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https://github.com/frizbee19/FebGameJam.git
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It works because hard corder very odd but yeah
it works sorta yeah sorta.
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@@ -859,7 +859,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 2, y: 9}
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m_Size: {x: 4, y: 9}
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m_EdgeRadius: 0
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--- !u!114 &701830246
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MonoBehaviour:
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@@ -1148,6 +1148,7 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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controller: {fileID: 790075221}
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animator: {fileID: 0}
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runSpeed: 40
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--- !u!58 &790075218
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CircleCollider2D:
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@@ -1234,6 +1235,8 @@ MonoBehaviour:
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m_GroundCheck: {fileID: 1772079924}
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m_CeilingCheck: {fileID: 772189788}
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m_CrouchDisableCollider: {fileID: 790075219}
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m_Grounded: 0
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m_Velocity: {x: 0, y: 0, z: 0}
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OnLandEvent:
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m_PersistentCalls:
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m_Calls: []
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@@ -1583,7 +1586,7 @@ SpriteRenderer:
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 1027733709
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m_SortingLayer: 1
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m_SortingLayer: 2
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: f1a2cb3f7f820294b8bf45a3cf11e89a, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -2127,7 +2130,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 4, y: 116}
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m_Size: {x: 4, y: 16}
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m_EdgeRadius: 0
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--- !u!114 &1880558047
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MonoBehaviour:
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