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40 Commits
Author SHA1 Message Date
Drashna Jaelre 6c086f2b6d Revert changes to chibiOS-contrib (#4176)
* Revert "Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170)"

This reverts commit efc88a0b16.

* Fix keymap
2018-10-19 12:42:28 -07:00
mcarni 0d1e0a0d97 added an ISO split spacebar layout, keymap and readme files (#4165) 2018-10-19 12:05:34 -07:00
wanleg 6f6d28fa8d Big Switch and 5x5 edits (#4168)
* 4x4 - pro micro version

* pro-micro setup on 4x4

* tap dance LCTL/RESET key

* remove test file

* more research

* revert a couple un-intended edits

* opt_defs version of adding custom rules.mk variables

* cleanup

* cleanup

* cleanup

* cleanup

* layout edits

* layout edits

* keymap edit

* numpad layout change

* got tap dance layer-switch working

* keymap changes

* temporary revert

* restore previous settings

* misc fixes

* layer order change

* fix layout matrix

* Update tapdances.c

* playing around with triple tap dance

* sync with upstream

* quick edit

* tapdance cleanup

* mod tap interrupt

* tapping term edit

* tapping term adjust

* 5x5 board edits

* set gherkin tapping term

* big switch tap dance edit

* tapping term refinements

* 5x10 layout setup

* add audio for bigswitch

* keymap change

* keymap change & created testing board

* sound setup for big_switch

* more big switch size testing

* bigswitch testing finished

* final touch-ups
2018-10-19 11:01:40 -07:00
Andy 9ca73a9edc Keymap: Add dz60 iso-de layout (#4173) 2018-10-19 10:57:44 -07:00
Kosuke Adachi 78b48371aa Keyboard: Update logo and commonize it (#4151)
* Update logo and commonize it

* Move the glcdfont.c to the lib and add it to the SRC values of the rules.mk in the keymap folders

* Add static
2018-10-19 09:12:55 -07:00
Campbell Barton efc88a0b16 Keymap: qwerty_code_friendly: use numpad layout for f-keys (#4170) 2018-10-19 08:43:55 -07:00
Konstantin Đorđević 6c6897f778 Keymap: Update whitefox/konstantin keymap (#4169)
* td_fn_ctrl_* → td_fn_rctl_*

* Swap Fn and RCtrl

* Change key combination for Command feature

* Replace register/unregister_code call with tap_code

* Add virtual desktop controls to keymap

* Add/close virtual desktop on Fn+GUI tap dance
2018-10-19 08:42:01 -07:00
Trigotometry ae31eb564a Keymap: Trigotometry's Preonic (#4158)
* adding my keymap

* updated pull request comments from dashna, including redundancies and DVORAK entirely

* changed over visual representation to use 'LAYOUT_preonic_grid()'

* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards

* Update readme.md

* readme corrections and adjustments
2018-10-19 08:40:46 -07:00
Drashna Jaelre 7222e3691b Fix Unicode EEPROM handling so it is consistent. (#4066)
* Fix Unicode EEPROM handling so it's consistant

* Remove changes to my userspace

* Optimize variables used

* fix functions

* additional cleanup

* Add False Flag

* rename function
2018-10-19 00:35:15 -04:00
Drashna Jaelre 7e1b57add4 Some cleanup of the Useful Functions docs (#4064)
* Add examples for tri layers

* Clean up and spelling fixes
2018-10-19 00:34:40 -04:00
Takuya Urakawa f4094930a3 stm32f1xx EEPROM emulation (#3914)
* * Add stm32f1xx EEPROM emulation
* Fix eeprom update compare bug

Squashed commit of the following:

commit b8f248ae08cec0cd81ecbb8854d9b39221d4d573
Author: hsgw <[email protected]>
Date:   Sat Sep 15 19:13:48 2018 +0900

    fix EEPROM_update wrong compare

commit d4ed4e6ea864e967a3e17f7edee4b0c3b4a25541
Author: hsgw <[email protected]>
Date:   Sat Sep 15 17:43:47 2018 +0900

    eeprom fix initialization define

commit b61aa7c04d70c64df3416d63e5da08b73b6053af
Author: hsgw <[email protected]>
Date:   Sat Sep 15 16:33:40 2018 +0900

    maybe working

* Fix FLASH_KEY defines
2018-10-19 00:33:23 -04:00
194h 8efe8b498d Keymap: Added 194h atreus62 keymap (#4164)
* Added my(194h) atreus62 keymap

* Fixed what noroadsleft remarked in my pull request, hopefully got it all.

* Followed drashna's suggestion.
2018-10-18 17:09:06 -07:00
lexworth fc1c692f71 Keymap: Adding my Minivan layout (#4162)
* adding my keymap

* adding my Minivan keymap

* deleted old incomplete keymap

* added link to layout image

* adding my minivan keymap
2018-10-18 15:36:30 -07:00
noroadsleft 480651cf9d Docs: Adding QMK Git Conventions doc; formatting cleanup on Learning Resources doc (#3902)
* Docs: newbs_learn_more_resources.md: formatting

* Added QMK Git Conventions doc, initial version

* Renamed contributing_qmk.md to newbs_best_practices.md

* Updated per review by @drashna

* Added navigation links

* Updated to Best Practices doc

* Minor updates to Learn More Resources doc

Markdown formatting consistency because I'm particular about it.

* Added Merge Conflict section to Best Practices doc
2018-10-18 15:12:11 -07:00
Jason Thigpen 53a43dbe99 Keymap: Swap func layer keys and add vim navigation to navigation layer (#4163) 2018-10-18 13:53:39 -07:00
mtei db03b76910 optimize rgblight_effect_alternating(void)
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
2018-10-18 13:52:41 -07:00
sm0g 14bdd5ed2a Keymap: added my tada68's from Gitlab. (#4146)
* added my tada68 from Gitlab.

* Removed unneeded code and the sm0gunix layout.
2018-10-18 13:51:02 -07:00
mwpeterson f45bc9b362 Keymap: Add Planck keymap (#4154)
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key

* change songs

* space cadet; move enter; move '"; move pgup pgdn

* remove extra songs

* update from noahfredrick keymap

* make it easier to type ../../thing/*/*

* move pipe

* requested changes
2018-10-18 13:00:30 -07:00
TheOneTrueTrench 4a7baaaf50 Keymap: Adding new functionality to personal keymap, smart macros (#4159)
* Added base keymap

* Added initial layers and mirrored most of Pok3r behavior.

* Some stuff for Space Captain

* Added new Marianas keymap for DZ60

* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.

Added enum to define names for layers, and removed unused #DEFINE

* Added DVORAK and COLEMAK

* Caps + enter + space for flashing mode.

* Added RGB status

* added flash script

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Changed lighting modes to make layers more apparent

* fixed issue with not being able to exit gaming mode.

* Added abbreviation constructor

* Fixed bug with SQL Table Macro generator.

* restructured file. No Logical changes.

* literals only for smart macros

* removed extraneous pointer declaration.

* Smart Macros

* Added Makefile and header file

* extended smart macros to be able to cover the whole alphas.

* removed non-relavent keymaps.

* didn't mean to include this guy.
2018-10-17 21:38:24 -07:00
Christoffer Holmberg dad79cafcd Fix more broken links to the HID spec 2018-10-17 16:51:51 -07:00
Christoffer Holmberg d08f9cb6e4 Fix grammar, typos, and the link to HID specification 2018-10-17 16:51:51 -07:00
Bramver 397d404ce0 Keymap: Added personal Quefrency layout (#4156) 2018-10-17 13:42:26 -07:00
jshuf 9de4ace6f2 Keyboard: Add tkl_ansi_plus_five layout for Phantom (#4145)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60

* Merge new phantom layout from dev branch
2018-10-16 17:13:53 -07:00
Žan Pevec 1f13254460 Keymap: Personal keymap for planck (#4061)
* added my keymap

* Adde more changes

* Moved to pevecyan folder

* Added slovenian mapping

* Slovenian keymap completed

* Suggestions updates

* Fixes on slovenian keymap

Made some typos in previous iteration
2018-10-16 16:56:39 -07:00
QMK Bot 1d03af876c convert to unix line-endings [skip ci] 2018-10-16 23:11:58 +00:00
Žan Pevec 8ce9e3255e Fixes on slovenian keymap 2018-10-16 15:51:27 -07:00
Drashna Jaelre 1dc1e12fec Only include lufa.h if AVR in quantum/api.h 2018-10-16 17:11:51 -04:00
Drashna Jaelre 6cf9402cbc Fix LAYOUT define generation (#4148)
* Fix LAYOUT define generation

Prior to this, only the full keyboard path was defined.  Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.

This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.

* Clean up changes to make it more readable
2018-10-16 14:14:52 -04:00
Jim Tittsler 76aa2baf3e Fix doc typo 2018-10-15 16:58:03 -07:00
jshuf 423b419138 Keymap: 60_ansi keymap for DZ60 (#4139)
* 60_ansi keymap for DZ60

* 60_ansi keymap for DZ60

Amend author

* 60_ansi keymap for DZ60
2018-10-15 13:27:09 -07:00
Max Rumpf 4e2817eff1 Keymap: Some tweaks to Maxr1998's Contra layout (#4144)
* Make some keys more accessible, prevent mistypings

* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
2018-10-15 13:23:19 -07:00
Drashna Jaelre 31d12662bd Update to drashna keymaps and userspace - RGB edition (#4143)
* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
2018-10-15 15:34:49 -04:00
Danny Nguyen 44a348d56f Use DFU bootloader for rev 3 2018-10-15 10:56:46 -07:00
Danny Nguyen 85f315ad65 Add Iris Rev. 3 2018-10-15 10:56:46 -07:00
Danny 2c3e617fba Keymap: Add nano keymap for modding Spooka light (#4141) 2018-10-15 10:53:32 -07:00
Yann Hodique 088b476343 Keymap: add sun_usb keymap for sigma (#4138)
Also add users/sigma, which contains useful code for keymaps.
2018-10-15 10:49:51 -07:00
Yann Hodique 4c9372a081 Keyboard: Make type 5 the default sun keyboard. (#4137)
Type 5 is better polished, and probably more common as the last non-USB Sun
keyboard.
2018-10-15 10:45:30 -07:00
Jason Thigpen 4930e22dda Keymap: Move multimedia events to dedicated layer and format config (#4136) 2018-10-15 10:44:55 -07:00
Kenny Hung 0beb945554 Keymap: add JJ40 Skewwhiffy layout (#4135) 2018-10-15 10:44:19 -07:00
Christoffer Holmberg bf0bb1a4db Keymap: Update to ergodox layout (#4134)
* Disable KB mouse & cleanup

* fix ascii-layout

* _______ is now defined by qmk

and apparently has been for a year already ;)
2018-10-15 10:43:11 -07:00
137 changed files with 4923 additions and 1255 deletions

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@@ -110,8 +110,28 @@ ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1) KEYBOARD_SRC += $(KEYBOARD_C_1)
endif endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE) # Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so # Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards. # that the same keymap may be used on multiple keyboards.
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@@ -3,6 +3,7 @@
* [Building Your First Firmware](newbs_building_firmware.md) * [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md) * [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md) * [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md) * [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md) * [QMK Basics](README.md)
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@@ -3,6 +3,8 @@
* [Building Your First Firmware](newbs_building_firmware.md) * [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md) * [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md) * [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learning Resources](newbs_learn_more_resources.md)
* [QMK Basics](README.md) * [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md) * [QMK Introduction](getting_started_introduction.md)
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@@ -8,7 +8,7 @@ Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll
![Fork on Github](http://i.imgur.com/8Toomz4.jpg) ![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're apart of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button: If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg) ![Download from Github](http://i.imgur.com/N1NYcSz.jpg)
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@@ -27,17 +27,17 @@ This usually happens with a periodic scan of key presses. This speed often is li
## 2. What the Firmware Sends ## 2. What the Firmware Sends
The [HID specification](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard. The [HID specification](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) tells what a keyboard can actually send through USB to have a chance to be properly recognised. This includes a pre-defined list of scancodes which are simple numbers from `0x00` to `0xE7`. The firmware assigns a scancode to each key of the keyboard.
The firmware does not send actually letters or characters, but only scancodes. The firmware does not send actual letters or characters, but only scancodes.
Thus, by modifying the firmware, you only can modify what scancode is sent over Thus, by modifying the firmware, you can only modify what scancode is sent over
USB for a given key. USB for a given key.
## 3. What the Operating System Does ## 3. What the Operating System Does
Once the keycode reaches the operating system, a piece of software has to have Once the keycode reaches the operating system, a piece of software has to have
it match an actual character thanks to a keyboard layout. For example, if your it match an actual character thanks to a keyboard layout. For example, if your
layout is set to QWERTY, a sample of the matching table is as follow: layout is set to QWERTY, a sample of the matching table is as follows:
| keycode | character | | keycode | character |
|---------|-----------| |---------|-----------|
@@ -55,11 +55,11 @@ As the layout is generally fixed (unless you create your own), the firmware can
## List of Characters You Can Send ## List of Characters You Can Send
Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key only is the ones present in the layout**. Putting aside shortcuts, having a limited set of keycodes mapped to a limited layout means that **the list of characters you can assign to a given key are only the ones present in the layout**.
For example, this means that if you have a QWERTY US layout, and you want to assign 1 key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International. For example, this means that if you have a QWERTY US layout, and you want to assign one key to produce `€` (euro currency symbol), you are unable to do so, because the QWERTY US layout does not have such mapping. You could fix that by using a QWERTY UK layout, or a QWERTY US International.
You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycode available through USB simply disallow such a thing. You may wonder why a keyboard layout containing all of Unicode is not devised then? The limited number of keycodes available through USB simply disallows such a thing.
## How to (Maybe) Enter Unicode Characters ## How to (Maybe) Enter Unicode Characters
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# Basic Keycodes # Basic Keycodes
The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details. The basic set of keycodes are based on the [HID Keyboard/Keypad Usage Page (0x07)](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) with the exception of `KC_NO`, `KC_TRNS` and keycodes in the `0xA5-DF` range. See below for more details.
## Letters and Numbers ## Letters and Numbers
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@@ -12,6 +12,7 @@ There are 5 main sections to this guide:
* [Building Your First Firmware](newbs_building_firmware.md) * [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md) * [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md) * [Testing and Debugging](newbs_testing_debugging.md)
* [Best Practices](newbs_best_practices.md)
* [Learn More with these Resources](newbs_learn_more_resources.md) * [Learn More with these Resources](newbs_learn_more_resources.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md). This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).
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@@ -0,0 +1,163 @@
# Best Practices
## Or, "How I Learned to Stop Worrying and Love Git."
This document aims to instruct novices in the best ways to have a smooth experience in contributing to QMK. We will walk through the process of contributing to QMK, detailing some ways to make this task easier, and then later we'll break some things in order to teach you how to fix them.
This document assumes a few things:
1. You have a GitHub account, and have [forked the qmk_firmware repository](getting_started_github.md) to your account.
2. You've [set up your build environment](newbs_getting_started.md?id=environment-setup).
## Your fork's master: Update Often, Commit Never
It is highly recommended for QMK development, regardless of what is being done or where, to keep your `master` branch updated, but ***never*** commit to it. Instead, do all your changes in a development branch and issue pull requests from your branches when you're developing.
To reduce the chances of merge conflicts &mdash; instances where two or more users have edited the same part of a file concurrently &mdash; keep your `master` branch relatively up-to-date, and start any new developments by creating a new branch.
### Updating your master branch
To keep your `master` branch updated, it is recommended to add the QMK Firmware repository ("repo") as a remote repository in git. To do this, open your Git command line interface and enter:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
To verify that the repository has been added, run `git remote -v`, which should return the following:
```
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
Now that this is done, you can check for updates to the repo by running `git fetch upstream`. This retrieves the branches and tags &mdash; collectively referred to as "refs" &mdash; from the QMK repo, which now has the nickname `upstream`. We can now compare the data on our fork `origin` to that held by QMK.
To update your fork's master, run the following, hitting the Enter key after each line:
```
git checkout master
git fetch upstream
git pull upstream master
git push origin master
```
This switches you to your `master` branch, retrieves the refs from the QMK repo, downloads the current QMK `master` branch to your computer, and then uploads it to your fork.
### Making Changes
To make changes, create a new branch by entering:
```
git checkout -b dev_branch
git push --set-upstream origin dev_branch
```
This creates a new branch named `dev_branch`, checks it out, and then saves the new branch to your fork. The `--set-upstream` argument tells git to use your fork and the `dev_branch` branch every time you use `git push` or `git pull` from this branch. It only needs to be used on the first push; after that, you can safely use `git push` or `git pull`, without the rest of the arguments.
!> With `git push`, you can use `-u` in place of `--set-upstream` &mdash; `-u` is an alias for `--set-upstream`.
You can name your branch nearly anything you want, though it is recommended to name it something related to the changes you are going to make.
By default `git checkout -b` will base your new branch on the branch that is checked out. You can base your new branch on an existing branch that is not checked out by adding the name of the existing branch to the command:
```
git checkout -b dev_branch master
```
Now that you have a development branch, open your text editor and make whatever changes you need to make. It is recommended to make many small commits to your branch; that way, any change that causes issues can be more easily traced and undone if needed. To make your changes, edit and save any files that need to be updated, add them to Git's *staging area*, and then commit them to your branch:
```
git add path/to/updated_file
git commit -m "My commit message."
```
`git add` adds files that have been changed to Git's *staging area*, which is Git's "loading zone." This contains the changes that are going to be *committed* by `git commit`, which saves the changes to the repo. Use descriptive commit messages so you can know what was changed at a glance.
!> If you've changed a lot of files, but all the files are part of the same change, you can use `git add .` to add all the changed files that are in your current directory, rather than having to add each file individually.
### Publishing Your Changes
The last step is to push your changes to your fork. To do this, enter `git push`. Git now publishes the current state of `dev_branch` to your fork.
## Resolving Merge Conflicts
Sometimes when your work in a branch takes a long time to complete, changes that have been made by others conflict with changes you have made to your branch when you open a pull request. This is called a *merge conflict*, and is what happens when multiple people edit the same parts of the same files.
### Rebasing Your Changes
A *rebase* is Git's way of taking changes that were applied at one point, reversing them, and then applying the same changes to another point. In the case of a merge conflict, you can rebase your branch to grab the changes that were made between when you created your branch and the present time.
To start, run the following:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstream/master
```
The `git rev-list` command entered here returns the number of commits that differ between the current branch and QMK's master branch. We run `git fetch` first to make sure we have the refs that represent the current state of the upstream repo. The output of the `git rev-list` command entered returns two numbers:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
The first number represents the number of commits on the current branch since it was created, and the second number is the number of commits made to `upstream/master` since the current branch was created, and thus, the changes that are not recorded in the current branch.
Now that the current states of both the current branch and the upstream repo are known, we can start a rebase operation:
```
git rebase upstream/master
```
This tells Git to undo the commits on the current branch, and then reapply them against QMK's master branch.
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
This tells us that we have a merge conflict, and gives the name of the file with the conflict. Open the conflicting file in your text editor, and somewhere in the file, you'll find something like this:
```
<<<<<<< HEAD
<p>For help with any issues, email us at [email protected].</p>
=======
<p>Need help? Email [email protected].</p>
>>>>>>> Commit #1
```
The line `<<<<<<< HEAD` marks the beginning of a merge conflict, and the `>>>>>>> Commit #1` line marks the end, with the conflicting sections separated by `=======`. The part on the `HEAD` side is from the QMK master version of the file, and the part marked with the commit message is from the current branch and commit.
Because Git tracks *changes to files* rather than the contents of the files directly, if Git can't find the text that was in the file previous to the commit that was made, it won't know how to edit the file. Re-editing the file will solve the conflict. Make your changes, and then save the file.
```
<p>Need help? Email [email protected].</p>
```
Now run:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git logs the changes to the conflicting file, and continues applying the commits from our branch until it reaches the end.
+4 -2
View File
@@ -1,13 +1,15 @@
# Learning Resources # Learning Resources
These resources are aimed at giving new members in the qmk community more understanding to the information provided in the newbs docs.
These resources are aimed at giving new members in the QMK community more understanding to the information provided in the Newbs docs.
Git resources: Git resources:
* [Great General Tutorial](https://www.codecademy.com/learn/learn-git) * [Great General Tutorial](https://www.codecademy.com/learn/learn-git)
* [Git Game To Learn From Examples](https://learngitbranching.js.org/) * [Git Game To Learn From Examples](https://learngitbranching.js.org/)
* [Git Resources to Learn More About Github](getting_started_github.md) * [Git Resources to Learn More About Github](getting_started_github.md)
* [Git Resources Aimed Specificly toward QMK](contributing.md) * [Git Resources Aimed Specifically toward QMK](contributing.md)
Command Line resources: Command Line resources:
* [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line) * [Good General Tutorial on Command Line](https://www.codecademy.com/learn/learn-the-command-line)
+64 -14
View File
@@ -1,28 +1,79 @@
# List of Useful Core Functions To Make Your Keyboard Better # List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page. There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers ## (OLKB) Tri Layers
There are actually separate functions that you can use there, depending on what you're after. There are actually separate functions that you can use there, depending on what you're after.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`. ### `update_tri_layer(x, y, z)`
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this. The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check. This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it. #### Example
```c
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}
```
### `update_tri_layer_state(state, x, y, z)`
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
#### Example
```c
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
```
Alternatively, you don't have to immediately "return" the value. This is useful if you want to add multiple tri layers, or if you want to add additional effects.
```c
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
state = update_tri_layer_state(state, _RAISE, _SYMB, _SPECIAL);
return state;
}
```
## Setting the Persistent Default Layer ## Setting the Persistent Default Layer
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you. Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK). To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set. This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
To configure the default layer sounds, you would want to define this in your `config.h` file, like this: To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
```c ```c
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
@@ -36,13 +87,12 @@ To configure the default layer sounds, you would want to define this in your `co
## Reseting the keyboard ## Reseting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that. There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader. And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage) ## Wiping the EEPROM (Persistent Storage)
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so. If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.
+1 -1
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@@ -128,7 +128,7 @@ The standard Deutsche (German) keyboard layout. Named for the first 6 letters on
The term for pressing a key while a key is already held down. Variants include 2KRO, 6KRO, and NKRO. The term for pressing a key while a key is already held down. Variants include 2KRO, 6KRO, and NKRO.
## Scancode ## Scancode
A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/). A 1 byte number that is sent as part of a HID report over USB that represents a single key. These numbers are documented in the [HID Usage Tables](https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf) published by the [USB-IF](http://www.usb.org/).
## Space Cadet Shift ## Space Cadet Shift
A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times. A special set of shift keys which allow you to type various types of braces by tapping the left or right shift one or more times.
+2 -2
View File
@@ -35,7 +35,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, ___, ___, ___, ___, ___}, \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, ___, ___, ___, ___, ___}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, ___, ___, ___, ___, ___}, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, ___, ___, ___, ___, ___}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, ___, ___, ___, ___, ___}, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, ___, ___, ___, ___, ___}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, ___, ___, ___, ___, ___}, \ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, ___, ___, ___, ___, ___}, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, ___, ___, ___, ___, ___} \ { K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, ___, ___, ___, ___, ___} \
} }
@@ -50,7 +50,7 @@
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e}, \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0a, K0b, K0c, K0d, K0e}, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e}, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1a, K1b, K1c, K1d, K1e}, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e}, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2a, K2b, K2c, K2d, K2e}, \
{ K30, K31, K32, K33, K34, K35, K35, K37, K38, K39, K3a, K3b, K3c, K3d, K3e}, \ { K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3a, K3b, K3c, K3d, K3e}, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b, K4c, K4d, K4e} \ { K40, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4a, K4b, K4c, K4d, K4e} \
} }
+6
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@@ -0,0 +1,6 @@
#pragma once
#define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000
#define TAPPING_TOGGLE 3
+160
View File
@@ -0,0 +1,160 @@
#include QMK_KEYBOARD_H
//The current Nordic and Norwegian layout files are a mess. I'll do it myself:
//Norwegian
#define NO_AE KC_QUOT // Æ
#define NO_AO KC_LBRC // Å
#define NO_BSLS KC_EQL // Backslash
#define NO_LT KC_NUBS // <
#define NO_MINS KC_SLSH // -
#define NO_OE KC_SCLN // Ø
#define NO_PIPE KC_GRV // |
#define NO_PLUS KC_MINS // +
#define NO_QUOT KC_NUHS // '
#define NO_UMLA KC_RBRC // ¨
//Norwegian - Modifier dependant definitions
#define NO_EXLM LSFT(KC_1) // !
#define NO_DQT LSFT(KC_2) // "
#define NO_AT RALT(KC_2) // @
#define NO_HASH LSFT(KC_3) // #
#define NO_EUR LSFT(KC_4) // €
#define NO_DLR RALT(KC_4) // $
#define NO_PERC LSFT(KC_5) // %
#define NO_AND LSFT(KC_6) // &
#define NO_SLSH LSFT(KC_7) // /
#define NO_PO LSFT(KC_8) // (
#define NO_PC LSFT(KC_9) // )
#define NO_EQL LSFT(KC_0) // =
#define NO_LCBR RALT(KC_7) // {
#define NO_LBRC RALT(KC_8) // [
#define NO_RBRC RALT(KC_9) // ]
#define NO_RCBR RALT(KC_0) // }
#define NO_COLN LSFT(KC_DOT) // :
#define NO_SCLN LSFT(KC_COMM) // ;
#define NO_MU RALT(KC_M) // µ
#define NO_EURO RALT(KC_E) // €
#define NO_SECT LSFT(KC_GRV) // §
#define NO_GERC RALT(KC_COMM) // ¸
#define NO_QUAR LSFT(RALT(KC_4)) // ¼
//Norwegian layout - dependant on previous definitions
#define NO_UNDS LSFT(NO_MINS) // _
#define NO_QUES LSFT(NO_PLUS) // ?
#define NO_GRAV LSFT(NO_BSLS) // `
#define NO_GT LSFT(NO_LT) // >
#define NO_HALF RALT(NO_LT) // ½
#define NO_HAT LSFT(NO_UMLA) // ^
#define NO_ASTR LSFT(NO_QUOT) // *
#define NO_TILD RALT(NO_UMLA) // ~
//One Shot Modifier
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
#define OSM_LSFT OSM(MOD_LSFT)
#define OSM_LGUI OSM(MOD_LGUI)
#define OSM_RCTL OSM(MOD_RCTL)
#define OSM_RALT OSM(MOD_RALT)
#define OSM_RSFT OSM(MOD_RSFT)
#define OSM_RGUI OSM(MOD_RGUI)
//Layers
#define L1 0
#define L2 1
#define L3 2
#define L4 3
#define L5 4
// Momentary switch to layer - One Shot Layer
#define OSL_L3 OSL(L3)
#define OSL_L4 OSL(L4)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L1] = LAYOUT(
KC_LGUI, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NO_DQT,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_SCLN, NO_QUOT,
OSM_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, OSM_RSFT,
CTL_T(KC_ESC), MO(L5), KC_LEAD, OSM_LALT, MO(L4), OSL_L3, KC_SPC, KC_ENT, OSL_L3, MO(L4), OSM_RALT, NO_EQL, NO_PLUS, KC_RCTL
),
[L2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_AO,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, NO_OE, NO_AE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[L3] = LAYOUT(
NO_LBRC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_RBRC,
NO_LCBR, XXXXXXX, XXXXXXX, NO_AT, XXXXXXX, NO_TILD, NO_QUES, NO_EXLM, NO_PIPE, XXXXXXX, XXXXXXX, NO_RCBR,
_______, NO_ASTR, NO_BSLS, NO_DLR, NO_HASH, XXXXXXX, NO_HAT, XXXXXXX, NO_COLN, NO_SLSH, NO_SCLN, NO_QUOT,
NO_PO, KC_0, NO_SECT, NO_PERC, XXXXXXX, NO_GRAV, NO_AND, NO_UMLA, NO_LT, NO_GT, NO_UNDS, NO_PC,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX
),
[L4] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME, KC_PGDN, KC_PGUP, KC_END, XXXXXXX, XXXXXXX,
_______, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, XXXXXXX, KC_DEL,
XXXXXXX, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, KC_APP, XXXXXXX, XXXXXXX, KC_VOLD, XXXXXXX,
OSM_LCTL, _______, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, OSM_RCTL
),
[L5] = LAYOUT(
XXXXXXX, TO(L1), TO(L2), TO(L3), TO(L4), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_AO,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_OE, NO_AE,
XXXXXXX, XXXXXXX, XXXXXXX, KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
// Unicode Linux
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
LEADER_EXTERNS();
// Runs constantly in the background, in a loop. Only supports basic keycodes.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
//probably useless in practice, but cool
SEQ_ONE_KEY (KC_P) {
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
tap_random_base64();
}
SEQ_ONE_KEY (KC_G) {
SEND_STRING("grep something !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_T) {
SEND_STRING("tail ");
TAP_ONCE(KC_SLSH);
SEND_STRING("f !");
register_code(KC_RALT);
TAP_ONCE(KC_4);
unregister_code(KC_RALT);
}
SEQ_ONE_KEY (KC_S) {
SEND_STRING("sudo !!");
TAP_ONCE(KC_ENT);
}
}
}
+8
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@@ -0,0 +1,8 @@
TAP_DANCE_ENABLE = no
NKRO_ENABLE = true
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
KEY_LOCK_ENABLE = no
AUTO_SHIFT_ENABLE = no
LEADER_ENABLE = yes
+2
View File
@@ -26,10 +26,12 @@ void matrix_init_user(void) {
__attribute__ ((weak)) __attribute__ ((weak))
void matrix_scan_user(void) { void matrix_scan_user(void) {
#if defined(RGBLIGHT_ENABLE)
if (runonce && timer_elapsed(my_timer) > 1000) { if (runonce && timer_elapsed(my_timer) > 1000) {
runonce = false; runonce = false;
rgblight_sethsv_noeeprom(0x0, 0xff, 0x80); rgblight_sethsv_noeeprom(0x0, 0xff, 0x80);
rgblight_mode_noeeprom(9); rgblight_mode_noeeprom(9);
rgblight_enable_noeeprom(); rgblight_enable_noeeprom();
} }
#endif
} }
+4 -7
View File
@@ -21,7 +21,6 @@
#define MATRIX_ROW_PINS { B4 } #define MATRIX_ROW_PINS { B4 }
#undef MATRIX_COL_PINS #undef MATRIX_COL_PINS
#define MATRIX_COL_PINS { B6 } #define MATRIX_COL_PINS { B6 }
//#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */ /* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#undef DIODE_DIRECTION #undef DIODE_DIRECTION
@@ -32,14 +31,12 @@
#define BACKLIGHT_LEVELS 3 #define BACKLIGHT_LEVELS 3
#define BREATHING_PERIOD 5 #define BREATHING_PERIOD 5
/* for Tap Dance */
#undef TAPPING_TERM
#define TAPPING_TERM 700
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
//#define DEBOUNCING_DELAY 5
#undef DEBOUNCING_DELAY #undef DEBOUNCING_DELAY
#define DEBOUNCING_DELAY 2 #define DEBOUNCING_DELAY 5
// set flashing LED with QMK DFU // set flashing LED with QMK DFU
#define QMK_LED B0 #define QMK_LED B0
// set audio pin
#define C6_AUDIO
+4 -5
View File
@@ -20,8 +20,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */ [0] = LAYOUT( /* Base */
TD(CAD_TD) \ TD(CAD_TD) \
), ),
}; [1] = LAYOUT( /*Secondary*/
TD(BSW_TAP_DANCE) \
void led_set_user(uint8_t usb_led) { ),
};
}
+12 -3
View File
@@ -1,7 +1,16 @@
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
#If using a ProMicro and it has the QMK DFU bootloader instead of Caterina, #If using a ProMicro and it has the QMK DFU bootloader instead of Caterina,
#run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed #run "make <keyboard>:<keymap> dfu=qmk" when compiling to ensure it is flagged properly after being flashed
ifeq ($(strip $(dfu)), qmk) ifeq ($(strip $(dfu)), qmk)
BOOTLOADER = qmk-dfu BOOTLOADER = qmk-dfu
endif endif
AUDIO_ENABLE = yes # Audio output on port C6
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
+55 -15
View File
@@ -20,13 +20,17 @@
enum contra_layers { enum contra_layers {
_QWERTZ, _QWERTZ,
_FUNC, _FUNC,
_NUMROW _NUMROW,
_NUMROW_L3,
_GAMING
}; };
#define KC_I3 LM(_NUMROW, MOD_LALT) #define KC_I3 LM(_NUMROW, MOD_LALT)
#define KC_NR MO(_NUMROW) #define KC_NR MO(_NUMROW)
#define NR_L3 SAFE_RANGE #define NR_L3 SAFE_RANGE
#define FUN MO(_FUNC) #define FUN MO(_FUNC)
#define G_1 TO(_GAMING)
#define G_0 TG(_GAMING)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -52,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | | | | | | | Ü | | Ö | | Del | * | | | | | | | | Ü | | Ö | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Lock | Ä | ß | | | | | RGBS | RGBB | RGBS | | | * | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | | * | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -61,14 +65,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
[_FUNC] = { [_FUNC] = {
{_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, _______, KC_DEL }, {_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, _______, KC_DEL },
{KC_LOCK, DE_AE, DE_SS, _______, _______, _______, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______}, {KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_B, RGB_M_SW,_______, _______},
{_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______}, {_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END } {_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END }
}, },
/* Numrow layer (special characters with Shift and ISO_L3_Shift) /* Numrow layer (special characters with Shift and ISO_L3_Shift)
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | * | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | #' | | * | | | | | | | | | | | #' | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
@@ -78,25 +82,61 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_NUMROW] = { [_NUMROW] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, DE_SS }, {_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______}, {_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______} {_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
[_NUMROW_L3] = {
{_______, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, _______},
{_______, DE_Q, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______},
{_______, _______, _______, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, _______, _______, _______}
},
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Space| | | | | | | | Reset| | | |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_SPC, _______, _______, _______, _______, _______, _______, _______, G_0, _______, _______, _______}
} }
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (keycode == NR_L3) { switch(keycode) {
if (record->event.pressed) { case KC_BSPC:
register_code(DE_ALGR); if (record->event.pressed) {
layer_on(_NUMROW); if (get_mods() & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RSFT))) {
} else { register_code(DE_SS);
layer_off(_NUMROW); return false;
unregister_code(DE_ALGR); }
} } else {
return false; unregister_code(DE_SS);
}
return true;
case NR_L3:
if (record->event.pressed) {
register_code(DE_ALGR);
layer_on(_NUMROW_L3);
} else {
layer_off(_NUMROW_L3);
unregister_code(DE_ALGR);
}
return false;
default:
return true;
} }
return true;
} }
void led_set_user(uint8_t usb_led) { void led_set_user(uint8_t usb_led) {
+2
View File
@@ -40,3 +40,5 @@ ifdef HARDWARE_SERIAL
else else
SRC += protocol/serial_soft.c SRC += protocol/serial_soft.c
endif endif
DEFAULT_FOLDER = converter/sun_usb/type5
@@ -0,0 +1,31 @@
/*
Copyright 2018 Yann Hodique <[email protected]> @sigma
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "sigma.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] =
{
[_QWERTY] = LAYOUT_us_unix(
KC_LEAD, KC_SCRT, KC_F1,KC_F2,KC_F3,KC_F4, KC_F5,KC_F6,KC_F7,KC_F8, KC_F9,KC_F10,KC_F11,KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, KC_MUTE,KC_VOLD,KC_VOLU,KC_OS_LOCK,
KC_STOP, KC_OS_REDO, KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSLS,KC_GRV, KC_INS, KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS,
VRSN, KC_OS_UNDO, KC_TAB, KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL, KC_END, KC_PGDN, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_MAKE, KC_OS_COPY, KC_LCTL, KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6,
KC_EXECUTE,KC_OS_PASTE, KC_LSFT, KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
KC_FIND, KC_OS_CUT, KC_CAPS,KC_LGUI,KC_LALT, KC_SPC, KC_RGUI,KC_APP,KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0, KC_PDOT
),
};
@@ -0,0 +1,12 @@
Overview
========
This is my personal Sun Type 5 configuration.
How to build
------------
make converter/sun_usb/type5:sigma:teensy
Layers
------
@@ -0,0 +1 @@
BOOTLOADER = halfkay
+8 -7
View File
@@ -4,24 +4,25 @@
# the appropriate keymap folder that will get included automatically # the appropriate keymap folder that will get included automatically
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450) EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here # If you want to change the display of OLED, you need to change here
SRC += ./lib/rgb_state_reader.c \ SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \ ./lib/layer_state_reader.c \
./lib/logo_reader.c \ ./lib/logo_reader.c \
./lib/keylogger.c \ ./lib/keylogger.c \
+6 -4
View File
@@ -34,10 +34,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define TAPPING_FORCE_HOLD // #define TAPPING_FORCE_HOLD
// #define TAPPING_TERM 100 // #define TAPPING_TERM 100
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 27 #define RGBLED_NUM 27
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 120 #define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10 #endif
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
-244
View File
@@ -1,244 +0,0 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x3F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1E, 0xBE,
0x7F, 0xFF, 0xFF, 0xFE, 0xFE, 0xF0,
0xE0, 0xC0, 0x80, 0x00, 0x0E, 0xEF,
0xDF, 0xDE, 0xBE, 0x3C, 0x38, 0x70,
0xE0, 0xDD, 0xBB, 0x7B, 0x07, 0x0E,
0x0E, 0x0C, 0x98, 0xF0, 0xE0, 0xF0,
0xF0, 0xF8, 0x78, 0x3C, 0x1C, 0x1E,
0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F,
0x1F, 0xFE, 0xFE, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x03,
0x0F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE,
0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x7F,
0xFF, 0xFE, 0xFD, 0xFB, 0x1B, 0x07,
0x07, 0x0F, 0x1F, 0x1F, 0x1E, 0x1D,
0x0B, 0x07, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0xF8, 0xFE, 0xFF, 0xFF, 0x1F, 0x07,
0x01, 0x01, 0x01, 0x03, 0x06, 0x06,
0x0C, 0x0C, 0x08, 0x0C, 0x0C, 0x0E,
0x07, 0x83, 0xC1, 0xE0, 0x70, 0x30,
0x18, 0x1C, 0x7C, 0xCC, 0x8C, 0xDC,
0xF8, 0xC0, 0xE0, 0xE0, 0x70, 0xB8,
0xF0, 0x60, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xF0, 0x70, 0xF8, 0xFC, 0xFC,
0x3C, 0x30, 0x38, 0xF8, 0xF8, 0xF8,
0x78, 0x00, 0x80, 0x80, 0xC0, 0xE0,
0x70, 0x38, 0x38, 0x9C, 0xDC, 0xFC,
0x7C, 0x38, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x07,
0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7E, 0x7D, 0x3B, 0x17, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x0F, 0x1F, 0x3F, 0x3F, 0x7E, 0x7C,
0x78, 0x70, 0x70, 0x70, 0x70, 0x70,
0x70, 0x78, 0x38, 0x18, 0x1C, 0x0E,
0x07, 0x0F, 0x1F, 0x3F, 0x3C, 0x38,
0x38, 0x18, 0x0C, 0x06, 0x03, 0x01,
0x01, 0x01, 0x01, 0x0E, 0x1F, 0x1F,
0x1C, 0x1C, 0x1E, 0x0F, 0x0F, 0x03,
0x1D, 0x0E, 0x07, 0x03, 0x01, 0x00,
0x00, 0x0E, 0x1F, 0x1F, 0x1D, 0x1E,
0x0F, 0x07, 0x03, 0x03, 0x0F, 0x1F,
0x1F, 0x19, 0x19, 0x19, 0x19, 0x0C,
0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H
+35 -24
View File
@@ -20,37 +20,48 @@ enum crkbd_keycodes {
RGBRST = NEW_SAFE_RANGE RGBRST = NEW_SAFE_RANGE
}; };
#define LAYOUT_crkbd_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
)
#define LAYOUT_crkbd_base_wrapper(...) LAYOUT_crkbd_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper( [_QWERTY] = LAYOUT_crkbd_base_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
), ),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, [_COLEMAK] = LAYOUT_crkbd_base_wrapper(
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
), ),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, [_DVORAK] = LAYOUT_crkbd_base_wrapper(
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
), ),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, [_WORKMAN] = LAYOUT_crkbd_base_wrapper(
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_MRSF, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
), ),
[_MODS] = LAYOUT_wrapper( [_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, KC_LSFT, ___________________BLANK___________________, ___________________BLANK___________________, KC_RSFT,
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
), ),
@@ -65,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC, KC_GRV, _________________RAISE_L1__________________, _________________RAISE_R1__________________, KC_BSPC,
_______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS, _______, _________________RAISE_L2__________________, _________________RAISE_R2__________________, KC_BSLS,
_______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______, _______, _________________RAISE_L3__________________, _________________RAISE_R3__________________, _______,
_______, _______, _______, _______, _______, _______ //`--------------------' `--------------------' _______, _______, _______, _______, _______, _______
), ),
[_ADJUST] = LAYOUT_wrapper( \ [_ADJUST] = LAYOUT_wrapper( \
+8 -7
View File
@@ -4,24 +4,25 @@
# the appropriate keymap folder that will get included automatically # the appropriate keymap folder that will get included automatically
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here # If you want to change the display of OLED, you need to change here
SRC += ./lib/rgb_state_reader.c \ SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \ ./lib/layer_state_reader.c \
./lib/logo_reader.c \ ./lib/logo_reader.c \
./lib/keylogger.c \ ./lib/keylogger.c \
-244
View File
@@ -1,244 +0,0 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x3F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1E, 0xBE,
0x7F, 0xFF, 0xFF, 0xFE, 0xFE, 0xF0,
0xE0, 0xC0, 0x80, 0x00, 0x0E, 0xEF,
0xDF, 0xDE, 0xBE, 0x3C, 0x38, 0x70,
0xE0, 0xDD, 0xBB, 0x7B, 0x07, 0x0E,
0x0E, 0x0C, 0x98, 0xF0, 0xE0, 0xF0,
0xF0, 0xF8, 0x78, 0x3C, 0x1C, 0x1E,
0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F,
0x1F, 0xFE, 0xFE, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x03,
0x0F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE,
0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x7F,
0xFF, 0xFE, 0xFD, 0xFB, 0x1B, 0x07,
0x07, 0x0F, 0x1F, 0x1F, 0x1E, 0x1D,
0x0B, 0x07, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0,
0xF8, 0xFE, 0xFF, 0xFF, 0x1F, 0x07,
0x01, 0x01, 0x01, 0x03, 0x06, 0x06,
0x0C, 0x0C, 0x08, 0x0C, 0x0C, 0x0E,
0x07, 0x83, 0xC1, 0xE0, 0x70, 0x30,
0x18, 0x1C, 0x7C, 0xCC, 0x8C, 0xDC,
0xF8, 0xC0, 0xE0, 0xE0, 0x70, 0xB8,
0xF0, 0x60, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xF0, 0x70, 0xF8, 0xFC, 0xFC,
0x3C, 0x30, 0x38, 0xF8, 0xF8, 0xF8,
0x78, 0x00, 0x80, 0x80, 0xC0, 0xE0,
0x70, 0x38, 0x38, 0x9C, 0xDC, 0xFC,
0x7C, 0x38, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x07,
0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7E, 0x7D, 0x3B, 0x17, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x0F, 0x1F, 0x3F, 0x3F, 0x7E, 0x7C,
0x78, 0x70, 0x70, 0x70, 0x70, 0x70,
0x70, 0x78, 0x38, 0x18, 0x1C, 0x0E,
0x07, 0x0F, 0x1F, 0x3F, 0x3C, 0x38,
0x38, 0x18, 0x0C, 0x06, 0x03, 0x01,
0x01, 0x01, 0x01, 0x0E, 0x1F, 0x1F,
0x1C, 0x1C, 0x1E, 0x0F, 0x0F, 0x03,
0x1D, 0x0E, 0x07, 0x03, 0x01, 0x00,
0x00, 0x0E, 0x1F, 0x1F, 0x1D, 0x1E,
0x0F, 0x07, 0x03, 0x03, 0x0F, 0x1F,
0x1F, 0x19, 0x19, 0x19, 0x19, 0x0C,
0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif // FONT5X7_H
+3 -3
View File
@@ -109,7 +109,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
int RGB_current_mode; int RGB_current_mode;
// Setting ADJUST layer RGB back to default // Setting ADJUST layer RGB back to default
inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) { static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
layer_on(layer3); layer_on(layer3);
} else { } else {
@@ -155,7 +155,7 @@ void matrix_scan_user(void) {
iota_gfx_task(); iota_gfx_task();
} }
inline void matrix_render_user(struct CharacterMatrix *matrix) { static inline void matrix_render_user(struct CharacterMatrix *matrix) {
if (is_master) { if (is_master) {
// If you want to change the display of OLED, you need to change here // If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state()); matrix_write_ln(matrix, read_layer_state());
@@ -171,7 +171,7 @@ inline void matrix_render_user(struct CharacterMatrix *matrix) {
} }
} }
inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) { static inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) { if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display)); memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true; dest->dirty = true;
+8 -7
View File
@@ -4,24 +4,25 @@
# the appropriate keymap folder that will get included automatically # the appropriate keymap folder that will get included automatically
# #
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450) EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing SWAP_HANDS_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# If you want to change the display of OLED, you need to change here # If you want to change the display of OLED, you need to change here
SRC += ./lib/rgb_state_reader.c \ SRC += ./lib/glcdfont.c \
./lib/rgb_state_reader.c \
./lib/layer_state_reader.c \ ./lib/layer_state_reader.c \
./lib/logo_reader.c \ ./lib/logo_reader.c \
./lib/keylogger.c \ ./lib/keylogger.c \
@@ -14,8 +14,7 @@
#endif #endif
// Standard ASCII 5x7 font // Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00, 0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00, 0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
@@ -119,7 +118,7 @@ static const unsigned char font[] PROGMEM = {
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00, 0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00, 0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00, 0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0xA4, 0xA4, 0x9C, 0x78, 0x00, 0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00, 0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00, 0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00, 0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
@@ -128,8 +127,8 @@ static const unsigned char font[] PROGMEM = {
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00, 0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00, 0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00, 0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0xFC, 0x18, 0x24, 0x24, 0x18, 0x00, 0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0xFC, 0x00, 0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00, 0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00, 0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00, 0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
@@ -145,24 +144,24 @@ static const unsigned char font[] PROGMEM = {
0x02, 0x01, 0x02, 0x04, 0x02, 0x00, 0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00, 0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0E, 0x3F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFE, 0xE0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1E, 0xBE,
0x7F, 0xFF, 0xFF, 0xFE, 0xFE, 0xF0,
0xE0, 0xC0, 0x80, 0x00, 0x0E, 0xEF,
0xDF, 0xDE, 0xBE, 0x3C, 0x38, 0x70,
0xE0, 0xDD, 0xBB, 0x7B, 0x07, 0x0E,
0x0E, 0x0C, 0x98, 0xF0, 0xE0, 0xF0,
0xF0, 0xF8, 0x78, 0x3C, 0x1C, 0x1E,
0x0E, 0x0E, 0x0F, 0x0F, 0x0F, 0x0F,
0x1F, 0xFE, 0xFE, 0xF8, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0xE0,
0xF0, 0xF8, 0xF8, 0x18, 0x00, 0xC0,
0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0xC0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0xE0, 0xE0, 0xC0,
0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0x00,
0x00, 0xE0, 0xE0, 0xC0, 0xC0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xC0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC, 0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
@@ -177,25 +176,25 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x00, 0x00, 0x00, 0xF8, 0xFC, 0xFE,
0x0F, 0x3F, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xE0, 0x00, 0xFF, 0xFF, 0xFF,
0xF8, 0xF0, 0xE0, 0xC0, 0x80, 0x7F, 0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0xFF,
0xFF, 0xFE, 0xFD, 0xFB, 0x1B, 0x07, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x07, 0x0F, 0x1F, 0x1F, 0x1E, 0x1D, 0xFF, 0x1F, 0x07, 0x01, 0x00, 0x00,
0x0B, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xFF, 0xFF, 0xFF, 0x81, 0x00,
0xF8, 0xFE, 0xFF, 0xFF, 0x1F, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
0x01, 0x01, 0x01, 0x03, 0x06, 0x06, 0xC3, 0xC3, 0xC3, 0x00, 0x00, 0xFF,
0x0C, 0x0C, 0x08, 0x0C, 0x0C, 0x0E, 0xFF, 0xFF, 0x81, 0x00, 0x00, 0x00,
0x07, 0x83, 0xC1, 0xE0, 0x70, 0x30, 0x00, 0x00, 0x00, 0x81, 0xFF, 0xFF,
0x18, 0x1C, 0x7C, 0xCC, 0x8C, 0xDC, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0xF8, 0xC0, 0xE0, 0xE0, 0x70, 0xB8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF0, 0x60, 0x00, 0x00, 0x80, 0xC0, 0x00, 0xFF, 0xFF, 0xFF, 0x01, 0x00,
0xE0, 0xF0, 0x70, 0xF8, 0xFC, 0xFC, 0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF,
0x3C, 0x30, 0x38, 0xF8, 0xF8, 0xF8, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x78, 0x00, 0x80, 0x80, 0xC0, 0xE0, 0x9D, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x70, 0x38, 0x38, 0x9C, 0xDC, 0xFC, 0x1C, 0x9D, 0xDF, 0xDF, 0xDF, 0x00,
0x7C, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F, 0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00, 0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
@@ -209,26 +208,26 @@ static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x1F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x3F,
0x3F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7C, 0x78, 0x78, 0x38, 0x1C,
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x03, 0x01, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x03, 0x01,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x03, 0x07, 0x00, 0x07, 0x07, 0x07, 0x00, 0x00,
0x1F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07,
0x7E, 0x7D, 0x3B, 0x17, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x01, 0x03,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x03, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x07,
0x0F, 0x1F, 0x3F, 0x3F, 0x7E, 0x7C,
0x78, 0x70, 0x70, 0x70, 0x70, 0x70,
0x70, 0x78, 0x38, 0x18, 0x1C, 0x0E,
0x07, 0x0F, 0x1F, 0x3F, 0x3C, 0x38,
0x38, 0x18, 0x0C, 0x06, 0x03, 0x01,
0x01, 0x01, 0x01, 0x0E, 0x1F, 0x1F,
0x1C, 0x1C, 0x1E, 0x0F, 0x0F, 0x03,
0x1D, 0x0E, 0x07, 0x03, 0x01, 0x00,
0x00, 0x0E, 0x1F, 0x1F, 0x1D, 0x1E,
0x0F, 0x07, 0x03, 0x03, 0x0F, 0x1F,
0x1F, 0x19, 0x19, 0x19, 0x19, 0x0C,
0x0C, 0x04, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+2 -1
View File
@@ -4,7 +4,6 @@
#include "i2c.h" #include "i2c.h"
#include <string.h> #include <string.h>
#include "print.h" #include "print.h"
#include "glcdfont.c"
#ifdef ADAFRUIT_BLE_ENABLE #ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h" #include "adafruit_ble.h"
#endif #endif
@@ -14,6 +13,8 @@
#include "sendchar.h" #include "sendchar.h"
#include "timer.h" #include "timer.h"
static const unsigned char font[] PROGMEM;
// Set this to 1 to help diagnose early startup problems // Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise, // when testing power-on with ble. Turn it off otherwise,
// as the latency of printing most of the debug info messes // as the latency of printing most of the debug info messes
+14
View File
@@ -196,6 +196,20 @@
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, KC_NO }, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, KC_NO }, \
{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, k4d, k4e } \ { k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, KC_NO, k4d, k4e } \
} }
// iso split
#define LAYOUT_60_iso_split( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K114, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K401, K403, K404, K406, K408, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, KC_NO }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, KC_NO }, \
{ K400, K401, KC_NO, K403, K404, KC_NO, K406, KC_NO, K408, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
/* LAYOUT_60_iso_5x1u /* LAYOUT_60_iso_5x1u
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
+4
View File
@@ -28,6 +28,10 @@
"LAYOUT_60_iso": { "LAYOUT_60_iso": {
"key_count": 62, "key_count": 62,
"layout": [{"label":"¬", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"£", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"AltGr", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}] "layout": [{"label":"¬", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"£", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"AltGr", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_60_iso_split": {
"key_count": 64,
"layout": [{"label":"¬", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"£", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"CapsLock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":2.25}, {"label":"FN", "x":6.00, "y":4, "w":1.25}, {"x":7.25, "y":4, "w":2.75}, {"label":"AltGr", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}, },
"LAYOUT_60_hhkb": { "LAYOUT_60_hhkb": {
"key_count": 60, "key_count": 60,
+18
View File
@@ -0,0 +1,18 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_60_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
+9
View File
@@ -0,0 +1,9 @@
![60_ansi DZ60 base layer](https://i.imgur.com/MqBLh3D.png)
![60_ansi DZ60 fn layer](https://i.imgur.com/ml1djHi.png)
# 60_ansi DZ60 Layout
This is a basic keymap for the 60_ansi layout of the DZ60.
The default layer is normal ANSI and the Fn layer is used for RGB
and backlighting functions.
+35 -13
View File
@@ -12,25 +12,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | DEL | * | Shift | Z | X | C | V | B | N | M | , | . | / | RSh | U | DEL |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | Ctrl | Alt | Cmd | Space | Cmd | FN | L | D | R | * | FN1 | Alt | Cmd | Space | Cmd | FN2 | L | D | R |
* `-----------------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------------'
*/ */
LAYOUT_directional( LAYOUT_directional(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT MO(1), KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
), ),
/* FN Layer /* FN1 Layer
* ,-----------------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------------.
* | ` ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | RESET | * | ` ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | * | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | | BL T| BL M| BL+ | BL- | | | | | | | | | * | | | | | | | L | D | U | R | | | |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | |PgUp | | * | | | | | | | | | | | | |PgUp | |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
@@ -39,10 +39,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
LAYOUT_directional( LAYOUT_directional(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, RESET, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, BL_TOGG, BL_STEP, BL_INC, BL_DEC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDOWN, KC_END
), ),
/* FN2 Layer (Media)
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | RESET |
* |-----------------------------------------------------------------------------------------+
* | |RBB T|RGB M| Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | |Pl/Ps|Vol+ |Mute |
* |-----------------------------------------------------------------------------------------+
* | | | | | | |Prev |Vol- |Next |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_directional(
KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
),
}; };
@@ -0,0 +1,3 @@
# ISO DE layout
This layout is ISO-DE and similar to a standard 60 ISO layout. There are vim style arrow keys on the function layer. The bottom right is the expected default.
@@ -0,0 +1,38 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ISO 60 layout by andys8 (ISO German keyboard layout shown)
*
* This layout starts from a standard ISO 60% layout, and adds a function layer.
*
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 ! | 2 " | 3 § | 4 $ | 5 % | 6 & | 7 / | 8 ( | 9 ) | 0 = | ß ? | ´ ` | Backspace |
* |-----------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Z | U | I | O | P | Ä | + * | Enter |
* |---------------------------------------------------------------------------------- |
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ü | # ' | |
* |-----------------------------------------------------------------------------------------|
* | Shift | < > | Y | X | C | V | B | N | M | , ; | . : | - _ | Shift |
* |-----------------------------------------------------------------------------------------|
* | LCtl | LGUI | LAlt | Space | RAlt | RGUI | App | RCtl |
* `-----------------------------------------------------------------------------------------'
*/
LAYOUT_60_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
),
LAYOUT_60_iso(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_NO, KC_NO, KC_NO, KC_NO, RESET, KC_NO, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_PSCR, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, KC_DEL, KC_NO, KC_NO,
KC_LSFT, BL_TOGG, KC_APP, KC_PAUS, KC_INS, KC_NO, KC_MPLY, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
};
@@ -0,0 +1,15 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = no
AUTO_SHIFT_ENABLE = no # If the time depressed is greater than or equal to the AUTO_SHIFT_TIMEOUT, then a shifted version of the key is emitted. If the time is less than the AUTO_SHIFT_TIMEOUT time, then the normal state is emitted
TAP_DANCE_ENABLE = no
@@ -0,0 +1,69 @@
# iso layout with a split spacebar
i needed to have an ISO layout
and i wanted to have a split spacebar
i couldn't find anything ready so i cobbled this together
---- Layer 0 - BL
this is basically the standard iso layout with the addition of the split spacebar
menu key (KC_APP) is used to move to the next layer
the key in between the two spacebars is the function key
*,-----------------------------------------------------------.
*| ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
*|-----------------------------------------------------------|
*| Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
*|------------------------------------------------------ |
*| Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
*|-----------------------------------------------------------|
*|Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
*|-----------------------------------------------------------|
*|Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
*`-----------------------------------------------------------'
---- Layer 1 - FL
quite standard function layer
arrow keys and mouse movement/buttons on the home row
*,-----------------------------------------------------------.
*|ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
*|-----------------------------------------------------------|
*| | | | | | | | | | |prt| | | |
*|------------------------------------------------------ |
*| |m l|m d|m u|m r| | | l | d | u | r | | | |
*|-----------------------------------------------------------|
*| | | | | |mb1|mb2| |hm |pgd|pgu|end| |
*|-----------------------------------------------------------|
*| | | | | | | | | | |
*`-----------------------------------------------------------'
---- Layer 2 - NL
numbers numbers numbers...
first key (top left) to return to BL
menu key (KC_APP) is used to move to the next layer
*,-----------------------------------------------------------.
*|BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
*|-----------------------------------------------------------|
*| | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
*|------------------------------------------------------ |
*| | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
*|-----------------------------------------------------------|
*| | | 0 | , | . | = | | | 0 | , | . | = | |
*|-----------------------------------------------------------|
*| | | | | | | | | RL | |
*`-----------------------------------------------------------'
---- Layer 3 - BL
all the fancy lights
and useful reset button (top right)
*,-----------------------------------------------------------.
*|BL | | | | | | | | | | | | |Reset |
*|-----------------------------------------------------------|
*| |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
*|------------------------------------------------------ |
*| |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
*|-----------------------------------------------------------|
*| | |bd |bt |bi |bs | | | | | | | |
*|-----------------------------------------------------------|
*| | | | | | | | | BL | |
*`-----------------------------------------------------------'
@@ -0,0 +1,193 @@
// using as reference
// https://docs.qmk.fm/#/keymap
// thanks to atlacat, hailbreno, itsaferbie and weeheavy...
// and special thanks to AGausmann and drashna for the layer-activated RGB underglow
// https://www.reddit.com/r/olkb/comments/6t1vdu/update_layeractivated_rgb_underglow/
// https://github.com/AGausmann/qmk_firmware/blob/agausmann-v3.x/keyboards/nyquist/keymaps/agausmann/keymap.c
#include QMK_KEYBOARD_H
// Helpful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/*
* Each layer gets a name for readability.
* The underscores don't mean anything - you can
* have a layer called STUFF or any other name.
* Layer names don't all need to be of the same
* length, and you can also skip them entirely
* and just use numbers.
*
*/
#define BL 0 // Base Layer
#define FL 1 // Function Layer
#define NL 2 // Numpad Layer
#define RL 3 // RGB Layer
/*
* Let's give an easier name to the RGB modes
* and assign the ones we want to the different layer
* these will then be used by the function below
*
*/
#define RGB_STA RGB_M_P //rgb static
#define RGB_BRE RGB_M_B //rgb breathe
#define RGB_RAI RGB_M_R //rgb rainbow
#define RGB_SWI RGB_M_SW //rgb swirl
#define RGB_SNA RGB_M_SN //rgb snake
#define RGB_KNI RGB_M_K //rgb knight
#define RGB_GRA RGB_M_G //rgb gradient
#define RGB_XMS RGB_M_X //rgb christmas
//
#define RGB_BL_MODE rgblight_mode_noeeprom(3) //rgb mode for BL layer
#define RGB_BL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for BL layer
//
#define RGB_FL_MODE rgblight_mode_noeeprom(1) //rgb mode for FL layer
#define RGB_FL_LIGHT rgblight_sethsv_noeeprom_orange() //rgb light for FL layer
//
#define RGB_NL_MODE rgblight_mode_noeeprom(12) //rgb mode for NL layer
#define RGB_NL_LIGHT rgblight_sethsv_noeeprom_turquoise() //rgb light for NL layer
//
#define RGB_RL_MODE rgblight_mode_noeeprom(22) //rgb mode for RL layer
#define RGB_RL_LIGHT rgblight_sethsv_noeeprom_red() //rgb light for RL layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap BL: Base Layer (Default Layer)
*
* ,-----------------------------------------------------------.
* | ' | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Backsp |
* |-----------------------------------------------------------|
* | Tab | q | w | e | r | t | y | u | i | o | p | [ | ] |enter|
* |------------------------------------------------------ |
* | Caps | a | s | d | f | g | h | j | k | l | ; | ' | # | |
* |-----------------------------------------------------------|
* |Shft| < | z | x | c | v | b | n | m | , | . | / | Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space | FN | Space |Alt |Gui | NL |Ctrl |
* `-----------------------------------------------------------'
*/
[BL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(FL), KC_SPC, KC_RALT, KC_RGUI, TO(NL), KC_RCTL),
/* Keymap FL: Function Layer
*
* ,-----------------------------------------------------------.
* |ESC|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
* |-----------------------------------------------------------|
* | | | | | | | | | | |prt| | | |
* |------------------------------------------------------ |
* | |m l|m d|m u|m r| | | l | d | u | r | | | |
* |-----------------------------------------------------------|
* | | | | | |mb1|mb2| |hm |pgd|pgu|end| |
* |-----------------------------------------------------------|
* | | | | | | | | | | |
* `-----------------------------------------------------------'
*/
[FL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______ , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______,
_______, KC_MS_LEFT,KC_MS_DOWN,KC_MS_UP, KC_MS_RIGHT,_______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______,
_______, _______, _______, _______, _______, KC_MS_BTN1,KC_MS_BTN2,_______, KC_HOME, KC_PGDOWN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* Keymap NL: Numpad Layer
*
* ,-----------------------------------------------------------.
* |BL | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | |
* |-----------------------------------------------------------|
* | | 4 | 5 | 6 | * | / | | 4 | 5 | 6 | * | / | ] | |
* |------------------------------------------------------ |
* | | 7 | 8 | 9 | + | - | | 1 | 2 | 3 | + | - | | |
* |-----------------------------------------------------------|
* | | | 0 | , | . | = | | | 0 | , | . | = | |
* |-----------------------------------------------------------|
* | | | | | | | | | RL | |
* `-----------------------------------------------------------'
*/
[NL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
TG(NL), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
_______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______, KC_4, KC_5, KC_6, KC_PAST, KC_PSLS, _______,
_______, KC_7, KC_8, KC_9, KC_PPLS, KC_PMNS, _______, KC_1, KC_2, KC_3, KC_PPLS, KC_PMNS, _______, _______,
_______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_EQL, _______,
_______, _______, _______, _______, MO(FL), _______, _______, _______, TG(RL), _______),
/* Keymap RL: RGB Layer
*
* ,-----------------------------------------------------------.
* |BL | | | | | | | | | | | | |Reset |
* |-----------------------------------------------------------|
* | |tog|mod|hui|hud| | |sai|sad|vai|vad| | | |
* |------------------------------------------------------ |
* | |sta|bre|rai|swi| | |sna|kni|gra|xms| | | |
* |-----------------------------------------------------------|
* | | |bd |bt |bi |bs | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | BL | |
* `-----------------------------------------------------------'
*/
[RL] = LAYOUT_60_iso_split(
// 1 2 3 4 5 6 7 8 9 10 11 12 13 14
TG(RL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, _______, _______, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______,
_______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, _______, _______, RGB_SNA, RGB_KNI, RGB_GRA, RGB_XMS, _______, _______, _______,
_______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, MO(FL), _______, _______, _______, TO(BL), _______),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// layer-activated RGB underglow
void matrix_scan_user(void) {
#ifdef RGBLIGHT_ENABLE
static uint8_t old_layer = 1;
uint8_t new_layer = biton32(layer_state);
if (old_layer != new_layer) {
switch (new_layer) {
case BL:
RGB_BL_MODE;
RGB_BL_LIGHT;
break;
case FL:
RGB_FL_MODE;
RGB_FL_LIGHT;
break;
case NL:
RGB_NL_MODE;
// RGB_NL_LIGHT;
break;
case RL:
RGB_RL_MODE;
// RGB_RL_LIGHT;
break;
}
old_layer = new_layer;
}
#endif //RGBLIGHT_ENABLE
}
+537 -55
View File
@@ -1,71 +1,553 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "keymap.h"
enum marianas_layers { enum marianas_layers {
BASE, QWERTY,
/*
COLEMAK,
DVORAK,
*/
NAV_CLUSTER, NAV_CLUSTER,
RGB,
MOUSE,
GAMING, GAMING,
FN_LAYER, SQLMACROS,
LAYER_SEL SQLNAMES,
FN_LAYER
};
enum sql_macros {
S_LFTJN = SAFE_RANGE, // L
S_INRJN, // I
S_SLCT, // S
S_FROM, // F
S_DSNCT, // D
S_ORDER, // O
S_WHERE, // W
S_ALTER, // Esc
S_ASTRK, // *
TD_A,
TD_B,
TD_C, // Corp, Corporation, Company
TD_D, // Distribution, Dist, Distributor
TD_E,
TD_F,
TD_G, // GlobalLookup
TD_H,
TD_I, // Instance, Item
TD_J,
TD_K,
TD_L,
TD_M,
TD_N, // NadRate
TD_O,
TD_P, // Product, Person,
TD_Q, // Darden
TD_R,
TD_S, // Supplier, Step
TD_T, // Task, Type
TD_U,
TD_V,
TD_W, // Workflow,
TD_X,
TD_Y,
TD_Z,
TD_BSPC,
TD_ENT,
TD_ESC
};
uint16_t *macroTaps = 0;
char *tableNameList = 0;
uint8_t *charCount = 0;
uint8_t countPointer = 0;
bool shifted = false;
bool sendAbbr = false;
void initStringData(void)
{
if (macroTaps == 0)
{
macroTaps = malloc(macroTapsLen*sizeof(uint16_t));
for(int i = 0; i < macroTapsLen; i++)
{
macroTaps[i] = 0;
}
}
if (tableNameList == 0)
{
tableNameList = malloc(tableNameListLen*sizeof(char));
for(int i = 0; i < tableNameListLen; i++)
{
tableNameList[i] = 0;
}
}
if (charCount == 0)
{
charCount = malloc(charCountLen*sizeof(uint8_t));
for (int i = 0; i < charCountLen; i++)
{
charCount[i] = 0;
}
}
}
uint32_t layer_state_set_user(uint32_t state)
{
switch (biton32(state))
{
case QWERTY:
rgblight_mode(9);
break;
case NAV_CLUSTER:
rgblight_mode(29);
break;
case GAMING:
rgblight_mode(26);
break;
case SQLMACROS:
rgblight_mode(1);
rgblight_setrgb(0x00, 0xFF, 0x80);
break;
case SQLNAMES:
rgblight_mode(1);
rgblight_setrgb(0x80, 0xFF, 0x00);
break;
case FN_LAYER:
rgblight_mode(1);
rgblight_setrgb(0x00, 0x80, 0xFF);
break;
}
return state;
}
bool containsCode(uint16_t kc)
{
for (int i = 0; i < macroTapsLen && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc) return true;
}
return false;
}
bool lastCodeIs(uint16_t kc)
{
for (int i = 0; i < macroTapsLen-1 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == 0) return true;
}
return false;
}
bool last2CodeAre(uint16_t kc)
{
for (int i = 0; i < macroTapsLen-2 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == kc && macroTaps[i+2] == 0) return true;
}
return false;
}
bool last2CodesAre(uint16_t kc, uint16_t kc2)
{
for (int i = 0; i < macroTapsLen-2 && macroTaps[i] > 0; i++)
{
if (macroTaps[i] == kc && macroTaps[i+1] == kc2 && macroTaps[i+2] == 0) return true;
}
return false;
}
void addKeyCode(uint16_t kc)
{
int i = 0;
while (i < macroTapsLen-2 && macroTaps[i] > 0) i++;
if (macroTaps[i] == 0)
{
macroTaps[i] = kc;
macroTaps[i+1] = 0;
}
}
void eraseKeyCodes(void)
{
int i = 0;
while (i < macroTapsLen && macroTaps[i] > 0) macroTaps[i++] = 0;
}
void eraseCharCounts(void)
{
int i = 0;
while (i < charCountLen)
{
charCount[i] = 0;
}
}
void printTableAbbreviation(void)
{
initStringData();
if (tableNameList[0] == 0)
{
return;
}
send_char(0x20);
int i = 0;
for (i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
{
if (tableNameList[i] >= 65 && tableNameList[i] <= 90)
{
send_char(tableNameList[i]+32);
}
else
{
send_char(tableNameList[i]);
}
}
send_char(0x20);
}
void eraseTableAbbreviation(void)
{
initStringData();
for (int i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
{
tableNameList[i] = '\0';
}
}
void printString(char* str)
{
if (str[0] != '\0')
{
int i = 0;
while (true)
{
if (str[i] == 0)
{
break;
}
send_char(str[i++]);
charCount[countPointer]++;
}
}
}
void printStringAndQueueChar(char* str)
{
initStringData();
if (charCount[countPointer] != 0)
{
countPointer++;
}
sendAbbr = true;
if (str[0] != '\0')
{
printString(str);
for (int i = 0; i < tableNameListLen-1; i++)
{
if (tableNameList[i] == '\0')
{
tableNameList[i] = str[0];
tableNameList[i+1] = '\0';
break;
}
else if (i == tableNameListLen-2)
{
printTableAbbreviation();
break;
}
}
//for (i = 0; i < tableNameListLen && tableNameList[i] > 0; i++)
//{
// send_char(tableNameList[i]);
//}
//send_string_P("Darden");
//send_string_P(&myarray);
//send_string_P(str);
}
}
void ReplaceString(char *orig, char *repl)
{
int i = 0;
while((orig[i] != 0x0 && repl[i] != 0x0) && orig[i] == repl[i])
i++;
if(orig[i] != 0x0)
{
int o = i;
while (orig[o++] != 0x0) {
charCount[countPointer]--;
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
}
printString(repl+i);
}
void deletePrev(void)
{
for (int i = 0; i < charCount[countPointer]; i++)
{
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
charCount[countPointer] = 0;
countPointer--;
int i = 1;
for (;i < tableNameListLen-1; i++)
{
if (tableNameList[i] == 0x0)
{
break;
}
}
tableNameList[i-1] = 0x0;
}
void processSmartMacroTap(uint16_t kc)
{
initStringData();
switch(kc)
{
case TD_C:
if (containsCode(TD_D))
{
printString("ribution");
printStringAndQueueChar("Center");
}
else if (last2CodeAre(TD_C))
{
ReplaceString("Corporation", "Contact");
}
else if(lastCodeIs(TD_C))
{
printString("oration");
}
else
{
printStringAndQueueChar("Corp");
}
break;
case TD_D:
if (last2CodeAre(TD_D))
{
ReplaceString("Distribution", "Distributor");
}
else if(lastCodeIs(TD_D))
{
printString("ribution");
}
else
{
printStringAndQueueChar("Dist");
}
break;
case TD_G:
printStringAndQueueChar("Global");
printStringAndQueueChar("Lookup");
break;
case TD_I:
if (containsCode(TD_W))
printStringAndQueueChar("Instance");
else
printStringAndQueueChar("Item");
break;
case TD_N:
printStringAndQueueChar("NadRate");
break;
case TD_P:
if (last2CodesAre(TD_D, TD_C))
{
ReplaceString("DistributionCenter", "DistCenter");
printStringAndQueueChar("Pricing");
}
else if (last2CodeAre(TD_P))
{
}
else if(lastCodeIs(TD_P))
{
ReplaceString("Product", "Person");
}
else
{
printStringAndQueueChar("Product");
}
break;
case TD_Q:
printStringAndQueueChar("Darden");
break;
case TD_S:
if (containsCode(TD_W))
if (containsCode(TD_S) || containsCode(TD_D))
printStringAndQueueChar("Step");
else
printStringAndQueueChar("Session");
else
printStringAndQueueChar("Supplier");
break;
case TD_T:
if (containsCode(TD_W))
printStringAndQueueChar("Task");
else
printStringAndQueueChar("Type");
break;
case TD_W:
printStringAndQueueChar("Workflow");
break;
}
addKeyCode(kc);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
if (record->event.pressed)
{
switch (keycode)
{
case KC_LSPO:
case KC_RSPC:
shifted = true;
return true;
case S_LFTJN: SEND_STRING("LEFT JOIN"); return false;
case S_INRJN: SEND_STRING("INNER JOIN "); return false;
case S_SLCT: SEND_STRING("SELECT "); return false;
case S_FROM: SEND_STRING("FROM "); return false;
case S_DSNCT: SEND_STRING("DISTINCT "); return false;
case S_ORDER: SEND_STRING("ORDER "); return false;
case S_WHERE: SEND_STRING("WHERE "); return false;
case S_ALTER: SEND_STRING("ALTER SESSION SET CURRENT_SCHEMA = "); return false;
case S_ASTRK: SEND_STRING("* "); return false;
case KC_BSLS:
initStringData();
layer_on(SQLNAMES);
return false;
case TD_BSPC:
if (!shifted){
deletePrev();
}
else {
register_code(KC_BSPC);
unregister_code(KC_BSPC);
}
return false;
case TD_A:
case TD_B:
case TD_C:
case TD_D:
case TD_E:
case TD_F:
case TD_G:
case TD_H:
case TD_I:
case TD_J:
case TD_K:
case TD_L:
case TD_M:
case TD_N:
case TD_O:
case TD_P:
case TD_Q:
case TD_R:
case TD_S:
case TD_T:
case TD_U:
case TD_V:
case TD_W:
case TD_X:
case TD_Y:
case TD_Z:
processSmartMacroTap(keycode);
return false;
case TD_ENT:
printTableAbbreviation();
case TD_ESC:
eraseKeyCodes();
eraseTableAbbreviation();
layer_off(SQLNAMES);
return true;
}
}
else
{
switch (keycode)
{
case KC_BSLS:
if (macroTaps[0] == 0)
{
SEND_STRING("\\");
layer_off(SQLNAMES);
}
return true;
case KC_LSPO:
case KC_RSPC:
shifted = false;
return true;
}
}
return true;
}; };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE]= [QWERTY]=
LAYOUT( LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, ESCAP, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MNUS, EQUL, BACKSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, LBRC, RBRC, BSLASH,
MO(FN_LAYER), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, MO_FNLR, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, COLN, QUOT, ENTER_OR_SQL,
KC_LSPO, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_NO, LEFTSHFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, CMMA, PRRD, SLSH, RIGHT_SHIFT__PAREN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_LGUI, KC_NO, KC_APP, KC_RCTL), CTLL, WINL, ALTL, SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE, ALTR, WINR, APPR, CTLR),
[NAV_CLUSTER]= [NAV_CLUSTER]=
LAYOUT( LAYOUT_60_ansi(
KC_TRNS, KC_PSCREEN, KC_SCROLLLOCK, KC_PAUSE, KC_INSERT, KC_HOME, KC_PGUP, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, _____, PSCR, SCRL, PAUS, NSRT, HOME, PGUP, NMLK, KSSH, STAR, KMIN, ____, ____, ______,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DELETE, KC_END, KC_PGDOWN, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_TRNS, KC_TRNS, KC_TRNS, ______, ____, ____, ____, DELT, END_, PGDN, KP_7, KP_8, KP_9, PLUS, ____, ____, _____,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_UP, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_TRNS, KC_TRNS, _______, ____, ____, ____, ____, UPUP, UPUP, KP_4, KP_5, KP_6, PLUS, ____, ___________,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_TRNS, KC_TRNS, ________, ____, ____, ____, LEFT, D_WN, RGHT, KP_1, KP_2, KP_3, KNTR, _________________,
KC_TRNS, KC_TRNS, KC_TRNS, KC_KP_0, KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS, KC_TRNS, KC_TRNS), ____, ____, ____, /*-----------------*/KC_KP_0/*-----------------*/, KDOT, KNTR, ____, ____),
[RGB]=
LAYOUT(
KC_TRNS, RGB_TOG, RGB_MOD, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_SPD, RGB_SPI, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[MOUSE]=
LAYOUT(
KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[GAMING]= [GAMING]=
LAYOUT( LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, _____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ______,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, ______, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _____,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KCNO, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ___________,
KC_LSHIFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT, KC_NO, ________, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _________________,
KC_LCTL, KC_NO, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_NO, TO(BASE)), ____, KCNO, ____, /*------------------*/_____/*------------------*/, ____, KCNO, ____, QWRTY),
[SQLMACROS]=
LAYOUT_60_ansi(
S_ALTER, ____, ____, ____, ____, ____, ____, ____, S_ASTRK, ____, ____, ____, ____, ___________,
______, ____, S_WHERE, ____, ____, ____, ____, ____, S_INRJN, S_ORDER, ____, ____, ____, ______,
_______, KC_LBRC, S_SLCT, KC_PAST,S_FROM, ____, ____, ____, ____, S_LFTJN, ____, RBRC, ___________,
________, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, _________________,
____, ____, ____, /*------------------*/_____/*------------------*/, ____, ____, ____, ____),
[SQLNAMES]=
LAYOUT_60_ansi(
TD_ESC, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, TD_BSPC,
________, TD_Q, TD_W, TD_E, TD_R, TD_T, TD_Y, TD_U, TD_I, TD_O, TD_P, ____, ____, _____,
___________, TD_A, TD_S, TD_D, TD_F, TD_G, TD_H, TD_J, TD_K, TD_L, ____, ____, TD_ENT,
___________, TD_Z, TD_X, TD_C, TD_V, TD_B, TD_N, TD_M, ____, ____, ____, _________________,
____, ____, ____, /*----------------------*/TD_ENT/*-----------------------*/, ____, ____, ____, RESET),
[FN_LAYER]= [FN_LAYER]=
LAYOUT( LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_CAPSLOCK, KC_MPRV, KC_MPLY, KC_MNXT, LWIN(KC_R), KC_TRNS, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_BRK, KC_TRNS, KC_CAPSLOCK, KC_MPRV, KC_MPLY, KC_MNXT, LWIN(KC_R), ____, KC_CALC, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_BRK, ____,
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, MO(LAYER_SEL), ____, KC_VOLD, KC_MUTE, KC_VOLU, ____, ____, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_INS, KC_DEL, ____,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, ____, ____, ____, ____, ____, ____, KC_END, ____, QWRTY, NAVS, GAME, ____,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR, KC_TRNS, KC_MEH, KC_TRNS), ____, ____, ____, _________________, ____, KC_HYPR, KC_MEH, ____)
[LAYER_SEL]=
LAYOUT(
TO(BASE), TO(NAV_CLUSTER), TO(RGB), TO(MOUSE), TO(GAMING), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
}; };
+103
View File
@@ -0,0 +1,103 @@
//Control
#define MO_FNLR MO(FN_LAYER)
#define BACKSPC KC_BSPC
#define ENTER_OR_SQL LT(SQLMACROS,KC_ENT)
#define ESCAP KC_ESC
#define PSCR KC_PSCREEN
#define SCRL KC_SCROLLLOCK
#define PAUS KC_PAUSE
#define NSRT KC_INSERT
#define HOME KC_HOME
#define PGUP KC_PGUP
#define PGDN KC_PGDN
#define END_ KC_END
#define DELT KC_DELETE
#define UPUP KC_UP
#define D_WN KC_DOWN
#define LEFT KC_LEFT
#define RGHT KC_RIGHT
//KEYPAD
#define KP_1 KC_KP_1
#define KP_2 KC_KP_2
#define KP_3 KC_KP_3
#define KP_4 KC_KP_4
#define KP_5 KC_KP_5
#define KP_6 KC_KP_6
#define KP_7 KC_KP_7
#define KP_8 KC_KP_8
#define KP_9 KC_KP_9
#define KP_0 KC_KP_0
#define NMLK KC_NUMLOCK
#define STAR KC_KP_ASTERISK
#define KSSH KC_KP_SLASH
#define KMIN KC_KP_MINUS
#define PLUS KC_KP_PLUS
#define KNTR KC_KP_ENTER
#define KDOT KC_KP_DOT
//Modifiers
#define CTLL KC_LCTL
#define LEFTSHFT KC_LSPO
#define WINL KC_LGUI
#define ALTL KC_LALT
#define CTLR KC_RCTL
#define RIGHT_SHIFT__PAREN KC_RSPC
#define WINR KC_RGUI
#define ALTR KC_RALT
#define APPR KC_APP
//Punctuation
#define CMMA KC_COMM
#define PRRD KC_DOT
#define SLSH KC_SLSH
#define QUOT KC_QUOT
#define COLN KC_SCLN
#define LBRC KC_LBRC
#define RBRC KC_RBRC
#define EQUL KC_EQL
#define MNUS KC_MINS
#define BSLASH KC_BSLS
//Layers
#define QWRTY TO(QWERTY)
#define NAVS TO(NAV_CLUSTER)
#define GAME TO(GAMING)
//Space
#define ____ KC_TRNS
#define _____ KC_TRNS
#define ______ KC_TRNS
#define _______ KC_TRNS
#define ________ KC_TRNS
#define ___________ KC_TRNS
#define _________________ KC_TRNS
#define SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE KC_SPC
#define KCNO KC_NO
#define macroTapsLen 32
#define tableNameListLen 32
#define charCountLen 32
void initStringData(void);
uint32_t layer_state_set_user(uint32_t state);
bool containsCode(uint16_t kc);
bool lastCodeIs(uint16_t kc);
bool last2CodeAre(uint16_t kc);
bool last2CodesAre(uint16_t kc, uint16_t kc2);
void addKeyCode(uint16_t kc);
void eraseKeyCodes(void);
void eraseCharCounts(void);
void printTableAbbreviation(void);
void eraseTableAbbreviation(void);
void printString(char* str);
void printStringAndQueueChar(char* str);
void ReplaceString(char *orig, char *repl);
void deletePrev(void);
void processSmartMacroTap(uint16_t kc);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
+17
View File
@@ -0,0 +1,17 @@
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = no
AUTO_SHIFT_ENABLE = no
@@ -1,5 +1,7 @@
#pragma once #pragma once
#define FORCE_NKRO
#undef LSPO_KEY #undef LSPO_KEY
#undef RSPC_KEY #undef RSPC_KEY
#define LSPO_KEY KC_8 // Nordic Left SpaceCadet #define LSPO_KEY KC_8 // Nordic Left SpaceCadet
+14 -16
View File
@@ -22,8 +22,6 @@
#include "version.h" #include "version.h"
#include "keymap_swedish.h" #include "keymap_swedish.h"
#define _______ KC_TRNS
#define BASE 0 // default layer #define BASE 0 // default layer
#define SYMB 1 // symbols #define SYMB 1 // symbols
#define MDIA 2 // media keys #define MDIA 2 // media keys
@@ -47,8 +45,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | | | | | * | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | L4 | A | S | D | F | G |------| |------| H | J | K | L |Ö / L3| Ä/L2 | * | L4 | A | S | D | F | G |------| |------| H | J | K | L |Ö / L3| Ä/L2 |
* | | | | | | | Hypr/| | Meh/ | | | | | | | * | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| Esc | | Ent |------+------+------+------+------+--------| * |--------+------+------+------+------+------| Back | |Forwd |------+------+------+------+------+--------|
* | LShift/| Z | X | C | V | B | | | | N | M | ; | : | _ | RShift/| * | LShift/| Z | X | C | V | B | | | | N | M | ; | : | _ | RShift/|
* | ( | | | | | | | | | | | , | . | - | ) | * | ( | | | | | | | | | | | , | . | - | ) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
@@ -71,8 +69,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NO_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_INS, NO_HALF, KC_1, KC_2, KC_3, KC_4, KC_5, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G, MO(ARRW), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_ESC), KC_LSPO, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_WBAK,
CTL_T(NO_APOS), NO_ACUT, KC_LALT, KC_BSPC, KC_SPC, CTL_T(NO_APOS), NO_ACUT, KC_LALT, KC_BSPC, KC_SPC,
NO_LESS, KC_END, NO_LESS, KC_END,
KC_LEFT, KC_RIGHT, KC_PGDN, KC_LEFT, KC_RIGHT, KC_PGDN,
CTL_T(KC_ENT), ALT_T(KC_ESC), KC_LGUI, CTL_T(KC_ENT), ALT_T(KC_ESC), KC_LGUI,
@@ -81,7 +79,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TO(ARRW), KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS, TO(ARRW), KC_6, KC_7, KC_8, KC_9, KC_0, NO_PLUS,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA, TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, NO_AA,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, NO_OSLH), LT(SYMB, NO_AE), KC_H, KC_J, KC_K, KC_L, LT(MDIA, NO_OSLH), LT(SYMB, NO_AE),
MEH_T(KC_ENT), KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSPC, KC_WFWD, KC_N, KC_M, KC_COMM, KC_DOT, NO_MINS, KC_RSPC,
KC_SPC, KC_BSPC, NO_ALGR, NO_ASTR, CTL_T(NO_TILD), KC_SPC, KC_BSPC, NO_ALGR, NO_ASTR, CTL_T(NO_TILD),
KC_HOME, NO_CIRC, KC_HOME, NO_CIRC,
KC_PGUP, KC_UP, KC_DOWN, KC_PGUP, KC_UP, KC_DOWN,
@@ -101,11 +99,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | . | 0 | = | | * | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* |Animat| | |Toggle|Solid | * | | | | | |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | | | | | | * | | | | | | | |
* |------|------|------| |------|------|------| * |------|------|------| |------|------|------|
* |BNess-|Bness+| | | |Hue- |Hue+ | * | | | | | | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// SYMBOLS // SYMBOLS
@@ -116,18 +114,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,KC_HASH,NO_DLR, NO_LPRN,NO_RPRN,NO_GRV, _______,KC_HASH,NO_DLR, NO_LPRN,NO_RPRN,NO_GRV,
_______,KC_PERC,NO_CIRC,NO_LBRC,NO_RBRC,NO_TILD,_______, _______,KC_PERC,NO_CIRC,NO_LBRC,NO_RBRC,NO_TILD,_______,
EPRM,_______,_______,_______,_______, EPRM,_______,_______,_______,_______,
RGB_MOD,_______, _______,_______,
_______,_______,_______,
_______,_______,_______, _______,_______,_______,
RGB_VAD,RGB_VAI,_______,
// right hand // right hand
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_UP, KC_7, KC_8, KC_9, NO_ASTR, KC_F12, _______, KC_UP, KC_7, KC_8, KC_9, NO_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, NO_PLUS, _______, KC_DOWN, KC_4, KC_5, KC_6, NO_PLUS, _______,
_______, NO_AMPR, KC_1, KC_2, KC_3, NO_MINS, _______, _______, NO_AMPR, KC_1, KC_2, KC_3, NO_MINS, _______,
_______,KC_DOT, KC_0, NO_EQL, _______, _______,KC_DOT, KC_0, NO_EQL, _______,
RGB_TOG, RGB_SLD, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, RGB_HUD, RGB_HUI _______, _______, _______
), ),
/* Keymap: Media and mouse keys /* Keymap: Media and mouse keys
@@ -183,10 +181,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______,
// right hand // right hand
TO(BASE), _______, _______, _______, _______, _______, _______, TO(BASE), _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN4, KC_MS_U, KC_BTN5, _______, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_BTN1, KC_BTN3, KC_BTN2, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______ _______, _______, _______
+3 -1
View File
@@ -4,8 +4,10 @@
#include "rev1.h" #include "rev1.h"
#elif KEYBOARD_iris_rev1_led #elif KEYBOARD_iris_rev1_led
#include "rev1_led.h" #include "rev1_led.h"
#else #elif KEYBOARD_iris_rev2
#include "rev2.h" #include "rev2.h"
#else
#include "rev3.h"
#endif #endif
#include "quantum.h" #include "quantum.h"
+1 -1
View File
@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLED_NUM 18 // Number of LEDs #define RGBLED_NUM 18 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12 #define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12 #define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12 #define RGBLIGHT_VAL_STEP 12
+39 -28
View File
@@ -2,42 +2,53 @@
#include QMK_KEYBOARD_H #include QMK_KEYBOARD_H
#include "drashna.h" #include "drashna.h"
#define LAYOUT_iris_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB , K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, ALT_APP, OS_RGUI, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE \
)
#define LAYOUT_iris_base_wrapper(...) LAYOUT_iris_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper( [_QWERTY] = LAYOUT_iris_base_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
KC_MLSF, _________________QWERTY_L3_________________, ALT_APP, OS_RGUI, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
), ),
[_COLEMAK] = LAYOUT_wrapper(
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, [_COLEMAK] = LAYOUT_iris_base_wrapper(
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
KC_MLSF, _________________COLEMAK_L3________________, ALT_APP, OS_RGUI, _________________COLEMAK_R3________________, KC_MRSF, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
), ),
[_DVORAK] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, [_DVORAK] = LAYOUT_iris_base_wrapper(
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
KC_MLSF, _________________DVORAK_L3_________________, ALT_APP, OS_RGUI, _________________DVORAK_R3_________________, KC_MRSF, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
), ),
[_WORKMAN] = LAYOUT_wrapper(
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS, [_WORKMAN] = LAYOUT_iris_base_wrapper(
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
KC_MLSF, _________________WORKMAN_L3________________, ALT_APP, OS_RGUI, _________________WORKMAN_R3________________, KC_MRSF, _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
), ),
[_MODS] = LAYOUT_wrapper( [_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___________________BLANK___________________, ___________________BLANK___________________, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, KC_LSFT, ___________________BLANK___________________, _______, _______, ___________________BLANK___________________, KC_RSFT,
_______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______
), ),
+2 -2
View File
@@ -8,10 +8,10 @@ RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes AUDIO_ENABLE = yes
NKRO_ENABLE = yes NKRO_ENABLE = yes
BACKLIGHT_ENABLE = no BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = no SWAP_HANDS_ENABLE = yes
INDICATOR_LIGHTS = yes INDICATOR_LIGHTS = yes
MACROS_ENABLED = no MACROS_ENABLED = no
RGBLIGHT_TWINKLE = no RGBLIGHT_TWINKLE = yes
BOOTLOADER = qmk-dfu BOOTLOADER = qmk-dfu
-2
View File
@@ -65,8 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLIGHT_TIMER #define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs #define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* /*
* Feature disable options * Feature disable options
-2
View File
@@ -65,8 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLIGHT_TIMER #define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs #define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* /*
* Feature disable options * Feature disable options
-2
View File
@@ -65,8 +65,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLIGHT_TIMER #define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs #define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* /*
* Feature disable options * Feature disable options
+85
View File
@@ -0,0 +1,85 @@
/*
Copyright 2017 Danny Nguyen <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include QMK_KEYBOARD_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0300
#define MANUFACTURER Keebio
#define PRODUCT Iris Keyboard
#define DESCRIPTION Split 50 percent ergonomic keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D2, D3, D5, D7, D6 }
#define MATRIX_COL_PINS { F1, F4, F5, F6, D4, B4 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 5
/* ws2812 RGB LED */
#define RGB_DI_PIN F7
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
+42
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@@ -0,0 +1,42 @@
#include "rev3.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
// swap-hands action needs a matrix to define the swap
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
/* Left hand, matrix positions */
{{0,5}, {1,5}, {2,5}, {3,5}, {4,5}, {5,5}},
{{0,6}, {1,6}, {2,6}, {3,6}, {4,6}, {5,6}},
{{0,7}, {1,7}, {2,7}, {3,7}, {4,7}, {5,7}},
{{0,8}, {1,8}, {2,8}, {3,8}, {4,8}, {5,8}},
{{0,9}, {1,9}, {2,9}, {3,9}, {4,9}, {5,9}},
/* Right hand, matrix positions */
{{0,0}, {1,0}, {2,0}, {3,0}, {4,0}, {5,0}},
{{0,1}, {1,1}, {2,1}, {3,1}, {4,1}, {5,1}},
{{0,2}, {1,2}, {2,2}, {3,2}, {4,2}, {5,2}},
{{0,3}, {1,3}, {2,3}, {3,3}, {4,3}, {5,3}},
{{0,4}, {1,4}, {2,4}, {3,4}, {4,4}, {5,4}},
};
#endif
+35
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@@ -0,0 +1,35 @@
#pragma once
#include "iris.h"
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, LT4, RT4, R30, R31, R32, R33, R34, R35, \
LT1, LT2, LT3, RT3, RT2, RT1 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ KC_NO, KC_NO, LT4, LT1, LT2, LT3 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
{ KC_NO, KC_NO, RT4, RT1, RT2, RT3 } \
}
+2
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@@ -0,0 +1,2 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
+5 -1
View File
@@ -37,7 +37,11 @@ F_USB = $(F_CPU)
# This definition is optional, and if your keyboard supports multiple bootloaders of # This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded # different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options. # automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina ifeq ($(strip $(KEYBOARD)), iris/rev3)
BOOTLOADER = dfu
else
BOOTLOADER = caterina
endif
# Interrupt driven control endpoint task(+60) # Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+219
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@@ -0,0 +1,219 @@
/* Copyright 2017 Kenny Hung
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_uk.h"
// Layer shorthand
enum Layers {
cm, // colemak
dv, // dvorak
qw, // qwerty
nbl, // numbers left
nbr, // numbers right
syl, // symbols left
syr, // symbols right
nal, // navigation left
nar // navigation right
};
// Layer buttons
#define _Z_SFT SFT_T(UK_Z)
#define _SCLSH SFT_T(UK_SCLN)
#define _SLSH SFT_T(UK_SLSH)
#define _X_NB LT(nbl, UK_X)
#define _Q_NB LT(nbl, UK_Q)
#define _DOT_NB LT(nbr, UK_DOT)
#define _V_NB LT(nbr, UK_V)
#define __NBL LT(nbl, _______)
#define __NBR LT(nbr, _______)
#define _C_SY LT(syl, UK_C)
#define _J_SY LT(syl, UK_J)
#define _W_SY LT(syr, UK_W)
#define _COM_SY LT(syr, UK_COMM)
#define __SYL LT(syl, _______)
#define __SYR LT(syr, _______)
#define _V_NAL LT(nal, UK_V)
#define _K_NAL LT(nal, UK_K)
#define _M_NAR LT(nar, UK_M)
#define __NAL LT(nal, _______)
#define __NAR LT(nar, _______)
// Custom hotkeys
#define _TERM LCTL(UK_QUOT) // Hotkey for terminal
#define _S_TAB S(UK_TAB)
#define _C_LEFT LCTL(UK_LEFT)
#define _C_RGHT LCTL(UK_RGHT)
#define _A_LEFT LALT(UK_LEFT)
#define _A_RGHT LALT(UK_RGHT)
// Custom hotkeys
#define _TERM LCTL(UK_QUOT) // Hotkey for terminal
#define _S_TAB S(UK_TAB)
#define _C_LEFT LCTL(UK_LEFT)
#define _C_RGHT LCTL(UK_RGHT)
#define _A_LEFT LALT(UK_LEFT)
#define _A_RGHT LALT(UK_RGHT)
enum custom_keycodes {
IJ_OMN = SAFE_RANGE // IntelliJ Omnibox
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* .-----------------------------------------------------------------------------------------------------------.
* | Q | W | F | P | G | | | J | L | U | Y | ; |
* |-----------------------------------------------------------------------------------------------------------|
* | A | R | S | T | D | | | H | N | E | I | O |
* |-----------------------------------------------------------------------------------------------------------|
* | Z | X | C | V | B | | | K | M | , | . | / |
* | SHIFT | NUMBER | SYMBOL | NAV | | | | | NAV | SYMBOL | FUNC | SHIFT |
* |-----------------------------------------------------------------------------------------------------------|
* | LSHIFT | LCTRL | LALT | LGUI | SPACE | ENT | DEL | BKSPC | RGUI | RALT | RCTRL | RSHIFT |
* .-----------------------------------------------------------------------------------------------------------.
*/
[cm] = LAYOUT_ortho_4x12( \
UK_Q, UK_W, UK_F, UK_P, UK_G, _______, _______, UK_J, UK_L, UK_U, UK_Y, UK_SCLN, \
UK_A, UK_R, UK_S, UK_T, UK_D, _______, _______, UK_H, UK_N, UK_E, UK_I, UK_O, \
_Z_SFT, _X_NB, _C_SY, _V_NAL, UK_B, _______, _______, UK_K, _M_NAR, _COM_SY, _DOT_NB, _SLSH, \
UK_LSFT, UK_LCTL, UK_LALT, UK_LGUI, UK_SPC, UK_ENT, UK_DEL, UK_BSPC, UK_RGUI, UK_RALT, UK_RCTL, UK_RSFT \
),
/* Dvorak
* .-----------------------------------------------------------------------------------------------------------.
* | ' | , | . | P | Y | | | F | G | C | R | L |
* |-----------------------------------------------------------------------------------------------------------|
* | A | O | E | U | I | | | D | H | T | N | S |
* |-----------------------------------------------------------------------------------------------------------|
* | ; | Q | J | K | X | | | B | M | W | V | Z |
* | SHIFT | NUMBER | SYMBOL | NAV | | | | | NAV | SYMBOL | FUNC | SHIFT |
* |-----------------------------------------------------------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------------------------|
*/
[dv] = LAYOUT_ortho_4x12( \
UK_QUOT, UK_COMM, UK_DOT, UK_P, UK_Y, _______, _______, UK_F, UK_G, UK_C, UK_R, UK_L, \
UK_A, UK_O, UK_E, UK_U, UK_I, _______, _______, UK_D, UK_H, UK_T, UK_N, UK_S, \
_SCLSH, _Q_NB, _J_SY, _K_NAL, UK_X, _______, _______, UK_B, _M_NAR, _W_SY, _V_NB, _Z_SFT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* QWERTY
* .-----------------------------------------------------------------------------------------------------------.
* | Q | W | E | R | T | | | Y | U | I | O | P |
* |-----------------------------------------------------------------------------------------------------------|
* | A | S | D | F | G | | | H | J | K | L | ; |
* |-----------------------------------------------------------------------------------------------------------|
* | Z | X | C | V | B | | | N | M | , | . | / |
* | SHIFT | NUMBER | SYMBOL | NAV | | | | | NAV | SYMBOL | FUNC | SHIFT |
* |-----------------------------------------------------------------------------------------------------------|
* | | | | | | | | | | | | |
* .-----------------------------------------------------------------------------------------------------------.
*/
[qw] = LAYOUT_ortho_4x12( \
UK_Q, UK_W, UK_E, UK_R, UK_T, _______, _______, UK_Y, UK_U, UK_I, UK_O, UK_P, \
UK_A, UK_S, UK_D, UK_F, UK_G, _______, _______, UK_H, UK_J, UK_K, UK_L, UK_SCLN, \
_Z_SFT, _X_NB, _C_SY, _V_NAL, UK_B, _______, _______, UK_N, _M_NAR, _COM_SY, _DOT_NB, _SLSH, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Numbers _NB
* .-----------------------------------------------------------------------------------------------------------.
* | | F7 | F8 | F9 | F10 | | | | 7 | 8 | 9 | |
* |-----------------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | F4 | F5 | F6 | F11 | | | | 4 | 5 | 6 | |
* |-----------------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | F1 | F2 | F3 | F12 | | | 0 | 1 | 2 | 3 | . |
* |-----------------+--------+--------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[nbl] = LAYOUT_ortho_4x12( \
_______, UK_F7, UK_F8, UK_F9, UK_F10, _______, _______, _______, UK_7, UK_8, UK_9, _______, \
_______, UK_F4, UK_F5, UK_F6, UK_F11, _______, _______, _______, UK_4, UK_5, UK_6, _______, \
_______, __NBL, UK_F2, UK_F3, UK_F12, _______, _______, UK_0, UK_1, UK_2, UK_3, UK_DOT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[nbr] = LAYOUT_ortho_4x12( \
_______, UK_F7, UK_F8, UK_F9, UK_F10, _______, _______, _______, UK_7, UK_8, UK_9, _______, \
_______, UK_F4, UK_F5, UK_F6, UK_F11, _______, _______, _______, UK_4, UK_5, UK_6, _______, \
_______, UK_F1, UK_F2, UK_F3, UK_F12, _______, _______, UK_0, UK_1, UK_2, __NBR, UK_DOT, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Symbols _SY
* .-----------------------------------------------------------------------------------------------------------.
* | ! | £ | _ | - | ~ | | | \ | { | } | / | # |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | $ | % | + | = | | | | " | ( | ) | ' | @ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ^ | & | * | | | | | | < | [ | ] | > | ` |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[syl] = LAYOUT_ortho_4x12( \
UK_EXLM, UK_PND, UK_UNDS, UK_MINS, UK_TILD, _______, _______, UK_BSLS, UK_LCBR, UK_RCBR, UK_SLSH, UK_HASH, \
UK_DLR, UK_PERC, UK_PLUS, UK_EQL, _______, _______, _______, UK_DQUO, UK_LPRN, UK_RPRN, UK_QUOT, UK_AT, \
UK_CIRC, UK_AMPR, __SYL, UK_PIPE, _______, _______, _______, UK_LABK, UK_LBRC, UK_RBRC, UK_RABK, UK_GRV, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[syr] = LAYOUT_ortho_4x12( \
UK_EXLM, UK_PND, UK_UNDS, UK_MINS, UK_TILD, _______, _______, UK_BSLS, UK_LCBR, UK_RCBR, UK_SLSH, UK_HASH, \
UK_DLR, UK_PERC, UK_PLUS, UK_EQL, _______, _______, _______, UK_DQUO, UK_LPRN, UK_RPRN, UK_QUOT, UK_AT, \
UK_CIRC, UK_AMPR, UK_ASTR, UK_PIPE, _______, _______, _______, UK_LABK, UK_LBRC, __SYR, UK_RABK, UK_GRV, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/*
* Navigation
* .-----------------------------------------------------------------------------------------------------------.
* | Esc | Ctrl L | Up | Ctrl R | RGB RMD| RGB HD | RGB HI | RGB_TG | PtSn | ScLk | Pause | DVORAK |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | Tab | Left | Down | Right | RGB MD | RGB SD | RGB SI | COLEMAK| Insert | Home | PgUp | Term |
* +--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ShTab | Alt L | IJ Omni| Alt R | | RGB VD | RGB VI | | ScLk | End | PgDn | QWERTY |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[nal] = LAYOUT_ortho_4x12( \
UK_ESC, _C_LEFT, UK_UP, _C_RGHT, RGB_RMOD,RGB_HUD, RGB_HUI, RGB_TOG, UK_PSCR, UK_SLCK, UK_PAUS, DF(dv), \
UK_TAB, UK_LEFT, UK_DOWN, UK_RGHT, RGB_MOD, RGB_SAD, RGB_SAI, DF(cm), UK_INS, UK_HOME, UK_PGUP, _TERM, \
_S_TAB, _A_LEFT, IJ_OMN, __NAL, _______, RGB_VAD, RGB_VAI, _______, UK_SLCK, UK_END, UK_PGDN, DF(qw), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[nar] = LAYOUT_ortho_4x12( \
UK_ESC, _C_LEFT, UK_UP, _C_RGHT, RGB_RMOD,RGB_HUD, RGB_HUI, RGB_TOG, UK_PSCR, UK_SLCK, UK_PAUS, DF(dv), \
UK_TAB, UK_LEFT, UK_DOWN, UK_RGHT, RGB_MOD, RGB_SAD, RGB_SAI, DF(cm), UK_INS, UK_HOME, UK_PGUP, _TERM, \
_S_TAB, _A_LEFT, IJ_OMN, _A_RGHT, _______, RGB_VAD, RGB_VAI, _______, __NAR, UK_END, UK_PGDN, DF(qw), \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case IJ_OMN:
SEND_STRING(SS_TAP(X_LSHIFT)SS_TAP(X_LSHIFT));
return false;
}
}
return true;
}
+1 -1
View File
@@ -45,7 +45,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 16 // Number of LEDs #define RGBLED_NUM 16 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12 #define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12 #define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12 #define RGBLIGHT_VAL_STEP 12
+29 -23
View File
@@ -30,41 +30,47 @@ uint8_t last_led;
uint8_t last_osm; uint8_t last_osm;
#endif #endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear #define LAYOUT_orthodox_base( \
#define _______ KC_TRNS K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
#define XXXXXXX KC_NO K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, ALT_APP, OS_LGUI, KC_LALT, OS_RGUI, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, K26, K27, K28, K29, CTL_T(K2A), KC_MRSF \
)
#define LAYOUT_orthodox_base_wrapper(...) LAYOUT_orthodox_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(\ [_QWERTY] = LAYOUT_orthodox_base_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
KC_TAB, _________________QWERTY_L2_________________, ___________ORTHODOX_THUMP_TOP_____________, _________________QWERTY_R2_________________, KC_QUOT, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
KC_MLSF, _________________QWERTY_L3_________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________QWERTY_R3_________________, KC_MRSF _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
), ),
[_COLEMAK] = LAYOUT_wrapper(\ [_COLEMAK] = LAYOUT_orthodox_base_wrapper(
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
KC_TAB, _________________COLEMAK_L2________________, ___________ORTHODOX_THUMP_TOP_____________, _________________COLEMAK_R2________________, KC_QUOT, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
KC_MLSF, _________________COLEMAK_L3________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________COLEMAK_R3________________, KC_MRSF _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
), ),
[_DVORAK] = LAYOUT_wrapper(\ [_DVORAK] = LAYOUT_orthodox_base_wrapper(
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
KC_TAB, _________________DVORAK_L2_________________, ___________ORTHODOX_THUMP_TOP_____________, _________________DVORAK_R2_________________, KC_MINS, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
KC_MLSF, _________________DVORAK_L3_________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________DVORAK_R3_________________, KC_MRSF _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
), ),
[_WORKMAN] = LAYOUT_wrapper(\
KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, [_WORKMAN] = LAYOUT_orthodox_base_wrapper(
KC_TAB, _________________WORKMAN_L2________________, ___________ORTHODOX_THUMP_TOP_____________, _________________WORKMAN_R2________________, KC_MINS, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
KC_MLSF, _________________WORKMAN_L3________________, ___________________ORTHODOX_THUMB_BOTTOM____________________, _________________WORKMAN_R3________________, KC_MRSF _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________
), ),
[_MODS] = LAYOUT_wrapper(\ [_MODS] = LAYOUT_wrapper(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+1 -1
View File
@@ -10,6 +10,6 @@ NKRO_ENABLE = yes
INDICATOR_LIGHTS = yes INDICATOR_LIGHTS = yes
MACROS_ENABLED = no MACROS_ENABLED = no
RGBLIGHT_TWINKLE = no RGBLIGHT_TWINKLE = yes
BOOTLOADER = qmk-dfu BOOTLOADER = qmk-dfu
+474
View File
@@ -459,6 +459,480 @@
} }
] ]
}, },
"LAYOUT_tkl_ansi_plus_five": {
"key_count": 92,
"layout": [
{
"label": "Esc",
"x": 0,
"y": 0
},
{
"label": "F1",
"x": 2,
"y": 0
},
{
"label": "F2",
"x": 3,
"y": 0
},
{
"label": "F3",
"x": 4,
"y": 0
},
{
"label": "F4",
"x": 5,
"y": 0
},
{
"label": "F5",
"x": 6.5,
"y": 0
},
{
"label": "F6",
"x": 7.5,
"y": 0
},
{
"label": "F7",
"x": 8.5,
"y": 0
},
{
"label": "F8",
"x": 9.5,
"y": 0
},
{
"label": "F9",
"x": 11,
"y": 0
},
{
"label": "F10",
"x": 12,
"y": 0
},
{
"label": "F11",
"x": 13,
"y": 0
},
{
"label": "F12",
"x": 14,
"y": 0
},
{
"label": "PrtSc",
"x": 15.25,
"y": 0
},
{
"label": "Scroll Lock",
"x": 16.25,
"y": 0
},
{
"label": "Pause",
"x": 17.25,
"y": 0
},
{
"label": "~",
"x": 0,
"y": 1.5
},
{
"label": "!",
"x": 1,
"y": 1.5
},
{
"label": "@",
"x": 2,
"y": 1.5
},
{
"label": "#",
"x": 3,
"y": 1.5
},
{
"label": "$",
"x": 4,
"y": 1.5
},
{
"label": "%",
"x": 5,
"y": 1.5
},
{
"label": "^",
"x": 6,
"y": 1.5
},
{
"label": "&",
"x": 7,
"y": 1.5
},
{
"label": "*",
"x": 8,
"y": 1.5
},
{
"label": "(",
"x": 9,
"y": 1.5
},
{
"label": ")",
"x": 10,
"y": 1.5
},
{
"label": "_",
"x": 11,
"y": 1.5
},
{
"label": "+",
"x": 12,
"y": 1.5
},
{
"label": "Backspace",
"x": 13,
"y": 1.5,
"w": 2
},
{
"label": "Insert",
"x": 15.25,
"y": 1.5
},
{
"label": "Home",
"x": 16.25,
"y": 1.5
},
{
"label": "PgUp",
"x": 17.25,
"y": 1.5
},
{
"label": "Tab",
"x": 0,
"y": 2.5,
"w": 1.5
},
{
"label": "Q",
"x": 1.5,
"y": 2.5
},
{
"label": "W",
"x": 2.5,
"y": 2.5
},
{
"label": "E",
"x": 3.5,
"y": 2.5
},
{
"label": "R",
"x": 4.5,
"y": 2.5
},
{
"label": "T",
"x": 5.5,
"y": 2.5
},
{
"label": "Y",
"x": 6.5,
"y": 2.5
},
{
"label": "U",
"x": 7.5,
"y": 2.5
},
{
"label": "I",
"x": 8.5,
"y": 2.5
},
{
"label": "O",
"x": 9.5,
"y": 2.5
},
{
"label": "P",
"x": 10.5,
"y": 2.5
},
{
"label": "{",
"x": 11.5,
"y": 2.5
},
{
"label": "}",
"x": 12.5,
"y": 2.5
},
{
"label": "|",
"x": 13.5,
"y": 2.5,
"w": 1.5
},
{
"label": "Delete",
"x": 15.25,
"y": 2.5
},
{
"label": "End",
"x": 16.25,
"y": 2.5
},
{
"label": "PgDn",
"x": 17.25,
"y": 2.5
},
{
"label": "Caps Lock",
"x": 0,
"y": 3.5,
"w": 1.75
},
{
"label": "A",
"x": 1.75,
"y": 3.5
},
{
"label": "S",
"x": 2.75,
"y": 3.5
},
{
"label": "D",
"x": 3.75,
"y": 3.5
},
{
"label": "F",
"x": 4.75,
"y": 3.5
},
{
"label": "G",
"x": 5.75,
"y": 3.5
},
{
"label": "H",
"x": 6.75,
"y": 3.5
},
{
"label": "J",
"x": 7.75,
"y": 3.5
},
{
"label": "K",
"x": 8.75,
"y": 3.5
},
{
"label": "L",
"x": 9.75,
"y": 3.5
},
{
"label": ":",
"x": 10.75,
"y": 3.5
},
{
"label": "\"",
"x": 11.75,
"y": 3.5
},
{
"label": "Enter",
"x": 12.75,
"y": 3.5,
"w": 2.25
},
{
"x": 15.25,
"y": 3.5
},
{
"x": 16.25,
"y": 3.5
},
{
"x": 17.25,
"y": 3.5
},
{
"label": "Shift",
"x": 0,
"y": 4.5,
"w": 2.25
},
{
"label": "Z",
"x": 2.25,
"y": 4.5
},
{
"label": "X",
"x": 3.25,
"y": 4.5
},
{
"label": "C",
"x": 4.25,
"y": 4.5
},
{
"label": "V",
"x": 5.25,
"y": 4.5
},
{
"label": "B",
"x": 6.25,
"y": 4.5
},
{
"label": "N",
"x": 7.25,
"y": 4.5
},
{
"label": "M",
"x": 8.25,
"y": 4.5
},
{
"label": "<",
"x": 9.25,
"y": 4.5
},
{
"label": ">",
"x": 10.25,
"y": 4.5
},
{
"label": "?",
"x": 11.25,
"y": 4.5
},
{
"label": "Shift",
"x": 12.25,
"y": 4.5,
"w": 2.75
},
{
"x": 15.25,
"y": 4.5
},
{
"label": "\\u2191",
"x": 16.25,
"y": 4.5
},
{
"x": 17.25,
"y": 4.5
},
{
"label": "Ctrl",
"x": 0,
"y": 5.5,
"w": 1.25
},
{
"label": "Win",
"x": 1.25,
"y": 5.5,
"w": 1.25
},
{
"label": "Alt",
"x": 2.5,
"y": 5.5,
"w": 1.25
},
{
"x": 3.75,
"y": 5.5,
"w": 6.25
},
{
"label": "Alt",
"x": 10,
"y": 5.5,
"w": 1.25
},
{
"label": "Win",
"x": 11.25,
"y": 5.5,
"w": 1.25
},
{
"label": "FN",
"x": 12.5,
"y": 5.5,
"w": 1.25
},
{
"label": "Ctrl",
"x": 13.75,
"y": 5.5,
"w": 1.25
},
{
"label": "\\u2190",
"x": 15.25,
"y": 5.5
},
{
"label": "\\u2193",
"x": 16.25,
"y": 5.5
},
{
"label": "\\u2192",
"x": 17.25,
"y": 5.5
}
]
},
"LAYOUT_tkl_ansi_wkl": { "LAYOUT_tkl_ansi_wkl": {
"key_count": 86, "key_count": 86,
"layout": [ "layout": [
+18
View File
@@ -54,6 +54,24 @@
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \ K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \
) )
// Keymap for a standard ANSI layout plus the five extra keys
// above the arrow block.
#define LAYOUT_tkl_ansi_plus_five( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, K3F, K3G, \
K40, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4E, K4F, K4G, \
K50, K51, K52, K57, K5A, K5B, K5C, K5D, K5E, K5F, K5G \
) LAYOUT_7bit( \
K00, KC_NO, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, KC_NO, K1D, K1E, K1F, K1G, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, K2G, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E, K3F, K3G, \
K40, KC_NO, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, K4E, K4F, K4G, \
K50, K51, K52, KC_NO, KC_NO, K57, KC_NO, K5A, K5B, K5C, K5D, K5E, K5F, K5G \
)
#define LAYOUT_tkl_ansi_wkl( \ #define LAYOUT_tkl_ansi_wkl( \
K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \ K00, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, \
K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \ K01, K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1D, K1E, K1F, K1G, \
@@ -0,0 +1,40 @@
#pragma once
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(ONE_UP_SOUND)
// #define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define GOODBYE_SONG SONG(COIN_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND) }
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
@@ -0,0 +1,295 @@
// from <https://github.com/noahfrederick/dots/tree/master/planck
#include QMK_KEYBOARD_H
#include "keymap_plover.h"
#include "version.h"
extern keymap_config_t keymap_config;
// Keymap layers
enum planck_layers {
QWERTY_LAYER,
LOWER_LAYER,
RAISE_LAYER,
NAV_LAYER,
GUI_LAYER,
STENO_LAYER,
ADJUST_LAYER
};
// Dashes (macOS)
#define KC_NDSH LALT(KC_MINS)
#define KC_MDSH S(LALT(KC_MINS))
// Window manager keys
#define WM_FULL LALT(LGUI(KC_F))
#define WM_NEXT LCTL(LALT(LGUI(KC_RGHT)))
#define WM_PREV LCTL(LALT(LGUI(KC_LEFT)))
#define WM_NW LCTL(LGUI(KC_LEFT))
#define WM_N LALT(LGUI(KC_UP))
#define WM_NE LCTL(LGUI(KC_RGHT))
#define WM_E LALT(LGUI(KC_RGHT))
#define WM_SE S(LCTL(LGUI(KC_RGHT)))
#define WM_S LALT(LGUI(KC_DOWN))
#define WM_SW S(LCTL(LGUI(KC_LEFT)))
#define WM_W LALT(LGUI(KC_LEFT))
#define WM_CNTR LALT(LGUI(KC_C))
// Custom key codes
enum planck_keycodes {
QWERTY = SAFE_RANGE,
STENO,
PV_EXIT,
PV_LOOK,
SEND_VERSION,
SEND_MAKE
};
#define LOWER MO(LOWER_LAYER)
#define RAISE MO(RAISE_LAYER)
#define GUI_L LT(GUI_LAYER, KC_LBRC)
#define GUI_R LT(GUI_LAYER, KC_RBRC)
#define NAV_SCLN LT(NAV_LAYER, KC_SCLN)
#define NAV_O LT(NAV_LAYER, KC_O)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base layer (Qwerty)
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ⇥ │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ ' │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* Tap for Esc -- │ ⌃ │ A │ S │ D │ F │ G │ H │ J │ K │ L │; Nav│ ⌃ │ -- Tap for Enter
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* Tap for ( -- │ ⇧ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ ⇧ │ -- Tap for )
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* Tap for [ -- │ GUI │Hyper│ ⌥ │ ⌘ │ ↓ │ Space │ ↑ │ ⌘ │ ⌥ │Hyper│ GUI │ -- Tap for ]
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
* / /
* Tap for ] [ --------'-----------------------------------------------------'
*/
[QWERTY_LAYER] = LAYOUT_planck_grid(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NAV_SCLN, CTL_T(KC_ENT),
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
GUI_L, ALL_T(KC_RBRC), KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, ALL_T(KC_LBRC), GUI_R
),
/* Numeric layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* Application -- │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ # │
* window ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* switcher │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ - │ + │ ` │ | │ : │ │ │ , │ . │ \ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ Backspace │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
*/
[LOWER_LAYER] = LAYOUT_planck_grid(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, S(KC_3),
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
_______, KC_MINS, KC_PLUS, KC_GRV, KC_PIPE, KC_COLN, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_BSLS, _______,
_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, _______, _______, _______, _______
),
/* Symbol layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ~ │ F11 │ F12 │ F13 │ F14 │ F15 │ F16 │ F17 │ F18 │ F19 │ F20 │ # │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ ! │ @ │ # │ $ │ % │ ^ │ & │ * │ ' │ " │ │ \
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ |-- Mostly shifted version
* │ │ _ │ = │ ~ │ | │ : │ │ │ , │ . │ / │ │ / of lower layer
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ Delete │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
*/
[RAISE_LAYER] = LAYOUT_planck_grid(
S(KC_GRV), KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, S(KC_3),
_______, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), KC_QUOT, S(KC_QUOT), _______,
_______, KC_UNDS, KC_EQL, KC_TILD, KC_PIPE, KC_COLN, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, KC_DEL, KC_DEL, _______, _______, _______, _______, _______
),
/* Directional navigation layer
*
* Large movements -----/```````````````````\ /```````````````````\----- Vim-style arrow keys
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │Home │PgUp │PgDn │ End │ ← │ ↓ │ ↑ │ → │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │ │ │ │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
*/
[NAV_LAYER] = LAYOUT_planck_grid(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, XXXXXXX, KC_HOME, KC_PGUP, KC_PGDN, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, NAV_SCLN, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
_______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______
),
/* GUI (window management/mouse/media controls) layer
*
* Mouse keys -----/```````````````````\ /```````````````````\----- Window manager
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │Ms B2│Ms Up│Ms B1│Ms WD│ │ │Prev │ NW │ N │ NE │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │Ms L │Ms Dn│Ms R │Ms WU│ │ │Full │ W │Centr│ E │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │Undo │ Cut │Copy │Paste│ │ │Next │ SW │ S │ SE │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │ │Prev │Play │Next │ │ Sleep │ │Mute │Vol- │Vol+ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
* \___ Media ___/ \___ Screen/sleep __/ \___ Volume __/
*/
[GUI_LAYER] = LAYOUT_planck_grid(
_______, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_D, XXXXXXX, XXXXXXX, WM_PREV, WM_NW, WM_N, WM_NE, _______,
_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U, XXXXXXX, XXXXXXX, WM_FULL, WM_W, WM_CNTR, WM_E, _______,
_______, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, WM_NEXT, WM_SW, WM_S, WM_SE, _______,
_______, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, KC_SLEP, KC_WAKE, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, _______
),
/* Base layer (Qwerty-Steno)
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ # │ # │ # │ # │ # │ # │ # │ # │ # │ # │ # │ # │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │Look │ │ T │ P │ H │ │ F │ P │ L │ T │ D │
* │ -up │ S ├─────┼─────┼─────┤ * ├─────┼─────┼─────┼─────┼─────┤
* │ │ │ K │ W │ R │ │ R │ B │ G │ S │ Z │
* ├─────┼─────┼─────┼─────┼─────┼───────────┼─────┼─────┼─────┼─────┼─────┤
* │Exit │ │ │ A │ O │ │ E │ U │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
*/
[STENO_LAYER] = LAYOUT_planck_grid(
PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM,
PV_LOOK, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR, PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD,
PV_LOOK, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ,
PV_EXIT, XXXXXXX, XXXXXXX, PV_A, PV_O, KC_SPC, KC_BSPC, PV_E, PV_U, XXXXXXX, XXXXXXX, XXXXXXX
),
/* Keyboard settings layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* Firmware -- │ │Reset│Make │ │ │ │ │ │ │ │Vers │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* -- │Qwert│ │ │ │ │ │ │ │ │ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* Audio -- │ │Voic-│Voic+│Mus +│Mus -│MIDI+│MIDI-│ │ │Aud +│Aud -│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┴─────┼─────┼─────┼─────┼─────┼─────┤
* │Steno│ │Swap │Norm │ │ │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴───────────┴─────┴─────┴─────┴─────┴─────┘
* Swap GUI/Alt _/________/ \_____________\_ _/
*/
[ADJUST_LAYER] = LAYOUT_planck_grid(
XXXXXXX, RESET, SEND_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, SEND_VERSION, XXXXXXX,
QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, XXXXXXX, XXXXXXX, AU_ON, AU_OFF, XXXXXXX,
STENO, XXXXXXX, AG_SWAP, AG_NORM, LOWER, XXXXXXX, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
)
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
// Send PHROPB ({PLOVER:RESUME}).
void plover_resume(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RP);
register_code(PV_RB);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RP);
unregister_code(PV_RB);
}
// Send PHROF ({PLOVER:SUSPEND}).
void plover_suspend(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RF);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RF);
}
// Send PHROBG ({PLOVER:LOOKUP}).
void plover_lookup(void) {
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RB);
register_code(PV_RG);
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RB);
unregister_code(PV_RG);
}
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, LOWER_LAYER, RAISE_LAYER, ADJUST_LAYER);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case STENO:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(RAISE_LAYER);
layer_off(LOWER_LAYER);
layer_off(ADJUST_LAYER);
layer_on(STENO_LAYER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
plover_resume();
}
return false;
case PV_EXIT:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
plover_suspend();
layer_off(STENO_LAYER);
}
return false;
case PV_LOOK:
if (record->event.pressed) {
plover_lookup();
}
return false;
case SEND_VERSION:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@" QMK_VERSION " (" QMK_BUILDDATE ")");
}
return false;
case SEND_MAKE:
if (record->event.pressed) {
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":dfu\n");
}
return false;
}
return true;
}
@@ -0,0 +1,6 @@
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Disable shift combination, which conflicts with shift-parens
MOUSEKEY_ENABLE = yes # Mouse keys (disabled to save space)
NKRO_ENABLE = no # N-key rollover required for use as a steno board
AUDIO_ENABLE = yes # Audio output on port C6
@@ -0,0 +1,38 @@
#pragma once
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
+226
View File
@@ -0,0 +1,226 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "muse.h"
#include "keymap_slovenian.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_ALTGR,
_CAPS
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
};
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define CAPS MO(_CAPS)
#define ALTGR MO(_ALTGR)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Z | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | CAPS | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Y | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_planck_grid(
KC_TAB, SI_Q, SI_W, SI_E, SI_R, SI_T, SI_Z, SI_U, SI_I, SI_O, SI_P, KC_BSPC,
CAPS, SI_A, SI_S, SI_D, SI_F, SI_G, SI_H, SI_J, SI_K, SI_L, KC_SCLN, KC_ENT,
KC_LSFT, SI_Y, SI_X, SI_C, SI_V, SI_B, SI_N, SI_M, SI_COMM, SI_DOT, SI_MINS, KC_RSFT ,
KC_LCTL, KC_LGUI, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, ALTGR, KC_DOWN, KC_UP, KC_F5
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_planck_grid(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_MINS, KC_PPLS , KC_ENT,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_planck_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_planck_grid(
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______,
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_ALTGR] = LAYOUT_planck_grid(
_______, ALTG(KC_Q), ALTG(KC_W), ALTG(KC_E), _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, ALTG(KC_F), ALTG(KC_G), _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, ALTG(KC_V), ALTG(KC_B), ALTG(KC_N), _______, ALTG(KC_COMM), ALTG(KC_DOT), _______, _______ ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_CAPS] = LAYOUT_planck_grid(
KC_ESC , KC_BSPC, KC_UP , KC_DEL , _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
uint32_t layer_state_set_user(uint32_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update(bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo+=1;
} else {
muse_tempo-=1;
}
}
} else {
if (clockwise) {
register_code(KC_PGDN);
unregister_code(KC_PGDN);
} else {
register_code(KC_PGUP);
unregister_code(KC_PGUP);
}
}
}
void dip_update(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_song);
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
#ifdef AUDIO_ENABLE
stop_all_notes();
#endif
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
@@ -0,0 +1,2 @@
# The Default Planck Layout
@@ -0,0 +1 @@
SRC += muse.c
@@ -0,0 +1,8 @@
#pragma once
#define STARTUP_SONG SONG(PREONIC_SOUND)
#define MUSIC_MASK (keycode != KC_NO)
#define FORCE_NKRO 1
#define PREVENT_STUCK_MODIFIERS
#define GRAVE_ESC_GUI_OVERRIDE
@@ -0,0 +1,165 @@
#include QMK_KEYBOARD_H
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Layer declarations
enum preonic_layers {
_QWERTY = 1,
_GAMING = 2,
_LOWER = 3,
_RAISE = 4,
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
GAMING,
LOWER,
RAISE,
};
// QMK predefined macros
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,-----------------------------------------------------------------------------------.
* | GEsc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |SFTENT| Z | X | C | V | B | N | M | , | . | / | Entr |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | Supr |Lower | Space | Raise| Left | Down | Up | Rght |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_grid(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
SFT_ENT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, \
XXXXXXX, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | Grve | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shft | Z | X | C | V | B | N | M | , | . | / | Entr |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Ctrl | Alt | Alt |Lower | Space | Raise| Left | Down | Up | Rght |
* `-----------------------------------------------------------------------------------'
*/
[_GAMING] = LAYOUT_preonic_grid(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
KC_LCTL, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | | * | / | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | VolD | Up | VolU | | | 7 | 8 | 9 | - | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Left | Down | Rght | | | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | Prev | Play | Skip | | | 1 | 2 | 3 | = | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Supr | | | 0 | Home |PageDn|PageUp| End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_grid(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_PAST, KC_PSLS, XXXXXXX, KC_DEL, \
_______, XXXXXXX, KC_VOLD, KC_UP, KC_VOLU, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_PMNS, KC_BSPC, \
_______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_PPLS, XXXXXXX, \
_______, XXXXXXX, KC_MRWD, KC_MPLY, KC_MFFD, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_PEQL, KC_ENT, \
_______, _______, _______, KC_LGUI, _______, _______, _______, KC_0, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | \ | | | / | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | [ | { | ( | < | > | ) | } | ] | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | + | - | _ | = | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Qwerty| Game | | Reset|
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_grid(
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 , \
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSLS, XXXXXXX, XXXXXXX, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, KC_PIPE, KC_LBRC, KC_LCBR, KC_LPRN, KC_LABK, KC_RABK, KC_RPRN, KC_RCBR, KC_RBRC, KC_PIPE, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PPLS, KC_PMNS, KC_UNDS, KC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, QWERTY , GAMING, XXXXXXX, RESET \
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
break;
case GAMING:
if (record->event.pressed) {
set_single_persistent_default_layer(_GAMING);
}
return false;
break;
}
return true;
};
// NFI how to bring this inline with current QMK standards yet, or it's redundant and don't use it.
// #ifdef AUDIO_ENABLE
// float tone_startup[][2] = {
// {NOTE_D5, 8},
// {NOTE_E6, 8},
// {NOTE_D6, 8},
// {NOTE_E5, 8}
// };
// void startup_user()
// {
// _delay_ms(20); // gets rid of tick
// PLAY_SONG(tone_startup);
// }
// #endif
@@ -0,0 +1,75 @@
# Trigotometry's v1.0
This layout is the confluence of the standard Preonic QWERTY layout and some of my own tweaks to make it's software as logical and straight cut as it's physical presence, at least in my eyes. Some might say there's wasted space, though possibly true, I believe in keeping it minimal and only adding what is really needed. So if, like me, you're also beginning your journey of coding and enjoy some downtime with friends on the battlefield I think you'll find this layout a stellar place to kick off your customisation.
## Qwerty
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | GEsc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |SFTENT| Z | X | C | V | B | N | M | , | . | / | ENT |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | Supr |Lower | Space | Raise| Left | Down | Up | Rght |
* `-----------------------------------------------------------------------------------
*/
Take note of the dual Enter keys, located where normally there'd be a pair of Shifts. I did this to ensure the alphas stayed in the same spot when compared to a staggered and standard board. My brain found it easier to switch the mods across keyboard than the relative position in the alphas, however it's easy to reverse the Enters/Shifts and you'll be back an (nearly) square one!
Also, LEnter acts as a Shift if it's held.
## Gaming
/* Gaming
* ,-----------------------------------------------------------------------------------.
* | Grve | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Shft | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shft | Z | X | C | V | B | N | M | , | . | / | Entr |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Ctrl | Alt | Alt |Lower | Space | Raise| Left | Down | Up | Rght |
* `-----------------------------------------------------------------------------------'
*/
Honestly it's pretty standard, however I've doubled up on the important modifiers and removed the Super. It's still accessable readily by holding Lower and the key to it's left. Neato? I thought so.
## Raise Layer
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | \ | | | / | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | [ | { | ( | < | > | ) | } | ] | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | + | - | _ | = | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Qwerty| Game | | Reset|
* `-----------------------------------------------------------------------------------'
*/
Pretty self explanatory I think.
## Lower Layer
/* Lower
* ,-----------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | | * | / | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | VolD | Up | VolU | | | 7 | 8 | 9 | - | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Left | Down | Rght | | | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | Prev | Play | Skip | | | 1 | 2 | 3 | = | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Supr | | | 0 | Home |PageDn|PageUp| End |
* `-----------------------------------------------------------------------------------'
*/
Music controls and arrows in prime location. F1-F6 there for extra mappings when in the Gaming layer.
@@ -0,0 +1,2 @@
#Build Options
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
@@ -0,0 +1,61 @@
# Quefrency Layout - initial 60%
Standard qwerty layout.
Limited emoji support and proper mouse settings.
Mostly based off of my other XD75 and Nyquist layouts.
## Keymap
```
/* BASE
*
* KC_GESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , /**/ KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_DEL , KC_BSPC , \
* KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , /**/ KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS , \
* MO_EMOJ , KC_A , KC_S , KC_D , KC_F , KC_G , /**/ KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT , \
* KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , /**/ KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT , KC_UP , \
* KC_LCTL , KC_LALT , KC_LGUI , MO_SYMB , SP_LMS , /**/ SP_RMS , KC_BSPC , KC_RGUI , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT
*
*/
/* LMSE
*
* _______ , _______ , _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , KC_WH_L , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_U , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , KC_WH_R , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_D , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ ,\
* _______ , _______ , KC_PGDN , KC_PGUP , KC_END , KC_HOME , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______
*
*/
/* RMSE
*
* _______ , _______ , _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , _______ , /**/ KC_WH_U , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_L , _______ , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , _______ , /**/ KC_WH_D , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_R , _______ , _______ ,\
* _______ , _______ , _______ , _______ , _______ , _______ , /**/ KC_HOME , KC_END , KC_PGUP , KC_PGDN , _______ , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______
*
*/
/* SYMB
*
* KC_GESC , KC_F1 , KC_F12 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , /**/ KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL , KC_BSPC , \
* _______ , _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , KC_EXLM , KC_AT , KC_HASH , KC_DLR , KC_PERC , /**/ KC_CIRC , KC_AMPR , KC_ASTR , KC_LPRN , KC_RPRN , _______ , _______ ,\
* _______ , _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______
*
*/
/* EMOJ
*
* _______ , _______ , _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
* _______ , X(CLAP) , X(CUM) , X(BNIS) , X(BUTT) , X(CAR) , /**/ X(FIRE) , X(REDB) , X(MONY) , X(HNDR) , X(SOS) , _______ , _______ , _______ , \
* _______ , X(CELE) , X(PRAY) , X(NAIL) , X(OK) , X(THNK) , /**/ X(UNAM) , X(HEYE) , X(COOL) , X(EYES) , X(SMIR) , _______ , _______ ,\
* _______ , X(TRIU) , X(SCRM) , X(VOMI) , X(DTIV) , X(EXPL) , /**/ X(HAIR) , X(DANC) , X(STRN) , X(LEFT) , X(RGHT) , _______ , _______ , \
* _______ , _______ , _______ , _______ , _______ , /**/ _______ , _______ , _______ , _______ , _______ , _______ , _______
*
*/
```
@@ -0,0 +1,31 @@
/* Copyright 2018 darm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define USE_SERIAL
#define MASTER_LEFT
#define TAPPING_TERM 200
#define TAPPING_TOGGLE 2
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 16
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#define MOUSEKEY_WHEEL_DELAY 0
@@ -0,0 +1,134 @@
#include QMK_KEYBOARD_H
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define _BASE 0
#define _LMSE 1
#define _RMSE 2
#define _SYMB 3
#define _EMOJ 4
#define SP_LMS LT(_LMSE, KC_SPC)
#define SP_RMS LT(_RMSE, KC_SPC)
#define MO_SYMB TT(_SYMB)
#define MO_EMOJ TT(_EMOJ)
enum emoji_map {
UNAM, // unamused 😒
HEYE, // smiling face with heart shaped eyes 😍
OK, // ok hand sign 👌
SMIR, // smirk 😏
PRAY, // pray 🙏
CELE, // celebration 🙌
COOL, // smile with sunglasses 😎
EYES, // eyes
THNK, // BIG THONK
NAIL, // Nailcare
SOS, // Vuile sos
REDB, // Red B
HNDR, // 100
MONY,
FIRE,
CAR,
BUTT,
BNIS,
CUM,
CLAP,
TRIU, // Fart from nose
SCRM,
VOMI,
DTIV, // Detective
EXPL, // Brainsplosion
HAIR, // Haircut
DANC, // Salsa dancer
STRN, // Stronk
LEFT, // Point Left
RGHT, // Point Right
};
const uint32_t PROGMEM unicode_map[] = {
[UNAM] = 0x1F612,
[HEYE] = 0x1f60d,
[OK] = 0x1F44C,
[SMIR] = 0x1F60F,
[PRAY] = 0x1F64F,
[CELE] = 0x1F64C,
[COOL] = 0x1F60E,
[EYES] = 0x1F440,
[THNK] = 0x1F914,
[NAIL] = 0x1F485,
[SOS] = 0x1F198,
[REDB] = 0x1F171,
[HNDR] = 0x1F4AF,
[MONY] = 0x1F480,
[FIRE] = 0x1F525,
[CAR] = 0x1F697,
[BUTT] = 0x1F351,
[BNIS] = 0x1F346,
[CUM] = 0x1F4A6,
[CLAP] = 0x1F44F,
[TRIU] = 0x1F624,
[SCRM] = 0x1F631,
[VOMI] = 0x1F92E,
[DTIV] = 0x1F575,
[EXPL] = 0x1F92F,
[HAIR] = 0x2640,
[DANC] = 0x1F483,
[STRN] = 0x1F4AA,
[LEFT] = 0x1F448,
[RGHT] = 0x1F449,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_DEL , KC_BSPC , \
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS , \
MO_EMOJ , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT , \
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT , KC_UP , \
KC_LCTL , KC_LALT , KC_LGUI , MO_SYMB , SP_LMS , SP_RMS , KC_BSPC , KC_RGUI , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT
),
[_LMSE] = LAYOUT(
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , KC_WH_L , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_U , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , KC_WH_R , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_D , _______ , _______ , _______ , _______ , _______ , _______ , _______ ,\
_______ , _______ , KC_PGDN , KC_PGUP , KC_END , KC_HOME , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______
),
[_RMSE] = LAYOUT(
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , KC_WH_U , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_L , _______ , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , KC_WH_D , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_R , _______ , _______ ,\
_______ , _______ , _______ , _______ , _______ , _______ , KC_HOME , KC_END , KC_PGUP , KC_PGDN , _______ , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______
),
[_SYMB] = LAYOUT(
KC_GESC , KC_F1 , KC_F12 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL , KC_BSPC , \
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , KC_EXLM , KC_AT , KC_HASH , KC_DLR , KC_PERC , KC_CIRC , KC_AMPR , KC_ASTR , KC_LPRN , KC_RPRN , _______ , _______ ,\
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______
),
[_EMOJ] = LAYOUT(
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , \
_______ , X(CLAP) , X(CUM) , X(BNIS) , X(BUTT) , X(CAR) , X(FIRE) , X(REDB) , X(MONY) , X(HNDR) , X(SOS) , _______ , _______ , _______ , \
_______ , X(CELE) , X(PRAY) , X(NAIL) , X(OK) , X(THNK) , X(UNAM) , X(HEYE) , X(COOL) , X(EYES) , X(SMIR) , _______ , _______ ,\
_______ , X(TRIU) , X(SCRM) , X(VOMI) , X(DTIV) , X(EXPL) , X(HAIR) , X(DANC) , X(STRN) , X(LEFT) , X(RGHT) , _______ , _______ , \
_______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______
),
};
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};
@@ -0,0 +1,6 @@
# Build options
MOUSEKEY_ENABLE = yes # Emulates mouse key using keypresses
EXTRAKEY_ENABLE = yes # Use system and audio control key codes
TAP_DANCE_ENABLE = no # Use multi-tap features
UNICODEMAP_ENABLE = yes # Emojify me pls
NKRO_ENABLE = yes
+3
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@@ -0,0 +1,3 @@
#pragma once
#define BACKLIGHT_BREATHING
+100
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@@ -0,0 +1,100 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _GM 2
#define _GF 3
// Tap dance declarations (These must go above the keymaps)
enum {
TD_F1 = 0,
TD_F2,
TD_F3,
TD_F4,
TD_F5,
TD_F6,
TD_F7,
TD_F8,
TD_F9,
TD_F10,
TD_F11,
TD_F12,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Caps|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSPC,KC_UP,KC_PGDN, \
KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_FL), KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | Caps |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |Prev|P/P|Next|
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS , \
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \
_______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
[_GM] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_GF), KC_LEFT,KC_DOWN,KC_RGHT),
[_GF] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS , \
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \
_______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
};
// Tapdance definitions. Tap Dance F Keys.
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
[TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2),
[TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3),
[TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4),
[TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5),
[TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6),
[TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7),
[TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8),
[TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9),
[TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10),
[TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11),
[TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12),
};
+15
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@@ -0,0 +1,15 @@
```
______ __ __ ______ ______
.-----.--------.| |.-----. | |_.---.-.--| |.---.-.| __| __ |
|__ --| || -- || _ | | _| _ | _ || _ || __ | __ |
|_____|__|__|__||______||___ | |____|___._|_____||___._||______|______|
|_____|
```
Just my simple layout for the Tada68.
Space [Cadet Shift](https://docs.qmk.fm/#/feature_space_cadet_shift) is enabled.
LCTRL and Caps have been swapped and the new CTRL also acts as ESC when tapped and CTRL when held.
This is helpful for me as a VIM user.
Some other changes.
Tap Dance for the F Row.. i.e double tap 1 and get F1 instead.
+18
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@@ -0,0 +1,18 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Tappa Dance
@@ -0,0 +1,5 @@
#pragma once
// place overrides here
#define BACKLIGHT_PIN B7
#define BACKLIGHT_LEVELS 5
@@ -0,0 +1,29 @@
#include QMK_KEYBOARD_H
// Helpful defines
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT
(KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
LT(1,KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(1,KC_QUOT),
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LCTL, KC_LALT, KC_LGUI, KC_ENT, KC_SPC, TG(2), LT(3,KC_APP), KC_DEL),
[1] = LAYOUT
(KC_CAPS, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME, KC_UNDS, KC_P7, KC_P8, KC_P9, KC_EQL, KC_TRNS,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END, KC_PMNS, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MPRV, KC_MNXT, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_NLCK,
KC_TRNS, KC_TRNS, KC_MSTP, KC_PENT, KC_P0, KC_PDOT, KC_APP, KC_TRNS),
[2] = LAYOUT
(KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12),
[3] = LAYOUT
(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_PIPE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS,
BL_TOGG, BL_DEC, BL_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET)
};
@@ -0,0 +1,7 @@
# Minivan
![Layout Image](https://drive.google.com/file/d/1rDbtoOBvw5lxfvUBLYmjTt6MJPoeXngr/view?usp=sharing)
# Custom keymap for the minivan with backlight enabled and 5 backlight levels.
# Hardware Supported: Minivan
# Hardware Availability: [thevankeyboards.com](https://thevankeyboards.com/)
@@ -0,0 +1,5 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+1 -3
View File
@@ -19,16 +19,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16 #define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8 #define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2 #define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1 #define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 300
#define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1
#endif // RGBLIGHT_ENABLE #endif // RGBLIGHT_ENABLE
@@ -12,3 +12,6 @@
#define MOUSEKEY_TIME_TO_MAX 50 #define MOUSEKEY_TIME_TO_MAX 50
#define MOUSEKEY_WHEEL_MAX_SPEED 1 #define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 50 #define MOUSEKEY_WHEEL_TIME_TO_MAX 50
#undef IS_COMMAND
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RCTL)))
+19 -15
View File
@@ -2,9 +2,12 @@
#define FN MO(L_FN) #define FN MO(L_FN)
#define FN_CAPS LT(L_FN, KC_CAPS) #define FN_CAPS LT(L_FN, KC_CAPS)
#define FN_RCTL TD(TD_FN_RCTL) // Unused #define FN_RCTL TD(TD_FN_RCTL) // Unused
#define RLALT TD(TD_RLALT) // Unused #define RLALT TD(TD_RLALT) // Unused
#define DESKTOP TD(TD_DESKTOP)
#define DESKT_L LCTL(LGUI(KC_LEFT))
#define DESKT_R LCTL(LGUI(KC_RGHT))
#define TOP LCTL(KC_HOME) #define TOP LCTL(KC_HOME)
#define BOTTOM LCTL(KC_END) #define BOTTOM LCTL(KC_END)
@@ -46,8 +49,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record)
layer_invert(L_NUMPAD); layer_invert(L_NUMPAD);
bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK; bool num_lock = host_keyboard_leds() & 1<<USB_LED_NUM_LOCK;
if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) { if (num_lock != (bool)IS_LAYER_ON(L_NUMPAD)) {
register_code(KC_NLCK); // Toggle Num Lock to match layer state. tap_code(KC_NLCK); // Toggle Num Lock to match layer state.
unregister_code(KC_NLCK);
} }
} }
return false; return false;
@@ -60,24 +62,26 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record)
enum tap_dance { enum tap_dance {
TD_FN_RCTL, TD_FN_RCTL,
TD_RLALT, TD_RLALT,
TD_DESKTOP,
}; };
void td_fn_ctrl_finished(qk_tap_dance_state_t *state, void *user_data) void td_fn_rctl_finished(qk_tap_dance_state_t *state, void *user_data)
{ {
// Single tap → Fn, double tap → RCtrl, triple tap → Fn+RCtrl etc. // Single tap → Fn, double tap → RCtrl, triple tap → Fn+RCtrl etc.
if (state->count & 1) { layer_on(L_FN); } if (state->count & 1) { layer_on(L_FN); }
if (state->count & 2) { register_code(KC_RCTL); } if (state->count & 2) { register_code(KC_RCTL); }
} }
void td_fn_ctrl_reset(qk_tap_dance_state_t *state, void *user_data) void td_fn_rctl_reset(qk_tap_dance_state_t *state, void *user_data)
{ {
if (state->count & 1) { layer_off(L_FN); } if (state->count & 1) { layer_off(L_FN); }
if (state->count & 2) { unregister_code(KC_RCTL); } if (state->count & 2) { unregister_code(KC_RCTL); }
} }
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_fn_ctrl_finished, td_fn_ctrl_reset), [TD_FN_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_fn_rctl_finished, td_fn_rctl_reset),
[TD_RLALT] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_LALT), [TD_RLALT] = ACTION_TAP_DANCE_DOUBLE(KC_RALT, KC_LALT),
[TD_DESKTOP] = ACTION_TAP_DANCE_DOUBLE(LCTL(LGUI(KC_D)), LCTL(LGUI(KC_F4))), // Add/close virtual desktop
}; };
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -89,17 +93,17 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* |FnCaps| A | S | D | F | G | H | J | K | L | ; | ' | Enter |PgU| * |FnCaps| A | S | D | F | G | H | J | K | L | ; | ' | Enter |PgU|
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* | LShift | Z | X | C | V | B | N | M | , | . | / | Fn | ↑ |PgD| * | LShift | Z | X | C | V | B | N | M | , | . | / |RCtrl | ↑ |PgD|
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* |LCtl|LGui|LAlt| Space |RAlt|RCtl| | ← | ↓ | → | * |LCtl|LGui|LAlt| Space |RAlt| Fn | | ← | ↓ | → |
* `---------------------------------------------------------------' * `---------------------------------------------------------------'
*/ */
[L_BASE] = LAYOUT_truefox( \ [L_BASE] = LAYOUT_truefox( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, KC_PSCR, \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, KC_PSCR, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, KC_DEL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, KC_DEL, \
FN_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGUP, \ FN_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,FN, KC_UP, KC_PGDN, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RCTL, KC_UP, KC_PGDN, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT \ KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,FN, KC_LEFT,KC_DOWN,KC_RGHT \
), ),
/* Function layer /* Function layer
@@ -110,17 +114,17 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* | |M← |M↓ |M→ |MW↑| | | | | | | | |Top| * | |M← |M↓ |M→ |MW↑| | | | | | | | |Top|
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* | |MA0|MA2|MW←|MW→| | | |VoD|VoU|Mut| |PgU|Btm| * | |MA0|MA2|MW←|MW→| | | |VoD|VoU|Mut| App |PgU|Btm|
* |---------------------------------------------------------------| * |---------------------------------------------------------------|
* | | | | MW↓ | |Menu| |Hom|PgD|End| * | |Dstp|Dst←| MW↓ |Dst→| | |Hom|PgD|End|
* `---------------------------------------------------------------' * `---------------------------------------------------------------'
*/ */
[L_FN] = LAYOUT_truefox( \ [L_FN] = LAYOUT_truefox( \
_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, NUMPAD, KC_SLCK,KC_PAUS, \ _______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, NUMPAD, KC_SLCK,KC_PAUS, \
KC_BTN4,KC_BTN2,KC_MS_U,KC_BTN1,KC_BTN3,KC_BTN5,_______,_______,_______,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT,CLEAR, KC_INS, \ KC_BTN4,KC_BTN2,KC_MS_U,KC_BTN1,KC_BTN3,KC_BTN5,_______,_______,_______,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT,CLEAR, KC_INS, \
_______,KC_MS_L,KC_MS_D,KC_MS_R,KC_WH_U,_______,_______,_______,_______,_______,_______,_______, _______, TOP, \ _______,KC_MS_L,KC_MS_D,KC_MS_R,KC_WH_U,_______,_______,_______,_______,_______,_______,_______, _______, TOP, \
_______, KC_ACL0,KC_ACL2,KC_WH_L,KC_WH_R,_______,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______, KC_PGUP,BOTTOM, \ _______, KC_ACL0,KC_ACL2,KC_WH_L,KC_WH_R,_______,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,KC_APP, KC_PGUP,BOTTOM, \
_______,_______,_______, KC_WH_D, _______,KC_APP, KC_HOME,KC_PGDN,KC_END \ _______,DESKTOP,DESKT_L, KC_WH_D, DESKT_R,_______, KC_HOME,KC_PGDN,KC_END \
), ),
/* Numpad layer /* Numpad layer
+3 -2
View File
@@ -5,8 +5,9 @@
#ifdef RGBLIGHT_ENABLE #ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP #undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 12 #define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7 #define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1 #define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE #endif // RGBLIGHT_ENABLE
+39 -38
View File
@@ -30,6 +30,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//define layer change stuff for underglow indicator //define layer change stuff for underglow indicator
bool skip_leds = false; bool skip_leds = false;
#define LAYOUT_ergodox_pretty_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_ergodox_pretty_wrapper( \
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, \
KC_TAB, K01, K02, K03, K04, K05, TG(_DIABLO), TG(_DIABLO), K06, K07, K08, K09, K0A, KC_BSLS, \
KC_C1R3, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, TG(_GAMEPAD), TG(_GAMEPAD), K26, K27, K28, K29, CTL_T(K2A), KC_MRSF, \
KC_GRV, OSM(MOD_MEH),OSM(MOD_LGUI),KC_LBRC, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, UC_IRNY, \
ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \
KC_HOME, KC_PGUP, \
LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER) \
)
#define LAYOUT_ergodox_pretty_base_wrapper(...) LAYOUT_ergodox_pretty_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -55,15 +73,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | End | | PgDn | | | * | | | End | | PgDn | | |
* `---------------------' `---------------------' * `---------------------' `---------------------'
*/ */
[_QWERTY] = LAYOUT_ergodox_pretty_wrapper( [_QWERTY] = LAYOUT_ergodox_pretty_base_wrapper(
// left hand // right hand _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, ),
KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF,
KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, UC_IRNY,
__________________ERGODOX_THUMB_CLUSTER_____________________
),
/* Keymap 0: COLEMAK layer /* Keymap 0: COLEMAK layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
@@ -87,15 +101,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
// If it accepts an argument (i.e, is a function), it doesn't need KC_. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[_COLEMAK] = LAYOUT_ergodox_pretty_wrapper( [_COLEMAK] = LAYOUT_ergodox_pretty_base_wrapper(
// left hand // right hand _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, ),
KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF,
KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, UC_IRNY,
__________________ERGODOX_THUMB_CLUSTER_____________________
),
/* Keymap 0: DVORAK Layout /* Keymap 0: DVORAK Layout
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
@@ -119,15 +129,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
// If it accepts an argument (i.e, is a function), it doesn't need KC_. // If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[_DVORAK] = LAYOUT_ergodox_pretty_wrapper( [_DVORAK] = LAYOUT_ergodox_pretty_base_wrapper(
// left hand // right hand _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_BSLS, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS, ),
KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF,
KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, UC_IRNY,
__________________ERGODOX_THUMB_CLUSTER_____________________
),
/* Keymap 0: WORKMAN layer /* Keymap 0: WORKMAN layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
@@ -149,17 +155,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | |ace | End | | PgDn | | | * | |ace | End | | PgDn | | |
* `--------------------' `----------------------' * `--------------------' `----------------------'
*/ */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_* [_WORKMAN] = LAYOUT_ergodox_pretty_base_wrapper(
[_WORKMAN] = LAYOUT_ergodox_pretty_wrapper( _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
// left hand _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
KC_ESC, ________________NUMBER_LEFT________________, UC_FLIP, UC_TABL, ________________NUMBER_RIGHT_______________, KC_MINS, _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS, ),
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF,
KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, UC_IRNY,
__________________ERGODOX_THUMB_CLUSTER_____________________
),
// Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES) // Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES)
[_MODS] = LAYOUT_ergodox_pretty_wrapper( [_MODS] = LAYOUT_ergodox_pretty_wrapper(
@@ -403,16 +403,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, K80(L1K2), K80(L1K3), KC_TRNS, K80(L1K2), K80(L1K3),
KC_TRNS, KC_TRNS, KC_TRNS KC_TRNS, KC_TRNS, KC_TRNS
), ),
/* Keymap 2: Numbers, media and mouse keys /* Keymap 2: FKeys, media & mouse keys
* *
* .--------------------------------------------------. .--------------------------------------------------. * .--------------------------------------------------. .--------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | | Mute | 6 | 7 | 8 | 9 | 0 | | * | | | | | | | | | Mute | | F10 | F11 | F12 | | |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | |MWhlUp| |VolUp | | | | | | | * | | | | MsUp | | |MWhlUp| |VolUp | | F7 | F8 | F9 | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| Left | Down | Up |Right | | | * | | |MsLeft|MsDown|MsRght| |------| |------| | F4 | F5 | F6 | | |
* |--------+------+------+------+------+------|MWhlDn| |VolDn |------+------+------+------+------+--------| * |--------+------+------+------+------+------|MWhlDn| |VolDn |------+------+------+------+------+--------|
* | | | Rclk | Mclk | Lclk | | | | | | | | | | | * | | | Rclk | Mclk | Lclk | | | | | | F1 | F2 | F3 | | |
* '--------+------+------+------+------+-------------' '-------------+------+------+------+------+--------' * '--------+------+------+------+------+-------------' '-------------+------+------+------+------+--------'
* | | | | | | | | | | | | * | | | | | | | | | | | |
* '----------------------------------' '----------------------------------' * '----------------------------------' '----------------------------------'
@@ -427,7 +427,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MEDIA, MOUSE & NUMBERS */ /* MEDIA, MOUSE & NUMBERS */
[LAYER_MDIA] = LAYOUT_ergodox_76_or_80( [LAYER_MDIA] = LAYOUT_ergodox_76_or_80(
/* left hand */ /* left hand */
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_WH_U,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN3, KC_BTN1, KC_TRNS, KC_WH_D, KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN3, KC_BTN1, KC_TRNS, KC_WH_D,
@@ -436,10 +436,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
K80(L2K0), K80(L2K1), KC_TRNS, K80(L2K0), K80(L2K1), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/* right hand */ /* right hand */
KC_MUTE, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS, KC_MUTE, KC_TRNS, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS, KC_F7, KC_F8, KC_F9, KC_TRNS, KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_F4, KC_F5, KC_F6, KC_TRNS, KC_TRNS,
KC_VOLD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_MRWD, KC_MFFD, KC_MRWD, KC_MFFD,
KC_MPRV, K80(L2K2), K80(L2K3), KC_MPRV, K80(L2K2), K80(L2K3),
@@ -448,7 +448,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 3: Entire Words (one for each key) /* Keymap 3: Entire Words (one for each key)
* *
* .--------------------------------------------------. .--------------------------------------------------. * .--------------------------------------------------. .--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | | * | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | | * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@@ -470,7 +470,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* FKEY & WORDS */ /* FKEY & WORDS */
[LAYER_FKEY] = LAYOUT_ergodox_76_or_80( [LAYER_FKEY] = LAYOUT_ergodox_76_or_80(
/* left hand */ /* left hand */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
KC_TRNS, M_WORD_Q, M_WORD_W, M_WORD_E, M_WORD_R, M_WORD_T, KC_TRNS, KC_TRNS, M_WORD_Q, M_WORD_W, M_WORD_E, M_WORD_R, M_WORD_T, KC_TRNS,
KC_TRNS, M_WORD_A, M_WORD_S, M_WORD_D, M_WORD_F, M_WORD_G, KC_TRNS, M_WORD_A, M_WORD_S, M_WORD_D, M_WORD_F, M_WORD_G,
KC_TRNS, M_WORD_Z, M_WORD_X, M_WORD_C, M_WORD_V, M_WORD_B, KC_TRNS, KC_TRNS, M_WORD_Z, M_WORD_X, M_WORD_C, M_WORD_V, M_WORD_B, KC_TRNS,
@@ -479,7 +479,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
K80(L3K0), K80(L3K1), KC_TRNS, K80(L3K0), K80(L3K1), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/* right hand */ /* right hand */
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, M_WORD_Y, M_WORD_U, M_WORD_I, M_WORD_O, M_WORD_P, KC_TRNS, KC_TRNS, M_WORD_Y, M_WORD_U, M_WORD_I, M_WORD_O, M_WORD_P, KC_TRNS,
M_WORD_H, M_WORD_J, M_WORD_K, M_WORD_L, KC_TRNS, KC_TRNS, M_WORD_H, M_WORD_J, M_WORD_K, M_WORD_L, KC_TRNS, KC_TRNS,
KC_TRNS, M_WORD_N, M_WORD_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M_WORD_N, M_WORD_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@@ -131,13 +131,13 @@ Notes:
``` ```
.--------------------------------------------------. .--------------------------------------------------. .--------------------------------------------------. .--------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | | | Mute | 6 | 7 | 8 | 9 | 0 | | | | | | | | | | | Mute | | F10 | F11 | F12 | | |
|--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------| |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
| | | | MsUp | | |MWhlUp| |VolUp | | | | | | | | | | | MsUp | | |MWhlUp| |VolUp | | F7 | F8 | F9 | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------| |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | |MsLeft|MsDown|MsRght| |------| |------| Left | Down | Up |Right | | | | | |MsLeft|MsDown|MsRght| |------| |------| | F4 | F5 | F6 | | |
|--------+------+------+------+------+------|MWhlDn| |VolDn |------+------+------+------+------+--------| |--------+------+------+------+------+------|MWhlDn| |VolDn |------+------+------+------+------+--------|
| | | Rclk | Mclk | Lclk | | | | | | | | | | | | | | Rclk | Mclk | Lclk | | | | | | F1 | F2 | F3 | | |
'--------+------+------+------+------+-------------' '-------------+------+------+------+------+--------' '--------+------+------+------+------+-------------' '-------------+------+------+------+------+--------'
| | | | | | | | | | | | | | | | | | | | | | | |
'----------------------------------' '----------------------------------' '----------------------------------' '----------------------------------'
@@ -158,7 +158,7 @@ eg: `-DCFQ_WORD_E=\"[email protected]\"`
``` ```
.--------------------------------------------------. .--------------------------------------------------. .--------------------------------------------------. .--------------------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | | | | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
|--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------| |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
| | Q | W | E | R | T | | | | Y | U | I | O | P | | | | Q | W | E | R | T | | | | Y | U | I | O | P | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------| |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@@ -179,6 +179,9 @@ eg: `-DCFQ_WORD_E=\"[email protected]\"`
## Changelog ## Changelog
- 2018/10/19
Move F-Keys to numpad like layout.
- 2018/05/29 - 2018/05/29
Add number keys for cases when keypad numbers are handled differently. Add number keys for cases when keypad numbers are handled differently.
@@ -1,13 +1,10 @@
![Gherkin Wanleg Layout Image](https://i.imgur.com/nCPog2W.png) ![Gherkin Wanleg Layout Image](https://i.imgur.com/nCPog2W.png)
# Gherkin Wanleg Layout # Gherkin Wanleg Layout
This is the layout I came up with to preserve a standard QWERTY 104 key ANSI layout as much as possible, in as few layers as possible for a 30 key board. This is the layout I came up with to preserve a standard QWERTY 104 key ANSI layout as much as possible, in as few layers as possible for a 30 key board.
I originally set up a few Tap Dance keys, but dropped half of them in favor of chorded versions since in actual use, they tended to impede typing speed more than their current two-key versions. Here are the two Tap Dance keys I've set up for this board:
I've left them in my `keymap.c` ready for use if anyone wants to try them out:
Legend Name | Single Tap | Double Tap | Hold Legend Name | Single Tap | Double Tap | Hold
--- | --- | --- | --- --- | --- | --- | ---
*null* | space | enter | shift
*null* | backspace | delete | control
Sft//Cp | shift | caps lock | *null* Sft//Cp | shift | caps lock | *null*
Q//Esc | KC_Q | escape | *null* Q//Esc | KC_Q | escape | *null*
@@ -5,7 +5,7 @@
#if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM) #if defined(RGBLIGHT_ENABLE) && !defined(RGBLED_NUM)
#define RGB_DI_PIN D3 #define RGB_DI_PIN D3
#define RGBLED_NUM 16 // Number of LEDs #define RGBLED_NUM 16 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12 #define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12 #define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12 #define RGBLIGHT_VAL_STEP 12
+30 -20
View File
@@ -25,34 +25,44 @@ enum planck_keycodes {
#define BACKLIT OSM(MOD_LSFT) #define BACKLIT OSM(MOD_LSFT)
#endif #endif
#define LAYOUT_ortho_4x12_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \
) \
LAYOUT_ortho_4x12_wrapper( \
KC_ESC, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, KC_BSPC, \
KC_TAB, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, KC_QUOT, \
KC_MLSF, CTL_T(K21), K22, K23, K24, K25, K26, K27, K28, K29, CTL_T(K2A), KC_ENT, \
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
)
#define LAYOUT_ortho_4x12_base_wrapper(...) LAYOUT_ortho_4x12_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_ortho_4x12_wrapper( [_QWERTY] = LAYOUT_ortho_4x12_base_wrapper(
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
KC_TAB, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
KC_MLSF, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________, KC_ENT, _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
), ),
[_COLEMAK] = LAYOUT_ortho_4x12_wrapper( [_COLEMAK] = LAYOUT_ortho_4x12_base_wrapper(
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
KC_TAB, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
KC_MLSF, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________, KC_ENT, _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
), ),
[_DVORAK] = LAYOUT_ortho_4x12_wrapper( [_DVORAK] = LAYOUT_ortho_4x12_base_wrapper(
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
KC_TAB, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_SLSH, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
KC_MLSF, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________, KC_ENT, _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
), ),
[_WORKMAN] = LAYOUT_ortho_4x12_wrapper( [_WORKMAN] = LAYOUT_ortho_4x12_base_wrapper(
KC_TAB, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
KC_ESC, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
KC_MLSF, _________________WORKMAN_L3________________, _________________WORKMAN_R3________________, KC_ENT, _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
BACKLIT, OS_LCTL, OS_LALT, OS_LGUI, SP_LWER, BK_LWER, DL_RAIS, ET_RAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
), ),
[_MODS] = LAYOUT_ortho_4x12_wrapper( [_MODS] = LAYOUT_ortho_4x12_wrapper(
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