More graphs and primes!
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@@ -0,0 +1,72 @@
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import { Graph } from './graph.ts'
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/**
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* Creates a undirected cyclic graph.
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*
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* ```plaintext
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* A
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* / \
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* C B
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* \ / \
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* \ E D
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* \|
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* F
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* ```
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*/
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export function g1() {
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const G = new Graph<null, null>({ directed: false })
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const vertices = [
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G.createVertex(null, 'A'),
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G.createVertex(null, 'B'),
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G.createVertex(null, 'C'),
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G.createVertex(null, 'D'),
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G.createVertex(null, 'E'),
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G.createVertex(null, 'F')
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]
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G.createEdge(vertices[0], vertices[1], null, { id: 'AB' })
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G.createEdge(vertices[0], vertices[2], null, { id: 'AC' })
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G.createEdge(vertices[1], vertices[3], null, { id: 'BD' })
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G.createEdge(vertices[1], vertices[4], null, { id: 'BE' })
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G.createEdge(vertices[2], vertices[5], null, { id: 'CF' })
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G.createEdge(vertices[3], vertices[5], null, { id: 'DF' })
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G.createEdge(vertices[4], vertices[5], null, { id: 'EF' })
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return G
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}
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/**
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* Creates an *undirected acyclic graph* for testing. Resembles a tree.
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*
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*
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* ```plaintext
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* 0
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* / \
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* 1 2
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* / \ / \
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* 3 4 5 6
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* ```
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*/
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export function g2() {
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const G = new Graph<null, null>({ directed: false })
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const vertices = [
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G.createVertex(null, 'A'),
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G.createVertex(null, 'B'),
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G.createVertex(null, 'C'),
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G.createVertex(null, 'D'),
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G.createVertex(null, 'E'),
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G.createVertex(null, 'F'),
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G.createVertex(null, 'G')
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]
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G.createEdge(vertices[0], vertices[1], null)
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G.createEdge(vertices[0], vertices[2], null)
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G.createEdge(vertices[1], vertices[3], null)
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G.createEdge(vertices[1], vertices[4], null)
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G.createEdge(vertices[2], vertices[5], null)
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G.createEdge(vertices[2], vertices[6], null)
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return G
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}
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@@ -0,0 +1,100 @@
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import { Graph, VertexType, EdgeType, Path, Vertex, PathType } from "./graph.ts";
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/**
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* Describes a search function for DFS and BFS.
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*/
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export type SearchFn<Graph> = (v: VertexType<Graph>, e: EdgeType<Graph> | null, pathmap: Map<typeof v, PathType<Graph>>) => boolean | void
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/**
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* A graph solver, which can perform various algorithms on a graph.
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*/
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export class GraphSolver<vData, eData> {
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G: Graph<vData, eData>
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constructor(G: Graph<vData, eData>) {
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this.G = G
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}
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/**
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* Performs a breadth-first search on a graph. Returns the path from the root to the found node.
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* @author MindfulMinun
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* @since 2022-09-28
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*/
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BFS(root: Vertex<vData, eData>, search: SearchFn<typeof this.G>): Path<vData, eData> | null {
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const queue = [root]
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const backPaths = new Map<Vertex<vData, eData>, Path<vData, eData>>()
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const discovered = new WeakSet<typeof root>()
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discovered.add(root)
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let v: VertexType<typeof this.G> | null = root
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backPaths.set(root, this.G.createPath(root))
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while (queue.length !== 0) {
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v = queue.shift()!
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const found = search(v, backPaths.get(v)?.edges.at(-1) ?? null, backPaths)
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if (found) break
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for (const E of v.adjacentEdges) {
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if (E.directed && v !== E.u) continue
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const w = E.not(v)
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if (!discovered.has(w)) {
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discovered.add(w)
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const path = backPaths.get(v)!.copy()
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path.addEdge(E)
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backPaths.set(w, path)
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queue.push(w)
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}
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}
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// If we iterate through all vertices without finding one that fulfills `search`,
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// then the found vertex is null and we should return null
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v = null
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}
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if (v === null) return null
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return backPaths.get(v) ?? null
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}
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/**
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* Performs a depth-first search on a graph. Returns the path from the root to the found node.
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* @author MindfulMinun
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* @since 2022-09-28
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*/
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DFS(root: Vertex<vData, eData>, search: SearchFn<typeof this.G>): Path<vData, eData> | null {
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const stack = [root]
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const backPaths = new Map<VertexType<typeof this.G>, Path<vData, eData>>()
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// const discovered = new WeakSet<typeof root>()
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// discovered.add(root)
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let v: VertexType<typeof this.G> | null = root
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backPaths.set(root, this.G.createPath(root))
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while (stack.length !== 0) {
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v = stack.pop()!
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const found = search(v, backPaths.get(v)?.edges.at(-1) ?? null, backPaths)
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if (found) break
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for (const E of v.adjacentEdges) {
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if (E.directed && v !== E.u) continue
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const w = E.not(v)
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// discovered.add(w)
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stack.unshift(w)
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// Update the path!
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const path = backPaths.get(v)!.copy()
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path.addEdge(E)
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backPaths.set(w, path)
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}
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v = null
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}
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if (v === null) return null
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return backPaths.get(v) ?? null
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}
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}
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@@ -0,0 +1,261 @@
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import * as Colors from "https://deno.land/[email protected]/fmt/colors.ts"
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type UUID = ReturnType<typeof crypto.randomUUID>
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export type VertexType<G> = G extends Graph<infer T, infer V> ? Vertex<T, V> : never
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export type EdgeType<G> = G extends Graph<infer T, infer V> ? Edge<T, V> : never
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export type PathType<G> = G extends Graph<infer T, infer V> ? Path<T, V> : never
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export type WeightFn<Graph> = (this: Graph, e: EdgeType<Graph>) => number
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interface GraphOpts<G> {
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directed: boolean
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weights: WeightFn<G>
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}
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interface EdgeOpts {
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directed: boolean
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id: UUID
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}
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/**
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* Represents a graph, consisting of vertices and edges.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Graph<vData, eData> {
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vertices: Map<UUID, Vertex<vData, eData>>
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edges: Map<UUID, Edge<vData, eData>>
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directed: boolean
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weights: WeightFn<typeof this>
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constructor(opts: Partial<GraphOpts<Graph<vData, eData>>> = {}) {
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const options: GraphOpts<Graph<vData, eData>> = {
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directed: false,
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weights: () => 1,
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...opts
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}
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this.directed = options.directed
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this.weights = options.weights
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this.vertices = new Map()
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this.edges = new Map()
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}
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createVertex(data: vData, id: UUID = crypto.randomUUID()): Vertex<vData, eData> {
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const V = new Vertex(this, id, data)
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this.vertices.set(id, V)
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return V
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}
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deleteVertex(V: Vertex<vData, eData>) {
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// Delete all edges connected to V, then delete V
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for (const E of V.adjacentEdges) E.delete()
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this.vertices.delete(V.id)
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}
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createEdge(u: Vertex<vData, eData>, v: Vertex<vData, eData>, data: eData, opts: Partial<EdgeOpts> = {}) {
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const options: EdgeOpts = {
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directed: this.directed,
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id: crypto.randomUUID(),
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...opts
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}
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const E = new Edge(this, options.id, u, v, options.directed, data)
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this.edges.set(options.id, E)
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v.adjacentEdges.add(E)
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u.adjacentEdges.add(E)
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return E
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}
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deleteEdge(E: Edge<vData, eData>) {
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// Remove me from the caches of my connecting nodes, then delete me
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E.u.adjacentEdges.delete(E)
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E.v.adjacentEdges.delete(E)
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this.edges.delete(E.id)
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}
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createPath(start: Vertex<vData, eData>) {
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return new Path<vData, eData>(this, start)
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}
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toJSON() {
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return {
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"@graph": Graph.signature,
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v: Array.from(this.vertices.values()).map(val => val.representAsJSON()),
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e: Array.from(this.edges.values()).map(val => val.representAsJSON())
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}
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}
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static fromJSON<vData, eData>(json: unknown) {
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const G = new Graph<vData, eData>()
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if (!json || typeof json !== 'object') throw Error("Failed to parse: Unexpected object!")
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const obj = json as Record<string, unknown>
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if (obj['@graph'] !== Graph.signature) throw Error("Failed to parse: The object isn't a graph!")
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if (!Array.isArray(obj.v)) throw Error("Failed to parse: The vertices property isn't an array!")
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if (!Array.isArray(obj.e)) throw Error("Failed to parse: The edges property isn't an array!")
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for (const V of obj.v) {
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if (!Array.isArray(V)) throw Error("Failed to parse: One of the vertices isn't a tuple!")
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const [uuid, data] = V as [UUID, vData]
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if (typeof uuid != 'string') throw Error("Failed to parse: Unexpected UUID!")
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G.createVertex(data, uuid)
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}
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for (const E of obj.e) {
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if (!Array.isArray(E)) throw Error("Failed to parse: One of the edges isn't a tuple!")
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const [uuid, u, v, isDirected, data] = E as [UUID, UUID, UUID, boolean, eData]
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if (typeof uuid != 'string') throw Error("Failed to parse: UUID wasn't a string!")
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if (typeof u != 'string') throw Error("Failed to parse: U wasn't a string!")
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if (typeof v != 'string') throw Error("Failed to parse: V wasn't a string!")
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const U = G.vertices.get(u)
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const V = G.vertices.get(v)
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if (!U) throw Error(`Vertex ${U} doesn't exist!`)
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if (!V) throw Error(`Vertex ${V} doesn't exist!`)
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G.createEdge(U, V, data, {
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id: uuid,
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directed: isDirected
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})
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}
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return G
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}
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static signature = "Made with love by MindfulMinun <https://benjic.xyz>" as const
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}
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/**
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* Represents a vertex in a graph.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Vertex<VertexData, EdgeData> {
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graph: Graph<VertexData, EdgeData>
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data: VertexData
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id: UUID
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adjacentEdges: Set<Edge<VertexData, EdgeData>>
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constructor(parentGraph: Graph<VertexData, EdgeData>, id: UUID, data: VertexData) {
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this.graph = parentGraph
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this.data = data
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this.id = id
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this.adjacentEdges = new Set()
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}
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delete() { this.graph.deleteVertex(this) }
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representAsJSON() {
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return [this.id, this.data]
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}
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toString() {
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return Colors.cyan(`<${this.id.slice(0, 8)}>: ${this.data}`)
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}
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[Symbol.for("Deno.customInspect")]() {
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return this.toString()
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}
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}
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/**
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* Represents an edge in a graph which connects two vertices.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Edge<vData, eData> {
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graph: Graph<vData, eData>
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data: eData
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id: UUID
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u: Vertex<vData, eData>
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v: Vertex<vData, eData>
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directed: boolean
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constructor(
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parentGraph: Graph<vData, eData>,
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id: UUID,
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u: Vertex<vData, eData>,
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v: Vertex<vData, eData>,
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directed: boolean,
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data: eData
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) {
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this.graph = parentGraph
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this.data = data
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this.id = id
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this.directed = directed
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if (u.graph !== v.graph || u.graph !== parentGraph) throw Error("Both vertices and the new edge must all belong to the same graph.")
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this.u = u
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this.v = v
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}
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/** Given one vertex, get the opposite vertex of this edge */
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not(v: typeof this.u | typeof this.v) {
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return this.v !== v ? this.v : this.u
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}
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delete() { this.graph.deleteEdge(this) }
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representAsJSON() {
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// tuple!
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return [
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this.id,
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this.u.id,
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this.v.id,
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this.directed,
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this.data
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]
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}
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toString() {
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return Colors.magenta(`<${this.id.slice(0, 8)}>: ${this.u} ${!this.directed ? '<' : ''}--> ${this.v}`)
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}
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[Symbol.for("Deno.customInspect")]() {
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return this.toString()
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}
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}
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export class Path<vData, eData> {
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graph: Graph<vData, eData>
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start: Vertex<vData, eData> | null
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edges: Edge<vData, eData>[]
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constructor(graph: Graph<vData, eData>, start?: Vertex<vData, eData>) {
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this.graph = graph
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this.edges = []
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this.start = start ?? null
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}
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addEdge(e: Edge<vData, eData>) {
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if (!this.start) this.start = e.u
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if (e.graph !== this.graph) throw Error("The edges in a path must all belong to the same graph.")
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this.edges.push(e)
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}
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get vertices() {
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const vertices: Vertex<vData, eData>[] = []
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if (!this.start) return vertices
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let current = this.start
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vertices.push(current)
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for (const e of this.edges) {
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current = e.u !== current ? e.u : e.v
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vertices.push(current)
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}
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return vertices
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}
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copy() {
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const path = new Path<vData, eData>(this.graph, this.start ?? undefined)
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path.edges = this.edges.slice()
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return path
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}
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}
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