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Zoe J committed 2022-02-25 08:32:04 -06:00
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m_Height: 0
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 33
m_Metrics:
m_Width: 0
m_Height: 0
m_HorizontalBearingX: 0
m_HorizontalBearingY: 0
m_HorizontalAdvance: 27.953125
m_GlyphRect:
m_X: 0
m_Y: 0
m_Width: 0
m_Height: 0
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 36
m_Metrics:
m_Width: 48.90625
@@ -159,6 +173,20 @@ MonoBehaviour:
m_Height: 67
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 41
m_Metrics:
m_Width: 42.40625
m_Height: 65.34375
m_HorizontalBearingX: -0.65625
m_HorizontalBearingY: 45.921875
m_HorizontalAdvance: 41.796875
m_GlyphRect:
m_X: 212
m_Y: 97
m_Width: 43
m_Height: 66
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 42
m_Metrics:
m_Width: 46.1875
@@ -313,6 +341,20 @@ MonoBehaviour:
m_Height: 68
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 69
m_Metrics:
m_Width: 53.03125
m_Height: 68.375
m_HorizontalBearingX: 0.53125
m_HorizontalBearingY: 49.390625
m_HorizontalAdvance: 54.09375
m_GlyphRect:
m_X: 209
m_Y: 355
m_Width: 54
m_Height: 69
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 70
m_Metrics:
m_Width: 47.203125
@@ -355,6 +397,20 @@ MonoBehaviour:
m_Height: 67
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 74
m_Metrics:
m_Width: 46.1875
m_Height: 66.453125
m_HorizontalBearingX: 0.09375
m_HorizontalBearingY: 47.109375
m_HorizontalAdvance: 46.71875
m_GlyphRect:
m_X: 222
m_Y: 10
m_Width: 47
m_Height: 68
m_Scale: 1
m_AtlasIndex: 0
- m_Index: 76
m_Metrics:
m_Width: 46.84375
@@ -570,6 +626,10 @@ MonoBehaviour:
m_Unicode: 32
m_GlyphIndex: 3
m_Scale: 1
- m_ElementType: 1
m_Unicode: 62
m_GlyphIndex: 33
m_Scale: 1
- m_ElementType: 1
m_Unicode: 65
m_GlyphIndex: 36
@@ -586,6 +646,10 @@ MonoBehaviour:
m_Unicode: 69
m_GlyphIndex: 40
m_Scale: 1
- m_ElementType: 1
m_Unicode: 70
m_GlyphIndex: 41
m_Scale: 1
- m_ElementType: 1
m_Unicode: 71
m_GlyphIndex: 42
@@ -630,6 +694,10 @@ MonoBehaviour:
m_Unicode: 97
m_GlyphIndex: 68
m_Scale: 1
- m_ElementType: 1
m_Unicode: 98
m_GlyphIndex: 69
m_Scale: 1
- m_ElementType: 1
m_Unicode: 99
m_GlyphIndex: 70
@@ -642,6 +710,10 @@ MonoBehaviour:
m_Unicode: 101
m_GlyphIndex: 72
m_Scale: 1
- m_ElementType: 1
m_Unicode: 103
m_GlyphIndex: 74
m_Scale: 1
- m_ElementType: 1
m_Unicode: 105
m_GlyphIndex: 76
@@ -832,6 +904,18 @@ MonoBehaviour:
m_Y: 345
m_Width: 66
m_Height: 87
- m_X: 202
m_Y: 87
m_Width: 62
m_Height: 85
- m_X: 199
m_Y: 345
m_Width: 73
m_Height: 88
- m_X: 212
m_Y: 0
m_Width: 66
m_Height: 87
m_FreeGlyphRects:
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m_Y: 518
@@ -849,18 +933,6 @@ MonoBehaviour:
m_Y: 173
m_Width: 59
m_Height: 1
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m_Y: 87
m_Width: 821
m_Height: 86
- m_X: 212
m_Y: 0
m_Width: 811
m_Height: 173
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m_Y: 0
m_Width: 761
m_Height: 1023
- m_X: 195
m_Y: 260
m_Width: 828
@@ -873,30 +945,50 @@ MonoBehaviour:
m_Y: 691
m_Width: 891
m_Height: 86
- m_X: 200
m_Y: 260
m_Width: 823
m_Height: 259
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m_Y: 606
m_Width: 822
m_Height: 417
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m_Y: 260
m_Width: 821
m_Height: 763
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m_Y: 606
m_Width: 886
m_Height: 258
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m_Y: 172
m_Width: 821
m_Height: 1
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m_Width: 823
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m_Width: 821
m_Height: 590
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m_Y: 433
m_Width: 826
m_Height: 86
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m_Y: 432
m_Width: 826
m_Width: 2
m_Height: 87
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m_Width: 824
m_Height: 174
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m_Width: 761
m_Height: 173
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m_Y: 87
m_Width: 759
m_Height: 258
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m_Y: 87
m_Width: 751
m_Height: 936
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m_Y: 0
m_Width: 745
m_Height: 1023
m_fontInfo:
Name:
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View File
@@ -57,6 +57,18 @@ MonoBehaviour:
volume: 1
pitch: 1
source: {fileID: 0}
- name: dreamblop
output: SFX
clip: {fileID: 8300000, guid: 71f0874ca3bacec4196bc4d3d9019060, type: 3}
volume: 1
pitch: 1
source: {fileID: 0}
- name: dreamblip
output: SFX
clip: {fileID: 8300000, guid: 6afaf2ffe4b5c9e43b75652c528778a9, type: 3}
volume: 1
pitch: 1
source: {fileID: 0}
SFX: {fileID: -7289459987239430450, guid: c97f543260ac6cb409ed0760fe78c9a9, type: 2}
Music: {fileID: -4387083310922404584, guid: c97f543260ac6cb409ed0760fe78c9a9, type: 2}
Master: {fileID: 24300002, guid: c97f543260ac6cb409ed0760fe78c9a9, type: 2}
+25 -6
View File
@@ -14,6 +14,7 @@ public class Dialogue : MonoBehaviour
public List<int> emotes = new List<int>();
int curPage = 0;
public bool isOpen = false;
public bool isDream = false;
//used to activate/deactivate test object
//activate through outside means probably
public GameObject textTest;
@@ -100,16 +101,34 @@ public class Dialogue : MonoBehaviour
++cCount;
textbox.text = pages[curPage].Substring(0, cCount);
elapsed = 0;
if(isTalking){
if (isTalking)
{
int RNGSound = Random.Range(0, 2);
if (RNGSound == 0) {
audioManager.Play("blip");
Debug.Log("blip");
if (isDream = true)
{
if (RNGSound == 0)
{
audioManager.Play("dreamblip");
}
else
{
audioManager.Play("dreamblop");
}
}
else
{
audioManager.Play("blop");
Debug.Log("blop");
if (RNGSound == 0)
{
audioManager.Play("blip");
Debug.Log("blip");
}
else
{
audioManager.Play("blop");
Debug.Log("blop");
}
}
}
}
Binary file not shown.
+22
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@@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 6afaf2ffe4b5c9e43b75652c528778a9
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
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+22
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@@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 71f0874ca3bacec4196bc4d3d9019060
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large. Load diff
+67 -2
View File
@@ -7,11 +7,13 @@ public class WorldScreenController : MonoBehaviour
{
public int currentLevel;
public GameObject Fuki;
public GameObject page1;
public GameObject page2;
// Start is called before the first frame update
void Start()
{
currentLevel = PlayerPrefs.GetInt("CurrentLevel");
currentLevel = PlayerPrefs.GetInt("CurrentLevel");
if (currentLevel >= 2)
{
Fuki.SetActive(true);
@@ -21,7 +23,7 @@ public class WorldScreenController : MonoBehaviour
// Update is called once per frame
void Update()
{
}
public void Level1()
@@ -31,4 +33,67 @@ public class WorldScreenController : MonoBehaviour
SceneManager.LoadScene("Crowds Level");
}
}
public void Level2()
{
if (currentLevel >= 2)
{
SceneManager.LoadScene("Crowds Level");
}
}
public void Level3()
{
if (currentLevel >= 3)
{
SceneManager.LoadScene("Crowds Level");
}
}
public void Level4()
{
if (currentLevel >= 4)
{
SceneManager.LoadScene("Crowds Level");
}
}
public void Level5()
{
if (currentLevel >= 5)
{
SceneManager.LoadScene("Crowds Level");
}
}
public void Level6()
{
if (currentLevel >= 6)
{
SceneManager.LoadScene("Crowds Level");
}
}
public void NextPage()
{
page2.SetActive(true);
page1.SetActive(false);
}
public void PreviousPage()
{
page1.SetActive(true);
page2.SetActive(false);
}
public void ClosePage()
{
page2.SetActive(false);
page1.SetActive(false);
}
public void OpenBook()
{
page1.SetActive(true);
}
}