JSR?
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import * as Colors from "@std/fmt/colors"
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type UUID = string
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export type VertexType<G> = G extends Graph<infer T, infer V> ? Vertex<T, V> : never
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export type EdgeType<G> = G extends Graph<infer T, infer V> ? Edge<T, V> : never
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export type PathType<G> = G extends Graph<infer T, infer V> ? Path<T, V> : never
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/** Given an edge, this function should return the weight of that edge. */
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export type WeightFn<Graph> = (this: Graph, e: EdgeType<Graph>) => number
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interface GraphOpts<G> {
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directed: boolean
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weights: WeightFn<G>
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}
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interface EdgeOpts {
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directed: boolean
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id: UUID
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}
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/**
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* Represents a graph, consisting of vertices and edges.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Graph<vData, eData> {
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/** A map of the vertices in the graph. To add a new vertex, please use the {@link Graph.createVertex} method instead. */
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vertices: Map<UUID, Vertex<vData, eData>>
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/** A map of the edges in the graph. To add a new edge, please use the {@link Graph.createEdge} method instead. */
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edges: Map<UUID, Edge<vData, eData>>
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/**
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* Whether or not edges created in the graph are directed when the value is omitted.
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* Note that edges created with the `directed` option will use that value instead.
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*/
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directed: boolean
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/** A function that returns the weight of an edge. */
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weights: WeightFn<typeof this>
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constructor(opts: Partial<GraphOpts<Graph<vData, eData>>> = {}) {
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const options: GraphOpts<Graph<vData, eData>> = {
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directed: false,
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weights: () => 1,
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...opts
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}
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this.directed = options.directed
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this.weights = options.weights
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this.vertices = new Map()
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this.edges = new Map()
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}
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createVertex(data: vData, id: UUID = crypto.randomUUID()): Vertex<vData, eData> {
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const V = new Vertex(this, id, data)
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this.vertices.set(id, V)
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return V
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}
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deleteVertex(V: Vertex<vData, eData>) {
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// Delete all edges connected to V, then delete V
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for (const E of V.adjacentEdges) E.delete()
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this.vertices.delete(V.id)
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}
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createEdge(u: Vertex<vData, eData>, v: Vertex<vData, eData>, data: eData, opts: Partial<EdgeOpts> = {}): Edge<vData, eData> {
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const options: EdgeOpts = {
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directed: this.directed,
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id: crypto.randomUUID(),
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...opts
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}
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const E = new Edge(this, options.id, u, v, options.directed, data)
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this.edges.set(options.id, E)
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v.adjacentEdges.add(E)
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u.adjacentEdges.add(E)
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return E
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}
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deleteEdge(E: Edge<vData, eData>) {
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// Remove me from the caches of my connecting nodes, then delete me
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E.u.adjacentEdges.delete(E)
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E.v.adjacentEdges.delete(E)
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this.edges.delete(E.id)
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}
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createPath(start: Vertex<vData, eData>): Path<vData, eData> {
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return new Path<vData, eData>(this, start)
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}
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// FIXME: return type
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toJSON(
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vertexReplacer: (this: Graph<vData, eData>, data: vData) => unknown = data => data,
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edgeReplacer: (this: Graph<vData, eData>, data: eData) => unknown = data => data
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): unknown {
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return {
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"@graph": Graph.signature,
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v: Array.from(this.vertices.values()).map(v => v.toJSON(vertexReplacer)),
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e: Array.from(this.edges.values()).map(e => e.toJSON(edgeReplacer))
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}
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}
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static fromJSON<vData, eData>(
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json: unknown,
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vertexReviver: (this: Graph<vData, eData>, json: unknown) => vData = data => data as vData,
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edgeReviver: (this: Graph<vData, eData>, json: unknown) => eData = data => data as eData
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): Graph<vData, eData> {
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const G = new Graph<vData, eData>()
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if (!json || typeof json !== 'object') throw Error("Failed to parse: Unexpected object!")
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const obj = json as Record<string, unknown>
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if (obj['@graph'] !== Graph.signature) throw Error("Failed to parse: The object isn't a graph!")
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if (!Array.isArray(obj.v)) throw Error("Failed to parse: The vertices property isn't an array!")
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if (!Array.isArray(obj.e)) throw Error("Failed to parse: The edges property isn't an array!")
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for (const V of obj.v) {
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if (!Array.isArray(V)) throw Error("Failed to parse: One of the vertices isn't a tuple!")
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const [uuid, data] = V as [UUID, vData]
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if (typeof uuid != 'string') throw Error("Failed to parse: Unexpected UUID!")
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G.createVertex(vertexReviver.call(G, data), uuid)
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}
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for (const E of obj.e) {
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if (!Array.isArray(E)) throw Error("Failed to parse: One of the edges isn't a tuple!")
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const [uuid, u, v, isDirected, data] = E as [UUID, UUID, UUID, boolean, eData]
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if (typeof uuid != 'string') throw Error("Failed to parse: UUID wasn't a string!")
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if (typeof u != 'string') throw Error("Failed to parse: U wasn't a string!")
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if (typeof v != 'string') throw Error("Failed to parse: V wasn't a string!")
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const U = G.vertices.get(u)
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const V = G.vertices.get(v)
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if (!U) throw Error(`Vertex ${U} doesn't exist!`)
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if (!V) throw Error(`Vertex ${V} doesn't exist!`)
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G.createEdge(U, V, edgeReviver.call(G, data), {
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id: uuid,
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directed: isDirected
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})
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}
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return G
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}
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static signature = "Made with love by MindfulMinun <https://benjic.xyz>" as const
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}
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/**
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* Represents a vertex in a graph.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Vertex<vData, eData> {
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/* The graph this vertex belongs to */
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graph: Graph<vData, eData>
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/* The value stored in this vertex, up to you! */
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data: vData
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/* The unique identifier of this vertex */
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id: UUID
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/* The edges connected to this vertex */
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adjacentEdges: Set<Edge<vData, eData>>
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constructor(parentGraph: Graph<vData, eData>, id: UUID, data: vData) {
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this.graph = parentGraph
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this.data = data
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this.id = id
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this.adjacentEdges = new Set()
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}
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/**
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* Remove this vertex from the graph. Edges connected to this vertex will also be removed.
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* Callers should discard this vertex after calling this method.
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*/
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delete() { this.graph.deleteVertex(this) }
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// FIXME: return type as tuple
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toJSON(
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replacer: (this: Graph<vData, eData>, data: vData) => unknown = data => data
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): [unknown, unknown] {
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return [this.id, replacer.call(this.graph, this.data)]
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}
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toString(): string {
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return Colors.cyan(`<${this.id.slice(0, 8)}>: ${this.data}`)
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}
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[Symbol.for("Deno.customInspect")](): string {
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return this.toString()
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}
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}
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/**
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* Represents an edge in a graph which connects two vertices.
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* @author MindfulMinun
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* @since 2022-07-26
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*/
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export class Edge<vData, eData> {
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/** The graph this edge belongs to */
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graph: Graph<vData, eData>
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/** The value stored in this edge, up to you! */
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data: eData
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/** A unique identifier for this edge. */
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id: UUID
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/** If directed, the vertex that this edge is coming from. */
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u: Vertex<vData, eData>
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/** If directed, the vertex that this edge is going to */
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v: Vertex<vData, eData>
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/** Whether or not this edge is directed */
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directed: boolean
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constructor(
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parentGraph: Graph<vData, eData>,
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id: UUID,
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u: Vertex<vData, eData>,
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v: Vertex<vData, eData>,
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directed: boolean,
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data: eData
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) {
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this.graph = parentGraph
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this.data = data
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this.id = id
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this.directed = directed
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if (u.graph !== v.graph || u.graph !== parentGraph)
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throw Error("Both vertices and the new edge must all belong to the same graph.")
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this.u = u
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this.v = v
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}
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/** Given one vertex, get the opposite vertex of this edge */
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not(v: typeof this.u | typeof this.v): Vertex<vData, eData> {
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return this.v !== v ? this.v : this.u
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}
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delete() { this.graph.deleteEdge(this) }
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// FIXME: Type me as a tuple!
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toJSON(
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replacer: (this: Graph<vData, eData>, data: eData) => unknown = data => data
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): [unknown, unknown, unknown, unknown, unknown] {
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return [
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this.id,
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this.u.id,
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this.v.id,
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this.directed,
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replacer.call(this.graph, this.data)
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]
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}
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toString(): string {
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return Colors.magenta(`<${this.id.slice(0, 8)}>: ${this.u} ${!this.directed ? '<' : ''}--> ${this.v}`)
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}
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[Symbol.for("Deno.customInspect")](): string {
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return this.toString()
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}
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}
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export class Path<vData, eData> {
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/** The graph this path belongs to */
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graph: Graph<vData, eData>
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/** The vertex this path starts with */
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start: Vertex<vData, eData> | null
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/** The edges belonging to this path */
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edges: Edge<vData, eData>[]
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/** An internal cache of the vertices. */
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#vertices: Vertex<vData, eData>[] | null
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constructor(graph: Graph<vData, eData>, start?: Vertex<vData, eData>) {
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this.graph = graph
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this.edges = []
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this.start = start ?? null
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this.#vertices = null
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}
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addEdge(e: Edge<vData, eData>) {
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if (!this.start) this.start = e.u
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if (e.graph !== this.graph) throw Error("The edges in a path must all belong to the same graph.")
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this.edges.push(e)
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this.#vertices = null
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}
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/** The vertices belonging to this path */
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get vertices(): Iterable<Vertex<vData, eData>> {
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if (this.#vertices) return this.#vertices
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const vertices: Vertex<vData, eData>[] = []
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if (!this.start) return vertices
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let current = this.start
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vertices.push(current)
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for (const e of this.edges) {
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current = e.u !== current ? e.u : e.v
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vertices.push(current)
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}
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this.#vertices = vertices
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return this.#vertices
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}
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copy(): Path<vData, eData> {
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const path = new Path<vData, eData>(this.graph, this.start ?? undefined)
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path.edges = this.edges.slice()
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path.#vertices = this.#vertices?.slice() ?? null
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return path
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}
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}
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