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22 Commits
Author SHA1 Message Date
MechMerlin 14b2a35571 Use QMK_KEYBOARD_H instead of the mykeyboard.h (#2780) 2018-04-21 00:22:30 -07:00
Drashna Jaelre 1bb77c0875 Update to drashna keymaps and userspace (#2756)
* Re-add NO_SECRETS option

* Add Thumb Clusters defines for default layout

* Minor tweaks

* More Minor tweaks

* Revert Orthodox layers and move function keys around

* Fix keymap so it will compile under the Infinity

Since I haven't added 'pretty' layouts to it yet

* Cleanup of userspace

* Cleanup keymaps

* OMG fix Workman

* Move mods layer key around

* Reduce debounce in Ergodox EZ

* Fix Infinity layers

* Add list of pins used by Ergdox EZ for easy reference

* Revert "Reduce debounce in Ergodox EZ"

This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.

* Add Clicky toggle to Orthodox

* Fix Audio Clicky keycode

* Enable Faux Clicky by default

* Add Unicode stuff
2018-04-20 17:53:19 -07:00
Drashna Jaelre 4e4101efdf Fix Merge issue that reverted LS default keymap to KEYMAP (#2778) 2018-04-20 17:32:53 -07:00
Fayek Helmi 46d12d90df changed the ALTFN layer key position and Readme file 2018-04-20 17:20:52 -07:00
Danny c604cd6fd7 Add Nyquist Rev. 2 (#2414) 2018-04-20 17:02:09 -07:00
Luciano Malavasi 2a63e21279 Firmware for Alpha (28-key keyboard) (#2755)
* alpha with firmware added to list of keyboards, ready to push

* revised according to drashna's fixes

* keymap -> layout?

* fixed macro and improved layout issuesOC

* Update rules.mk

* Update alpha.h

* Update and rename keyboards/alpha/layouts/default/28_alpha/keymap.c to keyboards/alpha/keymaps/default/keymap.c

* alpha/readme.md added according to qmk templateOC

* resolved a careless merge conflict

* bugfix
2018-04-20 13:06:10 -07:00
Christian Hartlage 503335be25 Added GH60 Satan ISO layout with split right shift and split backspace (#2773)
* added an iso layout that supports split backspace and split rshift

* added a keymap which uses the iso layout with split backspace and split rshift

* added a #define LAYOUT_ for the KEYMAP_

* fixed missing newline
2018-04-20 09:43:51 -07:00
Kenneth Aloysius 0912c42f04 Add Staryu macropad support (#2768)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md
2018-04-20 09:14:40 -07:00
Thanh Hai Mai 3ea8bcb8ae Add Carpalx keymap for Kinesis (#2771) 2018-04-20 09:13:14 -07:00
Eric 0ce2cc8915 Added dz60/eric and hhkb/eric (#2772)
* added hhkb eric

* dz60 and hhkb
2018-04-20 09:12:15 -07:00
Salt-Peanuts ded9390944 Updated folder name; overdue updates to keymap and readme files (#2770)
* Updated info and fixed minor errors

* Updated folder name; overdue updates to keymap and readme files

Updated folder name; overdue updates to keymap and readme files
2018-04-20 08:53:35 -07:00
MechMerlin 3cab04dfa3 QMK Configurator support for alps64 pcb (#2774)
* Change KEYMAP to LAYOUT

* add layouts that match the layouts hasu has defined for alps64

* add layouts in info.json for aek, standard, and infinity

* Add LAYOUT_iso and LAYOUT_all along with respective info.json LAYOUTs
2018-04-20 08:52:56 -07:00
That-Canadian 1de6458921 Launchpad (#2767)
* Line ending stuff again

* Added base launchpad files and a default layout

* Updated KEYMAP to LAYOUT, also editing default keymap a bit and added a readme
2018-04-20 08:51:34 -07:00
Salt-Peanuts 3bb647910a Updated info and fixed minor errors (#2769) 2018-04-19 18:11:07 -07:00
Josh Asplund 5ec3bd9e40 Adds default IC keymap (#2677) 2018-04-19 09:30:45 -07:00
Kenneth Aloysius d3c6da7aff Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 README (#2704)
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap
2018-04-19 09:28:55 -07:00
Cole Markham 47f55f417b Implement magic 8-ball mode for big series switch (#2763) 2018-04-19 09:09:33 -07:00
MechMerlin eaa0b24335 ScrabblePad Support (#2760)
* Initial commit for donutcat's 15x15 monstrosity

* modify readmes to be more descriptive

* Add info.json to support QMK Configurator

* Update copyright and change REPLACE_WITH_YOUR_NAME to MechMerlin

* update naming convention for ScrabblePad

* remove .vscode directory as per Jack's comments
2018-04-19 11:31:50 -04:00
Christian Richter 75360ebdae Add gh60 chaser Layout (#2757) 2018-04-19 07:20:03 -07:00
Harry Mills 8ec2269519 Add magic backspace to my layout (#2758)
* Add Haegin's keymap

* Potential improvements to the keyboard

* Add haegin minidox layout

* Add Haegin's keyboard to ergodox layouts

* Update Haegin's minidox keymap

* Add home, end, and page up and down

* Magic Backspace

Backspace still acts as control when you hold it down, but if you tap it
twice and hold it's a held backspace. Tapping it more than twice it
continues to act as backspace, but it deletes more characters with each
tap with the quantity deleted based on the fibonacci sequence.

* Switch to deleting words after 4 taps

When hitting backspace, after 4 taps this switches to deleting by word
because if you're hitting backspace that frantically you must need to
delete a lot of stuff. Holding backspace after 4 taps will delete words
in the same way that holding alt+backspace deletes words on a normal
keyboard.
2018-04-19 07:18:58 -07:00
Joe Wasson 5226e4c79b Correct documentation for PREVENT_STUCK_MODIFIERS 2018-04-19 01:52:34 -04:00
blindassassin111 7dda7158fb added omnikey_blackheart keyboard support (#2688)
* added omnikey_blackheart keyboard support

* fixing omnikey_blackheart layout

* fixing omnikey_blackheart NKRO
2018-04-19 01:52:17 -04:00
115 changed files with 5359 additions and 674 deletions

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+1 -1
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@@ -116,7 +116,7 @@ If you define these options you will enable the associated feature, which may in
* `#define FORCE_NKRO` * `#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots. * NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
* `#define PREVENT_STUCK_MODIFIERS` * `#define PREVENT_STUCK_MODIFIERS`
* when switching layers, this will release all mods * stores the layer a key press came from so the same layer is used when the key is released, regardless of which layers are enabled
## Behaviors That Can Be Configured ## Behaviors That Can Be Configured
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@@ -0,0 +1 @@
#include "alpha.h"
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@@ -0,0 +1,16 @@
#ifndef KB_H
#define KB_H
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, \
K200, K201, K202, K203, K205, K207, K208, K209 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109 }, \
{ K200, K201, K202, K203, KC_NO, K205, KC_NO, K207, K208, K209 } \
}
#endif
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@@ -0,0 +1,58 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER PyroL
#define PRODUCT alpha
#define DESCRIPTION 28-key keyboard by PyroL
/* key matrix size */
#define MATRIX_ROWS 3
#define MATRIX_COLS 10
/* key matrix pins */
#define MATRIX_ROW_PINS { D4, B4, B5 }
#define MATRIX_COL_PINS { D7, E6, C6, B6, B2, B3, B1, F7, F6, F5 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 3
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN F4
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif
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@@ -0,0 +1,76 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(1),
KC_Z, KC_X, KC_C, KC_V, MT(MOD_LSFT, KC_SPC), KC_B, KC_N, KC_M),
LAYOUT(
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
KC_BSPC, KC_ESC, KC_TAB, KC_SCLN, KC_QUOT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(2),
KC_LCTL, KC_LGUI, KC_LALT, TO(0), MT(MOD_LSFT, KC_ENT), KC_COMM, KC_DOT, KC_SLSH),
LAYOUT(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
KC_LSFT, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, TO(3),
RGB_VAI, RGB_VAD, RGB_HUI, TO(0), RGB_MOD, KC_MPLY, KC_VOLD, KC_VOLU),
LAYOUT(
RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, M(0), KC_NO, KC_NO, KC_NO),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case 0:
SEND_STRING("I'm so sorry... -PyroL");
return false;
}
}
return true;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
+14
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@@ -0,0 +1,14 @@
# Alpha
![Alpha](https://imgur.com/a/TouJ5rH)
A 28-key, semi-ortho keyboard designed by PyroL!
Keyboard Maintainer: [PyroL](https://www.github.com/PyrooL)
Hardware Supported: Alpha PCB, Pro Micro
Hardware Availability: on a group-buy basis for now. Pro Micros can be found on Ali or from the official Sparkfun website.
Make example for Alpha (after setting up your build environment):
make alpha:default
See [build environment setup](https://docs.qmk.fm/install-build-tools) then the [make instructions](https://docs.qmk.fm/faq/build-compile-qmk) for more information.
+56
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@@ -0,0 +1,56 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
BOOTLOADER = caterina
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = yes
+70 -2
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@@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Alps64 keymap definition macro */ /* Alps64 keymap definition macro */
#define KEYMAP( \ #define LAYOUT_all( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \ K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \ K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \ K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
@@ -38,7 +38,75 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ K70, K71, K72, K73, K74, K75, K76, K77 } \ { K70, K71, K72, K73, K74, K75, K76, K77 } \
} }
#define KC_KEYMAP( \ #define LAYOUT_iso( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K41, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, \
K30, K40, K50, K60, K70, K00, K20 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ KC_NO, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, KC_NO, K23, K24, K25, KC_NO, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, K41, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define LAYOUT_standard_60( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, \
K30, K40, K50, K60, K70, K00, K10, K20 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, KC_NO, K23, K24, K25, KC_NO, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define LAYOUT_infinity( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, K22, \
K30, K40, K50, K60, K70, K00, K10, K20 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define LAYOUT_aek_103( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
K31, K42, K51, K61, K62, K71, K72, K01, K02, K11, K12, K21, \
K30, K40, K50, K60, K70, K00, K20 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07 }, \
{ KC_NO, K11, K12, K13, K14, K15, K16, K17 }, \
{ K20, K21, KC_NO, K23, K24, K25, KC_NO, K27 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37 }, \
{ K40, KC_NO, K42, K43, K44, K45, K46, K47 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74, K75, K76, K77 } \
}
#define LAYOUT_kc( \
K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \ K36, K37, K46, K47, K56, K57, K66, K67, K76, K77, K06, K07, K17, K26, K27, \
K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \ K34, K35, K44, K45, K54, K55, K64, K65, K75, K05, K15, K16, K25, K24, \
K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \ K32, K33, K43, K52, K53, K63, K73, K74, K03, K04, K13, K14, K23, \
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@@ -0,0 +1,28 @@
{
"keyboard_name": "alps64",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_standard_60": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_infinity": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":6}, {"label":"Alt", "x":10, "y":4, "w":1.5}, {"label":"Win", "x":11.5, "y":4}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}]
},
"LAYOUT_aek_103": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4, "w":1.25}, {"label":"Alt", "x":2.75, "y":4, "w":1.5}, {"x":4.25, "y":4, "w":6.5}, {"label":"Alt", "x":10.75, "y":4, "w":1.5}, {"label":"Menu", "x":12.25, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}]
},
"LAYOUT_iso": {
"layout": [{"label":"\u00ac", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":7}, {"label":"AltGr", "x":11, "y":4, "w":1.5}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}]
}
}
}
+1 -1
View File
@@ -2,7 +2,7 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */ /* 0: qwerty */
KC_KEYMAP( \ LAYOUT_kc( \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \ GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NUHS, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \ CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
+144
View File
@@ -0,0 +1,144 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../bigseries.h"
static const char * const ANSWERS[] = {
// "Yes" answers
"It is certain\n",
"It is decidedly so\n",
"Without a doubt\n",
"Yes definitely\n",
"You may rely on it\n",
"As I see it, yes\n",
"Most likely\n",
"Outlook good\n",
"Yes\n",
"Signs point to yes\n",
// Uncertain answers, index 10
"Reply hazy try again\n",
"Ask again later\n",
"Better not tell you now\n",
"Cannot predict now\n",
"Concentrate and ask again\n",
// "No" answers, index 15
"Don't count on it\n",
"My reply is no\n",
"My sources say no\n",
"Outlook not so good\n",
"Very doubtful\n"
};
#define UNCERTAIN_BREAK 10
#define NO_BREAK 15
#define NUM_ANSWERS 20
// Timeout of answer color in ms
#define ANSWER_TIMEOUT 3000
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_A),
};
void reset_rgb(void);
bool initialized = 0;
uint32_t lastTime = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
if (!initialized){
dprintf("Initializing in matrix_scan_user");
rgblight_enable();
reset_rgb();
initialized = 1;
}
}
void matrix_scan_user(void) {
if (lastTime > 0 && timer_elapsed32(lastTime) > ANSWER_TIMEOUT) {
lastTime = 0;
reset_rgb();
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A:
if (record->event.pressed) {
uint8_t num = rand() / (RAND_MAX / NUM_ANSWERS + 1);
rgblight_mode(1);
if (num < UNCERTAIN_BREAK) {
rgblight_setrgb_green();
} else if (num < NO_BREAK) {
rgblight_setrgb_yellow();
} else {
rgblight_setrgb_red();
}
send_string(ANSWERS[num]);
lastTime = timer_read32();
return false;
}
}
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
void reset_rgb(void) {
// This gets called on init and after the timeout for the answer color
// If you want to change the default color/mode, do it here
rgblight_sethsv_blue();
rgblight_mode(7);
}
+1 -1
View File
@@ -108,7 +108,7 @@ uint8_t matrix_scan(void)
state = RESET; state = RESET;
} }
break; break;
// after reset receive keyboad ID(2 bytes) // after reset receive keyboard ID(2 bytes)
case KBD_ID0: case KBD_ID0:
if (code) { if (code) {
state = KBD_ID1; state = KBD_ID1;
+22 -7
View File
@@ -3,6 +3,21 @@
this is my personal layer that i use on my Tina-C HHKB layout board with a DZ60 PCB. this is my personal layer that i use on my Tina-C HHKB layout board with a DZ60 PCB.
--- ---
UPDATE (4-20-2018):
===
after a week of using this layout i reazlied that having the ALT button on the right side and the ALTFN layer trigger on the left isn't ideal...i still wanted to change the default HHKB style CROSS arrow cluster into a reversed T cluster since im more used to that so i swapped the ALTFN layer to the right side and the normal ALT layer is back on the left side. so now i can use the arrow cluster (which i shifted one key over to the right) with 1 hand.
it feels more nataural to me this way.
also i decided to change the mouse scroll keys on the mouse layer to mouse movement keys... the scrolling wasn't working out as well as i'd hoped. again, this is merely an experimental layer just to play around with mouse control.
---
Walkthrough:
---
there is 1 base layer and 4 modifyer layers: there is 1 base layer and 4 modifyer layers:
@@ -21,7 +36,7 @@ BASE:
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN | * | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+ * |-----------------------------------------------------------------------------------------+
* | Win | Alt | Space | Alt | LIGHTS | * | Win | Alt | Space | ALTFN | LIGHTS |
* `-----------------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------------'
*/ */
``` ```
@@ -37,9 +52,9 @@ BASE:
* ,--------------------------------------------------------------------------------------------------------------------- * ,---------------------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ | * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL | * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | UP | V_DEC | V_INC | DEL |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ | * | CTRL | _ | _ | _ | _ | _ | _ | HOME | END | LEFT | DOWN | RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ | * | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
@@ -61,14 +76,14 @@ also another benefit is that a lot of mice do not have horizontal control button
(This layer is still experimental so i might change it later or modify it but so far i enjoy it) (This layer is still experimental so i might change it later or modify it but so far i enjoy it)
``` ```
/* MOUSEFN LAYER /* MOUSEFN LAYER
* *
* ,--------------------------------------------------------------------------------------------------------------------- * ,---------------------------------------------------------------------------------------------------------------------
* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | * | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ | * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ | * | CTRL | _ | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | * | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
@@ -110,4 +125,4 @@ also another benefit is that a lot of mice do not have horizontal control button
*/ */
``` ```
+9 -9
View File
@@ -35,7 +35,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN), KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
KC_LGUI, MO(_ALTFN), KC_SPC, KC_RALT, MO(_LIGHTS)), KC_LGUI, KC_LALT, KC_SPC, MO(_ALTFN), MO(_LIGHTS)),
@@ -46,9 +46,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,--------------------------------------------------------------------------------------------------------------------- * ,---------------------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ | * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL | * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | UP | V_DEC | V_INC | DEL |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ | * | CTRL | _ | _ | _ | _ | _ | _ | HOME | END | LEFT | DOWN | RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ | * | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
@@ -59,8 +59,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ALTFN] = LAYOUT_hhkb( [_ALTFN] = LAYOUT_hhkb(
MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR, MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_VOLD, KC_VOLU, KC_DEL,
______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ______, ______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
______, ______, ______, ______, ______), ______, ______, ______, ______, ______),
@@ -75,9 +75,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,--------------------------------------------------------------------------------------------------------------------- * ,---------------------------------------------------------------------------------------------------------------------
* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | * | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ | * | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ | * | CTRL | _ | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | * | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+ * |---------------------------------------------------------------------------------------------------------------------+
@@ -89,8 +89,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MOUSEFN] = LAYOUT_hhkb( [_MOUSEFN] = LAYOUT_hhkb(
______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_WH_U, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_UP, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, KC_WH_L, KC_WH_D, KC_WH_R, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______), ______, ______, ______, ______, ______),
+85
View File
@@ -0,0 +1,85 @@
#include "dz60.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ~ |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Alt | GUI | Ctrl |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP_2_SHIFTS(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, MO(2)),
/* Layer 1
* ,-----------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INS | Del |
* |-----------------------------------------------------------------------------------------+
* | | PGUP | UP | PGDN | HOME | & | | | | | Prnt | UP | Del | Bkspc |
* |-----------------------------------------------------------------------------------------+
* | | LEFT | DWN | RGHT | END | * | | | PGUP | HOME | LEFT | RGHT | |
* |-----------------------------------------------------------------------------------------+
* | | _ | + | ( | ) | | | ~ | | PGDN | END | DWN | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP_2_SHIFTS(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_HOME, KC_AMPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_UP, KC_DEL, KC_BSPC,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_ASTR, KC_TRNS, KC_TRNS, KC_PGUP, KC_HOME, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_LPRN, KC_RPRN, KC_PIPE, KC_TILD, KC_TRNS, KC_PGDN, KC_END, KC_DOWN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
@@ -0,0 +1,23 @@
# Input Club ErgoDox Infinity Layout
A basic ErgoDox layout that duplicates the default Input Club layout
## Features
Base Layers
- QWERTY
- Function Keys
- Numpad
## Building and flashing
1. Put your board in DFU mode with either the button on the bottom, or with a software key in your current firmware
2. Flash left half:
```bash
make ergodox_infinity:input_club:dfu-util
```
3. Flash right half:
```bash
make ergodox_infinity:input_club:dfu-util MASTER=right
```
@@ -0,0 +1,267 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define L0 0 // default layer
#define L1 1
#define L2 2
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L0] = LAYOUT_ergodox( // layer 0 : default
/*
* left hand
* +-------+-----+-----+-----+-----+-----+-----+
* | = | 0 | 2 | 3 | 4 | 5 | ESC |
* +-------+-----+-----+-----+-----+-----+-----+
* | \ | Q | W | E | R | T |LCK-1|
* +-------+-----+-----+-----+-----+-----+ |
* | TAB | A | S | D | F | G +-----+
* +-------+-----+-----+-----+-----+-----+ f1 |
* | LSHIFT| Z | X | C | V | B | |
* +-+-----+-----+-----+-----+-----+-----+-----+
* |LGUI | ` | \ |LEFT |RIGHT|
* +-----+-----+-----+-----+-----+ +-----+-----+
* |LCTRL| LALT|
* +-----+-----+-----+
* | | | HOME|
* |BKSPC| DEL +-----+
* | | | END |
* +-----+-----+-----+
*/
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_BSLS, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(L1),
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(L1),
KC_LGUI, KC_GRV, KC_BSLS, KC_LEFT, KC_RGHT,
KC_LCTL, KC_LALT,
KC_HOME,
KC_BSPC, KC_DELT, KC_END,
/* right hand
* +-----+-----+-----+-----+-----+-----+-------+
* |LCK-2| 6 | 7 | 8 | 9 | 0 | - |
* +-----+-----+-----+-----+-----+-----+-------+
* | [ | Y | U | I | O | P | ] |
* | +-----+-----+-----+-----+-----+-------+
* +-----+ H | J | K | L | ; | ' |
* | f1 +-----+-----+-----+-----+-----+-------+
* | | N | M | , | . | / | RSHIFT|
* +-----+-----+-----+-----+-----+-----+-----+-+
* |LEFT |DOWN | UP |RIGHT| RGUI|
* +-----+-----+ +-----+-----+-----+-----+-----+
* | RALT|RCTRL|
* +-----+-----+-----+
* | PGUP| | |
* +-----+ ENT | SPC |
* | PGDN| | |
* +-----+-----+-----+
*/
TG(L2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_LBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
MO(L1), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_RGUI,
KC_RALT, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
[L1] = LAYOUT_ergodox( // layer 1 : function layers
/* left hand
* +-------+-----+-----+-----+-----+-----+-----+
* | | f1 | f2 | f3 | f4 | f5 | f11 |
* +-------+-----+-----+-----+-----+-----+-----+
* | | | | | | | |
* +-------+-----+-----+-----+-----+-----+ |
* | | | | | | +-----+
* +-------+-----+-----+-----+-----+-----+ |
* | | | | | | | |
* +-+-----+-----+-----+-----+-----+-----+-----+
* | | | | | |
* +-----+-----+-----+-----+-----+ +-----+-----+
* | | |
* +-----+-----+-----+
* | | | |
* | | +-----+
* | | | |
* +-----+-----+-----+
*/
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
/* right hand
* +-----+-----+-----+-----+-----+-----+-------+
* | f12 | f6 | f7 | f8 | f9 | f10 | |
* +-----+-----+-----+-----+-----+-----+-------+
* | | | | | | | |
* | +-----+-----+-----+-----+-----+-------+
* +-----+ | | | | | |
* | +-----+-----+-----+-----+-----+-------+
* | | | | | | | |
* +-----+-----+-----+-----+-----+-----+-----+-+
* | | | | | |
* +-----+-----+ +-----+-----+-----+-----+-----+
* | | |
* +-----+-----+-----+
* | | | |
* +-----+ | |
* | | | |
* +-----+-----+-----+
*/
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
[L2] = LAYOUT_ergodox(
/* Left hand
* +-------+-----+-----+-----+-----+-----+-----+
* | FLASH | | | | | | |
* +-------+-----+-----+-----+-----+-----+-----+
* | | | | | | | |
* +-------+-----+-----+-----+-----+-----+ |
* | | | | | | +-----+
* +-------+-----+-----+-----+-----+-----+ |
* | | | | | | | |
* +-+-----+-----+-----+-----+-----+-----+-----+
* | | | | | |
* +-----+-----+-----+-----+-----+ +-----+-----+
* | | |
* +-----+-----+-----+
* | | | |
* | | +-----+
* | | | |
* +-----+-----+-----+
*/
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
/* right hand
* +-----+-----+-----+-----+-----+-----+-------+
* | | |NMLCK| P/ | P* | P- | |
* +-----+-----+-----+-----+-----+-----+-------+
* | | | P7 | P8 | P9 | P+ | |
* | +-----+-----+-----+-----+-----+-------+
* +-----+ | P4 | P5 | P6 | P+ | |
* | +-----+-----+-----+-----+-----+-------+
* | | | P1 | P2 | P3 |PENT | |
* +-----+-----+-----+-----+-----+-----+-----+-+
* | | | P. |PENT | |
* +-----+-----+ +-----+-----+-----+-----+-----+
* | | |
* +-----+-----+-----+
* | | | |
* +-----+ | P0 |
* | | | |
* +-----+-----+-----+
*/
KC_TRNS, KC_TRNS, KC_NUMLOCK, KC_KP_SLASH, KC_KP_ASTERISK, KC_KP_MINUS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, KC_TRNS,
KC_TRNS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, KC_TRNS,
KC_TRNS, KC_TRNS, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_KP_0
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(L1) // FN1 - Momentary Layer 1 (Function)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};
@@ -6,7 +6,7 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_ortho_2x2( LAYOUT_ortho_2x2(
KC_1, KC_U, KC_1, KC_U,
KC_P, UP_URL KC_P, UP_URL
), ),
}; };
@@ -15,10 +15,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case UP_URL: case UP_URL:
if (record->event.pressed) { if (record->event.pressed) {
SEND_STRING("http://1upkeyboads.com"); SEND_STRING("http://1upkeyboards.com");
} }
return false; return false;
break; break;
} }
return true; return true;
} }
+96
View File
@@ -0,0 +1,96 @@
# [dragonchasers](https://github.com/dragonchaser) GH60 layout
Layout derived from the default GH60 keymap.
![Photo of the keyboard](https://pbs.twimg.com/media/DQzlD0yX0AA8spX.jpg)
## Layers
### Base Layer
```
,-----------------------------------------------------------.
|Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
|-----------------------------------------------------------|
|FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /| Up |FN |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
`-----------------------------------------------------------'
Note: right FN triggers function layer,
left FN(CAPS) is a one-shot button for the macro layer
```
### Function Layer
```
,-----------------------------------------------------------.
|GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
|-----------------------------------------------------------|
| MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
|-----------------------------------------------------------|
| | ML|MDN|MR |MWD| | | | | | | |
|-----------------------------------------------------------|
|CAPS | | | | | | | | | | |PGUP| |
|-----------------------------------------------------------|
| | | | |Ctrl|HOME|PGD |END |
`-----------------------------------------------------------'
```
### Macro Layer
```
,-----------------------------------------------------------.
|DEF| |DUE| | | | | | | | | |GAM| ARR|
|-----------------------------------------------------------|
| |MAG|CLO|DUT|RBS|TIG| | | |COU|PSH| | | |
|-----------------------------------------------------------|
| |ADD|STS|DFF|FTC|PLL| | |LOG| | | |
|-----------------------------------------------------------|
| | | |COM| |BRN| | | | |MUT|VOL+|PLPA|
|-----------------------------------------------------------|
| | | | |APP |PREV|VOL-|NEXT|
`-----------------------------------------------------------'
Abbreviations:
--------------
DEF - return to default layer
DUE - enable git duet mode
GAM - backlight WASD
ARR - backlight arrows
-
MAG - git submodule sync --recursive \
&& git submodule update --init --recursive \
&& git submodule foreach --recursive "git co . \
&& git reset --hard && git clean -dffx"
CLO - git clone
DUT - git duet (when in duet mode)
RBS - git rebase
TIG - tig
COU - git checkout
PSH - git push
-
ADD - git add
STS - git status
DFF - git diff
FTC - git fetch
PLL - git pull
LOG - git log
-
COM - git commit (or git duet commit if in duet mode)
BRN - git branch
MUT - audio mute
VOL+ - increase volume
PLPA - play/pause
-
APP - application (windows menu key)
PREV - previous song
VOL- - decrease volume
NEXT - next song
Note: git commands are SEND_STRING macros sent to the
currently focused window Make sure it is your terminal :)
```
**NOTE:** an outdated version of this keymap is also present for the Satan keyboard, which is no longer maintained since I could not get my hands on a properly working PCB.
+331
View File
@@ -0,0 +1,331 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
#include <util/delay.h>
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _FL 1
#define _MC 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
bool git_duet = false;
bool backlight_arrows = false;
bool backlight_gaming = false;
enum custom_keycodes {
/* GIT related keycodes */
G_ADD = SAFE_RANGE, G_BRN, G_COM, G_COU, G_CLO,
G_DFF, G_DUE, G_DUT, G_FTC, G_LOG, G_MAG, G_MRG,
G_MRT, G_PSH, G_PLL, G_RBS, G_STH, G_STS, G_TIG,
/* Multi-media related keycodes */
A_MUTE, A_NEXT, A_PLPA, A_PREV, A_VOUP, A_VDWN,
/* System related shortcuts */
F_BTN, M_WAPP, K_ARR, K_WASD,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |FN |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Left |Down|Right|
* `-----------------------------------------------------------'
*
* Note: right FN triggers function layer,
* left FN is a one-shot button for the macro layer
*/
[_QW] = { /* Layer 0: Qwerty */
{KC_ESC , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC},
{KC_TAB , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS},
{OSL(_MC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT },
{KC_LSFT , XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F_BTN, KC_UP},
{KC_LCTL , KC_LGUI, KC_LALT, XXXXXXX, XXXXXXX, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT}
},\
/*
* ,-----------------------------------------------------------.
* |GRV|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| DEL |
* |-----------------------------------------------------------|
* | MB3|MB2|MUP|MB1|MWU| | | |INS| |RST| | |Print|
* |-----------------------------------------------------------|
* | | ML|MDN|MR |MWD| | | | | | | |
* |-----------------------------------------------------------|
* |CAPS | | | | | | | | | | |PGUP| |
* |-----------------------------------------------------------|
* | | | | |Ctrl|HOME|PGD |END |
* `-----------------------------------------------------------'
*/
[_FL] = { /* Layer 1: Functions */
{KC_GRV , KC_F1 ,KC_F2 ,KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11, KC_F12 , KC_DEL },
{KC_MS_BTN3 , KC_MS_BTN2 ,KC_MS_UP ,KC_MS_BTN1 , KC_MS_WH_UP , _______, _______, _______, KC_INS , _______, RESET , _______, _______ , KC_PSCREEN},
{KC_CAPS , KC_MS_LEFT ,KC_MS_DOWN ,KC_MS_RIGHT, KC_MS_WH_DOWN, _______, _______, _______, _______, _______, _______ , XXXXXXX, KC_TILDE},
{_______ , XXXXXXX , _______ , _______ , _______ , _______, _______, _______, _______, _______, _______ , _______, _______ , KC_PGUP},
{_______ , _______ , _______ , XXXXXXX , XXXXXXX , _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_RCTRL, KC_HOME, KC_PGDOWN, KC_END}
},
/*
* ,-----------------------------------------------------------.
* |DEF| |DUE| | | | | | | | | |GAM| ARR|
* |-----------------------------------------------------------|
* | |MAG|CLO|DUT|RBS|TIG|MRT| | |COU|PSH| | | |
* |-----------------------------------------------------------|
* | |ADD|STS|DFF|FTC|PLL|MRG| |STH|LOG| | | F_OFF|
* |-----------------------------------------------------------|
* | | | |COM| |BRN| | | | |MUT|VOL+|PLPA|
* |-----------------------------------------------------------|
* | | | | |APP |PREV|VOL-|NEXT|
* `-----------------------------------------------------------'
*
* Abbreviations:
* --------------
* DEF - return to default layer
* DUE - enable git duet mode
* CLO - git clone
* DUT - git duet (when in duet mode)
* RBS - git rebase
* MAG - git submodule sync --recursive && git submodule update --init --recursive && git submodule foreach --recursive "git co . && git reset --hard && git clean -dffx"
* TIG - tig
* MRG - git merge
* MRT - git mergetool
* COU - git checkout
* PSH - git push
* ADD - git add
* STS - git status
* DFF - git diff
* FTC - git fetch
* PLL - git pull
* STH - git stash
* LOG - git log
* COM - git commit (or git duet commit if in duet mode)
* BRN - git branch
* APP - application (windows menu key)
* MUT - audio mute
* VOL+ - increase volume
* VOL- - decrease volume
* PLPA - play/pause
* PREV - previous song
* NEXT - next song
* ARR - backlight arrow keys
* GAM - backlight WASD
*
* Note: git commands are SEND_STRING macros sent to the
* currently focused window Make sure it is your terminal :)
*/
[_MC] = { /* Layer 2: Macros (Git & Multimedia) */
{TO(_QW), XXXXXXX,G_DUE , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX , XXXXXXX, K_WASD , K_ARR },
{XXXXXXX, G_MAG ,G_CLO , G_DUT , G_RBS , G_TIG , G_MRT , XXXXXXX, XXXXXXX, G_COU , G_PSH , XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, G_ADD ,G_STS , G_DFF , G_FTC , G_PLL , G_MRG , XXXXXXX, G_STH , G_LOG , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX},
{XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, G_COM , XXXXXXX, G_BRN , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX , A_MUTE, A_PLPA, A_VOUP},
{XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_WAPP , A_PREV, A_VDWN, A_NEXT}
},
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
/*
* Begin git layer
*/
case G_ADD:
SEND_STRING("git add ");
layer_off(_MC);
return false;break;
case G_BRN:
SEND_STRING("git branch\n");
layer_off(_MC);
return false;break;
case G_CLO:
SEND_STRING("git clone ");
layer_off(_MC);
return false;break;
case G_COM:
if(git_duet) {
SEND_STRING("git duet-commit ");
} else {
SEND_STRING("git commit ");
}
layer_off(_MC);
return false;break;
case G_COU:
SEND_STRING("git checkout ");
layer_off(_MC);
return false;break;
case G_DFF:
SEND_STRING("git diff\n");
layer_off(_MC);
return false;break;
case G_DUE:
git_duet = !git_duet;
if(git_duet) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
layer_off(_MC);
return false;break;
case G_DUT:
if(git_duet) {
SEND_STRING("git duet ");
}
layer_off(_MC);
return false; break;
case G_FTC:
SEND_STRING("git fetch ");
layer_off(_MC);
return false;break;
case G_LOG:
SEND_STRING("git log --graph\n");
layer_off(_MC);
return false;break;
case G_MAG:
// This is some git-magic to resync recursive submodule structures inside git projects (thx to https://github.com/jimmykarily)
SEND_STRING("git submodule sync --recursive && git submodule update --init --recursive && git submodule foreach --recursive \" git co . && git reset --hard && git clean -dffx \" \n");
layer_off(_MC);
return false; break;
case G_MRG:
SEND_STRING("git merge ");
layer_off(_MC);
return false;break;
case G_MRT:
SEND_STRING("git mergetool ");
layer_off(_MC);
return false;break;
case G_PLL:
SEND_STRING("git pull ");
layer_off(_MC);
return false;break;
case G_PSH:
SEND_STRING("git push ");
layer_off(_MC);
return false;break;
case G_RBS:
SEND_STRING("git rebase ");
layer_off(_MC);
return false;break;
case G_STH:
SEND_STRING("git stash ");
layer_off(_MC);
return false;break;
case G_STS:
SEND_STRING("git status\n");
layer_off(_MC);
return false;break;
case G_TIG:
SEND_STRING("tig\n");
layer_off(_MC);
return false;break;
/*
* End git layer
*/
/*
* Begin multimedia keys
*/
case A_MUTE:
register_code(KC_AUDIO_MUTE);
unregister_code(KC_AUDIO_MUTE);
layer_off(_MC);
return false;break;
case A_PLPA:
register_code(KC_MEDIA_PLAY_PAUSE);
unregister_code(KC_MEDIA_PLAY_PAUSE);
layer_off(_MC);
return false;break;
case A_VOUP:
register_code(KC_AUDIO_VOL_UP);
return false;break;
case A_VDWN:
register_code(KC_AUDIO_VOL_DOWN);
return false;break;
case A_PREV:
register_code(KC_MEDIA_PREV_TRACK);
unregister_code(KC_MEDIA_PREV_TRACK);
layer_off(_MC);
return false;break;
case A_NEXT:
register_code(KC_MEDIA_NEXT_TRACK);
unregister_code(KC_MEDIA_NEXT_TRACK);
layer_off(_MC);
return false;break;
/*
* End multimedia keys
*/
// Tap dance to get the app button mapped
case M_WAPP:
register_code(KC_APP);
unregister_code(KC_APP);
layer_off(_MC);
return false;break;
/*
* Begin multimedia keys
*/
case K_ARR:
backlight_arrows = !backlight_arrows;
if(backlight_arrows) {
gh60_poker_leds_on();
} else {
gh60_poker_leds_off();
}
layer_off(_MC);
return false;break;
case K_WASD:
backlight_gaming = !backlight_gaming;
if(backlight_gaming) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
layer_off(_MC);
return false; break;
case F_BTN:
gh60_fn_led_on();
layer_on(_FL);
return false;break;
}
/*
* End multimedia keys
*/
} else {
switch(keycode) {
/*
* Oneshots that will switch back to the default layer on KEY_UP
*/
case A_VOUP:
unregister_code(KC_AUDIO_VOL_UP);
layer_off(_MC);
return false;break;
case A_VDWN:
unregister_code(KC_AUDIO_VOL_DOWN);
layer_off(_MC);
return false;break;
case F_BTN:
layer_off(_FL);
gh60_fn_led_off();
return false;break;
}
}
return true;
};
+78
View File
@@ -0,0 +1,78 @@
/* -*- eval: (turn-on-orgtbl); -*-
* default HHKB Layout
*/
#include "hhkb.h"
#define BASE 0
#define HHKB 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE Level: Default Layer
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Backs | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Cont | A | S | D | F | G | H | J | K | L | ; | ' | Ent | | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn0 | | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|------+------+-----------------------+------+------|
| LAlt | LGUI | ******* Space ******* | RGUI | RAlt |
|------+------+-----------------------+------+------|
*/
[BASE] = KEYMAP( // default layer
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(HHKB), \
KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, KC_RGUI),
/* Layer HHKB: HHKB mode (HHKB Fn)
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| | PgU | Up | PgD | Hm | & | | | | | Psc | Up | Del | Backs | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| | Lef | Dow | Rig | En | * | | | PgU | Hom | Lef | Rig | Enter | | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| | _ | + | ( | ) | | | ~ | | PgD | End | Dow | | | | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
|------+------+----------------------+------+------+
| **** | **** | ******************** | **** | **** |
|------+------+----------------------+------+------+
*/
[HHKB] = KEYMAP(
KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_HOME, KC_AMPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_UP, KC_DEL, KC_BSPC, \
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_ASTR, KC_TRNS, KC_TRNS, KC_PGUP, KC_HOME, KC_LEFT, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_UNDS, KC_PLUS, KC_LPRN, KC_RPRN, KC_PIPE, KC_TILD, KC_TRNS, KC_PGDN, KC_END, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
+1
View File
@@ -0,0 +1 @@
#define USB_MAX_POWER_CONSUMPTION 100
+78
View File
@@ -0,0 +1,78 @@
/* -*- eval: (turn-on-orgtbl); -*-
* default HHKB Layout
*/
#include "hhkb.h"
#define BASE 0
#define HHKB 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE Level: Default Layer
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Backs | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Cont | A | S | D | F | G | H | J | K | L | ; | ' | Ent | | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | Fn0 | | |
|-------+---+---+---+---+---+---+---+---+---+---+-------+-----+-------+---|
|------+------+-----------------------+------+------|
| LAlt | LGUI | ******* Space ******* | RGUI | RAlt |
|------+------+-----------------------+------+------|
*/
[BASE] = KEYMAP( // default layer
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(HHKB), \
KC_LALT, KC_LGUI, /* */ KC_SPC, KC_RGUI, KC_RALT),
/* Layer HHKB: HHKB mode (HHKB Fn)
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Ins | Del |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| Caps | | | | | | | | Psc | Slk | Pus | Up | | Backs | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| | VoD | VoU | Mut | | | * | / | Hom | PgU | Lef | Rig | Enter | | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
| | | | | | | + | - | End | PgD | Dow | | | | |
|------+-----+-----+-----+----+----+----+----+-----+-----+-----+-----+-------+-------+-----|
|------+------+----------------------+------+------+
| **** | **** | ******************** | **** | **** |
|------+------+----------------------+------+------+
*/
[HHKB] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_BSPC, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
+13 -2
View File
@@ -18,13 +18,24 @@ Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported. USB report options are supported.
In addition you may need the AVR toolchain and `bootloadHID` for flashing: In addition you may need the AVR toolchain and `bootloadHID` ([GitHub repo](https://github.com/whiteneon/bootloadHID)) for flashing:
For macOS:
``` ```
$ brew cask install crosspack-avr $ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb $ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
``` ```
For Linux:
```
$ sudo apt install libusb-dev
$ wget https://www.obdev.at/downloads/vusb/bootloadHID.2012-12-08.tar.gz
$ tar -xzf bootloadHID.2012-12-08.tar.gz
$ cd bootloadHID.2012-12-08/commandline
$ make
$ sudo cp bootloadHID /usr/bin
```
In order to use the `./program` script, which can reboot the board into In order to use the `./program` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed: the bootloader, you'll need Python 2 with PyUSB installed:
@@ -32,7 +43,7 @@ the bootloader, you'll need Python 2 with PyUSB installed:
$ pip install pyusb $ pip install pyusb
``` ```
If you prefer, you can just build it and flash the firmware directly with If you prefer (or are having issues with a `program` flash), you can just build it (`make jj40:<keymap-name>` and flash the firmware (`.hex` file) directly with
`bootloadHID` if you boot the board while holding down `Backspace` (`Top Right Key`) to keep it `bootloadHID` if you boot the board while holding down `Backspace` (`Top Right Key`) to keep it
in the bootloader: in the bootloader:
+1 -1
View File
@@ -4,6 +4,6 @@
#include "../../config.h" #include "../../config.h"
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
#define TAPPING_TERM 300 // #define TAPPING_TERM 300
#endif #endif
+77 -58
View File
@@ -4,6 +4,7 @@
#define _QWERTY 0 #define _QWERTY 0
#define _LOWER 1 #define _LOWER 1
#define _RAISE 2 #define _RAISE 2
#define _NUMPAD 3
enum custom_keycodes { enum custom_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
@@ -15,66 +16,84 @@ void matrix_scan_user(void) {
// runs at every matrix scan. // runs at every matrix scan.
} }
enum { // enum {
TD_H_E = 0 // TD_H_E = 0
}; // };
//
qk_tap_dance_action_t tap_dance_actions[] = { // qk_tap_dance_action_t tap_dance_actions[] = {
[TD_H_E] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END) // [TD_H_E] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
}; // };
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty /* Qwerty
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " | * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right | * | | Ctrl | GUI | Alt |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QWERTY] = KEYMAP( \ [_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
TD(TD_H_E), KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ TO(_NUMPAD),KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
), ),
/* Lower /* Lower
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 | RGB | RGB | RGB | RGB |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | RGB | RGB | RGB | | | Next | Vol- | Vol+ | Play | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LOWER] = KEYMAP( \ [_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,_______, _______, _______, \ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, _______, \
BL_TOGG, BL_STEP, BL_BRTG, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ _______, RGB_SAD, RGB_SAI, RGB_HUI, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
), ),
/* Raise /* Raise
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | RGB | RGB | RGB | RGB |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | PgUp | PgDn |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | RGB | RGB | RGB | RGB | | | | Next | Vol- | Vol+ | Play | * | | Prev | Play | Next | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_RAISE] = KEYMAP( \ [_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RGB_TOG, RGB_MOD, RGB_VAD, RGB_VAI, _______, \ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______, \
RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \ _______, KC_MRWD, KC_MPLY, KC_MNXT, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
) ),
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | Esc | 7 | 8 | 9 | * | / | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | <-- | 4 | 5 | 6 | + | - | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | 1 | 2 | 3 |Enter |Enter | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Qwerty| 0 | . | . |Enter |Enter | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = KEYMAP( \
KC_ESC, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS, _______, _______, _______, _______, _______, _______, \
KC_BSPC, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PMNS, _______, _______, _______, _______, _______, _______, \
_______, KC_P1, KC_P2, KC_P3, KC_PENT, KC_PENT, _______, _______, _______, _______, _______, _______, \
TO(_QWERTY),KC_P0, KC_PDOT, KC_PDOT, KC_PENT, _______, _______, _______, _______, _______, _______ \
)
}; };
+3 -1
View File
@@ -1,2 +1,4 @@
# krusli # krusli
Default JJ40 keymap, adapted with RGB underglow support. GUI and LAlt is also swapped. JJ40 keymap based off the default Planck layout with a numpad layer and with RGB underglow controls.
GUI and LAlt is also swapped to their standard positions.
+1 -1
View File
@@ -1 +1 @@
TAP_DANCE_ENABLE = yes # TAP_DANCE_ENABLE = yes
+1 -1
View File
@@ -23,7 +23,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define MANUFACTURER You #define MANUFACTURER You
#define PRODUCT kinesis-advantage #define PRODUCT Kinesis Advantage/Contoured
#define DESCRIPTION A custom keyboard #define DESCRIPTION A custom keyboard
// Mouse // Mouse
@@ -1,10 +1,8 @@
#ifndef CONFIG_USER_H #ifndef CONFIG_USER_H
#define CONFIG_USER_H #define CONFIG_USER_H
#include "../../config.h" #include "../../config.h"
// place overrides here // place overrides here
#define TAPPING_TERM 200
#endif #endif
+203
View File
@@ -0,0 +1,203 @@
#include "kinesis.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _CX 0 // Carpalx layer
#define _QW 1 // Qwerty layer
#define _KP 2 // Keypad + Media Layer
// Macro name shortcuts
#define DVORAK M(_DV)
#define QWERTY M(_QW)
#define COLEMAK M(_CM)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
/*
Function Keys on All Layers (Keypad toggles):
,---------------------------------------------------------------.
| L0 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
`---------------------------------------------------------------'
,---------------------------------------------------------------.
| F9 | F10 | F11 | F12 | PSCR | L1 | L2 | L2 | RESET |
`---------------------------------------------------------------'
L0 Carpalx layer:
,-------------------------------------------.,-------------------------------------------.
| Del | 1 | 3 | 5 | 7 | 9 || 0 | 8 | 6 | 4 | 2 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | G | M | L | W || B | Y | U | V | ; | = |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| ESC | D | S | T | N | R || I | A | E | O | H | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | F | J || K | P | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | [ | Left | Rght | | Dn | Up | ] | \ |
`---------------------------' `---------------------------'
,----------------.,----------------.
| LCtl | LAlt || LAlt | RCtl |
,------|-------|--------||--------+-------+-------.
| | | RGUI || RGUI | | |
| BkSp | ESC |--------||--------| Enter | Space |
| | | MO(L2) || MO(L2) | | |
`-----------------------'`------------------------'
L1 QWERTY layer:
,-------------------------------------------.,-------------------------------------------.
| Del | 1 | 3 | 5 | 7 | 9 || 0 | 8 | 6 | 4 | 2 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | E | R | T || Y | U | I | O | P | = |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| ESC | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | [ | Left | Rght | | Dn | Up | ] | \ |
`---------------------------' `---------------------------'
,----------------.,----------------.
| LCtl | LAlt || LAlt | RCtl |
,------|-------|--------||--------+-------+-------.
| | | RGUI || RGUI | | |
| BkSp | ESC |--------||--------| Enter | Space |
| | | MO(L1) || MO(L2) | | |
`-----------------------'`------------------------'
L2 Keypad + Media layer:
,-------------------------------------------.,-------------------------------------------.
| | | | | | || | NmLk | KP = | KP / | KP * | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Mute | Vol- | Vol+ | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | Stop | Prev | Play | Next | Sel || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | ( | ) | KP . |KP Ent| |
`---------------------------' `----------------------------------'
,----------------.,----------------.
| | || | |
,------|-------|--------||--------+-------+-------.
| | | || | | |
| | |--------||--------|KP Entr| KP 0 |
| | | || | | |
`-----------------------'`------------------------'
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_CX] = KEYMAP(
// Left Hand
TO(_CX), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_DEL, KC_1, KC_3, KC_5, KC_7, KC_9,
KC_TAB, KC_Q, KC_G, KC_M, KC_L, KC_W,
KC_ESC, KC_D, KC_S, KC_T, KC_N, KC_R,
KC_LSFT, KC_Z, KC_X, KC_C, KC_F, KC_J,
KC_GRV, KC_LBRC, KC_LEFT, KC_RGHT,
// Left Thumb
KC_LCTL, KC_LALT,
KC_RGUI,
KC_BSPC, KC_ESC, MO(_KP),
// Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, TO(_QW), TO(_KP), TO(_KP), RESET,
KC_0, KC_8, KC_6, KC_4, KC_2, KC_MINS,
KC_B, KC_Y, KC_U, KC_V, KC_SCLN, KC_EQL,
KC_I, KC_A, KC_E, KC_O, KC_H, KC_QUOT,
KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_DOWN, KC_UP, KC_RBRC, KC_BSLS,
// Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
MO(_KP), KC_ENT, KC_SPC
),
[_QW] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, KC_Q, KC_W, KC_E, KC_R, KC_T,
_______, KC_A, KC_S, KC_D, KC_F, KC_G,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
KC_Y, KC_U, KC_I, KC_O, KC_P, _______,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
[_KP] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______,
_______, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand */
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NLCK, KC_PEQL, KC_PSLS, KC_PAST, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
KC_LPRN, KC_RPRN, KC_PDOT, KC_PENT,
// Right Thumb
_______, _______,
_______,
_______, KC_PENT, KC_P0
)
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _CX:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_CX);
}
break;
case _QW:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QW);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
@@ -0,0 +1,83 @@
# Carpalx Kinesis Keymap
## About this keymap
Carpalx layout (also known as QGMLWBY) is an optimized alternative keyboard layout.
Learn more about it at:
[http://mkweb.bcgsc.ca/carpalx/?popular_alternatives]()
The layout also includes a QWERTY layer to help with the transition.
- Scroll Lock: QWERTY layer
- Esc (Fn row): Carpalx layer
- Keypad: Keypad and Media layer
## Details mapping
Function Keys on All Layers (Keypad toggles):
,---------------------------------------------------------------.
| L0 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 |
`---------------------------------------------------------------'
,---------------------------------------------------------------.
| F9 | F10 | F11 | F12 | PSCR | L1 | L2 | L2 | RESET |
`---------------------------------------------------------------'
L0 Carpalx layer:
,-------------------------------------------.,-------------------------------------------.
| Del | 1 | 3 | 5 | 7 | 9 || 0 | 8 | 6 | 4 | 2 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | G | M | L | W || B | Y | U | V | ; | = |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| ESC | D | S | T | N | R || I | A | E | O | H | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | F | J || K | P | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | [ | Left | Rght | | Dn | Up | ] | \ |
`---------------------------' `---------------------------'
,----------------.,----------------.
| LCtl | LAlt || LAlt | RCtl |
,------|-------|--------||--------+-------+-------.
| | | RGUI || RGUI | | |
| BkSp | ESC |--------||--------| Enter | Space |
| | | MO(L2) || MO(L2) | | |
`-----------------------'`------------------------'
L1 QWERTY layer:
,-------------------------------------------.,-------------------------------------------.
| Del | 1 | 3 | 5 | 7 | 9 || 0 | 8 | 6 | 4 | 2 | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Tab | Q | W | E | R | T || Y | U | I | O | P | = |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| ESC | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | [ | Left | Rght | | Dn | Up | ] | \ |
`---------------------------' `---------------------------'
,----------------.,----------------.
| LCtl | LAlt || LAlt | RCtl |
,------|-------|--------||--------+-------+-------.
| | | RGUI || RGUI | | |
| BkSp | ESC |--------||--------| Enter | Space |
| | | MO(L1) || MO(L2) | | |
`-----------------------'`------------------------'
L2 Keypad + Media layer:
,-------------------------------------------.,-------------------------------------------.
| | | | | | || | NmLk | KP = | KP / | KP * | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Mute | Vol- | Vol+ | || | KP 7 | KP 8 | KP 9 | KP - | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | Stop | Prev | Play | Next | Sel || | KP 4 | KP 5 | KP 6 | KP + | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| | | | | | ( | ) | KP . |KP Ent| |
`---------------------------' `----------------------------------'
,----------------.,----------------.
| | || | |
,------|-------|--------||--------+-------+-------.
| | | || | | |
| | |--------||--------|KP Entr| KP 0 |
| | | || | | |
`-----------------------'`------------------------'
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,12 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_TERM 175
#endif
@@ -0,0 +1,681 @@
#include "kinesis.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
enum kinesis_layers {
_CMODDH, // Colemak Mod-DH Matrix (default layer)
_QWERTY, // Qwerty
_COLEMAK, // Colemak
_NUMBERS, // Numbers & Symbols
_NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST)
_FUNCTION, // Function
_FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows)
_NUMPAD, // Numpad
_CMODDHGM, // Colemak Mod-DH Matrix gaming/vanilla (no dual-role keys with layer access)
_QWERTYGM, // QWERTY gaming/vanilla (no dual-role keys with layer access)
_ADJUST // Adjust layer
};
enum kinesis_keycodes {
CMODDH = SAFE_RANGE,
QWERTY,
COLEMAK,
CMODDHGM,
QWERTYGM,
SPCFN = LT(_FUNCTION, KC_SPC),
BSPCFN = LT(_FUNCTION2, KC_BSPC),
ENTNS = LT(_NUMBERS, KC_ENT),
DELNS = LT(_NUMBERS2, KC_DEL),
CTLESC = CTL_T(KC_ESC),
NKROTG = MAGIC_TOGGLE_NKRO
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Tap Dance Declarations
enum {
ADJ = 0,
LBCB,
RBCB,
EQPL,
PLEQ,
MNUN,
SLAS,
GVTL,
PPLEQ,
PMNUN,
PSLPAS
};
void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
layer_on(_ADJUST);
set_oneshot_layer(_ADJUST, ONESHOT_START);
}
}
void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
layer_off(_ADJUST);
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[ADJ] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_LAYER_finished, dance_LAYER_reset), // Double-tap to activate Adjust layer via oneshot layer
[LBCB] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, KC_LCBR), // Left bracket on a single-tap, left brace on a double-tap
[RBCB] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, KC_RCBR), // Right bracket on a single-tap, right brace on a double-tap
[EQPL] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_PLUS), // Plus sign on a single-tap, equal sign on a double-tap
[PLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQL), // Equal sign on a single-tap, plus sign on a double-tap
[MNUN] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_UNDS), // Minus sign on a single-tap, underscore on a double-tap
[SLAS] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_ASTR), // Slash in a single-tap, asterisk in a double-tap
[GVTL] = ACTION_TAP_DANCE_DOUBLE(KC_GRV, KC_TILD), // Grave on a single-tap, tilde on a double-tap
[PPLEQ] = ACTION_TAP_DANCE_DOUBLE(KC_PPLS, KC_EQL), // Numpad plus sign on a single-tap, equal sign on a double-tap
[PMNUN] = ACTION_TAP_DANCE_DOUBLE(KC_PMNS, KC_UNDS), // Numpad minus sign on a single-tap, underscore on a double-tap
[PSLPAS] = ACTION_TAP_DANCE_DOUBLE(KC_PSLS, KC_PAST) // Numpad slash on a single-tap, numpad asterisk on a double-tap
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak Mod-DH Matrix
* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl| Hyper | | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
* | / | / |-------| |-------| / | / |
* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
* `-----------------------' `-----------------------'
*/
[_CMODDH] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
CTLESC, KC_A, KC_R, KC_S, KC_T, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
ALT_T(KC_APP),
SPCFN, ENTNS, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_TAB, DELNS, BSPCFN
),
/* QWERTY
* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl| Hyper | | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
* | / | / |-------| |-------| / | / |
* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
* `-----------------------' `-----------------------'
*/
[_QWERTY] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
ALT_T(KC_APP),
SPCFN, ENTNS, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_TAB, DELNS, BSPCFN
),
/* Colemak
* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl| Hyper | | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | Space | Enter |App/Alt| | RGUI | Delete| Bspc |
* | / | / |-------| |-------| / | / |
* | Fn | Number| Bspc | | Tab |Number2| Fn2 |
* `-----------------------' `-----------------------'
*/
[_COLEMAK] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, ALL_T(KC_NO),
ALT_T(KC_APP),
SPCFN, ENTNS, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_TAB, DELNS, BSPCFN
),
/* Number/symbol layer
* (Multiple characters: single-tap for first, double-tap for second)
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ( | ) | [ { | ] } | | | | | |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
*/
[_NUMBERS] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
[_NUMBERS2] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_6, KC_7, KC_8, KC_9, KC_0,
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
_______, _______, KC_DOT, TD(SLAS), TD(MNUN), TD(PLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
TD(GVTL), TD(LBCB), TD(RBCB), _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
/* Function layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | Up | | | | | | Up |Ctrl+Y| | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | Prev | Play | Next | Stop |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | |C+A+Tab| | |
* `-----------------------' `-----------------------'
*/
[_FUNCTION] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
_______, _______,
_______,
LCA(KC_TAB), _______, _______
),
[_FUNCTION2] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, _______,
_______, LCTL(KC_A), KC_LEFT, KC_DOWN, KC_RGHT, LCA(KC_TAB),
_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), KC_BSPC,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, KC_UP, LCTL(KC_Y), _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, KC_HOME, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______,
KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
// Right Thumb
_______, _______,
_______,
LCA(KC_TAB), _______, _______
),
/* Numpad layer
* (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
*/
[_NUMPAD] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_NLCK, _______, _______, _______, _______,
_______, KC_P6, KC_P7, KC_P8, KC_P9, KC_P0,
_______, KC_P1, KC_P2, KC_P3, KC_P4, KC_P5,
_______, _______, KC_PDOT, TD(PSLPAS), TD(PMNUN), TD(PPLEQ),
KC_LPRN, KC_RPRN, TD(LBCB), TD(RBCB),
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_TAB, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_EQL, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
KC_P0, KC_COMM, KC_PDOT, KC_PENT,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
/* Colemak Mod-DH Matrix gaming/vanilla
* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | | | LAlt | | RGUI | | |
* | Space | Enter |-------| |-------| Delete| Bspc |
* | | | Bspc | | Tab | | |
* `-----------------------' `-----------------------'
*/
[_CMODDHGM] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B,
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, TD(ADJ),
KC_LALT,
KC_SPC, KC_ENT, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_TAB, KC_DEL, KC_BSPC
),
/* QWERTY gaming/vanilla
* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | Ins | ` | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
* ,-------|-------|-------| |-------+-------+-------.
* | | | LAlt | | RGUI | | |
* | Space | Enter |-------| |-------| Delete| Bspc |
* | | | Bspc | | Tab | | |
* `-----------------------' `-----------------------'
*/
[_QWERTYGM] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_INS, KC_GRV, KC_LBRC, KC_RBRC,
//Left Thumb
CTLESC, TD(ADJ),
KC_LALT,
KC_SPC, KC_ENT, KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_TAB, KC_DEL, KC_BSPC
),
/* Adjust layer
* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers)
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | |NKROTG| | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
* ,---------------. ,---------------.
* | | | | | |
* ,-------|-------|-------| |-------+-------+-------.
* | | | | | | | |
* | | |-------| |-------| | |
* | | | | | | | |
* `-----------------------' `-----------------------'
*/
[_ADJUST] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, CMODDH, QWERTY, COLEMAK, CMODDHGM, QWERTYGM,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
TG(_NUMPAD), _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______,
_______, NKROTG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case CMODDH:
if (record->event.pressed) {
persistent_default_layer_set(1UL << _CMODDH);
layer_off ( _QWERTY);
layer_off ( _COLEMAK);
layer_off ( _NUMBERS);
layer_off ( _NUMBERS2);
layer_off ( _FUNCTION);
layer_off ( _FUNCTION2);
layer_off ( _NUMPAD);
layer_off ( _CMODDHGM);
layer_off ( _QWERTYGM);
layer_off ( _ADJUST);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL << _QWERTY);
layer_off ( _CMODDH);
layer_off ( _COLEMAK);
layer_off ( _NUMBERS);
layer_off ( _NUMBERS2);
layer_off ( _FUNCTION);
layer_off ( _FUNCTION2);
layer_off ( _NUMPAD);
layer_off ( _CMODDHGM);
layer_off ( _QWERTYGM);
layer_off ( _ADJUST);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL << _COLEMAK);
layer_off ( _CMODDH);
layer_off ( _QWERTY);
layer_off ( _NUMBERS);
layer_off ( _NUMBERS2);
layer_off ( _FUNCTION);
layer_off ( _FUNCTION2);
layer_off ( _NUMPAD);
layer_off ( _CMODDHGM);
layer_off ( _QWERTYGM);
layer_off ( _ADJUST);
}
return false;
break;
case CMODDHGM:
if (record->event.pressed) {
default_layer_set(1UL << _CMODDHGM);
layer_off ( _CMODDH);
layer_off ( _QWERTY);
layer_off ( _COLEMAK);
layer_off ( _NUMBERS);
layer_off ( _NUMBERS2);
layer_off ( _FUNCTION);
layer_off ( _FUNCTION2);
layer_off ( _NUMPAD);
layer_off ( _QWERTYGM);
layer_off ( _ADJUST);
}
return false;
break;
case QWERTYGM:
if (record->event.pressed) {
default_layer_set(1UL << _QWERTYGM);
layer_off ( _CMODDH);
layer_off ( _QWERTY);
layer_off ( _COLEMAK);
layer_off ( _NUMBERS);
layer_off ( _NUMBERS2);
layer_off ( _FUNCTION);
layer_off ( _FUNCTION2);
layer_off ( _NUMPAD);
layer_off ( _CMODDHGM);
layer_off ( _ADJUST);
}
return false;
break;
case ENTNS:
if (record->event.pressed) {
layer_on(_NUMBERS);
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
} else {
layer_off(_NUMBERS);
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
}
break;
case DELNS:
if (record->event.pressed) {
layer_on(_NUMBERS2);
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
} else {
layer_off(_NUMBERS2);
update_tri_layer(_NUMBERS, _NUMBERS2, _ADJUST);
}
break;
}
return true;
}
@@ -0,0 +1,249 @@
# insertsnideremarks' Kinesis Keymap
These layouts are derived from what I was using on my Kinesis Contoured keyboards with Hasu's TMK converters. With the move to QMK via Stapelberg replacement controller, I've cleaned up the layouts a bit while adding more functions and layers.
There are minor changes in the base keywell layout of non-alpha keys (e.g., CapsLock is ESC/Ctl, arrow clusters on one side), while the thumb clusters deviate more from the default layout.
Changes to the thumb clusters include:
* The navigations keys moved to function layers.
* The function of 2u keys have been reversed - I've always used space with my left thumb, and I find it more helpful to have access to Space and Enter while using my mouse/trackball.
* Backspace have been duplicated on both clusters.
* The 2u keys serve dual function as momentary layer switchers.
I've largely left the function keys untouched, with the intension of not using them. They are neither easy to use nor reach due to their locations and size, and, prior to Advantage2, particularly terrible rubber domes were used for them. They have since updated the keys with Cherry ML switches on Advantage2, but did not resolve the issues of size or location. Additionally, leaving the function keys unused here makes it easier for me to adapt the keymaps to my other keyboards, most of which do not have physical function keys.
I use Colemak Mod-DH Matrix as my default layout. There QWERTY and Colemak layouts as well.
Additionally, I've added gaming/vanilla version of Colemak Mod-DH Matrix and QWERTY layouts. These layouts have no access to the Function or Numbers layers, thus no dual-role keys with layer access, and are mainly used for gaming.
Persistent default layer has been enabled for Colemak Mod-DH Matrix, QWERTY, and Colemak. The gaming/vanilla Colemak Mod-DH Matrix and QWERTY can be set as default layer, but will not be persistent.
## Future plans
* Add status LEDs to the Stapelberg PCB (usually used for Caps Lock, Num Lock, and Scroll Lock). May configure it as layer indicator.
* Add a speaker now that QMK supports additional pins for audio use.
* Utilize the leftover spots on the key matrix, as well as unused pins on Teensy to run macropad and/or foot pedals.
### Colemak Mod-DH Matrix
(Default layer, keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift|
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl| Hyper | | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
`-----------------------' `-----------------------'
### QWERTY
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift|
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl| Hyper | | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
`-----------------------' `-----------------------'
### Colemak
(Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
|SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift|
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl| Hyper | | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| Space | Enter |App/Alt| | RGUI | Delete| Bspc |
| / | / |-------| |-------| / | / |
| Fn | Number| Bspc | | Tab |Number2| Fn2 |
`-----------------------' `-----------------------'
### Numbers & Symbols layer
(Multiple characters: single-tap for first, double-tap for second)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| ( | ) | [ { | ] } | | | | | |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
### Function layer
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | Up | | | | | | Up |Ctrl+Y| | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+A| Left | Down | Right| | | PgUp | Right| Down | Left | Home | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| | | PgDn | Mute | Vol- | Vol+ | End | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | Prev | Play | Next | Stop |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | |C+A+Tab| | |
`-----------------------' `-----------------------'
### Numpad layer
(Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent|
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
### Colemak Mod-DH Matrix gaming/vanilla
(No access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Ctrl | A | R | S | T | G | | M | N | E | I | O | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Shift | Z | X | C | D | V | | K | H | , | . | / | Shift |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| | | LAlt | | RGUI | | |
| Space | Enter |-------| |-------| Delete| Bspc |
| | | Bspc | | Tab | | |
`-----------------------' `-----------------------'
### QWERTY gaming/vanilla
(No access to Function or Numbers layers; mainly used for gaming; double-tap TD(ADJ) for one shot access to Adjust layer)
,-----------------------------------------------------------------------------------------------------------.
| ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst|
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,-------------------------------------------.
| = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| Ins | ` | [ | ] | | Left | Down | Up | Right|
`---------------------------' `---------------------------'
,---------------. ,---------------.
|Esc/Ctl|TD(ADJ)| | RAlt | RCtl |
,-------|-------|-------| |-------+-------+-------.
| | | LAlt | | RGUI | | |
| Space | Enter |-------| |-------| Delete| Bspc |
| | | Bspc | | Tab | | |
`-----------------------' `-----------------------'
### Adjust layer
(Press Enter/Number + Delete/Number2 together under non-gaming/vanilla layers; Numpad is a toggle)
,-----------------------------------------------------------------------------------------------------------.
| | | | | | | | | | | | | | | | | | |
`-----------------------------------------------------------------------------------------------------------'
,-------------------------------------------. ,------------------------------------------
| |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | NKRO | | | | |
|--------+------+------+------+------+------| |------+------+------+------+------+--------|
| | | | | | | | | | | | | |
`--------+------+------+------+------+------' `------+------+------+------+------+--------'
| | | | | | | | | |
`---------------------------' `---------------------------'
,---------------. ,---------------.
| | | | | |
,-------|-------|-------| |-------+-------+-------.
| | | | | | | |
| | |-------| |-------| | |
| | | | | | | |
`-----------------------' `-----------------------'
@@ -2,11 +2,13 @@
# change to "no" to disable the options, or define them in the Makefile in # change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically # the appropriate keymap folder that will get included automatically
# #
DEFAULT_FOLDER = kinesis/stapelberg
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400) CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
@@ -16,7 +18,6 @@ BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Enable Tap Dancing function TAP_DANCE_ENABLE = yes # Enable Tap Dancing function
KEY_LOCK_ENABLE = yes # Enable key lock
ifndef QUANTUM_DIR ifndef QUANTUM_DIR
include ../../../../Makefile include ../../../../Makefile
-433
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@@ -1,433 +0,0 @@
#include "kinesis.h"
#include "action_layer.h"
#include "eeconfig.h"
#define _QW 0 // Base QWERTY
#define _CM 1 // Colemak
#define _QG 2 // QWERTY gaming
#define _NS 3 // Number/Symbol
#define _NP 4 // Numpad
#define _LY 5 // Layer switcher
#define _FN 6 // Function
#define _FN2 7 // Function 2 (identical as _FN; used to deal with minor key interaction issue)
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Tap Dance Declarations
enum {
LPN_LBC,
RPN_RBC
};
qk_tap_dance_action_t tap_dance_actions[] = {
[LPN_LBC] = ACTION_TAP_DANCE_DOUBLE(KC_LPRN, KC_LBRC),
[RPN_RBC] = ACTION_TAP_DANCE_DOUBLE(KC_RPRN, KC_RBRC)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* (Keys separated by /: tap for first, hold for second)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ` | | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,--------------. ,--------------.
* | LCtl | LAlt | | RAlt | RCtl |
* ,------|-------|------| |------+-------+------.
* | Space| Enter | App | | RGUI | Delete| Bspc |
* | / | / |------| |------| / | / |
* | Fn | Number| Bspc | | Enter| Number| Fn2 |
* `---------------------' `---------------------'
*/
[_QW] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
//Left Thumb
KC_LCTL, KC_LALT,
KC_APP,
LT(_FN, KC_SPC), LT(_NS, KC_ENT), KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_ENT, LT(_NS, KC_DEL), LT(_FN2, KC_BSPC)
),
/* Colemak
* (Keys separated by /: tap for first, hold for second)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Esc | A | R | S | T | D | | H | N | E | I | O | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ` | | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,--------------. ,--------------.
* | LCtl | LAlt | | RAlt | RCtl |
* ,------|-------|------| |------+-------+------.
* | Space| Enter | App | | RGUI | Delete| Bspc |
* | / | / |------| |------| / | / |
* | Fn | Number| Bspc | | Enter| Number| Fn2 |
* `---------------------' `---------------------'
*/
[_CM] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
//Left Thumb
KC_LCTL, KC_LALT,
KC_APP,
LT(_FN, KC_SPC), LT(_NS, KC_ENT), KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_ENT, LT(_NS, KC_DEL), LT(_FN2, KC_BSPC)
),
/* QWERTY Gaming
* (Keys separated by /: tap for first, hold for second; no access to Fn layer)
* ,-----------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Layer|
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | ` | | [ | ] | | Left | Down | Up | Right|
* `---------------------------' `---------------------------'
* ,--------------. ,--------------.
* | LCtl | LAlt | | RAlt | RCtl |
* ,------|-------|------| |------+-------+------.
* | | Enter | | | RGUI | Delete| |
* | Space| / |------| |------| / | Bspc |
* | | Number| Bspc | | Enter| Number| |
* `---------------------' `---------------------'
*/
[_QG] = KEYMAP(
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
KC_GRV, XXXXXXX, KC_LBRC, KC_RBRC,
//Left Thumb
KC_LCTL, KC_LALT,
XXXXXXX,
KC_SPC, LT(_NS, KC_ENT), KC_BSPC,
//Right Hand
KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NP), MO(_LY),
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT,
//Right Thumb
KC_RALT, KC_RCTL,
KC_RGUI,
KC_ENT, LT(_NS, KC_DEL), KC_BSPC
),
/* Number/symbol layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | ! | @ | # | $ | % | | ^ | & | * | ` | ~ | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | = | { | [ | ( | + | | _ | ) | ] | } | - | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_NS] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,
_______, KC_1, KC_2, KC_3, KC_4, KC_5,
_______, KC_EQL, KC_LCBR, KC_LBRC, KC_LPRN, KC_PLUS,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_CIRC, KC_AMPR, KC_ASTR, KC_GRV, KC_TILD, _______,
KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_UNDS, KC_RPRN, KC_RBRC, KC_RCBR, KC_MINS, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
/* Numpad layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | | | | | | | | NumLk| Tab | KP / | kP *| KP - | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | Up | | | | | KP 7 | KP 8 | KP 9 | KP + | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | Left | Down | Right| | | | KP 4 | KP 5 | KP 6 | KP = | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | KP 1 | KP 2 | KP 3 |KP Ent| |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | INS | | | | | KP , | KP . |KP Ent|
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | KP 0 |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_NP] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_UP, _______, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______,
_______, KC_INS, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_NLCK, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS, _______,
_______, KC_P7, KC_P8, KC_P9, KC_PPLS, _______,
_______, KC_P4, KC_P5, KC_P6, KC_PEQL, _______,
_______, KC_P1, KC_P2, KC_P3, KC_PENT, _______,
_______, KC_PCMM, KC_PDOT, KC_PENT,
// Right Thumb
_______, _______,
_______,
_______, _______, KC_P0
),
/* Layer switch layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | |QWERTY|Colemk|QW GM | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | | | | | | | | | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | | | | | | | | |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_LY] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, DF(_QW), DF(_CM), DF(_QG), _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
/* Function layer
* ,-----------------------------------------------------------------------------------------------------------.
* | | | | | | | | | |RESET| | | | | | | | |
* `-----------------------------------------------------------------------------------------------------------'
* ,-------------------------------------------. ,-------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | | Up | |Alt+Tb| | | Home | Up | End | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | Left | Down | Right| | | PgUp | Right| Down | Left | | |
* |--------+------+------+------+------+------| |------+------+------+------+------+--------|
* | | | Prev | Play | Next | Stop | | PgDn | Mute | Vol- | Vol+ | | |
* `--------+------+------+------+------+------' `------+------+------+------+------+--------'
* | | INS | | | | | | | |
* `---------------------------' `---------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_FN] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, LALT(KC_TAB),
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, KC_INS, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
RESET, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_HOME, KC_UP, KC_END, _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
),
[_FN2] = KEYMAP(
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, _______, _______, KC_UP, _______, LALT(KC_TAB),
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP,
_______, KC_INS, _______, _______,
// Left Thumb
_______, _______,
_______,
_______, _______, _______,
// Right Hand
RESET, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_HOME, KC_UP, KC_END, _______, _______,
KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
_______, _______, _______, _______,
// Right Thumb
_______, _______,
_______,
_______, _______, _______
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}
-14
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@@ -1,14 +0,0 @@
# Salty's Kinesis Keymap
These layouts are derived from what I was using on my Kinesis Contoured keyboards through TMK converters. With the move to QMK through Stapelberg replacement controller, I've cleaned up the layouts a bit while adding number/symbol layer.
There are only minor changes in the base keywell layout (e.g., CapsLock is ESC, arrow clusters on one side), while the thumb clusters deviate more from the default layout.
Changes to the thumb clusters include:
* The navigations keys moved to Fn layers.
* The function of 2u keys have been reversed - I've always used space with my left thumb, and I find it more helpful to have access to Space and Enter while using my mouse/trackball.
* Enter and Backspace have been duplicated on both clusters.
* The 2u keys serve dual function as momentary layer switchers.
I'm frequently fiddle around with the layouts as I find certain things I want to try out.
+2 -2
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@@ -1,10 +1,10 @@
# Firmware for the Kinesis advantage keyboard # Firmware for the Kinesis Advantage/Contoured keyboard
There are at least two different ways to replace the controller in this keyboard. There are at least two different ways to replace the controller in this keyboard.
The Stapelberg folder contains the docs and configuration for using the custom controller created by Michael Stapelberg. The Stapelberg folder contains the docs and configuration for using the custom controller created by Michael Stapelberg.
The alvicstep folder contains docs and configuration for directly wiring a Teensy2++ to the existing controller board. This follows the pinouts described in https://github.com/alvicstep/tmk_keyboard, which is where the name comes from. The alvicstep folder contains docs and configuration for directly wiring a Teensy2++ to the existing controller board. This follows the pinouts described in https://github.com/alvicstep/tmk_keyboard, which is where the name comes from.
## Keymaps ## Keymaps
Both hardware solutions should work with the same keymaps Both hardware solutions should work with the same keymaps
+2 -3
View File
@@ -44,11 +44,10 @@ The exterior cables can be seen here.
### Default ### Default
To build with the default keymap, run `make default` while in the To build with the default keymap, run `make kinesis/stapelberg` while in the QMK directory.
`kinesis_stapelberg` working directory.
### Dvorak ### Dvorak
This keymap contains a dvorak implementation as well as media and symbol layers. This keymap contains a dvorak implementation as well as media and symbol layers.
Run `make dvorak` while in the `kinesis_stapelberg` working directory. Run `make kinesis/stapelberg:dvorak` while in the QMK directory.
+7 -7
View File
@@ -58,13 +58,13 @@ PD4 k4x Row: 4 R F V -- -- DEL
PD5 k5x Row: 5 T G B RT LAL LCT PD5 k5x Row: 5 T G B RT LAL LCT
PD6 k6x Row: 6 Y H N UP SPC PGD PD6 k6x Row: 6 Y H N UP SPC PGD
PD7 k7x Row: 7 U J M -- RET -- PD7 k7x Row: 7 U J M -- RET --
PB0 k8x Row: 8 I K COM DWN RCT PGU PC0 k8x Row: 8 I K COM DWN RCT PGU
PB1 k9x Row: 9 O L PER LBR -- RAL PC1 k9x Row: 9 O L PER LBR -- RAL
PB2 kAx Row: 0 P SEM SLA RBR -- -- PC2 kAx Row: 0 P SEM SLA RBR -- --
PB3 kBx Row: MIN BSL APO RSH X1 -- -- PC3 kBx Row: MIN BSL APO RSH X1 -- --
PB4 kCx Row: ESC F3 F6 F9 F12 PAU -- PC4 kCx Row: ESC F3 F6 F9 F12 PAU --
PB5 kDx Row: F1 F4 F7 F10 PRT PRG -- PC5 kDx Row: F1 F4 F7 F10 PRT PRG --
PB6 kEx Row: F2 F5 F8 F11 SLK KEY -- PC6 kEx Row: F2 F5 F8 F11 SLK KEY --
*/ */
+75
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@@ -0,0 +1,75 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x1337
#define PRODUCT_ID 0x6007
#define MANUFACTURER Maple Computing
#define PRODUCT Launch Pad
#define DESCRIPTION An all-in-on macropad
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 2
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev1
#include "rev1/config.h"
#endif
#endif
@@ -0,0 +1,66 @@
// Below layout is based upon /u/That-Canadian's planck layout
#include "launchpad.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _FUNC 15
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------.
* | 1 | 2 |
* |------+------|
* | 3 | 4 |
* |------+------|
* | 5 | 6 |
* |------+------|
* | FUNC | 8 |
* `-------------'
*/
[_QWERTY] = LAYOUT( \
KC_1, KC_2, \
KC_3, KC_4, \
KC_5, KC_6, \
MO(_FUNC), KC_8 \
),
/* Function
* ,-------------.
* | Q |CALDEL|
* |------+------|
* | A |TSKMGR|
* |------+------|
* | Z | X |
* |------+------|
* | | C |
* `-------------'
*/
[_FUNC] = LAYOUT( \
KC_Q, CALTDEL, \
KC_A, TSKMGR, \
KC_Z, KC_X, \
_______, KC_C \
)
};
void matrix_init_user(void) {
}
@@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+1
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@@ -0,0 +1 @@
#include "launchpad.h"
+11
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@@ -0,0 +1,11 @@
#ifndef LAUNCHPAD_H
#define LAUNCHPAD_H
#ifdef KEYBOARD_launchpad_rev1
#include "rev1.h"
#endif
#include "quantum.h"
#endif
+32
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@@ -0,0 +1,32 @@
Launch Pad
===
![Launch Pad](https://i.imgur.com/WVTe0Ku.png)
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
A budget-minded, 4-8 key macro-pad with built in legs, plate & case.
Supports MX & Alps switches. 2x 1u or 1x 2u supported for each row.
Supports 2u PCB-Mount stabilizers.
Runs off of 1x Pro Micro & 8x diodes (1n4148).
Optional "Reset" switch can be used on the PCB.
A fantastic project for beginners to learn to solder, veteran's of the hobby who want to add an easy macro-pad to their collection, and everyone in between.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Make example for this keyboard (after setting up your build environment):
make launchpad/rev1:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Due to PCB tolerance issues outside of our control, the snap-apart legs included on the PCB may need extra padding to prevent a small amount of wobbling once placed properly. We have included small, clear, and semi-permanent "glue dots" in each order (PCB Only -and- Full Kit) to help with this. You may also use plastic wrap, tape, Elmer's glue, hot glue, rubber cement, etc. We advise against using anything more "permanent" in case you wish to make changes to your Launch Pad in the future. It is also best to attach legs after all of your soldering and building is finished, to get the most accurate feel for your Launch Pad.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
+32
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@@ -0,0 +1,32 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include "../config.h"
#define DEVICE_VER 0x0001
/* Let's Macro V2 pin-out */
#define MATRIX_ROW_PINS { C6, B1, B3, D7 }
#define MATRIX_COL_PINS { D2, F7 }
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#endif
+14
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@@ -0,0 +1,14 @@
#include "launchpad.h"
void matrix_init_kb(void) {
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
// Undo init of RX LED, we use that port currently
//DDRB &= ~(1<<0);
matrix_init_user();
};
+24
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@@ -0,0 +1,24 @@
#ifndef REV1_H
#define REV1_H
#include "../launchpad.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
//void promicro_bootloader_jmp(bool program);
#define LAYOUT( \
K00, K01, \
K10, K11, \
K20, K21, \
K30, K31 \
) \
{ \
{ K00, K01 }, \
{ K10, K11 }, \
{ K20, K21 }, \
{ K30, K31 } \
}
#endif
+3
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@@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
AUDIO_ENABLE = no
+67
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@@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
DEFAULT_FOLDER = launchpad/rev1
@@ -29,23 +29,22 @@ enum custom_keycodes {
#define XXXXXXX KC_NO #define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty /* Qwerty
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' | * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |Adjust|Lower |Space |Space |Raise | Left | Down | Up |Right | * |Adjust| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QWERTY] = LAYOUT( \ [_QWERTY] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_LCTRL,KC_LGUI, KC_LALT, ADJUST, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
), ),
/* Colemak /* Colemak
@@ -0,0 +1,239 @@
#include "lets_split.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _NUMPAD 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
NUMPAD
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Numpad| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
NUMPAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | Home | End | PgUp | PgDn |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, KC_END, KC_PGUP, KC_PGDN, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | Esc | 7 | 8 | 9 | * | / | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | <-- | 4 | 5 | 6 | + | - | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | 1 | 2 | 3 |Enter |Enter | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Qwerty| 0 | . | . |Enter |Enter | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = KEYMAP( \
KC_ESC, KC_P7, KC_P8, KC_P9, KC_PAST, KC_PSLS, _______, _______, _______, _______, _______, _______, \
KC_BSPC, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_PMNS, _______, _______, _______, _______, _______, _______, \
_______, KC_P1, KC_P2, KC_P3, KC_PENT, KC_PENT, _______, _______, _______, _______, _______, _______, \
QWERTY, KC_P0, KC_PDOT, KC_PDOT, KC_PENT, KC_PENT, _______, _______, _______, _______, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case NUMPAD:
if (record->event.pressed)
persistent_default_layer_set(1UL<<_NUMPAD);
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,2 @@
# krusli
Let's Split keymap based off the default Planck layout with a numpad layer.
+1 -1
View File
@@ -11,6 +11,6 @@ Hardware Availability: [KBDFans](https://kbdfans.myshopify.com/products/niu-mini
Make example for this keyboard (after setting up your build environment): Make example for this keyboard (after setting up your build environment):
make niu_mini:default make niu_mini:default:avrdude
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information. See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
+3
View File
@@ -4,6 +4,9 @@
#ifdef KEYBOARD_nyquist_rev1 #ifdef KEYBOARD_nyquist_rev1
#include "rev1.h" #include "rev1.h"
#endif #endif
#ifdef KEYBOARD_nyquist_rev2
#include "rev2.h"
#endif
#include "quantum.h" #include "quantum.h"
+2 -2
View File
@@ -1,5 +1,5 @@
/* /*
Copyright 2017 Danny Nguyen <danny@hexwire.com> Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by it under the terms of the GNU General Public License as published by
@@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_CONFIG_H #include QMK_KEYBOARD_CONFIG_H
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB #define VENDOR_ID 0xCB10
#define PRODUCT_ID 0x1156 #define PRODUCT_ID 0x1156
#define DEVICE_VER 0x0100 #define DEVICE_VER 0x0100
#define MANUFACTURER Keebio #define MANUFACTURER Keebio
+86
View File
@@ -0,0 +1,86 @@
/*
Copyright 2017 Danny Nguyen <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV2_CONFIG_H
#define REV2_CONFIG_H
#include QMK_KEYBOARD_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCB10
#define PRODUCT_ID 0x1156
#define DEVICE_VER 0x0200
#define MANUFACTURER Keebio
#define PRODUCT The Nyquist Keyboard
#define DESCRIPTION Split 60 percent ortholinear keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { D2, F5, F6, F7, B1, B3 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 16 // Number of LEDs
/* Backlight LEDs */
#define BACKLIGHT_PIN B6
#define BACKLIGHT_LEVELS 7
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
+21
View File
@@ -0,0 +1,21 @@
#include "rev2.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
+68
View File
@@ -0,0 +1,68 @@
#ifndef REV2_H
#define REV2_H
#include "nyquist.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 }, \
{ R45, R44, R43, R42, R41, R40 } \
}
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45 } \
}
#endif
#define LAYOUT_ortho_5x12 LAYOUT
#endif
+1
View File
@@ -0,0 +1 @@
BACKLIGHT_ENABLE = yes
-1
View File
@@ -64,7 +64,6 @@ AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SUBPROJECT_rev1 = yes
USE_I2C = yes USE_I2C = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+60
View File
@@ -0,0 +1,60 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER blindassassin111
#define PRODUCT Omnikey Blackheart PCB
#define DESCRIPTION Teensy++ Board for Omnikey keyboards
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 23
/* key matrix pins */
#define MATRIX_ROW_PINS { B7, D0, D1, D2, D3, D4 }
#define MATRIX_COL_PINS { C2, C3, C4, C7, C1, C0, E1, E0, D7, F7, F6, F5, F4, F3, F2, F1, F0, E6, E7, B0, B1, B2, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 0
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* force n-key rollover*/
#define FORCE_NKRO
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 0
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif
@@ -0,0 +1,48 @@
#include "omnikey_blackheart.h"
// Fillers to make layering more clear
#define ______ KC_TRNS
#define XXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_F11 , KC_F12 , KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PSCR , KC_SLCK , KC_PAUS ,
KC_F1 , KC_F2 , KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC , KC_INS , KC_HOME , KC_PGUP , KC_NLCK , KC_PSLS, KC_PAST, KC_PMNS,
KC_F3 , KC_F4 , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS , KC_DEL , KC_END , KC_PGDN , KC_P7 , KC_P8 , KC_P9 , KC_PPLS,
KC_F5 , KC_F6 , KC_CAPS , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT , XXXXXX , XXXXXX , XXXXXX , KC_P4 , KC_P5 , KC_P6 , KC_EQL,
KC_F7 , KC_F8 , KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT , MO(1) , XXXXXX , KC_UP , XXXXXX , KC_P1 , KC_P2 , KC_P3 , KC_PENT,
KC_F9 , KC_F10 , KC_LCTL , KC_LGUI , KC_LALT , XXXXXX , KC_SPC , KC_RALT , KC_RGUI , KC_RCTL , XXXXXX , KC_LEFT , KC_DOWN , KC_RIGHT, KC_P0 , KC_PDOT
),
[1] = KEYMAP(\
KC_F11 , KC_F12 , KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PSCR , KC_SLCK , KC_PAUS ,
KC_F1 , KC_F2 , RESET , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS , KC_EQL , KC_BSPC , KC_INS , KC_HOME , KC_PGUP , KC_NLCK , KC_PSLS, KC_PAST, KC_PMNS,
KC_F3 , KC_F4 , KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC , KC_RBRC , KC_BSLS , KC_DEL , KC_END , KC_PGDN , KC_P7 , KC_P8 , KC_P9 , KC_PPLS,
KC_F5 , KC_F6 , KC_CAPS , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT , KC_ENT , XXXXXX , XXXXXX , XXXXXX , KC_P4 , KC_P5 , KC_P6 , KC_EQL,
KC_F7 , KC_F8 , KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT , ______ , XXXXXX , KC_UP , XXXXXX , KC_P1 , KC_P2 , KC_P3 , KC_PENT,
KC_F9 , KC_F10 , KC_LCTL , KC_LGUI , KC_LALT , XXXXXX , KC_SPC , KC_RALT , KC_RGUI , KC_RCTL , XXXXXX , KC_LEFT , KC_DOWN , KC_RIGHT, KC_P0 , KC_PDOT
),
};
void led_set_kb(uint8_t usb_led) {
DDRB |= (1 << 4) | (1 << 5) | (1 << 6);
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
PORTB |= (1 << 4);
} else {
PORTB &= ~(1 << 4);
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
PORTB |= (1 << 5);
} else {
PORTB &= ~(1 << 5);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
PORTB |= (1 << 6);
} else {
PORTB &= ~(1 << 6);
}
}
@@ -0,0 +1 @@
#include "omnikey_blackheart.h"
@@ -0,0 +1,22 @@
#ifndef omnikey_blackheart
#define omnikey_blackheart
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119, K120, K121, K122, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219, K220, K221, K222, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319, K320, K321, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419, K420, K421, \
K500, K501, K502, K503, K504, K505, K507, K512, K513, K514, K515, K516, K517, K518, K519, K520 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, K017, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, K117, K118, K119, K120, K121, K122 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, K217, K218, K219, K220, K221, K222 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, K317, K318, K319, K320, K321, KC_NO }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, K417, K418, K419, K420, K421, KC_NO }, \
{ K500, K501, K502, K503, K504, K505, KC_NO, K507, KC_NO, KC_NO, KC_NO, KC_NO, K512, K513, K514, K515, K516, K517, K518, K519, K520, KC_NO, KC_NO } \
}
#endif
+14
View File
@@ -0,0 +1,14 @@
Omnikey Blackheart PCB
===
A replacement PCB for Omnikey keyboards. Supports 101, 102, Plus, Ultra T, Ultra, Prime and Stellar, as well as customs.
Keyboard Maintainer: QMK Community and blindassassin111
Hardware Supported: Omnikey blackheart PCB
Hardware Availability: https://deskthority.net/group-buys-f50/omnikey-replacement-pcb-t18276.html
Make example for this keyboard (after setting up your build environment):
make omnikey_blackheart:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
+56
View File
@@ -0,0 +1,56 @@
# MCU name
MCU = at90usb1286
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no
+7 -7
View File
@@ -65,20 +65,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
[_LOWER] = LAYOUT(\ [_LOWER] = LAYOUT(\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
), ),
[_RAISE] = LAYOUT(\ [_RAISE] = LAYOUT(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
), ),
[_ADJUST] = LAYOUT(\ [_ADJUST] = LAYOUT(\
KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_SMOD,RGB_HUI, KC_FXCL, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), RGB_SMOD,RGB_HUI, CK_TOGG, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
) )
+1 -1
View File
@@ -73,7 +73,7 @@ if len(sys.argv) < 2:
kb = checkForKeyboardInNormalMode() kb = checkForKeyboardInNormalMode()
if kb is not None: if kb is not None:
print('Found a keyboad in normal mode. Attempting to send it to bootloader mode ...', end='') print('Found a keyboard in normal mode. Attempting to send it to bootloader mode ...', end='')
sendDeviceToBootloaderMode(kb) sendDeviceToBootloaderMode(kb)
print(' done.') print(' done.')
print("Hint: If your keyboard can't be set to bootloader mode automatically, plug it in while pressing the bootloader key to do so manually.") print("Hint: If your keyboard can't be set to bootloader mode automatically, plug it in while pressing the bootloader key to do so manually.")
@@ -0,0 +1,26 @@
# krusli's RAMA M6-A Layout
Personal keymap for the RAMA M6-A.
Keymap was from my own port for the M6-A before official support was added, thus the backlighting code is not ported yet from the official default keymap.
Top-right button acts as a "toggle between layers" button. Layer 0 -> Layer 1 -> Layer 2 -> Layer 0 -> ...
- Layer 0: Git and Discord shortcuts
- Layer 1: Media playback and volume controls
- Layer 2: Osu! gamepad layer
## Helpful alternative keymaps (WIP)
### Arrow cluster
Use [karabiner-elements](https://github.com/tekezo/Karabiner-Elements) on macOS so that the state of the modifiers (shift, caps lock) are synchronised between keyboards (for shift + arrow key text selection, for example). It's also a handy tool for customising keyboard behaviour on a Mac.
On Windows/Linux modifier state should be shared between all keyboards by default.
Installation: install [homebrew](https://brew.sh) and run `brew install Caskroom/cask/karabiner-elements`.
```C
KEYMAP(
KC_ESC, KC_UP, TO(_LAYER0),
KC_LEFT, KC_DOWN, KC_RIGHT
)
```
@@ -0,0 +1,72 @@
#include "../../m6_a.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
_LAYER0,
_LAYER1,
_LAYER2
};
enum custom_keycodes {
GIT_ADD = SAFE_RANGE,
GIT_COMMIT,
GIT_PUSH,
MUTE,
DEAFEN
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case GIT_ADD:
SEND_STRING("git add ."SS_TAP(X_ENTER));
break;
case GIT_COMMIT:
SEND_STRING("git commit -m "SS_DOWN(X_LSHIFT)SS_TAP(X_QUOTE)SS_UP(X_LSHIFT));
break;
case GIT_PUSH:
SEND_STRING("git push"SS_TAP(X_ENTER));
break;
case MUTE:
SEND_STRING(SS_LGUI(SS_LSFT("M")));
break;
case DEAFEN:
SEND_STRING(SS_LGUI(SS_LSFT("D")));
break;
return false;
}
}
return true;
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = KEYMAP(
MUTE, DEAFEN, TO(_LAYER1),
GIT_ADD, GIT_COMMIT, GIT_PUSH
),
[_LAYER1] = KEYMAP(
KC_VOLD, KC_VOLU, TO(_LAYER2),
KC_MRWD, KC_MPLY, KC_MNXT
),
[_LAYER2] = KEYMAP(
KC_ESC, KC_UP, TO(_LAYER0),
KC_Z, KC_X, KC_SPACE
)
};
void matrix_init_user(void) {
#ifdef BACKLIGHT_ENABLE
backlight_level(0);
#endif
}
@@ -0,0 +1,80 @@
#include "satan.h"
#include "keymap_extras/keymap_german.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DEF 0
#define _FNK 1
#define _MEDIA 2
// dual-role shortcuts
#define FN_CAPS LT(_MEDIA, KC_CAPSLOCK)
// increase readability
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _DEF: Default Layer
* ,------------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| ß| ´|bcksp|fn1|
* |------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Z| U| I| O| P| Ü| +| |
* |----------------------------------------------------- Return|
* |fn2 | A| S| D| F| G| H| J| K| L| Ö| Ä| # | |
* |------------------------------------------------------------|
* |Sft | < | Y| X| C| V| B| N| M| ,| .| -| RSft| del |
* |------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |RAlt |Win |App|RCtrl|
* `------------------------------------------------------------'
*/
[_DEF] = LAYOUT_60_iso_split_bs_rshift(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, DE_SS, DE_ACUT, KC_BSPC, MO(_FNK), \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, DE_Z, KC_U, KC_I, KC_O, KC_P, DE_UE, DE_PLUS, \
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_OE, DE_AE, DE_HASH, KC_ENT, \
KC_LSFT, DE_LESS, DE_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT, KC_DELETE, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, DE_ALGR, KC_RGUI, KC_APP, KC_RCTL),
/* Keymap _FNK: Function Keys
* ,------------------------------------------------------------.
* | ^ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F0|F11|F12| Ins | |
* |------------------------------------------------------------|
* | |PGU| Up|PGD| | | |Ins|Hom|PDU| | | | |
* |----------------------------------------------------- |
* | |Lft|Dwn|Rgt| | | |Del|End|PGD| | | | |
* |------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------|
* | | | | | | | | |
* `------------------------------------------------------------'
*/
[_FNK] = LAYOUT_60_iso_split_bs_rshift(
DE_CIRC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, _______, \
_______, KC_PGUP, KC_UP, KC_PGDOWN, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDOWN, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______),
/* Keymap _MEDIA: Media and Mouse Layer
* ,------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------|
* | | | | | | | |MLC| MU|MRC| | | | |
* |----------------------------------------------------- |
* | |PRV|VLD|VLU|NXT| | | ML| MD| MR| | | | |
* |------------------------------------------------------------|
* | | | | | | | | | | | | | UP | |
* |------------------------------------------------------------|
* | | | | PLAY | |LEFT|DWN|RIGHT|
* `------------------------------------------------------------'
*/
[_MEDIA] = LAYOUT_60_iso_split_bs_rshift(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, \
_______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP , _______, \
_______, _______, _______, KC_MPLY, _______, KC_LEFT, KC_DOWN, KC_RIGHT),
};
@@ -0,0 +1,61 @@
# Satan GH60 ISO-DE Layout with split backspace and right shift
![Layout Image](https://i.imgur.com/a7znS69.jpg)
## Default Layer
This ISO-DE based layout has a split backspace. the left part is the actual backspace and the right parts serves as a FN key.
The right shift is also split, with the right part serving as the del key.
```
/* Keymap _DEF: Default Layer
* ,------------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| ß| ´|bcksp|fn1|
* |------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Z| U| I| O| P| Ü| +| |
* |----------------------------------------------------- Return|
* |fn2 | A| S| D| F| G| H| J| K| L| Ö| Ä| # | |
* |------------------------------------------------------------|
* |Sft | < | Y| X| C| V| B| N| M| ,| .| -| RSft| del |
* |------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |RAlt |Win |App|RCtrl|
* `------------------------------------------------------------'
*/
```
## FN Key Layer
The Function keys can be accessed when holding fn1 (right part of backspace)
```
/* Keymap _FNK: Function Keys
* ,------------------------------------------------------------.
* | ^ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F0|F11|F12| Ins | |
* |------------------------------------------------------------|
* | |PGU| Up|PGD| | | |Ins|Hom|PDU| | | | |
* |----------------------------------------------------- |
* | |Lft|Dwn|Rgt| | | |Del|End|PGD| | | | |
* |------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------|
* | | | | | | | | |
* `------------------------------------------------------------'
*/
```
## Media and Mouse Layer
The Media Keys and Mouse control can be accessed when holding capslock (fn2)
```
/* Keymap _MEDIA: Media and Mouse Layer
* ,------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------|
* | | | | | | | |MLC| MU|MRC| | | | |
* |----------------------------------------------------- |
* | |PRV|VLD|VLU|NXT| | | ML| MD| MR| | | | |
* |------------------------------------------------------------|
* | | | | | | | | | | | | | UP | |
* |------------------------------------------------------------|
* | | | | PLAY | |LEFT|DWN|RIGHT|
* `------------------------------------------------------------'
*/
```
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+31
View File
@@ -138,11 +138,42 @@
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \ {k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
} }
/* ISO w/ split right shift key matrix layout
* ,-----------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d|49 |
* |-----------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| |
* |-------------------------------------------------------- |
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c| 2d|
* |-----------------------------------------------------------|
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c|
* |-----------------------------------------------------------|
* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
* `-----------------------------------------------------------'
swap 3c and 3d. 3c is right of 3d in reality
*/
#define KEYMAP_ISO_SPLITRSHIFT_SPLITBACKSPACE( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c}, \
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
}
void matrix_init_user(void); void matrix_init_user(void);
void matrix_scan_user(void); void matrix_scan_user(void);
#define LAYOUT_60_ansi KEYMAP_ANSI #define LAYOUT_60_ansi KEYMAP_ANSI
#define LAYOUT_60_iso KEYMAP_ISO #define LAYOUT_60_iso KEYMAP_ISO
#define LAYOUT_60_ansi_split_bs_rshift KEYMAP_HHKB #define LAYOUT_60_ansi_split_bs_rshift KEYMAP_HHKB
#define LAYOUT_60_iso_split_bs_rshift KEYMAP_ISO_SPLITRSHIFT_SPLITBACKSPACE
#endif #endif
+190
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@@ -0,0 +1,190 @@
/*
Copyright 2018 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Donut Cables
#define PRODUCT ScrabblePad
#define DESCRIPTION 15x15 Ortholinear Board
/* key matrix size */
#define MATRIX_ROWS 15
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D3, F1, C7, F2, C6, F3, C5, F4, C4, F5, C3, F6, C2, F7, C1 }
#define MATRIX_COL_PINS { D4, D5, D7, B7, D0, D1, D2, C0, F0, B4, B5, B6, E1, E7, E0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif
+12
View File
@@ -0,0 +1,12 @@
{
"keyboard_name": "scrabblepad",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 15,
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2, "y":4}, {"x":3, "y":4}, {"x":4, "y":4}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4}, {"x":9, "y":4}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":0, "y":5}, {"x":1, "y":5}, {"x":2, "y":5}, {"x":3, "y":5}, {"x":4, "y":5}, {"x":5, "y":5}, {"x":6, "y":5}, {"x":7, "y":5}, {"x":8, "y":5}, {"x":9, "y":5}, {"x":10, "y":5}, {"x":11, "y":5}, {"x":12, "y":5}, {"x":13, "y":5}, {"x":14, "y":5}, {"x":0, "y":6}, {"x":1, "y":6}, {"x":2, "y":6}, {"x":3, "y":6}, {"x":4, "y":6}, {"x":5, "y":6}, {"x":6, "y":6}, {"x":7, "y":6}, {"x":8, "y":6}, {"x":9, "y":6}, {"x":10, "y":6}, {"x":11, "y":6}, {"x":12, "y":6}, {"x":13, "y":6}, {"x":14, "y":6}, {"x":0, "y":7}, {"x":1, "y":7}, {"x":2, "y":7}, {"x":3, "y":7}, {"x":4, "y":7}, {"x":5, "y":7}, {"x":6, "y":7}, {"x":7, "y":7}, {"x":8, "y":7}, {"x":9, "y":7}, {"x":10, "y":7}, {"x":11, "y":7}, {"x":12, "y":7}, {"x":13, "y":7}, {"x":14, "y":7}, {"x":0, "y":8}, {"x":1, "y":8}, {"x":2, "y":8}, {"x":3, "y":8}, {"x":4, "y":8}, {"x":5, "y":8}, {"x":6, "y":8}, {"x":7, "y":8}, {"x":8, "y":8}, {"x":9, "y":8}, {"x":10, "y":8}, {"x":11, "y":8}, {"x":12, "y":8}, {"x":13, "y":8}, {"x":14, "y":8}, {"x":0, "y":9}, {"x":1, "y":9}, {"x":2, "y":9}, {"x":3, "y":9}, {"x":4, "y":9}, {"x":5, "y":9}, {"x":6, "y":9}, {"x":7, "y":9}, {"x":8, "y":9}, {"x":9, "y":9}, {"x":10, "y":9}, {"x":11, "y":9}, {"x":12, "y":9}, {"x":13, "y":9}, {"x":14, "y":9}, {"x":0, "y":10}, {"x":1, "y":10}, {"x":2, "y":10}, {"x":3, "y":10}, {"x":4, "y":10}, {"x":5, "y":10}, {"x":6, "y":10}, {"x":7, "y":10}, {"x":8, "y":10}, {"x":9, "y":10}, {"x":10, "y":10}, {"x":11, "y":10}, {"x":12, "y":10}, {"x":13, "y":10}, {"x":14, "y":10}, {"x":0, "y":11}, {"x":1, "y":11}, {"x":2, "y":11}, {"x":3, "y":11}, {"x":4, "y":11}, {"x":5, "y":11}, {"x":6, "y":11}, {"x":7, "y":11}, {"x":8, "y":11}, {"x":9, "y":11}, {"x":10, "y":11}, {"x":11, "y":11}, {"x":12, "y":11}, {"x":13, "y":11}, {"x":14, "y":11}, {"x":0, "y":12}, {"x":1, "y":12}, {"x":2, "y":12}, {"x":3, "y":12}, {"x":4, "y":12}, {"x":5, "y":12}, {"x":6, "y":12}, {"x":7, "y":12}, {"x":8, "y":12}, {"x":9, "y":12}, {"x":10, "y":12}, {"x":11, "y":12}, {"x":12, "y":12}, {"x":13, "y":12}, {"x":14, "y":12}, {"x":0, "y":13}, {"x":1, "y":13}, {"x":2, "y":13}, {"x":3, "y":13}, {"x":4, "y":13}, {"x":5, "y":13}, {"x":6, "y":13}, {"x":7, "y":13}, {"x":8, "y":13}, {"x":9, "y":13}, {"x":10, "y":13}, {"x":11, "y":13}, {"x":12, "y":13}, {"x":13, "y":13}, {"x":14, "y":13}, {"x":0, "y":14}, {"x":1, "y":14}, {"x":2, "y":14}, {"x":3, "y":14}, {"x":4, "y":14}, {"x":5, "y":14}, {"x":6, "y":14}, {"x":7, "y":14}, {"x":8, "y":14}, {"x":9, "y":14}, {"x":10, "y":14}, {"x":11, "y":14}, {"x":12, "y":14}, {"x":13, "y":14}, {"x":14, "y":14}]
}
}
}
@@ -0,0 +1,24 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif
@@ -0,0 +1,72 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scrabblepad.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC, \
KC_D, KC_O, KC_N, KC_U, KC_T, KC_C, KC_A, KC_T, KC_SPC, KC_R, KC_U, KC_L, KC_E, KC_S, KC_SPC \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}
@@ -0,0 +1,6 @@
# The default keymap for ScrabblePad
This is the default keymap for the ScrabblePad.
On each row, each key is used to spell out each character in
the following string: "donutcat rules ".
+17
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# ScrabblePad
The ScrabblePad is a 15x15 ortholinear keyboard designed for use with
the XDA Scrabble Board sold by [Novelkeys](https://novelkeys.xyz).
It uses a [Teensy++ 2.0](https://www.pjrc.com/store/teensypp.html)
featuring an at90usb1286 8 bit microcontroller.
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Teensy++ 2.0 and ScrabblePad PCB
Hardware Availability: [Donut Cables](https://donutcables.com/)
Make example for this keyboard (after setting up your build environment):
make scrabblepad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
+67
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# MCU name
MCU = at90usb1286
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
+43
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@@ -0,0 +1,43 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "scrabblepad.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
+57
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/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SCRABBLEPAD_H
#define SCRABBLEPAD_H
#include "quantum.h"
// Written in the format K(row)(column) where numbering is in hexadecimal
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, \
k50, k51, k52, k53, k54, k55, k56, k57, k58, k59, k5A, k5B, k5C, k5D, k5E, \
k60, k61, k62, k63, k64, k65, k66, k67, k68, k69, k6A, k6B, k6C, k6D, k6E, \
k70, k71, k72, k73, k74, k75, k76, k77, k78, k79, k7A, k7B, k7C, k7D, k7E, \
k80, k81, k82, k83, k84, k85, k86, k87, k88, k89, k8A, k8B, k8C, k8D, k8E, \
k90, k91, k92, k93, k94, k95, k96, k97, k98, k99, k9A, k9B, k9C, k9D, k9E, \
kA0, kA1, kA2, kA3, kA4, kA5, kA6, kA7, kA8, kA9, kAA, kAB, kAC, kAD, kAE, \
kB0, kB1, kB2, kB3, kB4, kB5, kB6, kB7, kB8, kB9, kBA, kBB, kBC, kBD, kBE, \
kC0, kC1, kC2, kC3, kC4, kC5, kC6, kC7, kC8, kC9, kCA, kCB, kCC, kCD, kCE, \
kD0, kD1, kD2, kD3, kD4, kD5, kD6, kD7, kD8, kD9, kDA, kDB, kDC, kDD, kDE, \
kE0, kE1, kE2, kE3, kE4, kE5, kE6, kE7, kE8, kE9, kEA, kEB, kEC, kED, kEE \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D, k4E, }, \
{ k50, k51, k52, k53, k54, k55, k56, k57, k58, k59, k5A, k5B, k5C, k5D, k5E, }, \
{ k60, k61, k62, k63, k64, k65, k66, k67, k68, k69, k6A, k6B, k6C, k6D, k6E, }, \
{ k70, k71, k72, k73, k74, k75, k76, k77, k78, k79, k7A, k7B, k7C, k7D, k7E, }, \
{ k80, k81, k82, k83, k84, k85, k86, k87, k88, k89, k8A, k8B, k8C, k8D, k8E, }, \
{ k90, k91, k92, k93, k94, k95, k96, k97, k98, k99, k9A, k9B, k9C, k9D, k9E, }, \
{ kA0, kA1, kA2, kA3, kA4, kA5, kA6, kA7, kA8, kA9, kAA, kAB, kAC, kAD, kAE, }, \
{ kB0, kB1, kB2, kB3, kB4, kB5, kB6, kB7, kB8, kB9, kBA, kBB, kBC, kBD, kBE, }, \
{ kC0, kC1, kC2, kC3, kC4, kC5, kC6, kC7, kC8, kC9, kCA, kCB, kCC, kCD, kCE, }, \
{ kD0, kD1, kD2, kD3, kD4, kD5, kD6, kD7, kD8, kD9, kDA, kDB, kDC, kDD, kDE, }, \
{ kE0, kE1, kE2, kE3, kE4, kE5, kE6, kE7, kE8, kE9, kEA, kEB, kEC, kED, kEE } \
}
#endif
+52
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#include "backlight.h"
#include <avr/pgmspace.h>
/* backlighting */
void init_backlight_led(void)
{
DDRC |= (1<<PC2 | 1<<PC7);
DDRD |= (1<<PD5 | 1<<PD6);
DDRB |= (1<<PB0);
}
void backlight_led_off(uint8_t index)
{
switch (index) {
case 0:
PORTC |= (1<<PC2);
break;
case 1:
PORTC |= (1<<PC7);
break;
case 2:
PORTD |= (1<<PD5);
break;
case 3:
PORTD |= (1<<PD6);
break;
case 4:
PORTB |= (1<<PB0);
break;
}
}
void backlight_led_on(uint8_t index)
{
switch (index) {
case 0:
PORTC &= ~(1<<PC2);
break;
case 1:
PORTC &= ~(1<<PC7);
break;
case 2:
PORTD &= ~(1<<PD5);
break;
case 3:
PORTD &= ~(1<<PD6);
break;
case 4:
PORTB &= ~(1<<PB0);
break;
}
}
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@@ -0,0 +1,12 @@
#ifndef STARYU_BL
#define STARYU_BL
#include <stdint.h>
void init_backlight_led(void);
void backlight_led_on(uint8_t index);
void backlight_led_off(uint8_t index);
#endif
+74
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@@ -0,0 +1,74 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x1209
#define PRODUCT_ID 0x2328
#define DEVICE_VER 0x0205
#define MANUFACTURER K.T.E.C.
#define PRODUCT Staryu
#define DESCRIPTION 5-key macropad
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 5
/* key matrix pins */
#define MATRIX_ROW_PINS { }
#define MATRIX_COL_PINS { D0, D1, D2, D3, D4 }
#define UNUSED_PINS
// from light_ws2812_config @
// https://github.com/kairyu/tmk_keyboard_custom/tree/master/keyboard/staryu
#define RGB_DI_PIN C6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 1 // Number of LEDs
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
// TODO backlighting
#define BACKLIGHT_LEVELS 10
// #define BACKLIGHT_PIN B7
/*
Backlight: C2, C7, D5, D6, B0
switch (index) {
case 0:
PORTC &= ~(1<<PC2);
break;
case 1:
PORTC &= ~(1<<PC7);
break;
case 2:
PORTD &= ~(1<<PD5);
break;
case 3:
PORTD &= ~(1<<PD6);
break;
case 4:
PORTB &= ~(1<<PB0);
break;
*/
#endif
@@ -0,0 +1,3 @@
# Default keymap
Default keymap for the Staryu macropad, adapted from [kairyu's repo](https://github.com/kairyu/tmk_keyboard_custom/blob/master/keyboard/staryu/keymap_default.c).
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/*
Copyright 2018 Kenneth Aloysius
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
enum layers {
_LAYER0,
_LAYER1,
_LAYER2,
_LAYER3
};
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/* Keymap 0
* ,-----------.
* | |Up |Fn0|
* |---+---+---|
* |Lef|Dow|Rig|
* `-----------'
*/
LAYOUT( KC_UP, TO(_LAYER1), KC_LEFT,KC_DOWN,KC_RIGHT ),
/* Keymap 1
* ,-----------.
* | |PgU|Fn1|
* |---+---+---|
* |Hom|PgD|End|
* `-----------'
*/
LAYOUT( KC_PGUP,TO(_LAYER2), KC_HOME,KC_PGDN,KC_END ),
/* Keymap 2
* ,-----------.
* | |Sel|Fn2|
* |---+---+---|
* |Pre|Pla|Nex|
* `-----------'
*/
LAYOUT( KC_MSEL,TO(_LAYER3), KC_MPRV,KC_MPLY,KC_MNXT ),
/* Keymap 3
* ,-----------.
* | |MsU|Fn3|
* |---+---+---|
* |MsL|MsD|MsR|
* `-----------'
*/
LAYOUT( KC_MS_U,TO(_LAYER0), KC_MS_L,KC_MS_D,KC_MS_R ),
// /* Keymap 4
// * ,-----------.
// * | |Fn6|Fn4|
// * |---+---+---|
// * |Fn7|Fn5|Fn8|
// * `-----------'
// */
// LAYOUT( FN6, FN4, FN7, FN5, FN8 ),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
@@ -0,0 +1 @@
MOUSEKEY_ENABLE = yes
@@ -0,0 +1,9 @@
# krusli's RAMA M6-A Layout
Personal keymap for the RAMA M6-A.
Top-right button acts as a "toggle between layers" button. Layer 0 -> Layer 1 -> Layer 2 -> Layer 0 -> ...
- Layer 0: Osu! gamepad layer
- Layer 1: Git commands
- Layer 2 and 3: RGB controls
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/*
Copyright 2018 Kenneth Aloysius
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "../../backlight_staryu.h"
enum layers {
_LAYER0,
_LAYER1,
_LAYER2,
_LAYER3
};
enum custom_keycodes {
GIT_ADD = SAFE_RANGE,
GIT_COMMIT,
GIT_PUSH,
MUTE,
DEAFEN
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case GIT_ADD:
SEND_STRING("git add ."SS_TAP(X_ENTER));
break;
case GIT_COMMIT:
SEND_STRING("git commit -m "SS_DOWN(X_LSHIFT)SS_TAP(X_QUOTE)SS_UP(X_LSHIFT));
break;
case GIT_PUSH:
SEND_STRING("git push"SS_TAP(X_ENTER));
break;
case MUTE:
SEND_STRING(SS_LGUI(SS_LSFT("M")));
break;
case DEAFEN:
SEND_STRING(SS_LGUI(SS_LSFT("D")));
break;
return false;
}
}
return true;
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LAYER0] = LAYOUT( \
KC_ESC, TO(_LAYER1), \
KC_Z, KC_X, KC_SPACE \
),
[_LAYER1] = LAYOUT( \
MUTE, TO(_LAYER2), \
GIT_ADD, GIT_COMMIT, GIT_PUSH \
),
[_LAYER2] = LAYOUT( \
RGB_MOD, TO(_LAYER3), \
RGB_TOG, RGB_HUD, RGB_HUI \
),
[_LAYER3] = LAYOUT( \
RGB_VAI, TO(_LAYER0), \
RGB_SAD, RGB_VAD, RGB_SAI \
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
for (int i=0; i<5; i++) {
backlight_led_on(i);
}
}
void matrix_scan_user(void) {
}
void led_set_user(uint8_t usb_led) {
}
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# Staryu
![Staryu](https://i.imgur.com/obcCpZN.jpg)
A 5 key macropad, designed by Kai and sold by KPRepublic.
Keyboard Maintainer: QMK Community
Hardware Supported: Staryu (only the non-lite version has been tested)
Hardware Availability: [AliExpress](https://www.aliexpress.com/item/Staryu-Mini-Macro-Pad-custom-keyboard-by-tkg-kai-Mini-macro-pad-mechanical-keyboard-5-keys/32817560746.html)
Make example for this keyboard (after setting up your build environment):
make staryu:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
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# MCU name
MCU = atmega32u2
BOOTLOADER = lufa-dfu
SRC = backlight_staryu.c
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # In-switch LEDs
AUDIO_ENABLE = no # There is no available timer or pin for audio on the NovelPad
RGBLIGHT_ENABLE = yes # RGB LEDs for underglow, installed and enabled by default for the NovelPad
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/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "staryu.h"
#include "backlight_staryu.h"
// for keyboard subdirectory level init functions
// @Override
void matrix_init_kb(void) {
// call user level keymaps, if any
init_backlight_led();
matrix_init_user();
}
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/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KB_H
#define KB_H
#include "quantum.h"
#define LAYOUT( \
K00, K01, \
K10, K11, K12 \
) { \
{ K00, K01, K12, K11, K10 }, \
}
#endif
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@@ -17,7 +17,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) { switch (keycode) {
case UP_URL: case UP_URL:
if (record->event.pressed) { if (record->event.pressed) {
SEND_STRING("http://1upkeyboads.com"); SEND_STRING("http://1upkeyboards.com");
} }
return false; return false;
break; break;
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