Auto stash before merge of "main" and "origin/main"

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Rizvee committed 2022-02-25 19:57:49 -06:00
1 parent edcc7df8f6
commit 39c2ec94da
10 files changed
+394 -64

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class camMoveUp : MonoBehaviour
{
public GameObject cam;
[Range(0f, 20f)] public float offset;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter2D(Collider2D col){
cam.transform.position = new Vector3(0, 10f,-1.3f);
}
}