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worked on interactions
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@@ -12,7 +12,7 @@ public class Dialogue : MonoBehaviour
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public List<string> pages = new List<string>();
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public List<int> emotes = new List<int>();
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int curPage = 0;
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public bool isOpen = true;
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public bool isOpen = false;
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//used to activate/deactivate test object
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//activate through outside means probably
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public GameObject textTest;
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@@ -29,7 +29,6 @@ public class Dialogue : MonoBehaviour
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{
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if (pages.Count > 0)
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{
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textbox.text = pages[0];
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arrow.text = "";
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}
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}
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