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bird level done-ish
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@@ -8,7 +8,7 @@ public class WorkingWallTrigger : MonoBehaviour
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public GameObject cat;
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public BoxCollider2D box;
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private int counter = 0;
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[Range(-25f, 25f)] public float camOffset = 10f;
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[Range(-50f, 50f)] public float camOffset = 10f;
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[Range(-15f, 15f)] public float catOffset = 5f;
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[Range(5, 180)] public int countOffset = 10;
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private Vector3 moveCam;
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