,7 @@ If you have any issues with this, you may need to this:
## HalfKay ## HalfKay
For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the built command: For the PJRC devices (Teensy's), when you're ready to compile and flash your firmware, open up your terminal window and run the build command:
make <my_keyboard>:<my_keymap>:teensy make <my_keyboard>:<my_keymap>:teensy
@@ -54,10 +54,10 @@ This is where all of the custom logic for your keyboard goes - you may not need
## `/keyboards/<keyboard>/<keyboard>.h` ## `/keyboards/<keyboard>/<keyboard>.h`
Here is where you can (optionally) define your `KEYMAP` function to remap your matrix into a more readable format. With ortholinear boards, this isn't always necessary, but it can help to accommodate the dead spots on your matrix, where there are keys that take up more than one space (2u, staggering, 6.25u, etc). The example shows the difference between the physical keys, and the matrix design: Here is where you can (optionally) define your `LAYOUT` function to remap your matrix into a more readable format. With ortholinear boards, this isn't always necessary, but it can help to accommodate the dead spots on your matrix, where there are keys that take up more than one space (2u, staggering, 6.25u, etc). The example shows the difference between the physical keys, and the matrix design:
``` ```
#define KEYMAP( \ #define LAYOUT( \
k00, k01, k02, \ k00, k01, k02, \
k10, k11 \ k10, k11 \
) \ ) \
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@@ -57,10 +57,10 @@ Matrix Scanning runs many times per second. The exact rate varies but typically
Once we know the state of every switch on our keyboard we have to map that to a keycode. In QMK this is done by making use of C macros to allow us to separate the definition of the physical layout from the definition of keycodes. Once we know the state of every switch on our keyboard we have to map that to a keycode. In QMK this is done by making use of C macros to allow us to separate the definition of the physical layout from the definition of keycodes.
At the keyboard level we define a C macro (typically named `KEYMAP()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `KEYMAP()` macro for a numpad: At the keyboard level we define a C macro (typically named `LAYOUT()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `LAYOUT()` macro for a numpad:
```c ```c
#define KEYMAP( \ #define LAYOUT( \
k00, k01, k02, k03, \ k00, k01, k02, k03, \
k10, k11, k12, k13, \ k10, k11, k12, k13, \
k20, k21, k22, \ k20, k21, k22, \
@@ -75,17 +75,17 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
} }
``` ```
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to. Notice how the second block of our `LAYOUT()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document. You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/e1203a222bb12ab9733916164a000ef3ac48da93/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment ##### Keycode Assignment
At the keymap level we make use of our `KEYMAP()` macro above to map keycodes to physical locations to matrix locations. It looks like this: At the keymap level we make use of our `LAYOUT()` macro above to map keycodes to physical locations to matrix locations. It looks like this:
``` ```
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( [0] = LAYOUT(
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \ KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7, KC_P8, KC_P9, KC_PPLS, \ KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_P4, KC_P5, KC_P6, \ KC_P4, KC_P5, KC_P6, \
@@ -94,7 +94,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
} }
``` ```
Notice how all of these arguments match up with the first half of the `KEYMAP()` macro from the last section? This is how we take a keycode and map it to our Matrix Scan from earlier. Notice how all of these arguments match up with the first half of the `LAYOUT()` macro from the last section? This is how we take a keycode and map it to our Matrix Scan from earlier.
##### State Change Detection ##### State Change Detection
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, E6, D1, D0, D2, D3, D5, D6, D7 } #define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, E6, D1, D0, D2, D3, D5, D6, D7 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7 #define BACKLIGHT_PIN B7
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D4, C6, F6, F7 } #define MATRIX_COL_PINS { D4, C6, F6, F7 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* /*
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@@ -54,7 +54,7 @@
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
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@@ -30,7 +30,7 @@
#define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B7, D6, F7, F6, F5, F4, F1, F0, B3, B1 } #define MATRIX_COL_PINS { C6, D7, E6, B4, B5, B6, B7, D6, F7, F6, F5, F4, F1, F0, B3, B1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN C7 // #define BACKLIGHT_PIN C7
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@@ -30,7 +30,7 @@
#define MATRIX_COL_PINS { D7, E6, B4, B5, B6, B7, D6, F7, F6, F5, F4, F1, F0, B3, B1 } #define MATRIX_COL_PINS { D7, E6, B4, B5, B6, B7, D6, F7, F6, F5, F4, F1, F0, B3, B1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
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@@ -55,7 +55,7 @@
#define MATRIX_COL_PINS { F6, F7, B1 } #define MATRIX_COL_PINS { F6, F7, B1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -55,7 +55,7 @@
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2 } #define MATRIX_COL_PINS { F6, F7, B1, B3, B2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
/* /*
@@ -36,5 +36,5 @@
#define MATRIX_COL_PINS { B5, B6, B2, B3, B1, F7, F6, F5, F4 } #define MATRIX_COL_PINS { B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
+1 -1
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@@ -36,5 +36,5 @@
#define MATRIX_COL_PINS { C6, C7, D6, D7, B5, B6, F7, F6, F5 } #define MATRIX_COL_PINS { C6, C7, D6, D7, B5, B6, F7, F6, F5 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
+1 -1
View File
@@ -44,7 +44,7 @@
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D4, C6, D7, E6 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6, D4, C6, D7, E6 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5 #define BACKLIGHT_PIN B5
+1 -1
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@@ -35,7 +35,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 } #define MATRIX_COL_PINS { D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
View File
@@ -30,7 +30,7 @@
#define MATRIX_COL_PINS { B0, D2, D0, D1, D4, C6, D7, E6 } #define MATRIX_COL_PINS { B0, D2, D0, D1, D4, C6, D7, E6 }
#define UNUSED_PINS { B4, B5, B6, B7, C7, F0, F1 } #define UNUSED_PINS { B4, B5, B6, B7, C7, F0, F1 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN C7 // #define BACKLIGHT_PIN C7
+1 -1
View File
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, F5, F4, F1, F0 } #define MATRIX_COL_PINS { D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* /*
+1 -1
View File
@@ -43,7 +43,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
* *
*/ */
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6 #define BACKLIGHT_PIN B6
+1 -1
View File
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { B5, D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, F4, F5, F6, F7 } #define MATRIX_COL_PINS { B5, D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, F4, F5, F6, F7 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6 #define BACKLIGHT_PIN B6
+245
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@@ -0,0 +1,245 @@
/*
Copyright 2019 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Alf
#define PRODUCT x11
#define DESCRIPTION A TKL custom keyboard
/* key matrix size */
#define MATRIX_ROWS 7
#define MATRIX_COLS 13
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6 }
#define MATRIX_COL_PINS { D0, D1, D2, D3, D4, D5, D6, D7, F0, F1, F4, F5, F6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN F7
#ifdef RGB_DI_PIN
#define RGBLED_NUM 28
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
+103
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@@ -0,0 +1,103 @@
{
"keyboard_name": "QMK80",
"url": "",
"maintainer": "qmk",
"width": 18.25,
"height": 6.5,
"layouts": {
"LAYOUT": {
"key_count": 88,
"layout": [
{"label":"K00", "x":0, "y":0},
{"label":"K01", "x":2, "y":0},
{"label":"K02", "x":3, "y":0},
{"label":"K03", "x":4, "y":0},
{"label":"K04", "x":5, "y":0},
{"label":"K05", "x":6.5, "y":0},
{"label":"K06", "x":7.5, "y":0},
{"label":"K07", "x":8.5, "y":0},
{"label":"K08", "x":9.5, "y":0},
{"label":"K09", "x":11, "y":0},
{"label":"K0A", "x":12, "y":0},
{"label":"K0B", "x":13, "y":0},
{"label":"K0C", "x":14, "y":0},
{"label":"K60", "x":15.25, "y":0},
{"label":"K61", "x":16.25, "y":0},
{"label":"K62", "x":17.25, "y":0},
{"label":"K10", "x":0, "y":1.5},
{"label":"K11", "x":1, "y":1.5},
{"label":"K12", "x":2, "y":1.5},
{"label":"K13", "x":3, "y":1.5},
{"label":"K14", "x":4, "y":1.5},
{"label":"K15", "x":5, "y":1.5},
{"label":"K16", "x":6, "y":1.5},
{"label":"K17", "x":7, "y":1.5},
{"label":"K18", "x":8, "y":1.5},
{"label":"K19", "x":9, "y":1.5},
{"label":"K1A", "x":10, "y":1.5},
{"label":"K1B", "x":11, "y":1.5},
{"label":"K1C", "x":12, "y":1.5},
{"label":"K5A", "x":13, "y":1.5, "w":2},
{"label":"K63", "x":15.25, "y":1.5},
{"label":"K65", "x":16.25, "y":1.5},
{"label":"K67", "x":17.25, "y":1.5},
{"label":"K20", "x":0, "y":2.5, "w":1.5},
{"label":"K21", "x":1.5, "y":2.5},
{"label":"K22", "x":2.5, "y":2.5},
{"label":"K23", "x":3.5, "y":2.5},
{"label":"K24", "x":4.5, "y":2.5},
{"label":"K25", "x":5.5, "y":2.5},
{"label":"K26", "x":6.5, "y":2.5},
{"label":"K27", "x":7.5, "y":2.5},
{"label":"K28", "x":8.5, "y":2.5},
{"label":"K29", "x":9.5, "y":2.5},
{"label":"K2A", "x":10.5, "y":2.5},
{"label":"K2B", "x":11.5, "y":2.5},
{"label":"K2C", "x":12.5, "y":2.5},
{"label":"K4C", "x":13.5, "y":2.5, "w":1.5},
{"label":"K64", "x":15.25, "y":2.5},
{"label":"K66", "x":16.25, "y":2.5},
{"label":"K68", "x":17.25, "y":2.5},
{"label":"K30", "x":0, "y":3.5, "w":1.75},
{"label":"K31", "x":1.75, "y":3.5},
{"label":"K32", "x":2.75, "y":3.5},
{"label":"K33", "x":3.75, "y":3.5},
{"label":"K34", "x":4.75, "y":3.5},
{"label":"K35", "x":5.75, "y":3.5},
{"label":"K36", "x":6.75, "y":3.5},
{"label":"K37", "x":7.75, "y":3.5},
{"label":"K38", "x":8.75, "y":3.5},
{"label":"K39", "x":9.75, "y":3.5},
{"label":"K3A", "x":10.75, "y":3.5},
{"label":"K3B", "x":11.75, "y":3.5},
{"label":"K3C", "x":12.75, "y":3.5, "w":2.25},
{"label":"K40", "x":0, "y":4.5, "w":2.25},
{"label":"K41", "x":2.25, "y":4.5},
{"label":"K42", "x":3.25, "y":4.5},
{"label":"K43", "x":4.25, "y":4.5},
{"label":"K44", "x":5.25, "y":4.5},
{"label":"K45", "x":6.25, "y":4.5},
{"label":"K46", "x":7.25, "y":4.5},
{"label":"K47", "x":8.25, "y":4.5},
{"label":"K48", "x":9.25, "y":4.5},
{"label":"K49", "x":10.25, "y":4.5},
{"label":"K4A", "x":11.25, "y":4.5},
{"label":"K4B", "x":12.25, "y":4.5, "w":1.75},
{"label":"K69", "x":14, "y":4.5},
{"label":"K58", "x":16.25, "y":4.5},
{"label":"K50", "x":0, "y":5.5, "w":1.25},
{"label":"K51", "x":1.25, "y":5.5, "w":1.25},
{"label":"K52", "x":2.5, "y":5.5, "w":1.25},
{"label":"K53", "x":3.75, "y":5.5, "w":6.25},
{"label":"K54", "x":10, "y":5.5, "w":1.25},
{"label":"K55", "x":11.25, "y":5.5, "w":1.25},
{"label":"K56", "x":12.5, "y":5.5, "w":1.25},
{"label":"K57", "x":13.75, "y":5.5, "w":1.25},
{"label":"K6A", "x":15.25, "y":5.5},
{"label":"K59", "x":16.25, "y":5.5},
{"label":"K6B", "x":17.25, "y":5.5}
]
}
}
}
@@ -0,0 +1,19 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here
@@ -0,0 +1,78 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMKBEST = SAFE_RANGE,
QMKURL
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_PSCR, KC_SLCK, KC_PAUS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, \
KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, \
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, KC_CAPS, KC_A, \
KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, KC_Z, \
KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP, KC_LCTL, \
KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
[1] = LAYOUT( \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_MPLY, KC_MSTP, RGB_TOG, RGB_MOD, \
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAI, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_VAD, RGB_SAD \
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMKBEST:
if (record->event.pressed) {
// when keycode QMKBEST is pressed
SEND_STRING("QMK is the best thing ever!");
} else {
// when keycode QMKBEST is released
}
break;
case QMKURL:
if (record->event.pressed) {
// when keycode QMKURL is pressed
SEND_STRING("https://qmk.fm/" SS_TAP(X_ENTER));
} else {
// when keycode QMKURL is released
}
break;
}
return true;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
@@ -0,0 +1 @@
# The default keymap for x11
+13
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@@ -0,0 +1,13 @@
# Alf X1.1
TKL Keyboard made by Alf
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Alf X1.1 PCB
Hardware Availability: [Massdrop](https://www.massdrop.com/buy/alf-studio-x1-1-custom-mechanical-keyboard-kit)
Make example for this keyboard (after setting up your build environment):
make alf/x11:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+82
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@@ -0,0 +1,82 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# atmega32a bootloadHID
BOOTLOADER = atmel-dfu
# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
EXTRAFLAGS += -flto
+63
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@@ -0,0 +1,63 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "x11.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
setPinOutput(C6);
setPinOutput(E6);
setPinOutput(C7);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(C6);
} else {
writePinHigh(C6);
}
if (IS_LED_ON(usb_led, USB_LED_NUM_LOCK)) {
writePinLow(E6);
} else {
writePinHigh(E6);
}
if (IS_LED_ON(usb_led, USB_LED_SCROLL_LOCK)) {
writePinLow(C7);
} else {
writePinHigh(C7);
}
led_set_user(usb_led);
}
+43
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@@ -0,0 +1,43 @@
/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K60, K61, K62, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K5A, K63, K65, K67, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K4C, K64, K66, K68, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K69, K58, \
K50, K51, K52, K53, K54, K55, K56, K57, K6A, K59, K6B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, KC_NO, KC_NO }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, KC_NO }, \
}
+1 -1
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@@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN D4 // #define BACKLIGHT_PIN D4
+1 -1
View File
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { B6, C6, C7, F7, F6, F5, F4, F1, F0, B0, D0, D1, D2, D3, D5, D4 } #define MATRIX_COL_PINS { B6, C6, C7, F7, F6, F5, F4, F1, F0, B0, D0, D1, D2, D3, D5, D4 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7 #define BACKLIGHT_PIN B7
+1 -1
View File
@@ -22,7 +22,7 @@
#undef MATRIX_COL_PINS #undef MATRIX_COL_PINS
#define MATRIX_COL_PINS { B6 } #define MATRIX_COL_PINS { B6 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#undef DIODE_DIRECTION #undef DIODE_DIRECTION
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
+1 -1
View File
@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D0, B4, C6, D7, F4, F5, F7 } #define MATRIX_COL_PINS { D0, B4, C6, D7, F4, F5, F7 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* ws2812 RGB LED */ /* ws2812 RGB LED */
@@ -21,7 +21,7 @@ enum custom_macros {
R_POINT R_POINT
}; };
const uint16_t PROGMEM fn_actions[] = { //ACTION_LAYER_TAP_TOGGLE requires that number of taps be defined in *config.h* - default set to 5 const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC), //Hold for momentary Lower layer, Tap for Space, [0] = ACTION_LAYER_TAP_KEY(_LOWER, KC_SPC), //Hold for momentary Lower layer, Tap for Space,
[1] = ACTION_LAYER_MOMENTARY(_MOUSE) //Hold for momentary MOUSE [1] = ACTION_LAYER_MOMENTARY(_MOUSE) //Hold for momentary MOUSE
@@ -120,4 +120,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break; break;
} }
return true; return true;
} }
@@ -41,9 +41,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
F(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \ TT(MOUSE1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
F(8),KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, F(9), KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \ F(8),KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, F(9), KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
F(1),KC_LGUI, F(3), LT(MISC, KC_SPC), F(4), F(5), MEDAPP, F(2), KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT), F(1),KC_LGUI, F(3), LT(MISC, KC_SPC), F(4),TT(PROG1), MEDAPP, F(2), KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
/* Layer 1: Programming Layer 1, emulating US l ayout */ /* Layer 1: Programming Layer 1, emulating US l ayout */
[PROG1] = LAYOUT(\ [PROG1] = LAYOUT(\
KC_ESC,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______, \ KC_ESC,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______, \
@@ -97,12 +97,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_TOGGLE(MOUSE1), // tap-toggle mouse layer (4)
[1] = ACTION_FUNCTION_TAP(LCTRL_BRACKET), // tap to print [ [1] = ACTION_FUNCTION_TAP(LCTRL_BRACKET), // tap to print [
[2] = ACTION_FUNCTION_TAP(RCTRL_BRACKET), // tap to print ] [2] = ACTION_FUNCTION_TAP(RCTRL_BRACKET), // tap to print ]
[3] = ACTION_FUNCTION_TAP(LALT_CURLY), // tap to print { [3] = ACTION_FUNCTION_TAP(LALT_CURLY), // tap to print {
[4] = ACTION_FUNCTION_TAP(RALT_CURLY), // tap to print } [4] = ACTION_FUNCTION_TAP(RALT_CURLY), // tap to print }
[5] = ACTION_LAYER_TAP_TOGGLE(PROG1), // tap-toggle programming layer 1
[6] = ACTION_LAYER_SET_CLEAR(DEFAULT), [6] = ACTION_LAYER_SET_CLEAR(DEFAULT),
[7] = ACTION_FUNCTION_TAP(CTRL_CLICK), [7] = ACTION_FUNCTION_TAP(CTRL_CLICK),
[8] = ACTION_FUNCTION_TAP(LSHFT_PAREN), // tap to print ( [8] = ACTION_FUNCTION_TAP(LSHFT_PAREN), // tap to print (
@@ -28,7 +28,7 @@
#define MATRIX_COL_PINS { F7, F6, F1, F5, F4, F0 } #define MATRIX_COL_PINS { F7, F6, F1, F5, F4, F0 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
File renamed without changes.
@@ -2,12 +2,12 @@
A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (`SS_LON` and `SS_LOFF`) for turning on and off the backlight LEDs. A PCB for the CM Storm switch tester utilizing a Teensy 2.0 designed by Bpiphany. Because the PCB was designed with individual pins for each LED, there are custom keycodes (`SS_LON` and `SS_LOFF`) for turning on and off the backlight LEDs.
Keyboard Maintainer: QMK Community\ Keyboard Maintainer: QMK Community
Hardware Supported: Six Shooter PCB, Teensy 2.0\ Hardware Supported: Six Shooter PCB, Teensy 2.0
Hardware Availability: [GeekHack.org](https://geekhack.org/index.php?topic=70033.0) Hardware Availability: [GeekHack.org](https://geekhack.org/index.php?topic=70033.0)
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make sixshooter:default make bpiphany/sixshooter:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
File renamed without changes.
File renamed without changes.
File renamed without changes.
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D4, D0, D1 } #define MATRIX_COL_PINS { D4, D0, D1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { F4, F5, F6, F7 } #define MATRIX_ROW_PINS { F4, F5, F6, F7 }
#define MATRIX_COL_PINS { D4, C6, D7, E6 } #define MATRIX_COL_PINS { D4, C6, D7, E6 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
//#define BACKLIGHT_PIN B7 //#define BACKLIGHT_PIN B7
+1 -1
View File
@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { B0, B1, B2, B3 } #define MATRIX_COL_PINS { B0, B1, B2, B3 }
#define UNUSED_PINS { D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, B4, B5, B6, B7 } #define UNUSED_PINS { D0, D1, D2, D3, D4, D5, D6, D7, C6, C7, B4, B5, B6, B7 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, F1, B2, B3 } #define MATRIX_COL_PINS { F0, F1, B2, B3 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7 #define BACKLIGHT_PIN B7
+1 -1
View File
@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D2, D3, D4, D5, D7, E0, E1, B0, E6, B3, B2 } #define MATRIX_COL_PINS { D2, D3, D4, D5, D7, E0, E1, B0, E6, B3, B2 }
#define UNUSED_PINS { D0, D1, D6, C5, C6, E4, E5, E7, F0, F1, A0, A1, A2, A3, A4, A5, A6, A7 } #define UNUSED_PINS { D0, D1, D6, C5, C6, E4, E5, E7, F0, F1, A0, A1, A2, A3, A4, A5, A6, A7 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+1 -1
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@@ -37,7 +37,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 16 #define MATRIX_COLS 16
/* matrix scanning is done in custom_matrix.cpp */ /* matrix scanning is done in custom_matrix.cpp */
#define DIODE_DIRECTION CUSTOM_MATRIX //#define DIODE_DIRECTION
/* /*
* Feature disable options * Feature disable options
+1 -1
View File
@@ -45,7 +45,7 @@
#define MATRIX_COL_PINS { F0, F1, D0, D1 } #define MATRIX_COL_PINS { F0, F1, D0, D1 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
/* Backlight */ /* Backlight */
+1 -1
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@@ -29,7 +29,7 @@
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, B6, B5, B4, D7, D6 } #define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, B6, B5, B4, D7, D6 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D0 #define BACKLIGHT_PIN D0
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, B7, D2 } #define MATRIX_COL_PINS { F0, B7, D2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -48,7 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define F_SCL 300000UL #define F_SCL 300000UL
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, B7, D2, D3 } #define MATRIX_COL_PINS { F0, B7, D2, D3 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F1, E6, F6, F5, F4, D4, D6, D7 } #define MATRIX_COL_PINS { F1, E6, F6, F5, F4, D4, D6, D7 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
#define BACKLIGHT_PIN C6 #define BACKLIGHT_PIN C6
+1 -1
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@@ -45,7 +45,7 @@
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL #define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+3 -3
View File
@@ -18,7 +18,7 @@
void matrix_init_kb(void) { void matrix_init_kb(void) {
// put your keyboard start-up code here // put your keyboard start-up code here
// runs once when the firmware starts up // runs once when the firmware starts up
setPinOutput(E6);
matrix_init_user(); matrix_init_user();
} }
@@ -39,9 +39,9 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
void led_set_kb(uint8_t usb_led) { void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) { if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinHigh(E6);
} else {
writePinLow(E6); writePinLow(E6);
} else {
writePinHigh(E6);
} }
led_set_user(usb_led); led_set_user(usb_led);
} }
+1 -1
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@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 6 #define MATRIX_ROWS 6
#define MATRIX_COLS 20 #define MATRIX_COLS 20
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_LEVELS 1 #define BACKLIGHT_LEVELS 1
+1 -1
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@@ -44,7 +44,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROW_PINS { C7, C6, B6, B5 } #define MATRIX_ROW_PINS { C7, C6, B6, B5 }
#define MATRIX_COL_PINS { F6, F5, F4, F1, F0, D2, D3, D5, D4, D6, D7, B4 } #define MATRIX_COL_PINS { F6, F5, F4, F1, F0, D2, D3, D5, D4, D6, D7, B4 }
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+1 -1
View File
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C7, F7, F6, F5, F4, F1, F0, E6 } #define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C7, F7, F6, F5, F4, F1, F0, E6 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #endif // #endif
@@ -143,10 +143,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
+2 -6
View File
@@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MUTE, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MUTE,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_FN1, KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, TT(FN),
KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT, KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT,
KC_CAPS, KC_LGUI, KC_CAPS, KC_LGUI,
KC_HOME, KC_HOME,
@@ -87,7 +87,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_COPY,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_MUTE, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_MUTE,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_G, KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_FN1, KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V, TT(FN),
KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT, KC_LCTL, KC_LGUI, KC_LALT, KC_LEFT, KC_RGHT,
KC_CAPS, KC_LGUI, KC_CAPS, KC_LGUI,
KC_HOME, KC_HOME,
@@ -146,10 +146,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(FN) // FN1 - Momentary Layer 1
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case VRSN: case VRSN:
@@ -66,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_QUOT, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), KC_QUOT,
MEH_T(KC_NO), KC_N, KC_M, GUI_COMM, ALT_DOT, CTL_SLSH, KC_RSFT, MEH_T(KC_NO), KC_N, KC_M, GUI_COMM, ALT_DOT, CTL_SLSH, KC_RSFT,
KC_DOWN, KC_UP, KC_LBRC, KC_RBRC, KC_FN1, KC_DOWN, KC_UP, KC_LBRC, KC_RBRC, TT(SYMB),
KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP,
KC_ESC, KC_ESC,
@@ -198,10 +198,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
// MACRODOWN only works in this function // MACRODOWN only works in this function
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
@@ -348,10 +348,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
// leaving this in place for compatibilty with old keymaps cloned and re-compiled. // leaving this in place for compatibilty with old keymaps cloned and re-compiled.
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
@@ -248,11 +248,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT), KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, TT(SYMB),
KC_LALT, CTL_T(KC_ESC), KC_LALT, CTL_T(KC_ESC),
KC_PGUP,KC_3, KC_4, KC_PGUP,KC_3, KC_4,
KC_PGDN,KC_TAB, KC_ENT KC_PGDN,KC_TAB, KC_ENT
@@ -136,10 +136,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -192,10 +192,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -103,10 +103,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(MDIA) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
+1 -5
View File
@@ -49,7 +49,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TG(TXBOLT), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, TG(TXBOLT), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT), KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),GUI_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT,
KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, TT(SYMB),
KC_LALT, CTL_T(KC_ESC), KC_LALT, CTL_T(KC_ESC),
KC_PGUP, KC_PGUP,
KC_PGDN,KC_TAB, KC_ENT KC_PGDN,KC_TAB, KC_ENT
@@ -250,10 +250,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
uint8_t chord[4] = {0,0,0,0}; uint8_t chord[4] = {0,0,0,0};
uint8_t pressed_count = 0; uint8_t pressed_count = 0;
@@ -153,10 +153,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) { switch(id) {
case 0: case 0:
@@ -331,10 +331,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
}; };
void matrix_scan_user(void) { void matrix_scan_user(void) {
@@ -456,11 +456,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -187,10 +187,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(L1) // FN1 - Momentary Layer 1 (Function)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -197,10 +197,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[2] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 2 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
@@ -143,10 +143,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
}; };
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(FL1) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function // MACRODOWN only works in this function
+1 -4
View File
@@ -59,7 +59,7 @@ enum {
#define KC_SVE LCTL(KC_S) #define KC_SVE LCTL(KC_S)
#define KC_OSH F(F_SFT) #define KC_OSH F(F_SFT)
#define KC_OCTL F(F_CTRL) #define KC_OCTL F(F_CTRL)
#define KC_NUMP F(F_NUMPAD) #define KC_NUMP TT(_NUMPAD)
#define KC_SHESC MT(MOD_LSFT,KC_ESC) #define KC_SHESC MT(MOD_LSFT,KC_ESC)
#define KC_SHENT MT(MOD_RSFT,KC_ENT) #define KC_SHENT MT(MOD_RSFT,KC_ENT)
//#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in KC_keymaps //#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in KC_keymaps
@@ -146,9 +146,6 @@ const uint16_t PROGMEM fn_actions[] = {
[F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT) [F_SFT] = ACTION_MODS_ONESHOT (MOD_LSFT)
,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT) ,[F_ALT] = ACTION_MODS_ONESHOT (MOD_LALT)
,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL) ,[F_CTRL] = ACTION_MODS_ONESHOT (MOD_LCTL)
,[F_NUMPAD] = ACTION_LAYER_TAP_TOGGLE(_NUMPAD)
// ,[F_LOWER] = ACTION_LAYER_TAP_TOGGLE(LOWER) // FN1 - Momentary Layer 1 (Lower)
// ,[F_RAISE] = ACTION_LAYER_TAP_TOGGLE(RAISE) // FN2 - Momentary Layer 2 (Raise)
}; };
+20 -1
View File
@@ -104,6 +104,25 @@
{ KC_NO, K71, K72, K73, K74, K75, K76, K77, K78, K79, K7A, K7B, K7C } \ { KC_NO, K71, K72, K73, K74, K75, K76, K77, K78, K79, K7A, K7B, K7C } \
} }
// Split backspace 1.5u right mods
#define LAYOUT_split_bs_joined_right( \
K00, K01, K02, K03, K04, K60, K61, K62, K63, K05, K06, K07, K08, K72, K09, K0A, K0B, K0C, K7C, \
K10, K11, K12, K13, K14, K64, K65, K66, K67, K15, K16, K17, K18, K70, K71, K19, K1A, K1B, K1C, \
K20, K21, K22, K23, K24, K68, K69, K6A, K6B, K25, K26, K27, K28, K73, K29, K2A, K2B, K2C, \
K30, K31, K32, K33, K34, K6C, K75, K76, K77, K35, K36, K37, K38, K39, K3A, K3B, \
K40, K42, K43, K44, K78, K79, K7A, K7B, K45, K46, K47, K48, K74, K49, K4A, K4B, K4C, \
K50, K51, K52, K59, K55, K57, K58, K53, K54, K5A, K5B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO }, \
{ K40, KC_NO, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \
{ K50, K51, K52, K53, K54, K55, KC_NO, K57, K58, K59, K5A, K5B, KC_NO }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, K6C }, \
{ K70, K71, K72, K73, K74, K75, K76, K77, K78, K79, K7A, K7B, K7C }, \
}
// Split numpad (enter, 0), split shifts (right, left), split backspace // Split numpad (enter, 0), split shifts (right, left), split backspace
// This layout contains every possible keycode placement // This layout contains every possible keycode placement
#define LAYOUT_split_shift_and_bs( \ #define LAYOUT_split_shift_and_bs( \
@@ -121,7 +140,7 @@
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \ { K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4C }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C }, \ { K50, K51, K52, K53, K54, K55, K56, K57, K58, K59, K5A, K5B, K5C }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, K6C }, \ { K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, K6C }, \
{ K71, K71, K72, K73, K74, K75, K76, K77, K78, K79, K7A, K7B, K7C }, \ { K70, K71, K72, K73, K74, K75, K76, K77, K78, K79, K7A, K7B, K7C }, \
} }
// ISO Layout // ISO Layout
-3
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@@ -132,7 +132,6 @@ ________________________________________________________________________________
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) { if (record->event.pressed) {
switch (keycode) { switch (keycode) {
@@ -159,8 +158,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
SEND_STRING(SS_DOWN(X_LALT) SS_DOWN(X_LGUI) SS_TAP(X_Q) SS_UP(X_LGUI) SS_UP(X_LALT)); SEND_STRING(SS_DOWN(X_LALT) SS_DOWN(X_LGUI) SS_TAP(X_Q) SS_UP(X_LGUI) SS_UP(X_LALT));
return false; return false;
} }
return false;
} }
return true; return true;
}; };
+1 -1
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@@ -32,7 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 8 #define MATRIX_ROWS 8
#define MATRIX_COLS 16 #define MATRIX_COLS 16
#define DIODE_DIRECTION CUSTOM_MATRIX //#define DIODE_DIRECTION
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+1 -1
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@@ -36,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MATRIX_COL_PINS { F5, B1, F0, F1, F4, B3, D7, D6, D4, D5, D3, D2, D1, D0 } // #define MATRIX_COL_PINS { F5, B1, F0, F1, F4, B3, D7, D6, D4, D5, D3, D2, D1, D0 }
// #define UNUSED_PINS // #define UNUSED_PINS
#define DIODE_DIRECTION CUSTOM_MATRIX //#define DIODE_DIRECTION
/* define if matrix has ghost */ /* define if matrix has ghost */
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
+1 -1
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@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { C7, B6, B3, B5, B4, D7, D4, D5, D3, D2, D1, D0, B7, B0, B1, B2 } #define MATRIX_COL_PINS { C7, B6, B3, B5, B4, D7, D4, D5, D3, D2, D1, D0, B7, B0, B1, B2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7 // #define BACKLIGHT_PIN B7
+1 -1
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@@ -46,7 +46,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { D7, F7, F6, F5, F4, F1, F0, E6, B0, B7, D0, D1, D2, D3 } #define MATRIX_COL_PINS { D7, F7, F6, F5, F4, F1, F0, E6, B0, B7, D0, D1, D2, D3 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN D4 #define BACKLIGHT_PIN D4
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { B0, B3, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2 } #define MATRIX_COL_PINS { B0, B3, F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* /*
+1 -1
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@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, D2 } #define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, C7, C6, D2 }
#define UNUSED_PINS #define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7 #define BACKLIGHT_PIN B7
+4 -12
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@@ -131,17 +131,9 @@ file will run on both hands instead of having to flash left and right handed
versions of the firmware to each half. To flash the EEPROM file for the left versions of the firmware to each half. To flash the EEPROM file for the left
half run: half run:
``` ```
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:"./quantum/split_common/eeprom-lefthand.eep" make handwired/dactyl_promicro:default:dfu-split-left
// or the equivalent in dfu-programmer make handwired/dactyl_promicro:default:dfu-split-right
``` ```
and similarly for right half
```
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:"./quantum/split_common/eeprom-righthand.eep"
// or the equivalent in dfu-programmer
```
NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash. After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
@@ -162,6 +154,6 @@ Also, if the slave board is producing weird characters in certain columns,
update the following line in `matrix.c` to the following: update the following line in `matrix.c` to the following:
``` ```
// _delay_us(30); // without this wait read unstable value. // wait_us(30); // without this wait read unstable value.
_delay_us(300); // without this wait read unstable value. wait_us(300); // without this wait read unstable value.
``` ```
@@ -0,0 +1,83 @@
/*
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define PRODUCT Dactyl Ergo(6x6)
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define MATRIX_ROW_PINS { F6, F7, B1, B3, B2, B6 }
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060
#define DEVICE_VER 0x0001
//#define MANUFACTURER tshort
// defined in subfolder
#define DESCRIPTION A split keyboard
/* mouse config */
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* Enables This makes it easier for fast typists to use dual-function keys */
#define PERMISSIVE_HOLD
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLED_NUM 12 // Number of LEDs
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
@@ -0,0 +1,12 @@
#include "dactyl_promicro.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
matrix_init_user();
};
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