did a minor tweak

This commit is contained in:
Zoe J committed 2022-02-26 18:45:46 -06:00
1 parent 8f2a693284
commit 11a2af2f5f
302 files changed
+1022 -167

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuController : MonoBehaviour
{
public GameObject pauseMenu;
public bool isPaused;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
if (isPaused)
{
ResumeGame();
}
else
{
isPaused = true;
pauseMenu.SetActive(true);
Time.timeScale = 0f;
}
}
}
public void ResumeGame()
{
isPaused = false;
pauseMenu.SetActive(false);
Time.timeScale = 1f;
}
public void ReturnToMain()
{
Time.timeScale = 1f;
SceneManager.LoadScene("Main Menu");
}
}