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Purdea Andrei f7ccbfcea8 quantum/debounce: rename debouncing algorithms (#9564)
* quantum/debounce: rename debouncing algorithms according to Issue 8763

This is the second attempt at implementation, with no ts_ and cy_ prefixes, since those will be implemented with macros.

* Debouncing documentation: Refactor, add some generic info, and merge into a single document
2020-09-06 13:13:49 -07:00
Daniel Rodríguez RiveroandDrashna Jaelre 8ac9940a76 [Keymap] danielo515/redox-1 (#9935)
* chore: pulled the latest from master

Bring my redox layout from my latest redox branch
Bring my latest user stuff from my redox branch

* Update users/danielo515/config.h

Co-authored-by: Drashna Jaelre <[email protected]>

* chore: small cleanup

Co-authored-by: Drashna Jaelre <[email protected]>
2020-09-06 13:13:18 -07:00
EroviaandJames Young ac24f203cc Docs/PR_checklist: Reorder, unify and pet-peeves (#10253)
Co-authored-by: James Young <[email protected]>
2020-09-06 13:06:12 +01:00
Maarten Dekkers d0eabd083e [Keyboard] add Plume Keyboards Plume65 (#10176)
* Add Plume65

* Changes
2020-09-06 00:33:43 -07:00
Maarten Dekkers e0b7c70743 [Keyboard] add Solheim68 by Maartenwut (#10190)
* Add Solheim68

* Update info.json

* Layout rename and config cleanup
2020-09-05 23:07:34 -07:00
Olivier LiandOlivier Li 9bca381b98 Unflip < and > for canadian mutlilingual (#10222)
Co-authored-by: Olivier Li <[email protected]>
2020-09-06 09:51:38 +10:00
Brandon Claveria d612d617ee [Keyboard] add Pandamic handwired (#10227)
* Add pandemic keyboard

* Fix default keymap

* Add via keymap

* Fix via keymap

* Fix keymaps and pandamic.h

* add info.json

* update info.json

* Apply suggestions from code review

* Update keyboards/handwired/swiftrax/pandamic/info.json

* make suggested changes
2020-09-05 11:37:05 -07:00
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@@ -397,9 +397,20 @@ ifneq ($(strip $(CUSTOM_MATRIX)), yes)
endif endif
endif endif
# Support for translating old names to new names:
ifeq ($(strip $(DEBOUNCE_TYPE)),sym_g)
DEBOUNCE_TYPE:=sym_defer_g
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pk)
DEBOUNCE_TYPE:=sym_eager_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),sym_pk)
DEBOUNCE_TYPE:=sym_defer_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pr)
DEBOUNCE_TYPE:=sym_eager_pr
endif
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually. # Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually.
DEBOUNCE_TYPE?= sym_g DEBOUNCE_TYPE?= sym_defer_g
ifneq ($(strip $(DEBOUNCE_TYPE)), custom) ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
endif endif
+127 -19
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@@ -1,43 +1,151 @@
# Debounce algorithm # Contact bounce / contact chatter
Mechanical switches often don't have a clean single transition between pressed and unpressed states.
In an ideal world, when you press a switch, you would expect the digital pin to see something like this:
(X axis showing time
```
voltage +----------------------
^ |
| |
| ------------------+
----> time
```
However in the real world you will actually see contact bounce, which will look like multiple 1->0 and 0->1 transitions,
until the value finally settles.
```
+-+ +--+ +-------------
| | | | |
| | | | |
+-----------------+ +-+ +-+
```
The time it takes for the switch to settle might vary with switch type, age, and even pressing technique.
If the device chooses not to mitigate contact bounce, then often actions that happen when the switch is pressed are repeated
multiple times.
There are many ways to handle contact bounce ("Debouncing"). Some include employing additional hardware, for example an RC filter,
while there are various ways to do debouncing in software too, often called debounce algorithms. This page discusses software
debouncing methods available in QMK.
While technically not considered contact bounce/contact chatter, some switch technologies are susceptible to noise, meaning,
while the key is not changing state, sometimes short random 0->1 or 1->0 transitions might be read by the digital circuit, for example:
```
+-+
| |
| |
+-----------------+ +--------------------
```
Many debounce methods (but not all) will also make the device resistant to noise. If you are working with a technology that is
susceptible to noise, you must choose a debounce method that will also mitigate noise for you.
## Types of debounce algorithms
1) Unit of time: Timestamp (milliseconds) vs Cycles (scans)
* Debounce algorithms often have a 'debounce time' parameter, that specifies the maximum settling time of the switch contacts.
This time might be measured in various units:
* Cycles-based debouncing waits n cycles (scans), decreasing count by one each matrix_scan
* Timestamp-based debouncing stores the millisecond timestamp a change occurred, and does substraction to figure out time elapsed.
* Timestamp-based debouncing is usually superior, especially in the case of noise-resistant devices because settling times of physical
switches is specified in units of time, and should not depend on the matrix scan-rate of the keyboard.
* Cycles-based debouncing is sometimes considered inferior, because the settling time that it is able to compensate for depends on the
performance of the matrix scanning code. If you use cycles-based debouncing, and you significantly improve the performance of your scanning
code, you might end up with less effective debouncing. A situation in which cycles-based debouncing might be preferable is when
noise is present, and the scanning algorithm is slow, or variable speed. Even if your debounce algorithm is fundamentally noise-resistant,
if the scanning is slow, and you are using a timestamp-based algorithm, you might end up making a debouncing decision based on only two
sampled values, which will limit the noise-resistance of the algorithm.
* Currently all built-in debounce algorithms support timestamp-based debouncing only. In the future we might
implement cycles-based debouncing, and it will be selectable via a ```config.h``` macro.
2) Symmetric vs Asymmetric
* Symmetric - apply the same debouncing algorithm, to both key-up and key-down events.
* Recommended naming convention: ```sym_*```
* Asymmetric - apply different debouncing algorithms to key-down and key-up events. E.g. Eager key-down, Defer key-up.
* Recommended naming convention: ```asym_*``` followed by details of the type of algorithm in use, in order, for key-down and then key-up
3) Eager vs Defer
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
* Eager algorithms are not noise-resistant.
* Recommended naming conventions:
* ```sym_eager_*```
* ```asym_eager_*_*```: key-down is using eager algorithm
* ```asym_*_eager_*```: key-up is using eager algorithm
* Defer - wait for no changes for DEBOUNCE ms before reporting change.
* Defer algorithms are noise-resistant
* Recommended naming conventions:
* ```sym_defer_*```
* ```asym_defer_*_*```: key-down is using eager algorithm
* ```asym_*_defer_*```: key-up is using eager algorithm
4) Global vs Per-Key vs Per-Row
* Global - one timer for all keys. Any key change state affects global timer
* Recommended naming convention: ```*_g```
* Per-key - one timer per key
* Recommended naming convention: ```*_pk```
* Per-row - one timer per row
* Recommended naming convention: ```*_pr```
* Per-key and per-row algorithms consume more resources (in terms of performance,
and ram usage), but fast typists might prefer them over global.
## Debounce algorithms supported by QMK
QMK supports multiple debounce algorithms through its debounce API. QMK supports multiple debounce algorithms through its debounce API.
The logic for which debounce method called is below. It checks various defines that you have set in ```rules.mk```
The logic for which debounce method called is below. It checks various defines that you have set in rules.mk
``` ```
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
DEBOUNCE_TYPE?= sym_g DEBOUNCE_TYPE?= sym_defer_g
ifneq ($(strip $(DEBOUNCE_TYPE)), custom) ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
endif endif
``` ```
# Debounce selection ### Debounce selection
| DEBOUNCE_TYPE | Description | What else is needed | | DEBOUNCE_TYPE | Description | What else is needed |
| ------------- | --------------------------------------------------- | ----------------------------- | | ------------- | --------------------------------------------------- | ----------------------------- |
| Not defined | Use the default algorithm, currently sym_g | Nothing | | Not defined | Use the default algorithm, currently sym_defer_g | Nothing |
| custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions | | custom | Use your own debounce code | ```SRC += debounce.c``` add your own debounce.c and implement necessary functions |
| anything_else | Use another algorithm from quantum/debounce/* | Nothing | | Anything Else | Use another algorithm from quantum/debounce/* | Nothing |
**Regarding split keyboards**: **Regarding split keyboards**:
The debounce code is compatible with split keyboards. The debounce code is compatible with split keyboards.
# Use your own debouncing code ### Selecting an included debouncing method
* Set ```DEBOUNCE_TYPE = custom```. Keyboards may select one of the already implemented debounce methods, by adding to ```rules.mk``` the following line:
* Add ```SRC += debounce.c``` ```
DEBOUNCE_TYPE = <name of algorithm>
```
Where name of algorithm is one of:
* ```sym_defer_g``` - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occurred, all input changes are pushed.
* This is the current default algorithm. This is the highest performance algorithm with lowest memory usage, and it's also noise-resistant.
* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* ```sym_eager_pk``` - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* ```sym_defer_pk``` - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key status change is pushed.
### A couple algorithms that could be implemented in the future:
* ```sym_defer_pr```
* ```sym_eager_g```
* ```asym_eager_defer_pk```
### Use your own debouncing code
You have the option to implement you own debouncing algorithm. To do this:
* Set ```DEBOUNCE_TYPE = custom``` in ```rules.mk```.
* Add ```SRC += debounce.c``` in ```rules.mk```
* Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples. * Add your own ```debounce.c```. Look at current implementations in ```quantum/debounce``` for examples.
* Debouncing occurs after every raw matrix scan. * Debouncing occurs after every raw matrix scan.
* Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly. * Use num_rows rather than MATRIX_ROWS, so that split keyboards are supported correctly.
* If the algorithm might be applicable to other keyboards, please consider adding it to ```quantum/debounce```
# Changing between included debouncing methods ### Old names
You can either use your own code, by including your own debounce.c, or switch to another included one. The following old names for existing algorithms will continue to be supported, however it is recommended to use the new names instead.
Included debounce methods are:
* eager_pr - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* eager_pk - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* sym_g - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occured, all input changes are pushed.
* sym_pk - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occured on that key, the key status change is pushed.
* sym_g - old name for sym_defer_g
* eager_pk - old name for sym_eager_pk
* sym_pk - old name for sym_defer_pk
* eager_pr - old name for sym_eager_pr
+36 -33
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@@ -1,39 +1,42 @@
# PR checklists # PR checklists
This is a non-exhaustive checklist of what the QMK collaborators will be checking when reviewing submitted PRs. This is a non-exhaustive checklist of what the QMK Collaborators will be checking when reviewing submitted PRs.
If there are any inconsistencies with these recommendations, you're best off [creating an issue](https://github.com/qmk/qmk_firmware/issues/new) against this document, or getting in touch with a QMK Collaborator on Discord. If there are any inconsistencies with these recommendations, you're best off [creating an issue](https://github.com/qmk/qmk_firmware/issues/new) against this document, or getting in touch with a QMK Collaborator on [Discord](https://discord.gg/Uq7gcHh).
## General PRs ## General PRs
- PR should be submitted using a non-`master` branch on the source repository - PR should be submitted using a non-`master` branch on the source repository
- This does not mean you target a different branch for your PR, rather that you're not working out of your own master branch - this does not mean you target a different branch for your PR, rather that you're not working out of your own master branch
- If submitter _does_ use their own `master` branch, they'll be given a link to the ["how to git"](https://docs.qmk.fm/#/newbs_git_using_your_master_branch) page after merging -- (end of this document will contain the contents of the message) - if submitter _does_ use their own `master` branch, they'll be given a link to the ["how to git"](https://docs.qmk.fm/#/newbs_git_using_your_master_branch) page after merging -- (end of this document will contain the contents of the message)
- Newly-added directories and filenames must be lowercase - newly-added directories and filenames must be lowercase
- This rule may be relaxed if upstream sources originally had uppercase characters (e.g. ChibiOS, or imported files from other repositories etc.) - this rule may be relaxed if upstream sources originally had uppercase characters (e.g. ChibiOS, or imported files from other repositories etc.)
- If there is enough justification (i.e. consistency with existing core files etc.) this can be relaxed - if there is enough justification (i.e. consistency with existing core files etc.) this can be relaxed
- a board designer naming their keyboard with uppercase letters is not enough justification - a board designer naming their keyboard with uppercase letters is not enough justification
- Valid license headers on all `*.c` and `*.h` source files - valid license headers on all `*.c` and `*.h` source files
- GPL2/GPL3 recommended for consistency - GPL2/GPL3 recommended for consistency
- Other licenses are permitted, however they must be GPL-compatible and must allow for redistribution. Using a different license will almost certainly delay a PR getting merged. - other licenses are permitted, however they must be GPL-compatible and must allow for redistribution. Using a different license will almost certainly delay a PR getting merged.
- QMK codebase "best practices" followed - QMK Codebase "best practices" followed
- This is not an exhaustive list, and will likely get amended as time goes by - this is not an exhaustive list, and will likely get amended as time goes by
- `#pragma once` instead of `#ifndef` include guards in header files - `#pragma once` instead of `#ifndef` include guards in header files
- No "old-school" GPIO/I2C/SPI functions used -- must use QMK abstractions unless justifiable (and laziness is not valid justification) - no "old-school" GPIO/I2C/SPI functions used -- must use QMK abstractions unless justifiable (and laziness is not valid justification)
- Timing abstractions should be followed too: - timing abstractions should be followed too:
- `wait_ms()` instead of `_delay_ms()` (remove `#include <util/delay.h>` too) - `wait_ms()` instead of `_delay_ms()` (remove `#include <util/delay.h>` too)
- `timer_read()` and `timer_read32()` etc. -- see [timer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/timer.h) for the timing APIs - `timer_read()` and `timer_read32()` etc. -- see [timer.h](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/timer.h) for the timing APIs
- If you think a new abstraction is useful, you're encouraged to: - if you think a new abstraction is useful, you're encouraged to:
- prototype it in your own keyboard until it's feature-complete - prototype it in your own keyboard until it's feature-complete
- discuss it with QMK Collaborators on Discord - discuss it with QMK Collaborators on Discord
- refactor it as a separate core change - refactor it as a separate core change
- remove your specific copy in your board - remove your specific copy in your board
- rebase and fix all merge conflicts before opening the PR (in case you need help or advice, reach out to QMK Collaborators on Discord)
## Core PRs ## Keymap PRs
- Must now target `develop` branch, which will subsequently be merged back to `master` on the breaking changes timeline - `#include QMK_KEYBOARD_H` preferred to including specific board files
- Other notes TBD - prefer layer `enum`s to `#define`s
- Core is a lot more subjective given the breadth of posted changes - require custom keycode `enum`s to `#define`s, first entry must have ` = SAFE_RANGE`
- terminating backslash (`\`) in lines of LAYOUT macro parameters is superfluous
- some care with spacing (e.g., alignment on commas or first char of keycodes) makes for a much nicer-looking keymap
## Keyboard PRs ## Keyboard PRs
@@ -48,12 +51,14 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- standard template should be present - standard template should be present
- flash command has `:flash` at end - flash command has `:flash` at end
- valid hardware availability link (unless handwired) -- private groupbuys are okay, but one-off prototypes will be questioned. If open-source, a link to files should be provided. - valid hardware availability link (unless handwired) -- private groupbuys are okay, but one-off prototypes will be questioned. If open-source, a link to files should be provided.
- clear instructions on how to reset the board into bootloader mode
- a picture about the keyboard and preferably about the PCB, too
- `rules.mk` - `rules.mk`
- removed `MIDI_ENABLE`, `FAUXCLICKY_ENABLE` and `HD44780_ENABLE` - removed `MIDI_ENABLE`, `FAUXCLICKY_ENABLE` and `HD44780_ENABLE`
- modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth` - modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth`
- No `(-/+size)` comments related to enabling features - no `(-/+size)` comments related to enabling features
- Remove the list of alternate bootloaders if one has been specified - remove the list of alternate bootloaders if one has been specified
- No re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk) - no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk)
- keyboard `config.h` - keyboard `config.h`
- don't repeat `MANUFACTURER` in the `PRODUCT` value - don't repeat `MANUFACTURER` in the `PRODUCT` value
- no `#define DESCRIPTION` - no `#define DESCRIPTION`
@@ -71,12 +76,12 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- `keyboard.h` - `keyboard.h`
- `#include "quantum.h"` appears at the top - `#include "quantum.h"` appears at the top
- `LAYOUT` macros should use standard definitions if applicable - `LAYOUT` macros should use standard definitions if applicable
- Use the Community Layout macro names where they apply (preferred above `LAYOUT`/`LAYOUT_all`) - use the Community Layout macro names where they apply (preferred above `LAYOUT`/`LAYOUT_all`)
- keymap `config.h` - keymap `config.h`
- no duplication of `rules.mk` or `config.h` from keyboard - no duplication of `rules.mk` or `config.h` from keyboard
- `keymaps/default/keymap.c` - `keymaps/default/keymap.c`
- `QMKBEST`/`QMKURL` removed (sheesh) - `QMKBEST`/`QMKURL` removed (sheesh)
- If using `MO(_LOWER)` and `MO(_RAISE)` keycodes or equivalent, and the keymap has an adjust layer when holding both keys -- if the keymap has no "direct-to-adjust" keycode (such as `MO(_ADJUST)`) then you should prefer to write... - if using `MO(_LOWER)` and `MO(_RAISE)` keycodes or equivalent, and the keymap has an adjust layer when holding both keys -- if the keymap has no "direct-to-adjust" keycode (such as `MO(_ADJUST)`) then you should prefer to write...
``` ```
layer_state_t layer_state_set_user(layer_state_t state) { layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
@@ -90,22 +95,20 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- submitters can also have a "manufacturer-matching" keymap that mirrors existing functionality of the commercial product, if porting an existing board - submitters can also have a "manufacturer-matching" keymap that mirrors existing functionality of the commercial product, if porting an existing board
Also, specific to ChibiOS: Also, specific to ChibiOS:
- **Strong** preference to using existing ChibiOS board definitions. - **strong** preference to using existing ChibiOS board definitions.
- A lot of the time, an equivalent Nucleo board can be used with a different flash size or slightly different model in the same family - a lot of the time, an equivalent Nucleo board can be used with a different flash size or slightly different model in the same family
- Example: For an STM32L082KZ, given the similarity to an STM32L073RZ, you can use `BOARD = ST_NUCLEO64_L073RZ` in rules.mk - example: For an STM32L082KZ, given the similarity to an STM32L073RZ, you can use `BOARD = ST_NUCLEO64_L073RZ` in rules.mk
- QMK is migrating to not having custom board definitions if at all possible, due to the ongoing maintenance burden when upgrading ChibiOS - QMK is migrating to not having custom board definitions if at all possible, due to the ongoing maintenance burden when upgrading ChibiOS
- If a board definition is unavoidable, `board.c` must have a standard `__early_init()` (as per normal ChibiOS board defs) and an empty `boardInit()`: - if a board definition is unavoidable, `board.c` must have a standard `__early_init()` (as per normal ChibiOS board defs) and an empty `boardInit()`:
- see Arm/ChibiOS [early initialization](https://docs.qmk.fm/#/platformdev_chibios_earlyinit?id=board-init) - see Arm/ChibiOS [early initialization](https://docs.qmk.fm/#/platformdev_chibios_earlyinit?id=board-init)
- `__early_init()` should be replaced by either `early_hardware_init_pre()` or `early_hardware_init_post()` as appropriate - `__early_init()` should be replaced by either `early_hardware_init_pre()` or `early_hardware_init_post()` as appropriate
- `boardInit()` should be migrated to `board_init()` - `boardInit()` should be migrated to `board_init()`
## Keymap PRs ## Core PRs
- `#include QMK_KEYBOARD_H` preferred to including specific board files - must now target `develop` branch, which will subsequently be merged back to `master` on the breaking changes timeline
- Prefer layer `enum`s to `#define`s - other notes TBD
- Require custom keycode `enum`s to `#define`s, first entry must have ` = SAFE_RANGE` - core is a lot more subjective given the breadth of posted changes
- Terminating backslash (`\`) in lines of LAYOUT macro parameters is superfluous
- Some care with spacing (e.g., alignment on commas or first char of keycodes) makes for a much nicer-looking keymap
--- ---
@@ -0,0 +1,52 @@
/*
Copyright 2020 Swiftrax <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x04D8
#define PRODUCT_ID 0xEB0E
#define DEVICE_VER 0x0001
#define MANUFACTURER Swiftrax
#define PRODUCT Pandamic
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { D1, D2, B5, B7, D3, D5, D6, D4, D7, B4 }
#define MATRIX_COL_PINS { B6, C6, C7, F7, F6, F5, F4, F1, F0, D0 }
#define ENCODERS_PAD_A { E6 }
#define ENCODERS_PAD_B { B0 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/*EEPROM for via*/
#define DYNAMIC_KEYMAP_LAYER_COUNT 3
@@ -0,0 +1,12 @@
{
"keyboard_name": "Pandamic",
"url": "https://github.com/swiftrax",
"maintainer": "swiftrax",
"width": 20.75,
"height": 5.25,
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4.25, "y":0}, {"x":5.25, "y":0}, {"x":6.25, "y":0}, {"x":7.25, "y":0}, {"x":8.25, "y":0}, {"x":9.25, "y":0}, {"x":10.25, "y":0}, {"x":11.25, "y":0}, {"x":12.25, "y":0}, {"x":13.25, "y":0}, {"x":14.25, "y":0}, {"x":15.25, "y":0}, {"x":16.25, "y":0}, {"x":17.25, "y":0}, {"x":18.25, "y":0}, {"x":19.75, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1, "h":2}, {"x":4.25, "y":1, "w":1.5}, {"x":5.75, "y":1}, {"x":6.75, "y":1}, {"x":7.75, "y":1}, {"x":8.75, "y":1}, {"x":9.75, "y":1}, {"x":10.75, "y":1}, {"x":11.75, "y":1}, {"x":12.75, "y":1}, {"x":13.75, "y":1}, {"x":14.75, "y":1}, {"x":15.75, "y":1}, {"x":16.75, "y":1}, {"x":17.75, "y":1, "w":1.5}, {"x":19.75, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":4.25, "y":2, "w":1.75}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":10, "y":2}, {"x":11, "y":2}, {"x":12, "y":2}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":15, "y":2}, {"x":16, "y":2}, {"x":17, "y":2, "w":2.25}, {"x":19.75, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3, "h":2}, {"x":4.25, "y":3, "w":1.25}, {"x":5.5, "y":3}, {"x":6.5, "y":3}, {"x":7.5, "y":3}, {"x":8.5, "y":3}, {"x":9.5, "y":3}, {"x":10.5, "y":3}, {"x":11.5, "y":3}, {"x":12.5, "y":3}, {"x":13.5, "y":3}, {"x":14.5, "y":3}, {"x":15.5, "y":3}, {"x":16.5, "y":3, "w":1.75}, {"x":18.5, "y":3.25}, {"x":19.75, "y":3}, {"x":0, "y":4, "w":2}, {"x":2, "y":4}, {"x":4.25, "y":4, "w":1.25}, {"x":5.5, "y":4, "w":1.25}, {"x":6.75, "y":4, "w":1.25}, {"x":8, "y":4, "w":6.25}, {"x":14.25, "y":4}, {"x":15.25, "y":4}, {"x":16.25, "y":4}, {"x":17.5, "y":4.25}, {"x":18.5, "y":4.25}, {"x":19.5, "y":4.25}]
}
}
}
@@ -0,0 +1,49 @@
/* Copyright 2020 swiftrax
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum _layer {
_MA,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT(
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE,
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, MO(_FN), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_HOME,
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ),
[_FN] = LAYOUT(
_______, _______, _______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
@@ -0,0 +1,46 @@
/* Copyright 2020 swiftrax
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE,
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_END,
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, MO(1), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_HOME,
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ),
[1] = LAYOUT(
_______, _______, _______, _______, KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
@@ -0,0 +1 @@
VIA_ENABLE = yes
@@ -0,0 +1,16 @@
/* Copyright 2020 swiftrax
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pandamic.h"
@@ -0,0 +1,40 @@
/* Copyright 2020 swiftrax
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
// readability
#define XXX KC_NO
#define LAYOUT( \
K000, K100, K001, K101, K002, K102, K003, K103, K004, K104, K005, K105, K006, K106, K007, K107, K008, K108, K009, K109,\
K200, K300, K201, K301, K202, K302, K203, K303, K204, K304, K205, K305, K206, K306, K207, K307, K208, K308, K309,\
K400, K500, K401, K402, K502, K403, K503, K404, K504, K405, K505, K406, K506, K407, K507, K508, K509,\
K600, K700, K601, K701, K602, K702, K603, K703, K604, K704, K605, K705, K606, K706, K607, K707, K608, K609, K709,\
K800, K801, K802, K902, K803, K805, K807, K907, K808, K908, K809, K909 \
) { \
{K000, K001, K002, K003, K004, K005, K006, K007, K008, K009},\
{K100, K101, K102, K103, K104, K105, K106, K107, K108, K109},\
{K200, K201, K202, K203, K204, K205, K206, K207, K208, XXX},\
{K300, K301, K302, K303, K304, K305, K306, K307, K308, K309},\
{K400, K401, K402, K403, K404, K405, K406, K407, XXX, XXX},\
{K500, XXX, K502, K503, K504, K505, K506, K507, K508, K509},\
{K600, K601, K602, K603, K604, K605, K606, K607, K608, K609},\
{K700, K701, K702, K703, K704, K705, K706, K707, XXX, K709},\
{K800, K801, K802, K803, XXX, K805, XXX, K807, K808, K809},\
{ XXX, XXX, K902, XXX, XXX, XXX, XXX, K907, K908, K909} \
}
@@ -0,0 +1,13 @@
# Pandamic
A southpaw 65% mechanical keyboard with rotary encoder support
* Keyboard Maintainer: [Swiftrax](https://github.com/swiftrax)
* Hardware Supported: Pandamic
* Hardware Availability: [GitHub.com](https://github.com/swiftrax/Pandamic)
Make example for this keyboard (after setting up your build environment):
make handwired/swiftrax/pandamic:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
@@ -0,0 +1,23 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes # Rotary Encoder
+143
View File
@@ -0,0 +1,143 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4705
#define PRODUCT_ID 0x7BFF
#define DEVICE_VER 0x0001
#define MANUFACTURER Maartenwut
#define PRODUCT Solheim68
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS {E6,B0,B1,B2,B3}
#define MATRIX_COL_PINS {F0,F1,F4,F5,F6,F7,C7,C6,B6,B5,B4,D7,D6,D4,D5,D3}
#define UNUSED_PINS {B7,D0,D1,D2}
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
+397
View File
@@ -0,0 +1,397 @@
{
"keyboard_name": "Solheim68",
"url": "https://github.com/Maartenwut/solheim68",
"maintainer": "maartenwut",
"width": 17.25,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15.25, "y":1},
{"x":16.25, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":2, "w":1.25},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15.25, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":14.25, "y":4},
{"x":15.25, "y":4},
{"x":16.25, "y":4}
]
},
"LAYOUT_68_ansi": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15.25, "y":1},
{"x":16.25, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":15.25, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":14.25, "y":4},
{"x":15.25, "y":4},
{"x":16.25, "y":4}
]
},
"LAYOUT_68_iso": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":15.25, "y":1},
{"x":16.25, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":2.75},
{"x":15.25, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":14.25, "y":4},
{"x":15.25, "y":4},
{"x":16.25, "y":4}
]
},
"LAYOUT_68_ansi_split_rshift": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15.25, "y":1},
{"x":16.25, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15.25, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":14.25, "y":4},
{"x":15.25, "y":4},
{"x":16.25, "y":4}
]
},
"LAYOUT_68_iso_split_rshift": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":15.25, "y":0},
{"x":16.25, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":15.25, "y":1},
{"x":16.25, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15.25, "y":3},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4, "w":1.25},
{"x":2.5, "y":4, "w":1.25},
{"x":3.75, "y":4, "w":6.25},
{"x":10, "y":4, "w":1.25},
{"x":11.25, "y":4, "w":1.25},
{"x":12.5, "y":4, "w":1.25},
{"x":14.25, "y":4},
{"x":15.25, "y":4},
{"x":16.25, "y":4}
]
}
}
}
@@ -0,0 +1,31 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_MPLY, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, KC_PSCR, KC_PGUP,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
@@ -0,0 +1 @@
This is the default keymap for the Solheim68.
+17
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@@ -0,0 +1,17 @@
# Solheim68
A replacement PCB for the VA68M (v2) with Mini-USB.
* Keyboard Maintainer: [Maartenwut](https://github.com/Maartenwut)
* Hardware Supported: Solheim68 PCB
* Hardware Availability: [Open source on GitHub](https://github.com/Maartenwut/solheim68)
Make example for this keyboard (after setting up your build environment):
make maartenwut/solheim68:default
Flashing example for this keyboard:
make maartenwut/solheim68:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+22
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@@ -0,0 +1,22 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
@@ -0,0 +1,16 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "solheim68.h"
+102
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@@ -0,0 +1,102 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k2e, k0d, k0e, k0f, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k4a, k4b, k4c, k4d, k4e, k4f \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, XXX }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, XXX }, \
{ k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d, k4e, k4f } \
}
#define LAYOUT_68_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, \
k40, k41, k42, k46, k4a, k4b, k4c, k4d, k4e, k4f \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, XXX, XXX }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, XXX, k3e, XXX }, \
{ k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d, k4e, k4f } \
}
#define LAYOUT_68_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, k1f, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3e, \
k40, k41, k42, k46, k4a, k4b, k4c, k4d, k4e, k4f \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, XXX, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, XXX, XXX }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, XXX, k3e, XXX }, \
{ k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d, k4e, k4f } \
}
#define LAYOUT_68_ansi_split_rshift( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k4a, k4b, k4c, k4d, k4e, k4f \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, XXX, XXX }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, XXX }, \
{ k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d, k4e, k4f } \
}
#define LAYOUT_68_iso_split_rshift( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, k1f, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k42, k46, k4a, k4b, k4c, k4d, k4e, k4f \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, k0f }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, XXX, k1e, k1f }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, XXX, XXX }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, XXX }, \
{ k40, k41, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, k4a, k4b, k4c, k4d, k4e, k4f } \
}
+137
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@@ -0,0 +1,137 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x5D66
#define PRODUCT_ID 0x22CF
#define DEVICE_VER 0x0001
#define MANUFACTURER Plume Keyboards LLC
#define PRODUCT Plume65
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D2, D5, E6, D0, D1 }
#define MATRIX_COL_PINS { B7, F7, C7, C6, B6, F0, B5, F1, B4, F4, D7, F5, D6, F6, D4 }
#define UNUSED_PINS { }
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN B0
// #ifdef RGB_DI_PIN
#define RGBLED_NUM 10
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0
#define QMK_ESC_OUTPUT B7 // usually COL
#define QMK_ESC_INPUT D2 // usually ROW
+376
View File
@@ -0,0 +1,376 @@
{
"keyboard_name": "Plume65",
"url": "",
"maintainer": "maartenwut",
"width": 16,
"height": 5,
"layouts": {
"LAYOUT_iso": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":15, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":15, "y":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15, "y":3},
{"x":0, "y":4, "w":1.5},
{"x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"x":11, "y":4, "w":1.5},
{"x":13, "y":4},
{"x":14, "y":4},
{"x":15, "y":4}
]
},
"LAYOUT_ansi": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0, "w":2},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":15, "y":2},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15, "y":3},
{"x":0, "y":4, "w":1.5},
{"x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"x":11, "y":4, "w":1.5},
{"x":13, "y":4},
{"x":14, "y":4},
{"x":15, "y":4}
]
},
"LAYOUT_iso_split_bs": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":15, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":1, "w":1.25, "h":2},
{"x":15, "y":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15, "y":3},
{"x":0, "y":4, "w":1.5},
{"x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"x":11, "y":4, "w":1.5},
{"x":13, "y":4},
{"x":14, "y":4},
{"x":15, "y":4}
]
},
"LAYOUT_ansi_split_bs": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2, "w":2.25},
{"x":15, "y":2},
{"x":0, "y":3, "w":2.25},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15, "y":3},
{"x":0, "y":4, "w":1.5},
{"x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"x":11, "y":4, "w":1.5},
{"x":13, "y":4},
{"x":14, "y":4},
{"x":15, "y":4}
]
},
"LAYOUT_all": {
"layout": [
{"x":0, "y":0},
{"x":1, "y":0},
{"x":2, "y":0},
{"x":3, "y":0},
{"x":4, "y":0},
{"x":5, "y":0},
{"x":6, "y":0},
{"x":7, "y":0},
{"x":8, "y":0},
{"x":9, "y":0},
{"x":10, "y":0},
{"x":11, "y":0},
{"x":12, "y":0},
{"x":13, "y":0},
{"x":14, "y":0},
{"x":0, "y":1, "w":1.5},
{"x":1.5, "y":1},
{"x":2.5, "y":1},
{"x":3.5, "y":1},
{"x":4.5, "y":1},
{"x":5.5, "y":1},
{"x":6.5, "y":1},
{"x":7.5, "y":1},
{"x":8.5, "y":1},
{"x":9.5, "y":1},
{"x":10.5, "y":1},
{"x":11.5, "y":1},
{"x":12.5, "y":1},
{"x":13.5, "y":1, "w":1.5},
{"x":15, "y":1},
{"x":0, "y":2, "w":1.75},
{"x":1.75, "y":2},
{"x":2.75, "y":2},
{"x":3.75, "y":2},
{"x":4.75, "y":2},
{"x":5.75, "y":2},
{"x":6.75, "y":2},
{"x":7.75, "y":2},
{"x":8.75, "y":2},
{"x":9.75, "y":2},
{"x":10.75, "y":2},
{"x":11.75, "y":2},
{"x":12.75, "y":2},
{"x":13.75, "y":2, "w":1.25},
{"x":15, "y":2},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3},
{"x":5.25, "y":3},
{"x":6.25, "y":3},
{"x":7.25, "y":3},
{"x":8.25, "y":3},
{"x":9.25, "y":3},
{"x":10.25, "y":3},
{"x":11.25, "y":3},
{"x":12.25, "y":3, "w":1.75},
{"x":14, "y":3},
{"x":15, "y":3},
{"x":0, "y":4, "w":1.5},
{"x":2.5, "y":4, "w":1.5},
{"x":4, "y":4, "w":7},
{"x":11, "y":4, "w":1.5},
{"x":13, "y":4},
{"x":14, "y":4},
{"x":15, "y":4}
]
}
}
}
@@ -0,0 +1,33 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______)
};
@@ -0,0 +1 @@
This is the default keymap for the Plume65.
@@ -0,0 +1,45 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______),
[2] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______),
[3] = LAYOUT_all(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______),
};
@@ -0,0 +1 @@
VIA_ENABLE = yes
+16
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@@ -0,0 +1,16 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "plume65.h"
+103
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@@ -0,0 +1,103 @@
/* Copyright 2020 Dekkers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k42, k46, k4b, k4c, k4d, k4e \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, XXX }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, XXX, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, k4e } \
}
#define LAYOUT_ansi_split_bs( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k42, k46, k4b, k4c, k4d, k4e \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e }, \
{ k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, XXX, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, k4e } \
}
#define LAYOUT_iso( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k42, k46, k4b, k4c, k4d, k4e \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, XXX }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, XXX, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, XXX, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, k4e } \
}
#define LAYOUT_iso_split_bs( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k42, k46, k4b, k4c, k4d, k4e \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, XXX, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, XXX, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, k4e } \
}
#define LAYOUT_all( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, k0d, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k42, k46, k4b, k4c, k4d, k4e \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
{ k40, XXX, k42, XXX, XXX, XXX, k46, XXX, XXX, XXX, XXX, k4b, k4c, k4d, k4e } \
}
+16
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@@ -0,0 +1,16 @@
# Plume65
## Support
* Keyboard Maintainer: [maartenwut](https://github.com/maartenwut)
* Hardware Supported: Plume65
* Hardware Availability: N/A
Make example for this keyboard (after setting up your build environment):
make plume/plume65:default
Flashing example for this keyboard:
make plume/plume65:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
+22
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@@ -0,0 +1,22 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = qmk-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
+34 -31
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@@ -22,56 +22,59 @@
# define GUI OSM(MOD_LGUI) # define GUI OSM(MOD_LGUI)
# define ENT_SYM LT(_SYMB, KC_ENT) # define ENT_SYM LT(_SYMB, KC_ENT)
# define __S LT(_S,KC_S) # define __S LT(_S,KC_S)
# define OSX_BACK LGUI(KC_GRV)
// Which key do you use to enter a layer
# define ENTRY _______
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT( [_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
KC_NAGR ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_DQUO , KC_EQL ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_DQUO ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,TD_PASTE, ALT_TAB ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,SFT_MINS, KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,TD_PASTE, KC_INS ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,CMD_MINS,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
SHIFT ,KC_A ,__S ,FN_D ,FN_F ,KC_G ,COPY_CUT, KC_UNDS ,HYPR_H ,ALT_J ,CTL_K ,KC_L ,TD_CLN ,CMD_QUOT, KC_PIPE ,KC_A ,__S ,FN_D ,FN_F ,KC_G ,COPY_CUT, KC_UNDS ,HYPR_H ,ALT_J ,CTL_K ,KC_L ,TD_CLN ,SFT_QUOT,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_BSLS ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DEL ,KC_PGDN , ALT_TAB ,AD_ESC ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_ASTR , KC_BSLS ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DEL ,KC_PLUS , ALT_TAB ,AD_ESC ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_ASTR ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
CTL ,ALT ,KC_LEFT ,KC_RIGHT, GUI , SHIFT ,KC_BSPC , KC_LEAD ,NAV_SPC , ENT_SYM, KC_LBRC ,KC_RBRC ,KC_DOWN ,KC_UP CTL ,ALT ,KC_LEFT ,KC_RIGHT, GUI , SHIFT ,KC_BSPC , KC_LEAD ,NAV_SPC , ENT_SYM, KC_LBRC ,KC_RBRC ,KC_DOWN ,KC_UP
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
), ),
[_SYMB] = LAYOUT( [_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 , _______ ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_EXLM ,KC_DLR ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PERC ,KC_PMNS , _______ ,KC_EXLM ,KC_DLR ,KC_LCBR ,KC_RCBR ,KC_PIPE ,_______ , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PERC ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_DLR , KC_LPRN, KC_RPRN,KC_GRV ,_______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,KC_BSPC , _______ ,KC_AT ,KC_DLR , KC_LPRN, KC_RPRN,KC_GRV ,_______ , _______ ,KC_PENT ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,KC_PMNS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,_______ ,_______ , _______ ,_______ ,KC_COLN ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX , _______ ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,_______ ,_______ , _______ ,_______ ,KC_COLN ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PSLS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , ENTRY , KC_P0 ,KC_PDOT ,KC_PAST ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
), ),
[_NAV] = LAYOUT( [_NAV] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,KC_MS_U ,XXXXXXX ,KC_WH_U ,XXXXXXX ,_______ , _______ ,XXXXXXX,SFT_LEFT,SFT_RIGHT,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,SFT_LEFT_END,SFT_LEFT,SFT_RIGHT,SFT_RIGHT_END ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,KC_HOME ,CTL_LEFT,CTL_RIGHT,XXXXXXX,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,XXXXXXX ,KC_HOME ,CTL_LEFT,CTL_RIGHT,KC_END,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,WIN_LEFT,WIN_RIGHT XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ , _______ ,_______ , _______ , ENTRY , KC_MUTE , KC_VOLD ,KC_VOLU ,WIN_LEFT,WIN_RIGHT
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
), ),
[_ADJUST] = LAYOUT( [_ADJUST] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,RESET ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_F12 , XXXXXXX ,RESET ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
@@ -84,26 +87,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 , XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,ALL_WIN ,EXPOSE ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,ALL_WIN ,EXPOSE ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,KC_F4 ,KC_F5 ,KC_F6 ,XXXXXXX ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,SAVE ,OSX_BACK ,ENTRY ,XXXXXXX ,XXXXXXX , XXXXXXX ,KC_PSCR ,KC_F1 ,KC_F2 ,KC_F3 ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,UNDO ,REDO ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , XXXXXXX ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,XXXXXXX , KC_PGUP ,KC_PGDOWN , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
), ),
[_D] = LAYOUT( [_D] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F12 , XXXXXXX ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_A ,KC_B ,KC_C ,KC_D ,KC_E ,KC_F ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,KC_PSLS ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PERC ,KC_PMNS , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,KC_LBRACKET ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PERC ,KC_KP_MINUS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,KC_BSPC , XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,KC_F5 ,KC_F2 ,XXXXXXX , _______ ,KC_RBRACKET ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,KC_PAST ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,_______ ,KC_COLN ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , _______ ,_______ ,KC_COLN ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PSLS ,XXXXXXX ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,XXXXXXX XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,_______ , KC_P0 , KC_COMMA ,KC_PDOT ,KC_PAST ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
), ),
[_S] = LAYOUT( [_S] = LAYOUT(
@@ -114,9 +117,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,_______ ,KC_EQL ,F_ARROW ,KC_GRAVE,XXXXXXX , XXXXXXX ,KC_AMPR ,KC_LPRN ,KC_RPRN ,CLN_EQ ,KC_PLUS ,KC_PIPE , XXXXXXX ,XXXXXXX ,_______ ,KC_EQL ,F_ARROW ,KC_GRAVE,XXXXXXX , XXXXXXX ,KC_AMPR ,KC_LPRN ,KC_RPRN ,CLN_EQ ,KC_PLUS ,KC_PIPE ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_CIRC ,KC_DLR ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,KC_EXLM ,KC_TILD ,KC_CIRC ,ARROW ,KC_BSLASH,IARROW , XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_CIRC ,ARROW ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,KC_EXLM ,KC_TILD ,KC_CIRC ,ARROW ,KC_BSLASH,IARROW ,
//├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , XXXXXXX ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , XXXXXXX ,ENTRY , XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX
//└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
) )
-28
View File
@@ -1,28 +0,0 @@
Debounce algorithms belong in this folder.
Here are a few ideas
1) Global vs Per-Key vs Per-Row
* Global - one timer for all keys. Any key change state affects global timer
* Per key - one timer per key
* Per row - one timer per row
2) Eager vs symmetric vs asymmetric
* Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
* Symmetric - wait for no changes for DEBOUNCE ms before reporting change
* Asymmetric - wait for different times depending on key-down/key-up. E.g. Eager key-down, DEBOUNCE ms key up.
3) Timestamp vs cycles
* old old old code waits n cycles, decreasing count by one each matrix_scan
* newer code stores the millisecond the change occurred, and does subraction to figure out time elapsed.
* Timestamps are superior, i don't think cycles will ever be used again once upgraded.
The default algorithm is symmetric and global.
Here are a few that could be implemented:
sym_g.c
sym_pk.c
sym_pr.c
sym_pr_cycles.c
eager_g.c
eager_pk.c
eager_pr.c //could be used in ergo-dox!
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -151,8 +151,8 @@
// Row 4 // Row 4
#define CA_LDAQ ALGR(CA_X) // « #define CA_LDAQ ALGR(CA_X) // «
#define CA_RDAQ ALGR(CA_C) // » #define CA_RDAQ ALGR(CA_C) // »
#define CA_LABK ALGR(CA_DOT) // < #define CA_LABK ALGR(CA_COMM) // <
#define CA_RABK ALGR(CA_COMM) // > #define CA_RABK ALGR(CA_DOT) // >
/* Right Ctrl symbols /* Right Ctrl symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
+26 -18
View File
@@ -6,31 +6,39 @@ enum combos {
UI_COM, UI_COM,
IO_COM, IO_COM,
QW_COM, QW_COM,
COM_SLS, DOT_SLS,
COM_DOT, COM_DOT,
M_COMM, M_COMM,
N_M, N_M,
OP_COM, OP_COM,
M_CM_DOT,
}; };
const uint16_t PROGMEM ui_combo[] = {KC_U, KC_I, COMBO_END}; const uint16_t PROGMEM ui_combo[] = {KC_U, KC_I, COMBO_END};
const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END}; const uint16_t PROGMEM jk_combo[] = {KC_J, KC_K, COMBO_END};
const uint16_t PROGMEM yu_combo[] = {KC_Y, KC_U, COMBO_END}; const uint16_t PROGMEM yu_combo[] = {KC_Y, KC_U, COMBO_END};
const uint16_t PROGMEM io_combo[] = {KC_I, KC_O, COMBO_END}; const uint16_t PROGMEM io_combo[] = {KC_I, KC_O, COMBO_END};
const uint16_t PROGMEM qw_combo[] = {KC_Q, KC_W, COMBO_END}; const uint16_t PROGMEM qw_combo[] = {KC_Q, KC_W, COMBO_END};
const uint16_t PROGMEM com_sls[] = {KC_COMMA, KC_SLSH, COMBO_END}; const uint16_t PROGMEM dot_sls[] = {KC_DOT, KC_SLSH, COMBO_END};
const uint16_t PROGMEM com_dot[] = {KC_COMMA, KC_DOT, COMBO_END}; const uint16_t PROGMEM com_dot[] = {KC_COMMA, KC_DOT, COMBO_END};
const uint16_t PROGMEM m_comm[] = {KC_M,KC_COMMA, COMBO_END}; const uint16_t PROGMEM m_comm[] = {KC_M, KC_COMMA, COMBO_END};
const uint16_t PROGMEM n_m[] = {KC_N, KC_M,COMBO_END}; const uint16_t PROGMEM n_m[] = {KC_N, KC_M, COMBO_END};
const uint16_t PROGMEM o_p_combo[] = {KC_O, KC_P, COMBO_END};
const uint16_t PROGMEM m_cm_dot_combo[] = {KC_M, KC_COMMA, KC_DOT, COMBO_END};
combo_t key_combos[COMBO_COUNT] = { combo_t key_combos[COMBO_COUNT] = {
[JK_ESC] = COMBO(jk_combo, KC_ESC), [JK_ESC] = COMBO(jk_combo, KC_ESC),
[YU_COM] = COMBO(yu_combo, KC_CIRC), [YU_COM] = COMBO(yu_combo, KC_AMPR),
[UI_COM] = COMBO(ui_combo, KC_DLR), [UI_COM] = COMBO(ui_combo, KC_CIRC),
[IO_COM] = COMBO(io_combo, KC_TILD), [IO_COM] = COMBO(io_combo, KC_TILD),
[DOT_SLS] = COMBO(dot_sls, KC_EXLM),
[COM_DOT] = COMBO(com_dot, KC_QUES),
[N_M] = COMBO(n_m, KC_DLR),
[OP_COM] = COMBO(o_p_combo, KC_HASH),
// m + , = {
[M_COMM] = COMBO(m_comm, KC_LCBR),
// m + , + . = }
// [M_CM_DOT] = COMBO(m_cm_dot_combo, KC_RCBR),
// Right hand side combos
[QW_COM] = COMBO(qw_combo, KC_AT), [QW_COM] = COMBO(qw_combo, KC_AT),
[COM_SLS] = COMBO(com_sls, KC_QUES),
[COM_DOT] = COMBO(com_dot, KC_QUES),
[M_COMM] = COMBO(m_comm, KC_ESC),
[N_M] = COMBO(n_m, KC_DLR),
}; };
+2 -2
View File
@@ -1,8 +1,8 @@
#pragma once #pragma once
#if defined(COMBO_ENABLE) #if defined(COMBO_ENABLE)
#define COMBO_COUNT 9 # define COMBO_COUNT 11
#define COMBO_TERM 40 # define COMBO_TERM 25
#endif // !COMBO_ENABLE #endif // !COMBO_ENABLE
// Timeout settings for leader key // Timeout settings for leader key
#undef LEADER_TIMEOUT #undef LEADER_TIMEOUT
+141 -108
View File
@@ -4,11 +4,11 @@ extern bool onMac;
// ======== INCREMENTAL MACROS STUFF ============= // ======== INCREMENTAL MACROS STUFF =============
#define MAX_INCREMENTAL_MACRO 20 #define MAX_INCREMENTAL_MACRO 20
#define TAP_ROTATION_TIMEOUT 400 #define TAP_ROTATION_TIMEOUT 400
uint16_t latest_kc = 0; uint16_t latest_kc = 0;
uint16_t latest_rotation = 0; uint16_t latest_rotation = 0;
int key_count = 0; int key_count = 0;
const char incremental_macros[][MAX_INCREMENTAL_MACRO] = { "String1"SS_TAP(X_HOME)"X-", "String2"SS_TAP(X_HOME) }; const char incremental_macros[][MAX_INCREMENTAL_MACRO] = {"String1" SS_TAP(X_HOME) "X-", "String2" SS_TAP(X_HOME)};
bool process_incremental_macro(uint16_t kc) { bool process_incremental_macro(uint16_t kc) {
if (kc < INC_MACROS_START || kc > INC_MACROS_END) { if (kc < INC_MACROS_START || kc > INC_MACROS_END) {
@@ -44,124 +44,157 @@ void refresh_incremental_macros(uint16_t kc) {
} }
// Send control or GUI depending if we are on windows or mac // Send control or GUI depending if we are on windows or mac
bool CMD(uint16_t kc) { bool CMD(uint16_t kc) {
if(onMac){ tap_code16(LGUI(kc)); } else { tap_code16(LCTL(kc)); } if (onMac) {
tap_code16(LGUI(kc));
} else {
tap_code16(LCTL(kc));
}
return false; return false;
} }
bool process_record_user(uint16_t keycode, keyrecord_t *record) { bool process_record_user(uint16_t keycode, keyrecord_t *record) {
bool pressed = record->event.pressed; bool pressed = record->event.pressed;
if(pressed){ if (pressed) {
refresh_incremental_macros(keycode); refresh_incremental_macros(keycode);
if(process_incremental_macro(keycode)){ if (process_incremental_macro(keycode)) {
return false; return false;
} }
switch (keycode) { switch (keycode) {
case MAC_TGL: case MAC_TGL:
onMac = !onMac; onMac = !onMac;
onMac ? SEND_STRING("On mac") : SEND_STRING("Not on MAC"); onMac ? SEND_STRING("On mac") : SEND_STRING("Not on MAC");
return false; return false;
} }
} }
switch (keycode) { switch (keycode) {
case QWERTY: case QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty); PLAY_SONG(tone_qwerty);
#endif
layer_on(_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
// == Macros START ===
case IARROW: if (record->event.pressed) SEND_STRING("<-"); return false;
case ARROW: if (record->event.pressed) SEND_STRING("->"); return false;
case F_ARROW: if (record->event.pressed) SEND_STRING("=>"); return false;
case GREP: if (record->event.pressed) SEND_STRING(" | grep "); return false;
case CLN_EQ: if (record->event.pressed) SEND_STRING(":="); return false;
// == Macros END ===
// == Multi Os START ===
case KC_HOME:// make the home behave the same on OSX
if (record->event.pressed && onMac) {
SEND_STRING(SS_LCTRL("a"));
return false;
}
case KC_END:// make the end behave the same on OSX
if (record->event.pressed && onMac) {
tap_code16(C(KC_E));
return false;
}
case AC_A:// Accent á
if (record->event.pressed) SEND_STRING(SS_LALT("e") "a"); return false;
case AC_E:// Accent é
if (record->event.pressed) SEND_STRING(SS_LALT("e") "e"); return false;
case AC_I:// Accent í
if (record->event.pressed) SEND_STRING(SS_LALT("e") "i"); return false;
case AC_O:// Accent ó
if (record->event.pressed) SEND_STRING(SS_LALT("e") "o"); return false;
case CUT: if (record->event.pressed) return CMD(KC_X);
case COPY:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("c")) : SEND_STRING(SS_LCTRL("c"));
}
return false;
case PASTE:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("v")) : SEND_STRING(SS_LCTRL("v"));
}
return false;
case SAVE:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("s")) : SEND_STRING(SS_LCTRL("s"));
}
return false;
case UNDO:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("z")) : SEND_STRING(SS_LCTRL("z"));
}
return false;
case FIND:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("f")) : SEND_STRING(SS_LCTRL("f"));
}
return false;
case CHG_LAYOUT:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LCTRL(" ")) : SEND_STRING(SS_LCTRL("f"));
}
return false;
// == Multi Os END ===
#ifdef RGBLIGHT_ENABLE
case RGB_SLD:
if (record->event.pressed) { rgblight_mode(1); }
return false;
break;
//First time alt + tab, and alt stays sticky. Next press we just send tab. Any other key releases the alt
#endif #endif
} layer_on(_QWERTY);
// =============== ALT_TAB single key handling }
return process_alt_tab(keycode, record); return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
} else {
layer_off(_RAISE);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
// == Macros START ===
case IARROW:
if (record->event.pressed) SEND_STRING("<-");
return false;
case ARROW:
if (record->event.pressed) SEND_STRING("->");
return false;
case F_ARROW:
if (record->event.pressed) SEND_STRING("=>");
return false;
case GREP:
if (record->event.pressed) SEND_STRING(" | grep ");
return false;
case CLN_EQ:
if (record->event.pressed) SEND_STRING(":=");
return false;
// == Macros END ===
// == Multi Os START ===
case KC_HOME: // make the home behave the same on OSX
if (record->event.pressed && onMac) {
SEND_STRING(SS_LCTRL("a"));
return false;
}
case KC_END: // make the end behave the same on OSX
if (record->event.pressed && onMac) {
tap_code16(C(KC_E));
return false;
}
case AC_A: // Accent á
if (record->event.pressed) SEND_STRING(SS_LALT("e") "a");
return false;
case AC_E: // Accent é
if (record->event.pressed) SEND_STRING(SS_LALT("e") "e");
return false;
case AC_I: // Accent í
if (record->event.pressed) SEND_STRING(SS_LALT("e") "i");
return false;
case AC_O: // Accent ó
if (record->event.pressed) SEND_STRING(SS_LALT("e") "o");
return false;
case CUT:
if (record->event.pressed) return CMD(KC_X);
case COPY:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("c")) : SEND_STRING(SS_LCTRL("c"));
}
return false;
case PASTE:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("v")) : SEND_STRING(SS_LCTRL("v"));
}
return false;
case SAVE:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("s")) : SEND_STRING(SS_LCTRL("s"));
}
return false;
case UNDO:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("z")) : SEND_STRING(SS_LCTRL("z"));
}
return false;
case REDO:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI(SS_LSFT("z"))) : SEND_STRING(SS_LCTRL("y"));
}
return false;
case FIND:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LGUI("f")) : SEND_STRING(SS_LCTRL("f"));
}
return false;
case WIN_TO_RIGHT:
if (record->event.pressed) {
onMac ? tap_code16(SGUI(A(KC_RIGHT))) : tap_code16(G(KC_RIGHT));
}
return false;
case WIN_TO_LEFT:
if (record->event.pressed) {
onMac ? tap_code16(SGUI(A(KC_LEFT))) : tap_code16(G(KC_LEFT));
}
return false;
case CHG_LAYOUT:
if (record->event.pressed) {
onMac ? SEND_STRING(SS_LCTRL(" ")) : SEND_STRING(SS_LCTRL("f"));
}
return false;
// == Multi Os END ===
#ifdef RGBLIGHT_ENABLE
case RGB_SLD:
if (record->event.pressed) {
rgblight_mode(1);
}
return false;
break;
// First time alt + tab, and alt stays sticky. Next press we just send tab. Any other key releases the alt
#endif
}
// =============== ALT_TAB single key handling
return process_alt_tab(keycode, record);
}; };
+48 -46
View File
@@ -1,35 +1,36 @@
#pragma once #pragma once
#include "quantum.h" #include "quantum.h"
enum custom_keycodes enum custom_keycodes {
{ RGB_SLD = SAFE_RANGE,
EPRM = SAFE_RANGE,
RGB_SLD,
ALT_TAB, ALT_TAB,
QWERTY, QWERTY,
SYM, SYM,
NAV, NAV,
ADJUST, ADJUST,
// Macros // Macros
ARROW, ARROW,
IARROW, IARROW,
CLN_EQ, CLN_EQ,
F_ARROW, F_ARROW,
GREP, GREP,
// Accented characters // Accented characters
AC_A, AC_A,
AC_E, AC_E,
AC_I, AC_I,
AC_O, AC_O,
// Custom multi-os key-codes // Custom multi-os key-codes
CUT, CUT,
COPY, COPY,
PASTE, PASTE,
SAVE, SAVE,
UNDO, UNDO,
REDO,
CHG_LAYOUT, CHG_LAYOUT,
FIND, FIND,
// OTHER OLD STUFF WIN_TO_LEFT,
WIN_TO_RIGHT,
// OTHER OLD STUFF
LOWER, LOWER,
RAISE, RAISE,
MAC_TGL, MAC_TGL,
@@ -57,48 +58,49 @@ enum layers {
}; };
//===== Function letters //===== Function letters
# define FN_F LT(_F,KC_F) #define FN_F LT(_F, KC_F)
# define FN_D LT(_D,KC_D) #define FN_D LT(_D, KC_D)
# define FN_S LT(_S,KC_S) #define FN_S LT(_S, KC_S)
# define FN_A LT(_A,KC_A) #define FN_A LT(_A, KC_A)
# define FN_K LT(_K,KC_K) #define FN_K LT(_K, KC_K)
# define FN_J LT(_J,KC_J) #define FN_J LT(_J, KC_J)
# define KC_FN_D FN_D #define KC_FN_D FN_D
# define KC_FN_S FN_S #define KC_FN_S FN_S
# define KC_FN_F FN_F #define KC_FN_F FN_F
# define KC_MACROS OSL(_MACROS) #define KC_MACROS OSL(_MACROS)
#define KC_E_COLN LSFT(KC_DOT)
# define KC_E_COLN LSFT(KC_DOT) #define KC_E_EQL ES_EQL
# define KC_E_EQL ES_EQL #define KC_GUI OSM(MOD_RGUI)
# define KC_GUI OSM(MOD_RGUI) #define KC_R_NUB S(KC_NUBS)
# define KC_R_NUB S(KC_NUBS) #define KC_E_LT KC_NUBS
# define KC_E_LT KC_NUBS #define KC_E_GT S(KC_NUBS)
# define KC_E_GT S(KC_NUBS) #define KC_E_TILD ES_TILD
# define KC_E_TILD ES_TILD #define KC_E_MINS ES_MINS
# define KC_E_MINS ES_MINS #define KC_E_OVRR ES_OVRR
# define KC_E_OVRR ES_OVRR #define KC_E_APOS ES_APOS
# define KC_E_APOS ES_APOS #define KC_E_IEXL ES_IEXL
# define KC_E_IEXL ES_IEXL
//========== Short hand for complex key combinations //========== Short hand for complex key combinations
# define WIN_LEFT_HALF LALT(LGUI(KC_LEFT)) #define WIN_LEFT_HALF LALT(LGUI(KC_LEFT))
# define WIN_RIGHT_HALF LALT(LGUI(KC_RIGHT)) #define WIN_RIGHT_HALF LALT(LGUI(KC_RIGHT))
# define WIN_TO_LEFT LALT(LSFT( LGUI(KC_LEFT) )) #define ALL_WIN LCTL(KC_DOWN)
# define WIN_TO_RIGHT LALT(LSFT( LGUI(KC_RIGHT) )) #define EXPOSE LGUI(KC_DOWN)
# define ALL_WIN LCTL(KC_DOWN)
# define EXPOSE LGUI(KC_DOWN)
// ========== Modifiers!! // ========== Modifiers!!
# define SHIFT OSM(MOD_LSFT) #define SHIFT OSM(MOD_LSFT)
//=============== tap for key hold for mod //=============== tap for key hold for mod
# define HYPR_H HYPR_T(KC_H) #define HYPR_H HYPR_T(KC_H)
# define CTL_K RCTL_T(KC_K) #define CTL_K RCTL_T(KC_K)
# define ALT_J ALT_T(KC_J) #define ALT_J ALT_T(KC_J)
# define SFT_MINS LSFT_T(KC_MINS) // tap - hold shift #define SFT_MINS LSFT_T(KC_MINS) // tap - hold shift
# define CMD_QUOT GUI_T(KC_QUOTE) // tap ' hold cmd #define CMD_MINS GUI_T(KC_MINS) // tap - hold cmd
#define CMD_QUOT GUI_T(KC_QUOTE) // tap ' hold cmd
#define SFT_QUOT LSFT_T(KC_QUOTE) // tap ' hold shift
//=============== Movement modified //=============== Movement modified
# define CTL_LEFT LCTL(KC_LEFT) #define CTL_LEFT LCTL(KC_LEFT)
# define CTL_RIGHT LCTL(KC_RIGHT) #define CTL_RIGHT LCTL(KC_RIGHT)
# define SFT_LEFT LSFT(KC_LEFT) #define SFT_LEFT LSFT(KC_LEFT)
# define SFT_RIGHT LSFT(KC_RIGHT) #define SFT_RIGHT LSFT(KC_RIGHT)
#define SFT_LEFT_END LGUI(LSFT(KC_LEFT))
#define SFT_RIGHT_END LGUI(LSFT(KC_RIGHT))