did a minor tweak

This commit is contained in:
Zoe J committed 2022-02-26 18:45:46 -06:00
1 parent 8f2a693284
commit 11a2af2f5f
302 files changed
+1022 -167

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class mainMenu : MonoBehaviour
{
public string firstLevel;
public GameObject optionsScreen;
public GameObject creditsScreen;
public GameObject binderRing;
public int currentLevel = 1;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void StartGame()
{
if (!PlayerPrefs.HasKey("CurrentLevel"))
{
PlayerPrefs.SetInt("CurrentLevel", currentLevel);
}
SceneManager.LoadScene("Real World");
}
public void OpenOptions()
{
optionsScreen.SetActive(true);
binderRing.SetActive(false);
}
public void CloseOptions()
{
optionsScreen.SetActive(false);
binderRing.SetActive(true);
}
public void OpenCredits()
{
creditsScreen.SetActive(true);
binderRing.SetActive(false);
}
public void CloseCredits()
{
creditsScreen.SetActive(false);
binderRing.SetActive(true);
}
public void ResetLevel()
{
PlayerPrefs.SetInt("CurrentLevel", currentLevel);
}
public void QuitGame()
{
Application.Quit();
Debug.Log("Quitting");
}
}