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53 Commits
Author SHA1 Message Date
Jack Humbert f392f245f9 Merge pull request #1143 from UnintendedFeature/feature/keymap-german-lukas
keymap german lukas
2017-03-08 18:30:23 -05:00
Lukas Stiebig 34fa8fd5d3 readme
Added a readme.md file for the keymap german-lukas.
2017-03-08 21:14:16 +01:00
Lukas Stiebig 2f5143e219 Corrected the description of the layer
Corrected the description of the Shortcuts layer.
2017-03-08 21:09:51 +01:00
Lukas Stiebig 8cc70f4d9d Added german-lukas
Added my keymap called germman-lukas.
2017-03-08 20:58:55 +01:00
Lukas Stiebig 2aa079d93e Left control and alt
Use the left control and the left alt key.
2017-03-08 20:41:35 +01:00
skullydazed 615bfc4eca Merge pull request #1107 from qmk/clueboard_cleanup
Rework the clueboard keymaps
2017-03-04 10:34:01 -08:00
Jack Humbert b042428d23 Merge pull request #1126 from folkert4/master
Various QOL changes to Espynn's keymap
2017-03-03 10:29:54 -05:00
Jack Humbert 4ab88f3a9e Merge pull request #1129 from unxmaal/unxmaal_spacefn
Layout: Spacebar long-press as fn, for GH60 and GH60 Satan boards
2017-03-03 10:29:19 -05:00
Jack Humbert 2a5d972004 Merge pull request #1130 from hot-leaf-juice/master
moar hotkeys
2017-03-03 10:28:55 -05:00
Callum Oakley 61459ab5ba moar hotkeys 2017-03-02 11:40:25 +00:00
Eric Dodd d35809a982 gh60 satan spacefn 2017-03-01 21:40:13 -05:00
Eric Dodd a8a4927622 gh60 spacefn 2017-03-01 21:39:19 -05:00
folkert4 71971e818f Various QOL changes:
Removed some unneeded keys from raise and lower layers
moved the + and = signs, backspace is now more intuitive
moved all the Function keys to CUSTOM layer
added ctrl alt del to CUSTOM layer
simplified the layout picture greatly
2017-02-28 17:49:42 -05:00
Jack Humbert 4c4cf3ca49 Merge pull request #1124 from jmdaly/roadkit_firmware
Add initial version of TheVan Keyboards Roadkit Firmware
2017-02-28 15:48:34 -05:00
Jack Humbert 72c5dd1c93 Merge pull request #1125 from cwhits/upstream
[Planck] Update default keymap for missing keys
2017-02-28 11:51:33 -05:00
Chris Helming 18ba21aa31 Update default maps for missing keys 2017-02-28 11:40:06 -05:00
John M Daly e12b1a237c Add initial version of TheVan Keyboards Roadkit Firmware 2017-02-28 11:17:18 -05:00
Jack Humbert 4583955914 Merge pull request #1116 from hot-leaf-juice/master
keymap update
2017-02-27 22:18:55 -05:00
Jack Humbert 5bfeb229b8 Merge pull request #1119 from phongnh/master
Removes redundant {} which cause build failure when DEBUG_ACTION is set
2017-02-27 22:18:12 -05:00
Jack Humbert b851b0b2ae Merge pull request #1121 from Leszek111/master
add layout
2017-02-27 22:17:36 -05:00
bbbd49a175 Ammend readme.md 2017-02-27 00:27:57 +01:00
138b89e1a1 Add colemak_programmer 2017-02-27 00:16:55 +01:00
Phong Nguyen d0b4dcc82c Removes redundant {} which cause build failure when DEBUG_ACTION is set 2017-02-25 19:50:46 +07:00
Jack Humbert c62f3bd74d Merge pull request #1118 from priyadi/promethium
Various keymap updates
2017-02-23 10:21:23 -05:00
Jack Humbert 352c0e7baa Merge pull request #1117 from priyadi/fix_unicode_map
Fix UNICODE_MAP input_mode problem
2017-02-23 10:20:47 -05:00
Priyadi Iman Nurcahyo af29d0d094 Fix UNICODE_MAP input_mode problem 2017-02-23 18:17:12 +07:00
Priyadi Iman Nurcahyo b27a8dea1b Merge branch 'master' into promethium 2017-02-23 18:11:59 +07:00
Priyadi Iman Nurcahyo 296b927e77 Fix UNICODE_MAP input_mode problem 2017-02-23 18:10:00 +07:00
Callum Oakley b06961c38b updated readme 2017-02-22 12:26:13 +00:00
Jack Humbert 84b2f86f24 Merge pull request #1113 from kesslern/master
Add dvorak_emacs_software layout for ergodox
2017-02-21 23:35:09 -05:00
Jack Humbert da41cd1adf Merge pull request #1115 from Skrymir/master
Update from upstream
2017-02-21 23:34:23 -05:00
Josh Colbeck e51001efcc Merge remote-tracking branch 'qmk/master' 2017-02-21 20:31:16 -06:00
Callum Oakley 1316ca67af added hotkey cluster 2017-02-21 23:07:22 +00:00
Priyadi Iman Nurcahyo 3dab8a60fc added pause, prtsc & ins to list of keys to be processed on release 2017-02-21 16:40:38 +07:00
Priyadi Iman Nurcahyo 57623805e8 Move caps to FUN layer; add Pause key 2017-02-21 16:36:35 +07:00
Nathan Kessler b9fce16490 Add dvorak_emacs_software layout for ergodox 2017-02-20 22:55:43 -05:00
Priyadi Iman Nurcahyo b306f83c6b Move del back to fun+backspce 2017-02-21 04:00:05 +07:00
Priyadi Iman Nurcahyo 77f9363675 Only process Fnumber on key release, and only when layer is still active 2017-02-21 03:24:32 +07:00
Jack Humbert 7ff41df32c Merge pull request #1097 from stanleylai/master
Added support for LED backlight, XD60v2's RGB underglow LED
2017-02-20 11:10:20 -05:00
Stanley Lai 76b1f392ab XD60: Added BL_TOGG back to keymap, with 6 backlight steps 2017-02-18 21:47:11 -08:00
Stanley Lai d168822477 Updated XD60 readme and photos to reflect v2 PCB 2017-02-18 20:56:17 -08:00
skullY 1d87df5262 Add the mouse_keys layout 2017-02-16 14:04:04 -08:00
skullY cbef63d8fa Rework the clueboard keymaps a bit. 2017-02-16 13:40:45 -08:00
Priyadi Iman Nurcahyo c18d0a83e6 Merge branch 'master' into promethium 2017-02-17 00:35:32 +07:00
Priyadi Iman Nurcahyo e5bd81f0a6 Fix integer overflow 2017-02-16 23:56:47 +07:00
Priyadi Iman Nurcahyo 21f4944426 Merge branch 'master' into promethium 2017-02-16 23:53:47 +07:00
Priyadi Iman Nurcahyo 96a8e2d5f5 reposition ins and del key 2017-02-16 23:53:09 +07:00
Stanley Lai 3272821d32 Added support for XD60v2 with RGB underglow and LED backlight support 2017-02-13 18:09:02 -08:00
Stanley Lai a8eba1bdda Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-02-13 12:36:22 -08:00
Joshua Colbeck c56693f858 Merge pull request #4 from Skrymir/macroUpdates
Macro updates
2016-07-20 23:50:06 -05:00
Josh Colbeck aaa180f463 Added reset keys 2016-07-20 23:15:15 -05:00
Joshua Colbeck 03840a8c4d Merge pull request #3 from jackhumbert/master
pulling in remote changes
2016-07-20 21:56:44 -05:00
Josh Colbeck fb46eb2de1 Added open resource macro
tap to type, hold for resource
2016-07-12 23:52:02 -05:00
84 changed files with 2989 additions and 476 deletions

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@@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Caps Fn Layout
This is the default layout except that Caps Lock acts like Caps Lock when
tapped but Fn when held.
+34 -59
View File
@@ -1,7 +1,8 @@
#include "clueboard.h" #include "clueboard.h"
// Used for SHIFT_ESC // Helpful defines
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -9,21 +10,10 @@
// entirely and just use numbers. // entirely and just use numbers.
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _RS 2 #define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: Base Layer (Default Layer)
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/ */
[_BL] = KEYMAP( [_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@@ -33,61 +23,44 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer /* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/ */
[_FL] = KEYMAP( [_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END), _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer /* Keymap _CL: Control layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/ */
[_RS] = KEYMAP( [_CL] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI), _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
}; };
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC), [0] = ACTION_FUNCTION(0), // Calls action_function()
}; };
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask; static uint8_t mods_pressed;
switch (id) { switch (id) {
case SHIFT_ESC: case 0:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; /* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) { if (record->event.pressed) {
if (shift_esc_shift_mask) { /* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV); add_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
@@ -95,7 +68,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report(); send_keyboard_report();
} }
} else { } else {
if (shift_esc_shift_mask) { /* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV); del_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
@@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout for Mac
This is the default Clueboard layout with Alt and GUI switched to match Mac
conventions.
-49
View File
@@ -1,49 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
-85
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@@ -1,85 +0,0 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset/Underlight layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}
@@ -0,0 +1,47 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
};
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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Maximised Clueboard Layout
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.
@@ -0,0 +1 @@
MOUSEKEY_ENABLE = yes
@@ -0,0 +1,93 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,16 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.
@@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Shift Fn Clueboard Layout
This is an experimental layout. It makes the left shift key a dual roll key.
For most keys it acts as a shift key, but for some keys it activates an
alternate function instead. Primarily I use this to access the F-keys under
the number rows.
+31 -59
View File
@@ -1,7 +1,8 @@
#include "clueboard.h" #include "clueboard.h"
// Used for SHIFT_ESC // Helpful defines
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -9,21 +10,10 @@
// entirely and just use numbers. // entirely and just use numbers.
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _RS 2 #define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: Base Layer (Default Layer)
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/ */
[_BL] = KEYMAP( [_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@@ -33,61 +23,41 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer /* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/ */
[_FL] = KEYMAP( [_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END), _______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
/* Keymap _RS: Reset layer /* Keymap _CL: Control layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/ */
[_RS] = KEYMAP( [_CL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS), _______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
};
enum function_id {
SHIFT_ESC,
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC), [0] = ACTION_FUNCTION(0),
}; };
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask; static uint8_t mods_pressed;
switch (id) { switch (id) {
case SHIFT_ESC: case 0:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; /* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) { if (record->event.pressed) {
if (shift_esc_shift_mask) { /* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV); add_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
@@ -95,7 +65,9 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report(); send_keyboard_report();
} }
} else { } else {
if (shift_esc_shift_mask) { /* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV); del_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
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@@ -1,3 +1,14 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# skullY's Clueboard Layout # skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing. This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
@@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout except that Caps Lock has been changed to Control
and Insert and Delete have been put into the Fn layer.
@@ -0,0 +1,83 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mods_pressed) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
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@@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.
+5 -5
View File
@@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options # Build Options
# comment out to disable the options. # comment out to disable the options.
# #
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700) MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400) CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
@@ -0,0 +1 @@
TAP_DANCE_ENABLE = no
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#include "ergodox.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
* MEH: Alt+Control+Shift
* HYPER: Alt+Control+Shift+Gui
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` ~ | 1 ! | 2 @ | 3 # | 4 $ | 5 % | 6 ^ | | 7 & | 8 * | 9 ( | 0 ) | - _ | = + | Backsp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | F | P | G |TG(3) | |TG(4) | J | L | U | Y | ; : | ' " |
* |--------+------+------+------+------+------|F-lck | |N-lck |------+------+------+------+------+--------|
* | CAPS | A | R | S | T | D |------| |------| H | N | E | I | O | ENT |
* |--------+------+------+------+------+------| MEH | | MEH |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | K | M | , < | . > | UP | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | LCTL | LGUI | LALT | LGUI | | RALT | RCTL | LEFT | DOWN | RIGHT|
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* | Esc | App | | Ins | Del |
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | MO(2)| MO(4)|-------| |------| Space |Space |
* |symbol|N-Lock| End | | PgDn | | |
* `---------------------' `---------------------'
*/
[0] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(3),
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MEH,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_LGUI,
KC_ESC, KC_APP,
KC_HOME,
MO(2), MO(4), KC_END,
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
TG(4), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_QUOT,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
KC_MEH, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_INS, KC_DEL,
KC_PGUP,
KC_PGDN, KC_SPC, KC_SPC
),
/* Keymap 1: QWERTY layer (games)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | A | S | D | F | G |------| |------| H | J | K | L | ; | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Z | X | C | V | B | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
[1] = KEYMAP( // layer 1: QWERTY layer (games)
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_TRNS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_TRNS,
KC_TRNS, KC_N, KC_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | + | < | % | # | DF(1)| | | & | [ | ] | \ | : | " |
* |--------+------+------+------+------+------|QWERTY| | |------+------+------+------+------+--------|
* | | ! | - | > | = | @ |------| |------| * | { | } | / | ? | |
* |--------+------+------+------+------+------| DF(0)| | |------+------+------+------+------+--------|
* | | NUBS | NUHS | / | $ | ^ |COLEMAK | | | | ( | ) | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[2] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_PIPE, KC_PLUS, KC_LT, KC_PERC, KC_HASH, DF(1),
KC_LBRC, KC_EXCLAIM, KC_MINUS, KC_GT, KC_EQUAL, KC_AT,
KC_TRNS, KC_NUBS, KC_NUHS, KC_SLSH, KC_DOLLAR, KC_CIRC, DF(0),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_AMPERSAND, KC_LBRC, KC_RBRC, KC_BSLS, KC_COLN, KC_DQT,
KC_ASTERISK, KC_LCBR, KC_RCBR, KC_SLSH, KC_QUES, KC_TRNS,
KC_TRNS, KC_PIPE, KC_LPRN, KC_RPRN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// F-keys
[3] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_HYPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 4: Numlock
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | | | |P-SCRE|S-LOCK|PAUSE | |NLOCK | CALC | = | / | * | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | Vol+ | 7 | 8 | 9 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| Vol- | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | Mute | 1 | 2 | 3 |Enter | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | 0 | . | RCTL | RCTL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[4] = KEYMAP(
RESET, KC_LSFT, KC_LSFT, KC_SYSREQ, KC_PSCR, KC_SLCK, KC_PAUSE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_NLCK, KC_CALC, KC_PEQL, KC_PSLS, KC_PAST, KC_LSFT, KC_TRNS,
KC_TRNS, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_TRNS,
KC_VOLD, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
KC_HYPR, KC_MUTE, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
KC_TRNS, KC_P0, KC_PDOT, KC_RCTL, KC_RCTL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
static uint8_t state;
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
//reduce LED on time to 1/6th because LEDs are too strong
if (++state < 6) return;
state = 0;
//bit 1: default layer 1 - QWERTY
if (default_layer_state & (1UL << 1)) ergodox_right_led_1_on();
uint8_t layer = biton32(layer_state);
//layer 2 : Symbols (& Fs)
//if (layer == 2) ergodox_right_led_2_on();
//layer 3 : F-lock
if (layer == 3) ergodox_right_led_2_on();
//layer 4 : Num-lock
if (layer == 4) ergodox_right_led_3_on();
};
@@ -0,0 +1,23 @@
# ErgoDox EZ colemak_programmer
## Features
* Qwerty and colemak 2 in 1
* Use DF() macro to swap the bottom layer so it behaves literally as collemak or qwerty
* Graphical creator did not allow this so I had to use TO(0) and TO(1) on the picture
* Symbol layer programmers friendly
* Not only symbols are easy to access but common combination are easy too: ->, =>, !=, etc.
* Windows and Mac
* The extra repeated Win key is very handy on Mac
* Numlock
I came to this layout after several iterations. It is not the ultimate best ergonomic layout but it is the best if you switch back and forth between ergodox and laptops.
## Notes
* The Quote and Enter can be swapped
* If you use sculpted key caps try turning the bottom key 180 degrees so it became very comfortable to type with thumb.
Alternatively view the [graphical creator version](http://configure.ergodox-ez.com/keyboard_layouts/kmevwm/edit) but beware it is not the same due to the creator limitations.
![Default](colemak_programmer_001.jpg)
![Default](colemak_programmer_002.jpg)
+166
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@@ -0,0 +1,166 @@
#include "ergodox.h"
#include "keymap_dvorak.h"
#include "debug.h"
#include "action_layer.h"
/******************************************************************************************
* DVORAK LAYOUT (see http://djelibeibi.unex.es/dvorak/)
* Layer 1: auxiliary keys
* Layer 2: full qwerty layout
*****************************************************************************************/
// LAYERS
#define BASE 0 // dvorak layout (default)
#define AUX 1 // auxiliary keys
// MACROS
/* #define OBRACE 0 // key { or shift */
/* #define CBRACE 1 // key } or shift */
/* #define OBRACK 2 // key [ or left alt */
/* #define CBRACK 3 // key ] or left alt */
/* #define CAPS 4 // caps lock */
// LEDS
#define USB_LED_NUM_LOCK 0
#define USB_LED_CAPS_LOCK 1
#define USB_LED_SCROLL_LOCK 2
#define USB_LED_COMPOSE 3
#define USB_LED_KANA 4
// TIMERS
#define KEY_TAP_FAST 85
#define KEY_TAP_SLOW 95
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
* Keys with double values (like Esc/Ctrl) correspond to the 'tapped' key and the 'held' key, respectively
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = / + |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | ~ |" / ' |, / < |. / > | P | Y | [ | | ] | F | G | C | H | L | / / ? |
* |--------+------+------+------+------+------| { | | } |------+------+------+------+------+--------|
* | Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - / _ |
* |--------+------+------+------+------+------| LGUI | | LGUI |------+------+------+------+------+--------|
* | {/LSft |; / : | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | ~L1 | | ~L1 | | | \ / || |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | HOME | END | | LEFT | RIGHT|
* ,------|------|------| |------+--------+------.
* | BSPC | DEL | PGUP | | UP | SPACE |RETURN|
* | / | / |------| |------| / | / |
* | LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
* `--------------------' `----------------------'
*
*/
[BASE] = KEYMAP(
// left hand
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TILD, DV_QUOT, DV_COMM,DV_DOT, DV_P, DV_Y, DV_LBRC,
KC_TAB, DV_A, DV_O, DV_E, SFT_T(DV_U), LT(AUX, DV_I),
SFT_T(DV_LBRC), DV_SCLN, DV_Q, DV_J, DV_K, DV_X, KC_LGUI,
KC_NO, KC_NO, KC_NO, KC_NO, MO(AUX),
KC_HOME, KC_END,
KC_PGUP,
CTL_T(KC_BSPC), ALT_T(KC_DEL), KC_PGDN,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, DV_EQL,
DV_RBRC, DV_F, DV_G, DV_C, DV_R, DV_L, DV_SLSH,
LT(AUX, DV_D), SFT_T(DV_H), DV_T, DV_N, DV_S, DV_MINS,
KC_LGUI, DV_B, DV_M, DV_W, DV_V, DV_Z, SFT_T(DV_RBRC),
MO(AUX), KC_NO, KC_NO, KC_BSLS, KC_NO,
KC_LEFT, KC_RIGHT,
KC_UP,
KC_DOWN, ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Aux layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | VolUp | | | | | | SLEEP | PWR | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | |PSCR |------+-----aan+------+------+------+--------|
* | TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | TRANS| TRANS| | TRANS| TRANS|
* ,------|------|------| |------+------+------.
* | | | TRANS| | TRANS| | |
* |TRANS |TRANS |------| |------| TRANS| TRANS|
* | | | TRANS| | TRANS| | |
* `--------------------' `--------------------'
*/
[AUX] = KEYMAP(
// left hand
KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_SLEP,
KC_VOLD, KC_F1, KC_F2, KC_F3, KC_F4, KC_NO, KC_NO,
KC_NO , KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
LCTL(DV_S), LCTL(DV_Z), LCTL(DV_X), LCTL(DV_C), KC_TRNS,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_PWR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_PAST, KC_NO,
KC_TRNS, KC_4, KC_5, KC_6, KC_PPLS, KC_NO,
KC_PSCR, KC_NO, KC_1, KC_2, KC_3, KC_PSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_PEQL, KC_NO,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(AUX) // FN1 - Momentary Layer 1 (Aux)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
}
@@ -0,0 +1,74 @@
# Ergodox Dvorak Layout with emacs binding in mind - software version
This configuration is the same as the dvorak_emacs layout, but using a sofware dvorak configuration
instead of a firmware configuration. This layout is for those who run their computer in dvorak mode.
* Control & Alt key on the thumbs (activated if pressed with another key).
* In the same way, "U" and "R" are the shift modifier if pressed with another key.
* "I" and "D" set the layer 1 for the auxiliary keys if pressed with another key.
* Software layout set to english.
## Keymap Layers
- L0: dvorak with some customizations (see layout below)
- L1: auxiliary keys (includes function keys, numpad...)
### Keymap 0: Base layer
Keys with double values (like U/LSft) correspond to the 'tapped' key and the 'held' key, respectively
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| ~ | ' | , | . | P | Y | [ | | ] | F | G | C | H | L | / |
|--------|------|------|------|------|------| { | | } |------|------|------|------|------|--------|
| Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - |
|--------|------|------|------|------|------| LGUI | | LGUI |------|------|------|------|------|--------|
| {/LSft | ; | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | | | ~L1 | | ~L1 | | | \ | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| HOME | END | | LEFT | RIGHT|
,------|------|------| |------|--------|------.
| BSPC | DEL | PGUP | | UP | SPACE |RETURN|
| / | / |------| |------| / | / |
| LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
`--------------------' `----------------------'
</pre></code>
### Keymap 1: Aux layer
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| VolUp | | | | | | SLEEP | PWR | | | | | | |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
|--------|------|------|------|------|------| | |PSCR |------|------|------|------|------|--------|
| TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| TRANS| TRANS| | TRANS| TRANS|
,------|------|------| |------|------|------.
| | | TRANS| | TRANS| | |
|TRANS |TRANS |------| |------| TRANS| TRANS|
| | | TRANS| | TRANS| | |
`--------------------' `--------------------'
</pre></code>
## Generation of .hex file
> In the "qmk_firmware/keyboards/ergodox" directory.
> Execute "make dvorak_emacs". Then the hex file "ergodox_ez_dvorak_emacs.hex" is in the root directory : "qmk_firmware".
> Flash with `teensy_loader` binary
@@ -0,0 +1,12 @@
# About this keymap
This keymap is based on the qwertz layout.
It has a key for pressing the left control and the left alt key at once.
Linux makes a difference between AltGr and Control + Alt. Some keybindings are easier to press now.
Also, I added a layer for pressing Control + Alt + F-Keys very fast.
# Layer
Each layer in the *keymap.c*-file has a comment showing the mappings of the layer.
@@ -0,0 +1,236 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"
// Layer names
#define BASE 0 // default layer
#define SYMB 1 // symbol layer
#define MDIA 2 // media keys
#define SHRT 3 // shortcut layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Caps | 1 | 2 | 3 | 4 | 5 |X ` X| | PRSC | 6 | 7 | 8 | 9 | 0 | ß |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Z | U | I | O | P | Ü |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä/L2 |
* |--------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | LShift | Y | X | C | V | B | | | | N | M | , | . | - | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGui | ^ | < | LEFT | RIGHT| | Up | Down | # | + | LCA |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | CTRL | ALT | | Alt |Ctrl/Esc|
* ,------+------+------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Del |------| |------| Bkspc | Enter|
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, DE_ACUT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, DE_Y, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LGUI, DE_CIRC, DE_LESS, KC_LEFT, KC_RIGHT,
KC_LCTRL, KC_LALT,
KC_HOME,
KC_SPC ,KC_DELT,KC_END,
// right hand
KC_PSCREEN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(MDIA), DE_Z, KC_U, KC_I, KC_O, KC_P, LT(SHRT,DE_UE),
KC_H, KC_J, KC_K, KC_L, DE_OE, LT(MDIA,DE_AE),
MEH_T(KC_NO), KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT,
KC_UP, KC_DOWN, DE_HASH, DE_PLUS, LCA_T(KC_NO),
KC_RALT, KC_RCTRL,
KC_PGUP,
KC_PGDN, KC_BSPC, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,DE_EXLM,DE_AT, DE_LCBR,DE_RCBR,DE_PIPE,KC_TRNS,
KC_TRNS,DE_HASH,DE_DLR, DE_LPRN,DE_RPRN,DE_GRV,
KC_TRNS,DE_PERC,DE_CIRC,DE_LBRC,DE_RBRC,DE_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, DE_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, DE_PLUS, KC_TRNS,
KC_TRNS, DE_AMPR, KC_1, KC_2, KC_3, DE_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, DE_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Forwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
// left hand
KC_TRNS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11,
KC_TRNS, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_F12,
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,
KC_TRNS, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_WBAK, KC_WFWD
),
/* Keymap 3: Linux shortcuts
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |LCA-F1|LCA-F2|LCA-F3|LCA-F4|LCA-F5| | | |LCA-F6|LCA-F7|LCA-F8|LCA-F9| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |LCA-Le| |LCA-Ri| |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | |LCA-Le|LCA-Ri| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Shortcuts
[SHRT] = KEYMAP(
// left hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F1), LCA(KC_F2), LCA(KC_F3), LCA(KC_F4), LCA(KC_F5), KC_TRNS,
KC_TRNS, KC_TRNS, LCA(KC_LEFT), KC_TRNS, LCA(KC_RIGHT), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, LCA(KC_LEFT), LCA(KC_RIGHT),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F6), LCA(KC_F7), LCA(KC_F8), LCA(KC_F9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
LCA(KC_UP), LCA(KC_DOWN), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case SYMB:
ergodox_right_led_1_on();
break;
case MDIA:
ergodox_right_led_2_on();
break;
case SHRT:
ergodox_right_led_3_on();
break;
default:
ergodox_board_led_off();
break;
}
};
+21 -13
View File
@@ -8,15 +8,16 @@
#define MDIA 2 // media keys #define MDIA 2 // media keys
//macros //macros
#define CTL_SFT_T 100 #define CTL_SFT_T 100 // open type
#define CTL_SFT_G 101 #define CTL_SFT_G 101 // find references
#define CTL_ALT_H 102 #define CTL_ALT_H 102 // open call hierarchy
#define CTL_SFT_R 103 // open resource
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer /* Keymap 0: Basic layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | M 100| 6 | 7 | 8 | 9 | 0 | - | * | = | 1 | 2 | 3 | 4 | 5 | ESC | |M100/3| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* |TAB /Alt| Q | W | E | R | T | Meh | | Meh | Y | U | I | O | P |\ / ALT | * |TAB /Alt| Q | W | E | R | T | Meh | | Meh | Y | U | I | O | P |\ / ALT |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@@ -38,7 +39,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, LT(MDIA, KC_EQL),KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
ALT_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, ALL_T(KC_NO), ALT_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, ALL_T(KC_NO),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(SYMB), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(SYMB),
@@ -47,11 +48,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_HOME, KC_HOME,
KC_SPC,KC_BSPC,KC_END, KC_SPC,KC_BSPC,KC_END,
// right hand // right hand
M(CTL_SFT_T),KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(M(CTL_SFT_T),
MEH_T(KC_NO),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, M(CTL_SFT_R)),KC_6, KC_7, KC_8, KC_9, KC_0, LT(MDIA, KC_MINS),
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT), MEH_T(KC_NO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MO(SYMB), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), CTL_T(KC_QUOT),
LALT(KC_LSFT),KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, MO(SYMB), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
LALT(KC_LSFT),KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LALT, KC_CAPS, KC_LALT, KC_CAPS,
KC_PGUP, KC_PGUP,
KC_PGDN,KC_DEL, KC_ENT KC_PGDN,KC_DEL, KC_ENT
@@ -101,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 2: Media and mouse keys /* Keymap 2: Media and mouse keys
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | | * | | | | | | |RESET | |RESET | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | | * | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@@ -121,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
// MEDIA AND MOUSE // MEDIA AND MOUSE
[MDIA] = KEYMAP( [MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@@ -130,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
@@ -172,6 +174,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} }
return MACRO(U(LCTL), U(LALT), END); return MACRO(U(LCTL), U(LALT), END);
break; break;
case CTL_SFT_R:
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(R), END);
}
return MACRO(U(LCTL), U(LSFT), END);
break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };
+112
View File
@@ -0,0 +1,112 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
# CONSOLE_ENABLE ?= yes # Console for debug(+400)
# COMMAND_ENABLE ?= yes # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE ?= yes # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
# MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
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Unxmaal's GH60 Layout
=====================
* Mostly stolen from /u/robotmaxtron
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
* Standard Mac ANSI layout
* Spacebar acts as space when tapped, Fn when held
* Menu acts as menu when tapped, Fn2 when held
* Layer1:
* Top row = `~, F1-F12, Del
* JKIL = arrow cluster
* Layer2:
* Top row = media controls
* JKIL = PgDn/Up/Home/Insert
* Backspace = Reset
### Additional Credits
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.
Binary file not shown.

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/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
// Rev A
// #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B0, B5, B4, D7, D6, B3 }
// Rev B/C
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_PORTREG PORTF
* #define ws2812_DDRREG DDRF
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
/* Deprecated code below
#define ws2812_PORTREG PORTF
#define ws2812_DDRREG DDRF
#define ws2812_pin PF4
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
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#include "gh60.h"
#include "action_layer.h"
#define _BL 0
#define _AL 1
#define _FL 2
#define _UL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ANSI Base, Mac style
* ,-----------------------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
* |-----------------------------------------------------------------------------|
* |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
* |-----------------------------------------------------------------------------|
* |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
* |-----------------------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------------------------|
* |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
* `-----------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL,KC_BSPC, \
KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_LBRC,KC_RBRC,KC_BSLS, \
KC_LCTL,KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCLN,KC_QUOT,KC_NO,KC_ENT, \
KC_LSFT,KC_NO,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_NO,KC_RSFT, \
MO(1),KC_LALT,KC_LGUI, LT(1,KC_SPACE), KC_NO, KC_RGUI, KC_RALT, LT(2,KC_MENU), KC_RCTL),
/*
* Pok3r style arrow cluster
* ,-----------------------------------------------------------.
* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
* |-----------------------------------------------------------|
* | | | | | | | | |Up| | | | | |
* |-----------------------------------------------------------|
* | | | | | | | |Left|Down|Right| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_AL] = KEYMAP(
KC_GRV,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Secondary function layer
* ,-------------------------------------------------------------.
* | | | | | | | | RW|Play|FF| Mute| Vol Down | Vol up |Reset |
* |-------------------------------------------------------------|
* | | | | | | | | | |PgUp| | | | |
* |-------------------------------------------------------------|
* | | | | | | | |Home|PgDown|End| | | |
* |-------------------------------------------------------------|
* | | | | | | | | | | | | |
* |-------------------------------------------------------------|
* | | | | | | | | |
* `-------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_MPRV,KC_MPLY,KC_MNXT,KC_MUTE,KC_VOLD,KC_VOLU,RESET, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PGUP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_HOME,KC_TRNS,KC_HOME,KC_PGDN,KC_END,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/*
* Locking layer for controlling the underglow.
* NOTE: currently unused.
*
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | |On|Mode| | | | | | | | | | |
* |-----------------------------------------------------------|
* | | |Hue+|Hue-|Sat+|Sat-|Val+|Val-| | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_UL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,F(4),F(5),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,F(6),F(7),F(8),F(9),F(10),F(11),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
};
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL,
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(1), // Toggle Arrow Layer overlay
[2] = ACTION_LAYER_TAP_KEY(2, KC_CAPS), // Tap to toggle caps lock and hold to activate function layer
[3] = ACTION_LAYER_TOGGLE(3), // Toggle Underglow Layer overlay
[4] = ACTION_FUNCTION(RGBLED_TOGGLE), //Turn on/off underglow
[5] = ACTION_FUNCTION(RGBLED_STEP_MODE), // Change underglow mode
[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
[12] = ACTION_FUNCTION(SHIFT_ESC),
[13] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
// Layer LED indicators
// ESC led on when in function layer, WASD cluster leds enabled when on arrow cluster
uint32_t layer = layer_state;
if (layer & (1<<1)) {
gh60_wasd_leds_on();
} else {
gh60_wasd_leds_off();
}
if (layer & (1<<2)) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
};
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
//led operations
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
static uint8_t shift_esc_shift_mask;
// Shift + ESC = ~
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
};
@@ -13,7 +13,7 @@ Main layer modifications from default Planck layout:
* Lower & Raise is now called Num and Fun. * Lower & Raise is now called Num and Fun.
* OS & Left keys become another thumb modifier: Empty & Greek (Empty because I used this for another use and my muscle memory is not adapted to it yet) * OS & Left keys become another thumb modifier: Empty & Greek (Empty because I used this for another use and my muscle memory is not adapted to it yet)
On Promethium, Trackpoint is enabled on PD2 and PD2. We impersonate a Thinkpad keyboard to be able to use Thinkpad driver on Windows (still needs verification). On Promethium, Trackpoint is enabled on PD2 and PD3. We impersonate a Thinkpad keyboard to be able to use Thinkpad driver on Windows (still needs verification).
AltGr & Compose dual use key. Tap for Compose (mapped to Scroll Lock in hardware) and press for AltGr. AltGr & Compose dual use key. Tap for Compose (mapped to Scroll Lock in hardware) and press for AltGr.
@@ -51,8 +51,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define KC_WWWF KC_WWW_FORWARD #define KC_WWWF KC_WWW_FORWARD
// hybrid right-alt & scroll lock (mapped to Compose in OS) // hybrid right-alt & scroll lock (mapped to Compose in OS)
#undef KC_RALT #define C_RALT MT(MOD_RALT, KC_SLCK)
#define KC_RALT MT(MOD_RALT, KC_SLCK)
// dual use right-shift & del key
// #define C_RSFT MT(MOD_RSFT, KC_DEL)
bool capslock = false; bool capslock = false;
#ifdef DOUBLESPACE_LAYER_ENABLE #ifdef DOUBLESPACE_LAYER_ENABLE
@@ -572,7 +574,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT , KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, EMPTY, NUM, LSPACE, RSPACE, FUN, GREEK, KC_RGUI, KC_RALT, KC_RCTL KC_LCTL, KC_LALT, KC_LGUI, EMPTY, NUM, LSPACE, RSPACE, FUN, GREEK, KC_RGUI, C_RALT, KC_RCTL
), ),
/* Dvorak /* Dvorak
@@ -664,16 +666,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | * | \ | - | = | / | ≠ | ( | ) | < | > | | * | | * | \ | - | = | / | ≠ | ( | ) | < | > | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | & | ^ | | | _ | + | ? | ± | [ | ] | { | } | : | * | & | ^ | | | _ | + | ? | ± | [ | ] | { | } | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | * | | | | | | | | | | : | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_PUNC] = KEYMAP( [_PUNC] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, X(LTEQ), X(GTEQ), _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, X(LTEQ), X(GTEQ), _______,
KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, X(NOTEQ),KC_LPRN, KC_RPRN, KC_LABK, KC_RABK, _______, KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, X(NOTEQ),KC_LPRN, KC_RPRN, KC_LABK, KC_RABK, _______,
KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, X(PLMIN),KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, KC_COLN, KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, X(PLMIN),KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COLN, _______
), ),
/* Num /* Num
@@ -682,33 +684,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | * | \ | - | = | / | B | 4 | 5 | 6 | E | | * | ` | * | \ | - | = | / | B | 4 | 5 | 6 | E | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | & | ^ | | | _ | + | ? | C | 1 | 2 | 3 | F | : | * | & | ^ | | | _ | + | ? | C | 1 | 2 | 3 | F | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 0 | , | . | x | | * | | | x | | | | | 0 | , | . | : | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_NUM] = KEYMAP( [_NUM] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, S(KC_A), KC_7, KC_8, KC_9, S(KC_D), _______, KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, S(KC_A), KC_7, KC_8, KC_9, S(KC_D), _______,
KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, S(KC_B), KC_4, KC_5, KC_6, S(KC_E), _______, KC_GRV, KC_ASTR, KC_BSLS, KC_MINS, KC_EQL, KC_SLSH, S(KC_B), KC_4, KC_5, KC_6, S(KC_E), _______,
KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, S(KC_C), KC_1, KC_2, KC_3, S(KC_F), KC_COLN, KC_AMPR, KC_CIRC, KC_PIPE, KC_UNDS, KC_PLUS, KC_QUES, S(KC_C), KC_1, KC_2, KC_3, S(KC_F), _______,
_______, _______, _______, _______, _______, _______, _______, FUN0 , KC_COMM, KC_DOT, KC_X, _______ _______, _______, KC_X, _______, _______, _______, _______, FUN0 , KC_COMM, KC_DOT, KC_COLN, _______
), ),
/* Func /* Func
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del | * | | F1 | F2 | F3 | F4 | Ins | | PgUp | Up | PgDn | PgUp | |
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins | * | Caps | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | Home | End | | | * | | F9 | F10 | F11 | F12 |Pause | | | Home | End | | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | * | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_FUN] = KEYMAP( [_FUN] = KEYMAP(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_INS, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_PSCR, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS, KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_PSCR, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______,
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______, _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
), ),
@@ -933,7 +935,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#endif #endif
// handle greek layer shift // handle greek layer shift
// handle both shift = capslock
case KC_LSFT: case KC_LSFT:
case KC_RSFT: case KC_RSFT:
; ;
@@ -947,13 +948,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_GREEKU); layer_off(_GREEKU);
} }
} }
} else {
if (record->event.pressed) {
if (lshift ^ rshift) { // if only one shift was pressed
register_code(KC_CAPS);
unregister_code(KC_CAPS);
}
}
} }
return true; return true;
break; break;
@@ -1044,6 +1038,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break; break;
#endif #endif
// only process Fnumber on key release, and only when layer switcher is still pressed.
// this is to avoid accidental presses on potentially destructive keys
case KC_F1 ... KC_F12:
case KC_PAUS:
case KC_PSCR:
case KC_INS:
if (!record->event.pressed && layer == _FUN) { // key released and still in FUN layer
register_code(keycode);
unregister_code(keycode);
}
return false;
break;
// layer switcher // layer switcher
// //
case GREEK: case GREEK:
+8 -8
View File
@@ -14,7 +14,7 @@ extern keymap_config_t keymap_config;
#define _FUNC 4 #define _FUNC 4
#define ENDASH LALT(KC_MINS) #define ENDASH LALT(KC_MINS)
#define POUND LALT(KC_3) #define POUND LALT(KC_3)
#define H(X) LALT(LCTL(X))
enum planck_keycodes { enum planck_keycodes {
MOVE = SAFE_RANGE, MOVE = SAFE_RANGE,
@@ -48,19 +48,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* MOVE /* MOVE
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc | * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | | * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_MOVE] = { [_MOVE] = {
{KC_ESC, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, KC_ESC }, {H(KC_3), H(KC_F1),H(KC_F2),H(KC_F3),H(KC_F4),H(KC_F5),H(KC_8), KC_HOME, KC_UP, KC_END, H(KC_7), KC_ESC },
{KC_DEL, KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL }, {H(KC_4), H(KC_F6),H(KC_F7),H(KC_F8),H(KC_F9),H(KC_F10),H(KC_9),KC_LEFT, KC_DOWN, KC_RGHT, KC_CAPS, KC_DEL },
{_______, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______}, {_______, H(KC_F11),H(KC_F12),H(KC_0),H(KC_1),H(KC_2), H(KC_A), KC_PGDN, KC_PGUP, H(KC_5), H(KC_6), _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
@@ -114,7 +114,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_FUNC] = { [_FUNC] = {
{RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU}, {RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_VOLU},
{XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD}, {XXXXXXX, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_VOLD},
{_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER, XXXXXXX, XXXXXXX, XXXXXXX, _______}, {_______, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, KC_POWER,XXXXXXX, XXXXXXX, XXXXXXX, _______},
{_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______} {_______, _______, _______, _______, KC_MPRV, KC_MUTE, KC_MPLY, KC_MNXT, _______, _______, _______, _______}
} }
+5 -5
View File
@@ -6,7 +6,7 @@ This is a layout for the grid planck, built with a few ideals in mind:
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible. - The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make. - There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster and other movement keys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously. We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster, other movement keys, and hotkeys; a `SYMB` layer, with numbers and symbols; a `FUNC` layer, with function keys and media keys; and a `MOUSE` layer, with mouse emulation. The `MOUSE` layer is activated by holding the Move and Symb keys simultaniously.
``` ```
/* BASE /* BASE
@@ -23,11 +23,11 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
/* MOVE /* MOVE
* ,-----------------------------------------------------------------------------------. * ,-----------------------------------------------------------------------------------.
* | Esc | | Home | Up | End | | | Home | Up | End | | Esc | * | H(3) | H(F1)| H(F2)| H(F3)| H(F4)| H(F5)| H(8) | Home | Up | End | H(7) | Esc |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | Caps | Left | Down | Right| | | Left | Down | Right| Caps | Del | * | H(4) | H(F6)| H(F7)| H(F8)| H(F9)|H(F10)| H(9) | Left | Down | Right| Caps | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | Pg Up| Pg Dn| | | Pg Dn| Pg Up| | | | * | |H(F11)|H(F12)| H(0) | H(1) | H(2) | H(A) | Pg Dn| Pg Up| H(5) | H(6) | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | * | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@@ -68,4 +68,4 @@ We have five layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow c
* | | | | | Prev | Mute | Play | Next | | | | | * | | | | | Prev | Mute | Play | Next | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
``` ```
+8 -8
View File
@@ -102,16 +102,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LOWER] = { [_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}, },
/* Raise /* Raise
@@ -120,7 +120,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter | * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@@ -138,7 +138,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------| * |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D | * | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------| * |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z | * | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------| * |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | | * | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
@@ -163,7 +163,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ADJUST] = { [_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______}, {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______}, {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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+11 -11
View File
@@ -60,7 +60,7 @@ const uint16_t PROGMEM fn_actions[] = {
[7] = ACTION_MODS_KEY(MOD_LCTL, KC_UNDS), [7] = ACTION_MODS_KEY(MOD_LCTL, KC_UNDS),
}; };
// This config can be found at Keyboard layout editor site: http://goo.gl/zjXL2l // This config can be found at Keyboard layout editor site: https://goo.gl/cF7uIO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = { /* QWERTY */ [_QWERTY] = { /* QWERTY */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
@@ -69,22 +69,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} {KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
}, },
[_LOWER] = { /* LOWER */ [_LOWER] = { /* LOWER */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL}, {KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_MINS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_QUOT, KC_DQT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, ZM_NRM, ZM_IN, ZM_OUT, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} {KC_TRNS, ZM_NRM, ZM_IN, ZM_OUT, KC_TRNS, KC_PGDN, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}, },
[_RAISE] = { /* RAISE */ [_RAISE] = { /* RAISE */
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, {KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_LCBR, KC_BSLS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_EQL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PLUS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, KC_LBRC, KC_LBRC, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_PIPE, KC_GRV, KC_TILD, S(KC_COMM), S(KC_DOT), KC_BSLS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGUP, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
}, },
[_CUSTOM] = { /* CUSTOM */ [_CUSTOM] = { /* CUSTOM */
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS4, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS0, CUS3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CUS0, CUS3, CUS4, KC_TRNS, KC_F12, KC_TRNS},
{KC_TRNS, KC_TRNS, CUT, COPY, PASTE, CUS1, CUS5, CUS2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}, {KC_TRNS, KC_TRNS, CUT, COPY, PASTE, CUS1, CUS5, CUS2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{BL, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS} {BL, RESET, LALT(LCTL(KC_DEL)), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
} }
}; };
+85 -66
View File
@@ -3,6 +3,7 @@
"backcolor": "#858585", "backcolor": "#858585",
"name": "Planck 40%", "name": "Planck 40%",
"author": "James Folkert", "author": "James Folkert",
"notes": "# Espynn's keymap for Planck Ortholinear 40% Mechanical Keyboard\nAdded several custom functions to the keymap from the \"ab\" map. Special thanks to \"mollat\" for demonstration of macros in their keymap.c\n \n\n![Layout](keyboard-layout.png \"Practical Keymap\")\n\n* Online keyboard layout editor: http://goo.gl/mlLAFZ\n\n# Notes\n* Front legend text is the custom layer (both raise and lower)\n* Holding is denoted by down arrow, for example, right shift is an enter button when tapped, shift when held\n* Simultaneous RAISE+LOWER enters CUSTOM layer. Several custom keymaps are here\n* I disregarded the advice of Jack and used macros for passwords. I accept my fate.\n* RAISE and LOWER also acts as PgUp and PgDn when tapped.\n* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users. (not sure if this works)\n* Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.",
"background": { "background": {
"name": "Aluminium brushed", "name": "Aluminium brushed",
"style": "background-image: url('/bg/metal/aluminum_texture1642.jpg');" "style": "background-image: url('/bg/metal/aluminum_texture1642.jpg');"
@@ -19,41 +20,49 @@
2, 2,
2, 2,
0, 0,
2 0
] ]
}, },
"F1\n1\n\n!\n\n\n\n\n\n<i class='kb kb-Tab-2'></i>", "!\n1\n\n\nF1\n\n\n\n\n<i class='kb kb-Tab-2'></i>",
"F2\n2\n\n@\n\n\n\n\n\nQ", "@\n2\n\n\nF2\n\n\n\n\nQ",
"F3\n3\n\n#\n\n\n\n\n\nW", "#\n3\n\n\nF3\n\n\n\n\nW",
"F4\n4\n\n$\n\n\n\n\n\nE", "$\n4\n\n\nF4\n\n\n\n\nE",
"F5\n5\n\n%\n\n\n\n\n\nR", "%\n5\n\n\nF5\n\n\n\n\nR",
"F6\n6\n\n^\n\n\n\n\n\nT", "^\n6\n\n\nF6\n\n\n\n\nT",
"F7\n6\n\n&\n\n\n\n\n\nY", "&\n7\n\n\nF7\n\n\n\n\nY",
"F8\n8\n\n*\nMacro4\n\n\n\n\nU", "*\n8\n\n\nF8\n\n\n\n\nU",
"F9\n9\n\n(\n\n\n\n\n\nI", "(\n9\n\n\nF9\n\n\n\n\nI",
{ {
"fa": [ "fa": [
2,
0, 0,
0, 0,
0, 0
2
] ]
}, },
"F10\n0\n\n)\n\n\n\n\n\nO", ")\n0\n\n\nF10\n\n\n\n\nO",
{ {
"fa": [ "fa": [
2, 2,
2, 2,
0, 0,
2 0,
0,
0,
0,
0,
0
] ]
}, },
"F11\n-\n\n_\n\n\n\n\n\nP", "_\n-\n\n\nF11\n\n\n\n\nP",
"F12\n=\n\n+\n\n\n\n\n\n<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>" {
"a": 7,
"f": 3
},
"<i class='kb kb-Unicode-BackSpace-DeleteLeft-Big'></i>"
], ],
[ [
{ {
"a": 7,
"f": 3 "f": 3
}, },
"<i class='mss mss-Unicode-DeleteRight-Big-2'></i>", "<i class='mss mss-Unicode-DeleteRight-Big-2'></i>",
@@ -66,12 +75,12 @@
}, },
"S", "S",
{ {
"a": 4,
"f": 3 "f": 3
}, },
"D", "=\n_\n\n\n\n\n\n\n\nD",
{ {
"t": "#ff0000", "t": "#ff0000",
"a": 4,
"f": 3 "f": 3
}, },
"\n(\n\n\n\n\n\n\n\nF", "\n(\n\n\n\n\n\n\n\nF",
@@ -93,24 +102,21 @@
"t": "#000000", "t": "#000000",
"f": 3 "f": 3
}, },
"{\n\n\n\n\n\n\n\n\nK", "+\n-\n\n\nMacro4\n\n\n\n\nK",
{ {
"a": 7,
"f": 3 "f": 3
}, },
"{\n\n\n\n\n\n\n\n\nL", "L",
{ {
"a": 6,
"fa": [ "fa": [
2, 2,
2, 2,
2,
2,
0,
0,
0,
2 2
] ]
}, },
"\\\n\n|\n\n\n\n\n:\n\n;", "\n\n:\n\nF12\n\n\n\n;",
{ {
"a": 7, "a": 7,
"fa": [ "fa": [
@@ -141,66 +147,79 @@
"fa": [ "fa": [
2, 2,
2, 2,
2, 0,
2 0
] ]
}, },
"\\\n[\n|\n{\nPaste\n\n\n\n\nV", "\\\n[\n\n\nPaste\n\n\n\n\nV",
"|\n]\n\n}\nMacro1\n\n\n\n\nB", "|\n]\n\n\nMacro1\n\n\n\n\nB",
"`\n'\n~\n\"\nMacro5\n\n\n\n\nN", "`\n'\n\n\nMacro5\n\n\n\n\nN",
"~\n\"\n\n\nMacro2\n\n\n\n\nM", "~\n\"\n\n\nMacro2\n\n\n\n\nM",
{ {
"fa": [ "fa": [
2,
2,
2, 2,
2, 2,
0, 0,
0, 0,
0, 0,
1 0,
0,
2
] ]
}, },
"[\n\n{\n\n\n\n\n<\n\n,", "<\n\n\n\n\n\n\n<\n\n,",
"[\n\n{\n\n\n\n\n\n\n.",
{ {
"a": 6
},
"\n\n?\n\n\n\n\n\n/",
{
"a": 4,
"fa": [ "fa": [
2, 2,
2, 2,
0
]
},
">\n\n\n\n\n\n\n>\n\n.",
{
"fa": [
0,
2, 2,
0, 0,
0, 0,
0, 0,
0, 0,
1, 0,
9, 2
0 ]
},
"\\\n\n\n\n\n\n\n?\n\n/",
{
"fa": [
0,
2,
0,
0,
0,
0,
0,
2,
9
] ]
}, },
"\n\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift\n\n\n\n\n<i class='mss mss-Unicode-Enter-3'></i>\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift" "\n\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift\n\n\n\n\n<i class='mss mss-Unicode-Enter-3'></i>\n\n<i class='kb kb-Arrows-Bottom-4'></i>Shift"
], ],
[ [
{ {
"a": 7, "a": 7
"f": 3
}, },
"Ctrl\n\n\n\nBLight", "Ctrl\n\n\n\nBLight",
{ {
"a": 4, "a": 4,
"fa": [ "fa": [
2,
1,
2,
0,
0,
0,
0, 0,
1, 1,
0,
0,
0,
0,
0,
2,
9, 9,
9 9
] ]
@@ -208,29 +227,29 @@
"\nZNorm\n\n\nRESET\n\n\n\n\n<i class='mss mss-Unicode-Escape-3'></i>", "\nZNorm\n\n\nRESET\n\n\n\n\n<i class='mss mss-Unicode-Escape-3'></i>",
{ {
"fa": [ "fa": [
2,
1,
2,
0,
0,
0,
0, 0,
1, 1,
0,
0,
0,
0,
0,
2,
9, 9,
6 6
] ]
}, },
"\nZIn\n\n\n\n\n\n\n\n<i class='kb kb-logo-windows-8'></i>", "\nZIn\n\n\nc.a.del\n\n\n\n\n<i class='kb kb-logo-windows-8'></i>",
{ {
"fa": [ "fa": [
2,
1,
2,
0,
0,
0,
0, 0,
1, 1,
0,
0,
0,
0,
0,
2,
9, 9,
9 9
] ]
+9 -3
View File
@@ -3,7 +3,7 @@ Created by James Folkert: https://twitter.com/trekloFsemaJ
Added several custom functions to the keymap from the "ab" map. Special thanks to "mollat" for demonstration of macros in their keymap.c Added several custom functions to the keymap from the "ab" map. Special thanks to "mollat" for demonstration of macros in their keymap.c
![Layout](keyboard-layout.png "Practical Keymap") ![Layout](keyboard-layout.jpg "Practical Keymap")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/ * Online keyboard layout editor: http://www.keyboard-layout-editor.com/
@@ -14,5 +14,11 @@ Added several custom functions to the keymap from the "ab" map. Special thanks t
* I disregarded the advice of Jack and used macros for passwords. I accept my fate. These have been abstracted to macros 2, 3, and 4 * I disregarded the advice of Jack and used macros for passwords. I accept my fate. These have been abstracted to macros 2, 3, and 4
* add your mobile and email to the keymap before make * add your mobile and email to the keymap before make
* RAISE and LOWER also acts as PgUp and PgDn when tapped. * RAISE and LOWER also acts as PgUp and PgDn when tapped.
* [CapsLock] also acts as [Ctrl] key when you press and hold. It is convenient for GNU Emacs users. (not sure if this works) * Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.
* Bracket/ paran/ brace keys are placed in the center of the keyboard for programmer's convenience.
## changes
* Removed some unneeded keys from raise and lower layers
* moved the + and = signs, backspace is now more intuitive
* moved all the Function keys to CUSTOM layer
* added ctrl alt del to CUSTOM layer
* simplified the layout picture greatly
+3
View File
@@ -0,0 +1,3 @@
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif
+162
View File
@@ -0,0 +1,162 @@
/*
Copyright 2012 Jun Wako <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEAE
#define PRODUCT_ID 0x8846
#define DEVICE_VER 0x0001
#define MANUFACTURER TheVan Keyboards
#define PRODUCT Roadkit Micro
#define DESCRIPTION keyboard firmware for Roadkit Micro
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { F0, F5, D7, B4 }
#define MATRIX_COL_PINS { F1, F4, D6, D4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif
@@ -0,0 +1,49 @@
#include "roadkit.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
// Macro name shortcuts
#define NUMPAD M(_NP)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = /* Numpad */
KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
KC_KP_0, KC_KP_DOT),
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};
@@ -0,0 +1 @@
# The default keymap for roadkit
@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif
@@ -0,0 +1,61 @@
#include "roadkit.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NP 0
#define _L1 1
// Macro name shortcuts
#define NUMPAD M(_NP)
#define LAYER1 M(_L1)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NP] = /* Numpad */
SINGLES_KEYMAP(KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_PLUS, \
KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_MINUS, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_ENTER, \
KC_KP_0, KC_KP_DOT, TG(_L1), KC_BSPC),
[_L1] = /* LAYER 1 */
SINGLES_KEYMAP(KC_NUMLOCK, KC_TRNS, KC_TRNS, KC_VOLU, \
KC_TRNS, KC_UP, KC_TRNS, KC_VOLD, \
KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case _L1:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_NP);
}
break;
}
return MACRO_NONE;
};
@@ -0,0 +1,3 @@
# The singles keymap for roadkit
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.
+32
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@@ -0,0 +1,32 @@
roadkit keyboard firmware
======================
## Quantum MK Firmware
For the full Quantum feature list, see [the QMK Wiki](https://github.com/qmk/qmk_firmware/wiki).
## Building
Download or clone the whole firmware and navigate to the `keyboards/roadkit` folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex. You can then use the programmer of your choice to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
### Default
To build with the default keymap, simply run `make default`. For the roadkit, the default layout is a standard numpad layout.
### Singles
The singles layout for the roadkit corresponds to the configuration where only 1u keys are used and there are 16 of them on the board. To build the singles keymap, run `make singles`.
### Other Keymaps
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files.
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
```
Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/`
+28
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@@ -0,0 +1,28 @@
#include "roadkit.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
+33
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@@ -0,0 +1,33 @@
#ifndef ROADKIT_H
#define ROADKIT_H
#include "quantum.h"
// This is a shortcut to help you visually see your layout.
#define KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, \
K20, K21, K22, K23, \
K30, K32 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, KC_NO }, \
{ K20, K21, K22, K23 }, \
{ K30, KC_NO, K32, KC_NO } \
}
#define SINGLES_KEYMAP( \
K00, K01, K02, K03, \
K10, K11, K12, K13, \
K20, K21, K22, K23, \
K30, K31, K32, K33 \
) \
{ \
{ K00, K01, K02, K03 }, \
{ K10, K11, K12, K13 }, \
{ K20, K21, K22, K23 }, \
{ K30, K31, K32, K33 } \
}
#endif
+69
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@@ -0,0 +1,69 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= yes # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
+21
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@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
+20
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@@ -0,0 +1,20 @@
Unxmaal's GH60 Satan Layout
=====================
* Mostly stolen from /u/robotmaxtron
##Quantum MK Firmware
For the full Quantum feature list, see the parent readme.md.
* Standard Mac ANSI layout
* Spacebar acts as space when tapped, Fn when held
* Menu acts as menu when tapped, Fn2 when held
* Layer1:
* Top row = `~, F1-F12, Del
* JKIL = arrow cluster
* Layer2:
* Top row = media controls
* JKIL = PgDn/Up/Home/Insert
* Backspace = Reset
### Additional Credits
Keymap has been based on various keymaps available from the QMK Repo for the GH60-SATAN and KC60 keyboards.
+119
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@@ -0,0 +1,119 @@
#include "satan.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _AL 1
#define _FL 2
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* ANSI Base, Mac style
* ,-----------------------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| = | Backsp |
* |-----------------------------------------------------------------------------|
* |Tab | Q | W | E | R | T | Y | U | I| O| P| [| ]| \|
* |-----------------------------------------------------------------------------|
* |Caps/Fn | A| S| D| F| G| H| J| K| L| ;| '| Enter |
* |-----------------------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
* |-----------------------------------------------------------------------------|
* |Fn|Alt |Gui | Space(tapped), Fn(held) |Gui |Alt |Menu(tapped, Fn2(held)|Ctrl|
* `-----------------------------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
MO(_AL), KC_LALT,KC_LGUI, LT(_AL,KC_SPACE), KC_RGUI, KC_RALT, LT(_FL,KC_MENU), KC_RCTL),
/*
* Pok3r style arrow cluster
* ,-----------------------------------------------------------.
* |`~ | F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12|DEL |
* |-----------------------------------------------------------|
* | | | | | | | | |Up| | | | | |
* |-----------------------------------------------------------|
* | | | | | | | |Left|Down|Right| | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_AL] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_DELETE, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_UP,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_LEFT,KC_DOWN,KC_RGHT,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | RESET|
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | RGB on|RGB step|Hue+|Hue- |Sat+|Sat-|Val+| Val-| | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______, _______),
#else
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______),
#endif
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 MiB

+15 -4
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@@ -25,8 +25,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PRODUCT_ID 0x6060 #define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001 #define DEVICE_VER 0x0001
#define MANUFACTURER XIUDI #define MANUFACTURER XIUDI
#define PRODUCT XD60 #define PRODUCT XD60v2
#define DESCRIPTION XD60 Keyboard by XIUDI #define DESCRIPTION XD60 v2 Keyboard PCB by XIUDI
/* key matrix size */ /* key matrix size */
#define MATRIX_ROWS 5 #define MATRIX_ROWS 5
@@ -46,14 +46,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 } #define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS #define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 6
/* COL2ROW or ROW2COL */ /* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW #define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5 #define DEBOUNCING_DELAY 5
/* number of backlight levels */ /* RGB Underglow
#define BACKLIGHT_LEVELS 3 * F6 PIN for XD60v2 that has pre-soldered WS2812 LEDs
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE #define LOCKING_SUPPORT_ENABLE
+11 -29
View File
@@ -9,56 +9,38 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \ KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT), KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer // 1: Function Layer
KEYMAP( KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \ KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \ KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_APP, BL_TOGG,BL_DEC, BL_INC, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, KC_NO, \ KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, KC_INS, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, F(0), KC_HOME, KC_PGDOWN,KC_END), KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END),
}; };
// Custom Actions
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
}; };
// Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
// MACRODOWN only works in this function
switch(id) { switch(id) {
case 0: case 0:
if (record->event.pressed) { if (record->event.pressed) { register_code(KC_RSFT); }
register_code(KC_RSFT); else { unregister_code(KC_RSFT); }
} else { break;
unregister_code(KC_RSFT);
}
break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };
// Loop
void matrix_scan_user(void) { void matrix_scan_user(void) {
// Empty
// Layer LED indicators
uint32_t layer = layer_state;
if (layer & (1<<1)) {
xd60_esc_led_on();
} else {
xd60_esc_led_off();
}
/*
if (layer & (1<<2)) {
xd60_poker_leds_on();
xd60_esc_led_on();
} else {
xd60_poker_leds_off();
xd60_esc_led_off();
}
*/
}; };
+21 -26
View File
@@ -8,53 +8,48 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
F(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \ F(0), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \ KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, F(1), KC_UP, KC_DEL, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT), KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer // 1: Function Layer
KEYMAP( KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, \
KC_CAPS, KC_MPRV, KC_UP, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, BL_STEP, BL_TOGG, KC_DEL, \ KC_CAPS, KC_MPRV, KC_UP, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL, \
F(0), KC_LEFT, KC_DOWN, KC_RIGHT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, \ F(0), KC_LEFT, KC_DOWN, KC_RIGHT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_VOLD, KC_MUTE, KC_VOLU,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_RSFT, KC_PGUP, KC_INS, \ KC_LSFT, KC_NO, KC_VOLD, KC_MUTE, KC_VOLU,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PGUP, KC_INS, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MPLY, KC_RGUI, KC_RALT, KC_HOME, KC_PGDOWN,KC_END), KC_LCTL, KC_LALT, KC_LGUI, KC_MPLY, KC_RGUI, KC_RALT, KC_HOME, KC_PGDOWN,KC_END),
// 2: RGB Layer
KEYMAP(
KC_NO, BL_TOGG, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, RGB_TOG, RGB_MOD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, \
KC_NO, KC_NO, RGB_HUD, RGB_SAD, RGB_VAD,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, F(1), KC_NO, KC_NO, \
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
}; };
// Custom Actions
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay [0] = ACTION_LAYER_MOMENTARY(1), // to Function Layer
[1] = ACTION_LAYER_MOMENTARY(2), // to RGB Layer
}; };
// Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// MACRODOWN only works in this function
// MACRODOWN only works in this function
switch(id) { switch(id) {
case 0: case 0:
if (record->event.pressed) { if (record->event.pressed) { register_code(KC_RSFT); }
register_code(KC_RSFT); else { unregister_code(KC_RSFT); }
} else { break;
unregister_code(KC_RSFT);
}
break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };
// Loop
void matrix_scan_user(void) { void matrix_scan_user(void) {
// Empty
// Layer LED indicators
uint32_t layer = layer_state;
if (layer & (1<<1)) {
xd60_wasd_leds_on();
xd60_fn_led_on();
xd60_esc_led_on();
xd60_poker_leds_on();
} else {
xd60_wasd_leds_off();
xd60_fn_led_off();
xd60_esc_led_off();
xd60_poker_leds_off();
}
}; };
+6 -2
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@@ -1,7 +1,6 @@
# QMK Firmware for XIUDI's 60% XD60 PCB # QMK Firmware for XIUDI's 60% XD60 PCB
![Top View of XD60 Keyboard, with DSA Dolch keycaps](./top-view.JPG) ![Top View of a pair of XD60 Keyboard](./xd60.JPG)
![Angled View of XD60 Keyboard Arrow Cluster, with DSA Dolch keycaps](./arrow-cluster.JPG)
## Quantum MK Firmware ## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/readme.md). For the full Quantum feature list, see [the parent readme.md](/readme.md).
@@ -9,5 +8,10 @@ For the full Quantum feature list, see [the parent readme.md](/readme.md).
## Additional Notes ## Additional Notes
The XD60 is essentially a GH60 rev. C, with support for a right-hand arrow cluster. Includes full compatibility with GH60 expansion boards. Board also supports in-switch LEDs (two-pin, single colour), as well as WS2182 LED strips for underglow lighting. Default keymap included, matching configuration on sale page. The XD60 is essentially a GH60 rev. C, with support for a right-hand arrow cluster. Includes full compatibility with GH60 expansion boards. Board also supports in-switch LEDs (two-pin, single colour), as well as WS2182 LED strips for underglow lighting. Default keymap included, matching configuration on sale page.
Version 2 PCBs include 6 soldered on RGB underglow LEDs on the bottom, and are labelled "XD60v2" on the top. They are otherwise identical to v1 PCBs.
## Known Issues
In-switch backlight LEDs seem to only support 1 brightness level.
## Build ## Build
To build the default keymap, simply run `make xd60-default`. To build the default keymap, simply run `make xd60-default`.
+1 -1
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@@ -61,5 +61,5 @@ MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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@@ -6,24 +6,18 @@
/* XD60 LEDs /* XD60 LEDs
* GPIO pads * GPIO pads
* 0 F7 WASD LEDs * 0 F7 not connected
* 1 F6 ESC LED * 1 F6 RGB PWM Underglow
* 2 F5 FN LED * 2 F5 Backlight LED
* 3 F4 POKER Arrow LEDs * 3 F4 not connected
* B2 Capslock LED * B2 Capslock LED
* B0 not connected * B0 not connected
*/ */
inline void xd60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); } inline void xd60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); }
inline void xd60_poker_leds_on(void) { DDRF |= (1<<4); PORTF &= ~(1<<4); } inline void xd60_bl_led_on(void) { DDRF |= (1<<5); PORTF &= ~(1<<5); }
inline void xd60_fn_led_on(void) { DDRF |= (1<<5); PORTF &= ~(1<<5); }
inline void xd60_esc_led_on(void) { DDRF |= (1<<6); PORTF &= ~(1<<6); }
inline void xd60_wasd_leds_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
inline void xd60_caps_led_off(void) { DDRB &= ~(1<<2); PORTB &= ~(1<<2); } inline void xd60_caps_led_off(void) { DDRB &= ~(1<<2); PORTB &= ~(1<<2); }
inline void xd60_poker_leds_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); } inline void xd60_bl_led_off(void) { DDRF &= ~(1<<5); PORTF &= ~(1<<5); }
inline void xd60_fn_led_off(void) { DDRF &= ~(1<<5); PORTF &= ~(1<<5); }
inline void xd60_esc_led_off(void) { DDRF &= ~(1<<6); PORTF &= ~(1<<6); }
inline void xd60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
/* XD60 Keymap Definition Macro */ /* XD60 Keymap Definition Macro */
#define KEYMAP( \ #define KEYMAP( \
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@@ -1,25 +1,26 @@
#include "process_unicodemap.h" #include "process_unicodemap.h"
#include "process_unicode_common.h"
__attribute__((weak)) __attribute__((weak))
const uint32_t PROGMEM unicode_map[] = { const uint32_t PROGMEM unicode_map[] = {
}; };
void register_hex32(uint32_t hex) { void register_hex32(uint32_t hex) {
uint8_t onzerostart = 1; bool onzerostart = true;
for(int i = 7; i >= 0; i--) { for(int i = 7; i >= 0; i--) {
if (i <= 3) { if (i <= 3) {
onzerostart = 0; onzerostart = false;
} }
uint8_t digit = ((hex >> (i*4)) & 0xF); uint8_t digit = ((hex >> (i*4)) & 0xF);
if (digit == 0) { if (digit == 0) {
if (onzerostart == 0) { if (!onzerostart) {
register_code(hex_to_keycode(digit)); register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit));
} }
} else { } else {
register_code(hex_to_keycode(digit)); register_code(hex_to_keycode(digit));
unregister_code(hex_to_keycode(digit)); unregister_code(hex_to_keycode(digit));
onzerostart = 0; onzerostart = false;
} }
} }
} }
@@ -28,6 +29,7 @@ __attribute__((weak))
void unicode_map_input_error() {} void unicode_map_input_error() {}
bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
uint8_t input_mode = get_unicode_input_mode();
if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) { if ((keycode & QK_UNICODE_MAP) == QK_UNICODE_MAP && record->event.pressed) {
const uint32_t* map = unicode_map; const uint32_t* map = unicode_map;
uint16_t index = keycode - QK_UNICODE_MAP; uint16_t index = keycode - QK_UNICODE_MAP;
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@@ -183,6 +183,7 @@ enum quantum_keycodes {
#define ALTG(kc) (kc | QK_RCTL | QK_RALT) #define ALTG(kc) (kc | QK_RCTL | QK_RALT)
#define SCMD(kc) (kc | QK_LGUI | QK_LSFT) #define SCMD(kc) (kc | QK_LGUI | QK_LSFT)
#define SWIN(kc) SCMD(kc) #define SWIN(kc) SCMD(kc)
#define LCA(kc) (kc | QK_LCTL | QK_LALT)
#define MOD_HYPR 0xf #define MOD_HYPR 0xf
#define MOD_MEH 0x7 #define MOD_MEH 0x7
@@ -339,6 +340,7 @@ enum quantum_keycodes {
#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ #define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc) #define SCMD_T(kc) MT((MOD_LGUI | MOD_LSFT), kc)
#define SWIN_T(kc) SCMD_T(kc) #define SWIN_T(kc) SCMD_T(kc)
#define LCA_T(kc) MT((MOD_LCTL | MOD_LALT), kc) // Left control and left alt
// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap // Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO) #define KC_HYPR HYPR(KC_NO)
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@@ -257,7 +257,7 @@ bool process_tapping(keyrecord_t *keyp)
return true; return true;
} }
} else { } else {
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n") {}; if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
process_record(keyp); process_record(keyp);
return true; return true;
} }