diff --git a/Assets/Scenes/Benji's Scene.unity b/Assets/Scenes/Benji's Scene.unity index cbd5f7b..3aab62b 100644 --- a/Assets/Scenes/Benji's Scene.unity +++ b/Assets/Scenes/Benji's Scene.unity @@ -147,7 +147,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 15059982} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1.86, z: 0} + m_LocalPosition: {x: 0, y: -0.73, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 101316509} @@ -182,7 +182,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101316508} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -0.2, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1494078892} @@ -219,9 +219,9 @@ CircleCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.41, y: -0.83} + m_Offset: {x: 0.05, y: -0.41} serializedVersion: 2 - m_Radius: 1.04 + m_Radius: 0.28 --- !u!61 &101316512 BoxCollider2D: m_ObjectHideFlags: 0 @@ -235,7 +235,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.43, y: 0.39} + m_Offset: {x: 0.06, y: 0.19} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -246,7 +246,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 2.13, y: 2.45} + m_Size: {x: 0.76, y: 0.63} m_EdgeRadius: 0 --- !u!50 &101316513 Rigidbody2D: @@ -355,7 +355,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171733763} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -7.31, y: 3.43, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 967738953} @@ -538,7 +538,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 717061313} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: -1.86, z: 0} + m_LocalPosition: {x: 0, y: -0.73, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641807371} @@ -568,7 +568,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 804516415} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.86, z: 0} + m_LocalPosition: {x: 0, y: 0.64, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641807371} @@ -598,7 +598,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 838052151} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1.86, z: 0} + m_LocalPosition: {x: 0, y: 0.79, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 101316509} @@ -694,7 +694,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 9, y: 0} + m_Offset: {x: 9.8, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -720,7 +720,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: -9, y: 0} + m_Offset: {x: -9.8, y: 0} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -769,7 +769,7 @@ Camera: m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_BackGroundColor: {r: 0.33333334, g: 0.6666667, b: 0.8666667, a: 0} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 @@ -947,7 +947,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641807370} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0.017, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 2105389526} @@ -984,9 +984,9 @@ CircleCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.41, y: -0.83} + m_Offset: {x: 0.05, y: -0.4} serializedVersion: 2 - m_Radius: 1.04 + m_Radius: 0.28 --- !u!61 &1641807374 BoxCollider2D: m_ObjectHideFlags: 0 @@ -1000,7 +1000,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0.43, y: 0.39} + m_Offset: {x: 0.06, y: 0.19} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -1011,7 +1011,7 @@ BoxCollider2D: adaptiveTiling: 0 m_AutoTiling: 0 serializedVersion: 2 - m_Size: {x: 2.13, y: 2.45} + m_Size: {x: 0.76, y: 0.63} m_EdgeRadius: 0 --- !u!50 &1641807375 Rigidbody2D: @@ -1087,7 +1087,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1657878501} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.39, y: -4.64, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 109554491} @@ -1106,7 +1106,7 @@ BoxCollider2D: m_IsTrigger: 0 m_UsedByEffector: 0 m_UsedByComposite: 0 - m_Offset: {x: 0, y: 0} + m_Offset: {x: 0, y: -4} m_SpriteTilingProperty: border: {x: 0, y: 0, z: 0, w: 0} pivot: {x: 0, y: 0} @@ -1228,7 +1228,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2105389525} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0.033, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1641807371}