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153 Commits
Author SHA1 Message Date
Jack Humbert 3448d5d487 Merge pull request #1132 from akatrevorjay/pr/dfu-serial
Allow to specify serial to dfu-util flash
2017-03-31 18:28:26 -04:00
Jack Humbert ec35fea264 Merge pull request #1190 from osamuaoki/master
Fix typo
2017-03-31 18:28:14 -04:00
Jack Humbert 2b4efaba53 Merge pull request #1189 from Zay950/to_push
Unicode input_mode presistance
2017-03-31 18:27:44 -04:00
Osamu Aoki caab4d7e45 Fix typo 2017-04-01 01:39:00 +09:00
nielsenz d1e66e2e07 Worked around some new Makefile issues. 2017-03-30 20:10:34 -07:00
nielsenz 7e54332890 Pulling and pushing troubles 2017-03-30 19:15:43 -07:00
Callum Oakley b9225a28f2 changed hotkey cluster to accomodate awkward software... again 2017-03-30 19:08:15 -07:00
Callum Oakley 200ae0c519 changed hotkey cluster to accomodate awkward software 2017-03-30 19:08:15 -07:00
Travis La Marr eedb767279 Add RN42 Bluetooth module support
Added support for sending HID keycodes over the RN42/reflashed HC05 module. Tested on OS X and iOS.
2017-03-30 19:08:15 -07:00
Osamu Aoki ccbdf90f02 Update to match QMK keymap 2017-03-30 19:08:15 -07:00
Osamu Aoki 3a1ee48cda Typo fix 2017-03-30 19:08:15 -07:00
Jack Humbert b441468795 Merge pull request #1188 from hot-leaf-juice/master
changed hotkey cluster to accomodate awkward software... again
2017-03-30 10:24:37 -04:00
Callum Oakley 3f3f208113 changed hotkey cluster to accomodate awkward software... again 2017-03-30 14:20:18 +01:00
Jack Humbert 8994fca4ee Merge pull request #1187 from hot-leaf-juice/master
changed hotkey cluster to acommodate awkward software
2017-03-30 08:46:55 -04:00
Jack Humbert d359b55520 Merge pull request #1185 from exiva/rn42_bluetooth
Add RN42 Bluetooth module support
2017-03-30 08:46:38 -04:00
Jack Humbert 338edcabd7 Merge pull request #1184 from osamuaoki/master
Update keymap.md to QMK
2017-03-30 08:45:56 -04:00
Callum Oakley d145a1192f changed hotkey cluster to accomodate awkward software 2017-03-30 13:22:16 +01:00
Travis La Marr 71da013995 Add RN42 Bluetooth module support
Added support for sending HID keycodes over the RN42/reflashed HC05 module. Tested on OS X and iOS.
2017-03-29 23:03:04 -04:00
Zay950 2366ebfbbd Merge branch 'master' into to_push 2017-03-29 12:00:38 -07:00
Osamu Aoki c782b269b6 Update to match QMK keymap 2017-03-30 01:03:49 +09:00
Osamu Aoki 4d2be0281c Typo fix 2017-03-30 00:19:44 +09:00
Jack Humbert 942f2ccee4 Merge pull request #1183 from Rovanion/real-master
Added instructions for how to build and flash the firmware with teensy_cli
2017-03-29 09:45:22 -04:00
Rovanion Luckey d6e51d2008 Added link to the teensy linux page. 2017-03-29 09:34:20 +02:00
skullydazed 23839b8c6d Clarify the quantum license (#1042)
* Clarify the license for files we have signoff on

* Update against the currently signed off files

* Remove unused and not clearly licensed headers

* Replace an #endif I accidentally removed while resolving merge conflicts
2017-03-28 15:20:36 -07:00
Jack Humbert b83ae5ae5c Merge pull request #1182 from henxing/default_atreus_layout
Default atreus layout
2017-03-28 14:12:41 -04:00
Jack Humbert 49f547dd8e Merge pull request #1139 from Swoy/master
Satan Board "Admiral Strokers" keymap and config
2017-03-28 14:12:21 -04:00
Ole Anders 6de7e5d8dc typo removed {3 ... 2017-03-28 18:45:26 +02:00
Ole Anders 85cac39529 fixed capitalization issue (checkTime => checktime) 2017-03-28 18:41:04 +02:00
Hugh Enxing 3fdc45b4e9 Merge branch 'master' into default_atreus_layout 2017-03-28 12:11:49 -04:00
Ole Anders 411cd4fae2 moved checktime out of function 2017-03-28 17:30:15 +02:00
Ole Anders f504082f7f declaring checktime before the function it is used in. 2017-03-28 17:17:08 +02:00
Ole Anders 256abc64d5 fixed function to not accept any arguments.
As per Pramod's comment on stack overflow:

In C int foo() and int foo(void) are different functions. int foo()
accepts an arbitrary number of arguments, while int foo(void) accepts 0
arguments. In C++ they mean the same thing. I suggest that you use void
consistently when you mean no arguments.
2017-03-28 17:08:01 +02:00
Ole Anders 1b821eca66 removed varable trace option from makefile 2017-03-28 16:55:25 +02:00
Ole Anders 37b7539af3 slight cleanup as per recommendation 2017-03-28 16:52:56 +02:00
Ole Anders c72ca58528 Moved key_timer out of function. 2017-03-28 16:50:44 +02:00
Ole Anders 48dfc77718 removed a carriage return 2017-03-28 15:58:46 +02:00
Ole Anders 62faa20ef6 Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-03-28 15:55:33 +02:00
Ole Anders d5ee0194ab fixed #1139 issues
A fix described by jackhumbert has been sorted out now.
2017-03-28 15:43:04 +02:00
Jack Humbert 5e4daf1c6d Merge pull request #1174 from nooges/atreus50
Add Atreus50 keyboard
2017-03-28 09:34:26 -04:00
Jack Humbert 7e37daa2ce Merge pull request #1112 from newsboytko/newsboytko/midi-keycodes
Flesh out MIDI support
2017-03-28 09:26:54 -04:00
Jack Humbert 216f669276 Merge pull request #1098 from lambdalisue/tapping-force-hold
Add TAPPING_FORCE_HOLD to regulate behaviour
2017-03-28 09:24:22 -04:00
Jack Humbert cc2fb56ed8 Merge pull request #1167 from smt/smt/satan
Add smt keymap for Satan 'GH60'
2017-03-28 09:18:55 -04:00
Jack Humbert fa09189195 Merge pull request #1162 from Khord/master
My customized keymap + some tunes for the song list
2017-03-28 09:17:16 -04:00
Danny Nguyen 71857ebc3f Move Atreus50 to hardwired directory and update README 2017-03-28 09:17:09 -04:00
Jack Humbert 6e688ad5c2 Merge pull request #1172 from nooges/hexwire-fixes
Let's Split hexwire keymap fixes
2017-03-28 09:16:47 -04:00
Jack Humbert 99b7b50130 Merge pull request #1157 from jtbarrett/tada68_default
Update readme and default layout for TADA68
2017-03-28 09:15:57 -04:00
Jack Humbert c948404739 Merge pull request #1180 from mattdibi/master
Italian layout for ergodox keyboard
2017-03-28 09:14:03 -04:00
Jack Humbert 8a0cf32cf5 Merge pull request #1171 from ishtob/master
SSD1306 I2C OLED display support for let's split
2017-03-28 09:13:41 -04:00
Jack Humbert 0f986a1951 Merge pull request #1168 from newsboytko/newsboytko/frosty-flake
Support Frosty Flake Controller (CM Storm QFR)
2017-03-28 09:10:55 -04:00
Jack Humbert a7811781c5 Merge pull request #1178 from cheesemacfly/master
XD60 different layout
2017-03-28 09:10:02 -04:00
Jack Humbert 417202109b Merge pull request #1163 from jprMesh/atreus62_KC_KEYMAP
Added KC_KEYMAP macro for old style keymaps in Atreus62
2017-03-28 09:09:35 -04:00
mattdibi 2104900030 Removed images from ergodox ez italian layout 2017-03-28 10:19:25 +02:00
mattdibi 221b27c508 Fixed layout title in ergodox ez italian keymap 2017-03-28 10:15:18 +02:00
mattdibi b9b9a59f22 Fixed italian kymap readme 2017-03-28 10:13:29 +02:00
mattdibi 512eb5e1d5 Updated readme 2017-03-28 10:10:24 +02:00
mattdibi b6b85ed413 Added italian layout 2017-03-28 09:56:07 +02:00
Nicolas Guelpa a32436d5a1 Create README.md 2017-03-26 15:20:44 -04:00
Nicolas Guelpa a89ee25db8 Add files via upload 2017-03-26 15:16:55 -04:00
Nicolas Guelpa c0a6c5f806 fixing layout 2017-03-26 15:07:19 -04:00
Nicolas Guelpa 739249ff0d Adding different layer 2017-03-24 20:18:59 -04:00
Hugh Enxing 25f2295ba8 Swapped placement of Ctrl and Alt keys to match Technomancy's
default layout
2017-03-24 14:31:02 -04:00
Danny Nguyen 8775a13658 Add RGB support 2017-03-23 14:46:58 -04:00
Danny Nguyen 63e47a6425 Add RGB support for Let’s Split v1 2017-03-23 12:23:20 -04:00
Danny Nguyen 0520341ce4 Cleanup keymap 2017-03-23 11:31:07 -04:00
Danny Nguyen edfb50ea56 Initial commit for Atreus50 with working audio 2017-03-23 09:42:32 -04:00
Danny Nguyen e5c5902e95 Move keymap into config file 2017-03-23 08:51:29 -04:00
Danny Nguyen f3e3ff29a3 Add Makefile in keymap dir 2017-03-23 08:46:35 -04:00
Danny Nguyen 91776772fd Remove line for hands selection via EEPROM, reduce tap duration from 200ms to 150ms 2017-03-23 08:46:35 -04:00
ishtob 2573e581a5 Update readme.md 2017-03-22 15:56:45 -04:00
ishtob d5f56e91e4 Update i2c.c 2017-03-22 15:50:52 -04:00
ishtob bb413383ee Update i2c.c 2017-03-22 15:50:18 -04:00
ishtob 092416325b Update i2c.c 2017-03-22 15:49:21 -04:00
ishtob be0cfbb97e Update i2c.c 2017-03-22 15:48:56 -04:00
ishtob 732a7f2be9 Update matrix.c 2017-03-22 15:47:53 -04:00
ishtob ebb46694e5 Update split_util.c 2017-03-22 15:45:45 -04:00
ishtob 1f7b8a0343 Update matrix.c 2017-03-22 15:45:15 -04:00
ishtob d1865db599 OLED code cleanup 2017-03-22 15:19:01 -04:00
ishtob 80270a2791 Add files via upload 2017-03-22 15:14:33 -04:00
ishtob 30f4507492 OLED code cleanup 2017-03-22 15:11:03 -04:00
ishtob 65317a3a02 Added OLED SSD1306 support to I2C 2017-03-22 15:04:11 -04:00
ishtob 423c68c210 Merged Fliphalf, now defined in config, added OLED
Can now use the following in the keymap config.h to call the flipped matrix

```
#define FLIPHALF
```
2017-03-22 15:02:49 -04:00
ishtob 3a7083d810 Delete rules.mk 2017-03-22 15:00:00 -04:00
ishtob a4bdd6d084 Delete rev2fliphalf.h 2017-03-22 14:59:54 -04:00
ishtob d012b01108 Delete rev2fliphalf.c 2017-03-22 14:59:42 -04:00
ishtob 6167d7937c Delete config.h 2017-03-22 14:59:32 -04:00
ishtob dfb5a0e8f4 Delete Makefile 2017-03-22 14:59:20 -04:00
ishtob f0962bce50 Add files via upload 2017-03-22 14:55:13 -04:00
Stephen Tudor dce3847ebb Use single _FUNC layer. Move RESET and base layout-changing keys to _FUNC. 2017-03-20 14:12:43 -04:00
Dylan Khor 0ec07ddc1c Merge branch 'master' of https://github.com/Khord/qmk_firmware 2017-03-20 13:16:19 -04:00
Dylan Khor d7f2bd2964 add pgup, pgdn, home, end 2017-03-20 13:14:48 -04:00
Stephen Tudor 34c5f8094e Remove tap-dance. Raise will be accessed via holding shift while lower is active 2017-03-20 07:43:45 -04:00
Stephen Tudor b10d950708 Use normal backtick in ESC spot - I've mapped ESC to caps lock 2017-03-20 07:43:24 -04:00
Stephen Tudor 3399e39297 Fix shift tap-dance (can't use one-shot layer) 2017-03-20 07:26:28 -04:00
Gabriel Young b37f510f32 clean up config 2017-03-19 21:19:05 -07:00
Gabriel Young a3a304db9a clean up docs and provide defaults for keymap 2017-03-19 21:11:17 -07:00
Gabriel Young db2da37561 update docs 2017-03-19 20:56:45 -07:00
Gabriel Young df874a228a fix whitespace 2017-03-19 20:46:56 -07:00
Gabriel Young 7e9ca9a976 support LEDs 2017-03-19 20:45:10 -07:00
Gabriel Young a43ae7c92f Swap rows and columns to match the schematic 2017-03-19 20:34:53 -07:00
Gabriel Young 4a97ef6c48 start to define keymap; annoying because rows and columns are swapped from schematic 2017-03-19 19:55:55 -07:00
Gabriel Young d7fc236540 successfully read data from the matrix 2017-03-19 15:59:21 -07:00
Dylan Khor 561da65606 Missing comma 2017-03-19 00:14:43 +00:00
Dylan Khor ca544ecfb6 Don't feel like tap dancing arrows anymore 2017-03-19 00:07:48 +00:00
Gabriel Young 19fd20261b sketch out frosty flake matrix using custom matrix.c based on kitten paw 2017-03-18 16:19:10 -07:00
Gabriel Young 3766f902a0 boilerplate project created with new_project.sh 2017-03-18 15:38:03 -07:00
Gabriel Young 70d83afff9 Merge branch 'qmk/master' 2017-03-18 14:48:27 -07:00
jprmesh e123ed8d5f Added KC_KEYMAP macro for old style keymaps in Atreus62 2017-03-17 09:23:55 -04:00
Dylan Khor e03ddbe118 tap dance working for esc and arrows 2017-03-16 18:13:53 +00:00
Dylan Khor 4b1d0c5859 remove const 2017-03-16 17:36:31 +00:00
Dylan Khor c7cddfc539 test td changes 2017-03-16 13:27:26 -04:00
Dylan Khor 6ca1c49d38 test fixes for tap dane 2017-03-16 13:07:01 -04:00
Dylan Khor 0c8f71e3c7 test tap dance 2017-03-16 12:44:56 -04:00
Dylan Khor 24d1745951 add config.h for customization 2017-03-16 12:24:31 -04:00
Dylan Khor 683754bce8 added custom tones 2017-03-16 04:11:47 +00:00
Dylan Khor 0c0a8ee187 test 2017-03-16 03:46:26 +00:00
Dylan Khor 73a70a2c1c Add Makefile 2017-03-15 23:09:17 -04:00
Dylan Khor cf28f7bfda Add custom keycap 2017-03-15 23:07:29 -04:00
James Barrett 96bde794d8 Update readme and default layout for TADA68
Add the default function layer mappings for the keyboard.

Provide flashing instructions in the readme.
2017-03-11 22:09:50 -08:00
Stephen Tudor b19e34c81e Forsake spacefn in favor of left shift tapdance. Move media controls. 2017-03-10 16:10:05 -05:00
Stephen Tudor 5ae0cfeef5 Add smt keymap for Satan 'GH60' 2017-03-09 13:58:33 -05:00
Ole Anders 1968ec4c24 changed definitions on keymap.c in admiral strokers
Made a few changes to my own keymaps. (organisation)
2017-03-07 19:40:18 +01:00
Ole Anders 25a7c94174 Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-03-07 19:39:00 +01:00
Trevor Joynson (trevorj) 515b4dd1f7 Allow to specify serial to dfu-util flash 2017-03-02 18:26:26 -08:00
Gabriel Young 0734f56940 add debug messages to audio 2017-03-02 12:28:12 -08:00
Gabriel Young d11962aeb2 fix 'stop_all_notes' naming to be more consistent 2017-03-02 11:40:06 -08:00
Gabriel Young 976c856966 Update size estimates in the Makefile
MIDI_ENABLE = no

   text    data     bss     dec     hex filename
      0   17080       0   17080    42b8 satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text    data     bss     dec     hex filename
      0   19494       0   19494    4c26 satan_midi.hex

      +2414 bytes (vs. MIDI_ENABLE = no)

MIDI_ENABLE = yes
      0   20846       0   20846    516e satan_midi.hex

      +1352 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text    data     bss     dec     hex filename
      0   21292       0   21292    532c satan_midi.hex

      +1798 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)

Conclusion:
    +2400 to 4200, depending on config
2017-02-25 21:38:35 -08:00
Gabriel Young b911e1966f Fix redundant process_music.c in sources 2017-02-25 21:13:47 -08:00
Gabriel Young a64ae10662 Update existing keymaps
Update existing keymaps to enable MIDI_BASIC functionality.  Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
2017-02-25 20:41:13 -08:00
Gabriel Young ea14ed122f Add basic layer to sample MIDI keycap 2017-02-25 19:37:33 -08:00
Gabriel Young 1000799d1e Factor basic note processing into respective processors 2017-02-25 19:25:33 -08:00
Gabriel Young 525be99ee9 Split MIDI functionality into MIDI_BASIC and MIDI_ADVANCED
MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19494	      0	  19494	   4c26	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined

   text	   data	    bss	    dec	    hex	filename
      0	  19788	      0	  19788	   4d4c	satan_midi.hex

MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED

   text	   data	    bss	    dec	    hex	filename
      0	  21140	      0	  21140	   5294	satan_midi.hex
2017-02-25 15:02:43 -08:00
Gabriel Young 1d69ccd729 Merge branch 'qmk/master' 2017-02-21 22:01:56 -08:00
Gabriel Young 64eecfc530 fix typos in keymap 2017-02-19 22:23:32 -08:00
Gabriel Young ed15973a3f Document size added by MIDI_ENABLE (~3800 bytes according to my experiments)
satan/keymaps/midi

MIDI_ENABLE = no

   text	   data	    bss	    dec	    hex	filename
      0	  17080	      0	  17080	   42b8	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 3 // default

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex

MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 2 // fewer octaves

   text	   data	    bss	    dec	    hex	filename
      0	  20846	      0	  20846	   516e	satan_midi.hex
2017-02-19 17:45:08 -08:00
Gabriel Young d1fe24ad9f Allow customization of the number of tone keycodes and add example keymap 2017-02-19 17:18:05 -08:00
Gabriel Young ae0752dff5 expose midi_config 2017-02-19 16:43:45 -08:00
Gabriel Young 5e6097f015 add keycodes for transpose range 2017-02-19 16:43:43 -08:00
Gabriel Young dd8f8e6bae implement modulation 2017-02-19 16:43:02 -08:00
Gabriel Young 7c5e510fe2 add support for pedal cc messages 2017-02-19 16:42:45 -08:00
Gabriel Young f67aefc522 remove disabled code 2017-02-19 16:42:04 -08:00
Gabriel Young a4163466cb Alternative version with a tone array
tone array:
   text	   data	    bss	    dec	    hex	filename
      0	  25698	      0	  25698	   6462	satan_newsboytko.hex
0x6480 bytes written into 0x7000 bytes memory (89.73%).

note on array:
   text	   data	    bss	    dec	    hex	filename
      0	  25802	      0	  25802	   64ca	satan_newsboytko.hex
0x6500 bytes written into 0x7000 bytes memory (90.18%).
2017-02-19 16:42:04 -08:00
Gabriel Young f2b2e05f12 clean up commented code 2017-02-19 16:42:04 -08:00
Gabriel Young e405ab4bc6 initial implementation of polyphony using variable length array of notes on 2017-02-19 16:41:59 -08:00
Gabriel Young 5ae1411fc3 Expand MIDI key codes 2017-02-19 16:41:10 -08:00
Gabriel Young 40a8a88e72 Merge branch 'qmk/master' 2017-02-19 14:34:58 -08:00
lambdalisue 64f9779fe5 Add TAPPING_FORCE_HOLD to regulate behaviour
See #889 for the detail.
2017-02-14 14:12:54 +09:00
Ole Anders d1fb51976a Added new keymap to the Satan GH60 keyboard.
Added new keymap `Admiral Strokers` to the Satan keyboard. This is an
ISO based layout with tap for brackets/ curly on shft and ctl keys.
Furthermore, there is added arrows and media/volume/special/f-keys layer
on the TAB button when you hold.
2017-02-06 11:53:48 +01:00
Rovanion Luckey 18cc05e2f7 Added instructions for how to build and flash the firmware with teensy_cli. 2017-01-24 10:02:56 +01:00
Zach Nielsen 80c5ada339 Missed removing a function 2016-11-10 13:47:07 -08:00
nielsenz f388bb5bda Removed some common functions from my keymap 2016-11-10 13:39:46 -08:00
Zach Nielsen 4c0aa02b2e Missed some stuff. Added a song (stole it from reddit). 2016-11-10 12:59:55 -08:00
Zach Nielsen c07ef5c6ab Adding my (zach) keymaps for planck and preonic 2016-11-10 12:26:56 -08:00
Zach Nielsen 59bef40aab Keep unicode's input_mode through a power cycle 2016-11-10 12:14:54 -08:00
194 changed files with 8857 additions and 2111 deletions

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+1
View File
@@ -1,5 +1,6 @@
.dep .dep
*.o *.o
*.bin
*.eep *.eep
*.elf *.elf
*.hex *.hex
+22 -14
View File
@@ -23,9 +23,9 @@ ifdef master
MASTER = $(master) MASTER = $(master)
endif endif
ifeq ($(MASTER),right) ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT OPT_DEFS += -DMASTER_IS_ON_RIGHT
else else
ifneq ($(MASTER),left) ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right)) $(error MASTER does not have a valid value(left/right))
endif endif
@@ -38,7 +38,7 @@ KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","") ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk include $(KEYBOARD_PATH)/rules.mk
else else
$(error "$(KEYBOARD_C)" does not exist) $(error "$(KEYBOARD_C)" does not exist)
endif endif
@@ -49,7 +49,7 @@ ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","") ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT) OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk include $(SUBPROJECT_PATH)/rules.mk
else else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist) $(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif endif
endif endif
@@ -83,7 +83,7 @@ ifneq ($(SUBPROJECT),)
endif endif
endif endif
# Save the defines and includes here, so we don't include any keymap specific ones # Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS) PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH) PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H) PROJECT_CONFIG := $(CONFIG_H)
@@ -139,11 +139,27 @@ ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
MIDI_ENABLE=yes MIDI_ENABLE=yes
endif endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes) ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes) ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
@@ -153,14 +169,6 @@ ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE OPT_DEFS += -DVIRTSER_ENABLE
endif endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes) ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c SRC += $(QUANTUM_DIR)/fauxclicky.c
@@ -250,7 +258,7 @@ endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT) OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC) $(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\" $(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H) $(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)
-339
View File
@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
-674
View File
@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
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+146 -89
View File
@@ -1,15 +1,30 @@
Keymap framework - how to define your keymap Keymap framework - how to define your keymap
============================================ ============================================
***NOTE: This is not final version, may be inconsistent with source code and changed occasionally for a while.*** ***NOTE: This is updated for QMK but this is still work in progress. This may still be inconsistent with the source code.***
QMK is based on TMK. Understanding the essential changes made should help you understand variable names etc.
## TMK vs. QMK
| Firmware |TMK |QMK |
|---------------------------|-----------------------|-------------------------|
| Maintainer |hasu |Jack Humbert et al. |
| Build path customization | `TMK_DIR = ...` | `include .../Makefile` |
| `keymaps` data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **action code** |
| `fn_actions` data | 1D array of `uint16_t` holding **action code** | 1D array of `uint16_t` holding **action code** |
Since QMK is based on TMK and uses major portion of TMK code as is, understanding the essential changes made should help you understand the code.
## 0. Keymap and layers ## 0. Keymap and layers
**Keymap** is comprised of multiple layers of key layout, you can define **32 layers** at most. In QMK, **`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`** holds multiple **layers** of keymap information in **16 bit** data holding the **action code**. You can define **32 layers** at most.
**Layer** is an array of **keycodes** to define **actions** for each physical keys.
respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: Keycode matrix For trivial key definitions, the higher 8 bits of the **action code** are all 0 and the lower 8 bits holds the USB HID usage code generated by the key as **keycode**.
Respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: action code matrix
----------------- --------------------- ----------------- ---------------------
stack of layers array_of_keycode[row][column] stack of layers array_of_action_code[row][column]
____________ precedence _______________________ ____________ precedence _______________________
/ / | high / ESC / F1 / F2 / F3 .... / / | high / ESC / F1 / F2 / F3 ....
31 /___________// | /-----/-----/-----/----- 31 /___________// | /-----/-----/-----/-----
@@ -22,11 +37,15 @@ respective layers can be validated simultaneously. Layers are indexed with 0 to
0 /___________/ V low 0 `-------------------------- 0 /___________/ V low 0 `--------------------------
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### 0.1 Keymap status ### 0.1 Keymap layer status
Keymap has its state in two parameters: Keymap layer has its state in two 32 bit parameters:
**`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
* **`layer_state`** () has current on/off status of the layer on its each bit.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`. Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty. To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
@@ -67,97 +86,132 @@ On the other hand, you shall change `layer_state` to overlay base layer with som
### 0.2 Layer Precedence and Transparency ### 0.2 Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred. Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
You can place `KC_TRNS` on overlay layer changes just part of layout to fall back on lower or base layer. You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` doesn't has its own keycode and refers to lower valid layers for keycode, instead. Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
See example below. See example below.
### 0.3 Keymap Example ### 0.3 Keymap Example
Keymap is **`keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. Keymap in this QMK is **`static const uint16_t PROGMEM keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. It holds the 16 bit quantum keycode (action code).
> Please note that keymap in the TMK, which QMK was forked from, is **`static const uint8_t PROGMEM keymaps[]`** C array which holds the 8 bit keycode (~USB HID usage code).
This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard. This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard.
This example has three layers, 'Qwerty' as base layer, 'Cursor' and 'Mousekey'. This example has three layers, 'QWERTY' as base layer, 'FN' and 'MOUSE'.
In this example, In this example,
`Fn0` is a **momentary layer switching** key, you can use keys on Cursor layer while holding the key. `MO(layer)` is a **momentary layer switching** key.
`Fn1` is a momentary layer switching key with tapping feature, you can get semicolon **';'** with taping the key and switch layers while holding the key. The word **'tap'** or **'tapping'** mean to press and release a key quickly.
`Fn2` is a **toggle layer switch** key, you can stay switched layer after releasing the key unlike momentary switching.
You can find other keymap definitions in file `keymap.c` located on project directories. You can find other keymap definitions in file `keymap.c` located on project directories.
```
/*
* dbroqua HHKB Layout
*/
#include "hhkb.h"
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { #define BASE 0
/* 0: Qwerty #define FN 1
* ,-----------------------------------------------------------. #define MOUSE 2
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L|Fn1| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui|Alt |Space |Alt |Fn2|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
LGUI,LALT, SPC, RALT,FN2),
/* 1: Cursor(HHKB mode)
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |Gui|
* `--------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,BSPC, \
LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),
/* 2: Mousekey
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| | | | | |McL|McD|McU|McR| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Mb1 |Alt | |
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,BSPC, \
LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,TRNS, \
LGUI,LALT, BTN1, RALT,TRNS),
};
static const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ACTION_LAYER_MOMENTARY(1), // FN0 /* BASE Level: Default Layer
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN1 * ,-----------------------------------------------------------------------------------------.
ACTION_LAYER_TOGGLE(2), // FN2 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
}; * |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | fn |
* +-----------------------------------------------------------------------------------------+
* | Gui | Alt | Space | AltGr |Mouse|
* `----------------------------------------------------------------´
*/
[BASE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN), \
KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, MO(MOUSE)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | Ins | Del|
* |-----------------------------------------------------------------------------------------+
* | Caps | | | | | | | |PrtSc| Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDwn| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `----------------------------------------------------------------´
*/
[FN] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS
),
/* MOUSE Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | WUp | | | | | | | | Btn1| Up | Btn2| |
* |-----------------------------------------------------------------------------------------+
* | | WLt | WDn | WRt | | | | | | | Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | Btn3| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | | |
* `----------------------------------------------------------------´
*/
[MOUSE] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, \
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_R, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_D, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
```
## 1. Keycode ## 1. Keycode
See [`common/keycode.h`](../common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys. See [`tmk_core/common/keycode.h`](../tmk_core/common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycodes are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) plus special codes in the `0xA5-DF` range.
***In `KEYMAP()` macro you should omit prefix part `KC_` of keycode to keep keymap compact.*** For example, just use `A` instead you place `KC_A` in `KEYMAP()`. Some keycodes has 4-letter **short name** in addition to descriptive name, you'll prefer short one in `KEYMAP()`. Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
keymaps[]
In `KEYMAP()` macro, TMK recommends you to keep prefix part `KC_` of keycode to keep keymap compact. For example, just use `A` instead you place `KC_A` in `KEYMAP()`. But this doesn't apply for QMK.
The `KEYMAP()` macro defines correspondence between the physical key location to the electrical key connection.
Some keycodes has 7-letter **short name** such as `KC_COMM` in addition to descriptive name `KC_COMMA`, you'll prefer short one in `KEYMAP()`.
### 1.0 Other key ### 1.0 Other key
- `KC_NO` for no action - `KC_NO` for no action
@@ -192,7 +246,10 @@ There are 8 modifiers which has discrimination between left and right.
- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation - `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation
### 1.5 Fn key ### 1.5 Fn key
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***32 `Fn` keys can be defined at most.*** You don't need to use this functionality under QMK since this is a backward compatibility functionality. Unlike TMK, you can write action code itself directly in **`static const uint16_t PROGMEM keymaps[]`** C array using `MO(layer)`, etc.
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***Only 32 `Fn` keys can be defined at most.***
### 1.6 Keycode Table ### 1.6 Keycode Table
See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes. See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes.
@@ -549,6 +606,9 @@ Layer switching with tap key:
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys [dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
### 4.2 Tap Toggle ### 4.2 Tap Toggle
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps. This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.
@@ -581,15 +641,11 @@ Similar to layer tap toggle, this works as a momentary modifier when holding, bu
## 5. Legacy Keymap ## 5. Legacy Keymap
This was used in prior version and still works due to legacy support code in `common/keymap.c`. Legacy keymap doesn't support many of features that new keymap offers. ***It is not recommended to use Legacy Keymap for new project.*** In QMK, `tmk_core/common/keymap.c` is missing and its replacement `quantum/keymap_common.c` lacks Legacy Keymap support.
To enable Legacy Keymap support define this macro in `config.h`.
#define USE_LEGACY_KEYMAP
Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key. Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key.
In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key. In the following legacy keymap setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
static const uint8_t PROGMEM fn_layer[] = { static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0 1, // Fn0
@@ -603,6 +659,7 @@ In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2
KC_SPC, // Fn2 KC_SPC, // Fn2
}; };
Under QMK, these can be realized using action code ACTION_LAYER_TAP_KEY(1, KC_NO), ACTION_LAYER_TAP_KEY(2, KC_NO), and ACTION_LAYER_TAP_KEY(2, KC_SPC) in the `keymaps` directly.
## 6. Terminology ## 6. Terminology
***TBD*** ***TBD***
+6 -6
View File
@@ -15,8 +15,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */ [_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P }, {KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN }, {KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH }, {KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT } {KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
}, },
/* /*
* ! @ up { } || pgup 7 8 9 * * ! @ up { } || pgup 7 8 9 *
@@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RS] = { /* [> RAISE <] */ [_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR}, {KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS}, {KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS}, {KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL} {TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
}, },
/* /*
* insert home up end pgup || up F7 F8 F9 F10 * insert home up end pgup || up F7 F8 F9 F10
@@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LW] = { /* [> LOWER <] */ [_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10}, {KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11}, {KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12}, {KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS} {KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}}; }};
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
+27 -11
View File
@@ -9,18 +9,34 @@ void promicro_bootloader_jmp(bool program);
// The first section contains all of the arguements // The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array // The second converts the arguments into a two-dimensional array
#define KEYMAP( \ #define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \ { k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \ { k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \ { k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \ { k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \ { k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
} }
#endif // Used to create a keymap using only KC_ prefixed keys.
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
}
#endif
+223
View File
@@ -0,0 +1,223 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
* |--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Ins | LGui | | Win | Ctrl |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter |Space |
* |ace | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TT(SYMB),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT,
MT(MOD_LGUI,KC_NONUS_BSLASH),KC_PPLS, KC_PMNS,KC_PAST,MT(MOD_LCTL,KC_PSLS),
KC_INS, KC_LGUI,
KC_HOME,
KC_BSPC,KC_DEL, KC_END,
// right hand
TG(MDIA), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TT(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LALT, KC_N, KC_M, KC_COMM,KC_DOT, KC_BSLASH, MT(MOD_RSFT,KC_SLSH),
MT(MOD_RALT,KC_EQL), KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | . | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | 0 |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, RALT(KC_SCLN), RALT(KC_LCBR), RALT(KC_RCBR), KC_TILD, KC_TRNS,
KC_TRNS, RALT(KC_QUOT), KC_DLR, RALT(KC_LBRC), RALT(KC_RBRC), KC_CIRC,
KC_TRNS, KC_PERC, LSFT(KC_EQL), LSFT(KC_8), LSFT(KC_9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_TRNS, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_DOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_0
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | Lclk | Rclk | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};
@@ -0,0 +1,72 @@
# ErgoDox Italian layout
## Layer 0
```
,--------------------------------------------------. ,--------------------------------------------------.
| \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
|--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| Ins | LGui | | Win | Ctrl |
,------|------|------| |------+--------+------.
| | | Home | | PgUp | | |
|Backsp| Del |------| |------| Enter |Space |
|ace | | End | | PgDn | | |
`--------------------' `----------------------'
```
## Layer 1
```
,--------------------------------------------------. ,--------------------------------------------------.
|Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | . | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | 0 |
| | | | | | | |
`--------------------' `--------------------'
```
## Layer 2
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | | | MsUp | | | | | | Lclk | Rclk | | | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | | | | | | | Prev | Next | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | |VolUp |VolDn | Mute | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | |Brwser|
| | |------| |------| |Back |
| | | | | | | |
`--------------------' `--------------------'
```
+17 -4
View File
@@ -1,6 +1,6 @@
# The Easy Way # The Easy Way
If you have an ErgoDox EZ, the absolute easiest way for you to customize your firmware is using the [graphical configurator](http://configure.ergodox-ez.com), which uses QMK under the hood. If you have an ErgoDox EZ, the absolute easiest way for you to customize your firmware is using the [graphical configurator](http://configure.ergodox-ez.com), which uses QMK under the hood.
If you can find firmware someone else has made that does what you want, that If you can find firmware someone else has made that does what you want, that
is the easiest way to customize your ErgoDox. It requires no programming is the easiest way to customize your ErgoDox. It requires no programming
@@ -69,12 +69,16 @@ files. Check them out with:
The Ez uses the [Teensy Loader](https://www.pjrc.com/teensy/loader.html). The Ez uses the [Teensy Loader](https://www.pjrc.com/teensy/loader.html).
Linux users need to modify udev rules as described on the Teensy Linux page. Linux users need to modify udev rules as described on the [Teensy
Some distributions provide a binary, maybe called `teensy-loader-cli`). Linux page]. Some distributions provide a binary, maybe called
`teensy-loader-cli`.
[Teensy Linux page]: https://www.pjrc.com/teensy/loader_linux.html
To flash the firmware: To flash the firmware:
- Build the firmware with `make keymapname`, for example `make default` - Build the firmware with `make keymapname`, for example `make default`
- This will result in a hex file called `ergodox_ez_keymapname.hex`, e.g. - This will result in a hex file called `ergodox_ez_keymapname.hex`, e.g.
`ergodox_ez_default.hex` `ergodox_ez_default.hex`
@@ -87,6 +91,15 @@ To flash the firmware:
- Click the button in the Teensy app to download the firmware. - Click the button in the Teensy app to download the firmware.
To flash with ´teensy-loader-cli´:
- Build the firmware with `make keymapname`, for example `make default`
- Run ´<path/to/>teensy_loader_cli --mcu=atmega32u4 -w ergodox_ez_<keymap>.hex´
- Press the Reset button by inserting a paperclip gently into the reset hole
in the top right corder.
## ErgoDox Infinity ## ErgoDox Infinity
The Infinity is two completely independent keyboards, and needs to be flashed The Infinity is two completely independent keyboards, and needs to be flashed
@@ -1,3 +1,3 @@
ifndef MAKEFILE_INCLUDED ifndef MAKEFILE_INCLUDED
include ../../Makefile include ../../Makefile
endif endif
+147
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@@ -0,0 +1,147 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER Bathroom Epiphanies
#define PRODUCT frosty_flake
#define DESCRIPTION Frosty Flake controller for the CM Storm Quick Fire Rapid
/*
* Frosty Flake Rev. 20140521 made by Bathroom Ephiphanies
* Ported from the Bathroom Epiphanies TMK Firmware:
* https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers
*
*/
/* key matrix size */
#define MATRIX_ROWS 8 // Row0 - Row7 in the schematic
#define MATRIX_COLS 18 // ColA - ColR in the schematic
/*
* Keyboard Matrix Assignments
*/
#define UNUSED_PINS { B0, C4, D3 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
+63
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@@ -0,0 +1,63 @@
#include "frosty_flake.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
DDRB |= (1<<7);
DDRC |= (1<<5) | (1<<6);
print_dec(usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
PORTC &= ~(1<<5);
else
PORTC |= (1<<5);
if (usb_led & (1<<USB_LED_NUM_LOCK))
PORTB &= ~(1<<7);
else
PORTB |= (1<<7);
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
PORTC &= ~(1<<6);
else
PORTC |= (1<<6);
led_set_user(usb_led);
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
__attribute__ ((weak))
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
__attribute__ ((weak))
void led_set_user(uint8_t usb_led) {
}
+50
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@@ -0,0 +1,50 @@
#ifndef FROSTY_FLAKE_H
#define FROSTY_FLAKE_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
/*
Matrix col/row mapping
,----. ,-------------------. ,-------------------. ,-------------------. ,--------------.
| J6 | | I4 | H4 | H2 | H6 | | A7 | E6 | D2 | D4 | | B4 | B7 | B6 | B0 | | C7 | C5 | A5 |
`----' `-------------------' `-------------------' `-------------------' `--------------'
,-------------------------------------------------------------------------. ,--------------. ,-------------------.
| J4 | J7 | I7 | H7 | G7 | G4 | F4 | F7 | E7 | D7 | R7 | R4 | E4 | B2 | | L4 | O4 | Q4 | | K1 | L1 | Q1 | Q0 |
|-------------------------------------------------------------------------| |--------------| |-------------------|
| J2 | J5 | I5 | H5 | G5 | G2 | F2 | F5 | E5 | D5 | R5 | R2 | E2 | B3 | | K4 | O7 | Q7 | | K5 | L5 | Q5 | O5 |
|-------------------------------------------------------------------------| '--------------' |-------------- |
| O5 | J3 | I3 | H3 | G3 | G6 | F6 | F3 | E3 | D3 | R3 | R6 | B1 | | K2 | L2 | Q2 | |
|-------------------------------------------------------------------------| ,----. |-------------------|
| N2 | J1 | I1 | H1 | G1 | G0 | F0 | F1 | E1 | D1 | R0 | N3 | | O6 | | K3 | L3 | Q3 | O3 |
|-------------------------------------------------------------------------| ,--------------. |-------------- |
| A4 | P2 | C6 | K6 | C0 | M3 | D0 | A1 | | O0 | K0 | L0 | | L6 | Q6 | |
`-------------------------------------------------------------------------' `--------------' `-------------------'
*/
#define KEYMAP( \
KJ6, KI4, KH4, KH2, KH6, KA7, KE6, KD2, KD4, KB4, KB7, KB6, KB0, KC7, KC5, KA5, \
KJ4, KJ7, KI7, KH7, KG7, KG4, KF4, KF7, KE7, KD7, KR7, KR4, KE4, KB2, KL4, KO4, KQ4, KK1, KL1, KQ1, KQ0, \
KJ2, KJ5, KI5, KH5, KG5, KG2, KF2, KF5, KE5, KD5, KR5, KR2, KE2, KB3, KK4, KO7, KQ7, KK5, KL5, KQ5, KO5, \
KI2, KJ3, KI3, KH3, KG3, KG6, KF6, KF3, KE3, KD3, KR3, KR6, KB1, KK2, KL2, KQ2, \
KN2, KI6, KJ1, KI1, KH1, KG1, KG0, KF0, KF1, KE1, KD1, KR0, KN3, KO6, KK3, KL3, KQ3, KO3, \
KA4, KP2, KC6, KK6, KC0, KM3, KD0, KA1, KO0, KK0, KL0, KL6, KQ6 \
) \
{ \
/* Columns and rows need to be swapped in the below definition */ \
/* A B C D E F G H I J K L M N O P Q R */ \
/* 0 */ { KC_NO, KB0, KC0, KD0, KC_NO, KF0, KG0, KC_NO, KC_NO, KC_NO, KK0, KL0, KC_NO, KC_NO, KO0, KC_NO, KQ0, KR0 }, \
/* 1 */ { KA1, KB1, KC_NO, KD1, KE1, KF1, KG1, KH1, KI1, KJ1, KK1, KL1, KC_NO, KC_NO, KC_NO, KC_NO, KQ1, KC_NO }, \
/* 2 */ { KC_NO, KB2, KC_NO, KD2, KE2, KF2, KG2, KH2, KI2, KJ2, KK2, KL2, KC_NO, KN2, KC_NO, KP2, KQ2, KR2 }, \
/* 3 */ { KC_NO, KB3, KC_NO, KD3, KE3, KF3, KG3, KH3, KI3, KJ3, KK3, KL3, KM3, KN3, KO3, KC_NO, KQ3, KR3 }, \
/* 4 */ { KA4, KB4, KC_NO, KD4, KE4, KF4, KG4, KH4, KI4, KJ4, KK4, KL4, KC_NO, KC_NO, KO4, KC_NO, KQ4, KR4 }, \
/* 5 */ { KA5, KC_NO, KC5, KD5, KE5, KF5, KG5, KH5, KI5, KJ5, KK5, KL5, KC_NO, KC_NO, KO5, KC_NO, KQ5, KR5 }, \
/* 6 */ { KC_NO, KB6, KC6, KC_NO, KE6, KF6, KG6, KH6, KI6, KJ6, KK6, KL6, KC_NO, KC_NO, KO6, KC_NO, KQ6, KR6 }, \
/* 7 */ { KA7, KB7, KC7, KD7, KE7, KF7, KG7, KH7, KI7, KJ7, KC_NO, KC_NO, KC_NO, KC_NO, KO7, KC_NO, KQ7, KR7 } \
}
#endif
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif
@@ -0,0 +1,11 @@
#include "frosty_flake.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(\
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT)
};
@@ -0,0 +1 @@
# The default keymap for frosty_flake
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/*
Copyright 2017 Gabriel Young <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
static uint8_t debouncing = DEBOUNCING_DELAY;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static matrix_row_t scan_col(void) {
return (
(PINC&(1<<7) ? 0 : ((matrix_row_t)1<<0)) |
(PINB&(1<<5) ? 0 : ((matrix_row_t)1<<1)) |
(PINB&(1<<4) ? 0 : ((matrix_row_t)1<<2)) |
(PINB&(1<<6) ? 0 : ((matrix_row_t)1<<3)) |
(PINB&(1<<1) ? 0 : ((matrix_row_t)1<<4)) |
(PINB&(1<<2) ? 0 : ((matrix_row_t)1<<5)) |
(PINB&(1<<3) ? 0 : ((matrix_row_t)1<<6)) |
(PINB&(1<<0) ? 0 : ((matrix_row_t)1<<7))
);
}
static void select_col(uint8_t col) {
switch (col) {
case 0: PORTD = (PORTD & ~0b01111011) | 0b00011011; break;
case 1: PORTD = (PORTD & ~0b01111011) | 0b01000011; break;
case 2: PORTD = (PORTD & ~0b01111011) | 0b01101010; break;
case 3: PORTD = (PORTD & ~0b01111011) | 0b01111001; break;
case 4: PORTD = (PORTD & ~0b01111011) | 0b01100010; break;
case 5: PORTD = (PORTD & ~0b01111011) | 0b01110001; break;
case 6: PORTD = (PORTD & ~0b01111011) | 0b01100001; break;
case 7: PORTD = (PORTD & ~0b01111011) | 0b01110000; break;
case 8: PORTD = (PORTD & ~0b01111011) | 0b01100000; break;
case 9: PORTD = (PORTD & ~0b01111011) | 0b01101000; break;
case 10: PORTD = (PORTD & ~0b01111011) | 0b00101011; break;
case 11: PORTD = (PORTD & ~0b01111011) | 0b00110011; break;
case 12: PORTD = (PORTD & ~0b01111011) | 0b00100011; break;
case 13: PORTD = (PORTD & ~0b01111011) | 0b01111000; break;
case 14: PORTD = (PORTD & ~0b01111011) | 0b00010011; break;
case 15: PORTD = (PORTD & ~0b01111011) | 0b01101001; break;
case 16: PORTD = (PORTD & ~0b01111011) | 0b00001011; break;
case 17: PORTD = (PORTD & ~0b01111011) | 0b00111011; break;
}
}
void matrix_init(void) {
/* Row output pins */
DDRD |= 0b01111011;
/* Column input pins */
DDRC &= ~0b10000000;
DDRB &= ~0b01111111;
PORTC |= 0b10000000;
PORTB |= 0b01111111;
for (uint8_t i=0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i] = 0;
matrix_init_quantum();
}
uint8_t matrix_scan(void) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
select_col(col);
_delay_us(3);
matrix_row_t col_scan = scan_col();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
bool prev_bit = matrix_debouncing[row] & ((matrix_row_t)1<<col);
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
debouncing = DEBOUNCING_DELAY;
}
}
}
if (debouncing) {
if (--debouncing)
_delay_ms(1);
else
for (uint8_t i = 0; i < MATRIX_ROWS; i++)
matrix[i] = matrix_debouncing[i];
}
matrix_scan_quantum();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
print("\nr\\c ABCDEFGHIJKLMNOPQR\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_row_t matrix_row = matrix_get_row(row);
xprintf("%02X: ", row);
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
bool curr_bit = matrix_row & (1<<col);
xprintf("%c", curr_bit ? '*' : '.');
}
print("\n");
}
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
count += bitpop32(matrix[row]);
return count;
}
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frosty_flake keyboard firmware
======================
This is the firmware for Rev. 20140521 of the Frosty Flake controller by [Bathroom Epiphanies](http://bathroomepiphanies.com/controllers/), a replacement controller for the [Cooler Master Quick Fire Rapid](http://www.coolermaster.com/peripheral/keyboards/quickfirerapid/).
The code was adapted from the [BathroomEpiphanies TMK Firmware](https://github.com/BathroomEpiphanies/epiphanies_tmk_keyboard/tree/master/be_controllers), but has been cleaned up to match the [schematic](https://deskthority.net/wiki/File:Frosty_Flake_Schematics.pdf) and gone through some minor refactoring for QMK.
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme](/).
## Building
Download or clone the whole firmware and navigate to the keyboards/frosty_flake folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
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# MCU name
#MCU = at90usb1287
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
CUSTOM_MATRIX = yes
SRC += matrix.c
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ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
+10
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@@ -0,0 +1,10 @@
#include "atreus50.h"
void matrix_init_kb(void) {
// Turn status LED on
//DDRE |= (1<<6);
PORTE |= (1<<6);
matrix_init_user();
};
+36
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#ifndef ATREUS50_H
#define ATREUS50_H
#include "quantum.h"
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, km0, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, km1, k36, k37, k38, k39, k3a, k3b } \
}
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, km0, km1, k36, k37, k38, k39, k3a, k3b \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##km0, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##km1, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b } \
}
#define KC_ KC_TRNS
#endif
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/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xBB80
#define PRODUCT_ID 0x040D
#define DEVICE_VER 0x0001
#define MANUFACTURER Hexwire
#define PRODUCT Atreus 50 Keyboard
#define DESCRIPTION Atreus layout with extra column
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D3, D2, D1, D0 }
#define MATRIX_COL_PINS { D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN C6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
@@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,250 @@
#include "atreus50.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _MOVEMENT 5
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
MOVEMENT,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_X0 MT(MOD_LCTL, KC_ESC) // Hold for Left Ctrl, Tap for ESC
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 MO(_MOVEMENT)
#define KC_X4 MT(MOD_LSFT, KC_ENT) // Hold for Left Shift, Tap for Enter
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_COLEMAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_DVORAK] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , O , E , U , I , D , H , R , N , S ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
GRV ,LCTL,LALT,LGUI, X1 ,SPC , X3 ,RSFT,BSPC, X2 ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_LOWER] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_RAISE] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , , , ,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_MOVEMENT] = COMPACT_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR, UP ,LPRN,RPRN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL , F1 , F2 , F3 , F4 , F5 , F6 ,LEFT,DOWN,RGHT,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7 , F8 , F9 ,F10 ,F11 , F12 ,END , , , , ,
//|----+----+----+----+----+----|----+----|----+----+----+----+----+----|
, , , , , , , ,PGDN,PGUP,MNXT,VOLD,VOLU,MPLY
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* |------+------+------+------+------+------. ,------+------+------+------+------+------|
* | | Reset| | | | | | | | | | | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | |Audoff|Aud on|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Voice-|Voice+|Musoff|Mus on| | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif
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Handwired Atreus50
==================
This firmware is for a Handwired Atreus50 using an Arduino Pro Micro.
## Pinout
The following pins are used:
- Columns 1-13: D4, D7, E6, B4, B5, B6, B2, B3, B1, F7, F6, F5, F4
- Rows 1-4: D3, D2, D1, D0
## Compiling and loading the firmware
To build the firmware, run `make`.
To flash the firemware onto the microcontroller, run `make avrdude`, and press the reset button.
+81
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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
MIDI_ENABLE ?= no # MIDI controls
AUDIO_ENABLE ?= no # Audio output on port C6
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude
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// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#ifndef FONT5X7_H
#define FONT5X7_H
#ifdef __AVR__
#include <avr/io.h>
#include <avr/pgmspace.h>
#elif defined(ESP8266)
#include <pgmspace.h>
#else
#define PROGMEM
#endif
// Standard ASCII 5x7 font
static const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C,
0x18, 0x3C, 0x7E, 0x3C, 0x18,
0x1C, 0x57, 0x7D, 0x57, 0x1C,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C,
0x00, 0x18, 0x3C, 0x18, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF,
0x00, 0x18, 0x24, 0x18, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF,
0x30, 0x48, 0x3A, 0x06, 0x0E,
0x26, 0x29, 0x79, 0x29, 0x26,
0x40, 0x7F, 0x05, 0x05, 0x07,
0x40, 0x7F, 0x05, 0x25, 0x3F,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A,
0x7F, 0x3E, 0x1C, 0x1C, 0x08,
0x08, 0x1C, 0x1C, 0x3E, 0x7F,
0x14, 0x22, 0x7F, 0x22, 0x14,
0x5F, 0x5F, 0x00, 0x5F, 0x5F,
0x06, 0x09, 0x7F, 0x01, 0x7F,
0x00, 0x66, 0x89, 0x95, 0x6A,
0x60, 0x60, 0x60, 0x60, 0x60,
0x94, 0xA2, 0xFF, 0xA2, 0x94,
0x08, 0x04, 0x7E, 0x04, 0x08,
0x10, 0x20, 0x7E, 0x20, 0x10,
0x08, 0x08, 0x2A, 0x1C, 0x08,
0x08, 0x1C, 0x2A, 0x08, 0x08,
0x1E, 0x10, 0x10, 0x10, 0x10,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C,
0x30, 0x38, 0x3E, 0x38, 0x30,
0x06, 0x0E, 0x3E, 0x0E, 0x06,
0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14,
0x24, 0x2A, 0x7F, 0x2A, 0x12,
0x23, 0x13, 0x08, 0x64, 0x62,
0x36, 0x49, 0x56, 0x20, 0x50,
0x00, 0x08, 0x07, 0x03, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A,
0x08, 0x08, 0x3E, 0x08, 0x08,
0x00, 0x80, 0x70, 0x30, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x00, 0x60, 0x60, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02,
0x3E, 0x51, 0x49, 0x45, 0x3E,
0x00, 0x42, 0x7F, 0x40, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46,
0x21, 0x41, 0x49, 0x4D, 0x33,
0x18, 0x14, 0x12, 0x7F, 0x10,
0x27, 0x45, 0x45, 0x45, 0x39,
0x3C, 0x4A, 0x49, 0x49, 0x31,
0x41, 0x21, 0x11, 0x09, 0x07,
0x36, 0x49, 0x49, 0x49, 0x36,
0x46, 0x49, 0x49, 0x29, 0x1E,
0x00, 0x00, 0x14, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41,
0x14, 0x14, 0x14, 0x14, 0x14,
0x00, 0x41, 0x22, 0x14, 0x08,
0x02, 0x01, 0x59, 0x09, 0x06,
0x3E, 0x41, 0x5D, 0x59, 0x4E,
0x7C, 0x12, 0x11, 0x12, 0x7C,
0x7F, 0x49, 0x49, 0x49, 0x36,
0x3E, 0x41, 0x41, 0x41, 0x22,
0x7F, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x49, 0x49, 0x49, 0x41,
0x7F, 0x09, 0x09, 0x09, 0x01,
0x3E, 0x41, 0x41, 0x51, 0x73,
0x7F, 0x08, 0x08, 0x08, 0x7F,
0x00, 0x41, 0x7F, 0x41, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01,
0x7F, 0x08, 0x14, 0x22, 0x41,
0x7F, 0x40, 0x40, 0x40, 0x40,
0x7F, 0x02, 0x1C, 0x02, 0x7F,
0x7F, 0x04, 0x08, 0x10, 0x7F,
0x3E, 0x41, 0x41, 0x41, 0x3E,
0x7F, 0x09, 0x09, 0x09, 0x06,
0x3E, 0x41, 0x51, 0x21, 0x5E,
0x7F, 0x09, 0x19, 0x29, 0x46,
0x26, 0x49, 0x49, 0x49, 0x32,
0x03, 0x01, 0x7F, 0x01, 0x03,
0x3F, 0x40, 0x40, 0x40, 0x3F,
0x1F, 0x20, 0x40, 0x20, 0x1F,
0x3F, 0x40, 0x38, 0x40, 0x3F,
0x63, 0x14, 0x08, 0x14, 0x63,
0x03, 0x04, 0x78, 0x04, 0x03,
0x61, 0x59, 0x49, 0x4D, 0x43,
0x00, 0x7F, 0x41, 0x41, 0x41,
0x02, 0x04, 0x08, 0x10, 0x20,
0x00, 0x41, 0x41, 0x41, 0x7F,
0x04, 0x02, 0x01, 0x02, 0x04,
0x40, 0x40, 0x40, 0x40, 0x40,
0x00, 0x03, 0x07, 0x08, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40,
0x7F, 0x28, 0x44, 0x44, 0x38,
0x38, 0x44, 0x44, 0x44, 0x28,
0x38, 0x44, 0x44, 0x28, 0x7F,
0x38, 0x54, 0x54, 0x54, 0x18,
0x00, 0x08, 0x7E, 0x09, 0x02,
0x18, 0xA4, 0xA4, 0x9C, 0x78,
0x7F, 0x08, 0x04, 0x04, 0x78,
0x00, 0x44, 0x7D, 0x40, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78,
0x7C, 0x08, 0x04, 0x04, 0x78,
0x38, 0x44, 0x44, 0x44, 0x38,
0xFC, 0x18, 0x24, 0x24, 0x18,
0x18, 0x24, 0x24, 0x18, 0xFC,
0x7C, 0x08, 0x04, 0x04, 0x08,
0x48, 0x54, 0x54, 0x54, 0x24,
0x04, 0x04, 0x3F, 0x44, 0x24,
0x3C, 0x40, 0x40, 0x20, 0x7C,
0x1C, 0x20, 0x40, 0x20, 0x1C,
0x3C, 0x40, 0x30, 0x40, 0x3C,
0x44, 0x28, 0x10, 0x28, 0x44,
0x4C, 0x90, 0x90, 0x90, 0x7C,
0x44, 0x64, 0x54, 0x4C, 0x44,
0x00, 0x08, 0x36, 0x41, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02,
0x3C, 0x26, 0x23, 0x26, 0x3C,
0x1E, 0xA1, 0xA1, 0x61, 0x12,
0x3A, 0x40, 0x40, 0x20, 0x7A,
0x38, 0x54, 0x54, 0x55, 0x59,
0x21, 0x55, 0x55, 0x79, 0x41,
0x22, 0x54, 0x54, 0x78, 0x42, // a-umlaut
0x21, 0x55, 0x54, 0x78, 0x40,
0x20, 0x54, 0x55, 0x79, 0x40,
0x0C, 0x1E, 0x52, 0x72, 0x12,
0x39, 0x55, 0x55, 0x55, 0x59,
0x39, 0x54, 0x54, 0x54, 0x59,
0x39, 0x55, 0x54, 0x54, 0x58,
0x00, 0x00, 0x45, 0x7C, 0x41,
0x00, 0x02, 0x45, 0x7D, 0x42,
0x00, 0x01, 0x45, 0x7C, 0x40,
0x7D, 0x12, 0x11, 0x12, 0x7D, // A-umlaut
0xF0, 0x28, 0x25, 0x28, 0xF0,
0x7C, 0x54, 0x55, 0x45, 0x00,
0x20, 0x54, 0x54, 0x7C, 0x54,
0x7C, 0x0A, 0x09, 0x7F, 0x49,
0x32, 0x49, 0x49, 0x49, 0x32,
0x3A, 0x44, 0x44, 0x44, 0x3A, // o-umlaut
0x32, 0x4A, 0x48, 0x48, 0x30,
0x3A, 0x41, 0x41, 0x21, 0x7A,
0x3A, 0x42, 0x40, 0x20, 0x78,
0x00, 0x9D, 0xA0, 0xA0, 0x7D,
0x3D, 0x42, 0x42, 0x42, 0x3D, // O-umlaut
0x3D, 0x40, 0x40, 0x40, 0x3D,
0x3C, 0x24, 0xFF, 0x24, 0x24,
0x48, 0x7E, 0x49, 0x43, 0x66,
0x2B, 0x2F, 0xFC, 0x2F, 0x2B,
0xFF, 0x09, 0x29, 0xF6, 0x20,
0xC0, 0x88, 0x7E, 0x09, 0x03,
0x20, 0x54, 0x54, 0x79, 0x41,
0x00, 0x00, 0x44, 0x7D, 0x41,
0x30, 0x48, 0x48, 0x4A, 0x32,
0x38, 0x40, 0x40, 0x22, 0x7A,
0x00, 0x7A, 0x0A, 0x0A, 0x72,
0x7D, 0x0D, 0x19, 0x31, 0x7D,
0x26, 0x29, 0x29, 0x2F, 0x28,
0x26, 0x29, 0x29, 0x29, 0x26,
0x30, 0x48, 0x4D, 0x40, 0x20,
0x38, 0x08, 0x08, 0x08, 0x08,
0x08, 0x08, 0x08, 0x08, 0x38,
0x2F, 0x10, 0xC8, 0xAC, 0xBA,
0x2F, 0x10, 0x28, 0x34, 0xFA,
0x00, 0x00, 0x7B, 0x00, 0x00,
0x08, 0x14, 0x2A, 0x14, 0x22,
0x22, 0x14, 0x2A, 0x14, 0x08,
0x55, 0x00, 0x55, 0x00, 0x55, // #176 (25% block) missing in old code
0xAA, 0x55, 0xAA, 0x55, 0xAA, // 50% block
0xFF, 0x55, 0xFF, 0x55, 0xFF, // 75% block
0x00, 0x00, 0x00, 0xFF, 0x00,
0x10, 0x10, 0x10, 0xFF, 0x00,
0x14, 0x14, 0x14, 0xFF, 0x00,
0x10, 0x10, 0xFF, 0x00, 0xFF,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x14, 0x14, 0x14, 0xFC, 0x00,
0x14, 0x14, 0xF7, 0x00, 0xFF,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x14, 0x14, 0xF4, 0x04, 0xFC,
0x14, 0x14, 0x17, 0x10, 0x1F,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0x1F, 0x00,
0x10, 0x10, 0x10, 0xF0, 0x00,
0x00, 0x00, 0x00, 0x1F, 0x10,
0x10, 0x10, 0x10, 0x1F, 0x10,
0x10, 0x10, 0x10, 0xF0, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x10,
0x10, 0x10, 0x10, 0x10, 0x10,
0x10, 0x10, 0x10, 0xFF, 0x10,
0x00, 0x00, 0x00, 0xFF, 0x14,
0x00, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x1F, 0x10, 0x17,
0x00, 0x00, 0xFC, 0x04, 0xF4,
0x14, 0x14, 0x17, 0x10, 0x17,
0x14, 0x14, 0xF4, 0x04, 0xF4,
0x00, 0x00, 0xFF, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x14, 0x14,
0x14, 0x14, 0xF7, 0x00, 0xF7,
0x14, 0x14, 0x14, 0x17, 0x14,
0x10, 0x10, 0x1F, 0x10, 0x1F,
0x14, 0x14, 0x14, 0xF4, 0x14,
0x10, 0x10, 0xF0, 0x10, 0xF0,
0x00, 0x00, 0x1F, 0x10, 0x1F,
0x00, 0x00, 0x00, 0x1F, 0x14,
0x00, 0x00, 0x00, 0xFC, 0x14,
0x00, 0x00, 0xF0, 0x10, 0xF0,
0x10, 0x10, 0xFF, 0x10, 0xFF,
0x14, 0x14, 0x14, 0xFF, 0x14,
0x10, 0x10, 0x10, 0x1F, 0x00,
0x00, 0x00, 0x00, 0xF0, 0x10,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0xFF,
0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
0x38, 0x44, 0x44, 0x38, 0x44,
0xFC, 0x4A, 0x4A, 0x4A, 0x34, // sharp-s or beta
0x7E, 0x02, 0x02, 0x06, 0x06,
0x02, 0x7E, 0x02, 0x7E, 0x02,
0x63, 0x55, 0x49, 0x41, 0x63,
0x38, 0x44, 0x44, 0x3C, 0x04,
0x40, 0x7E, 0x20, 0x1E, 0x20,
0x06, 0x02, 0x7E, 0x02, 0x02,
0x99, 0xA5, 0xE7, 0xA5, 0x99,
0x1C, 0x2A, 0x49, 0x2A, 0x1C,
0x4C, 0x72, 0x01, 0x72, 0x4C,
0x30, 0x4A, 0x4D, 0x4D, 0x30,
0x30, 0x48, 0x78, 0x48, 0x30,
0xBC, 0x62, 0x5A, 0x46, 0x3D,
0x3E, 0x49, 0x49, 0x49, 0x00,
0x7E, 0x01, 0x01, 0x01, 0x7E,
0x2A, 0x2A, 0x2A, 0x2A, 0x2A,
0x44, 0x44, 0x5F, 0x44, 0x44,
0x40, 0x51, 0x4A, 0x44, 0x40,
0x40, 0x44, 0x4A, 0x51, 0x40,
0x00, 0x00, 0xFF, 0x01, 0x03,
0xE0, 0x80, 0xFF, 0x00, 0x00,
0x08, 0x08, 0x6B, 0x6B, 0x08,
0x36, 0x12, 0x36, 0x24, 0x36,
0x06, 0x0F, 0x09, 0x0F, 0x06,
0x00, 0x00, 0x18, 0x18, 0x00,
0x00, 0x00, 0x10, 0x10, 0x00,
0x30, 0x40, 0xFF, 0x01, 0x01,
0x00, 0x1F, 0x01, 0x01, 0x1E,
0x00, 0x19, 0x1D, 0x17, 0x12,
0x00, 0x3C, 0x3C, 0x3C, 0x3C,
0x00, 0x00, 0x00, 0x00, 0x00 // #255 NBSP
};
#endif // FONT5X7_H
+19 -1
View File
@@ -16,7 +16,7 @@
#define SLAVE_BUFFER_SIZE 0x10 #define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency // i2c SCL clock frequency
#define SCL_CLOCK 100000L #define SCL_CLOCK 400000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE]; extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
@@ -28,4 +28,22 @@ uint8_t i2c_master_read(int);
void i2c_reset_state(void); void i2c_reset_state(void);
void i2c_slave_init(uint8_t address); void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif #endif
@@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ONEHAND_ENABLE = no # Enable one-hand typing
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,45 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define USE_I2C
//#define USE_SERIAL
//#define MASTER_RIGHT
#define FLIP_HALF
#define SSD1306OLED
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#ifdef SUBPROJECT_rev1
#include "../../rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "../../rev2/config.h"
#endif
@@ -0,0 +1,356 @@
#include "lets_split.h"
#include "bootloader.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "tmk_core/protocol/lufa/LUFA-git/LUFA/Drivers/Peripheral/TWI.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
extern keymap_config_t keymap_config;
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, M_SAMPLE, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
rgblight_mode(RGB_current_mode);
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(16);
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
rgblight_mode(15);
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
RGB_current_mode = rgblight_config.mode;
}
//SSD1306 OLED init and update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_master_OLED_init (void) {
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(); // turns on the display
}
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
#endif
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
switch (id) {
case KC_SAMPLEMACRO:
if (record->event.pressed){
return MACRO (I(10), T(H), T(E), T(L), T(L), T(O), T(SPACE), T(W), T(O), T(R), T(L), T(D), END);
}
}
return MACRO_NONE;
}
@@ -0,0 +1,25 @@
SSD1306 OLED Display via I2C
======
Features
--------
Some features supported by the firmware:
* I2C connection between the two halves is required as the OLED display will use this connection as well. Note this
requires pull-up resistors on the data and clock lines.
* OLED display will connect from either side
Wiring
------
Work in progress...
OLED Configuration
-------------------------------
Work in progress...
@@ -1 +1,5 @@
RGBLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -1,23 +0,0 @@
#ifndef COMPACT_KEYMAP_H
#define COMPACT_KEYMAP_H
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#define KC_ KC_TRNS
#endif
+33 -2
View File
@@ -18,10 +18,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL #define USE_SERIAL
#define EE_HANDS #define TAPPING_TERM 150
#undef RGBLED_NUM #undef RGBLED_NUM
#define RGB_DI_PIN B0
#define RGBLIGHT_ANIMATIONS #define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 #define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_HUE_STEP 8
@@ -30,9 +29,41 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef SUBPROJECT_rev1 #ifdef SUBPROJECT_rev1
#include "../../rev1/config.h" #include "../../rev1/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif #endif
#ifdef SUBPROJECT_rev2 #ifdef SUBPROJECT_rev2
#include "../../rev2/config.h" #include "../../rev2/config.h"
#define COMPACT_KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05 }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15 }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25 }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35 }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45 }, \
{ KC_##k50, KC_##k51, KC_##k52, KC_##k53, KC_##k54, KC_##k55 }, \
{ KC_##k60, KC_##k61, KC_##k62, KC_##k63, KC_##k64, KC_##k65 }, \
{ KC_##k70, KC_##k71, KC_##k72, KC_##k73, KC_##k74, KC_##k75 } \
}
#endif #endif
#ifdef SUBPROJECT_rev2fliphalf #ifdef SUBPROJECT_rev2fliphalf
#include "../../rev2fliphalf/config.h" #include "../../rev2fliphalf/config.h"
@@ -1,7 +1,6 @@
#include "lets_split.h" #include "lets_split.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h" #include "eeconfig.h"
#include "compact_keymap.h"
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
@@ -25,6 +24,7 @@ enum custom_keycodes {
ADJUST, ADJUST,
}; };
#define KC_ KC_TRNS
#define _______ KC_TRNS #define _______ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
-2
View File
@@ -226,9 +226,7 @@ uint8_t matrix_scan(void)
TXLED0; TXLED0;
error_count = 0; error_count = 0;
} }
matrix_scan_quantum(); matrix_scan_quantum();
return ret; return ret;
} }
+7
View File
@@ -63,6 +63,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
) )
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 16 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* /*
* Feature disable options * Feature disable options
* These options are also useful to firmware size reduction. * These options are also useful to firmware size reduction.
+8
View File
@@ -5,6 +5,13 @@
float tone_goodbye[][2] = SONG(GOODBYE_SOUND); float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif #endif
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) { void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
@@ -30,3 +37,4 @@ void shutdown_user(void) {
stop_all_notes(); stop_all_notes();
#endif #endif
} }
+51 -8
View File
@@ -6,23 +6,66 @@
//void promicro_bootloader_jmp(bool program); //void promicro_bootloader_jmp(bool program);
#include "quantum.h" #include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#ifdef SSD1306OLED
extern bool iota_gfx_init(void);
extern void iota_gfx_task(void);
extern bool iota_gfx_off(void);
extern bool iota_gfx_on(void);
extern void iota_gfx_flush(void);
extern void iota_gfx_write_char(uint8_t c);
extern void iota_gfx_write(const char *data);
extern void iota_gfx_write_P(const char *data);
extern void iota_gfx_clear_screen(void);
#endif
#endif
//void promicro_bootloader_jmp(bool program); //void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
//Standard Keymap
#define KEYMAP( \ #define KEYMAP( \
k00, k01, k02, k03, k04, k05, k45, k44, k43, k42, k41, k40, \ k40, k41, k42, k43, k44, k45, k05, k04, k03, k02, k01, k00, \
k10, k11, k12, k13, k14, k15, k55, k54, k53, k52, k51, k50, \ k50, k51, k52, k53, k54, k55, k15, k14, k13, k12, k11, k10, \
k20, k21, k22, k23, k24, k25, k65, k64, k63, k62, k61, k60, \ k60, k61, k62, k63, k64, k65, k25, k24, k23, k22, k21, k20, \
k30, k31, k32, k33, k34, k35, k75, k74, k73, k72, k71, k70 \ k70, k71, k72, k73, k74, k75, k35, k34, k33, k32, k31, k30 \
) \
{ \
{ k45, k44, k43, k42, k41, k40 }, \
{ k55, k54, k53, k52, k51, k50 }, \
{ k65, k64, k63, k62, k61, k60 }, \
{ k75, k74, k73, k72, k71, k70 }, \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 } \
}
#else
// Keymap with one side flipped
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, k05 }, \ { k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \ { k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \ { k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \ { k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \ { k45, k44, k43, k42, k41, k40 }, \
{ k50, k51, k52, k53, k54, k55 }, \ { k55, k54, k53, k52, k51, k50 }, \
{ k60, k61, k62, k63, k64, k65 }, \ { k65, k64, k63, k62, k61, k60 }, \
{ k70, k71, k72, k73, k74, k75 } \ { k75, k74, k73, k72, k71, k70 } \
} }
#endif
#endif #endif
@@ -1,32 +0,0 @@
#include "lets_split.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
void shutdown_user(void) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
#endif
}
@@ -1,28 +0,0 @@
#ifndef REV2FLIPHALF_H
#define REV2FLIPHALF_H
#include "../lets_split.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
//void promicro_bootloader_jmp(bool program);
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k40, k41, k42, k43, k44, k45, \
k10, k11, k12, k13, k14, k15, k50, k51, k52, k53, k54, k55, \
k20, k21, k22, k23, k24, k25, k60, k61, k62, k63, k64, k65, \
k30, k31, k32, k33, k34, k35, k70, k71, k72, k73, k74, k75 \
) \
{ \
{ k00, k01, k02, k03, k04, k05 }, \
{ k10, k11, k12, k13, k14, k15 }, \
{ k20, k21, k22, k23, k24, k25 }, \
{ k30, k31, k32, k33, k34, k35 }, \
{ k40, k41, k42, k43, k44, k45 }, \
{ k50, k51, k52, k53, k54, k55 }, \
{ k60, k61, k62, k63, k64, k65 }, \
{ k70, k71, k72, k73, k74, k75 } \
}
#endif
@@ -1,5 +0,0 @@
BACKLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../Makefile
endif
+2 -13
View File
@@ -1,7 +1,8 @@
SRC += matrix.c \ SRC += matrix.c \
i2c.c \ i2c.c \
split_util.c \ split_util.c \
serial.c serial.c\
ssd1306.c
# MCU name # MCU name
#MCU = at90usb1287 #MCU = at90usb1287
@@ -73,15 +74,3 @@ USE_I2C ?= yes
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes CUSTOM_MATRIX = yes
avrdude: build
ls /dev/tty* > /tmp/1; \
echo "Reset your Pro Micro now"; \
while [[ -z $$USB ]]; do \
sleep 1; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \
avrdude -p $(MCU) -c avr109 -P $$USB -U flash:w:$(BUILD_DIR)/$(TARGET).hex
.PHONY: avrdude
+4 -1
View File
@@ -21,7 +21,7 @@ static void setup_handedness(void) {
#ifdef EE_HANDS #ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS); isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else #else
// I2C_MASTER_RIGHT is deprecated use MASTER_RIGHT instead since this works for both serial and i2c // I2c_MASTER_RIGHT ish deprecate use MASTER_RIGHT instead since this works for both serial and i2c:
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT) #if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb(); isLeftHand = !has_usb();
#else #else
@@ -33,6 +33,9 @@ static void setup_handedness(void) {
static void keyboard_master_setup(void) { static void keyboard_master_setup(void) {
#ifdef USE_I2C #ifdef USE_I2C
i2c_master_init(); i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init ();
#endif
#else #else
serial_master_init(); serial_master_init();
#endif #endif
+2
View File
@@ -19,4 +19,6 @@ void split_keyboard_setup(void);
bool has_usb(void); bool has_usb(void);
void keyboard_slave_loop(void); void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif #endif
+468
View File
@@ -0,0 +1,468 @@
#include "config.h"
#include "i2c.h"
#include <stdbool.h>
#include <string.h>
#include <stdio.h>
#include "print.h"
#include "lets_split.h"
#include "common/glcdfont.c"
#ifdef ADAFRUIT_BLE_ENABLE
#include "adafruit_ble.h"
#endif
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#endif
#include "sendchar.h"
#include "pincontrol.h"
//assign the right code to your layers
#define _BASE 0
#define _LOWER 8
#define _RAISE 16
#define _FNLAYER 64
#define _NUMLAY 128
#define _NLOWER 136
#define _NFNLAYER 192
#define _MOUSECURSOR 256
#define _ADJUST 65560
// Set this to 1 to help diagnose early startup problems
// when testing power-on with ble. Turn it off otherwise,
// as the latency of printing most of the debug info messes
// with the matrix scan, causing keys to drop.
#define DEBUG_TO_SCREEN 0
// Controls the SSD1306 128x32 OLED display via i2c
#define i2cAddress 0x3C
#define DisplayHeight 32
#define DisplayWidth 128
#define FontHeight 8
#define FontWidth 6
#define MatrixRows (DisplayHeight / FontHeight)
#define MatrixCols (DisplayWidth / FontWidth)
struct CharacterMatrix {
uint8_t display[MatrixRows][MatrixCols];
uint8_t *cursor;
bool dirty;
};
static struct CharacterMatrix display;
//static uint16_t last_battery_update;
//static uint32_t vbat;
//#define BatteryUpdateInterval 10000 /* milliseconds */
#define ScreenOffInterval 300000 /* milliseconds */
#if DEBUG_TO_SCREEN
static uint8_t displaying;
#endif
static uint16_t last_flush;
enum ssd1306_cmds {
DisplayOff = 0xAE,
DisplayOn = 0xAF,
SetContrast = 0x81,
DisplayAllOnResume = 0xA4,
DisplayAllOn = 0xA5,
NormalDisplay = 0xA6,
InvertDisplay = 0xA7,
SetDisplayOffset = 0xD3,
SetComPins = 0xda,
SetVComDetect = 0xdb,
SetDisplayClockDiv = 0xD5,
SetPreCharge = 0xd9,
SetMultiPlex = 0xa8,
SetLowColumn = 0x00,
SetHighColumn = 0x10,
SetStartLine = 0x40,
SetMemoryMode = 0x20,
ColumnAddr = 0x21,
PageAddr = 0x22,
ComScanInc = 0xc0,
ComScanDec = 0xc8,
SegRemap = 0xa0,
SetChargePump = 0x8d,
ExternalVcc = 0x01,
SwitchCapVcc = 0x02,
ActivateScroll = 0x2f,
DeActivateScroll = 0x2e,
SetVerticalScrollArea = 0xa3,
RightHorizontalScroll = 0x26,
LeftHorizontalScroll = 0x27,
VerticalAndRightHorizontalScroll = 0x29,
VerticalAndLeftHorizontalScroll = 0x2a,
};
// Write command sequence.
// Returns true on success.
static inline bool _send_cmd1(uint8_t cmd) {
bool res = false;
if (i2c_start_write(i2cAddress)) {
xprintf("failed to start write to %d\n", i2cAddress);
goto done;
}
if (i2c_master_write(0x0 /* command byte follows */)) {
print("failed to write control byte\n");
goto done;
}
if (i2c_master_write(cmd)) {
xprintf("failed to write command %d\n", cmd);
goto done;
}
res = true;
done:
i2c_master_stop();
return res;
}
// Write 2-byte command sequence.
// Returns true on success
static inline bool _send_cmd2(uint8_t cmd, uint8_t opr) {
if (!_send_cmd1(cmd)) {
return false;
}
return _send_cmd1(opr);
}
// Write 3-byte command sequence.
// Returns true on success
static inline bool _send_cmd3(uint8_t cmd, uint8_t opr1, uint8_t opr2) {
if (!_send_cmd1(cmd)) {
return false;
}
if (!_send_cmd1(opr1)) {
return false;
}
return _send_cmd1(opr2);
}
#define send_cmd1(c) if (!_send_cmd1(c)) {goto done;}
#define send_cmd2(c,o) if (!_send_cmd2(c,o)) {goto done;}
#define send_cmd3(c,o1,o2) if (!_send_cmd3(c,o1,o2)) {goto done;}
static void matrix_clear(struct CharacterMatrix *matrix);
static void clear_display(void) {
matrix_clear(&display);
// Clear all of the display bits (there can be random noise
// in the RAM on startup)
send_cmd3(PageAddr, 0, (DisplayHeight / 8) - 1);
send_cmd3(ColumnAddr, 0, DisplayWidth - 1);
if (i2c_start_write(i2cAddress)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < DisplayWidth; ++col) {
i2c_master_write(0);
}
}
display.dirty = false;
done:
i2c_master_stop();
}
#if DEBUG_TO_SCREEN
#undef sendchar
static int8_t capture_sendchar(uint8_t c) {
sendchar(c);
iota_gfx_write_char(c);
if (!displaying) {
iota_gfx_flush();
}
return 0;
}
#endif
bool iota_gfx_init(void) {
bool success = false;
send_cmd1(DisplayOff);
send_cmd2(SetDisplayClockDiv, 0x80);
send_cmd2(SetMultiPlex, DisplayHeight - 1);
send_cmd2(SetDisplayOffset, 0);
send_cmd1(SetStartLine | 0x0);
send_cmd2(SetChargePump, 0x14 /* Enable */);
send_cmd2(SetMemoryMode, 0 /* horizontal addressing */);
/// Flips the display orientation 0 degrees
send_cmd1(SegRemap | 0x1);
send_cmd1(ComScanDec);
/*
// the following Flip the display orientation 180 degrees
send_cmd1(SegRemap);
send_cmd1(ComScanInc);
// end flip */
send_cmd2(SetComPins, 0x2);
send_cmd2(SetContrast, 0x8f);
send_cmd2(SetPreCharge, 0xf1);
send_cmd2(SetVComDetect, 0x40);
send_cmd1(DisplayAllOnResume);
send_cmd1(NormalDisplay);
send_cmd1(DeActivateScroll);
send_cmd1(DisplayOn);
send_cmd2(SetContrast, 0); // Dim
clear_display();
success = true;
iota_gfx_flush();
#if DEBUG_TO_SCREEN
print_set_sendchar(capture_sendchar);
#endif
done:
return success;
}
bool iota_gfx_off(void) {
bool success = false;
send_cmd1(DisplayOff);
success = true;
done:
return success;
}
bool iota_gfx_on(void) {
bool success = false;
send_cmd1(DisplayOn);
success = true;
done:
return success;
}
static void matrix_write_char_inner(struct CharacterMatrix *matrix, uint8_t c) {
*matrix->cursor = c;
++matrix->cursor;
if (matrix->cursor - &matrix->display[0][0] == sizeof(matrix->display)) {
// We went off the end; scroll the display upwards by one line
memmove(&matrix->display[0], &matrix->display[1],
MatrixCols * (MatrixRows - 1));
matrix->cursor = &matrix->display[MatrixRows - 1][0];
memset(matrix->cursor, ' ', MatrixCols);
}
}
static void matrix_write_char(struct CharacterMatrix *matrix, uint8_t c) {
matrix->dirty = true;
if (c == '\n') {
// Clear to end of line from the cursor and then move to the
// start of the next line
uint8_t cursor_col = (matrix->cursor - &matrix->display[0][0]) % MatrixCols;
while (cursor_col++ < MatrixCols) {
matrix_write_char_inner(matrix, ' ');
}
return;
}
matrix_write_char_inner(matrix, c);
}
void iota_gfx_write_char(uint8_t c) {
matrix_write_char(&display, c);
}
static void matrix_write(struct CharacterMatrix *matrix, const char *data) {
const char *end = data + strlen(data);
while (data < end) {
matrix_write_char(matrix, *data);
++data;
}
}
void iota_gfx_write(const char *data) {
matrix_write(&display, data);
}
static void matrix_write_P(struct CharacterMatrix *matrix, const char *data) {
while (true) {
uint8_t c = pgm_read_byte(data);
if (c == 0) {
return;
}
matrix_write_char(matrix, c);
++data;
}
}
void iota_gfx_write_P(const char *data) {
matrix_write_P(&display, data);
}
static void matrix_clear(struct CharacterMatrix *matrix) {
memset(matrix->display, ' ', sizeof(matrix->display));
matrix->cursor = &matrix->display[0][0];
matrix->dirty = true;
}
void iota_gfx_clear_screen(void) {
matrix_clear(&display);
}
static void matrix_render(struct CharacterMatrix *matrix) {
last_flush = timer_read();
iota_gfx_on();
#if DEBUG_TO_SCREEN
++displaying;
#endif
// Move to the home position
send_cmd3(PageAddr, 0, MatrixRows - 1);
send_cmd3(ColumnAddr, 0, (MatrixCols * FontWidth) - 1);
if (i2c_start_write(i2cAddress)) {
goto done;
}
if (i2c_master_write(0x40)) {
// Data mode
goto done;
}
for (uint8_t row = 0; row < MatrixRows; ++row) {
for (uint8_t col = 0; col < MatrixCols; ++col) {
const uint8_t *glyph = font + (matrix->display[row][col] * (FontWidth - 1));
for (uint8_t glyphCol = 0; glyphCol < FontWidth - 1; ++glyphCol) {
uint8_t colBits = pgm_read_byte(glyph + glyphCol);
i2c_master_write(colBits);
}
// 1 column of space between chars (it's not included in the glyph)
i2c_master_write(0);
}
}
matrix->dirty = false;
done:
i2c_master_stop();
#if DEBUG_TO_SCREEN
--displaying;
#endif
}
void iota_gfx_flush(void) {
matrix_render(&display);
}
static void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_status_info(void) {
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
struct CharacterMatrix matrix;
matrix_clear(&matrix);
matrix_write_P(&matrix, PSTR("USB: "));
#ifdef PROTOCOL_LUFA
switch (USB_DeviceState) {
case DEVICE_STATE_Unattached:
matrix_write_P(&matrix, PSTR("Unattached"));
break;
case DEVICE_STATE_Suspended:
matrix_write_P(&matrix, PSTR("Suspended"));
break;
case DEVICE_STATE_Configured:
matrix_write_P(&matrix, PSTR("Connected"));
break;
case DEVICE_STATE_Powered:
matrix_write_P(&matrix, PSTR("Powered"));
break;
case DEVICE_STATE_Default:
matrix_write_P(&matrix, PSTR("Default"));
break;
case DEVICE_STATE_Addressed:
matrix_write_P(&matrix, PSTR("Addressed"));
break;
default:
matrix_write_P(&matrix, PSTR("Invalid"));
}
#endif
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
char buf[40];
snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
matrix_write_P(&matrix, PSTR("\n\nLayer: "));
switch (layer_state) {
case _BASE:
matrix_write_P(&matrix, PSTR("Default"));
break;
case _RAISE:
matrix_write_P(&matrix, PSTR("Raise"));
break;
case _LOWER:
matrix_write_P(&matrix, PSTR("Lower"));
break;
case _ADJUST:
matrix_write_P(&matrix, PSTR("ADJUST"));
break;
default:
matrix_write(&matrix, buf);
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(&matrix, led);
matrix_update(&display, &matrix);
}
void iota_gfx_task(void) {
render_status_info();
if (display.dirty) {
iota_gfx_flush();
}
if (timer_elapsed(last_flush) > ScreenOffInterval) {
iota_gfx_off();
}
}
+6 -6
View File
@@ -48,19 +48,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE /* MOVE
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc | * | H(F7)| H(F8)| H(6) | H(5) | H(4) | H(F9)|H(F10)| Home | Up | End | H(A) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del | * | H(F3)| H(F4)| H(3) | H(2) | H(1) | H(F5)| H(F6)| Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | | * | | H(0) | H(9) | H(8) | H(7) | H(F1)| H(F2)| Pg Dn| Pg Up|H(F11)|H(F12)| |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_MOVE] = { [_MOVE] = {
{H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),H(KC_8), KC_HOME, KC_UP, KC_END, H(KC_7), KC_ESC }, {H(KC_F7),H(KC_F8),H(KC_6), H(KC_5), H(KC_4), H(KC_F9),H(KC_F10),KC_HOME,KC_UP, KC_END, H(KC_A), KC_ESC },
{H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),H(KC_9),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL }, {H(KC_F3),H(KC_F4),H(KC_3), H(KC_2), H(KC_1), H(KC_F5),H(KC_F6),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), H(KC_A), KC_PGDN, KC_PGUP, H(KC_5), H(KC_6), _______}, {_______, H(KC_0), H(KC_9), H(KC_8), H(KC_7), H(KC_F1),H(KC_F2),KC_PGDN,KC_PGUP,H(KC_F11),H(KC_F12),_______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
+29
View File
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
View File
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
@@ -14,4 +14,27 @@
#define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_SAT_STEP 17
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif #endif
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
View File
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
@@ -6,4 +6,27 @@
#define FORCE_NKRO #define FORCE_NKRO
#define WORKMAN_SOUND COLEMAK_SOUND #define WORKMAN_SOUND COLEMAK_SOUND
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif #endif
+4
View File
@@ -0,0 +1,4 @@
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -22,23 +22,23 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* USB Device descriptor parameter */ /* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED #define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x3060 #define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001 #define MANUFACTURER Ortholinear Keyboards
#define MANUFACTURER Wootpatoot #define PRODUCT The Planck Keyboard
#define PRODUCT Lets Split v2 #define DESCRIPTION A compact ortholinear keyboard
#define DESCRIPTION A split keyboard for the cheap makers
/* key matrix size */ /* key matrix size */
// Rows are doubled-up #define MATRIX_ROWS 4
#define MATRIX_ROWS 8 #define MATRIX_COLS 12
#define MATRIX_COLS 6
// wiring of each half /* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D7, E6, B4, B5 } #define MATRIX_ROW_PINS { D0, D5, B5, B6 }
//#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 } #define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order #define UNUSED_PINS
//#define CATERINA_BOOTLOADER #define AUDIO_VOICES
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
@@ -47,7 +47,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define MATRIX_HAS_GHOST //#define MATRIX_HAS_GHOST
/* number of backlight levels */ /* number of backlight levels */
// #define BACKLIGHT_LEVELS 3 #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */ /* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5 #define DEBOUNCING_DELAY 5
@@ -62,12 +62,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
) )
/* ws2812 RGB LED */ /* Tap Dance */
#define RGB_DI_PIN D3 #define TAPPING_TERM 150
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* /*
* Feature disable options * Feature disable options
@@ -75,10 +71,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
/* disable debug print */ /* disable debug print */
// #define NO_DEBUG //#define NO_DEBUG
/* disable print */ /* disable print */
// #define NO_PRINT //#define NO_PRINT
/* disable action features */ /* disable action features */
//#define NO_ACTION_LAYER //#define NO_ACTION_LAYER
@@ -87,5 +83,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO //#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION //#define NO_ACTION_FUNCTION
#ifdef SUBPROJECT_rev3
#include "rev3/config.h"
#endif
#ifdef SUBPROJECT_rev4
#include "rev4/config.h"
#endif
#endif #endif
+336
View File
@@ -0,0 +1,336 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Tap Dance Declarations
enum {
ESC_CAP = 0,
LFT_HOM,
DWN_PDN,
UPP_PUP,
RGT_END
};
// Dylan's additions
#define C_A_DEL LALT(LCTL(KC_DEL))
#define C_A_INS LALT(LCTL(KC_INS))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{TD(ESC_CAP), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_INS, C_A_DEL}
}
};
qk_tap_dance_action_t tap_dance_actions[] = {
[ESC_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(SONIC_RING); //plug in
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(ZELDA_PUZZLE); //music mode
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif
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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
@@ -20,4 +20,27 @@
sei(); \ sei(); \
} while(0) } while(0)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif #endif
+29
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@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
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@@ -0,0 +1,29 @@
# Zach Planck Makefile
# Max .hex size is about 28636 bytes
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
TAP_DANCE_ENABLE = yes # Enable TapDance functionality
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
USB_6KRO_ENABLE = no # 6key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
#VARIABLE_TRACE = no # Debug changes to variable values
UNICODE_ENABLE = no # Unicode (can't be used with unicodemap)
UNICODEMAP_ENABLE = yes # Enable extended unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+94
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@@ -0,0 +1,94 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Planck Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
//#define BACKLIGHT_BREATHING // LED breathing
/* number of backlight levels */
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#undef LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
#undef LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
#undef NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define PREVENT_STUCK_MODIFIERS
//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality
//#define SPACE_CADET // Parenthesis on L/R shift
#ifdef SUBPROJECT_rev3
#include "rev3/config.h"
#endif
#ifdef SUBPROJECT_rev4
#include "rev4/config.h"
#endif
#endif
+48
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@@ -0,0 +1,48 @@
// Zach Nielsen Custom Planck Keyboard layout
#include "planck.h"
#define PLANCK_YES // This is the Planck
#include "zach_common_functions.c"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = { /* Base Layer */
{KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_BSPC},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
{SHFT_CAP,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_SWCOLE] = { /* Software Colemak */
{_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______},
{_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______},
{_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
{KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______},
{KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, PENGY, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR},
{_______, KC_COLN, TFLIP, LAROW, RAROW, DUCK, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS},
{_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL}
},
[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
{KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
{CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
{_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______}
},
[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
{UNIWIN, XXXXXXX, XXXXXXX, PENGY, DUCK, KC_INS, KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX},
{UNILIN, XXXXXXX, XXXXXXX, RANDIG, RANDIG, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
{_______, CADKEY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
{_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
},
[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
{_______, TFLIP, XXXXXXX, XXXXXXX, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, XXXXXXX, XXXXXXX, _______},
{KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______},
{XXXXXXX, XXXXXXX, XXXXXXX, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX},
{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______}
}
};
@@ -0,0 +1,447 @@
#ifndef ZACH_COMMON_FUNCTIONS
#define ZACH_COMMON_FUNCTIONS
#include "eeconfig.h"
#include "action_layer.h"
#include "keymap_colemak.h"
extern keymap_config_t keymap_config;
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define C(n) RCTL(n)
#define CADKEY RCTL(RALT(KC_DEL))
void tap(uint16_t keycode){
register_code(keycode);
unregister_code(keycode);
};
void persistant_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
// Automatic number generation of important keywords
enum my_keycodes{
// Layer numbers
_COLEMAK = 0,
_SWCOLE,
_RAISE,
_LOWER,
_ADJUST,
_UNICODES,
// These use process_record_user()
COLEMAK = SAFE_RANGE,
SWCOLE,
LOWER,
RAISE,
SHFT_CAP,
CTRLB,
CPYPST,
FACE,
UNIWIN,
UNILIN,
DISFACE,
TFLIP,
TPUT,
SHRUG,
RANDIG,
// Tap_Dance nums
RAI = 0,
LOW,
SUP
};
#ifdef AUDIO_ENABLE
#include "audio.h"
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_swcole[][2] = SONG(QWERTY_SOUND);
float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
float uniwin[][2] = SONG(UNICODE_WINDOWS);
float unilin[][2] = SONG(UNICODE_LINUX);
#endif
#ifdef TAP_DANCE_ENABLE
#define TAPPING_TERM 200
void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
switch(state->count){ // Only turn the layer on once
case 1:
layer_off(_UNICODES);
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
break;
}
};
void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
switch(state->count){
case 1: // Normal action. Turn off layers
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_off(_UNICODES);
break;
}
};
/////////////////////////////////////////////////////////////////////
void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
switch(state->count){
case 1: // Turn on lower
layer_off(_UNICODES);
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
break;
}
};
void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
switch(state->count){
case 1: // Normal action. Turn off layers
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_off(_UNICODES);
break;
case 2: // Turn on _UNICODES layer
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_on(_UNICODES);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
#endif
break;
}
};
/////////////////////////////////////////////////////////////////////
void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
if(state->count == 1){
register_code(KC_LGUI);
}
}
void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
switch(state->count){
case 2:
register_code(KC_LGUI);
tap(KC_L);
unregister_code(KC_LGUI);
break;
}
}
void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
unregister_code(KC_LGUI);
}
qk_tap_dance_action_t tap_dance_actions[] = {
[RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
[LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
[SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
};
#endif
//#ifdef UNICODE_ENABLE
// Unicode shortcuts
#define IBANG X(0x203D)
#define RAROW X(0x2192)
#define LAROW X(0x2190)
#define DEGREE X(0x00B0)
#define OMEGA X(0x03A9)
#define WOMEGA X(0x03C9)
#define MICRO X(0x00B5)
#define PLUMIN X(0x00B1)
#define SUPA2 X(0x00B2)
#define ROMAN1 X(0x2160)
#define ROMAN2 X(0x2161)
#define ROMAN3 X(0x2162)
#define ROMAN4 X(0x2163)
#define ROMAN5 X(0x2164)
#define ROMAN6 X(0x2165)
#define ROMAN7 X(0x2166)
#define roman1 X(0x2170)
#define roman2 X(0x2171)
#define roman3 X(0x2172)
#define roman4 X(0x2173)
#define roman5 X(0x2174)
#define roman6 X(0x2175)
#define roman7 X(0x2176)
#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
enum Ext_Unicode{
PENGUIN = 0,
BOAR,
MONKEY,
DRAGON,
CHICK,
TUMBLER
};
const uint32_t PROGMEM unicode_map[] = {
[PENGUIN] = 0x1F427,
[BOAR] = 0x1F417,
[MONKEY] = 0x1F412,
[DRAGON] = 0x1F409,
[CHICK] = 0x1F425,
[TUMBLER] = 0x1F943
};
#define PENGY X(PENGUIN)
#define BOARY X(BOAR)
#define MNKY X(MONKEY)
#define DRGN X(DRAGON)
#define DUCK X(CHICK)
#define TMBL X(TUMBLER)
#endif
//#endif
static uint16_t key_timer;
static uint8_t caps_status = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
}
return false;
break;
case SWCOLE:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif
}
return false;
break;
case RAISE:
if(record->event.pressed){
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case LOWER:
if(record->event.pressed){
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case SHFT_CAP:
if(record->event.pressed){
key_timer = timer_read(); // if the key is being pressed, we start the timer.
register_code(KC_LSHIFT);
} else { // this means the key was just released (tap or "held down")
if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
tap(KC_CAPS);
if(caps_status == 0){
caps_status = 1;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
#endif
} else {
caps_status = 0;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
#endif
}
}
unregister_code(KC_LSHIFT);
}
return false;
break;
case CTRLB: // Control-B on tap (bold)
if(record->event.pressed){
key_timer = timer_read(); // if the key is being pressed, we start the timer.
register_code(KC_LCTL);
} else { // this means the key was just released (tap or "held down")
if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
tap(KC_B);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
#endif
#ifdef BACKLIGHT_BREATHING
breathing_speed_set(2);
breathing_pulse();
#endif
}
unregister_code(KC_LCTL);
}
return false;
break;
case CPYPST: // One key copy/paste
if(record->event.pressed){
key_timer = timer_read();
} else {
if (timer_elapsed(key_timer) > 152) { // Hold, copy
register_code(KC_LCTL);
tap(KC_C);
unregister_code(KC_LCTL);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_copy, false, 0);
#endif
} else { // Tap, paste
register_code(KC_LCTL);
tap(KC_V);
unregister_code(KC_LCTL);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_paste, false, 0);
#endif
}
}
return false;
break;
#ifdef UNICODE_ENABLE
case UNIWIN:
if(record->event.pressed){
set_unicode_input_mode(UC_WIN);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(uniwin, false, 0);
#endif
}
return false;
break;
case UNILIN:
if(record->event.pressed){
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(unilin, false, 0);
#endif
}
return false;
break;
case DISFACE: // ಠ_ಠ
if(record->event.pressed){
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
register_code(KC_RSFT);
tap(KC_MINS);
unregister_code(KC_RSFT);
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
}
return false;
break;
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
if(record->event.pressed){
register_code(KC_RSFT);
tap(KC_9);
unregister_code(KC_RSFT);
process_unicode((0x256F|QK_UNICODE), record); // Arm
process_unicode((0x00B0|QK_UNICODE), record); // Eye
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
process_unicode((0x00B0|QK_UNICODE), record); // Eye
register_code(KC_RSFT);
tap(KC_0);
unregister_code(KC_RSFT);
process_unicode((0x256F|QK_UNICODE), record); // Arm
tap(KC_SPC);
process_unicode((0x0361|QK_UNICODE), record); // Flippy
tap(KC_SPC);
process_unicode((0x253B|QK_UNICODE), record); // Table
process_unicode((0x2501|QK_UNICODE), record); // Table
process_unicode((0x253B|QK_UNICODE), record); // Table
}
return false;
break;
case TPUT: // ┬──┬ ノ( ゜-゜ノ)
if(record->event.pressed){
process_unicode((0x252C|QK_UNICODE), record); // Table
process_unicode((0x2500|QK_UNICODE), record); // Table
process_unicode((0x2500|QK_UNICODE), record); // Table
process_unicode((0x252C|QK_UNICODE), record); // Table
tap(KC_SPC);
process_unicode((0x30CE|QK_UNICODE), record); // Arm
register_code(KC_RSFT);
tap(KC_9);
unregister_code(KC_RSFT);
tap(KC_SPC);
process_unicode((0x309C|QK_UNICODE), record); // Eye
tap(KC_MINS);
process_unicode((0x309C|QK_UNICODE), record); // Eye
process_unicode((0x30CE|QK_UNICODE), record); // Arm
register_code(KC_RSFT);
tap(KC_0);
unregister_code(KC_RSFT);
}
return false;
break;
case SHRUG: // ¯\_(ツ)_/¯
if(record->event.pressed){
process_unicode((0x00AF|QK_UNICODE), record); // Hand
tap(KC_BSLS); // Arm
register_code(KC_RSFT);
tap(KC_UNDS); // Arm
tap(KC_LPRN); // Head
unregister_code(KC_RSFT);
process_unicode((0x30C4|QK_UNICODE), record); // Face
register_code(KC_RSFT);
tap(KC_RPRN); // Head
tap(KC_UNDS); // Arm
unregister_code(KC_RSFT);
tap(KC_SLSH); // Arm
process_unicode((0x00AF|QK_UNICODE), record); // Hand
}
return false;
break;
#endif
case FACE: // (o_O)
if(record->event.pressed){
register_code(KC_RSFT);
tap(KC_LPRN);
unregister_code(KC_RSFT);
tap(KC_O);
register_code(KC_RSFT);
tap(KC_UNDS);
tap(KC_O);
tap(KC_RPRN);
unregister_code(KC_RSFT);
}
return false;
break;
case RANDIG:
if (record->event.pressed) {
tap_random_base64();
}
return false;
break;
}
return true;
};
void matrix_init_user(void){ // Run once at startup
#ifdef AUDIO_ENABLE
_delay_ms(50); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
}
#ifdef AUDIO_ENABLE
void play_goodbye_tone(void){
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
}
void shutdown_user(){
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void){ // Run when the music layer is turned on
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void music_off_user(void){ // Run when music is turned off
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
}
#endif
#endif
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
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@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+29
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@@ -0,0 +1,29 @@
# Zach Preonic Makefile
# Max .hex size is about 28636 bytes
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
TAP_DANCE_ENABLE = yes # Enable TapDance functionality
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
USB_6KRO_ENABLE = no # 6key Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
#VARIABLE_TRACE = no # Debug changes to variable values
UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = yes # Enable extended unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+95
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@@ -0,0 +1,95 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6061
#define DEVICE_VER 0x0001
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Preonic Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_BREATHING // LED breathing
/* number of backlight levels */
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
//#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
//#define RGB_DI_PIN D1
//#define RGBLIGHT_TIMER
//#define RGBLED_NUM 28 // Number of LEDs
//#define RGBLIGHT_HUE_STEP 10
//#define RGBLIGHT_SAT_STEP 17
//#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#define PREVENT_STUCK_MODIFIERS
//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality
//#define SPACE_CADET // Parenthesis on L/R shift
#endif
+54
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@@ -0,0 +1,54 @@
// Zach Nielsen Custom Preonic Keyboard layout
#include "preonic.h"
#define PREONIC_YES // This is the Preonic
#include "zach_common_functions.c"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = { /* Base Layer */
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_ENT},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
{SHFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[_SWCOLE] = { /* Software Colemak */
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______},
{_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______},
{_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
{KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______},
{KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, XXXXXXX, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR},
{_______, KC_COLN, TFLIP, LAROW, RAROW, XXXXXXX, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS},
{_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL}
},
[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
{KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
{CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
{_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______}
},
[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
{UNIWIN, XXXXXXX, XXXXXXX, RANDIG, RANDIG, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AU_TOG, MU_TOG},
{UNILIN, SUPA2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX},
{XXXXXXX, DEGREE, IBANG, LAROW, RAROW, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, BL_INC},
{_______, CADKEY, MICRO, WOMEGA, OMEGA, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, BL_DEC},
{_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, MUV_DE, MUV_IN, BL_TOGG}
},
[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, TFLIP, XXXXXXX, XXXXXXX, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, XXXXXXX, XXXXXXX, _______},
{KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______},
{XXXXXXX, XXXXXXX, XXXXXXX, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX},
{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______}
}
};
@@ -0,0 +1,447 @@
#ifndef ZACH_COMMON_FUNCTIONS
#define ZACH_COMMON_FUNCTIONS
#include "eeconfig.h"
#include "action_layer.h"
#include "keymap_colemak.h"
extern keymap_config_t keymap_config;
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define C(n) RCTL(n)
#define CADKEY RCTL(RALT(KC_DEL))
void tap(uint16_t keycode){
register_code(keycode);
unregister_code(keycode);
};
void persistant_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
// Automatic number generation of important keywords
enum my_keycodes{
// Layer numbers
_COLEMAK = 0,
_SWCOLE,
_RAISE,
_LOWER,
_ADJUST,
_UNICODES,
// These use process_record_user()
COLEMAK = SAFE_RANGE,
SWCOLE,
LOWER,
RAISE,
SHFT_CAP,
CTRLB,
CPYPST,
FACE,
UNIWIN,
UNILIN,
DISFACE,
TFLIP,
TPUT,
SHRUG,
RANDIG,
// Tap_Dance nums
RAI = 0,
LOW,
SUP
};
#ifdef AUDIO_ENABLE
#include "audio.h"
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_swcole[][2] = SONG(QWERTY_SOUND);
float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
float uniwin[][2] = SONG(UNICODE_WINDOWS);
float unilin[][2] = SONG(UNICODE_LINUX);
#endif
#ifdef TAP_DANCE_ENABLE
#define TAPPING_TERM 200
void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
switch(state->count){ // Only turn the layer on once
case 1:
layer_off(_UNICODES);
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
break;
}
};
void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
switch(state->count){
case 1: // Normal action. Turn off layers
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_off(_UNICODES);
break;
}
};
/////////////////////////////////////////////////////////////////////
void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
switch(state->count){
case 1: // Turn on lower
layer_off(_UNICODES);
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
break;
}
};
void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
switch(state->count){
case 1: // Normal action. Turn off layers
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_off(_UNICODES);
break;
case 2: // Turn on _UNICODES layer
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
layer_on(_UNICODES);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
#endif
break;
}
};
/////////////////////////////////////////////////////////////////////
void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
if(state->count == 1){
register_code(KC_LGUI);
}
}
void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
switch(state->count){
case 2:
register_code(KC_LGUI);
tap(KC_L);
unregister_code(KC_LGUI);
break;
}
}
void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
unregister_code(KC_LGUI);
}
qk_tap_dance_action_t tap_dance_actions[] = {
[RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
[LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
[SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
};
#endif
//#ifdef UNICODE_ENABLE
// Unicode shortcuts
#define IBANG X(0x203D)
#define RAROW X(0x2192)
#define LAROW X(0x2190)
#define DEGREE X(0x00B0)
#define OMEGA X(0x03A9)
#define WOMEGA X(0x03C9)
#define MICRO X(0x00B5)
#define PLUMIN X(0x00B1)
#define SUPA2 X(0x00B2)
#define ROMAN1 X(0x2160)
#define ROMAN2 X(0x2161)
#define ROMAN3 X(0x2162)
#define ROMAN4 X(0x2163)
#define ROMAN5 X(0x2164)
#define ROMAN6 X(0x2165)
#define ROMAN7 X(0x2166)
#define roman1 X(0x2170)
#define roman2 X(0x2171)
#define roman3 X(0x2172)
#define roman4 X(0x2173)
#define roman5 X(0x2174)
#define roman6 X(0x2175)
#define roman7 X(0x2176)
#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
enum Ext_Unicode{
PENGUIN = 0,
BOAR,
MONKEY,
DRAGON,
CHICK,
TUMBLER
};
const uint32_t PROGMEM unicode_map[] = {
[PENGUIN] = 0x1F427,
[BOAR] = 0x1F417,
[MONKEY] = 0x1F412,
[DRAGON] = 0x1F409,
[CHICK] = 0x1F425,
[TUMBLER] = 0x1F943
};
#define PENGY X(PENGUIN)
#define BOARY X(BOAR)
#define MNKY X(MONKEY)
#define DRGN X(DRAGON)
#define DUCK X(CHICK)
#define TMBL X(TUMBLER)
#endif
//#endif
static uint16_t key_timer;
static uint8_t caps_status = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
}
return false;
break;
case SWCOLE:
if(record->event.pressed){
persistant_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif
}
return false;
break;
case RAISE:
if(record->event.pressed){
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case LOWER:
if(record->event.pressed){
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case SHFT_CAP:
if(record->event.pressed){
key_timer = timer_read(); // if the key is being pressed, we start the timer.
register_code(KC_LSHIFT);
} else { // this means the key was just released (tap or "held down")
if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
tap(KC_CAPS);
if(caps_status == 0){
caps_status = 1;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
#endif
} else {
caps_status = 0;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
#endif
}
}
unregister_code(KC_LSHIFT);
}
return false;
break;
case CTRLB: // Control-B on tap (bold)
if(record->event.pressed){
key_timer = timer_read(); // if the key is being pressed, we start the timer.
register_code(KC_LCTL);
} else { // this means the key was just released (tap or "held down")
if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
tap(KC_B);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
#endif
#ifdef BACKLIGHT_BREATHING
breathing_speed_set(2);
breathing_pulse();
#endif
}
unregister_code(KC_LCTL);
}
return false;
break;
case CPYPST: // One key copy/paste
if(record->event.pressed){
key_timer = timer_read();
} else {
if (timer_elapsed(key_timer) > 152) { // Hold, copy
register_code(KC_LCTL);
tap(KC_C);
unregister_code(KC_LCTL);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_copy, false, 0);
#endif
} else { // Tap, paste
register_code(KC_LCTL);
tap(KC_V);
unregister_code(KC_LCTL);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_paste, false, 0);
#endif
}
}
return false;
break;
#ifdef UNICODE_ENABLE
case UNIWIN:
if(record->event.pressed){
set_unicode_input_mode(UC_WIN);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(uniwin, false, 0);
#endif
}
return false;
break;
case UNILIN:
if(record->event.pressed){
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(unilin, false, 0);
#endif
}
return false;
break;
case DISFACE: // ಠ_ಠ
if(record->event.pressed){
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
register_code(KC_RSFT);
tap(KC_MINS);
unregister_code(KC_RSFT);
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
}
return false;
break;
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
if(record->event.pressed){
register_code(KC_RSFT);
tap(KC_9);
unregister_code(KC_RSFT);
process_unicode((0x256F|QK_UNICODE), record); // Arm
process_unicode((0x00B0|QK_UNICODE), record); // Eye
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
process_unicode((0x00B0|QK_UNICODE), record); // Eye
register_code(KC_RSFT);
tap(KC_0);
unregister_code(KC_RSFT);
process_unicode((0x256F|QK_UNICODE), record); // Arm
tap(KC_SPC);
process_unicode((0x0361|QK_UNICODE), record); // Flippy
tap(KC_SPC);
process_unicode((0x253B|QK_UNICODE), record); // Table
process_unicode((0x2501|QK_UNICODE), record); // Table
process_unicode((0x253B|QK_UNICODE), record); // Table
}
return false;
break;
case TPUT: // ┬──┬ ノ( ゜-゜ノ)
if(record->event.pressed){
process_unicode((0x252C|QK_UNICODE), record); // Table
process_unicode((0x2500|QK_UNICODE), record); // Table
process_unicode((0x2500|QK_UNICODE), record); // Table
process_unicode((0x252C|QK_UNICODE), record); // Table
tap(KC_SPC);
process_unicode((0x30CE|QK_UNICODE), record); // Arm
register_code(KC_RSFT);
tap(KC_9);
unregister_code(KC_RSFT);
tap(KC_SPC);
process_unicode((0x309C|QK_UNICODE), record); // Eye
tap(KC_MINS);
process_unicode((0x309C|QK_UNICODE), record); // Eye
process_unicode((0x30CE|QK_UNICODE), record); // Arm
register_code(KC_RSFT);
tap(KC_0);
unregister_code(KC_RSFT);
}
return false;
break;
case SHRUG: // ¯\_(ツ)_/¯
if(record->event.pressed){
process_unicode((0x00AF|QK_UNICODE), record); // Hand
tap(KC_BSLS); // Arm
register_code(KC_RSFT);
tap(KC_UNDS); // Arm
tap(KC_LPRN); // Head
unregister_code(KC_RSFT);
process_unicode((0x30C4|QK_UNICODE), record); // Face
register_code(KC_RSFT);
tap(KC_RPRN); // Head
tap(KC_UNDS); // Arm
unregister_code(KC_RSFT);
tap(KC_SLSH); // Arm
process_unicode((0x00AF|QK_UNICODE), record); // Hand
}
return false;
break;
#endif
case FACE: // (o_O)
if(record->event.pressed){
register_code(KC_RSFT);
tap(KC_LPRN);
unregister_code(KC_RSFT);
tap(KC_O);
register_code(KC_RSFT);
tap(KC_UNDS);
tap(KC_O);
tap(KC_RPRN);
unregister_code(KC_RSFT);
}
return false;
break;
case RANDIG:
if (record->event.pressed) {
tap_random_base64();
}
return false;
break;
}
return true;
};
void matrix_init_user(void){ // Run once at startup
#ifdef AUDIO_ENABLE
_delay_ms(50); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
}
#ifdef AUDIO_ENABLE
void play_goodbye_tone(void){
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
}
void shutdown_user(){
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void){ // Run when the music layer is turned on
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void music_off_user(void){ // Run when music is turned off
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
}
#endif
#endif
@@ -0,0 +1,24 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Enables your LED to breathe while your computer is sleeping.
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODEMAP_ENABLE = no # This allows sending unicode symbols using X(<unicode>) in your keymap.
UNICODE_ENABLE =no # Unicode
UCIS_ENABLE = no # Keep in mind that not all will work (See WinCompose for details on Windows).
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no# Breathing sleep LED during USB suspend
API_SYSEX_ENABLE = no # This enables using the Quantum SYSEX API to send strings
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,96 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H_ADMSTROK
#define CONFIG_H_ADMSTROK
#include "config_common.h"
#include "../../config.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
#define MANUFACTURER SATAN
#define PRODUCT GH60
#define DESCRIPTION QMK keyboard firmware for Satan GH60 with WS2812 support
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
#define BACKLIGHT_PIN B6
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration */
#define BACKLIGHT_LEVELS 4
/* Underlight configuration */
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define DISABLE_SPACE_CADET_ROLLOVER
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
@@ -0,0 +1,195 @@
#include "satan.h"
static uint16_t key_timer;
bool checktime(void){
return (timer_elapsed(key_timer) < 150) ? true : false;
};
// general keydefs
#define norm 0 // Default layer
#define elev 1 // Layer directional keys
#define supr 2 // F-keys and mediakeys
#define spac 3 //
#define FNO1 4 //
#define FNO2 5 //
#define FNO3 6 //
#define MAC0 M(0) //
#define MAC1 M(1) //
#define MAC2 M(2) //
#define MAC3 M(3) //
#define MAC4 M(4) //
#define MAC5 M(5) //
#define MAC6 M(6) //
#define MAC7 M(7) //
#define MAC8 M(8) //
#define MAC9 M(9) //
#define GRAV KC_GRV //
#define MEDI F(FNO1)//
// General shortenings
#define ESCA KC_ESC
#define MINS KC_MINS
#define EQUL KC_EQL
#define BSPC KC_BSPC
#define DELE KC_DEL
#define LBRC KC_LBRC
#define RBRC KC_RBRC
#define ALTR KC_RALT
#define SCLN KC_SCLN
#define QUOT KC_QUOT
#define NUHS KC_NUHS
#define ENTE KC_ENT
#define NUBS KC_NUBS // Less/ greater sign
#define COMM KC_COMM // Comma
#define FSTO KC_DOT // Full stop
#define SLSH KC_SLSH
#define ALTL KC_LALT
#define GUIL KC_LGUI
#define GUIR KC_RGUI
#define MENO KC_MENU
// The F-row/layer:
#define FK01 KC_F1
#define FK02 KC_F2
#define FK03 KC_F3
#define FK04 KC_F4
#define FK05 KC_F5
#define FK06 KC_F6
#define FK07 KC_F7
#define FK08 KC_F8
#define FK09 KC_F9
#define FK10 KC_F10
#define FK11 KC_F11
#define FK12 KC_F12
#define FK13 KC_F13
#define FK14 KC_F14
// Special Actions and Media Keys
#define INSE KC_INS // Insert here
#define HOME KC_HOME // Go to beginning of line
#define ENDI KC_END // go to end of line
#define PSCR KC_PSCR // Print Screen
#define SLCK KC_SLCK // go to end of line
#define PGDN KC_PGDN // go to end of line
#define PGUP KC_PGUP // go to end of line
#define PLPS KC_MPLY // Play/Pause
#define PAUS KC_PAUS // Pause button
#define MUTE KC_MUTE // Mute sound
#define VOLU KC_VOLU // Volume increase
#define VOLD KC_VOLD // Volume decrease
#define MNXT KC_MNXT // next track
#define MPRV KC_MPRV // prev track
#define MSTP KC_MSTP // stop playing
#define MSEL KC_MSEL // Select media (Start playing it)
#define MAIL KC_MAIL // Open default mail app
#define CALC KC_CALC // Open default calculator app
#define MYCM KC_MYCM // Open default file manager
//#define LILO KC_XXXXXX // Reserved for later
//#define LIHI KC_XXXXXX // Reserved for later
// dual-role shortcuts
#define DUTB LT(elev, KC_TAB) // `tabs` layer on hold and tab on tap
#define DUSP LT(spac, KC_SPACE) // `spce` layer on hold and space on tap
#define LOCK LGUI(KC_L) // lock computer (win)
// Space Admiral Strokers
#define SADL MAC0 // Hold for lshift and { on tap
#define SADR MAC1 // Hold for rshift and } on tap
#define CADL MAC2 // Hold for lctrl and [ on tap
#define CADR MAC3 // Hold for rctrl and ] on tap
// arrow cluster duality bottom right corner
#define ARLF ALT_T(KC_LEFT) // Left arrow
#define ARRT CTL_T(KC_RIGHT)// Right arrow
#define ARUP SFT_T(KC_UP) // Up arrow
#define ARDN GUI_T(KC_DOWN) // Down arrow
// brackets
#define NOCL RALT(KC_7) // [
#define NOCR RALT(KC_0) // ]
#define NOPL LSFT(KC_8) // (
#define NOPR LSFT(KC_9) // )
#define NOAL KC_NUBS // <
#define NOAR LSFT(KC_NUBS) // >
#define NOBL RALT(KC_8) // [
#define NOBR RALT(KC_9) // ]
// increase readability
#define XXXX KC_TRNS
#define DEAD KC_NO
#define SCAN KC_TRNS // Scandinavian keys, the Row 5 key 5 is actually Row 1 key 15 on the PCB
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[ norm ] = KEYMAP( // Normal scandinavian mapping (danish has QUOT and SCLN wapped)
GRAV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, MINS, EQUL, BSPC, DELE,\
DUTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, LBRC, RBRC, DEAD,\
ALTR, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SCLN, QUOT, NUHS, ENTE,\
SADL, NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, COMM, FSTO, SLSH, SADR, DEAD,\
CADL, ALTL, GUIL, DUSP, GUIR, MEDI, MENO, CADR),
[ elev ] = KEYMAP( // The f-Row (with f13-14), Special keys and media keys
LOCK, FK01, FK02, FK03, FK04, FK05, FK06, FK07, FK08, FK09, FK10, FK11, FK12, FK13, FK14,\
XXXX, XXXX, XXXX, XXXX, MAIL, XXXX, XXXX, HOME, INSE, PSCR, SLCK, PAUS, PGUP, XXXX,\
XXXX, XXXX, XXXX, XXXX, MYCM, XXXX, XXXX, MPRV, PAUS, MNXT, XXXX, XXXX, PGDN, ENDI,\
XXXX, XXXX, XXXX, XXXX, CALC, XXXX, XXXX, XXXX, MUTE, VOLD, VOLU, XXXX, ARUP, DEAD,\
XXXX, XXXX, XXXX, PLPS, XXXX, ARLF, ARDN, ARRT),
[ spac ] = KEYMAP( // The space controls (by pressing space)
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, DEAD,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX),
[ supr ] = KEYMAP( // Additional layer for later use.
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, DEAD,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { // MACRODOWN only works in this function
switch(id) {
case 0: //MAC0 - Hold for lshift and { on tap
if (record->event.pressed) {
key_timer = timer_read();
return MACRO(D(LSFT), END );
} else {
return checktime() ? MACRO(U(LSFT),D(RALT),T(7),U(RALT),END): MACRO(U(LSFT),END);
}; break;
case 1: //MAC1 - Hold for rshift and } on tap
if (record->event.pressed) {
key_timer = timer_read();
return MACRO(D(RSFT), END );
} else {
return checktime() ? MACRO(U(RSFT),D(RALT),T(0),U(RALT),END): MACRO(U(RSFT),END);
}; break;
case 2: //MAC2 - Hold for lctrl and [ on tap
if (record->event.pressed) {
key_timer = timer_read();
return MACRO(D(LCTL), END );
} else {return checktime() ? MACRO(U(LCTL),D(RALT),T(8),U(RALT),END):MACRO(U(LCTL),END);
}; break;
case 3: //MAC3 - Hold for rctrl and ] on tap
if (record->event.pressed) {
key_timer = timer_read();
return MACRO(D(RCTL), END );
} else {
return checktime() ? MACRO(U(RCTL),D(RALT),T(9),U(RALT),END):MACRO(U(RCTL),END);
}; break;
case 4: //MAC4 reserved for later.
if (record->event.pressed) { } else { }; break;
case 5: //MAC5 reserved for later.
if (record->event.pressed) { } else { }; break;
case 6: //MAC6 reserved for later.
if (record->event.pressed) { } else { }; break;
} return MACRO_NONE;
};
/*
Later use:
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { }
enum function_id { };
const uint16_t PROGMEM fn_actions[] = { };
*/
@@ -0,0 +1,13 @@
# Admiral Strokers keymap
## For the Satan GH60 PCB
The Admiral STN60 is a layout for users of the satan GH60, optimized with some nice features such as mod tap for brackets (Similar to Space Cadett), space mod for F-row/ layer with easy to access media and control keys. The layout below is just as an example and is ISO based, ANSI and JIS layouts will be included later.
``````
[ _tmp ] = KEYMAP( // Copy this to get started. SCAN is scandinavian layout specific.
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, DEAD,\
XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, SCAN, XXXX,\
XXXX, SCAN, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, XXXX, DEAD,\
XXXX, XXXX, XXXX, XXXX, SCAN, XXXX, XXXX, XXXX, XXXX),\
```
+21
View File
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI support (+2400 to 4200, depending on config)
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+29
View File
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+77
View File
@@ -0,0 +1,77 @@
#include "satan.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _ML 1
// readability
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Midi|Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | Ch+ | | C# | D# | | F# | G# | A# | | C# | D# | | | |
* |------------------------------------------------------------------------|
* | Mod | C | D | E | F | G | A | B | C | D | E | F | |
* |------------------------------------------------------------------------|
* | Sustain |Oct-|Oct+|Mod-|Mod+| | | |Tns-|Tns+|Tns0| Sustain |
* |------------------------------------------------------------------------|
* | | | | All notes off | | | | |
* `------------------------------------------------------------------------'
*/
[_ML] = KEYMAP_ANSI(
TG(_ML), MI_VEL_1, MI_VEL_2, MI_VEL_3, MI_VEL_4, MI_VEL_5, MI_VEL_6, MI_VEL_7, MI_VEL_8, MI_VEL_9, MI_VEL_10, XXXXXXX, XXXXXXX, XXXXXXX, \
MI_CHU, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs_1, MI_Ds_1, XXXXXXX, XXXXXXX, XXXXXXX, \
MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
_______, _______, _______, MI_ALLOFF, _______, _______, _______, _______),
#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC)
/* Keymap _ML: MIDI Layer (Advanced)
* ,------------------------------------------------------------------------.
* | Exit | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|
* | |MuOn|MuOf|MiOn|MiOf| | | | | | | |
* |------------------------------------------------------------------------|
* | | | | | | | | |
* `------------------------------------------------------------------------'
*/
[_ML] = KEYMAP_ANSI(
TG(_ML), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______),
#endif
};
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# Satan GH60 layout demonstrating MIDI key mapping
+21
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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+141
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@@ -0,0 +1,141 @@
#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FUNC 3
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Custom macros
#define ALT_GRV ALT_T(KC_GRV) // Tap for Backtick, hold for Alt
#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
#define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_QWERTY] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _COLEMAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,KC_LBRC, KC_RBRC,KC_BSLS, \
CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O ,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM,KC_DOT, KC_SLSH, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _DVORAK: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backsp |
* |-----------------------------------------------------------|
* |HypTb| '| ,| .| P| Y| F| G| C| R| L| /| =| \ |
* |-----------------------------------------------------------|
* |CtrlEsc| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| W| V| Z|ShiftEnter|
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn |Ctrl |
* `-----------------------------------------------------------'
*/
[_DVORAK] = KEYMAP_ANSI(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC,KC_BSPC, \
HPR_TAB, KC_QUOT,KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, \
CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
KC_LSFT, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI,MO(_FUNC),KC_RCTL),
/* Keymap _FUNC: Function Layer
* ,-----------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | |Hom| UP|End| | | |Qwt|Cmk|Dvk| |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | |LFT| DN| RT| | |LFT| DN| UP| RT|Vo+|Pg+| |
* |-----------------------------------------------------------|
* | | | |Prv|Ply|Nxt| | | |Vo-|Pg-| |
* |-----------------------------------------------------------|
* |RESET| | | | | | | |
* `-----------------------------------------------------------'
*/
[_FUNC] = KEYMAP_ANSI(
_______,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_DEL, \
_______,KC_HOME,KC_UP ,KC_END ,_______,_______,_______,QWERTY ,COLEMAK,DVORAK ,_______,BL_DEC ,BL_INC ,BL_TOGG, \
_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,KC_VOLU,KC_PGUP ,_______, \
_______ ,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______,_______,KC_VOLD,KC_PGDN ,_______, \
RESET ,_______,_______ ,_______ ,_______,_______,_______,_______
)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}
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# smt's Satan GH60 layout
@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif
+10 -56
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@@ -1,9 +1,5 @@
#include "tada68.h" #include "tada68.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -36,63 +32,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _FL: Function Layer /* Keymap _FL: Function Layer
* ,----------------------------------------------------------------. * ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | RESET| | * | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------| * |----------------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL | | * | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------| * |----------------------------------------------------------------|
* | | | | | | | | | | | | | | * | |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------| * |----------------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | | | | * | | | |Bl-|BL |BL+| |VU-|VU+|MUT| |MouseL|MsU|Rck |
* |----------------------------------------------------------------| * |----------------------------------------------------------------|
* | | | | | | | | | | | * | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------' * `----------------------------------------------------------------'
*/ */
[_FL] = KEYMAP_ANSI( [_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE _______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \ _______,_______,KC_UP, _______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,KC_HOME, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \ _______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \ _______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______,_______,_______, \ _______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
#else
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
#endif
}; };
/*enum function_id {
//SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
//[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}*/
@@ -1 +1,3 @@
# default TADA68 layout # default TADA68 layout
This layout replicates the default factory layout of the TADA68.
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TADA68 keyboard firmware TADA68 keyboard firmware
====================== ========================
TODO: to be updated. 1) from the keyboards/tada68 directory run:
```
$ make flashbin
```
2) hit the reset button on the TADA, the lights will start flashing.
3) You'll see a new drive on your computer called TADA68. Backup the original factory `FLASH.BIN` file thats inside it.
4) Delete `FLASH.BIN` from the TADA drive and copy `tada68_default.bin` that was generated at the root of the qmk directory into the TADA drive.
5) Hit ESC on the keyboard. The lights will stop flashing and your firmware is loaded!
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# cheese's Layout
Customized xd60 keymap
![Base Layout](base_layout.png "Base Layout")
![Fn Layout](fn_layout.png "Fn Layout")
## Programming Instructions:
`cd` into keymap directory, `make dfu`
## Features
- Media keys and movement keys setup like on the pok3r
- Lower right movement keys setup like on the fc660m (fn+direction for home/end/page up and down)
- Caps lock can be triggered by pressing both shift keys at the same time (and deactivated the same way)
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#include "xd60.h"
#include "action_layer.h"
// Each layer gets a name for readability.
// The underscores don't mean anything - you can
// have a layer called STUFF or any other name.
// Layer names don't all need to be of the same
// length, and you can also skip them entirely
// and just use numbers.
#define _BL 0
#define _FL 1
#define _LS 2
#define _RS 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |FUNCTION| A| S| D| F| G| H| J| K| L| ;| '|Return|
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |FN|Left|Up|Down|Right|
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
F(0), KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F(1), F(1), F(1), \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FL), KC_LEFT, KC_UP, KC_DOWN, KC_RIGHT),
// Function Layer
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_CALC, KC_INS, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_APP, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_PGDN, KC_END),
// Left Shift Layer
[_LS] = KEYMAP(
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_CAPS, KC_CAPS, KC_CAPS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
// Right Shift Layer
[_RS] = KEYMAP(
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
// Custom Actions
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MODS(_LS, MOD_LSFT),
[1] = ACTION_LAYER_MODS(_RS, MOD_RSFT),
};
+264
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The GNU General Public License, Version 2, June 1991 (GPLv2)
============================================================
> Copyright (C) 1989, 1991 Free Software Foundation, Inc.
> 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
Everyone is permitted to copy and distribute verbatim copies of this license
document, but changing it is not allowed.
Preamble
--------
The licenses for most software are designed to take away your freedom to share
and change it. By contrast, the GNU General Public License is intended to
guarantee your freedom to share and change free software--to make sure the
software is free for all its users. This General Public License applies to most
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covered by the GNU Lesser General Public License instead.) You can apply it to
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When we speak of free software, we are referring to freedom, not price. Our
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Terms And Conditions For Copying, Distribution And Modification
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No Warranty
-----------
**11.** BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR
THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE
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+656
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@@ -0,0 +1,656 @@
The GNU General Public License, Version 3, 29 June 2007 (GPLv3)
===============================================================
> Copyright &copy; 2007
> Free Software Foundation, Inc.
> <<http://fsf.org/>>
Everyone is permitted to copy and distribute verbatim copies of this license
document, but changing it is not allowed.
Preamble
--------
The GNU General Public License is a free, copyleft license for software and
other kinds of works.
The licenses for most software and other practical works are designed to take
away your freedom to share and change the works. By contrast, the GNU General
Public License is intended to guarantee your freedom to share and change all
versions of a program--to make sure it remains free software for all its users.
We, the Free Software Foundation, use the GNU General Public License for most of
our software; it applies also to any other work released this way by its
authors. You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our
General Public Licenses are designed to make sure that you have the freedom to
distribute copies of free software (and charge for them if you wish), that you
receive source code or can get it if you want it, that you can change the
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To protect your rights, we need to prevent others from denying you these rights
or asking you to surrender the rights. Therefore, you have certain
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For example, if you distribute copies of such a program, whether gratis or for a
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TERMS AND CONDITIONS
--------------------
### 0. Definitions.
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* **c)** Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in reasonable
ways as different from the original version; or
* **d)** Limiting the use for publicity purposes of names of licensors or
authors of the material; or
* **e)** Declining to grant rights under trademark law for use of some trade
names, trademarks, or service marks; or
* **f)** Requiring indemnification of licensors and authors of that material
by anyone who conveys the material (or modified versions of it) with
contractual assumptions of liability to the recipient, for any liability
that these contractual assumptions directly impose on those licensors and
authors.
All other non-permissive additional terms are considered "further restrictions"
within the meaning of section 10. If the Program as you received it, or any part
of it, contains a notice stating that it is governed by this License along with
a term that is a further restriction, you may remove that term. If a license
document contains a further restriction but permits relicensing or conveying
under this License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does not survive
such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place,
in the relevant source files, a statement of the additional terms that apply to
those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a
separately written license, or stated as exceptions; the above requirements
apply either way.
### 8. Termination.
You may not propagate or modify a covered work except as expressly provided
under this License. Any attempt otherwise to propagate or modify it is void, and
will automatically terminate your rights under this License (including any
patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a
particular copyright holder is reinstated (a) provisionally, unless and until
the copyright holder explicitly and finally terminates your license, and (b)
permanently, if the copyright holder fails to notify you of the violation by
some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated
permanently if the copyright holder notifies you of the violation by some
reasonable means, this is the first time you have received notice of violation
of this License (for any work) from that copyright holder, and you cure the
violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of
parties who have received copies or rights from you under this License. If your
rights have been terminated and not permanently reinstated, you do not qualify
to receive new licenses for the same material under section 10.
### 9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of
the Program. Ancillary propagation of a covered work occurring solely as a
consequence of using peer-to-peer transmission to receive a copy likewise does
not require acceptance. However, nothing other than this License grants you
permission to propagate or modify any covered work. These actions infringe
copyright if you do not accept this License. Therefore, by modifying or
propagating a covered work, you indicate your acceptance of this License to do
so.
### 10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a
license from the original licensors, to run, modify and propagate that work,
subject to this License. You are not responsible for enforcing compliance by
third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered work results
from an entity transaction, each party to that transaction who receives a copy
of the work also receives whatever licenses to the work the party's predecessor
in interest had or could give under the previous paragraph, plus a right to
possession of the Corresponding Source of the work from the predecessor in
interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights
granted or affirmed under this License. For example, you may not impose a
license fee, royalty, or other charge for exercise of rights granted under this
License, and you may not initiate litigation (including a cross-claim or
counterclaim in a lawsuit) alleging that any patent claim is infringed by
making, using, selling, offering for sale, or importing the Program or any
portion of it.
### 11. Patents.
A "contributor" is a copyright holder who authorizes use under this License of
the Program or a work on which the Program is based. The work thus licensed is
called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims owned or
controlled by the contributor, whether already acquired or hereafter acquired,
that would be infringed by some manner, permitted by this License, of making,
using, or selling its contributor version, but do not include claims that would
be infringed only as a consequence of further modification of the contributor
version. For purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent
license under the contributor's essential patent claims, to make, use, sell,
offer for sale, import and otherwise run, modify and propagate the contents of
its contributor version.
In the following three paragraphs, a "patent license" is any express agreement
or commitment, however denominated, not to enforce a patent (such as an express
permission to practice a patent or covenant not to sue for patent infringement).
To "grant" such a patent license to a party means to make such an agreement or
commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the
Corresponding Source of the work is not available for anyone to copy, free of
charge and under the terms of this License, through a publicly available network
server or other readily accessible means, then you must either (1) cause the
Corresponding Source to be so available, or (2) arrange to deprive yourself of
the benefit of the patent license for this particular work, or (3) arrange, in a
manner consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have actual
knowledge that, but for the patent license, your conveying the covered work in a
country, or your recipient's use of the covered work in a country, would
infringe one or more identifiable patents in that country that you have reason
to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you
convey, or propagate by procuring conveyance of, a covered work, and grant a
patent license to some of the parties receiving the covered work authorizing
them to use, propagate, modify or convey a specific copy of the covered work,
then the patent license you grant is automatically extended to all recipients of
the covered work and works based on it.
A patent license is "discriminatory" if it does not include within the scope of
its coverage, prohibits the exercise of, or is conditioned on the non- exercise
of one or more of the rights that are specifically granted under this License.
You may not convey a covered work if you are a party to an arrangement with a
third party that is in the business of distributing software, under which you
make payment to the third party based on the extent of your activity of
conveying the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory patent
license (a) in connection with copies of the covered work conveyed by you (or
copies made from those copies), or (b) primarily for and in connection with
specific products or compilations that contain the covered work, unless you
entered into that arrangement, or that patent license was granted, prior to 28
March 2007.
Nothing in this License shall be construed as excluding or limiting any implied
license or other defenses to infringement that may otherwise be available to you
under applicable patent law.
### 12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not excuse
you from the conditions of this License. If you cannot convey a covered work so
as to satisfy simultaneously your obligations under this License and any other
pertinent obligations, then as a consequence you may not convey it at all. For
example, if you agree to terms that obligate you to collect a royalty for
further conveying from those to whom you convey the Program, the only way you
could satisfy both those terms and this License would be to refrain entirely
from conveying the Program.
### 13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link
or combine any covered work with a work licensed under version 3 of the GNU
Affero General Public License into a single combined work, and to convey the
resulting work. The terms of this License will continue to apply to the part
which is the covered work, but the special requirements of the GNU Affero
General Public License, section 13, concerning interaction through a network
will apply to the combination as such.
### 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU
General Public License from time to time. Such new versions will be similar in
spirit to the present version, but may differ in detail to address new problems
or concerns.
Each version is given a distinguishing version number. If the Program specifies
that a certain numbered version of the GNU General Public License "or any later
version" applies to it, you have the option of following the terms and
conditions either of that numbered version or of any later version published by
the Free Software Foundation. If the Program does not specify a version number
of the GNU General Public License, you may choose any version ever published by
the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the
GNU General Public License can be used, that proxy's public statement of
acceptance of a version permanently authorizes you to choose that version for
the Program.
Later license versions may give you additional or different permissions.
However, no additional obligations are imposed on any author or copyright holder
as a result of your choosing to follow a later version.
### 15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER
PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE
QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
### 16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY
COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS
PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE
THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE
PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
### 17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot
be given local legal effect according to their terms, reviewing courts shall
apply local law that most closely approximates an absolute waiver of all civil
liability in connection with the Program, unless a warranty or assumption of
liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
---------------------------------------------
If you develop a new program, and you want it to be of the greatest possible use
to the public, the best way to achieve this is to make it free software which
everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach
them to the start of each source file to most effectively state the exclusion of
warranty; and each file should have at least the "copyright" line and a pointer
to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short notice like
this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type 'show w'.
This is free software, and you are welcome to redistribute it under certain
conditions; type 'show c' for details.
The hypothetical commands 'show w' and 'show c' should show the appropriate
parts of the General Public License. Of course, your program's commands might be
different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school, if
any, to sign a "copyright disclaimer" for the program, if necessary. For more
information on this, and how to apply and follow the GNU GPL, see
<<http://www.gnu.org/licenses/>>.
The GNU General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may consider
it more useful to permit linking proprietary applications with the library. If
this is what you want to do, use the GNU Lesser General Public License instead
of this License. But first, please read
<<http://www.gnu.org/philosophy/why-not-lgpl.html>>.
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This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
GPL-compatible, and OK to use in both free and proprietary applications.
Additions and corrections to this file are welcome.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name of the copyright holders nor the names of
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
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/* Copyright 2015 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Simple analog to digitial conversion // Simple analog to digitial conversion
#include <avr/io.h> #include <avr/io.h>
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