using System.Collections; using System.Collections.Generic; using UnityEngine; public class camMoveUp : MonoBehaviour { public GameObject cam; public float offset; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } void OnTriggerEnter2D(Collider2D col){ cam.transform.position = new Vector3(0, offset,-1.3f); } }