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39 Commits
Author SHA1 Message Date
Frans de Jonge 2b9f200a2a [fix] dfu-programmer <0.7 doesn't support --force flag (#10292)
Fixes <https://github.com/qmk/qmk_firmware/issues/10286>.
2020-09-13 02:17:47 +01:00
Darren Meehan 9e99a9b98c Remove use of sudo in lily58 make docs (#10301) 2020-09-12 20:40:31 +01:00
binepad e4d46a1c00 [Keyboard] add binepad/bn003 (#10276)
* ADD BINEPAD/BN003

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/keymaps/via/keymap.c

* Update readme.md

added macro pad info

* Update keyboards/binepad/bn003/readme.md

* Update keyboards/binepad/bn003/bn003.c

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/info.json

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/rules.mk

* Update bn003.c

* Update keyboards/binepad/bn003/readme.md

* Update keyboards/binepad/bn003/rules.mk

* Update keyboards/binepad/bn003/config.h

* Update keyboards/binepad/bn003/keymaps/via/rules.mk

* Update keyboards/binepad/bn003/rules.mk
2020-09-12 03:11:30 -07:00
TheLibra23 7141de19d9 added VIA keymap for Keebio Viterbi (#10168)
* added via keymap

* replaced PRODUCT_ID 0x1157 with PRODUCT_ID 0x2157

replaced product id to distinguish rev2 from rev1.
bakingpy gave me permission through discord chat.

* Update keyboards/keebio/viterbi/keymaps/via/keymap.c

* Update keyboards/keebio/viterbi/keymaps/via/rules.mk

* made a simplier keymap.c for via folder

Based from the default keymap, removed unnecessary codes.
2020-09-12 00:55:52 -07:00
Ben c82865efab Add VIA keymap for Plaid-Pad (#10057)
* Add via keymap for Plaid-Pad

- Add VIA support for the Plaid-Pad
- Changes Vendor ID and Product ID (to follow VIA's guidelines)

* Add extra encoder pads for rev1.1

* Change Product Id from pp to PP (hex value)

* improved readme

- detailed informations about rotary encoder, bootloader and firmware

* Improved encoder informations in via keymap

* Improved encoder infos and code in default keymap

* add revision folder for rev1 and rev1.1

* change encoder assignment for defaul a via keymap

* Update keyboards/keycapsss/plaid_pad/config.h

* change revision number

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/rules.mk

* Update keyboards/keycapsss/plaid_pad/readme.md

* add license to header of *.h and *.c files

* remove the list of alternate bootloaders

- due to the pr checklist

* Update keyboards/keycapsss/plaid_pad/rules.mk
2020-09-11 18:19:05 -07:00
Takeshi ISHII d8d65bbf5f [Docs] Update Japanese translation of feature_split_keyboard.md (#10283)
Apply #10242 changes to ja/feature_split_keyboard.md
2020-09-11 13:10:30 -07:00
hidenori 58d7e9fa0e [Keymap] Added ToyoshimaHidenori's keymap for Ergodash mini (#10228)
* Add ToyoshimaHidenori's keymap

* Remove some dead code and characters

* Change the folder name from uppercase to lowercase

* Remove uppercase folder
2020-09-11 13:06:38 -07:00
yulei 6de4a53c7c [Keyboard] added SQUARE.X by iNETT Studio (#10066)
* added SQUARE.X keyboard from the iNETT Studio

* split to two sub directories

* Apply suggestions from code review

* Update keyboards/inett_studio/sqx/universal/universal.h

* Apply suggestions from code review

* update the matrix control keycodes settings

* use the offical macro to the rgb matrix control

* fixed led position issue

* Apply suggestions from code review

* removed the redundant #endif

* update default keymap

* Apply suggestions from code review

* add license header
2020-09-11 02:28:23 -07:00
Alvaro Muente 3d3c2e1d3f Add VIA support for JJ40 (#10263)
* via support

* Removing backspaces from jj40 keymap.c

* Updating jj40/via/rules.mk
2020-09-11 00:03:49 -07:00
Callum Oakley 3d4f0028d6 [Keymap] major keymap overhaul (#10185)
* experiment with userspace

* reorganise

* readme

* missing oneshot shift from ignored keys

* recombine hands in layout macro
2020-09-09 15:37:34 -07:00
Ryan 6e948feb6a Use the force when flashing with dfu-programmer (#10070) 2020-09-10 00:00:27 +10:00
Nick Christus 076b9d482f [Keymap] Added nchristus userspace (#10261)
* userspace: added nchristus

* userspace: updates per PR review
2020-09-08 22:33:38 -07:00
Ramon ImbaoandRyan 08f6e64137 [Keyboard] Add Squishy65 keyboard (#10266)
* Add Squishy65 keyboard

* Edit info.json

* Fix incorrect ISO layout

* Add missing license in files

* Update keyboards/ramonimbao/squishy65/config.h

Co-authored-by: Ryan <[email protected]>

* Update keyboards/ramonimbao/squishy65/keymaps/via/rules.mk

Co-authored-by: Ryan <[email protected]>

* Update keyboards/ramonimbao/squishy65/rules.mk

Co-authored-by: Ryan <[email protected]>

Co-authored-by: Ryan <[email protected]>
2020-09-08 22:32:47 -07:00
4b9c3dc2e5 add keyboard: bemeier/bmek (revisited) (#10144)
* bmek keyboard support

* Update keyboards/bemeier/bmek/bmek.h

Co-authored-by: Drashna Jaelre <[email protected]>

* Update keyboards/bemeier/bmek/rules.mk

Co-authored-by: Drashna Jaelre <[email protected]>

* moved shutdown behavior to shutdown hook

* removed dynamic macro option statement

* Apply suggestions from code review

Co-authored-by: James Young <[email protected]>

* Apply suggestions from code review

Co-authored-by: James Young <[email protected]>

* change layout name in via

* move/copy root rules to revs

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <[email protected]>

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <[email protected]>

Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: James Young <[email protected]>
2020-09-08 22:25:13 -07:00
ba3ec0f081 [Keymap] Romac Keymap with VIA and OLED Support (#10249)
* Add Personal Keymap with VIA and OLED

* Update keyboards/kingly_keys/romac/keymaps/boss566y/keymap.c

Co-authored-by: Drashna Jaelre <[email protected]>

* Update keyboards/kingly_keys/romac/keymaps/boss566y/keymap.c

Co-authored-by: Drashna Jaelre <[email protected]>

* Update keyboards/kingly_keys/romac/keymaps/boss566y/keymap.c

Co-authored-by: Ryan <[email protected]>

* Update keyboards/kingly_keys/romac/keymaps/boss566y/keymap.c

Co-authored-by: Ryan <[email protected]>

* Update keyboards/kingly_keys/romac/keymaps/boss566y/keymap.c

Co-authored-by: Ryan <[email protected]>

Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
2020-09-08 21:24:23 -07:00
Nick Blyumberg d3cea9ed93 [Keyboard] Added the proper RGB settings to allow via control (#10223) 2020-09-08 21:10:30 -07:00
umi 5f00df0c4c [Docs] Japanese translation of docs/reference_keymap_extras.md (#10138)
* add reference_keymap_extras.md translation

* update based on comment

* update based on comment

* update based on comment
2020-09-08 14:44:36 -07:00
MakotoKurauchi cd73949682 updated readme.md of yushakobo/quick7 keyboard (#10243)
* update "Hardware Availability"

* add a section of "How to build"

* update "Hardware Supported"
2020-09-07 23:20:16 -07:00
marksard 4e3a96ff3e Update treadstone48/rev2 info.json (#10241)
* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Updated treadstone48 info.json file

* remove kc define

* Nested layout macro 1/2

* Nested layout macro 2/2
2020-09-07 23:00:19 -07:00
marksard ae7a076964 Update marksard/leftover30 info.json (#10240)
* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Updated leftover30 info.json file
2020-09-07 22:37:15 -07:00
James Young 78d5224a1d Remove HD44780 References, Part 3 (#10238)
* remove HD44780_ENABLE rules: G-H

* remove HD44780_ENABLE config: G-H
2020-09-07 22:28:18 -07:00
Takeshi ISHIIandRyan 088888937a Replace figures in docs/feature_split_keyboard.md (#10242)
* Replace figures in feature_split_keyboard.md

* fig update

* Update docs/feature_split_keyboard.md

Co-authored-by: Ryan <[email protected]>

Co-authored-by: Ryan <[email protected]>
2020-09-06 21:15:55 -07:00
Drashna JaelreandRyan 9fe3fc4c04 Add Bakeneko 65 (#10234)
* Add Bakeneko 65

* Apply suggestions from code review

Co-authored-by: Ryan <[email protected]>

Co-authored-by: Ryan <[email protected]>
2020-09-06 21:03:58 -07:00
Vitja Makarov 6b1c58629f [Keyboard] Fix adb_usb/aek layout keypad equal key (#10248) 2020-09-06 21:03:16 -07:00
QMK Bot 3b1abe0dee format code according to conventions [skip ci] 2020-09-07 03:50:14 +00:00
gitdrik 3b14c032e0 [Keymap] Added Finnish SFS 5966 keymap for planck. (#10200)
* Added Finnish SFS 5966 keymap for planck.

* Modified comments and added copyright header.
2020-09-06 20:49:20 -07:00
jackytrabbitandRyan fb66f0a3fb [Keyboard] Add VIA support for lazydesigners\bolt (#10218)
* Add VIA support for lazydesigners\bolt

Add VIA support for lazydesigners\bolt

* Update keyboards/lazydesigners/bolt/via/rules.mk

Co-authored-by: Ryan <[email protected]>

Co-authored-by: Ryan <[email protected]>
2020-09-06 20:47:52 -07:00
Adam GwilliamandAdam Gwilliam 1d8b0ccc81 [Keyboard] add via support for boardsource/4x12 (#10220)
Co-authored-by: Adam Gwilliam <[email protected]>
2020-09-06 18:10:18 -07:00
nathanvercaemertandNathan Vercaemert 92e5361fc5 [Keymap] Personal Keymap (nathanvercaemert) Update (#10107)
* updates to incorporate combined mouse key acceleration functionality

* tab switching in chrome works, updated readme

* updated keymap image

* updated keymap image

Co-authored-by: Nathan Vercaemert <[email protected]>
2020-09-06 17:55:39 -07:00
8ea8a80c5b [Keyboard] add Maja soldered keyboard (#10152)
* add maja_soldered keyboard

add maja_soldered keyboard

* Update info.json

* update keymap

* Update keyboards/kbdfans/maja_soldered/config.h

Co-authored-by: Drashna Jaelre <[email protected]>

* Update keymap.c

* Update keyboards/kbdfans/maja_soldered/rules.mk

Co-authored-by: Ryan <[email protected]>

* Update keyboards/kbdfans/maja_soldered/rules.mk

Co-authored-by: Ryan <[email protected]>

* Update keymap.c

* Update keymap.c

* Update keymap.c

Co-authored-by: Drashna Jaelre <[email protected]>
Co-authored-by: Ryan <[email protected]>
2020-09-06 17:55:06 -07:00
Alvaro MuenteandAlvaro 788cbcf828 [Keyboard] Update JJ40 VID and PID (#10215)
Co-authored-by: Alvaro <[email protected]>
2020-09-06 17:52:57 -07:00
Koichi KatanoandRyan 28e10eedda Apply suggestions from code review
Co-authored-by: Ryan <[email protected]>
2020-09-07 09:33:12 +09:00
stanrc85 6c3e404839 [Keymap] Add indicator light bootup fanfare (#10158)
* Add indicator light bootup fanfare

* move fanfare code to new file

* fanfare code in new file and remove unused boards

* new startup fanfare code

* add lock/unlock indicator animation

* input key presses before changing lights

* remove old code
2020-09-06 15:04:29 -07:00
Purdea Andrei f7ccbfcea8 quantum/debounce: rename debouncing algorithms (#9564)
* quantum/debounce: rename debouncing algorithms according to Issue 8763

This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.

* Debouncing documentation: Refactor, add some generic info, and merge into a single document
2020-09-06 13:13:49 -07:00
Daniel Rodríguez RiveroandDrashna Jaelre 8ac9940a76 [Keymap] danielo515/redox-1 (#9935)
* chore: pulled the latest from master

Bring my redox layout from my latest redox branch
Bring my latest user stuff from my redox branch

* Update users/danielo515/config.h

Co-authored-by: Drashna Jaelre <[email protected]>

* chore: small cleanup

Co-authored-by: Drashna Jaelre <[email protected]>
2020-09-06 13:13:18 -07:00
EroviaandJames Young ac24f203cc Docs/PR_checklist: Reorder, unify and pet-peeves (#10253)
Co-authored-by: James Young <[email protected]>
2020-09-06 13:06:12 +01:00
Maarten Dekkers d0eabd083e [Keyboard] add Plume Keyboards Plume65 (#10176)
* Add Plume65

* Changes
2020-09-06 00:33:43 -07:00
Maarten Dekkers e0b7c70743 [Keyboard] add Solheim68 by Maartenwut (#10190)
* Add Solheim68

* Update info.json

* Layout rename and config cleanup
2020-09-05 23:07:34 -07:00
Koichi Katano 461153150b Add Bakeneko 65 2020-09-04 02:02:40 +09:00
269 changed files with 8905 additions and 1782 deletions

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+12 -1
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@@ -397,9 +397,20 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif endif
endif endif
# Support for translating old names to new names:
ifeq ($(strip $(DEBOUNCE_TYPE)),sym_g)
DEBOUNCE_TYPE:=sym_defer_g
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pk)
DEBOUNCE_TYPE:=sym_eager_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),sym_pk)
DEBOUNCE_TYPE:=sym_defer_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pr)
DEBOUNCE_TYPE:=sym_eager_pr
endif
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually. # Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually.
DEBOUNCE_TYPE?= sym_g DEBOUNCE_TYPE?= sym_defer_g
ifneq ($(strip $(DEBOUNCE_TYPE)), custom) ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
endif endif
+127 -19
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@@ -1,43 +1,151 @@
# Debounce algorithm # Contact bounce / contact chatter
Mechanical switches often don't have a clean single transition between pressed and unpressed states.
In an ideal world, when you press a switch, you would expect the digital pin to see something like this:
(X axis showing time
```
voltage +----------------------
^ |
| |
| ------------------+
----> time
```
However in the real world you will actually see contact bounce, which will look like multiple 1->0 and 0->1 transitions,
until the value finally settles.
```
+-+ +--+ +-------------
| | | | |
| | | | |
+-----------------+ +-+ +-+
```
The time it takes for the switch to settle might vary with switch type, age, and even pressing technique.
If the device chooses not to mitigate contact bounce, then often actions that happen when the switch is pressed are repeated
multiple times.
There are many ways to handle contact bounce ("Debouncing"). Some include employing additional hardware, for example an RC filter,
while there are various ways to do debouncing in software too, often called debounce algorithms. This page discusses software
debouncing methods available in QMK.
While technically not considered contact bounce/contact chatter, some switch technologies are susceptible to noise, meaning,
while the key is not changing state, sometimes short random 0->1 or 1->0 transitions might be read by the digital circuit, for example:
```
+-+
| |
| |
+-----------------+ +--------------------
```
Many debounce methods (but not all) will also make the device resistant to noise. If you are working with a technology that is
susceptible to noise, you must choose a debounce method that will also mitigate noise for you.
## Types of debounce algorithms
1) Unit of time: Timestamp (milliseconds) vs Cycles (scans)
* Debounce algorithms often have a 'debounce time' parameter, that specifies the maximum settling time of the switch contacts.
This time might be measured in various units:
* Cycles-based debouncing waits n cycles (scans), decreasing count by one each matrix_scan
* Timestamp-based debouncing stores the millisecond timestamp a change occurred, and does substraction to figure out time elapsed.
* Timestamp-based debouncing is usually superior, especially in the case of noise-resistant devices because settling times of physical
switches is specified in units of time, and should not depend on the matrix scan-rate of the keyboard.
* Cycles-based debouncing is sometimes considered inferior, because the settling time that it is able to compensate for depends on the
performance of the matrix scanning code. If you use cycles-based debouncing, and you significantly improve the performance of your scanning
code, you might end up with less effective debouncing. A situation in which cycles-based debouncing might be preferable is when
noise is present, and the scanning algorithm is slow, or variable speed. Even if your debounce algorithm is fundamentally noise-resistant,
if the scanning is slow, and you are using a timestamp-based algorithm, you might end up making a debouncing decision based on only two
sampled values, which will limit the noise-resistance of the algorithm.
* Currently all built-in debounce algorithms support timestamp-based debouncing only. In the future we might
implement cycles-based debouncing, and it will be selectable via a ```config.h``` macro.
2) Symmetric vs Asymmetric
* Symmetric - apply the same debouncing algorithm, to both key-up and key-down events.
* Recommended naming convention: ```sym_*```
* Asymmetric - apply different debouncing algorithms to key-down and key-up events. E.g. Eager key-down, Defer key-up.
* Recommended naming convention: ```asym_*``` followed by details of the type of algorithm in use, in order, for key-down and then key-up
3) Eager vs Defer
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
* Eager algorithms are not noise-resistant.
* Recommended naming conventions:
* ```sym_eager_*```
* ```asym_eager_*_*```: key-down is using eager algorithm
* ```asym_*_eager_*```: key-up is using eager algorithm
* Defer - wait for no changes for DEBOUNCE ms before reporting change.
* Defer algorithms are noise-resistant
* Recommended naming conventions:
* ```sym_defer_*```
* ```asym_defer_*_*```: key-down is using eager algorithm
* ```asym_*_defer_*```: key-up is using eager algorithm
4) Global vs Per-Key vs Per-Row
* Global - one timer for all keys. Any key change state affects global timer
* Recommended naming convention: ```*_g```
* Per-key - one timer per key
* Recommended naming convention: ```*_pk```
* Per-row - one timer per row
* Recommended naming convention: ```*_pr```
* Per-key and per-row algorithms consume more resources (in terms of performance,
and ram usage), but fast typists might prefer them over global.
## Debounce algorithms supported by QMK
QMK supports multiple debounce algorithms through its debounce API. QMK supports multiple debounce algorithms through its debounce API.
The logic for which debounce method called is below. It checks various defines that you have set in ```rules.mk```
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
``` ```
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
DEBOUNCE_TYPE?= sym_g DEBOUNCE_TYPE?= sym_defer_g
ifneq ($(strip $(DEBOUNCE_TYPE)), custom) ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
endif endif
``` ```
# Debounce selection ### Debounce selection
| DEBOUNCE_TYPE | Description | What else is needed | | DEBOUNCE_TYPE | Description | What else is needed |
| ------------- | --------------------------------------------------- | ----------------------------- | | ------------- | --------------------------------------------------- | ----------------------------- |
| Not defined | Use the default algorithm, currently sym_g | Nothing | | Not defined | Use the default algorithm, currently sym_defer_g | Nothing |
| custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions | | custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
| anything_else | Use another algorithm from quantum/debounce/* | Nothing | | Anything Else | Use another algorithm from quantum/debounce/* | Nothing |
**Regarding split keyboards**: **Regarding split keyboards**:
The debounce code is compatible with split keyboards. The debounce code is compatible with split keyboards.
# Use your own debouncing code ### Selecting an included debouncing method
* Set ```DEBOUNCE_TYPE = custom```. Keyboards may select one of the already implemented debounce methods, by adding to ```rules.mk``` the following line:
* Add ```SRC += debounce.c``` ```
DEBOUNCE_TYPE = <name of algorithm>
```
Where name of algorithm is one of:
* ```sym_defer_g``` - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occurred, all input changes are pushed.
* This is the current default algorithm. This is the highest performance algorithm with lowest memory usage, and it's also noise-resistant.
* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* ```sym_eager_pk``` - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* ```sym_defer_pk``` - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key status change is pushed.
### A couple algorithms that could be implemented in the future:
* ```sym_defer_pr```
* ```sym_eager_g```
* ```asym_eager_defer_pk```
### Use your own debouncing code
You have the option to implement you own debouncing algorithm. To do this:
* Set ```DEBOUNCE_TYPE = custom``` in ```rules.mk```.
* Add ```SRC += debounce.c``` in ```rules.mk```
* Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples. * Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples.
* Debouncing occurs after every raw matrix scan. * Debouncing occurs after every raw matrix scan.
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly. * Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
* If the algorithm might be applicable to other keyboards, please consider adding it to ```quantum/debounce```
# Changing between included debouncing methods ### Old names
You can either use your own code, by including your own debounce.c, or switch to another included one. The following old names for existing algorithms will continue to be supported, however it is recommended to use the new names instead.
Included debounce methods are:
* eager_pr - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occured, all input changes are pushed.
* sym_pk - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occured on that key, the key status change is pushed.
* sym_g - old name for sym_defer_g
* eager_pk - old name for sym_eager_pk
* sym_pk - old name for sym_defer_pk
* eager_pr - old name for sym_eager_pr
+4 -3
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@@ -48,11 +48,12 @@ However, USB cables, SATA cables, and even just 4 wires have been known to be us
### Serial Wiring ### Serial Wiring
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0 (aka PDO or pin 3) between the two Pro Micros. The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0/D1/D2/D3 (aka PD0/PD1/PD2/PD3) between the two Pro Micros.
?> Note that the pin used here is actually set by `SOFT_SERIAL_PIN` below. ?> Note that the pin used here is actually set by `SOFT_SERIAL_PIN` below.
![serial wiring](https://i.imgur.com/C3D1GAQ.png) <img alt="sk-pd0-connection-mono" src="https://user-images.githubusercontent.com/2170248/92296488-28e9ad80-ef70-11ea-98be-c40cb48a0319.JPG" width="48%"/>
<img alt="sk-pd2-connection-mono" src="https://user-images.githubusercontent.com/2170248/92296490-2d15cb00-ef70-11ea-801f-5ace313013e6.JPG" width="48%"/>
### I<sup>2</sup>C Wiring ### I<sup>2</sup>C Wiring
@@ -60,7 +61,7 @@ The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0
The pull-up resistors may be placed on either half. If you wish to use the halves independently, it is also possible to use 4 resistors and have the pull-ups in both halves. The pull-up resistors may be placed on either half. If you wish to use the halves independently, it is also possible to use 4 resistors and have the pull-ups in both halves.
![I2C wiring](https://i.imgur.com/Hbzhc6E.png) <img alt="sk-i2c-connection-mono" src="https://user-images.githubusercontent.com/2170248/92297182-92b98580-ef77-11ea-9d7d-d6033914af43.JPG" width="50%"/>
## Firmware Configuration ## Firmware Configuration
+6 -5
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@@ -1,8 +1,8 @@
# 分割キーボード # 分割キーボード
<!--- <!---
original document:0.9.43:docs/feature_split_keyboard.md original document:0.10.8:docs/feature_split_keyboard.md
git diff 0.9.43 HEAD -- docs/feature_split_keyboard.md | cat git diff 0.10.8 HEAD -- docs/feature_split_keyboard.md | cat
--> -->
QMK ファームウェアリポジトリの多くのキーボードは、"分割"キーボードです。それらは2つのコントローラを使います — 1つは USB に接続し、もう1つは TRRS または同様のケーブルを介してシリアルまたは I<sup>2</sup>C 接続で接続します。 QMK ファームウェアリポジトリの多くのキーボードは、"分割"キーボードです。それらは2つのコントローラを使います — 1つは USB に接続し、もう1つは TRRS または同様のケーブルを介してシリアルまたは I<sup>2</sup>C 接続で接続します。
@@ -53,11 +53,12 @@ QMK ファームウェアには、任意のキーボードで使用可能な一
### シリアル配線 ### シリアル配線
2つの Pro Micro 間で GND、Vcc、D0 (別名 PDO あるいは pin 3) を TRS/TRRS ケーブルの3本のワイヤで接続します。 2つの Pro Micro 間で GND、Vcc、D0/D1/D2/D3 (別名 PD0/PD1/PD2/PD3) を TRS/TRRS ケーブルの3本のワイヤで接続します。
?> ここで使われるピンは実際には以下の `SOFT_SERIAL_PIN` によって設定されることに注意してください。 ?> ここで使われるピンは実際には以下の `SOFT_SERIAL_PIN` によって設定されることに注意してください。
![シリアル配線](https://i.imgur.com/C3D1GAQ.png) <img alt="sk-pd0-connection-mono" src="https://user-images.githubusercontent.com/2170248/92296488-28e9ad80-ef70-11ea-98be-c40cb48a0319.JPG" width="48%"/>
<img alt="sk-pd2-connection-mono" src="https://user-images.githubusercontent.com/2170248/92296490-2d15cb00-ef70-11ea-801f-5ace313013e6.JPG" width="48%"/>
### I<sup>2</sup>C 配線 ### I<sup>2</sup>C 配線
@@ -65,7 +66,7 @@ QMK ファームウェアには、任意のキーボードで使用可能な一
プルアップ抵抗はキーボードの左右どちら側にも配置することができます。もし各側を単独で使いたい場合は、4つの抵抗を使い、両側にプルアップ抵抗を配置することもできます。 プルアップ抵抗はキーボードの左右どちら側にも配置することができます。もし各側を単独で使いたい場合は、4つの抵抗を使い、両側にプルアップ抵抗を配置することもできます。
![I2C 配線](https://i.imgur.com/Hbzhc6E.png) <img alt="sk-i2c-connection-mono" src="https://user-images.githubusercontent.com/2170248/92297182-92b98580-ef77-11ea-9d7d-d6033914af43.JPG" width="50%"/>
## ファームウェア設定 ## ファームウェア設定
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@@ -0,0 +1,88 @@
# 言語固有のキーコード
<!---
original document: 0.9.55:docs/reference_keymap_extras.md
git diff 0.9.55 HEAD -- docs/reference_keymap_extras.md | cat
-->
キーボードは多くの言語をサポートすることができます。ただし、それらはキーを押したことで生成される実際の文字を送信しません - 代わりに数字のコードを送信します。USB HID の仕様ではそれらは "usages" と呼ばれますが、キーボードの文脈では「スキャンコード」あるいは「キーコード」と呼ばれることが多いです。
HID Keyboard/Keypad usage ページでは 256 未満の usage が定義されており、それらの一部は現在のオペレーティングシステムでは機能しません。では、この言語のサポートはどのようにして実現されるのでしょうか?
簡単に言うと、オペレーティングシステムはユーザが設定したキーボードレイアウトに基づいて受け取った usage を適切な文字にマップします。例えば、スウェーデン人がキーボードの `å` という文字が刻印されたキーを押すと、キーボードは *実際には* `[` のキーコードを送信します。
明らかにこれは混乱する可能性があるため、QMK は多くのキーボードレイアウトのために言語固有のキーコードのエイリアスを提供します。これらはそれだけでは何もしません - さらに OS の設定で対応するキーボードレイアウトを設定する必要があります。それらをキーマップのキーキャップラベルと考えてください。
これらを使うには、`keymap.c` で対応する [ヘッダファイル](https://github.com/qmk/qmk_firmware/tree/master/quantum/keymap_extras) を `#include` し、それらで定義されているキーコードを `KC_` プリフィクスの代わりに追加します:
| レイアウト | ヘッダファイル |
|-----------------------------|----------------------------------|
| Canadian Multilingual (CSA) | `keymap_canadian_multilingual.h` |
| Croatian | `keymap_croatian.h` |
| Czech | `keymap_czech.h` |
| Danish | `keymap_danish.h` |
| Dutch (Belgium) | `keymap_belgian.h` |
| English (Ireland) | `keymap_irish.h` |
| English (UK) | `keymap_uk.h` |
| English (US International) | `keymap_us_international.h` |
| Estonian | `keymap_estonian.h` |
| Finnish | `keymap_finnish.h` |
| French | `keymap_french.h` |
| French (AFNOR) | `keymap_french_afnor.h` |
| French (BÉPO) | `keymap_bepo.h` |
| French (Belgium) | `keymap_belgian.h` |
| French (Switzerland) | `keymap_fr_ch.h` |
| French (macOS, ISO) | `keymap_french_osx.h` |
| German | `keymap_german.h` |
| German (Switzerland) | `keymap_german_ch.h` |
| German (macOS) | `keymap_german_osx.h` |
| German (Neo2)* | `keymap_neo2.h` |
| Greek* | `keymap_greek.h` |
| Hebrew* | `keymap_hebrew.h` |
| Hungarian | `keymap_hungarian.h` |
| Icelandic | `keymap_icelandic.h` |
| Italian | `keymap_italian.h` |
| Italian (macOS, ANSI) | `keymap_italian_osx_ansi.h` |
| Italian (macOS, ISO) | `keymap_italian_osx_iso.h` |
| Japanese | `keymap_jp.h` |
| Korean | `keymap_korean.h` |
| Latvian | `keymap_latvian.h` |
| Lithuanian (ĄŽERTY) | `keymap_lithuanian_azerty.h` |
| Lithuanian (QWERTY) | `keymap_lithuanian_qwerty.h` |
| Norwegian | `keymap_norwegian.h` |
| Polish | `keymap_polish.h` |
| Portuguese | `keymap_portuguese.h` |
| Portuguese (Brazil) | `keymap_br_abnt2.h` |
| Romanian | `keymap_romanian.h` |
| Russian* | `keymap_russian.h` |
| Serbian* | `keymap_serbian.h` |
| Serbian (Latin) | `keymap_serbian_latin.h` |
| Slovak | `keymap_slovak.h` |
| Slovenian | `keymap_slovenian.h` |
| Spanish | `keymap_spanish.h` |
| Spanish (Dvorak) | `keymap_spanish_dvorak.h` |
| Swedish | `keymap_swedish.h` |
| Turkish (F) | `keymap_turkish_f.h` |
| Turkish (Q) | `keymap_turkish_q.h` |
言語固有でないものもありますが、QWERTY レイアウトを使っていない場合に役立ちます:
| レイアウト | ヘッダファイル |
|---------------------|--------------------------|
| Colemak | `keymap_colemak.h` |
| Dvorak | `keymap_dvorak.h` |
| Dvorak (French) | `keymap_dvorak_fr.h` |
| Dvorak (Programmer) | `keymap_dvp.h` |
| Norman | `keymap_norman.h` |
| Plover* | `keymap_plover.h` |
| Plover (Dvorak)* | `keymap_plover_dvorak.h` |
| Steno* | `keymap_steno.h` |
| Workman | `keymap_workman.h` |
| Workman (ZXCVM) | `keymap_workman_zxcvm.h` |
## Sendstring サポート
デフォルトでは、`SEND_STRING()` は US ANSI キーボードレイアウトが設定されたと見なします。別のレイアウトを使っている場合は、キーマップで(上記のように)`#include "sendstring_*.h"` して、ASCII 文字をキーコードにマッピングするために使われるルックアップテーブルを上書きすることができます。
ここで注意すべき重要な点は、`SEND_STRING()` は [ASCII 文字](https://en.wikipedia.org/wiki/ASCII#Character_set) でのみ機能するということです。これは、ユニコード文字を含む文字列を渡すことができないことを意味します - 残念ながら、これには希望のレイアウトに存在する可能性のあるアクセント付き文字が含まれています。
多くのレイアウトでは、Grave または Tilde などの特定の文字を[デッドキー](https://en.wikipedia.org/wiki/Dead_key)としてのみ使えるようにしています。そのため、デッドキーが次の文字と潜在的に結合されることを防ぐためには、送信したい文字列の中のデッドキーのすぐ後にスペースを追加する必要があります。
ラテン語由来のアルファベットを使わない(例えば、ギリシャ語やロシア語のような)他のレイアウトには、Sendstring ヘッダーがありません。従って ASCII 文字セットのほとんどを入力する方法がありません。これらは上記で `*` でマークされています。
+36 -33
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@@ -1,39 +1,42 @@
# PR checklists # PR checklists
This is a non-exhaustive checklist of what the QMK collaborators will be checking when reviewing submitted PRs. This is a non-exhaustive checklist of what the QMK Collaborators will be checking when reviewing submitted PRs.
If there are any inconsistencies with these recommendations, you're best off [creating an issue](https://github.com/qmk/qmk_firmware/issues/new) against this document, or getting in touch with a QMK Collaborator on Discord. If there are any inconsistencies with these recommendations, you're best off [creating an issue](https://github.com/qmk/qmk_firmware/issues/new) against this document, or getting in touch with a QMK Collaborator on [Discord](https://discord.gg/Uq7gcHh).
## General PRs ## General PRs
- PR should be submitted using a non-`master` branch on the source repository - PR should be submitted using a non-`master` branch on the source repository
- This does not mean you target a different branch for your PR, rather that you're not working out of your own master branch - this does not mean you target a different branch for your PR, rather that you're not working out of your own master branch
- If submitter _does_ use their own `master` branch, they'll be given a link to the ["how to git"](https://docs.qmk.fm/#/newbs_git_using_your_master_branch) page after merging -- (end of this document will contain the contents of the message) - if submitter _does_ use their own `master` branch, they'll be given a link to the ["how to git"](https://docs.qmk.fm/#/newbs_git_using_your_master_branch) page after merging -- (end of this document will contain the contents of the message)
- Newly-added directories and filenames must be lowercase - newly-added directories and filenames must be lowercase
- This rule may be relaxed if upstream sources originally had uppercase characters (e.g. ChibiOS, or imported files from other repositories etc.) - this rule may be relaxed if upstream sources originally had uppercase characters (e.g. ChibiOS, or imported files from other repositories etc.)
- If there is enough justification (i.e. consistency with existing core files etc.) this can be relaxed - if there is enough justification (i.e. consistency with existing core files etc.) this can be relaxed
- a board designer naming their keyboard with uppercase letters is not enough justification - a board designer naming their keyboard with uppercase letters is not enough justification
- Valid license headers on all `*.c` and `*.h` source files - valid license headers on all `*.c` and `*.h` source files
- GPL2/GPL3 recommended for consistency - GPL2/GPL3 recommended for consistency
- Other licenses are permitted, however they must be GPL-compatible and must allow for redistribution. Using a different license will almost certainly delay a PR getting merged. - other licenses are permitted, however they must be GPL-compatible and must allow for redistribution. Using a different license will almost certainly delay a PR getting merged.
- QMK codebase "best practices" followed - QMK Codebase "best practices" followed
- This is not an exhaustive list, and will likely get amended as time goes by - this is not an exhaustive list, and will likely get amended as time goes by
- `#pragma once` instead of `#ifndef` include guards in header files - `#pragma once` instead of `#ifndef` include guards in header files
- No "old-school" GPIO/I2C/SPI functions used -- must use QMK abstractions unless justifiable (and laziness is not valid justification) - no "old-school" GPIO/I2C/SPI functions used -- must use QMK abstractions unless justifiable (and laziness is not valid justification)
- Timing abstractions should be followed too: - timing abstractions should be followed too:
- `wait_ms()` instead of `_delay_ms()` (remove `#include <util/delay.h>` too) - `wait_ms()` instead of `_delay_ms()` (remove `#include <util/delay.h>` too)
- `timer_read()` and `timer_read32()` etc. -- see [timer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/timer.h) for the timing APIs - `timer_read()` and `timer_read32()` etc. -- see [timer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/timer.h) for the timing APIs
- If you think a new abstraction is useful, you're encouraged to: - if you think a new abstraction is useful, you're encouraged to:
- prototype it in your own keyboard until it's feature-complete - prototype it in your own keyboard until it's feature-complete
- discuss it with QMK Collaborators on Discord - discuss it with QMK Collaborators on Discord
- refactor it as a separate core change - refactor it as a separate core change
- remove your specific copy in your board - remove your specific copy in your board
- rebase and fix all merge conflicts before opening the PR (in case you need help or advice, reach out to QMK Collaborators on Discord)
## Core PRs ## Keymap PRs
- Must now target `develop` branch, which will subsequently be merged back to `master` on the breaking changes timeline - `#include QMK_KEYBOARD_H` preferred to including specific board files
- Other notes TBD - prefer layer `enum`s to `#define`s
- Core is a lot more subjective given the breadth of posted changes - require custom keycode `enum`s to `#define`s, first entry must have ` = SAFE_RANGE`
- terminating backslash (`\`) in lines of LAYOUT macro parameters is superfluous
- some care with spacing (e.g., alignment on commas or first char of keycodes) makes for a much nicer-looking keymap
## Keyboard PRs ## Keyboard PRs
@@ -48,12 +51,14 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- standard template should be present - standard template should be present
- flash command has `:flash` at end - flash command has `:flash` at end
- valid hardware availability link (unless handwired) -- private groupbuys are okay, but one-off prototypes will be questioned. If open-source, a link to files should be provided. - valid hardware availability link (unless handwired) -- private groupbuys are okay, but one-off prototypes will be questioned. If open-source, a link to files should be provided.
- clear instructions on how to reset the board into bootloader mode
- a picture about the keyboard and preferably about the PCB, too
- `rules.mk` - `rules.mk`
- removed `MIDI_ENABLE`, `FAUXCLICKY_ENABLE` and `HD44780_ENABLE` - removed `MIDI_ENABLE`, `FAUXCLICKY_ENABLE` and `HD44780_ENABLE`
- modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth` - modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth`
- No `(-/+size)` comments related to enabling features - no `(-/+size)` comments related to enabling features
- Remove the list of alternate bootloaders if one has been specified - remove the list of alternate bootloaders if one has been specified
- No re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk) - no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk)
- keyboard `config.h` - keyboard `config.h`
- don't repeat `MANUFACTURER` in the `PRODUCT` value - don't repeat `MANUFACTURER` in the `PRODUCT` value
- no `#define DESCRIPTION` - no `#define DESCRIPTION`
@@ -71,12 +76,12 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- `keyboard.h` - `keyboard.h`
- `#include "quantum.h"` appears at the top - `#include "quantum.h"` appears at the top
- `LAYOUT` macros should use standard definitions if applicable - `LAYOUT` macros should use standard definitions if applicable
- Use the Community Layout macro names where they apply (preferred above `LAYOUT`/`LAYOUT_all`) - use the Community Layout macro names where they apply (preferred above `LAYOUT`/`LAYOUT_all`)
- keymap `config.h` - keymap `config.h`
- no duplication of `rules.mk` or `config.h` from keyboard - no duplication of `rules.mk` or `config.h` from keyboard
- `keymaps/default/keymap.c` - `keymaps/default/keymap.c`
- `QMKBEST`/`QMKURL` removed (sheesh) - `QMKBEST`/`QMKURL` removed (sheesh)
- If using `MO(_LOWER)` and `MO(_RAISE)` keycodes or equivalent, and the keymap has an adjust layer when holding both keys -- if the keymap has no "direct-to-adjust" keycode (such as `MO(_ADJUST)`) then you should prefer to write... - if using `MO(_LOWER)` and `MO(_RAISE)` keycodes or equivalent, and the keymap has an adjust layer when holding both keys -- if the keymap has no "direct-to-adjust" keycode (such as `MO(_ADJUST)`) then you should prefer to write...
``` ```
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
@@ -90,22 +95,20 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- submitters can also have a "manufacturer-matching" keymap that mirrors existing functionality of the commercial product, if porting an existing board - submitters can also have a "manufacturer-matching" keymap that mirrors existing functionality of the commercial product, if porting an existing board
Also, specific to ChibiOS: Also, specific to ChibiOS:
- **Strong** preference to using existing ChibiOS board definitions. - **strong** preference to using existing ChibiOS board definitions.
- A lot of the time, an equivalent Nucleo board can be used with a different flash size or slightly different model in the same family - a lot of the time, an equivalent Nucleo board can be used with a different flash size or slightly different model in the same family
- Example: For an STM32L082KZ, given the similarity to an STM32L073RZ, you can use `BOARD = ST_NUCLEO64_L073RZ` in rules.mk - example: For an STM32L082KZ, given the similarity to an STM32L073RZ, you can use `BOARD = ST_NUCLEO64_L073RZ` in rules.mk
- QMK is migrating to not having custom board definitions if at all possible, due to the ongoing maintenance burden when upgrading ChibiOS - QMK is migrating to not having custom board definitions if at all possible, due to the ongoing maintenance burden when upgrading ChibiOS
- If a board definition is unavoidable, `board.c` must have a standard `__early_init()` (as per normal ChibiOS board defs) and an empty `boardInit()`: - if a board definition is unavoidable, `board.c` must have a standard `__early_init()` (as per normal ChibiOS board defs) and an empty `boardInit()`:
- see Arm/ChibiOS [early initialization](https://docs.qmk.fm/#/platformdev_chibios_earlyinit?id=board-init) - see Arm/ChibiOS [early initialization](https://docs.qmk.fm/#/platformdev_chibios_earlyinit?id=board-init)
- `__early_init()` should be replaced by either `early_hardware_init_pre()` or `early_hardware_init_post()` as appropriate - `__early_init()` should be replaced by either `early_hardware_init_pre()` or `early_hardware_init_post()` as appropriate
- `boardInit()` should be migrated to `board_init()` - `boardInit()` should be migrated to `board_init()`
## Keymap PRs ## Core PRs
- `#include QMK_KEYBOARD_H` preferred to including specific board files - must now target `develop` branch, which will subsequently be merged back to `master` on the breaking changes timeline
- Prefer layer `enum`s to `#define`s - other notes TBD
- Require custom keycode `enum`s to `#define`s, first entry must have ` = SAFE_RANGE` - core is a lot more subjective given the breadth of posted changes
- Terminating backslash (`\`) in lines of LAYOUT macro parameters is superfluous
- Some care with spacing (e.g., alignment on commas or first char of keycodes) makes for a much nicer-looking keymap
--- ---
@@ -1,2 +1,4 @@
VIA_ENABLE = yes VIA_ENABLE = yes
LTO_ENABLE = yes LTO_ENABLE = yes
RGB_MATRIX_ENABLE = no
RGBLIGHT_ENABLE = yes
+17
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@@ -0,0 +1,17 @@
/* Copyright 2020 Koichi Katano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bakeneko65.h"
+75
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@@ -0,0 +1,75 @@
/* Copyright 2020 Koichi Katano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_65_ansi_split_bs( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k410, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, k410, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_split_bs_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}
#define LAYOUT_65_ansi_2_right_mods( \
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k014, k015, \
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, k115, \
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k213, k215, \
k300, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, k315, \
k400, k401, k402, k406, k409, k411, k412, k413, k415 \
) { \
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, KC_NO, k014, k015 }, \
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113, KC_NO, k115 }, \
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, KC_NO, k213, KC_NO, k215 }, \
{ k300, KC_NO, k302, k303, k304, k305, k306, k307, k308, k309, k310, k311, k312, k313, KC_NO, k315 }, \
{ k400, k401, k402, KC_NO, KC_NO, KC_NO, k406, KC_NO, KC_NO, k409, KC_NO, k411, k412, k413, KC_NO, k415 } \
}
+109
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@@ -0,0 +1,109 @@
/*
Copyright 2020 Koichi Katano
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x3A0E
#define PRODUCT_ID 0x4C82
#define DEVICE_VER 0x0001
#define MANUFACTURER kkatano
#define PRODUCT Bakeneko 65
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, B7, F7, F4, F5 }
#define MATRIX_COL_PINS { F6, B0, F1, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, D1, D0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0
+313
View File
@@ -0,0 +1,313 @@
{
"keyboard_name": "Bakeneko 65",
"url": "https://github.com/kkatano/bakeneko-65-pcb",
"maintainer": "kkatano",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_65_ansi_split_bs": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4 },
{ "x":11, "y":4 },
{ "x":12, "y":4 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_split_bs_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0 },
{ "x":14, "y":0 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
},
"LAYOUT_65_ansi_2_right_mods": {
"layout": [
{ "x":0, "y":0 },
{ "x":1, "y":0 },
{ "x":2, "y":0 },
{ "x":3, "y":0 },
{ "x":4, "y":0 },
{ "x":5, "y":0 },
{ "x":6, "y":0 },
{ "x":7, "y":0 },
{ "x":8, "y":0 },
{ "x":9, "y":0 },
{ "x":10, "y":0 },
{ "x":11, "y":0 },
{ "x":12, "y":0 },
{ "x":13, "y":0, "w": 2 },
{ "x":15, "y":0 },
{ "x":0, "y":1, "w":1.5 },
{ "x":1.5, "y":1 },
{ "x":2.5, "y":1 },
{ "x":3.5, "y":1 },
{ "x":4.5, "y":1 },
{ "x":5.5, "y":1 },
{ "x":6.5, "y":1 },
{ "x":7.5, "y":1 },
{ "x":8.5, "y":1 },
{ "x":9.5, "y":1 },
{ "x":10.5, "y":1 },
{ "x":11.5, "y":1 },
{ "x":12.5, "y":1 },
{ "x":13.5, "y":1, "w":1.5 },
{ "x":15, "y":1 },
{ "x":0, "y":2, "w":1.75 },
{ "x":1.75, "y":2 },
{ "x":2.75, "y":2 },
{ "x":3.75, "y":2 },
{ "x":4.75, "y":2 },
{ "x":5.75, "y":2 },
{ "x":6.75, "y":2 },
{ "x":7.75, "y":2 },
{ "x":8.75, "y":2 },
{ "x":9.75, "y":2 },
{ "x":10.75, "y":2 },
{ "x":11.75, "y":2 },
{ "x":12.75, "y":2, "w":2.25 },
{ "x":15, "y":2 },
{ "x":0, "y":3, "w":2.25 },
{ "x":2.25, "y":3 },
{ "x":3.25, "y":3 },
{ "x":4.25, "y":3 },
{ "x":5.25, "y":3 },
{ "x":6.25, "y":3 },
{ "x":7.25, "y":3 },
{ "x":8.25, "y":3 },
{ "x":9.25, "y":3 },
{ "x":10.25, "y":3 },
{ "x":11.25, "y":3 },
{ "x":12.25, "y":3, "w":1.75 },
{ "x":14, "y":3 },
{ "x":15, "y":3 },
{ "x":0, "y":4, "w":1.25 },
{ "x":1.25, "y":4, "w":1.25 },
{ "x":2.5, "y":4, "w":1.25 },
{ "x":3.75, "y":4, "w":6.25 },
{ "x":10, "y":4, "w":1.5 },
{ "x":11.5, "y":4, "w":1.5 },
{ "x":13, "y":4 },
{ "x":14, "y":4 },
{ "x":15, "y":4 }
]
}
}
}
@@ -0,0 +1,38 @@
/* Copyright 2020 kkatano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
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# The default keymap for Bakeneko 65
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/* Copyright 2020 kkatano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_L0,
_L1,
_L2,
_L3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_L0] = LAYOUT_65_ansi_split_bs(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_L1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[_L1] = LAYOUT_65_ansi_split_bs(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_L2] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_L3] = LAYOUT_65_ansi_split_bs(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
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VIA_ENABLE = yes
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# Bakeneko 65
An open source O-ring gasket mount keyboard
* Keyboard Maintainer: [kkatano](https://github.com/kkatano)
* Hardware Supported: Bakeneko 65
* Hardware Availability: [Open source on GitHub](https://github.com/kkatano/bakeneko-65-pcb)
Make example for this keyboard (after setting up your build environment):
make bakeneko65:default
Flashing example for this keyboard:
make bakeneko65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LAYOUTS = 65_ansi
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# BMEK
![BMEK](https://i.imgur.com/p1KFi6ql.jpg)
BMEK combines the best of HHKB & Alice-likes. All PCB and case design files are open source.
* Keyboard Maintainer: [Bemeier](https://github.com/Bemeier)
* Hardware Supported: BMEK PCB rev1, rev2, rev3
* Hardware Availability: Case & PCB files: [github.com/bemeier/bmek](https://github.com/bemeier/bmek)
Make example for this keyboard, for an hhkb-like layout and keymap (after setting up your build environment):
make bemeier/bmek/rev3:default
Make the VIA compatible firmware:
make bemeier/bmek/rev3:via
The ```rev3```, denotes the version of the PCB.
Check on the PCB to find out which version you have, and set it to rev1, rev2 or rev3 accordingly (the BMEK group buy PCBs are all rev3).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
# Layouts
Starting with rev3 (the version of the PCB to be shipped in the GB), the following layout options are supported:
![layouts](https://i.imgur.com/XuFxwthl.png)
Note that the keymap shown above may not accurately reflect the default keymap of the firmware (see the keymaps folder).
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bmek.h"
__attribute__((weak))
void shutdown_user() {
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(255, 0, 0);
#endif
}
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#if defined(KEYBOARD_bemeier_bmek_rev1)
# include "rev1.h"
#elif defined(KEYBOARD_bemeier_bmek_rev2)
# include "rev2.h"
#elif defined(KEYBOARD_bemeier_bmek_rev3)
# include "rev3.h"
#endif
#define XXX KC_NO // makes the switch matrix easier to read
// This layout is supported by all revisions
#define LAYOUT_hhkb(\
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K1E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2E,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,\
K42, K43, K45, K48, K4A, K4B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ XXX, XXX, K42, K43, XXX, K45, XXX, XXX, K48, XXX, K4A, K4B, XXX, XXX, XXX } \
}
// Layout exposing all keys (adding the ISO-style split left shift, which is supported starting rev3)
#define LAYOUT_all(\
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K1E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2E,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D,\
K30, K31, K41, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,\
K42, K43, K45, K48, K4A, K4B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ XXX, K41, K42, K43, XXX, K45, XXX, XXX, K48, XXX, K4A, K4B, XXX, XXX, XXX } \
}
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x626D // BeMeier
#define PRODUCT_ID 0x656B // ErgonomicKeyboard
#define MANUFACTURER Bemeier
#define PRODUCT BMEK
#define DYNAMIC_KEYMAP_LAYER_COUNT 5
#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 20
/* Keyboard Matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
#define DIODE_DIRECTION COL2ROW
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_MODE_STATIC_GRADIENT
#define RGBLED_NUM 6
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255
#define DEBOUNCE 5
//#define RETRO_TAPPING
#define TAPPING_TERM 175
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{
"keyboard_name": "bmek",
"url": "https://github.com/Bemeier/bmek",
"maintainer": "Bemeier",
"width": 18,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [
{"label":"Home", "x":0, "y":0}, {"label":"Esc", "x":1.5, "y":0}, {"label":"!", "x":2.5, "y":0}, {"label":"@", "x":3.5, "y":0}, {"label":"#", "x":4.5, "y":0}, {"label":"$", "x":5.5, "y":0}, {"label":"%", "x":6.5, "y":0}, {"label":"^", "x":7.5, "y":0}, {"label":"&", "x":10, "y":0}, {"label":"*", "x":11, "y":0}, {"label":"(", "x":12, "y":0}, {"label":")", "x":13, "y":0}, {"label":"_", "x":14, "y":0}, {"label":"+", "x":15, "y":0}, {"label":"|", "x":16, "y":0}, {"label":"~", "x":17, "y":0},
{"label":"PgUp", "x":0, "y":1}, {"label":"Tab", "x":1.5, "y":1, "w":1.5}, {"label":"Q", "x":3, "y":1}, {"label":"W", "x":4, "y":1}, {"label":"E", "x":5, "y":1}, {"label":"R", "x":6, "y":1}, {"label":"T", "x":7, "y":1}, {"label":"Y", "x":9.5, "y":1}, {"label":"U", "x":10.5, "y":1}, {"label":"I", "x":11.5, "y":1}, {"label":"O", "x":12.5, "y":1}, {"label":"P", "x":13.5, "y":1}, {"label":"{", "x":14.5, "y":1}, {"label":"}", "x":15.5, "y":1}, {"label":"Backspace", "x":16.5, "y":1, "w":1.5},
{"label":"PgDn", "x":0, "y":2}, {"label":"Ctrl", "x":1.5, "y":2, "w":1.75}, {"label":"A", "x":3.25, "y":2}, {"label":"S", "x":4.25, "y":2}, {"label":"D", "x":5.25, "y":2}, {"label":"F", "x":6.25, "y":2}, {"label":"G", "x":7.25, "y":2}, {"label":"H", "x":9.75, "y":2}, {"label":"J", "x":10.75, "y":2}, {"label":"K", "x":11.75, "y":2}, {"label":"L", "x":12.75, "y":2}, {"label":":", "x":13.75, "y":2}, {"label":"\"", "x":14.75, "y":2}, {"label":"Enter", "x":15.75, "y":2, "w":2.25},
{"label":"End", "x":0, "y":3}, {"label":"Shift", "x":1.5, "y":3, "w":1.25}, {"label":"~", "x":2.75, "y":3}, {"label":"Z", "x":3.75, "y":3}, {"label":"X", "x":4.75, "y":3}, {"label":"C", "x":5.75, "y":3}, {"label":"V", "x":6.75, "y":3}, {"label":"B", "x":7.75, "y":3}, {"label":"B", "x":9.25, "y":3}, {"label":"N", "x":10.25, "y":3}, {"label":"M", "x":11.25, "y":3}, {"label":"<", "x":12.25, "y":3}, {"label":">", "x":13.25, "y":3}, {"label":"?", "x":14.25, "y":3}, {"label":"Shift", "x":15.25, "y":3, "w":1.75}, {"label":"Fn", "x":17, "y":3}, {"label":"Win", "x":3.75, "y":4}, {"label":"Alt", "x":4.75, "y":4, "w":1.25}, {"x":6, "y":4, "w":2.75}, {"x":9.25, "y":4, "w":2.75}, {"label":"Alt", "x":12, "y":4, "w":1.25}, {"label":"Win", "x":13.25, "y":4}
]
},
"LAYOUT_hhkb": {
"layout": [
{"label":"Home", "x":0, "y":0}, {"label":"Esc", "x":1.5, "y":0}, {"label":"!", "x":2.5, "y":0}, {"label":"@", "x":3.5, "y":0}, {"label":"#", "x":4.5, "y":0}, {"label":"$", "x":5.5, "y":0}, {"label":"%", "x":6.5, "y":0}, {"label":"^", "x":7.5, "y":0}, {"label":"&", "x":10, "y":0}, {"label":"*", "x":11, "y":0}, {"label":"(", "x":12, "y":0}, {"label":")", "x":13, "y":0}, {"label":"_", "x":14, "y":0}, {"label":"+", "x":15, "y":0}, {"label":"|", "x":16, "y":0}, {"label":"~", "x":17, "y":0},
{"label":"PgUp", "x":0, "y":1}, {"label":"Tab", "x":1.5, "y":1, "w":1.5}, {"label":"Q", "x":3, "y":1}, {"label":"W", "x":4, "y":1}, {"label":"E", "x":5, "y":1}, {"label":"R", "x":6, "y":1}, {"label":"T", "x":7, "y":1}, {"label":"Y", "x":9.5, "y":1}, {"label":"U", "x":10.5, "y":1}, {"label":"I", "x":11.5, "y":1}, {"label":"O", "x":12.5, "y":1}, {"label":"P", "x":13.5, "y":1}, {"label":"{", "x":14.5, "y":1}, {"label":"}", "x":15.5, "y":1}, {"label":"Backspace", "x":16.5, "y":1, "w":1.5},
{"label":"PgDn", "x":0, "y":2}, {"label":"Ctrl", "x":1.5, "y":2, "w":1.75}, {"label":"A", "x":3.25, "y":2}, {"label":"S", "x":4.25, "y":2}, {"label":"D", "x":5.25, "y":2}, {"label":"F", "x":6.25, "y":2}, {"label":"G", "x":7.25, "y":2}, {"label":"H", "x":9.75, "y":2}, {"label":"J", "x":10.75, "y":2}, {"label":"K", "x":11.75, "y":2}, {"label":"L", "x":12.75, "y":2}, {"label":":", "x":13.75, "y":2}, {"label":"\"", "x":14.75, "y":2}, {"label":"Enter", "x":15.75, "y":2, "w":2.25},
{"label":"End", "x":0, "y":3}, {"label":"Shift", "x":1.5, "y":3, "w":2.25}, {"label":"Z", "x":3.75, "y":3}, {"label":"X", "x":4.75, "y":3}, {"label":"C", "x":5.75, "y":3}, {"label":"V", "x":6.75, "y":3}, {"label":"B", "x":7.75, "y":3}, {"label":"B", "x":9.25, "y":3}, {"label":"N", "x":10.25, "y":3}, {"label":"M", "x":11.25, "y":3}, {"label":"<", "x":12.25, "y":3}, {"label":">", "x":13.25, "y":3}, {"label":"?", "x":14.25, "y":3}, {"label":"Shift", "x":15.25, "y":3, "w":1.75}, {"label":"Fn", "x":17, "y":3}, {"label":"Win", "x":3.75, "y":4}, {"label":"Alt", "x":4.75, "y":4, "w":1.25}, {"x":6, "y":4, "w":2.75}, {"x":9.25, "y":4, "w":2.75}, {"label":"Alt", "x":12, "y":4, "w":1.25}, {"label":"Win", "x":13.25, "y":4}
]
}
}
}
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# Default BMEK Keymap
This is the default keymap for the BMEK, besides the left macro columns and the split spacebars.
It's uses the HHKB-like layout options (no split left shift, split backspace and split right shift).
Please checkout the diagrams in ```keymap.c``` for an overview of the keymap.
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_hhkb(
/* Default layer
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ F13 │ │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ F14 │ │ TAB │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ BSPC │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ F15 │ │ CTRL │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ ENTER │
├─────┤ ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ F16 │ │ SHFT │ Z │ X │ C │ V │ B │ │ B │ N │ M │ , │ . │ / │ SHFT │ Fn │
└─────┘ └─────────┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ GUI │ ALT │ SPACE │ │ SPACE/Fn_1 │ ALT │ CTL │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
KC_F13, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_F14, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_F15, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_F16, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LGUI, KC_LALT, KC_SPC, LT(1, KC_SPC), KC_RALT, KC_RCTL
), [1] = LAYOUT_hhkb(
/* Function Layer 1: Nav
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ RST │ │ PWR │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ INS │ DEL │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ CAPS │ │ │ │ │ │ │ │ │PSCR │SLCK │PAUS │ ^ │ │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ o) │ o)} │ Ø │EJCT │ │ │ * │ / │HOME │PGUP │ <- │ -> │ │
├─────┤ ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ CFG │ │ │ │ + │ - │ │ END │PGDN │ v │ │ │
└─────┘ └─────────┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
RESET, KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, _______,
_______, _______, KC_VOLD, KC_VOLU, KC_MUTE, KC_EJCT, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT,
_______, _______, _______, _______, TG(2), _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______,
_______, _______, _______, _______, _______, _______
), [2] = LAYOUT_hhkb(
/* Function Layer 4: Firmware Config (TODO)
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ RST │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ │ RGB │RGB+ │RGB- │HUE+ │HUE- │ │ │ │ │ │ │ │ │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ │SPD+ │SPD- │SAT+ │SAT- │ │ │ │ │ │ │ │ │
├─────┤ ├────────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ ___ │VAL+ │VAL- │ │ │ │ │ │ │ │ │ │
└─────┘ └─────────┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPI, RGB_SPD, RGB_SAI, RGB_SAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(2), RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX
) };
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# Default VIA Keymap
Compile the firmware with this keymap for use the BMEK with the [VIA configurator](https://caniusevia.com/).
Layout options can be configured in VIA (see first screenshot below).
## 0: Base Layer
![Base Layer](https://i.imgur.com/tBu50SS.png)
## 1: Nav Layer
![Nav Layer](https://i.imgur.com/ZzEow3t.png)
## 2: NUM Block
![NUM Block](https://i.imgur.com/vzjZIa1.png)
## 4: FW Config
![FW Config](https://i.imgur.com/L7QynAb.png)
## Alternative Preconfigured Layouts
TODO: Provide (links to) some alternative via keymaps after VIA support is landed upstream.
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
/* Default layer
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ F13 │ │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ F14 │ │ TAB │ Q │ W │ E │ R │ T │ │ Y │ U │ I │ O │ P │ [ │ ] │ BSPC │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ F15 │ │ CTRL │ A │ S │ D │ F │ G │ │ H │ J │ K │ L │ ; │ ' │ ENTER │
├─────┤ ├───────┬┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ F16 │ │ SHFT │`│ Z │ X │ C │ V │ B │ │ B │ N │ M │ , │ . │ / │ SHFT │ Fn │
└─────┘ └───────┴─┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ GUI │ ALT │ SPACE │ │ SPACE/Fn_1 │ ALT │ CTL │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
KC_F13, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_F14, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_F15, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_F16, KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LGUI, KC_LALT, KC_SPC, LT(1, KC_SPC), KC_RALT, KC_RCTL
), [1] = LAYOUT_all(
/* Function Layer 1: Nav
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ RST │ │ │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ INS │ DEL │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ │ END │ ^ │HOME │PGUP │ │ │ │ │ │ │ |> │ << │ >> │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ <- │ v │ -> │PGDN │ │ │ <- │ v │ ^ │ -> │ o) │ o)} │ │
├─────┤ ├───────┬┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ │ CFG │ │ NUM │ │ │ │ │LDSKT│RDSKT│ Ø │ │ │
└─────┘ └───────┴─┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
_______, _______, KC_END, KC_UP, KC_HOME, KC_PGUP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPLY, KC_MPRV, KC_MNXT, _______,
_______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_VOLD, KC_VOLU, _______,
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, TG(4), XXXXXXX, XXXXXXX, TG(2), XXXXXXX, XXXXXXX, LCTL(LGUI(KC_LEFT)), LCTL(LGUI(KC_RGHT)), KC_MUTE, _______, _______,
_______, _______, _______, _______, _______, _______
), [2] = LAYOUT_all(
/* Function Layer 2: Numpad example
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ 7 │ 8 │ 9 │ 0 │ - │ + │ │ │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ │ │ │ │ │ │ │ 4 │ 5 │ 6 │ │ / │ * │ │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ │ │ │ │ │ │ 1 │ 2 │ 3 │ │ │ │ KP_ENTER │
├─────┤ ├───────┬┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ │ │ │ │ │ ___ │ 0 │ . │ │ │ │ │ │
└─────┘ └───────┴─┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_0, KC_PMNS, KC_PPLS, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, XXXXXXX, KC_PSLS, KC_PAST, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, XXXXXXX, _______, _______, KC_PENT,
_______, _______, _______, _______, _______, _______, _______, _______, TG(2), KC_KP_0, KC_PDOT, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
), [3] = LAYOUT_all(
/* Function Layer 3
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├─────┤ ├───────┬┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
└─────┘ └───────┴─┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
), [4] = LAYOUT_all(
/* Function Layer 4: Firmware Config
┌─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┐ ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ RST │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
├─────┤ ├─────┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┘ ┌─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴───┬─┴─────┤
│ │ │ │ RGB │RGB+ │RGB- │HUE+ │HUE- │ │ │ │ │ │ │ │ │ │
├─────┤ ├───────┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ └─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴─┬───┴───────┤
│ │ │ │ │SPD+ │SPD- │SAT+ │SAT- │ │ │ │ │ │ │ │ │
├─────┤ ├───────┬┴┬────┴┬────┴┬────┴┬────┴┬────┴┐ ┌┴────┬┴────┬┴────┬┴────┬┴────┬┴────┬┴──────┬────┤
│ │ │ │ │ │ │ ___ │VAL+ │VAL- │ │ │ │ │ │ │ │ │ │
└─────┘ └───────┴─┼─────┼─────┴┬────┴─────┴─────┤ ├─────┴─────┴────┬┴─────┼─────┼─────┴───────┴────┘
│ │ │ │ │ │ │ │
└─────┴──────┴────────────────┘ └────────────────┴──────┴─────┘
*/
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_RMOD, RGB_HUI, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPI, RGB_SPD, RGB_SAI, RGB_SAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(4), RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX
) };
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VIA_ENABLE = yes
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define DEVICE_VER 0x0001
#define MATRIX_ROW_PINS \
{ D4, D7, B6, B4, B7 }
#define MATRIX_COL_PINS \
{ F1, B0, B1, B2, B3, D0, D1, D2, C6, C7, F7, F6, F5, F4, B5 }
#define UNUSED_PINS \
{ D4, D5, F0, B7 }
#define RGB_DI_PIN E6
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev1.h"
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = yes
SPLIT_KEYBOARD = no
BACKLIGHT_ENABLE = no
NKRO_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
LTO_ENABLE = yes
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/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define DEVICE_VER 0x0002
#define MATRIX_ROW_PINS \
{ F4, F5, D7, B5, B4 }
#define MATRIX_COL_PINS \
{ F6, B0, B1, F7, C7, C6, B6, F1, B2, B3, D6, D3, D2, D1, D0 }
#define UNUSED_PINS \
{ D4, D5, F0, B7 }
#define RGB_DI_PIN E6
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@@ -0,0 +1,16 @@
/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev2.h"
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@@ -0,0 +1,18 @@
/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
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@@ -0,0 +1,21 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = yes
SPLIT_KEYBOARD = no
BACKLIGHT_ENABLE = no
NKRO_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
LTO_ENABLE = yes
+29
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@@ -0,0 +1,29 @@
/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define DEVICE_VER 0x0003
#define MATRIX_ROW_PINS \
{ F1, B4, B5, D6, D7 }
#define MATRIX_COL_PINS \
{ B6, C6, C7, F7, F6, F5, F4, F0, B7, D0, D1, D2, D3, D5, D4 }
#define UNUSED_PINS \
{ D0, B1, B2, B3 }
#define RGB_DI_PIN E6
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@@ -0,0 +1,16 @@
/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rev3.h"
+24
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@@ -0,0 +1,24 @@
/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/*
PCB rev3 has a number of layout options that rev2 and rev1 don't have,
however, to me just using "ALL_67" for all for all keymaps seems easier to
maintain than adding all possible permutations of layout options here.
*/
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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = yes
SPLIT_KEYBOARD = no
BACKLIGHT_ENABLE = no
NKRO_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
LTO_ENABLE = yes
+16
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@@ -0,0 +1,16 @@
/* Copyright 2020 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bn003.h"
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@@ -0,0 +1,23 @@
/* Copyright 2020 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#define LAYOUT( \
K00, K01, K02 \
) { \
{ K00, K01, K02 } \
}
+89
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@@ -0,0 +1,89 @@
/* Copyright 2020 BINEPAD
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4249 // Binepad
#define PRODUCT_ID 0x4287
#define DEVICE_VER 0x0001
#define MANUFACTURER Binepad
#define PRODUCT BN003
/* Key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 3
#define MATRIX_ROW_PINS { C6 }
#define MATRIX_COL_PINS { B4, B5, B6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
+28
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@@ -0,0 +1,28 @@
{
"keyboard_name": "BN003",
"url": "https://binepad.com",
"maintainer": "binepad",
"width": 3,
"height": 1,
"layouts": {
"LAYOUT": {
"layout": [
{
"label": "K0",
"x": 0,
"y": 0
},
{
"label": "K1",
"x": 1,
"y": 0
},
{
"label": "K2",
"x": 2,
"y": 0
}
]
}
}
}
@@ -0,0 +1,19 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_0,
KC_1,
KC_2
),
[1] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
),
[2] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
)
};
@@ -0,0 +1 @@
# bn003 - Default layout
@@ -0,0 +1,24 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_0,
KC_1,
KC_2
),
[1] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
),
[2] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
),
[3] = LAYOUT(
KC_NO,
KC_NO,
KC_NO
)
};
@@ -0,0 +1 @@
VIA_ENABLE = yes
+15
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@@ -0,0 +1,15 @@
# BINEPAD BN003
![BINEPAD BN003](https://imgur.com/q8JPcNEl.jpg)
A 3% macropad.
* Keyboard Maintainer: [BINEPAD]
* Hardware Supported: BN003 PCB (ATmega32U4)
* Hardware Availability: [Interest Check](https://www.binepad.com/bn003)
Make example for this keyboard (after setting up your build environment):
make binepad/bn003:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+22
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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
@@ -0,0 +1,36 @@
#include QMK_KEYBOARD_H
enum layers {
_MAIN,
_RAISE,
_LOWER,
};
// Readability keycodes
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = LAYOUT_ortho_4x12(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
KC_PIPE, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
[_RAISE] = LAYOUT_ortho_4x12(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),
[_LOWER] = LAYOUT_ortho_4x12(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
)
};
@@ -0,0 +1,5 @@
# The via keymap for boardsource 4x12 ortholinear keybaoard
This folder contains the [VIA](https://caniusevia.com/) configuration for the boardsource 4x12 ortholinear keybaoard
Maintained by: [gwillad](https://github.com/gwillad)
@@ -0,0 +1 @@
VIA_ENABLE = yes
+1 -1
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@@ -56,7 +56,7 @@ Ported to QMK by Peter Roe <[email protected]>
{ K38, K39, K3A, K3B, K3C, K3D, K3E, KC_NO, }, \ { K38, K39, K3A, K3B, K3C, K3D, K3E, KC_NO, }, \
{ KC_NO, K41, KC_NO, K43, KC_NO, K45, KC_NO, K47 }, \ { KC_NO, K41, KC_NO, K43, KC_NO, K45, KC_NO, K47 }, \
{ KC_NO, KC_NO, KC_NO, K4B, K4C, KC_NO, K4E, KC_NO, }, \ { KC_NO, KC_NO, KC_NO, K4B, K4C, KC_NO, K4E, KC_NO, }, \
{ KC_NO, KC_NO, K52, K53, K54, K55, K56, K57 }, \ { KC_NO, K51, K52, K53, K54, K55, K56, K57 }, \
{ K58, K59, KC_NO, K5B, K5C, KC_NO, KC_NO, KC_NO, }, \ { K58, K59, KC_NO, K5B, K5C, KC_NO, KC_NO, KC_NO, }, \
{ K60, K61, K62, K63, K64, K65, KC_NO, K67 }, \ { K60, K61, K62, K63, K64, K65, KC_NO, K67 }, \
{ KC_NO, K69, KC_NO, K6B, KC_NO, K6D, KC_NO, K6F }, \ { KC_NO, K69, KC_NO, K6B, KC_NO, K6D, KC_NO, K6F }, \
@@ -0,0 +1,33 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <[email protected]>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
@@ -0,0 +1,141 @@
/* Copyright 2020 Toyoshima Hidenori <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
#define EISU LALT(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,----------------------------------------------------------------------------------------------------------------------.
* | TAB | Q | W | E | R | T | - | | = | Y | U | I | O | P | \ |
* |------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | GUI | | GUI | N | M | , | . | / | Shift|
* |-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
* | Ctrl | ESC | ALt | ESC |||||||| Shift| Raise| Space|||||||| enter| Lower| Bcspc|||||||| Left | Down | Up | Right|
* ,----------------------------------------------------------------------------------------------------------------------.
*/
[_QWERTY] = LAYOUT(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, KC_EQL , KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_RGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_ESC, KC_LALT, KC_ESC, KC_LSFT, RAISE, KC_SPC, KC_ENT, LOWER, KC_BSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* Lower
* ,----------------------------------------------------------------------------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | _ | | + | 6 | 7 | 8 | 9 | 0 | | |
* |------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
* | Ctrl | ^ | & | * | ( | ) | { | | } | Left | Down | Up | Right| : | " |
* |------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
* | Shift| ! | @ | # | $ | % | GUI | | GUI | - | = | < | > | ? | Shift|
* |-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
* | Ctrl | ESC | ALt | EISU |||||||| kana | Raise| Space|||||||| Enter| Lower|Delete|||||||| Home |PageDn|PageUp| End |
* ,----------------------------------------------------------------------------------------------------------------------.
*/
[_LOWER] = LAYOUT(
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_UNDS, KC_PLUS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
KC_LCTL, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_COLN, KC_DQT ,
KC_LSFT, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_LGUI, KC_RGUI, KC_MINS, KC_EQL, KC_LT, KC_GT, KC_QUES, KC_RSFT,
KC_LCTL, KC_ESC, KC_LALT, KC_LANG2, KC_LANG1,RAISE, KC_SPC, KC_ENT, LOWER, KC_DEL, KC_HOME,KC_PGDN, KC_PGUP, KC_END
),
/* Raise
* ,----------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | _ | | + | 6 | 7 | 8 | 9 | 0 | | |
* |------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
* | Ctrl | ^ | & | * | ( | ) | { | | } | Left | Down | Up | Right| : | " |
* |------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
* | Shift| ! | @ | # | $ | % | GUI | | GUI | _ | + | < | > | ? | Shift|
* |-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
* | Ctrl | ESC | ALt | EISU |||||||| kana | Raise| Space|||||||| Enter| Lower|Delete|||||||| Home |PageDn|PageUp| End |
* ,----------------------------------------------------------------------------------------------------------------------.
*/
[_RAISE] = LAYOUT(
KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_UNDS, KC_PLUS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_PIPE,
KC_LCTL, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_LCBR, KC_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_COLN, KC_DQT ,
KC_LSFT, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_LGUI, KC_RGUI, KC_UNDS, KC_PLUS, KC_LT, KC_GT, KC_QUES, KC_RSFT,
KC_LCTL, KC_ESC, KC_LALT, KC_LANG2, KC_LANG1,RAISE, KC_SPC, KC_ENT, LOWER, KC_DEL, KC_HOME, KC_PGDN, KC_PGUP, KC_END
),
/* Adjust
* ,----------------------------------------------------------------------------------------------------------------------.
* | | Reset|RGB ON| MODE| HUE-| HUE+| | | | SAT-| SAT+| VAL-| VAL+| | |
* |------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* |------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
* |-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
* | | | | |||||||| | | |||||||| | | |||||||| | | | |
* ,----------------------------------------------------------------------------------------------------------------------.
*/
[_ADJUST] = LAYOUT(
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI,_______, _______, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______,
_______, _______, BL_TOGG, BL_BRTG, BL_INC , BL_DEC ,_______, _______, _______, _______, _______, _______, _______, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6 ,_______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
_______, _______, _______, _______, _______,_______,_______, _______,_______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}
@@ -0,0 +1,62 @@
# ToyoshimaHidenori's keymap for Ergodash mini
This is the ToyoshimaHidenori's keymap configuration for Ergodash mini.
There are four layers, QWERTY(default), LOWER, RAISE and ADJSUT.
## Layers
### Qwerty
```
,----------------------------------------------------------------------------------------------------------------------.
| TAB | Q | W | E | R | T | - | | = | Y | U | I | O | P | \ |
|------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
| Ctrl | A | S | D | F | G | [ | | ] | H | J | K | L | ; | ' |
|------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
| Shift| Z | X | C | V | B | GUI | | GUI | N | M | , | . | / | Shift|
|-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
| Ctrl | ESC | ALt | ESC |||||||| Shift| Raise| Space|||||||| enter| Lower| Bcspc|||||||| Left | Down | Up | Right|
,----------------------------------------------------------------------------------------------------------------------.
```
### Lower
```
,----------------------------------------------------------------------------------------------------------------------.
| ~ | 1 | 2 | 3 | 4 | 5 | _ | | + | 6 | 7 | 8 | 9 | 0 | | |
|------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
| Ctrl | ^ | & | * | ( | ) | { | | } | Left | Down | Up | Right| : | " |
|------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
| Shift| ! | @ | # | $ | % | GUI | | GUI | - | = | < | > | ? | Shift|
|-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
| Ctrl | ESC | ALt | EISU |||||||| kana | Raise| Space|||||||| Enter| Lower|Delete|||||||| Home |PageDn|PageUp| End |
,----------------------------------------------------------------------------------------------------------------------.
```
### Raise
```
,----------------------------------------------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | _ | | + | 6 | 7 | 8 | 9 | 0 | | |
|------+------+------+------+------+------+------+--------------------+------+------+------+------+------+------+------|
| Ctrl | ^ | & | * | ( | ) | { | | } | Left | Down | Up | Right| : | " |
|------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
| Shift| ! | @ | # | $ | % | GUI | | GUI | _ | + | < | > | ? | Shift|
|-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
| Ctrl | ESC | ALt | EISU |||||||| kana | Raise| Space|||||||| Enter| Lower|Delete|||||||| Home |PageDn|PageUp| End |
,----------------------------------------------------------------------------------------------------------------------.
```
### Adjust
```
,----------------------------------------------------------------------------------------------------------------------.
| | Reset|RGB ON| MODE| HUE-| HUE+| | | | SAT-| SAT+| VAL-| VAL+| | |
|------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
|------+------+------+------+------+------+---------------------------+------+------+------+------+------+------+------|
| F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
|-------------+------+------+------+------+------+------+------+------+------+------+------+------+------+-------------|
| | | | |||||||| | | |||||||| | | |||||||| | | | |
,----------------------------------------------------------------------------------------------------------------------.
```
@@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = no
@@ -18,6 +18,9 @@
#undef MOUSEKEY_WHEEL_INTERVAL #undef MOUSEKEY_WHEEL_INTERVAL
#define MOUSEKEY_WHEEL_INTERVAL 50 #define MOUSEKEY_WHEEL_INTERVAL 50
#undef MK_COMBINED
#define MK_COMBINED
// /* Temporarily defining a tapping term that is ridiculous to see if i can tell if lt is working. */ // /* Temporarily defining a tapping term that is ridiculous to see if i can tell if lt is working. */
// #undef TAPPING_TERM // #undef TAPPING_TERM
// #define TAPPING_TERM 499 // #define TAPPING_TERM 499
@@ -28,13 +28,17 @@
enum custom_keycodes { enum custom_keycodes {
RGB_SLD = EZ_SAFE_RANGE, RGB_SLD = EZ_SAFE_RANGE,
MS_WH_UP,
MS_WH_DOWN,
MS_WH_RIGHT,
MS_WH_LEFT,
}; };
// tapdance keycodes // tapdance keycodes
enum td_keycodes { enum td_keycodes {
CTRL_TO12, CTRL_TO12,
SHIFT_TO13, SHIFT_TO13,
ALT_TO11 ALT_TO11,
}; };
// define a type containing as many tapdance states as you need // define a type containing as many tapdance states as you need
@@ -59,6 +63,7 @@ void altto11_reset (qk_tap_dance_state_t *state, void *user_data);
void shiftto13_finished (qk_tap_dance_state_t *state, void *user_data); void shiftto13_finished (qk_tap_dance_state_t *state, void *user_data);
void shiftto13_reset (qk_tap_dance_state_t *state, void *user_data); void shiftto13_reset (qk_tap_dance_state_t *state, void *user_data);
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ergodox_pretty( [0] = LAYOUT_ergodox_pretty(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
@@ -162,9 +167,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
[10] = LAYOUT_ergodox_pretty( [10] = LAYOUT_ergodox_pretty(
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, KC_LGUI, KC_MS_BTN2, KC_NO, KC_NO, KC_TRANSPARENT, MT(MOD_RCTL, KC_A), KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_LGUI, KC_MS_BTN2, KC_ACL2, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, TD(SHIFT_TO13), TD(CTRL_TO12), TD(ALT_TO11), KC_MS_BTN1, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, TD(SHIFT_TO13), TD(CTRL_TO12), TD(ALT_TO11), KC_MS_BTN1, KC_NO, KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, MT(MOD_LGUI | MOD_LCTL,KC_NO), KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, MT(MOD_LGUI | MOD_LCTL,KC_NO), KC_ACL0, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
@@ -182,9 +187,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
[12] = LAYOUT_ergodox_pretty( [12] = LAYOUT_ergodox_pretty(
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, KC_LGUI, KC_HYPR, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_MS_WH_UP, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_LGUI, KC_HYPR, KC_ACL2, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_MS_WH_UP, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_LSHIFT, KC_LCTRL, KC_LALT, KC_NO, KC_NO, KC_NO, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_LSHIFT, KC_LCTRL, KC_LALT, KC_NO, KC_NO, KC_NO, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_RIGHT, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, MT(MOD_LGUI | MOD_LCTL,KC_NO), KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, MT(MOD_LGUI | MOD_LCTL,KC_NO), MO(14), KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
@@ -200,16 +205,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, TO(0) KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, TO(0)
), ),
[14] = LAYOUT_ergodox_pretty(
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, MS_WH_UP, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MS_WH_LEFT, MS_WH_DOWN, MS_WH_RIGHT, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_NO, KC_NO, KC_TRANSPARENT, KC_NO, KC_NO, KC_TRANSPARENT, KC_TRANSPARENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT,
KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT, KC_TRANSPARENT
),
}; };
/* Commenting out for debug purposes */
// bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// switch (keycode) {
// }
// return true;
// }
uint32_t layer_state_set_user(uint32_t state) { uint32_t layer_state_set_user(uint32_t state) {
uint8_t layer = biton32(state); uint8_t layer = biton32(state);
ergodox_board_led_off(); ergodox_board_led_off();
@@ -252,11 +259,31 @@ uint32_t layer_state_set_user(uint32_t state) {
// determine the tapdance state to return // determine the tapdance state to return
int cur_dance (qk_tap_dance_state_t *state) { int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) { if (state->count == 1) {
if (state->interrupted || !state->pressed) { return SINGLE_TAP; } if (state->interrupted && state->pressed && state->interrupting_keycode == KC_MS_BTN1) {return SINGLE_HOLD;}
if (state->interrupted && state->pressed && state->interrupting_keycode == 22273) {return SINGLE_HOLD;}
if (state->interrupted && state->pressed && state->interrupting_keycode == 22272) {return SINGLE_HOLD;}
if (state->interrupted && state->pressed && state->interrupting_keycode == KC_TAB) {return SINGLE_HOLD;}
else if (state->interrupted || !state->pressed) {
// if (state->interrupted) {
// print("interrupted\n");
// uprintf("Shift: %u\n", KC_LSHIFT);
// uprintf("Control: %u\n", KC_LCTRL);
// uprintf("%u\n",state->interrupting_keycode);
// }
return SINGLE_TAP;
}
else { return SINGLE_HOLD; } else { return SINGLE_HOLD; }
} }
else { return 2; } // any number higher than the maximum state value you return above else { return 2; } // any number higher than the maximum state value you return above
} }
// /* Backup in case previous code is hard to piece together. */
// int cur_dance (qk_tap_dance_state_t *state) {
// if (state->count == 1) {
// if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
// else { return SINGLE_HOLD; }
// }
// else { return 2; } // any number higher than the maximum state value you return above
// }
void ctrlto12_finished (qk_tap_dance_state_t *state, void *user_data) { void ctrlto12_finished (qk_tap_dance_state_t *state, void *user_data) {
td_state = cur_dance(state); td_state = cur_dance(state);
@@ -265,7 +292,14 @@ void ctrlto12_finished (qk_tap_dance_state_t *state, void *user_data) {
layer_on(12); layer_on(12);
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
if (state->interrupted && (state->interrupting_keycode == 22273 || state->interrupting_keycode == 43)) {
register_mods(MOD_BIT(KC_LCTRL));
break;
}
register_mods(MOD_BIT(KC_LCTRL)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here register_mods(MOD_BIT(KC_LCTRL)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
register_code16(LCTL(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -275,7 +309,14 @@ void ctrlto12_reset (qk_tap_dance_state_t *state, void *user_data) {
case SINGLE_TAP: case SINGLE_TAP:
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
if (state->interrupted && (state->interrupting_keycode == 22273 || state->interrupting_keycode == 43) ) {
unregister_mods(MOD_BIT(KC_LCTRL));
break;
}
unregister_mods(MOD_BIT(KC_LCTRL)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here unregister_mods(MOD_BIT(KC_LCTRL)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
unregister_code16(LCTL(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -287,7 +328,14 @@ void shiftto13_finished (qk_tap_dance_state_t *state, void *user_data) {
layer_on(13); layer_on(13);
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
if (state->interrupted && (state->interrupting_keycode == 22272 || state->interrupting_keycode == 43) ) {
register_mods(MOD_BIT(KC_LSHIFT));
break;
}
register_mods(MOD_BIT(KC_LSHIFT)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here register_mods(MOD_BIT(KC_LSHIFT)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
register_code16(LSFT(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -297,7 +345,14 @@ void shiftto13_reset (qk_tap_dance_state_t *state, void *user_data) {
case SINGLE_TAP: case SINGLE_TAP:
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
if (state->interrupted && (state->interrupting_keycode == 22272 || state->interrupting_keycode == 43) ) {
unregister_mods(MOD_BIT(KC_LSHIFT));
break;
}
unregister_mods(MOD_BIT(KC_LSHIFT)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here unregister_mods(MOD_BIT(KC_LSHIFT)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
unregister_code16(LSFT(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -310,6 +365,9 @@ void altto11_finished (qk_tap_dance_state_t *state, void *user_data) {
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
register_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here register_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_on(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
register_code16(LALT(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -320,6 +378,9 @@ void altto11_reset (qk_tap_dance_state_t *state, void *user_data) {
break; break;
case SINGLE_HOLD: case SINGLE_HOLD:
unregister_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here unregister_mods(MOD_BIT(KC_LALT)); // for a layer-tap key, use `layer_off(_MY_LAYER)` here
if (state->interrupted && state->interrupting_keycode == KC_MS_BTN1) {
unregister_code16(LALT(KC_MS_BTN1));
}
break; break;
} }
} }
@@ -328,7 +389,7 @@ void altto11_reset (qk_tap_dance_state_t *state, void *user_data) {
qk_tap_dance_action_t tap_dance_actions[] = { qk_tap_dance_action_t tap_dance_actions[] = {
[CTRL_TO12] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrlto12_finished, ctrlto12_reset), [CTRL_TO12] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrlto12_finished, ctrlto12_reset),
[SHIFT_TO13] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftto13_finished, shiftto13_reset), [SHIFT_TO13] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftto13_finished, shiftto13_reset),
[ALT_TO11] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altto11_finished, altto11_reset) [ALT_TO11] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altto11_finished, altto11_reset),
}; };
/* Debugging functions */ /* Debugging functions */
@@ -342,10 +403,32 @@ void keyboard_post_init_user(void) {
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// If console is enabled, it will print the matrix position and status of each key pressed // If console is enabled, it will print the matrix position and status of each key pressed
// #ifdef CONSOLE_ENABLE // #ifdef CONSOLE_ENABLE
// uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed); // uprintf("KL: kc: %u, col: %u, row: %u, pressed: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed);
// #endif // #endif
return true; switch (keycode) {
case MS_WH_DOWN:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_MS_WH_DOWN));
}
break;
case MS_WH_UP:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_MS_WH_UP));
}
break;
case MS_WH_LEFT:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_MS_WH_LEFT));
}
break;
case MS_WH_RIGHT:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_MS_WH_RIGHT));
}
break;
}
return true;
} }
@@ -1,7 +1,6 @@
# The nathanvercaemert ErgoDox EZ configuration # The nathanvercaemert ErgoDox EZ configuration
Centered around the home row and the use of mouse keys, this configuration focuses Centered around the home row and the use of mouse keys, this configuration focuses on minimal finger movement. No key is more than one unit away from the home row.
on minimal finger movement. No key is more than one unit away from a finger on the home row.
## Layers ## Layers
@@ -20,7 +19,9 @@ on minimal finger movement. No key is more than one unit away from a finger on t
navigation layers. navigation layers.
* Navigation Layers * Navigation Layers
* From the Mouse Layer, taps to the left home row navigate to scroll keys, arrow keys, and page keys. * From the Mouse Layer, taps to the left home row navigate to scroll keys, arrow keys, and page keys.
* Notes on Acceleration
* Designated as "Slow" and "Fast" on the mouse layers (movement and scroll,) these keys can be held to allow for slow/precise or fast/efficient control.
Here is the image of my keymap: Here is the image of my keymap:
![Default](https://i.imgur.com/kXywQIq.png) ![Imgur Image](https://i.imgur.com/x6VgH9Z.png)
@@ -5,6 +5,5 @@ COMMAND_ENABLE = no
RGBLIGHT_ENABLE = no RGBLIGHT_ENABLE = no
TAP_DANCE_ENABLE=yes TAP_DANCE_ENABLE=yes
# Debugging
#Beginning debugging process for LT() and permissive hold
CONSOLE_ENABLE = yes CONSOLE_ENABLE = yes
-28
View File
@@ -207,34 +207,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
View File
@@ -30,4 +30,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
-1
View File
@@ -29,4 +29,3 @@ MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-27
View File
@@ -213,30 +213,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
-1
View File
@@ -33,6 +33,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
CUSTOM_MATRIX = lite CUSTOM_MATRIX = lite
@@ -17,4 +17,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-1
View File
@@ -33,4 +33,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
@@ -18,7 +18,6 @@ UNICODEMAP_ENABLE = no # Enable extended unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
#VARIABLE_TRACE = no # Use this to debug changes to variable values #VARIABLE_TRACE = no # Use this to debug changes to variable values
API_SYSEX_ENABLE = no # This enables using the Quantum SYSEX API to send strings API_SYSEX_ENABLE = no # This enables using the Quantum SYSEX API to send strings
KEY_LOCK_ENABLE = no # This enables key lock KEY_LOCK_ENABLE = no # This enables key lock
-1
View File
@@ -33,4 +33,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-28
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@@ -211,34 +211,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
View File
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = 65_ansi_blocker 65_iso_blocker LAYOUTS = 65_ansi_blocker 65_iso_blocker
@@ -30,7 +30,6 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = yes LTO_ENABLE = yes
@@ -30,7 +30,6 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = yes LTO_ENABLE = yes
-1
View File
@@ -30,4 +30,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-28
View File
@@ -188,34 +188,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
View File
@@ -30,4 +30,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
PS2_MOUSE_ENABLE = yes PS2_MOUSE_ENABLE = yes
PS2_USE_USART = yes PS2_USE_USART = yes
-27
View File
@@ -165,30 +165,3 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
+1 -2
View File
@@ -29,6 +29,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
LAYOUTS = ortho_4x16 LAYOUTS = ortho_4x16
-1
View File
@@ -31,7 +31,6 @@ RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support MIDI_ENABLE = no # MIDI support
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
UNICODEMAP_ENABLE = no # ^^ UNICODEMAP_ENABLE = no # ^^
-1
View File
@@ -31,4 +31,3 @@ UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
-1
View File
@@ -29,5 +29,4 @@ MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode
-28
View File
@@ -229,34 +229,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
View File
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6 AUDIO_ENABLE = yes # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = planck_mit LAYOUTS = planck_mit
-1
View File
@@ -33,5 +33,4 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH = AdafruitBLE # Enable Bluetooth BLUETOOTH = AdafruitBLE # Enable Bluetooth
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
ENCODER_ENABLE = no ENCODER_ENABLE = no
-1
View File
@@ -29,4 +29,3 @@ MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-1
View File
@@ -24,7 +24,6 @@ CONSOLE_ENABLE = no
DEBUG_ENABLE = no DEBUG_ENABLE = no
EXTRAKEY_ENABLE = no EXTRAKEY_ENABLE = no
FAUXCLICKY_ENABLE = no FAUXCLICKY_ENABLE = no
HD44780_ENABLE = no
LEADER_ENABLE = no LEADER_ENABLE = no
MIDI_ENABLE = no MIDI_ENABLE = no
MOUSEKEY_ENABLE = yes MOUSEKEY_ENABLE = yes
-1
View File
@@ -29,7 +29,6 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LTO_ENABLE = no # Use link time optimization LTO_ENABLE = no # Use link time optimization
RGB_MATRIX_ENABLE = WS2812 # Enable keyboard RGB backlight functionality with ws2812 driver RGB_MATRIX_ENABLE = WS2812 # Enable keyboard RGB backlight functionality with ws2812 driver
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
-28
View File
@@ -218,34 +218,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
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@@ -30,4 +30,3 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
-1
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@@ -29,4 +29,3 @@ MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
-28
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@@ -218,34 +218,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
-1
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@@ -19,5 +19,4 @@ MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = ortho_4x12 LAYOUTS = ortho_4x12
@@ -215,34 +215,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
NO_USB_STARTUP_CHECK = yes # Disable initialization only when usb is plugged in NO_USB_STARTUP_CHECK = yes # Disable initialization only when usb is plugged in
BLUETOOTH = RN42 BLUETOOTH = RN42
-28
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@@ -229,34 +229,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */ /* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0 // #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0 // #define BOOTMAGIC_LITE_COLUMN 0
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@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = yes # Audio output on port C6 AUDIO_ENABLE = yes # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = planck_mit LAYOUTS = planck_mit
-27
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@@ -216,30 +216,3 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1 //#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
-1
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@@ -30,6 +30,5 @@ UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
ENCODER_ENABLE = yes ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = WS2812 RGB_MATRIX_ENABLE = WS2812
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