From 2e5e30677ff32ef830c2eb69f983b454058a93b2 Mon Sep 17 00:00:00 2001 From: MindfulMinun Date: Sun, 20 Feb 2022 16:14:58 -0600 Subject: [PATCH] Fixed player layering in SampleScene --- Assets/Scenes/SampleScene.unity | 4 ++-- ProjectSettings/TagManager.asset | 5 ++++- 2 files changed, 6 insertions(+), 3 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index b01de12..07a21a2 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -561,8 +561,8 @@ SpriteRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 + m_SortingLayerID: 1027733709 + m_SortingLayer: 1 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: f1a2cb3f7f820294b8bf45a3cf11e89a, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 7f4ec9d..05da982 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -11,7 +11,7 @@ TagManager: - Player - Water - UI - - + - Background - - - @@ -41,3 +41,6 @@ TagManager: - name: Default uniqueID: 0 locked: 0 + - name: Player layer + uniqueID: 1027733709 + locked: 0