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Set up the layout for real world
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@@ -10,7 +10,7 @@ public class Ceiling_Trigger : MonoBehaviour
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public GameObject cat;
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private int counter = 0;
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private Vector3 moveCam = new Vector3(0, 10, 0);
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private Vector3 moveCat = new Vector3(0, 3, 0);
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private Vector3 moveCat = new Vector3(0, 5, 0);
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// Start is called before the first frame update
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void Start()
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